TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Vault] = Tier: Vault
[Tier: Stars] = Tier: Stars
[Console-verified] = Console-verified

Total movies: 24


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) in 30:43.92 by JXQ.
VBA movie (.vbm) (date: 2006-12-12)
MKV file via BitTorrent (size: 116.52 MB, length: 32:03)
MKV file via BitTorrent (Modern HQ) (size: 126.37 MB, length: 32:03)
Mirror www.archive.org
Mirror www.archive.org (MKV Modern HQ)
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Submission #283 — Author's comments
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Rating: 7.5 (24 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this run, JXQ makes good use of the various items available and performs many feats of wonder to practically fly or slide through the game, occasionally stopping to deliver a couple dozen of critical hits to a nearby boss. That said, it is the fastest paced GBA Castlevania run (despite being the longest of them all) — so if you like the series, this is the movie to watch.

However, if you still find this movie to be too long, make sure to see the second quest completed in less than half a minute!

Selected quotes from the author: Come follow on the adventure through a castle that contains no less than eighty clashing colors in each room! Be amazed as Juste Belmont, Simon's grandson, has to do the usual vampire hunting despite looking nothing like his grandfather (or a man at all). Question his motives when he takes time out of his rescue mission to decorate the basement he will soon destroy! Feel the pain as Juste struggles to understand that there actually are two castles!! (Ouch my brain!)


[Tier: Vault]GB Bionic Commando (USA) in 19:41.53 by JXQ.
VBA movie (.vbm) (date: 2007-11-12)
AVI file via BitTorrent (size: 33.32 MB, length: 22:26)
Mirror www.archive.org
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Submission #1728 — Author's comments
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Rating: 6.4 (27 votes)
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- Genre: Platform
Similar to the NES game of the same name, Rad Spencer must defeat evil using only his grappling hook hand and various big guns. The author abuses the grappling hook to move very quickly and through seemingly solid floor.

[Tier: Moons]GB Kirby's Dream Land (USA) in 09:19.0 by JXQ.
VBA movie (.vbm) (date: 2007-11-05)
AVI file via BitTorrent (size: 18.75 MB, length: 13:59)
Mirror www.archive.org
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Submission #1724 — Author's comments
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Obsoletes movie #426 (09:50.97)
Rating: 6.6 (22 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
A quick run-through of the first Kirby game ever released, which predates Kirby's ability to absorb enemy powers.

This run uses the 'Extra Game' password (up+select+A at title screen), which makes the enemies and bosses much more aggressive and damaging than usual.

This is a 32 second improvement over the previous movie by Spezzafer.


[Tier: Vault]GB Skate or Die: Bad 'n Rad (USA) in 15:09.98 by JXQ.
VBA movie (.vbm) (date: 2013-02-03)
MKV file via BitTorrent (size: 17.20 MB, length: 15:26)
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Submission #1684 — Author's comments
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Rating: 5.6 (7 votes)
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- Takes damage to save time
- Genre: Platform
Skate or Die - Bad 'N Rad is the only game in the Skate or Die series to be developed by Konami instead of EA. In this game, our unnamed skateboarder shreds through a mix of sidescrolling and top-down levels. There are enemies and bosses after him, who he can attack by jumping in the air and bashing them with his skateboard.

JXQ proves he's both bad and rad as he rolls straight through the obstacles, precisely avoiding damage and making the game look easy.


Note: The encode is missing credits because the game crashes mid-credits.

[Tier: Moons]Genesis Blaster Master 2 (USA) in 25:29.22 by JXQ.
Gens movie (.gmv) (date: 2007-11-26)
AVI file via BitTorrent (size: 62.62 MB, length: 26:53)
Mirror www.archive.org
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Submission #1751 — Author's comments
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Rating: 6.0 (26 votes)
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- Uses death to save time
- Takes damage to save time
- Genre: Platform
Jason and his magical jumping tank, "S.O.P.H.I.A.", are back, this time in glorious 16-bit graphics (and not so glorious sound). Much like its predecessor, the player must alternate between sidescrolling and overhead views to collect parts for the tank and vanquish evil.

This movie abuses death to a large degree to obliterate the game in record time.


[Tier: Moons]Genesis Knuckles in Sonic the Hedgehog (Revision 01) in 14:44.95 by JXQ.
Gens movie (.gmv) (date: 2007-02-15)
AVI file via BitTorrent (size: 52.55 MB, length: 17:18)
Mirror www.archive.org
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Submission #1384 — Author's comments
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Rating: 8.0 (39.5 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Unofficial game
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is a hacked version of Sonic the Hedgehog. The title character is replaced by his rival, Knuckles. The levels remain unchanged.

There is more than just an appearance change to this game. Knuckles' abilities remain intact. If you haven't seen Sonic the Hedgehog completed before, you may wish to do so before seeing what a character with a spindash and gliding can accomplish.

There is also a run for a Tails hack of Sonic the Hedgehog, done by marzojr. It replaces Knuckles with Tails and gliding with flying.


Note: An IPS patch for the hack can be downloaded here: http://tasvideos-moviefiles.googlecode.com/files/ips%2Bpatcher.zip . It must be patched to REV 00.


[Tier: Moons]Genesis Sonic the Hedgehog in 18:17.48 by JXQ.
Gens movie (.gmv) (date: 2007-01-29)
MKV file via BitTorrent (size: 93.07 MB, length: 21:13)
MKV file via BitTorrent (Modern HQ) (size: 96.02 MB, length: 21:13)
Mirror www.archive.org
Mirror www.archive.org (MKV Modern HQ)
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Submission #1383 — Author's comments
Discuss this movie
Obsoletes movie #447 (18:28.25)
Rating: 7.7 (8 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds.

This is the second run of this game, improving on the previous effort by over ten seconds.


[Tier: Moons]Genesis Sonic the Hedgehog in 18:28.25 by JXQ.
Gens movie (.gmv) (date: 2005-12-11)
MKV file via BitTorrent (size: 94.58 MB, length: 21:23)
MKV file via BitTorrent (Modern HQ) (size: 97.56 MB, length: 21:23)
Mirror www.archive.org
Mirror www.archive.org (MKV Modern HQ)
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Submission #907 — Author's comments
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Rating: 8.3 (40 votes)
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- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Somewhat fast bouncing around. The lack of a spin-dash makes the strategy a bit different than the other Sonic runs, since it becomes a lot more important to preserve your momentum. Completed without collecting any emeralds.

This is the first run of this game. Just like Sonic 2, this game has been considered to be "cursed" for a long time, with many people trying to make runs and giving up halfway.


[Tier: Moons]Genesis Sub-Terrania (USA) in 06:40.62 by JXQ.
Gens movie (.gmv) (date: 2007-12-18)
AVI file via BitTorrent (size: 37.80 MB, length: 12:18)
Mirror www.archive.org
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Submission #1798 — Author's comments
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Rating: 7.2 (28.5 votes)
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- Uses death to save time
- Takes damage to save time
- Genre: Shooter
Sub-Terrania is a very different game with a fresh (unforgiving) physics engine. As the pilot of a small ship, you explore areas to collect items and rescue miners, fighting against momentum and gravity.

[Tier: Stars]NES Excitebike (JPN/USA) in 05:31.37 by JXQ.
FCEU movie (.fcm) (date: 2008-02-25)
AVI file via BitTorrent (size: 11.02 MB, length: 05:45)
Mirror www.archive.org
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Submission #1869 — Author's comments
Discuss this movie
Obsoletes movie #517 (05:35.38)
Rating: 8.5 (38 votes)
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- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Racing
Award - Speedy TAS of 2008

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie plays Excitebike really, really fast — now almost 4 seconds faster than the previous movie by Luke Gustafson.

Times for each track are:

  • 0 = 36.54 (0.96 improved)
  • 1 = 38.24 (0.97 -"-)
  • 2 = 38.86 (1.57 -"-)
  • 3 = 41.98 (0.02 -"-)
  • 4 = 41.02 (0.02 -"-)
  • 5 = 31.74 (0.02 -"-)

Main improvements come from better speed handling and using more ramp boosts. Look for further info in the author's comments.


[Tier: Moons][Console-verified]NES Journey to Silius (USA) in 10:12.3 by JXQ.
FCEU movie (.fcm) (date: 2007-03-25)
AVI file via BitTorrent (size: 22.42 MB, length: 12:11)
Mirror www.archive.org
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Submission #1488 — Author's comments
Discuss this movie
Obsoletes movie #412 (10:25.12)
Rating: 6.8 (19 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
A fast-paced action platformer from Sunsoft with similarities to both Megaman and Blaster Master. What could go wrong with a mix like that!

This is a 13-second improvement to the previous author's movie.

This run played on a real NES


[Tier: Moons]NES Kirby's Adventure (USA PRG0) in 36:45.5 by JXQ.
FCEU movie (.fcm) (date: 2006-10-18)
MKV file via BitTorrent (Modern HQ) (size: 82.82 MB, length: 41:38)
MP4 file via BitTorrent (Compatibility) (size: 94.91 MB, length: 41:38)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #1314 — Author's comments
Discuss this movie
Obsoletes movie #42 (53:17.0)
Rating: 7.2 (42 votes)
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- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Kirby's Adventure is a colorful game that's very long for a NES game. Normal gameplay forbids the UFO from being taken from level to level, but using a bug discovered by kirbymuncher, JXQ manages to keep the UFO, and blazes through much of the game using it. The speed with which he defeats midbosses and bosses is often very surprising.

This movie is several minutes faster than the previous unpublished movie by kirbymuncher, and is well over ten minutes faster than the original by Bisqwit.

To see the game completed even faster, see this run, which uses an unusual glitch involving the Stone ability and water to activate the credits early.


[Tier: Moons]NES Little Samson (USA) "warps" in 14:13.08 by JXQ.
FCEU movie (.fcm) (date: 2006-08-20)
AVI file via BitTorrent (size: 24.85 MB, length: 18:37)
Mirror www.archive.org
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Submission #1134 — Author's comments
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Rating: 7.5 (26 votes)
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- Takes damage to save time
- Uses warps
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Little Samson and his team are out to deliver tool-assisted fun!

This game consists of four heroes with very different strengths and weaknesses. The object (and fun) of the game is to use these traits to your advantage depending on the situation.

In this run, however, one hero ends up being used the vast majority of the time, with the others usually standing in as little more than extra life meters.


[Tier: Vault]NES Moon Crystal (JPN) in 08:39.82 by JXQ.
FCEU movie (.fcm) (date: 2007-11-10)
AVI file via BitTorrent (size: 22.52 MB, length: 11:25)
Mirror www.archive.org
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Submission #1744 — Author's comments
Discuss this movie
Obsoletes movie #583 (08:43.62)
Rating: 6.6 (21 votes)
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- Uses death to save time
- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

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Moon Crystal (ムーンクリスタル), a platformer only released in Japan, follows a boy through his quest to save his family. The mechanics of the game are slightly reminiscent of Ninja Gaiden and Prince of Persia, with rather detailed animation.

Items that can be obtained include boots which allow a double-jump maneuver, and a sword, which causes multiple hits when the character's energy is low. Bosses are defeated quickly by using this sword power-up, after taking enough damage to activate its extra power.


