TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Vault] = Tier: Vault
[Tier: Stars] = Tier: Stars
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified

Total movies: 8


[Tier: Moons][Notable improvement]GBA Mario vs. Donkey Kong (USA) in 37:23.32 by Chef Stef.
BizHawk Movie (.bk2) (date: 2015-10-29)
MKV file via BitTorrent (Modern HQ) (size: 124.41 MB, length: 39:48)
MP4 file via BitTorrent (Compatibility) (size: 154.79 MB, length: 39:48)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4891 — Author's comments
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Obsoletes movie #1046 (44:52.42)
Rating: 7.8 (9.5 votes)
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- Heavy glitch abuse
- Genre: Platform
- Genre: Puzzle
Mario vs. Donkey Kong is an evolution of the ever popular Donkey Kong franchise that pits Jumpman (aka Mario) yet again against the ape Donkey Kong. This time, Mario faces puzzling levels that require him to hit switches that activate/deactivate colored walls in an attempt to save the Mini-Mario toys.

The author, Chef Stef, abuses game physics and collision detection to complete the levels in record time. Using a series of new glitches and strategies, he also beats his previous run by almost seven and a half minutes.


[Tier: Vault]GBA Mario vs. Donkey Kong (USA) in 44:52.42 by Chef Stef.
VBA movie (.vbm) (date: 2008-01-23)
MKV file via BitTorrent (Modern HQ) (size: 106.66 MB, length: 47:00)
MP4 file via BitTorrent (Compatibility) (size: 106.44 MB, length: 47:00)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #1779 — Author's comments
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Rating: 6.0 (26.5 votes)
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- Genre: Platform
- Genre: Puzzle

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Mario vs. Donkey Kong is an evolution of the ever popular Donkey Kong franchise that pits Jumpman (aka Mario) yet again against the ape Donkey Kong. This time, Mario faces puzzling levels that require him to hit switches that activate/deactivate colored walls in an attempt to save the Mini-Mario toys.

The author, Chef Stef, abuses game physics and collision detection to complete the levels in record time.


[Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) "no warp glitch" in 1:14:25.65 by Chef Stef.
VBA movie (.vbm) (date: 2006-09-13)
AVI file via BitTorrent (size: 124.23 MB, length: 1:20:00)
Mirror www.archive.org
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Submission #1161 — Author's comments
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Rating: 7.6 (16 votes)
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- Best ending
- Takes damage to save time
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.

In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.

We also have a movie of the Game Boy version (no DX), which skips a lot more of the game.


[Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) in 05:40.05 by Chef Stef.
VBA movie (.vbm) (date: 2008-08-11)
MP4 file via BitTorrent (size: 8.13 MB, length: 10:16)
MP4 file via BitTorrent (Modern HQ) (size: 8.77 MB, length: 10:16)
Mirror archive.org
Mirror archive.org (MP4 Modern HQ)
Watch on (www.youtube.com)
Submission #2031 — Author's comments
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Rating: 6.9 (17 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this movie, the author utilizes a warping glitch, along with through-the-wall glitches, to send Link directly to the final boss (after stealing powerful weapons from the shop, of course). The game, normally hours long, is beaten in a mere five minutes.

There is a movie of this game that does not use the warp glitch.


[Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA) "no warp glitch" in 1:09:49.93 by Chef Stef.
VBA movie (.vbm) (date: 2007-05-19)
AVI file via BitTorrent (size: 113.45 MB, length: 1:14:56)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1538 — Author's comments
Discuss this movie
Obsoletes movie #599 (1:14:25.65)
Rating: 7.2 (26 votes)
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- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.

In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.

This is movie is nearly 5 minutes faster that the author's previous movie. There were many improvements. We recommend reading the author's comments.

We also have a movie of the Game Boy version (no DX), which skips a lot more of the game


[Tier: Vault][Console-verified]NES Tetris (USA) "Mode B" in 00:50.53 by Chef Stef.
FCEU movie (.fcm) (date: 2007-07-19)
MP4 file via BitTorrent (size: 898.54 KB, length: 01:34)
Mirror www.archive.org
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #1626 — Author's comments
Discuss this movie
Rating: 6.0 (9 votes)
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- Contains speed/entertainment tradeoffs
- Genre: Puzzle

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie completes the B-mode of Tetris at level 19-5. Its goal is to clear all blocks from the screen upon the final line cleared. And of course it aims to do this as fast as possible.

