TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Stars] = Tier: Stars
[Tier: Moons] = Tier: Moons
[Tier: Vault] = Tier: Vault
[Recommended for newcomers] = Recommended for newcomers
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified

Total movies: 23


[Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" in 17:06.41 by Fz-last, klmz & Pike.
VBA movie (.vbm) (date: 2016-09-08)
MKV file via BitTorrent (Modern HQ) (size: 55.24 MB, length: 19:07)
MP4 file via BitTorrent (Compatibility) (size: 54.53 MB, length: 19:07)
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Submission #5206 — Author's comments
Discuss this movie
Obsoletes movie #2995 (18:45.26)
Rating: 9.7 (17 votes)
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- Best ending
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Award - GBA TAS of 2016Award - Lucky TAS of 2016
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.

This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.

If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.


Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) in 11:13.12 by klmz.
VBA movie (.vbm) (date: 2008-11-08)
MP4 file via BitTorrent (size: 40.22 MB, length: 12:31)
MP4 file via BitTorrent (Modern HQ) (size: 44.57 MB, length: 12:31)
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Submission #2124 — Author's comments
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Obsoletes movie #995 (14:04.85)
Rating: 8.6 (38 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The first quest completion time of this fast paced game got nearly cut as much as 2/3 thanks to Juste's ability to sink into walls when going at very high speed. Please, don't try this at home!

This is a 171-second improvement over zggzdydp's movie. Like in the previous movies, the author picked up an item to display those cool CRITICAL's for entertainment, at the cost of some time.

However, if you still think there is not enough zipping through walls, make sure to see the second quest completed in less than half a minute!


Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" in 00:23.28 by klmz.
VBA movie (.vbm) (date: 2010-08-28)
MKV file via BitTorrent (size: 5.31 MB, length: 01:56)
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Submission #2806 — Author's comments
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Obsoletes movie #1198 (00:23.58)
Rating: 8.6 (16 votes)
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- Uses warps
- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.

In the quest for perfection, klmz has improved his previous movie by 18 frames.

If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.


Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" in 00:23.58 by klmz.
VBA movie (.vbm) (date: 2008-10-13)
MP4 file via BitTorrent (size: 3.28 MB, length: 01:57)
MP4 file via BitTorrent (Modern HQ) (size: 3.64 MB, length: 01:57)
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Submission #2099 — Author's comments
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Obsoletes movie #1056 (00:23.97)
Rating: 8.4 (29 votes)
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- Uses warps
- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this; see it for yourself.

In the quest for perfection, klmz has found another 23 frames over Deign's previous movie.

If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.


Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) in 04:57.33 by klmz.
FCEUX movie (.fm2) (date: 2009-08-07)
MKV file via BitTorrent (size: 7.23 MB, length: 05:19)
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Submission #2362 — Author's comments
Discuss this movie
Obsoletes movie #1080 (04:58.18)
Rating: 8.3 (27 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Here at TASVideos we make perfect movies. And then we beat them.

This improvement comes from a trick to save a mere half a pixel when accelerating from a stop. This trick allowed just enough to beat the 21 frame rule in 8-2 and save a frame in 8-4.


[Tier: Moons]NES Super Mario Bros. (JPN/USA) in 04:58.18 by klmz.
FCEU movie (.fcm) (date: 2008-03-19)
MKV file via BitTorrent (Modern HQ) (size: 5.15 MB, length: 05:21)
MP4 file via BitTorrent (Compatibility) (size: 6.72 MB, length: 05:21)
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Submission #1891 — Author's comments
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Obsoletes movie #1022 (04:58.53)
Rating: 8.3 (39 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Seems anytime a movie is thought to be perfect someone comes along and improves it. Here, klmz has improved his previous movie by 21 frames by improving upon the previously discovered flagpole glitch.

Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what's been found so far at the Super Mario Bros. Tricks page.


[Tier: Moons]NES Super Mario Bros. (JPN PRG0) "warpless" in 18:44.48 by adelikat, klmz & andrewg.
FCEUX movie (.fm2) (date: 2009-08-07)
MKV file via BitTorrent (size: 25.13 MB, length: 19:06)
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Submission #2361 — Author's comments
Discuss this movie
Obsoletes movie #1194 (18:48.82)
Rating: 8.2 (10 votes)
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- Forgoes warps
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie is a full warpless run-through.