[Tier: Moons]NES Moon Crystal (JPN) in 08:43.62 by JXQ.
FCEU movie (.fcm) (date: 2006-08-20)
MKV file via BitTorrent (size: 29.23 MB, length: 11:32)
Mirror www.archive.org
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Submission #1124 — Author's comments
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Rating: 7.2 (16 votes)
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- Uses death to save time
- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Selected comments from the author: It is a gem of a platformer released only in Japan. The controls have some Prince of Persia in them, but are not as demanding. The music is great and the graphics are pretty good. I'm surprised the game was never ported to the US or Europe.

The bosses of this game can be difficult due to a glitch that improperly resets the boss's vulnerability after being hit in certain circumstances.


[Tier: Moons]NES Shatterhand (USA) in 18:07.58 by JXQ.
FCEU movie (.fcm) (date: 2006-08-20)
AVI file via BitTorrent (size: 42.55 MB, length: 22:10)
Mirror www.archive.org
Submission #1143 — Author's comments
Discuss this movie
Obsoletes movie #67 (19:55.88)
Rating: 6.7 (24 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

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Shatterhand is a bit like Batman. Just longer, and a lot laggier.

This movie by JXQ is about 108 seconds faster than the previous version by Juan Pablo López. Most of the improvement comes from finding clever ways to reduce the immense lag that this game experiences at some points.


[Tier: Vault]NES Skate or Die 2: The Search for Double Trouble (USA) in 10:28.37 by JXQ.
FCEU movie (.fcm) (date: 2006-11-02)
MKV file via BitTorrent (Modern HQ) (size: 15.75 MB, length: 12:38)
MP4 file via BitTorrent (Compatibility) (size: 20.77 MB, length: 12:38)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #756 — Author's comments
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Rating: 4.4 (21 votes)
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- Genre: Platform
Yo dude!

Skate or Die 2 is an NES game infamous for its unresponsive controls and other obvious problems. Luckily, bad programming can work to one's advantage in a project like this. Luck manipulation is also a big part of getting through this game quickly.

Skate straight!


[Tier: Moons]NES Super Mario Bros. 3 (USA PRG1) "warpless" in 48:29.17 by JXQ.
FCEU movie (.fcm) (date: 2006-01-11)
AVI file via BitTorrent (size: 96.05 MB, length: 50:47)
Mirror www.archive.org
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Submission #939 — Author's comments
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Rating: 8.3 (49 votes)
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- Uses death to save time
- Takes damage to save time
- Forgoes warps
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super Mario Bros 3 completed fast ― without using the magic whistles.

Although this movie doesn't use the magic whistles, it does skip stages, and actually skips them quite a lot, with the aid of various items such as the hammers.

Note: This movie contains death(s). They are intentional, and save time. Read the author's comments for more details.


[Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" in 19:33.18 by JXQ.
snes9x movie (.smv) (date: 2006-02-14)
AVI file via BitTorrent (size: 62.90 MB, length: 24:49)
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Submission #974 — Author's comments
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Obsoletes movie #407 (19:38.48)
Rating: 8.5 (38 votes)
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- Uses warps
- Genre: Platform

This movie has been obsoleted!

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This game is a very well done and thorough hack of Super Mario World, adding an entire new set of levels, a new world map, and even ASM-coded several other interesting features into the game's engine, such as a blue block that can be broken only by firepower. The layout of the game takes full advantage of both the mechanics of Super Mario World and the additions of Super Demo World, and the levels can get extremely complicated.

The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.


[Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" in 19:38.48 by JXQ.
snes9x movie (.smv) (date: 2005-09-05)
AVI file via BitTorrent (size: 57.15 MB, length: 24:55)
Mirror www.archive.org
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Submission #806 — Author's comments
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Rating: Too few votes (2) to display
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- Takes damage to save time
- Uses warps
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This game is a very well done and thorough hack of Super Mario World, adding an entire new set of levels, a new world map, and even ASM-coded several other interesting features into the game's engine, such as a blue block that can only be broken with firepower. The layout of the game takes full advantage of both the mechanics of Super Mario World and the additions of Super Demo World, and the levels can get extremely complicated.

