At first there were 70 stars, because Bowser demanded it. Then there were 16 stars, because MIPS the Rabbit demanded it. Then there was 1 star, because Bowser's Sub demanded it. Then there were no stars, but 2 keys, because the door leading to the castle basement demanded it. Now there is 1 key because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what
Super Mario 64 has to offer, see the
"70 Stars, no BLJ" run or the
"120 Stars" run.
This movie is 2457 frames faster than the
previous movie due to the recently discovered and long sought after 'Moat Skip', new strategies and extreme optimizations made possible by parallel universes as explained in the
submission text.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page
SM64TASHistory. Also, if you have a hankering to see MIPS the rabbit, the
16 stars route has been improved.
Or, if you're looking for a TAS on the Nintendo DS remake, you can watch it
here.
Downloadable encodes are also available in 640x480 resolution: