MESHUGGAH
Contact
- PM on forums
- MESHUGGAHTAS on IRC and reddit
- MESHUGGAH#8812 on Discord
- meshuggahtaser@gmail.com
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My projects
For my published and uploaded TASes and usermovies, refer to the end of the page links.
I also made multiple game resource pages mostly for NES games.
It's dangerous to go alone
Take this
Random
TODO
My current signature (applied only to joke or very serious posts):
PhD in TASing 🎓 obsoletes TASes ⏱️ guardian of the vault 🔥 uses black magic 🧙
Questions to be asked
OLD GBA emulation
GB addams family starting still fishy. For bizhawk 2.2 the fastest starting:
- 565 S
- 566 S
- 567 empty
- 568 S
As far as I remember, using an older version of lsnes-rr1 (rr13 triangle epsilon???), doing super weird combinations (8th subframe S, wait, wait, 2nd subframe S) was the fastest method which was slower on other emus because of the way audio is used?... Ilari knows more.
SNES emulation
- random lagframes difference (SMW loading time, Assault Suits Valken game lag)
Missing home-console emulations that I might TAS
Missing handheld emulations
More stuffs
Game informations
- Duck Tales 2 MU gray column glitch
- doesn't seems to be replicable! Note Digital Eclipse have different implementation than other emulators (needs more proof).
- Chip n dale infinite zipping
- impossible to replicate in real time, requires frame advance and memory watch.
- Duck Tales glitches
- works, because of same ROMs.
- Megaman glitches
- works, because of same ROMs. Most of the ROMs only omits the title screen text. The extra glitches (new ones) comes from the new implementation (teleports).
MESHUGGAH last edited by
MESHUGGAH on 2019-03-13 10:19:49
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