The homepage for Super Demo World, including the patch against Super Mario World, is available online.


[Tier: Stars]SNES Super Mario World (USA) "warps" in 10:31.95 by JXQ.
snes9x movie (.smv) (date: 2006-05-06)
MKV file via BitTorrent (size: 37.15 MB, length: 15:43)
Mirror www.archive.org
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Submission #1072 — Author's comments
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Obsoletes movie #351 (10:35.98)
Rating: 9.1 (48 votes)
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- Takes damage to save time
- Uses warps
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Time for JXQ to join the Super Mario World TAS authors' group.

This movie beats the previous SMW movie by mere 4 seconds ― which is a lot considering how the difference was gained.

Strategically, this is exactly the same movie as the previous one, but there are new techniques that dive directly into how the game works. The author has of course explained them here.

See also: SMW 100% completion (96 exits) in 1:21:30 by Fabian


[Tier: Stars]SNES Super Metroid (JPN/USA) "100%" in 1:13:10.22 by JXQ.
snes9x movie (.smv) (date: 2006-04-20)
MP4 file via BitTorrent (size: 232.16 MB, length: 1:17:46)
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Submission #1058 — Author's comments
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Rating: 8.8 (48 votes)
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- 100% completion
- Takes damage to save time
- Genre: Action
- Genre: Adventure
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one. This run aims for 100% item collection in the fastest time.

Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the Super Metroid Tricks page.

The in-game time of this run is 39 minutes 55 seconds, but since game timers have never really been good at rounding things up, it is shown as 00:39 after the game has been completed.


[Tier: Stars]SNES Super Metroid (JPN/USA) "100%" in 1:10:45.02 by JXQ.
snes9x movie (.smv) (date: 2007-03-19)
AVI file via BitTorrent (size: 169.37 MB, length: 1:15:03)
MP4 file via BitTorrent (size: 204.17 MB, length: 1:15:02)
Mirror www.archive.org
Mirror archive.org
Watch on (www.youtube.com)
Watch on (www.youtube.com)
Submission #1483 — Author's comments
Discuss this movie
Obsoletes movie #528 (1:13:10.22)
Rating: 9.1 (59 votes)
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- 100% completion
- Takes damage to save time
- Genre: Action
- Genre: Adventure
- Genre: Platform
Award - SNES TAS of 2007Award - TAS of 2007

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one. This run aims for 100% item collection in the fastest time.

Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the SuperMetroidTricks page.

The in-game completion time of this run is 00:37:54, but since game timers have never really been good at rounding things up, it is shown as 00:37 after the game has been completed.

If you prefer to watch the fastest completion without getting all the items, check out Super Metroid in 38:41 by Taco & Kriole.

There is a second video encode that shows the gamepad input over the game video. The author has hidden some secret messages in it that might be interesting to see!

The first streaming YouTube link leads to a High Definition encode without Input Display, and the second one leads to a High Definition encode with Input Display.


[Tier: Moons]SNES Super Smash T.V. (USA) in 28:48.68 by JXQ.
snes9x movie (.smv) (date: 2006-03-14)
MKV file via BitTorrent (Modern HQ) (size: 80.55 MB, length: 29:07)
MP4 file via BitTorrent (Compatibility) (size: 84.42 MB, length: 29:07)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
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Submission #987 — Author's comments
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Rating: 6.7 (39.5 votes)
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- 2 Players
- Uses hardest difficulty
- Genre: Shooter
In the future (and by future, we mean 1999), game shows take on a whole new meaning. Mostly it involves using heavy artillery.

