TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #699: Blublu's SNES Pugsley's Scavenger Hunt in 13:58.63

Console: Super NES
Game name: Pugsley's Scavenger Hunt
Game version: USA
ROM filename: Addams Family, The - Pugsley's Scavenger Hunt (U).smc
Branch:
Movie length: 13:58.63
FrameCount: 50318
Re-record count: 24413
Author's real name: Torfi Gunnarsson
Author's nickname: Blublu
Submitter: Blublu
Submitted at: 2005-06-05 03:49:40
Text last edited at: 2005-06-05 03:49:40
Text last edited by: BoltR
Download: Download (5225 bytes)
Status: published
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Author's comments and explanations:
Here's my second complete run through Pugsley's Scavenger Hunt on the SNES. I used snes9xw-improvement7 to make this run, with all the boxes unchecked ([]Use WIP1 timing, []Allow Left+Right/Up+Down []Volume evsomething []Fake mute desync blah, []Sync samples etc).

I want to thank Hoe for bringing to my attention the awesome power of the walljump in this game. Basically, if you press L near a left wall or R near a right wall, the game will sometimes think you're standing on ground. When this happens, Pugsley can jump from the wall. This allows for a huge amount of shortcuts, both big and small ones.

I selected the hardest difficulty so fast, it's almost impossible to see it. This means Pugsley gets only one heart, and if he gets hit even once, he's dead.

My secondary goal was to collect as much money and kill as many enemies as possible. This is not always possible without wasting some time.