Tool-assisted game movies
When human skills are just not enough

Submission #7000: Spikestuff & Samsara's NES Bio Hazard in 14:22.13

Console: Nintendo Entertainment System
Game name: Bio Hazard
Game version: unknown
ROM filename: Bio Hazard (Unl) [!].nes
Emulator: BizHawk 2.5.2
Movie length: 14:22.13
FrameCount: 51813
Re-record count: 21023
Author's real name: Adam Stamatakos & Sonia Jade Calloway
Author's nickname: Spikestuff & Samsara
Submitter: Spikestuff
Submitted at: 2021-01-15 00:55:47
Text last edited at: 2021-02-24 17:01:40
Text last edited by: feos
Download: Download (7844 bytes)
Status: judging underway
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Author's comments and explanations:

(Link to video)

The Stuff

  • BizHawk 2.5.2
  • A Sandwich

Management and routing in that is the priority to this game/TAS.
Sure you can go out of your way to get something that's that way, but it'd be better to grab the same item when you're already after something else in the same room.
Also having less items in your inventory is slightly faster than running with a full inventory, especially if you're running around with ammo in your back pocket.

Avoiding conflict is probably more important than not even though you will have to backtrack through the same conflict zones, and lag it will still leave with a net positive rather than a negative.

Possible Improvements

That one room with the 2 dogs as a backtrack, yeah that can go up itself.
It's safe to assume that the input can be synced across if an improvement in this room is found, but you'll also have to deal with the Sliding Worms and the 3 dogs in the following rooms before having input that's safe to resync with.

ThunderAxe31: Judging.

ThunderAxe31: Un-claiming due to irl reasons.

feos: Judging...

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