This run is played in two-player mode with the author controlling both characters. It aims for showing off and being entertaining while still being reasonably fast. A code is used to access the highest difficulty level.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 06:42.54 (2018-08-18)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 06:50.81 (2018-03-21)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq in 07:05.83 (2018-02-09)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Total & Aran Jaeger in 07:09.68 (2017-06-12)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Taco & Total in 07:14.67 (2017-01-13)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Taco, Sniq & Total in 07:14.75 (2015-08-06)
- - - - - - obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "game end glitch" by Total, Sniq & Cpadolf in 07:15.95 (2014-07-05)
- - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by cpadolf in 12:54.71 (2014-05-19)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:25.12 (2012-03-04)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "GT code, game end glitch" by amaurea, cpadolf & Total in 14:52.88 (2014-03-24)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:35.57 (2009-04-08)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
Added [Tier: Moons][Notable improvement]NES Little Samson (USA) "warps" by klmz in 08:12.79 (2018-07-20)
- obsoletes [Tier: Moons]NES Little Samson (USA) "warps" by klmz in 10:13.27 (2008-04-05)
- - obsoletes [Tier: Moons]NES Little Samson (USA) "warps" by JXQ in 14:13.08 (2006-08-20)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 35:58.31 (2018-03-20)
- obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "reverse boss order" by Saturn in 46:42.38 (2012-07-16)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 37:39.1 (2017-04-02)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "reverse boss order" by Taco, Kriole & Hero of the Day in 48:06.65 (2012-01-16)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Saturn in 39:15.3 (2011-10-30)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 39:32.8 (2008-03-02)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:02.4 (2008-03-02)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 40:57.85 (2007-02-09)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:22.47 (2008-03-02)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by Aglar in 14:13.87 (2017-12-10)
- obsoletes [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any,r1) by Tee-N-Tee in 14:25.23 (2014-07-03)
- - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (World, r1) by Tee-N-Tee in 14:28.6 (2013-07-02)
- - - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (any,r1) by Aglar & marzojr in 15:04.43 (2012-01-14)
- - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by FuzZerd, Upthorn and Carretero in 15:51.73 (2009-11-26)
- - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by Upthorn, JXQ & Carretero in 16:18.2 (2008-02-19)
- - - - - - obsoletes [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any r0) by Upthorn & JXQ in 18:07.63 (2007-02-15)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:17.48 (2007-01-29)
- - - - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:28.25 (2005-12-11)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by hellagels in 13:45.57 (2017-07-19)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Moons][Notable improvement]NES Journey to Silius (USA) by Zakem66 in 08:49.86 (2017-04-24)
- obsoletes [Tier: Moons]NES Journey to Silius (USA) by jlun2 & klmz in 09:29.71 (2012-03-24)
- - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by klmz in 09:32.03 (2007-12-05)
- - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by JXQ in 10:12.3 (2007-03-25)
- - - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by Shinryuu in 10:25.12 (2005-09-30)
- - - - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by Dan_ in 11:12.22 (2004-10-10)
- - - - - - obsoletes [Tier: Moons]NES Journey to Silius (USA) by Exim in 13:58.0 (2004-03-12)
Added [Tier: Moons]NES Kirby's Adventure (USA PRG0) "game end glitch" by TASeditor, MESHUGGAH, CoolKirby, Masterjun, MUGG & was0x in 00:35.76 (2017-02-01)
