Total movies: 2
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DeSmuME movie (.dsm) (date: 2017-04-11) MKV file via BitTorrent (Modern HQ) (size: 87.1 MB, length: 14:31) MP4 file via BitTorrent (Compatibility) (size: 90.87 MB, length: 14:31) Mirror archive.org (MKV Modern HQ) Mirror archive.org (MP4 Compatibility) Watch on (www.youtube.com) Submission #5417 — Author's comments Discuss this movie Obsoletes movie #2997 (08:52.64) Rating: 8.1 (14.5 votes) View Publication | - Uses death to save time - Takes damage to save time - Major skip glitch - Heavy glitch abuse - Genre: Platform | |
Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish". More importantly, it features different glitches than those featured in the runs of the original SM64. This run improves the predecessor movie by 39.71 seconds. For the out-of-bounds parts, where no textures are normally loaded, the author provided a hacked encode that shows the textures for better comprehension. | ||
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DeSmuME movie (.dsm) (date: 2018-11-16) MKV file via BitTorrent (Modern HQ) (size: 659.87 MB, length: 1:00:12) MP4 file via BitTorrent (Compatibility) (size: 648.22 MB, length: 1:00:12) Mirror archive.org (MKV Modern HQ) Mirror archive.org (MP4 Compatibility) Watch on (www.youtube.com) Submission #6131 — Author's comments Discuss this movie Rating: 8.3 (4 votes) View Publication | - Uses death to save time - Takes damage to save time - Forgoes major skip glitch - Heavy glitch abuse - Forgoes time-saving glitches - Genre: Platform | |
Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish".
This TAS features no jumping (B Button) throughout the entire TAS. For more information on how this was achieved we recommend reading the Author's Submission Notes on a breakdown of each stage.
Publisher's Note: Completing the game as Yoshi presents an issue as the player will die in the Rainbow Ride part of the credits and return to the Castle Grounds making the credits incomplete. | ||
Total movies: 4
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DeSmuME movie (.dsm) (date: 2015-10-31) MKV file via BitTorrent (Modern HQ) (size: 88.25 MB, length: 15:15) MP4 file via BitTorrent (Compatibility) (size: 91.9 MB, length: 15:15) Mirror archive.org (MKV Modern HQ) Mirror archive.org (MP4 Compatibility) Watch on (www.youtube.com) Submission #4849 — Author's comments Discuss this movie Obsoletes movie #2791 (08:58.41) Rating: 8.2 (12 votes) View Publication | - Uses death to save time - Takes damage to save time - Major skip glitch - Heavy glitch abuse - Genre: Platform | |
This movie has been obsoleted!Click here to see the movie that obsoleted it.Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish". More importantly, it features different glitches than those featured in the runs of the original SM64. This is an improvement of 5.76 seconds over the previous published run. Most of the time saved comes from the new soft reset done at the beginning of the TAS, skipping the star touching animation, but also due to more optimization on most of the stars. | ||
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DeSmuME movie (.dsm) (date: 2011-10-15) MP4 file via BitTorrent (size: 132.44 MB, length: 20:50) Mirror www.archive.org Mirror www.radiokj.com Watch on (www.youtube.com) Submission #3314 — Author's comments Discuss this movie Rating: 8.1 (18 votes) View Publication | - Takes damage to save time - Heavy glitch abuse - Genre: Platform | |
This movie has been obsoleted!Click here to see the movie that obsoleted it.Super Mario 64 DS is, as the title says, a Super Mario 64 remake for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels, new playable characters and, most importantly in this case, a different "polish". If you have watched these two Super Mario 64 runs and are looking for something new, don't look further. This run introduces new and different glitches. | ||
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DeSmuME movie (.dsm) (date: 2015-02-18) MKV file via BitTorrent (Modern HQ) (size: 49.08 MB, length: 15:18) MP4 file via BitTorrent (Compatibility) (size: 59.09 MB, length: 15:18) Mirror archive.org (MKV Modern HQ) Mirror archive.org (MP4 Compatibility) Watch on (www.youtube.com) Submission #4574 — Author's comments Discuss this movie Obsoletes movie #1960 (09:50.64) Rating: 8.6 (10 votes) View Publication | - Uses death to save time - Takes damage to save time - Major skip glitch - Heavy glitch abuse - Genre: Platform | |
