TASVideos

Tool-assisted game movies
When human skills are just not enough

Game Resources / NES / Journey To The West

Good to know

Post boss cutscene
Every boss fight ends with walking to the right side of the room (longer than 1 screen) with 2px / 2 frames (1px/f), therefore it's better to delay boss fight end while positioning yourself towards the... king?

Currently unuseful tricks

Bypass collision detection
If you are 3 frames away from a hit, you can disable collision detection as long as you are constantly changing between the 3 characters (select button) until you are out of the range of enemy hitboxes.
The side effect is 10 frames of movement sacrifice (7 of them is lag frame) / changing and your projectiles won't hit enemies during these rapid changes. The only way to make this a time saver is using for skipping 1~2px distance.


Combined RSS Feed
GameResources/NES/JourneyToTheWest last edited by MESHUGGAH on 2015-02-24 16:59:21
Page info and history | Latest diff | List referrers | View Source