TASVideos

Tool-assisted game movies
When human skills are just not enough

Game Information

GBA Go! Go! Beckham! Adventure on Soccer Island

#23356679469746236 - David Beckham and the Mystery of the Sudden Crash and Potential ACE Glitch?
Go! Go! Beckham! - Adventure on Soccer Island (Europe) (En,Fr,De,Es,It).bk2 (4.74kB bk2 movie [GBA])
Uploaded 2015-06-09 20:33:41 by Mothrayas (116 files)
For GBA Go! Go! Beckham! Adventure on Soccer Island (2 files)
In 07:06.1 [25450 frames], 15574 rerecords)
6905 views, 648 downloads
What happened here?
Info Download

#20074050755214679 - Go! Go! Beckham! - Adventure on Soccer Island - WIP 1
Go! Go! Beckham! - Adventure on Soccer Island (Europe) (En,Fr,De,Es,It).bk2 (2.15kB bk2 movie [GBA])
Uploaded 2015-01-13 00:32:26 by Mothrayas (116 files)
For GBA Go! Go! Beckham! Adventure on Soccer Island (2 files)
In 02:31.59 [9054 frames], 7324 rerecords)
7556 views, 548 downloads
This has to be the most hilariously cheesy game I've ever touched. David Beckham on the rescue! Saving Soccer Island from the League of Monsters, led by Mister Woe, using nothing but a soccer ball!

This WIP clears the three trial stages.

Info Download

Go! Go! Beckham! Adventure on Soccer Island

Data

Memory values

Beckham's data is reallocated every time a stage is entered, which means memory addresses are different every time. Thus, there is too much to list here.

Velocities

Velocities are listed in subpixels/frame, where a subpixel is 1/256th of a pixel.

Horizontal

  • Walking: 256
  • Running: 640
  • Sprinting: 720

Vertical

TODO

Tricks

Sprint

After getting the speed upgrade, Beckham will automatically start sprinting after running for a few seconds (sprinting speed is 720 as opposed to the running speed of 640). This means it's generally faster to move along the ground, if one is running across the ground for more than two seconds or so.

Damage boost

Getting kicked by enemies increases Beckham's speed to 1280 momentarily, twice as fast as running and 1.78 times as fast as sprinting. By catching a ball 1 frame after the damage boost ends, it can be further extended at 1152 speed for about 10 more frames depending on stage layout. See GIF for example in 1-5.

Infinite jump

https://gfycat.com/DampOldfashionedGopher

After catching a fast ball (with the special ball catching sparkles/animation), there's a one frame window to jump at the end of the animation, even if Beckham is in the air. By combining this with precise wall shots, it's possible to gain height infinitely as long as a wall is nearby.

Kicking balls

https://gfycat.com/InexperiencedSandyBlackfootedferret

Just kick 'em good. This is the meat of any TAS of the game, really.

Crash glitch

A way to crash/reset the game has been discovered on accident (and on stream) here. Nobody has managed to reproduce it, nor get other crash results so far.