Submission #6857: Jiseed's Genesis Phantasy Star II "game end glitch" in 02:51.09

Sega Genesis
game end glitch
BizHawk 2.3.0
10252
59.922751013550524
4215
Unknown
Phantasy Star II - Kaerazaru Toki no Owari ni (Japan).md
Submitted by Jiseed on 8/25/2020 2:13:07 AM
Submission Comments
A new ending for the route in which the item that triggers the ending (carbonsuit) is injected into the correct slot at the storage building instead of walking over to the armor shop (Credit goes to hukleburyfinnished for this discovery!) saving over 700 frames. Other small optimizations such as swapping some inventory management over to the storage building at the start saves around 20 frames on top of the new route.
As always, a big thank you to all speedrunners of the Phantasy Star series whether they're RTA, TAS or both.

feos: The video explanation of the glitch in the previous submission makes it clear how it works, and I observed the same memory corruption in this movie, happening sooner.
The previous movie was accepted to Moons, but the rating wasn't great, and this movie's feedback was lacking despite my encode and explicit request for feedback. I guess it means this category is Vault content.
Zinfidel: Processing...
Last Edited by on 1/1/2022 6:13 PM
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