Tool-assisted game movies
When human skills are just not enough

Submission #898: Aqfaq's Genesis Gods in 07:34.47

Console: Sega Genesis
Game name: Gods
Game version: USA
ROM filename: Gods (U) [!].bin
Emulator: (unknown)
Movie length: 07:34.47
FrameCount: 27268
Re-record count: 10876
Author's real name: Jaakko Järviniemi
Author's nickname: Aqfaq
Submitter: Aqfaq
Submitted at: 2005-11-29 17:11:04
Text last edited at: 2006-01-24 00:23:27
Text last edited by: adelikat
Download: Download (2906 bytes)
Status: published
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Author's comments and explanations:
Oh dear, now Gods is finished with Nesvideos quality. Compared to the old (published) movie, this version is 14817 frames faster.

The time was improved by

Basic movie details

Special movie details

I tried to optimize everything, frame by frame. I also used hex-editor a lot to test many different choices.

The game seems to be fluctuating in a way that prevents any minor optimizations: being faster at some point means being slower at some later point. IdeaMagnate saw a potential mistake in this movie and I managed to get rid of 6 frames, but unfortunately they came back later due to differences in lag and falling. Mainly, falling to some ledges in a certain way requires specific timing, because that's the way the Gods engine works. Also, falling damage changes between two values every 2nd frame.

This is my final attempt at this game, because there is no way to be any faster.

Gallery of Success and Failure

Edit: I don't want to make a trivial triple submission, so if/when this movie gets published, please use this 2 frames faster version instead: http://www.freewebs.com/aqfaq/gods.zip Thanks.

Truncated: Setting this one to accepted although it has received very little (= basically no) attention. It's very well played, and the constant dying is original. It's four minutes faster than the published version, which is a whole lot considering the original was only 11 minutes.

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