Tool-assisted game movies
When human skills are just not enough

Submission #7095: XTREMAL93's NES Earthworm Jim 2 (Shin-Shin) in 09:29.91

Console: Nintendo Entertainment System
Game name: Earthworm Jim 2 (Shin-Shin)
Game version: unknown
ROM filename: EarthWorm Jim 2 (Unl) [p1][f1].nes
Emulator: Bizhawk 2.6.1
Movie length: 09:29.91
FrameCount: 34251
Re-record count: 7485
Author's real name: Turgut
Author's nickname: XTREMAL93
Submitter: XTREMAL93
Submitted at: 2021-04-11 16:33:01
Text last edited at: 2021-04-26 19:39:10
Text last edited by: EZGames69
Download: Download (10079 bytes)
Status: published
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Author's comments and explanations:
This unlicensed NES port of Earthworm Jim 2, known as the "Shin-Shin" version, was developed by the Ex-Sachen developer team, and was published by NT (also known as Ka-Sheng or Shin-Shin). Compared to the also unlicensed port by Super Game, this version feels more official, however this port's graphics seem to be confused about what perspective they're supposed to be. TAS of short version had been rejected, so I made full version.

(Link to video)

Game objectives

  • Emulator used: Bizhawk 2.6.1 with TAStudio
  • Aims for fastest time
  • Genre: Platformer
  • Takes damage to save time
  • Uses easiest difficulty

  • Easy difficulty decreases damage from enemies, so it is able to perform "damage boost" more often

feos: Slowdowns in several places looked incredibly annoying, but no matter what I tried I couldn't make them faster. The only potential is probably still left in Puppy Love's RNG manipulation and lag management, but that's not an easy task, so it's for whoever will be interested in figuring out the inner details of the game.

The game version is good even though it's [p1], because it has more levels than [!].

Gameplay in this game is rather ragged, the music is bad, the levels are slow, and the audience wasn't enjoying it, so I'm accepting this to Vault.

EZGames69: Processing!

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