TASVideos

Tool-assisted game movies
When human skills are just not enough

Submission #719: DonamerDragon's GB The Legend Of Zelda, Links Awakening in 04:48.5

Console: Game Boy
Game name: The Legend Of Zelda, Links Awakening
Game version: USA v1.0
ROM filename: Legend of Zelda, The - Link's Awakening (U) (V1.0) [!].vbm
Branch:
Emulator: (unknown)
Movie length: 04:48.5
FrameCount: 17310
Re-record count: 368
Author's real name: Paul Acito
Author's nickname: DonamerDragon
Submitter: DonamerDragon
Submitted at: 2005-06-14 07:03:31
Text last edited at: 2005-06-14 22:32:38
Text last edited by: DonamerDragon
Download: Download (2710 bytes)
Status: decision: cancelled
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Author's comments and explanations:
I used VisualBoyAdvance under the GB setting.

     * Uses warps
     * Abuses the map warp glitch heavily
     * Manipulates luck to save time
     * Takes Damage but cannot be helped due to the glitch.
     * Uses game restart sequence
My aim for this game was to complete it as fast as possible. I take no damage until I am on the final stairs. Due to the glitch this cannot be helped.

This game was discussed but I don't see it anywhere! So I made my own.

Links Awakening is an adventure game where Link must collect instroments in order to wake the wind fish and find his way off Koholint Island.

I completed this game without collecting any instroments! The only Item I collect is the L-1 sword. The method for beating this game seems to be well known, and am shocked that I don't see a time attack for it. Thanks to David Wonn for his well known glitches. ( http://kontek.net/davidwonn/ ). The only difference between what he features and what I did was that when warping to the level 8 in-game warp: You do not have to restart the game then, rather falling on the right hole will warp you straight to that warp! That saves a lot of time. This game was hard because luck manipulation was very random it seemed. I wasn't fighting the game to create just a good path, I was fighting the game to glitch right as well. When I am fighting the Aghanims it appears that I waste time by missing the first set of balls. You cannot hit him then, you are only fighting the "invisible" one (there are two). I don't see where this time could improve very much.

_EDIT:_ It looks as though I waste time by hammering on the buttons, mostly I did this so link wasn't just standing there. After I pass through the nightmares layor the second time heading north, I have to wait for him to come into action or the game will make me fight him (which I cannot do with only a sword). Second, when i am fighting the Aghanims: I found that they didn't like to both shoot balls at the same time, rather one would shoot the exploding bomb type thing and the other would shoot a ball etc. My movements and apparent lack of competence was the only way that I personally could make the balls shoot right. On top of that, I then had to make the game glitch so that i was fighting the worms (so there is only one axe fighter and a floating axe.) Which proved fun.

I didn't add the ending rant by the owl and the wind fish last time...MY BAD! Sorry about that...I thought it was unimportant. Yeah I'm still a newbie.


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