- obsoletes [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) "game end glitch" by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor & was0x in 00:35.91 (2013-06-22)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by MUGG in 05:44.57 (2012-01-10)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "low%" by Sniq in 46:32.02 (2016-12-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Saturn in 42:37.13 (2012-12-10)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Speedbooster" by NameSpoofer in 44:18.62 (2012-12-18)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Terimakasih in 51:05.75 (2004-12-12)
Added [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) by TASeditor in 34:22.22 (2016-09-25)
- obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by JXQ in 36:45.5 (2006-10-18)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (Europe) by Bisqwit in 53:17.0 (2004-03-27)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Stars][Recommended for newcomers][Console-verified][Has commentary]NES Super Mario Bros. 3 (USA PRG1) "arbitrary code execution" by Lord Tom in 08:16.23 (2016-01-13)
Added [Tier: Moons][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "warpless" by Lord Tom & Tompa in 46:20.3 (2015-12-21)
- obsoletes [Tier: Moons][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat, andymac, Lord Tom & Tompa in 47:04.7 (2010-06-27)
- - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat, Deign, Cardboard & JXQ in 47:33.52 (2008-02-18)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (USA PRG1) "warpless" by JXQ in 48:29.17 (2006-01-11)
Added [Tier: Stars][Console-verified][Has commentary]SNES Super Mario World (USA) "warps" by BrunoVisnadi & Amaraticando in 09:57.1 (2015-12-09)
- obsoletes [Tier: Stars][Console-verified]SNES Super Mario World (USA) "warps" by bahamete, Masterjun & PangaeaPanga in 09:59.85 (2015-04-24)
- - obsoletes [Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666 & PangaeaPanga in 10:20.6 (2011-11-05)
- - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by ISM & Mister in 10:22.17 (2009-12-17)
- - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Mister in 10:26.65 (2008-05-24)
- - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by JXQ in 10:31.95 (2006-05-06)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by flagitious & VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Bladegash in 11:05.7 (2004-06-20)
Added [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by BrunoVisnadi, Amaraticando & Masterjun in 00:41.81 (2015-08-18)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 00:41.98 (2014-05-25)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" by Masterjun in 01:39.74 (2013-04-30)
- - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 02:36.4 (2012-01-08)
Added [Tier: Moons][Notable improvement][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "all levels" by Lord Tom & Tompa in 1:04:36.9 (2015-05-04)
- obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN) "all levels" by Tokushin in 1:17:40.7 (2001-02-05)
Added [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "warps" by BrunoVisnadi & Amaraticando in 16:52.9 (2015-02-08)
- obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (USA v1.1) "warps" by Amaraticando & Dnnzao in 17:55.96 (2013-01-11)
- - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by PangaeaPanga in 18:00.42 (2012-02-11)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by bahamete & Dawn in 18:19.45 (2011-09-11)
- - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by PangaeaPanga in 18:23.02 (2011-04-06)
- - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by skamastaG, Fabian, jimsfriend & JXQ in 19:07.55 (2007-10-21)
- - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by Mrz in 19:31.42 (2007-02-04)
- - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by JXQ in 19:33.18 (2006-02-14)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by JXQ in 19:38.48 (2005-09-05)
Added [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA) "all 120 exits" by PangaeaPanga in 2:02:04.49 (2014-07-17)
- obsoletes [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "all 120 exits" by Chef Stef in 2:08:01.68 (2008-06-25)
- - obsoletes [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (any v1.1) "all 120 exits" by jimsfriend in 2:08:50.32 (2007-05-15)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "all 120 exits" by Fabian & JXQ in 2:13:17.9 (2005-11-13)
