Tool-assisted game movies
When human skills are just not enough

Submission #811: Randil's NES Atlantis no Nazo in 02:41.08

Console: Nintendo Entertainment System
Game name: Atlantis no Nazo
Game version: JAPAN
ROM filename: Atlantis no Nazo (J).nes
Emulator: (unknown)
Movie length: 02:41.08
FrameCount: 9665
Re-record count: 1942
Author's real name: Johan Södling
Author's nickname: Randil
Submitter: Randil
Submitted at: 2005-09-10 01:03:45
Text last edited at: 2005-09-10 07:06:18
Text last edited by: Randil
Download: Download (1920 bytes)
Status: decision: cancelled
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Author's comments and explanations:

Description of the movie:

Atlantis no Nazo is a pretty strange puzzle game with a huge amount of warps. This movie is a good example of how many stages can skipped in this game by picking the right warps.

This is a 5 seconds improvement over Morimotos version. I take the same route as Morimoto, the 5 seconds improvment comes from optimized movement and some abuse of the frame advance function :)

Generally, this movie was pretty easy to make, there were only a few places that were quite hard to frameperfect. I made this movie in just one day after doing some planning the day before.

This run went pretty well, 5 seconds of improvement for a game this short is pretty good in my opinion. Anyway, I hope you enjoy this run!

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