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Tool-assisted game movies
When human skills are just not enough

Submission #6817: LucianoTheWindowsFan's SNES Hebereke's Popoon "100%" in 41:38.6

Console: Super NES
Game name: Hebereke's Popoon
Game version: Europe
ROM filename: Hebereke's Popoon (Europe).sfc
Branch: 100%
Emulator: BizHawk 2.4.2
Movie length: 41:38.6
FrameCount: 150163
Re-record count: 871
Author's real name: Luciano Rivera
Author's nickname: LucianoTheWindowsFan
Submitter: LucianoTheWindowsFan
Submitted at: 2020-07-24 17:07:24
Text last edited at: 2020-07-28 13:47:03
Text last edited by: Memory
Download: Download (33649 bytes)
Status: decision: rejected
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Author's comments and explanations:
Hebereke's Popoon is a puzzle game developed and published by Sunsoft for the SNES, it was released in 1993 in Japan and in Europe the following year, the game never saw a release in the US.

This TAS uses BizHawk 2.4.2, It was the fastest possible, It took about a day to make this TAS.


Memory: Claiming for judging

Memory: Hello LucianoTheWindowsFan and welcome to TASVideos. Here on TASVideos we aim for perfect movies... or at the very least as close as one can get. While I think it's great you're trying to get into TASing, your submission has some major flaws that aren't acceptable given our standards. As has been brought up in the replies, there really isn't a reason to use default difficulty here. However, the bigger flaw here is your optimization. It is extremely likely this TAS would be a lot faster if you used combos. I recommend looking into this game some more and using userfiles for WIPs and gathering additional feedback on these WIPs by making a forum thread for this specific game. You said you completed this in a single day, but please take your time while making TASes.

I noticed you also submitted #6816: LucianoTheWindowsFan's SNES SNES Test Program "Debug%" in 01:46.26 which has a bunch of issues as well from my understanding. If you make too many unacceptable submissions, you might be barred from submitting in the future.

Rejecting.


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