This is the personal homepage of Adelikat.
I have been a member of this site for about 3 years now, and have contributed several TASes. It should be apparent that I had a deep preference for NES games. However, I enjoy TASes of all platforms. According to Humanmetrics I am an
. (I don't normally take personality tests but I was bored.)
Editor
Not too active in this function. I mainly just help keeping the movie pages updated.
I have this fantasy of making some nice game resources pages, especially for the games that I have TASed but that looks more and more unlikely. I also would like to make a TASing tutorial, but when it comes to typing stuff like this, I am lazy. :P
Judge
I am an active judge on this site. As a judge, I try to look at all submissions in queue and try to give some feedback, even games that I am not familiar with. I try to prioritize and give older submissions priority.
The things I look for when judging a submission's fate:
1) The most important thing I look for is if the game is suitable for TASing. By this, I mean that it requires some tricks/glitches/strategies in order to optimize it. Basically, the optimal solution must not be blatantly obvious, such as simply running to the right and hitting the level exit. The more complex the process of optimization the more likely I am to be interested in it.
2) In addition to having surprised, it must not get repetitive. Such as if all levels require the same "solution", if all levels and/or bosses look the same, or if the same technique is used relentlessly throughout the run.
3) How optimized it is. This is slightly different from saying how perfect it is. I am looking that the author has some sort of mastery over the "craft" of TASing. I.e., they are familiar with the basic techniques of TASing and employ them skillfully. The route is planned out. Known tricks & glitches were used, etc. This criterion also applies to improvements to published movies. If a movie beats a published movie but still has a lot of noticeable flaws or is known to be improvable, I may reject it.
4) Viewer feedback is important, especially when a movie is borderline. However, this is not a democratic system and I have been known to go against the audience. This is usually when the audience response differs from my assessment of 1, 2, and 3.
TODO: Describe in more detail and provide example movies.
Publisher/Encoder
As a publisher, I can currently encode/publish submissions of all the current rerecording platforms, NES, SNES, SMS, GENS, GB, GGC, and GBA. However, with SNES, I am limited to movies no longer than 20-25 minutes. For N64, I am hesitant to encode because I haven't been very happy with the quality of the ones I have encoded.
Also, I can't make movie screenshots for GENS (from a weird bug that only I seem to have).
I try to prioritize which movies to publish based on the following criteria: how old the submission is, if it is the author's first publication, ease of encoding.
A movie that is easy to encode may not necessarily mean it is short. Some movies have a high amount of identical frames which will be decimated or little motion which will mean faster processing. These factors heavily determine how long the encoding will take.
Also, I encode most of my own submissions.
adelikat's recommended movies
These movies are ones I think do a good job showing off the various aspects of TASing. If I were in charge of starring movies, these would be the ones starred. It would also be nice if each one could have some commentary as to what/how they demonstrate the art of TASing.
If you have any comments for me as a player, editor, judge, or publisher, PM me on the forums.


Adelikat last edited by
adelikat on 2008-06-14 23:32:06
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