FODA
Here you can find me babbling about random stuff.
You can see my published movies
here
My YouTube account goes
here
Maybe some day I'll continue these WIPs:
- Battletoads (J) (NES): 2 players, using warps. Goal is to make a run faster than the single player US version (although games are a bit different, with the japanese one being easier)
- Black Belt (master sytem)
- Alex Kidd in miracle world (master sytem)
Runs I want to improve but most likely won't have the time to:
- Takahashi meijin no boukenjima (Adventure Island)
- Pit Fighter (Make a 2 players movie)
I'd like to see a TAS of Ridge Racer 64, if anyone is up to it. But I think it should be a demo starting from a SRAM with everything unlocked, just to produce the best times for each track.
I wish there was an emulator with re-recording capabilities for these games:
- Frostbite (Atari 2600) - This would take a while to get fast, so I'd only watch it if it started from a savestate.
- H.E.R.O (Atari 2600) - 20 levels then it loops. I've seen a speedrun of this, but it could be cool to see it optimized.
- Adventure (Atari 2600) - Would be cool to see the fastest route
- Montezuma´s Revenge (Atari 2600) - Also seems to have an end, this is like super pitfall (NES)
- River Raid (Atari 2600) - It would be just awesome to see the plane fly at top speed ignoring the game's difficulty, and reaching as far as nobody has ever been to! The game is procedurally generated, but crashes with a high score.
- Seaquest (Atari 2600) - This would get insanely fast in just 1 or 2 minutes, and then could be done a score attack.
FODA last edited by
Flygon on 2010-04-02 07:41:25
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