This is a list of information on the Nintendo Entertainment System game Trojan.

Game Mechanics

Subpixel Carryover

Every moving object's X-Position subpixel carries over to the next object if both objects are in the same slot. There are 16 possible values (lowest 0, 16, ... , 240 highest) and this value means a lot for enemy manipulation.

Enemy Manipulation

Enemies can be manipulated by:

See also


GameResources/NES/Trojan last edited by on 1/1/2022 6:13 PM
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