Tool-assisted game movies
When human skills are just not enough

Submission #655: slash_star_dash's GBC Metal Gear Solid in 1:27:34.62

Console: Game Boy Color
Game name: Metal Gear Solid
Game version: USA
ROM filename: Metal_Gear_Solid_(U)_[C][!].gbc
Emulator: (unknown)
Movie length: 1:27:34.62
FrameCount: 315277
Re-record count: 4043
Author's real name: m.t.
Author's nickname: slash_star_dash
Submitter: /*-
Submitted at: 2005-05-01 01:34:59
Text last edited at: 2012-04-09 22:05:08
Text last edited by: Ilari
Download: Download (15204 bytes)
Status: decision: rejected
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Author's comments and explanations:

this game is not a part of the official timeline, and never mentions MG2; it instead acts as an alternate reality sequel to MG (MSX version since it actually HAD a Metal Gear).

there are a few boring parts ill admit: the cardboard box conveyor belts in level 5; the vents in levels 8 & 9; the 50 floor elevator rides in level 11.

however, i do very well on all boss battles (Gander and the Hind D were he only problems; the Hind will stop blinking briefly from time to time because i couldn't get to it faster) and complete every level with an Excellent rank.

some pointers before you ask:

highlights (for me):

lastly, much like mookish said about his FF1 run, there will be some who watch this and find it boring. im sorry... i did everything i could but some parts are just very tedious and boring.

adelikat: Rejecting. While any one section of this game by itself is entertaining, as a whole this movie is very repetitive and eventually boring. Game length is also a problem. While there are RPG's whis long (and longer). They are extremely short compared to what a theorical "speed run" would be (most of those game would take many days on a console). This element contributed to the entertainment value of the movie.

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