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Deleted Pages / Emulator Resources / Making AVI / Emulator Settings / Windows

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This page lists settings necessary for initial movie capturing and logos for various console platforms in Windows.

For detailed information on movie encoding visit EmulatorResources/MakingAVI/Common/Windows. For detailed information on logo creation visit EmulatorResources/MakingAvi/Logo/Windows

Table of contents [expand all] [collapse all]

General

This guide assumes you are starting from a CLEAN installation of each emulator. You should create a separate folder for your captures from any emulator you use for TASing/playing games. Always disable frame display, input display, and status display. Speeding up emulation will capture faster. Pause before loading a movie/recording the AVI.

If this is your first time recording an AVI in the emulator, there are several tools you should install and configure first - consult the common page for details. For recording from the emulator, the most important detail is installing ffdshow and configuring it to use a lossless codec (steps 4 and 5 of 'Initial installation and configuration').

Logos should (almost) always be 60 fps for NTSC or 50 fps for PAL.

NES


Emulator
FCEUX

Logo
Resolution Audio
256 x 224 (NTSC) 48 kHz Mono
256 x 240 (PAL) 48 kHz Mono

Capturing
Unpause emulation. When your capture is complete, navigate File -> AVi/Wav -> Stop avi.


SNES


Emulator
SNES9x. There are 2 versions which might be used, 1.43 or 1.51. The submission text of the movie should indicate which emulator was used.

Logo
Resolution Audio
256 x 224 (NTSC) 48 kHz Stereo
256 x 240 (PAL) 48 kHz Stereo

Capturing
1.43 1.51

Master System


Emulator
Dega (check the git tree as well)
Logo
Platform Resolution Audio
SMS 256x192 44.1kHz Mono
GG 160x144 44.1kHz Stereo
Capturing
TODO: Make it much more clear on what to do, anyone willing to rewrite this section for it to make much more sense would be appreciated
Unlike any other emulator listed here, the use of .kkapture is required. .kkapture may be found here. .kkapture is required due to the fact that the AVI dumper supplied with Dega is basically broken, when .kkapture is opened, browse for the demo (Basically, select the Dega executable), select the path of which the AVI should be dumped via the target section, and set the fps to 60 (Or 50, if you plan to dump a PAL based game), the other options don't need to be adjusted for usage with Dega.

Be sure to have Enhanced PSG turned off under the sound menu, and have FM chip enabled in the graphics menu before you boot the game, this is to ensure you have the most faithful audio output possible.

When processing the audio for Master System games, be sure to only use one audio channel in order to conserve space (The Master System doesn't actually output in Stereo, the emulator just duplicates the Mono track into a recorded Stereo track).

Genesis


Emulator
Gens

Logo
Resolution Audio
320 x 224 44.1 kHz Stereo
320 x 240 44.1 kHz Stereo
256 x 224[1] 44.1 kHz Stereo

Capturing


GBx/GBA


Emulator
Visual Boy Advance

Logo
Platform Resolution Audio
GB/SGB/GBC 160x144 44.1 kHz Stereo
GBA 240x160 44.1 kHz Stereo

Capturing


Nintendo 64


This console is particularly difficult to encode good movies for. You should have a fast pc and a ton of disc space available before attempting it if you want to create a good quality encode. Check the plugins specified by the author or in the movie file, and match them for best compatibility. Here are some guidelines.
Emulator
Mupen 64

Logo
Resolution Audio
320x240 44.1 kHz Stereo

Capturing
start /wait mencoder.exe -aspect 4:3 -oac copy -mc 0 -ovc lavc -vf scale=320x240 -sws 9 -lavcopts vcodec=ffv1:vstrict=-2 -sub subtitle.sub -subfont-text-scale 4 -sub-bg-alpha 15 -o mixed.avi logo.avi recorded.avi


Playstation


Emulator
PCSX

Logo
Resolution Audio
320x240 44.1 kHz Stereo
Some games may differ.

Capturing
See thePCSX-rr Avi Help page.


Arcade/Neo Geo


Emulator
Final Burn Alpha

Logo
Differs by game hardware. The best recommendation is to capture at the game's native resolution and match your logo with it.

Capturing


TurboGrafx 16


Emulator
Mednafen

Logo
Resolution Audio
256x224 44.1 kHz Stereo
320x232 44.1 kHz Stereo
320x240 44.1 kHz Stereo
Most games fall into one of the above 3, but there are exceptions.

Capturing
TODO


Nintendo DS


Emulator
DeSmuMe

Logo
Resolution Audio
256x384 44.1 kHz Stereo

Capturing


Saturn


Emulator
Yabause

Logo
Resolution Audio
320x240 44.1 kHz Stereo

Some games may differ.

Capturing





[1] This is the preferred resolution for low-res Genesis game encodes.


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DeletedPages/EmulatorResources/MakingAVI/EmulatorSettings/Windows last edited by Ilari on 2013-02-01 07:48:09
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