- Mega Man X & X 2 at the same time (dual movie, bigame, whatever you want to call it). Current position: Final battles (both games!)
Goals:
- Both Games:
- No intentional luck manipulation
- Bug abuse. :)
- Complete reasonably fast
- Play simultaneously (no cheating like pausing one game or hanging it at the title screen)
- Do not die. (This rules out the Hadouken)
- Try to beat both games at once.
- X1:
- All part upgrades (Dr Light's capsules) except the Hadouken
- Whatever heart/sub tanks are convenient for me, or easy enough to get.
- Do not return to a level after the boss is beaten. (Will probably conflit with beating both games at the same time)
- Route: typical order (Penguin, Eagle, Mammoth, Mandrill, Armadillo, Octopus, Kuwanger, Chameleon)
- X2:
- All of Zero's parts
- Shouryuken.
- In other words, a true 100% run.
- Do the Zero/Sigma Shouryuken glitch, even if it means X1 suffers slightly as a result.
- Route: Weakness order starting at Wire Sponge. Grab Morph Moth's heart tank immediately after Crystal Snail's level. Remaining X-Hunters will definitely be fought in the last 2 levels.
Notes about the run:
- Early on, I only had one savestate slot due to controller limitation. I've since modified my setup to allow for an arbitrary number of save-states (yes, that's right) so the play seem more sloppy towards the start.
Tricks that I use for the run:
- When one game lags, it ignores frames of input.
- X2 reaches a "charging" state on weapons faster than X1.
- There are times when certain buttons are ignored. For example, when climbing a wall, the game will ignore the jump button and any directional buttons for the few frames X spends automatically moving upwards and away from the wall, with the exception of the double-triangle hop trick.


DeHackEd last edited by
DeHackEd on 2007-05-17 21:46:43
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