Tool-assisted game movies
When human skills are just not enough

Submission #6574: Noxxa & Alyosha's A2600 Princess Rescue in 06:08.42

Console: Atari 2600
Game name: Princess Rescue
Game version: USA
ROM filename: PrincessRescue_Final_NTSC.bin
Emulator: BizHawk 2.3.2
Movie length: 06:08.42
FrameCount: 22077
Re-record count: 9927
Author's real name: David M
Author's nickname: Noxxa & Alyosha
Submitter: Alyosha
Submitted at: 2019-12-18 04:02:34
Text last edited at: 2021-08-14 19:26:08
Text last edited by: Noxxa
Download: Download (6208 bytes)
Status: published
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Author's comments and explanations:
Princess Rescue is a Super Mario Bros. inspired platformer for the Atari 2600. It is a very impressive game for A2600 standards.

I improved 3-3 by 3 frames (one movement step) with a better enemy manipulation. No other improvements were found (I checked the other trampoline level 4-3 a few times but couldn't find anything.)

The same improvement would likely also work for the deathless run.

The run is visually virtually identical to the original, so no need for a temp encode. Occasionally I go through runs as QC for changes I make to various BizHawk cores. A2600 underwent a lot of changes recently so I looked at this run and Halo2600 as a test. That section in 3-3 just stuck out at me so I thought I'd give a try at getting a better manipulation.

ThunderAxe31: Judging.

ThunderAxe31: Accepting as improvement over the published movie.

fsvgm777: Processing.

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