TASVideos

Tool-assisted game movies
When human skills are just not enough

Game Information

GBC SpongeBob SquarePants: Legend of the Lost Spatula

In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. In order to become the Master Fry Cook, SpongeBob must unlock the statue, defeat the Flying Dutchman and claim the Golden Spatula.

It was the first ever SpongeBob video game and contains numerous references to the old episodes (as detailed here).


[Tier: Moons]GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) in 05:57.98 by CoolKirby.
Bizhawk movie (.bkm) (date: 2014-01-19)
MKV file via BitTorrent (Modern HQ) (size: 10.25 MB, length: 07:55)
MP4 file via BitTorrent (Compatibility) (size: 10.94 MB, length: 07:55)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4161 — Author's comments
Discuss this movie
Obsoletes movie #1874 (06:02.37)
Rating: 6.7 (9 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.

Here, CoolKirby improves on the previous co-authored run by 6.04 seconds through slightly different routes, a couple of new tricks, and better optimization. For more information, see the author's comments.

Total movies: 3


[Tier: Vault]GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) in 06:02.37 by CoolKirby, nitrogenesis & jlun2.
VBA movie (.vbm) (date: 2011-09-06)
MP4 file via BitTorrent (size: 11.46 MB, length: 07:57)
MP4 file via BitTorrent (Modern HQ) (size: 10.98 MB, length: 07:58)
Mirror www.archive.org
Mirror www.archive.org (MP4 Modern HQ)
Watch on (www.youtube.com)
Submission #3269 — Author's comments
Discuss this movie
Obsoletes movie #1801 (07:21.77)
Rating: 6.0 (8 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.

The authors improved the previous movie by 1:19.40, because of a new route and the fact that SpongeBob has mastered the art of flying a new glitch that allows him to jump very high. In fact, with the spring shoes equipped, he can go up as high as he wants until he hits an object. For more information, check out the submission text.

This run is a collaboration between the previous two authors, CoolKirby and jlun2, and nitrogenesis, who discovered the jump glitch and made two submissions before being bested by jlun2's attempt. This run is a whopping 13.09 faster than the best attempt by a single author. Teamwork is strength!


[Tier: Moons]GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) in 07:21.77 by jlun2.
VBA movie (.vbm) (date: 2011-05-06)
MP4 file via BitTorrent (size: 14.91 MB, length: 09:19)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #3131 — Author's comments
Discuss this movie
Obsoletes movie #1776 (07:35.75)
Rating: 6.5 (5 votes)
View Publication
- Takes damage to save time
- Heavy luck manipulation
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.

To beat this game in slightly more than seven minutes, the author, jlun2, abuses the game's horrendous jumping mechanics, forgoes several unnecessary weapon upgrades, and avoids fighting with most minor enemies. For more information, see the submission.


[Tier: Moons]GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) in 07:35.75 by CoolKirby.
VBA movie (.vbm) (date: 2011-04-09)
MP4 file via BitTorrent (size: 12.91 MB, length: 09:34)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #3098 — Author's comments
Discuss this movie
Rating: 6.4 (3 votes)
View Publication
- Takes damage to save time
- Heavy luck manipulation
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.

To beat this game in slightly more than seven and a half minutes, the author, CoolKirby, abuses the game's horrendous jumping mechanics, forgoes several unnecessary weapon upgrades, and avoids fighting with most minor enemies. For more information, see the submission.

#19515102881181049 - SpongeBob LotLS - "Debug Code" v3
sbsp-lotls-password-v3.bk2 (1.65kB bk2 movie [GBC])
Uploaded 2014-12-18 20:24:12 by CoolKirby (17 files)
For GBC SpongeBob SquarePants: Legend of the Lost Spatula (1 file)
In 01:00.62 [3621 frames], 323 rerecords)
5341 views, 462 downloads
A demonstration of how fast the game can be completed using the debug mode password. Uses the Dutch Under input from the currently published run.

Uses BizHawk 1.8.4

Info Download

This page serves as a source of detailed information about the GBC game SpongeBob SquarePants: Legend of the Lost Spatula.

Memory Addresses

For SpongeBob's position, speed, and other useful values:

Address Set #44: SpongeBob SquarePants: Legend of the Lost Spatula
System: Game Boy Color
Download .wch file for: BizHawk
Domain Address Data Type Signed Endian Description
WRAM 03B8 Byte Signed Little Y-Speed
WRAM 03BA Word Signed Little Y-Position
WRAM 03BC Word Signed Little X-Position
WRAM 03C6 Byte Signed Little Health (0 = Death)
WRAM 0419 Byte Unsigned Little Item On-Screen Indicator (neg is partially off-screen)
WRAM 07B8 Byte Signed Little Jump Height (0-14)
WRAM 07B9 Byte Signed Little X-Speed
WRAM 0FE6 Byte Unsigned Little Item On-Screen Y-Pos

Movement

Jumping is the fastest way to move in this game. Most of the optimization in tool-assisted speedruns of this game is on jumps.

