Tool-assisted game movies
When human skills are just not enough

Submission #6732: McW4v3-X's GBA Puyo Pop Fever "Endless Fever" in 09:02.88

Console: Game Boy Advance
Game name: Puyo Pop Fever
Game version: any
ROM filename: Puyo Pop Fever (Europe) (En,Fr,De,Es,It).gba
Branch: Endless Fever
Emulator: BizHawk 2.3.2
Movie length: 09:02.88
FrameCount: 32425
Re-record count: 1194
Author's real name: David Royston
Author's nickname: McW4v3-X
Submitter: PikachuMan
Submitted at: 2020-04-26 00:38:45
Text last edited at: 2020-05-09 21:30:36
Text last edited by: PikachuMan
Download: Download (4152 bytes)
Status: decision: rejected
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Author's comments and explanations:
Puyo Pop Fever is the fifth main installment of the popular in Japan puzzle series. The runner does the Endless Fever for the maximum score possible.

Game objectives

  • Emulator used: BizHawk 2.3.2 with mGBA core
  • Aims for Maximum Score
  • Luck Manipulation?
  • Uses Easy Level
  • Genre: Puzzle


The Endless Fever is what it is. An endless mode where you try to get a high score before time runs out. The maximum score is achieved before the runner tops out.

Memory: Claiming for judging

Memory: Optimization is... questionable. No luck manipulation is actually present in this TAS, the only way to manipulate luck is during menus. As such responses such as this reek of low effort. There isn't any proven suboptimal segments but lack of effort is frowned upon.

The author aims to hit a score cap, which is not considered full completion and therefore isn't Vaultable. It also chooses the easiest difficulty when a higher difficulty would likely make it a bit more involved since it would introduce additional puyo colors.

Feedback wasn't great. A lot of the feedback was under the assumption that the author used luck manipulation and given that it doesn't, this TAS is even less impressive. As such I cannot consider this TAS for moons, and since it is also not Vaultable, has nowhere to go.


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