Tool-assisted movies

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site),
  2. The movies must be prominently labeled as tool-assisted speedruns,
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, read Why And How or ask for details.
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Every uploader is helpful, even if not very fast. Thank you!
「.torrentファイルって、何でしょうか?」こちらには、BitTorrentの日本語で導入がございます。
Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.

SNES Mega Man X (USA V1.1) in 29:57.88 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 87 MB, length: 36:19)
Download snes9x movie file (.smv) (date: 2006-12-03)
Read author's comments in submission #1370
Discuss this movie
Obsoletes movie #300 (30:43.92)
Rating: 8.5 (36 votes)
- Aims for fastest time
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Genre: Platform
Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots and steals their weapons.

FractalFusion takes the game apart with a new route, new strategies, nasty bugs and more optimal movements.

For extra curiosity, there is a page "Mega Man X Tricks" that explains some of the tricks that are and/or can be used in the X series games.


SNES Mega Man X2 (USA) in 31:42.45 by Justin Chan (aka. FractalFusion) & Erik Fogelström (aka. Graveworm).
Download AVI file via BitTorrent (size: 95 MB, length: 36:41)
Download snes9x movie file (.smv) (date: 2007-03-03)
Read author's comments in submission #1459
Discuss this movie
Obsoletes movie #698 (31:50.58)
Rating: 8.4 (20 votes)
- Aims for fastest time
- Items: 100%
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Uses no passwords
- Genre: Platform
Mega Man X2 makes a particularly interesting run as there are many weapons that can be used to increase mobility. These include a grappling hook, a fast mid-air dash and a weapon that can transform enemies into platforms. The authors take special care to ensure that when there is a situation in which a weapon could help them progress quicker, they make use of it.

This run improves the previous version by about 23 seconds of game-time. The previous run used the Japanese ROM, and the shorter cutscenes in that version make the improvement less apparent.

This movie aims for the fastest time possible. However, because the shōryūken (flame uppercut) used towards the end of the movie saves so much time, and because to get it the authors must first collect 100% of items such as Heart Tanks, Sub Tanks, and Item Capsules, this movie could be seen as a 100% run. Zero Parts are not required for the shōryūken, and thus they are not collected.

The page Mega Man X Tricks explains some of the tricks that can be used in the X series games.


SNES Rockman & Forte (JPN) in 29:08.07 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 114 MB, length: 31:45)
Download snes9x movie file (.smv) (date: 2008-06-19)
Read author's comments in submission #1998
Discuss this movie
Obsoletes movie #496 (34:31.05)
Rating: 7.9 (8 votes)
- Aims for fastest time
- Uses death as shortcut
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Genre: Action
- Genre: Platform
Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, is (as of June 19, 2008) the last game in the original Mega Man series. This game bears a striking resemblance to Mega Man 8, not only in style, but in excessive graphic detail.

Similarly to Mega Man X4, the player has the option to choose one of two characters to play through. In this run, Forte is chosen.

FractalFusion takes apart the game with some glitches that allow Forte to zip around in walls. This run is 5:23 faster than the previous run, mostly due to an item called Counter Attacker (Cost Attack in Mega Man & Bass GBA) that allows more damage to a boss if Forte is low on health. This also explains why Forte takes much damage throughout the run. Read the author's comments for more details.

Note: This movie contains a death. It is intentional, and saves time.


SNES Mega Man X3 (USA) in 38:14.65 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 121 MB, length: 44:56)
Download snes9x movie file (.smv) (date: 2006-01-06)
Watch online (video.google.com)
Read author's comments in submission #934
Discuss this movie
Obsoletes movie #329 (39:50.92)
Rating: 7.3 (28 votes)
- Aims for fastest time
- Takes damage to save time
- Abuses programming errors in the game
- Manipulates luck
- Uses no passwords
- Genre: Action
- Genre: Platform
In Mega Man X3, you will find yourself finally using Zero's coveted sword. The author speeds through the game very rapidly, and uses the sword to beat the 8 bosses very quickly the second time around.

This run is a whopping 1:36 faster than the last version, both by using some new tricks and playing with more precision.

The page Mega Man X Tricks explains some of the tricks that can be used in the X series games.


NES "4 cpus" Monopoly (USA) in 01:07.67 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 4 MB, length: 03:05)
Download FCEU movie (.fcm) (date: 2006-11-22)
Watch online (www.youtube.com)
Read author's comments in submission #1199
Discuss this movie
Rating: 7.1 (37 votes)
- Aims for fastest time
- Contains speed/entertainment tradeoffs
- Is a demonstration
- Manipulates luck
- Genre: Strategy
While the CPUs were distracted, FractalFusion changed the dice on them and then left the board for a few minutes. When he came back, all the CPUs were crying. The fraud squad is still investigating.

This movie aims to defeat 4 CPU controlled players in as little time as possible. Luck is manipulated for the 1:08 and then the controller is released, allowing the game to take its course.


GBA Tom Clancy's Splinter Cell (USA) in 36:04.7 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 115 MB, length: 37:14)
Download VBA movie file (.vbm) (date: 2007-08-05)
Read author's comments in submission #1603
Discuss this movie
Rating: 5.7 (14 votes)
- Aims for fastest time
- No death
- Takes damage to save time
- Abuses programming errors in the game
- Genre: Platform
Splinter Cell is a well known stealth action game where agent Sam Fisher tries to rescue CIA agents from the bad guys.

However, in this run the author doesn't care about stealth at all and runs through the levels as fast as possible.

