TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies

☽ = Notable publication
✓ = Console-verified

Total movies: 6


GBA Mario vs. Donkey Kong (USA) in 44:52.42 by Chef Stef.
VBA movie file (.vbm) (date: 2008-01-23)
AVI file via BitTorrent (size: 140.76 MB, length: 46:55)
Mirror www.archive.org
Watch on (www.viddler.com)
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Submission #1779 — Author's comments
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Rating: 6.0 (22.5 votes)
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- Genre: Platform
"Mario vs. Donkey Kong" is an evolution of the ever popular Donkey Kong franchise that pits "Jump Man" (aka Mario) yet again against the ape "Donkey Kong." This time, Mario faces puzzling levels that require him to hit switches that activate/deactivate colored walls in an attempt to save the "Mini-Mario" toys.

The author abuses game physics and collision detection to complete the levels in record time.


GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) in 1:14:25.65 by Chef Stef.
VBA movie file (.vbm) (date: 2006-09-13)
AVI file via BitTorrent (size: 124.23 MB, length: 1:20:00)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1161 — Author's comments
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Rating: 7.6 (16 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the new movie.
After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.

In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.

We also have a movie of the Game Boy version (no DX), which skips a lot more of the game.


GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" in 05:40.05 by Chef Stef.
VBA movie file (.vbm) (date: 2008-08-11)
MP4 file via BitTorrent (size: 8.13 MB, length: 10:16)
MP4 file via BitTorrent (size: 8.77 MB, length: 10:16)
Mirror archive.org
Mirror archive.org
Watch on (www.youtube.com)
Submission #2031 — Author's comments
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Rating: 6.9 (17 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the new movie.
In this movie, the author utilizes a warping glitch, along with through-the-wall glitches, to send Link directly to the final boss (after stealing powerful weapons from the shop, of course). The game, normally hours long, is beaten in a mere five minutes.

There is a movie of this game that does not use the warp glitch.


GBC The Legend of Zelda: Link's Awakening DX (USA) in 1:09:49.93 by Chef Stef.
VBA movie file (.vbm) (date: 2007-05-19)
AVI file via BitTorrent (size: 113.45 MB, length: 1:14:56)
Mirror www.archive.org
Watch on (www.viddler.com)
Watch on (www.youtube.com)
Submission #1538 — Author's comments
Discuss this movie
Obsoletes movie #599 (1:14:25.65)
Rating: 7.2 (26 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the new movie.
After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.

In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.

This is movie is nearly 5 minutes faster that the author's previous movie. There were many improvements. We recommend reading the author's comments.

We also have a movie of the Game Boy version (no DX), which skips a lot more of the game


✓NES Tetris (USA) "Mode B" in 00:50.53 by Chef Stef.
FCEU movie (.fcm) (date: 2007-07-19)
MP4 file via BitTorrent (size: 898.54 KB, length: 01:34)
Mirror www.archive.org
Watch on (www.dailymotion.com)
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Submission #1626 — Author's comments
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Rating: 6.0 (9 votes)
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- Contains speed/entertainment tradeoffs
- Genre: Puzzle

This movie has been obsoleted!

Click here to see the new movie.
This movie completes the B-mode of Tetris at level 19-5. Its goal is to clear all blocks from the screen upon the final line cleared. And of course it aims to do this as fast as possible.

Note: The author manipulates luck by pressing up+left+right to slow down the block's falling speed.

This run played on a real NES


☽SNES Super Demo World: The Legend Continues (USA v1.1) "120-exit" in 2:08:01.68 by Chef Stef.
snes9x movie file (.smv) (date: 2008-06-25)
AVI file via BitTorrent (size: 333.88 MB, length: 2:13:19)
Mirror www.archive.org
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Submission #2004 — Author's comments
Discuss this movie
Obsoletes movie #858 (2:08:50.32)
Rating: 8.7 (28.5 votes)
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- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Unofficial game
- Genre: Platform
This movie utilizes all of the tricks found in the Super Mario World tricks section in addition to new recently discovered tricks to beat the previous movie by 48.6 seconds. See the author's comments for more details.

Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.

Features of Super Demo World include:

  • Ability to store more unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • Creative and challenging level design, with some puzzle elements thrown in
  • "New" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)

The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.

To see a much shorter run completing the minimum number of stages, see this run.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [1968] SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:00.42 (2012-02-11)
- obsoletes [1877] SNES Super Demo World: The Legend Continues (any v1.1) by bahamete & Dawn in 18:19.45 (2011-09-11)
- - obsoletes [1774] SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:23.02 (2011-04-06)
- - - obsoletes [982] SNES Super Demo World: The Legend Continues (any v1.1) by skamastaG, Fabian, jimsfriend, JXQ in 19:07.55 (2007-10-21)
- - - - obsoletes [786] SNES Super Demo World: The Legend Continues (v1.1) by Mrz in 19:31.42 (2007-02-04)
- - - - - obsoletes [474] SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:33.18 (2006-02-14)
- - - - - - obsoletes [407] SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:38.48 (2005-09-05)
Added ☆[1596] NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [924] NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [399] NES Tetris (USA) by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [386] NES Tetris (USA) by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [239] NES Tetris (USA) by Acmlm in 04:06.07 (2004-11-19)
Added [1502] NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added ☆[1462] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [863] GBC The Legend of Zelda: Link's Awakening DX (USA) by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [599] GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) by Chef Stef in 1:14:25.65 (2006-09-13)
Added [1292] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by hogehoge61 in 05:38.8 (2009-06-04)
- obsoletes [1169] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by Chef Stef in 05:40.05 (2008-08-11)
Added ☽[1135] SNES Super Demo World: The Legend Continues (USA v1.1) "120-exit" by Chef Stef in 2:08:01.68 (2008-06-25)
- obsoletes ☽ [858] SNES Super Demo World: The Legend Continues (any v1.1) "120-exit" by jimsfriend in 2:08:50.32 (2007-05-15)
- - obsoletes [435] SNES Super Demo World: The Legend Continues (v1.1) "120-exit" by Fabian & JXQ in 2:13:17.9 (2005-11-13)
Added [1046] GBA Mario vs. Donkey Kong (USA) by Chef Stef in 44:52.42 (2008-01-23)
Added [925] NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [920] NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)

Similar movies by name and category traits (warning: can be quite random sometimes): (temporarily disabled)


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.