Added [Tier: Moons][Console-verified][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "game end glitch" by Lord Tom & Tompa in 02:54.98 (2014-04-29)
Added [Tier: Moons][Notable improvement]Genesis Knuckles in Sonic the Hedgehog (any v1.1) by marzojr & WST in 13:05.29 (2014-02-02)
- obsoletes [Tier: Moons]Genesis Knuckles in Sonic the Hedgehog (Revision 01) by JXQ in 14:44.95 (2007-02-15)
Added [Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" by Masterjun in 02:25.19 (2014-01-12)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:15.74 (2013-08-05)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:10.87 (2008-09-26)
- - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:10:45.02 (2007-03-19)
- - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:13:10.22 (2006-04-20)
Added [Tier: Moons]NES Moon Crystal (JPN) by Hotarubi in 08:19.05 (2013-06-04)
- obsoletes [Tier: Moons]NES Moon Crystal (JPN) by Samsara in 08:35.12 (2012-12-31)
- - obsoletes [Tier: Vault]NES Moon Crystal (JPN) by JXQ in 08:39.82 (2007-11-10)
- - - obsoletes [Tier: Moons]NES Moon Crystal (JPN) by JXQ in 08:43.62 (2006-08-20)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Stars]SNES Super Mario World (USA) "all 96 exits" by bahamete, Kaizoman666 & Masterjun in 1:14:37.63 (2013-02-07)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World (USA) "all 96 exits" by Fabian in 1:21:29.63 (2006-08-14)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "all 96 exits" by VIPer7 in 1:23:38.37 (2005-03-02)
Added [Tier: Vault]GB Skate or Die: Bad 'n Rad (USA) by JXQ in 15:09.98 (2013-02-03)
Added [Tier: Moons]Genesis Sonic the Hedgehog (World,r1) "no zips" by Aglar in 17:36.58 (2011-12-19)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [Tier: Stars][Recommended for newcomers][Console-verified]NES Super Mario Bros. 3 (USA PRG0) "warps" by Lord Tom, Mitjitsu & Tompa in 10:25.6 (2010-08-04)
- obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 3 (USA PRG0) "warps" by Lord Tom & Mitjitsu in 10:26.42 (2009-05-11)
- - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 3 (USA PRG0) "warps" by adelikat, Deign, Cardboard & JXQ in 10:29.05 (2008-02-17)
- - - obsoletes [Tier: Stars]NES Super Mario Bros. 3 (USA PRG1) "warps" by Genisto in 10:34.55 (2005-05-18)
- - - - obsoletes [Tier: Stars]NES Super Mario Bros. 3 (JPN) "warps" by Genisto in 10:53.52 (2004-03-29)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN) "warps" by Michael F in 10:58.92 (2004-02-12)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN PRG0) "warps" by Morimoto in 11:03.95 (2003-11-20)
Added [Tier: Moons]NES Shatterhand (USA) by Cardboard in 17:43.23 (2010-06-24)
- obsoletes [Tier: Moons]NES Shatterhand (USA) by JXQ in 18:07.58 (2006-08-20)
- - obsoletes [Tier: Vault]NES Shatterhand (USA) by JuanPablo in 19:55.88 (2004-04-28)
- - - obsoletes [Tier: Moons]NES Shatterhand (USA) by Jackic in 21:06.75 (2004-04-28)
Added [Tier: Moons][Notable improvement]GB Kirby's Dream Land (USA/Europe) by MUGG in 08:44.65 (2010-05-29)
- obsoletes [Tier: Moons]GB Kirby's Dream Land (USA) by JXQ in 09:19.0 (2007-11-05)
- - obsoletes [Tier: Vault]GB Kirby's Dream Land (USA/Europe) by spezzafer in 09:50.97 (2005-10-16)
Added [Tier: Stars][Has commentary]NES Excitebike (JPN/USA) by Lord Tom in 05:29.44 (2009-08-31)
- obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by JXQ in 05:31.37 (2008-02-25)
- - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by Luke in 05:35.38 (2006-03-31)
- - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by nesrocks in 05:57.93 (2005-02-13)
- - - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) "first track" by nesrocks in 00:53.97 (2005-02-01)
- - - - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA/PC10) "first track" by Luke in 00:56.2 (2004-10-09)
- - - - - - obsoletes [Tier: Moons]NES Excitebike (JPN/USA) "first track" by Player1 in 00:56.7 (2004-05-02)
Added [Tier: Moons]Genesis Sub-Terrania (USA) by JXQ in 06:40.62 (2007-12-18)
Added [Tier: Moons]Genesis Blaster Master 2 (USA) by JXQ in 25:29.22 (2007-11-26)
Added [Tier: Vault]GB Bionic Commando (USA) by JXQ in 19:41.53 (2007-11-12)
Added [Tier: Vault]NES Skate or Die 2: The Search for Double Trouble (USA) by JXQ in 10:28.37 (2006-11-02)
Added [Tier: Moons]SNES Super Smash T.V. (USA) by JXQ in 28:48.68 (2006-03-14)

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