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Lsnes / SNES Debug Functions

memory.setdebug(brkpt_id,brkpt_data)

memory.setstep(counter,function)

memory.settrace(filename)

If filename is non-empty, output trace to that file. If "", stop tracing.

All these functions should be safe to call at all times.



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Lsnes/SNESDebugFunctions last edited by feos on 2013-09-08 07:00:17
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