This movie has been obsoleted!Click here to see the movie that obsoleted it.Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish". More importantly, it features different glitches than those featured in the runs of the original SM64. In this run, ALAKTORN and MKDasher improve their previous movie by 52.08 by using several new glitches and tricks. | ||
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DeSmuME movie (.dsm) (date: 2012-01-30) MP4 file via BitTorrent (size: 91 MB, length: 16:24) MKV file via BitTorrent (Modern HQ) (size: 97.47 MB, length: 16:24) Mirror www.archive.org Mirror www.archive.org (MKV Modern HQ) Watch on (www.youtube.com) Submission #3439 — Author's comments Discuss this movie Obsoletes movie #1902 (14:23.34) Rating: 8.5 (14.5 votes) View Publication | - Takes damage to save time - Major skip glitch - Heavy glitch abuse - Genre: Platform ![]() | |
This movie has been obsoleted!Click here to see the movie that obsoleted it.Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish". More importantly, it features different glitches than those featured in the runs of the original SM64. In this run, MKDasher and ALAKTORN improve their previous movie by 4:31.69 by using several new glitches and tricks that allow them to finish the game while collecting only a single star. | ||
Address | Size (bytes) | Description |
---|---|---|
base + 0x08 | 1 | Which character's cap you're wearing (Mario=0, Luigi=1, Wario=2, Yoshi=3) |
base + 0x5C, 0x60, 0x64 | 4 | Character's X, Y and Z positions |
base + 0xA4, 0xA8, 0xAC | 4 | Character's X, Y and Z speeds (Y speed is always set to -32768 on the ground) |
base + 0x8E | 2 | Facing angle |
base + 0x94 | 2 | Motion angle |
base + 0x98 | 4 | Speed |
base + 0x6E3 | 1 | Mid-air slide timer. The timer starts from 0 and increases by 1 for every two frames your character is in mid-air and above a floor during a butt slide, belly slide, or slide kick. The timer will reset back to 0 if your character lands on a floor during the slide or after the timer reaches 30, at which point it will enter the falling state. Seems to have other purposes too. |
base + 0x6ED | 1 | Y run timer. The timer is set to 30 when you've succesfully charged Y run and will decrease by 1 every two frames while you're running with Y held (can be preserved during any other state). While running, if you release Y or hold neutral, the timer will reset to 0 instantly. |
base + 0x391 | 1 | Air/Ground state. This value holds 1 when you're on the ground and 0 when you're in the air. |
base + 0x706 | 1 | Water state. When in the water, this address holds a value of 1, else it will hold 0. |
base + 0x370 | 4 | This address has to do with what mode you're in (walking/jumping/swimming/crouching/etc.) |
base + 0x644 | 4 | The Y position of the floor that is under you (-2,147,483,648 if there is no floor under you) |
base + 0xCC | 1 | Room reference (unsigned, more explanation below the board) |
base(clam's) + 0x16E | 2 | Clam's timer (unsigned). When the clam is rendered, the timer is set to 0 and will increase by 1 every two frames while the clam is rendered. When the timer reaches 151 or more, getting close to the clam will open it and the timer will restart to 0, and the clam will close again when it reaches 151 or more. |
0x02096750 | 4 | RNG (hexadecimal) |
0x02099100 | 4 | Frame counter associated to RNG. The RNG will be set to the value that this address is holding when you enter a new area. |
0x02097454 | 1 | Coin counter |
0x02097408 | 1 | Red coin counter |
0x0208FCE5 | 1 | Health points |
0x0217A11E | 1 | SSL Pillar counter (also used for some other counters in the game) |
0x02092780 | 4 | Next object's unique ID (hexadecimal) |
0x0217B1D4 | 2 | Bowser's revolution speed, the higher it is the faster you’re spinning him. |
0x02176464 | 4 | Water level in the basement. Not fully tested, useful for hacking the 30 stars door skip to be easier. |
Address | Size (bytes) | Description |
---|---|---|
base - 0x12C, 0x128, 0x124 | 4 | Camera X, Y and Z positions |
base - 0x3A | 2 | Camera up/down angle |
base - 0x3C | 2 | Camera left/right angle |
Address | Room reference |
---|---|
0x0217BB70 | 0 |
0x0217BB7C | 1 |
0x0217BB88 | 2 |
0x0217BB94 | 3 |
0x0217BBA0 | 4 |
0x0217BBAC | 5 |
0x0217BBB8 | 6 |
0x0217BBC4 | 7 |
Character | Walk | Run | Y run | Jumping/Falling | Long Jump | Swim | Slidekick/Dive | Butt Slide/Slip |
---|---|---|---|---|---|---|---|---|
Mario | 36,860 | 147,440 | 176,921 | 121,638 | 221,160 | 65,536 | 163,840 | 196,608 |
Luigi | 32,760 | 131,040 | 157,242 | 108,108 | 196,560 | 98,304 | 163,840 | 196,608 |
Yoshi | 32,760 | 131,040 | 157,242 | 108,108 | 196,560 | 58,976 | 163,840 | 196,608 |
Wario | 30,720 | 122,880 | 147,450 | 101,376 | 184,320 | 42,592 | 163,840 | 196,608 |