Tool-assisted game movies
When human skills are just not enough

Submission #6857: Jiseed's Genesis Phantasy Star II "game end glitch" in 02:51.09

Console: Sega Genesis
Game name: Phantasy Star II
Game version: JPN
ROM filename: Phantasy Star II - Kaerazaru Toki no Owari ni (Japan).md
Branch: game end glitch
Emulator: Bizhawk 2.3.0
Movie length: 02:51.09
FrameCount: 10252
Re-record count: 4215
Author's real name: Josh S.
Author's nickname: Jiseed
Submitter: Jiseed
Submitted at: 2020-08-25 02:13:08
Text last edited at: 2020-09-21 19:37:46
Text last edited by: Zinfidel
Download: Download (5702 bytes)
Status: published
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Author's comments and explanations:
A new ending for the route in which the item that triggers the ending (carbonsuit) is injected into the correct slot at the storage building instead of walking over to the armor shop (Credit goes to hukleburyfinnished for this discovery!) saving over 700 frames. Other small optimizations such as swapping some inventory management over to the storage building at the start saves around 20 frames on top of the new route.

As always, a big thank you to all speedrunners of the Phantasy Star series whether they're RTA, TAS or both.

feos: The video explanation of the glitch in the previous submission makes it clear how it works, and I observed the same memory corruption in this movie, happening sooner.

The previous movie was accepted to Moons, but the rating wasn't great, and this movie's feedback was lacking despite my encode and explicit request for feedback. I guess it means this category is Vault content.

Accepting over [3846] Genesis Phantasy Star II (JPN) "game end glitch" by Jiseed in 03:04.4.

Zinfidel: Processing...

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