Here's a table showing the average speed of each normal jump (no glitch) SpongeBob makes. (Standing gains no horizontal distance while squatting before a jump, walking gains 1 pixel/frame, and sliding gains 1.5 pixels/frame):

Jump Hgt Jump Type Dist (Pixels) Time (Frames) Avg Speed
0,2 Standing 67 36 1.861
0,2 Walking 75 37 2.027
0,2 Sliding 90 44 2.045
4,6 Standing 82 41 2.000
4,6 Walking 90 42 2.143
4,6 Sliding 105 49 2.143
8,10 Standing 97 46 2.109
8,10 Walking 105 47 2.234
8,10 Sliding 120 54 2.222
12,14 Standing 112 51 2.196
12,14 Walking 120 52 2.308
12,14 Sliding 135 59 2.288

As you can see, walking one frame and jumping the max height (12 or 14) is the fastest normal horizontal jump SpongeBob can make. These values are slightly different with the spring shoes equipped, but the proportions are the same.

Tricks and Glitches

Jumping Glitch

When an item you are using has spawned an object (ex: bubble wand spawns a bubble), as long as that object is onscreen, you can hold B and autofire A to make SpongeBob jump very high. When SpongeBob has the spring shoes equipped, performing this glitch will allow SpongeBob to jump infinitely (until he hits something). The main drawback is that it freezes SpongeBob's position every time A is pressed, so he will only move half the horizontal distance while glitch-jumping compared to a normal jump, so it is sometimes better to jump normally.

Sinking Glitch

The programmers intended the player to jump to the top of the level and grab an anchor to send SpongeBob plummeting through the goo to the treasure chest. This glitch lets you skip all of that by jumping off of the goo where the anchor normally would fall and then immediately pressing A, sending you down through the goo as if you were on the anchor and allowing you to land right next to the treasure chest. It's interesting to note that no matter how you reach the chest, the game destroys the anchor object after the map cutscene.

Luck manipulation

Moving platforms and enemies can be manipulated by jumping at a different height.

Avoiding damage

Using your equipped item (ex: throwing a patty, blowing a bubble) can be used to avoid taking damage.

Sliding before jumping

By walking for 9 frames before jumping with the spring shoes equipped, SpongeBob will move forward faster (2 px/frame instead of 1 px/frame) while squatting to jump, giving more horizontal distance at the cost of some time. The effect is enhanced on platforms that are moving in the direction you're jumping.

Slowing down in midair

Pressing A the first of every two frames in midair (the second of every two frames will glitch jump) will force SpongeBob's jump velocity to count down as if he was later in his jump, allowing him to land earlier. This saves time when jumping vertically and having to land on the edge of something or in a precise spot.

Platform Boost

When SpongeBob is slowing down from a high jump, brushing against some sort of platform boosts him to his maximum vertical speed as if he has just taken off from another high jump. The main benefit of this is that it moves SpongeBob at his normal horizontal jump speed, so having this boost at the end of a glitch jump gives you a better position upon landing at no cost of time.

Sliding into Walls

This is achieved by walking toward a wall, facing the opposite direction for one frame, and then slide jumping in the direction you're moving. This causes SpongeBob to slide a few pixels into a wall. Unfortunately, he can only slide up to 13 pixels, meaning you still can't make it through one-tile-width walls.

Glitch Fall Clipping

When you walk off a cliff and jump and autofire A (to glitch jump), SpongeBob will instead fall, gaining velocity as well as the sprite displacement that the glitch causes. But because SpongeBob is jumping down, the game displaces his sprite to the bottom-right instead of the top-right. This means that if you fall for a good length of time, SpongeBob can clip through 8-pixel high floors and even inside objects!

Quick Text Box

Opening the Start, Select, or Utility Belt menus will make sign messages come up immediately after exiting the menu.

Route

The fastest route through the game disregards all item upgrades and optional items except the spring shoes. If you want to follow this route, tools are recommended:
  • Game Start
  • Go to Sandy's Park
  • Go to Goo Lagoon
    • Sink to the bottom of the lagoon and open the treasure chest
    • Collect the Spring Shoes
    • Glitch-jump out and get the Spatula from the middle of the map
    • Go right and collect the Net Launcher
    • Restart the area
    • Glitch-jump out and enter Outer Town at the signpost to the left
  • Enter Undersea Desert
    • Make your way right
    • Go through the portal
    • Fight Hot Sauce Bandito (req. item: Spatula)
    • Back to Outer Town
  • Go to Downtown
  • Enter Kelpazoic Jungle
    • Take the upper left path
    • Finish the area, enter the portal
    • Glitch-jump up to the boss room
    • Fight the Jungle Fish (req. items: Bubble Wand, Net Launcher)
    • Back to Downtown
  • Go to SpongeBob's Block
  • Enter The Carnival
    • Glitch-jump up and a little left to the Oven Knob
    • Back to SpongeBob's Block
  • Go to Sandy's Park
  • Enter Jellyfish Fields
    • Make your way left
    • Use as many geyser boosts as is reasonable
    • Fight the Big Jellyfish (req. item: Bubble Wand)
  • Enter Rock Bottom
    • Make your way right
    • Fall down the hole at the far right of the map
  • Enter Dutch Under
    • Glitch-jump up-left to the top of the area
    • Switch to the Spatula
    • Fight the Flying Dutchman (req. item: Spatula)
    • Go get the Golden Spatula (to your left)

Finished TASes

For VBA versions of the finished tool-assisted runs of LotLS, you can check out the published but obsolete runs on TASVideos.

Updated BizHawk versions of all the finished runs, including the currently published one, can be found in this archive.