TASVideos

Tool-assisted game movies
When human skills are just not enough

Game Information

SNES The Addams Family

Total movies: 2


[Tier: Moons][Has commentary]SNES The Addams Family (USA) "all bosses" in 12:53.39 by Challenger, EZGames69 & GarbitheGlitcheress.
BizHawk Movie (.bk2) (date: 2018-10-31)
MKV file via BitTorrent (Modern HQ) (size: 49.15 MB, length: 15:43)
MP4 file via BitTorrent (Compatibility) (size: 65.35 MB, length: 15:43)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #6111 — Author's comments
Discuss this movie
Rating: 8.0 (5 votes)
View Publication
- 100% completion
- Heavy glitch abuse
- Genre: Platform
The Addams Family is a game from Ocean Software released in 1992 for the Super Nintendo and Sega Genesis. It also has a simplified NES port under the name Pugsley's Scavenger Hunt. In this game, it's implied that family members have been captured and are being held hostage by enemies, it's up to Gomez to save them all.

The three authors defeat all the bosses, collecting all health upgrades and saving every family member in record time, which makes for a very creepy, kooky, mysterious, and spooky run.


This run has commentary provided by the authors. They are embedded in the torrents and in the YouTube video.

If you want to see this game beaten in the fastest way, see the any% run.


[Tier: Moons][Fastest Completion]SNES The Addams Family (USA) in 02:52.76 by Challenger & EZGames69.
BizHawk Movie (.bk2) (date: 2018-12-30)
MKV file via BitTorrent (Modern HQ) (size: 16.44 MB, length: 06:04)
MP4 file via BitTorrent (Compatibility) (size: 22.49 MB, length: 06:04)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #6198 — Author's comments
Discuss this movie
Obsoletes movie #1579 (03:06.8)
Rating: 7.9 (3 votes)
View Publication
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.

However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped.

This new movie improves upon the previous record by 13.72 seconds thanks not picking a weapon, some new tricks, and better optimization.

Total movies: 3


[Tier: Moons]SNES The Addams Family (USA) in 03:42.23 by Deign.
snes9x movie (.smv) (date: 2007-06-28)
MKV file via BitTorrent (Modern HQ) (size: 14.93 MB, length: 06:32)
MP4 file via BitTorrent (Compatibility) (size: 18.28 MB, length: 06:32)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #1604 — Author's comments
Discuss this movie
Rating: 6.5 (30 votes)
View Publication
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.

However, the author uses a nice glitch to skip directly to the final area; skipping 4/5ths of the game and completing it in less than 4 minutes.


[Tier: Moons][Fastest Completion]SNES The Addams Family (USA) in 03:06.8 by Kyman & Sonikkustar.
snes9x movie (.smv) (date: 2010-07-30)
MKV file via BitTorrent (Modern HQ) (size: 16.48 MB, length: 05:57)
MP4 file via BitTorrent (Compatibility) (size: 22.30 MB, length: 05:57)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #2758 — Author's comments
Discuss this movie
Obsoletes movie #1411 (03:19.35)
Rating: 7.4 (19 votes)
View Publication
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.

However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped.

This new movie improves upon the previous movie by about 13 seconds.


[Tier: Moons]SNES The Addams Family (USA) in 03:19.35 by Kyman & Sonikkustar.
snes9x movie (.smv) (date: 2009-12-06)
MKV file via BitTorrent (size: 14.83 MB, length: 06:11)
Mirror www.archive.org
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #2478 — Author's comments
Discuss this movie
Obsoletes movie #903 (03:42.23)
Rating: 7.6 (12 votes)
View Publication
- Major skip glitch
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.

However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped, saving 22.9 seconds over the previous run.

#52017053679897334 - Addams Family any% on lsnes
Addams Family any% v4.lsmv (3.45kB lsmv movie [SNES])
Uploaded 2018-12-21 14:03:07 by EZGames69 (60 files)
For SNES The Addams Family (5 files)
In 02:52.75 [10382 frames], 0 rerecords)
225 views, 16 downloads
Info Download

#50474140063816859 - Addams Family (SNES) "all bosses" - Shorten Input
AddamsFamily-allbosses-Challenger,EZGames69,GarbitheGlitcheress-endinputearly.bk2 (31.7kB bk2 movie [SNES])
Uploaded 2018-10-13 02:23:52 by Challenger (101 files)
For SNES The Addams Family (5 files)
In 12:49.2 [46228 frames], 243448 rerecords)
583 views, 42 downloads
The input file may be 252 frames shorter than the submitted movie, but it takes a long amount of waiting (~1050 frames) to reach the ending (the sword can't deliver that "instant kill" in that position).
Info Download

#48040953679364406 - SNES Addams Family hud v1.2
SNES Addams Family hud v1.2.lua (3.39kB Lua script)
Uploaded 2018-06-25 12:29:40 by ThunderAxe31 (83 files)
For SNES The Addams Family (5 files)
1150 views, 156 downloads
Lua script that displays useful addresses on screen, with the addition of real speed and absolute position.
Info Download

#47514904904630916 - The Addams Family All Bosses 2 bosses rework
Addams Family, The (USA)allbosses.2018-01-16 18.05.28.bk2 (11.5kB bk2 movie [SNES])
Uploaded 2018-06-01 19:54:58 by EZGames69 (60 files)
For SNES The Addams Family (5 files)
In 05:14.7 [18913 frames], 16635 rerecords)
1247 views, 83 downloads
I made a few improvements to the last WIP I posted, I managed to figure out how speed works and found some more entertaining ways to move in the train stage.

all going smoothly, hopefully will be done before the end of the year.

