Game Resources / NES / Gremlins 2
Gremlins 2 is a game for the NES, based on the movie with the same name. There is no Gremlins 1 game for the NES, however some Atari consoles recieved them.
Useful RAM addresses
| Address
Set #7: Gremlins 2 |
| System: |
Nintendo Entertainment System |
| Download .wch file for: |
BizHawk
|
| Domain | Address | Data Type |
Signed | Endian | Description |
| None |
0040 |
Word |
Unsigned |
Big |
X coordinate |
| None |
0043 |
Word |
Unsigned |
Big |
Y coordinate |
| None |
00AD |
Byte |
Unsigned |
Big |
Gizmo's health |
| None |
0360 |
Byte |
Unsigned |
Big |
Boss health |
| None |
050C |
Byte |
Unsigned |
Big |
Number of balloons |
| None |
056C |
Word |
Unsigned |
Little |
Crystals |
Major/minor indicates a 16-bit value. The "major" value is multiplied by 256 (240 in the case of the Y-coordinate) and the "minor" value is added to that.
Tricks
(paraphrased from the TAS submission)
Movement: Gizmo always moves at 1.5 pixels per frame, no matter what direction. This means zig-zagging is just as fast as walking straight.
Stage finish boost: After finishing a stage, you can walk around while the music is still playing. The way Gizmo is facing when the music stops will give a 1 frame boost in that direction in the next stage.
See also
GameResources/NES/Gremlins2 last edited by
Brandon on 2012-11-25 06:56:23
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