Tool-assisted game movies
When human skills are just not enough

Submission #7166: Lucky Bacon's NES Fist Of The North Star in 06:08.94

Console: Nintendo Entertainment System
Game name: Fist Of The North Star
Game version: USA
ROM filename: Fist of the North Star (U) [!].nes
Emulator: BizHawk 2.6.2
Movie length: 06:08.94
FrameCount: 22173
Re-record count: 1635
Author's real name: Yannick Lavallee
Author's nickname: Lucky Bacon
Submitter: Lucky Bacon
Submitted at: 2021-07-11 23:18:59
Text last edited at: 2021-07-29 05:00:05
Text last edited by: CasualPokePlayer
Download: Download (8705 bytes)
Status: decision: delayed
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Author's comments and explanations:
Re-record count is inaccurate, as rewind was mostly used.

(Link to video)

Takes damage to save time. Death was used to save time. Heavy use of glitches. Skips levels

When you reach a miniboss or boss, there is a chance they will glitch if too many sprites are present, as shown in Alyosha & Kyman's run in level 6's boss, or become even glitchier if you activate a boss fight while enemies are exploding.

I am not sure how this works exactly, or how to make this reliably, but RAM address 0x0089 might be of use.

The items that the miniboss spawns in level 2 seem to increase the current level i am in, effectively skipping all of level 3, and putting me past the end of level 4, out of bounds. Luckily there was floor there all the way to the boss.

Glitching bosses like that only works for minibosses, or bosses that explode. Bosses that collapse will only spawn in weird locations no matter what, and still have full health.

Trying to glitch other exploding minibosses will not be worth your time, as the items that will spawn will have no helpful effect. For example, the 3 mini-bosses in level 6 will spawn items that will increase your HIT count by 1, 10, or 100, in that order.

Thanks to Alyosha & Kyman for the boss quick-kill death glitch!

Samsara: Judging.

CasualPokePlayer: Judging...

CasualPokePlayer: Setting to delayed per author request.

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