Info Download

#46803027763348190 - Addams Family any% on bizhawk
Addams Family Sonikkstar Kyman synced on bizhawk.bk2 (7.37kB bk2 movie [SNES])
Uploaded 2018-04-30 18:29:08 by EZGames69 (60 files)
For SNES The Addams Family (5 files)
In 03:07.41 [11263 frames], 2563 rerecords)
1395 views, 93 downloads
with the help of nymx, I got the current movie synced from snes9x 1.43 to bizhawk 2.2.1.

I tested some other inputs out and managed to save one 2 frames from what I got to sync originally

I am not entirely sure if this counts as an improvement to the previous movie so I don't think a submission is appropriate at the moment. not until I'm certain it counts.

Info Download

The purpose of this page is to document all of the known tricks of SNES Addams Family, so far.

Because of the nature of this site, we concentrate here on tricks that are nearly difficult to play in real play, but are useful in the making of tool-assisted speedruns. For most of the tricks, a frame advance feature in an emulator is a definite must-have.

Zipping

This occurs when Gomez has a speed of 3 pixels per frame or more, if you jump into a wall going right with the right timing, you will get stuck in the wall and zip upwards very quickly. This can be used a lot to save time because you can go through walls and sometimes, spawn doors to the next room.

Keeping Speed Through A Door

When you enter a door, if you hold up and left, or up and right (depending on the direction you are going), you can keep a speed on 1 pixel per frame into the next room.

Speed Explanation

Optimizing this game to its fullest potential is impossible unless you understand how speed works. From a stop, it takes 8 frames to accelerate to 2 pixels a frame, then it takes 16 frames to accelerate to 3 pixels a frame, then it takes 24 frames to accelerate to 4 pixels a frame (assuming you have 2 speed upgrades that are at the beginning). If you accelerate for 7 frames from a stop, you won't make it to 2 pixels a frame. This would seem useless, but if you stop after you accelerate for 7 frames, and then start moving again, it only takes 1 frame to get to 2 pixels a frame. You can do this with the 16 frames and 24 frames too. So if you optimized the counters enough, you could get 4 pixels a frame in 3 frames. This is very useful for places where you fall down. You can also make the timer infinitely loop if you hold the direction for 9 frames, then let go of the direction for 4 frames, and then hold it for 9 frames, and repeat. You could also do this to keep 2 pixels a frame, or 3 pixels a frame.

Jump Through Hills

You can only do this is a few rooms where you go horizontally only, and there is fairly steep hills, but not too steep. If you jump for 1 frames you can somethimes go through hills.

RAM Adresses

Snes9x

Adress Notes
7E007F X speed in pixels
7E0081 Y speed in pixels
7E0082 X speed (pointer)
7E0075 Y speed (pointer)
7E00A1 X position (blocks)
7E00A2 Y position (blocks)
7E0004 Countdown to 2 pixels
7E0006 Countdown to 3 pixels
7E0008 Countdown to 4 pixels

BizHawk

Address Set #118: The Addams Family
System: Super NES
Download .wch file for: BizHawk
Domain Address Data Type Signed Endian Description
WRAM 0004 Byte Unsigned Little Countdown to 2 pixels
WRAM 0006 Byte Unsigned Little Countdown to 3 pixels
WRAM 0008 Byte Unsigned Little Countdown to 4 pixels
WRAM 006E Byte Unsigned Little X position (without scrolling)
WRAM 0070 Byte Unsigned Little Y position (without scrolling)
WRAM 0075 Byte Signed Little Y speed (pointer)
WRAM 007F Byte Signed Little X speed in pixels
WRAM 0080 Byte Signed Little X speed (level)
WRAM 0081 Byte Signed Little Y speed in pixels
WRAM 0082 Byte Unsigned Little X speed (pointer)
WRAM 009B Byte Unsigned Little X position (while scrolling)
WRAM 009D Byte Unsigned Little Y position (while scrolling)
WRAM 00A1 Byte Unsigned Little X position (blocks)
WRAM 00A2 Byte Unsigned Little Y position (blocks)
WRAM 00EE Byte Unsigned Little Sword weapon
WRAM 00EF Byte Unsigned Little Ball weapon

TODO: Add .GIFs or Video examples of these.


See also