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DOS Mario & Luigi


[Tier: Vault][Fastest Completion]DOS Mario & Luigi (freeware) in 03:22.98 by Ilari.
JPC-RR movie (.jrsr) (date: 2012-11-11)
MKV file via BitTorrent (size: 11.20 MB, length: 03:32)
MKV file via BitTorrent (Modern HQ) (size: 11.68 MB, length: 03:32)
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Mirror archive.org (MKV Modern HQ)
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Rating: 4.4 (22 votes)
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- Genre: Platform
Mario & Luigi for MS-DOS is an independent game created by aspiring coder Mike Wiering in 1994. Although it's limited in some ways, the game is reasonably solid and shows decent smooth-scrolling graphics for a 25MHz 486.

Here, veteran DOS TASer Ilari uses tricks requiring exacting precision to squeeze every last millisecond out of this 6 level game.

#10583682792355367 - Mario&Luigi "fireflower run"
/tmp/marioluigi-tas-fireflower.jrsr (66.3kB jrsr movie [DOS])
Uploaded 2013-11-11 14:54:05 by Ilari (49 files)
For DOS Mario & Luigi (1 file)
In 03:31.56 [12693 frames], 1813 rerecords)
5923 views, 440 downloads
The crappy DOS Mario game, with fireflower gotten as soon as possible and held for entiere duration of the run.
Info Download

Mario&Luigi is fanmade Mario game

Tricks:

Jump-on detection:

This game seems to use the common jump-on detection algorithm in Mario games: If you are moving downward while hitting some enemy, you jump on it (and don't die unless it is piranha plant or spike top).

Piranha plants:

Piranha plants don't hurt mario while they are popping up from pipe (while going down they do hurt him).

Left+Right:

If you press left+right, Mario instantly changes direction.

Cornerboosting:

If you hit block suitably from below, you go bit inside it and get ejected. This saves 2 frames a pop if performed correctly.

Picking up bonuses inside block:

If you hit block that's ejecting bonus with sufficient speed, you go bit inside block and hit the bonus, picking it up.