Tool-assisted game movies
When human skills are just not enough

Game Information

NES Battle City

  • Platform: NES (Nintendo Entertainment System)
  • Abbreviation: batlcity
  • Display name: Battle City
  • Goodtools name: Battle City

[Tier: Stars]NES Battle City (JPN) in 13:00.35 by N?K.
FCEUX movie (.fm2) (date: 2013-07-18)
MKV file via BitTorrent (size: 13.66 MB, length: 13:23)
MKV file via BitTorrent (Modern HQ) (size: 16.15 MB, length: 13:23)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Submission #4013 — Author's comments
Discuss this movie
Rating: 7.7 (33 votes)
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- Contains speed/entertainment tradeoffs
- 2 Players
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Shooter
In Battle City, your goal is to destroy enemy tanks while trying to keep them away from your base. Each level includes 20 enemies as well as some obstacles, like the weak red bricks, armored silver bricks, water and ice, which you can use to your advantage. The basic tank you start with can also be powered up little by little throughout the game.

In this run, N?K rolls through the game speedily while losing a little bit of time to entertain with amusing shooting patterns and making the scenery into recognizable letters and shapes.

Spoiler: Hover over the screenshot.

#61696386823130679 - NES-Battle City 74F quick Stage35
NES-Battle City 74F quick Stage35.fm2 (41.4kB fm2 movie [NES])
Uploaded 2020-03-01 11:56:01 by aiqiyou (3 files)
For NES Battle City (2 files)
In 00:30.52 [1834 frames], 21294 rerecords)
1593 views, 234 downloads
I tried to do a TAS of NES Battle City, but too difficult luck control had to let me give it up. In Stage 35, I got an improvement with 74 frames. But obviously the improvement is not perfect either.

The minimum time difference between enemy tanks' emergence is 31 frames. When six enemy tanks appear on the screen, if you kill the enemy's fast tanks, the next tank will appear in 25 frames, of course, if it's less than 31 frames away from the previous tank,.the time will be 31 frames. If you kill the enemy's regular or armored tanks, the time will be 49 frames(Sometimes it will be 48 frames). The 11th tank of each stage will appear in advance, I guess it's because it's the first armored tank.

If you want to make your tank move faster, you need to press one frame button in the direction of 90 degrees in the moving direction regularly, so that you can move to the coordinate value of multiple of 8 in an instant. This kind of game setting leads to the slow production of TAS, which needs to be handled carefully every time it moves, and I can't bear a lot of luck control in 2P mode.

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#50710257602597477 - NES Battle City - Truncated
xxnkxx1-battlecity-Truncated.fm2 (1.01MB fm2 movie [NES])
Uploaded 2018-10-23 17:36:17 by DrD2k9 (29 files)
For NES Battle City (2 files)
In 12:49.17 [46226 frames], 17179 rerecords)
3288 views, 561 downloads
In the published run, it is not necessary to suicide in stage 70 to guarantee a game over. As the suicide inputs are junk they are removed. Removing those results in some of the ending inputs of stage 69 becoming junk as well...these were also removed.


  • Emulator FCEUX 2.2.1
  • Game Region - J

Truncated Version

  • Emulator FCEUX 2.2.3
  • Game Region - J
Info Download