FractalFusion has also created a TAS for the game's GBA sequel.


GBC Pokémon Gold (USA/Europe) in 2:54:27.15 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 138 MB, length: 2:59:17)
Download VBA movie file (.vbm) (date: 2006-07-17)
Read author's comments in submission #1123
Discuss this movie
Rating: 5.6 (24 votes)
- Aims for fastest time
- Takes damage to save time
- Uses a game restart sequence
- Does not abuse programming errors in the game
- Manipulates luck
- No predefined saves
- Genre: RPG
Pokémon Gold, and its sister, Pokémon Silver, are of the next generation of Pokémon, after Pokémon Red and Blue.
Among noticeable differences is that the game is now colourful, and that there are over 250 Pokémon instead of around 150.

This movie plays through Pokémon Gold in a fairly fast manner, catching only a half dozen Pokémon in the process, but acquiring all the gym badges, and ultimately beating the protagonist of the earlier generation Pokémon games.

The author of this movie, FractalFusion, has written very extensive details of anything regarding this movie, including even some of the mathematical formulas used by the game. As usual, we recommend reading it.


GBA Pokémon Sapphire (USA v1.0) in 1:35:07.97 by Justin Chan (aka. FractalFusion).
Download AVI file via BitTorrent (size: 139 MB, length: 1:40:36)
Download VBA movie file (.vbm) (date: 2007-07-23)
Read author's comments in submission #1629
Discuss this movie
Obsoletes movie #893 (1:36:44.28)
Rating: 5.3 (11 votes)
- Aims for fastest time
- Takes damage to save time
- Manipulates luck
- No predefined saves
- Genre: RPG
Pokémon Sapphire, along with Pokémon Ruby and Emerald, is part of the third-generation Pokémon games, after Pokémon Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and the running shoes that allow the player to move around in the outside overworld very fast, before getting the bike.

This run improves on the author's previous run by 96 seconds, mostly due to using a different Pokemon a third of the way through. Mudkip, the chosen starter, is a Water Pokémon that has Water/Ground evolutions. After the third gym, Machop, a Fighting type, is used. Its ability allows the Attack stat to be multiplied by 1.5x if it receives a status condition. The paralysis effect is no accident.

Note: You need to have Real Time Clock on and use Flash 128k as Save Type.

In case there are white-screen ROM issues, the run is also reported to work on the following ROMs:

  • Pokemon Sapphire (U) [hIRff]
  • Pokemon Sapphire (U) [h1] (Clock)
Added [1132] SNES Rockman & Forte (JPN) by FractalFusion in 29:08.07 (2008-06-19)
- obsoletes [496] SNES Rockman & Forte (JPN) by Gigafrost in 34:31.05 (2006-03-09)
Added [1036] SNES "100 CDs" Rockman & Forte (JPN) by parrot14green in 42:19.82 (2007-12-30)
- obsoletes [575] SNES "100 CDs" Rockman & Forte (JPN) by vsmk3 in 48:26.92 (2006-08-06)
Added [935] GBA Tom Clancy's Splinter Cell (USA) by FractalFusion in 36:04.7 (2007-08-05)
Added [923] GBA Pokémon Sapphire (USA v1.0) by FractalFusion in 1:35:07.97 (2007-07-23)
- obsoletes [893] GBA Pokémon Sapphire (USA v1.0) by FractalFusion in 1:36:44.28 (2007-06-13)
- - obsoletes [801] GBA Pokémon Sapphire (USA v1.0) by kirbymuncher in 1:49:16.33 (2007-02-22)
Added [809] SNES Mega Man X2 (USA) by FractalFusion & Graveworm in 31:42.45 (2007-03-02)
- obsoletes [698] SNES Mega Man X2 (JPN) by parrot14green in 31:50.58 (2006-10-15)
- - obsoletes [417] SNES Mega Man X2 (USA) by FractalFusion in 32:22.57 (2005-10-01)
- - - obsoletes [160] SNES Mega Man X2 (USA) by Blechy in 34:16.97 (2004-08-13)
Added [725] SNES Mega Man X (USA V1.1) by FractalFusion in 29:57.88 (2006-12-02)
- obsoletes [300] SNES Mega Man X (USA v1.1) by DeHackEd in 30:43.92 (2005-02-26)
- - obsoletes [148] SNES Mega Man X (USA v1.1) by Wodball in 32:00.6 (2004-07-31)
- - - obsoletes [139] SNES Mega Man X (USA v1.1) by Frenom in 33:47.43 (2004-07-22)
- - - - obsoletes [120] SNES Mega Man X (USA v1.1) by Wodball in 34:48.42 (2004-07-15)
Added [717] NES "4 cpus" Monopoly (USA) by FractalFusion in 01:07.67 (2006-11-21)
Added [564] GBC Pokémon Gold (USA/Europe) by FractalFusion in 2:54:27.15 (2006-07-17)
Added [520] NES Monopoly (USA) by Acmlm in 00:30.03 (2006-04-04)
- obsoletes [488] NES Monopoly (USA) by Phil in 00:33.62 (2006-02-26)
- - obsoletes [241] NES Monopoly (USA) by Acmlm in 00:35.17 (2004-11-22)
Added [452] SNES Mega Man X3 (USA) by FractalFusion in 38:14.65 (2006-01-05)
- obsoletes [329] SNES Mega Man X3 (USA) by Nitsuja in 39:50.92 (2005-05-01)
- - obsoletes [157] SNES Mega Man X3 (USA) by Prower in 43:35.52 (2004-08-09)