Emulator Resources / Recording Status

This page summarizes the status of the support of different movie formats at this site.

This page is part of the emulator resources page collection. Back to: << Emulator Resources

Supported Formats:

FCM (NES, FCEU)

  • Some problem identifying PAL movie game. Work has been done around this, but it is a hack, not a reliable solution.
  • Allows movies to start from "soft reset + savestate" instead of from "power-on with cleared memory", and there's no easy way to tell them apart from the movie file. (TODO: Verify if this is still a problem.)
  • Otherwise no problem here.

FMV (NES, Famtasia)

  • Famtasia does not support PAL games. PAL movie playback is wrong speed.
  • File does not specify whether game is PAL/NTSC. Site always assumes NTSC, which means the submission shows wrong time for PAL movies.
  • Famtasia emulates some sounds and colours badly.
  • Deprecated at this site.
  • Otherwise no problem.

VMV (NES, VirtuaNES)

  • Windows-only. Chances of it being ported to other operating systems besides Windows are slim.
  • Emulator version 0.93 is supported, but deprecated. Older versions are not supported, because they don't support "from reset" recording.
  • Bisqwit can't make AVI (yet).
  • Details unknown.

SMV (SNES, Snes9x)

ZMV (SNES, Zsnes)

  • Tentatively supported at this site.

GMV (Genesis, Gens)

  • File does not specify whether game is PAL/NTSC. Site always assumes NTSC, which means the submission shows wrong time for PAL movies.
  • Otherwise no problem.

VBM (Game Boy (advance), Visual Boy Advance)

  • Some emulation inaccuracies
  • The Linux port is hopelessly outdated, thus Linux users must either run the Windows version under Wine or use/create patches that may make the Linux version capable of playing back VBM files.
  • Otherwise no problem.

M64 (Nintendo 64, Mupen64)

  • Graphical errors and timing inaccuracies in many games.
  • Plugins often cause difficulties in playing back movies, especially in cross-platform situations.
  • Otherwise no problem.

Currently Unsupported Formats:

FR (Arcade, Final Burn Alpha)

  • Option is not available to start recording on reset. Apparently, this can be avoided by having the first frame of the movie press the F3 key to reset.
  • At the end of a movie, the emulator pauses the game. This means that after a run is over, it will pause rather than continue to credits.
  • Not supported at this site.

NMV (NES, Nintendulator)

  • Deeply entangled with DirectX-related code. Chances of it being ported to other operating systems besides Windows are slim.
  • Not supported at this site.
  • Details unknown.


See also:

Get Firefox!EmulatorResources/RecordingStatus last edited by Bisqwit on 2008-02-20 13:18:18
Page info and history | Latest diff | List referrers