Note: The author manipulates luck by pressing up+left+right to slow down the block's falling speed.

This run played on a real NES


[Tier: Moons][Notable improvement]PSX Crash Bandicoot 2: Cortex Strikes Back (Europe) in 36:06.78 by Chef Stef.
BizHawk Movie (.bk2) (date: 2017-12-27)
MKV file via BitTorrent (Modern HQ) (size: 514.20 MB, length: 38:51)
MP4 file via BitTorrent (Compatibility) (size: 583.06 MB, length: 38:51)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #5749 — Author's comments
Discuss this movie
Obsoletes movie #1457 (47:37.62)
Rating: 8.6 (4 votes)
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- Takes damage to save time
- Forgoes major skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Genre: Platform
This is the second in a series of seminal platformers for the PlayStation, with very similar gameplay to its predecessor.

This run by Chef Stef improves on the previous movie by 11:30.84 minutes. It finishes the game fast without abusing any major glitches. There is also a run that uses this glitch and completes the game even faster.


[Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "all 120 exits" in 2:08:01.68 by Chef Stef.
snes9x movie (.smv) (date: 2008-06-25)
MKV file via BitTorrent (Modern HQ) (size: 335.02 MB, length: 2:13:19)
MP4 file via BitTorrent (Compatibility) (size: 445.99 MB, length: 2:13:19)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #2004 — Author's comments
Discuss this movie
Obsoletes movie #858 (2:08:50.32)
Rating: 8.7 (31.5 votes)
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- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Unofficial game
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie utilizes all of the tricks found in the Super Mario World tricks section in addition to new recently discovered tricks to beat the previous movie by 48.6 seconds. See the author's comments for more details.

Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.

Features of Super Demo World include:

  • Ability to store more unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • Creative and challenging level design, with some puzzle elements thrown in
  • "New" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)

To see a much shorter run completing the minimum number of stages, see this run.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement]PSX Crash Bandicoot 2: Cortex Strikes Back (Europe) by Chef Stef in 36:06.78 (2017-12-27)
- obsoletes [Tier: Moons]PSX Crash Bandicoot 2: Cortex Strikes Back (USA) by Mukki in 47:37.62 (2010-02-10)
Added [Tier: Moons][Notable improvement]GBA Mario vs. Donkey Kong (USA) by Chef Stef in 37:23.32 (2015-10-29)
- obsoletes [Tier: Vault]GBA Mario vs. Donkey Kong (USA) by Chef Stef in 44:52.42 (2008-01-23)
Added [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "warps" by BrunoVisnadi & Amaraticando in 16:52.9 (2015-02-08)
- obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (USA v1.1) "warps" by Amaraticando & Dnnzao in 17:55.96 (2013-01-11)
- - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by PangaeaPanga in 18:00.42 (2012-02-11)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by bahamete & Dawn in 18:19.45 (2011-09-11)
- - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by PangaeaPanga in 18:23.02 (2011-04-06)
- - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) "warps" by skamastaG, Fabian, jimsfriend & JXQ in 19:07.55 (2007-10-21)
- - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by Mrz in 19:31.42 (2007-02-04)
- - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by JXQ in 19:33.18 (2006-02-14)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "warps" by JXQ in 19:38.48 (2005-09-05)
Added [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA) "all 120 exits" by PangaeaPanga in 2:02:04.49 (2014-07-17)
- obsoletes [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "all 120 exits" by Chef Stef in 2:08:01.68 (2008-06-25)
- - obsoletes [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (any v1.1) "all 120 exits" by jimsfriend in 2:08:50.32 (2007-05-15)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "all 120 exits" by Fabian & JXQ in 2:13:17.9 (2005-11-13)
Added [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:39.06 (2014-07-02)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:37.87 (2012-07-14)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by hogehoge61 in 05:38.8 (2009-06-04)
- - - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Chef Stef in 05:40.05 (2008-08-11)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 04:06.07 (2004-11-19)
Added [Tier: Moons]PSX Crash Bandicoot 2: Cortex Strikes Back (USA) "item glitch" by pirohiko in 11:34.85 (2010-04-16)
Added [Tier: Stars][Console-verified]NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added [Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA) "no warp glitch" by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) "no warp glitch" by Chef Stef in 1:14:25.65 (2006-09-13)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [Tier: Vault][Console-verified]NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)


Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.