It is about a 2.5 second improvement over the previous movie by Happy Lee. Most of the improvement comes from a new "vine glitch" that was used in 2-1, 3-1, and 6-2.


[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" in 06:14.48 by klmz.
VBA movie (.vbm) (date: 2010-11-25)
MKV file via BitTorrent (size: 22.43 MB, length: 08:06)
MP4 file via BitTorrent (Modern HQ) (size: 19.44 MB, length: 08:16)
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Submission #2914 — Author's comments
Discuss this movie
Obsoletes movie #1129 (06:46.2)
Rating: 8.1 (25 votes)
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- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!

We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.

If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.


[Tier: Moons][Console-verified]NES Journey to Silius (USA) in 09:32.03 by klmz.
FCEU movie (.fcm) (date: 2007-12-05)
AVI file via BitTorrent (size: 21.58 MB, length: 11:09)
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Submission #1772 — Author's comments
Discuss this movie
Obsoletes movie #825 (10:12.3)
Rating: 8.0 (30 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
A fast-paced action platformer from Sunsoft with similarities to both Megaman and Blaster Master. What could go wrong with a mix like that!

This is a ~40-second improvement to the previous author's movie, due to a discovery of a faster way to move.

This run played on a real NES


[Tier: Moons]NES Super Mario Bros. (Japan/USA PRG0) in 04:58.53 by klmz.
FCEU movie (.fcm) (date: 2007-12-14)
MKV file via BitTorrent (size: 6.34 MB, length: 05:40)
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Submission #1796 — Author's comments
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Obsoletes movie #374 (04:59.93)
Rating: 7.9 (27 votes)
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- Low% completion
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Award - NES TAS of 2007

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Seems anytime a movie is thought to be perfect someone comes along and improves it. Here, klmz has improved Pom's movie by 84 frames by using a glitch that allows him to skip the flagpole animation.

The submission text contains more details about this new glitch.

Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what's been found so far at the Super Mario Bros. Tricks page.

Note: The original .avi mispelled the authors name in the subtitles. This was corrected on 2007-12-22. Redownload if you downloaded it prior to this date.


[Tier: Moons]NES Little Samson (USA) in 10:13.27 by klmz.
FCEU movie (.fcm) (date: 2008-04-05)
MKV file via BitTorrent (Modern HQ) (size: 21.96 MB, length: 14:44)
MP4 file via BitTorrent (Compatibility) (size: 29.14 MB, length: 14:44)
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Submission #1913 — Author's comments
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Obsoletes movie #584 (14:13.08)
Rating: 7.8 (25 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Little Samson and his team are out to deliver tool-assisted fun!

This game consists of four heroes with very different strengths and weaknesses. The object (and fun) of the game is to use these traits to your advantage depending on the situation.

This movie improves the previously published movie by JXQ by almost 4 minutes, due to new glitches, better strategies and better precision.


[Tier: Moons]GBA Mega Man Zero 4 (USA) in 37:07.48 by klmz.
VBA movie (.vbm) (date: 2009-05-13)
MKV file via BitTorrent (Modern HQ) (size: 104.82 MB, length: 37:56)
MP4 file via BitTorrent (Compatibility) (size: 97.23 MB, length: 37:56)
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Submission #2239 — Author's comments
Discuss this movie
Obsoletes movie #403 (41:27.12)
Rating: 7.7 (18 votes)
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- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Genre: Action
- Genre: Platform
Zero has a new body which he does all the same old stuff with. Once again, it's on the Game Boy Advance. As with the other games in the series, there is a delay with every hit of the Z-Saber, so many enemies are killed in other ways. (In particular, in this game, Zero can pick up guns from some enemies and use them for added variety.)

This run is almost 4 minutes and 20 seconds faster than the previous movie, in spite of having over 30 seconds more text due to game version differences. A large part of this improvement is due to new combos. Also, the invulnerability times of midbosses are abused even further with midair wobbling of the Z-Saber or the Z-Knuckles. For more details, see the run's comments.


[Tier: Moons]FDS Super Mario Bros. 2 (JPN) in 08:09.23 by klmz.
FCEU movie (.fcm) (date: 2007-12-22)
AVI file via BitTorrent (size: 12.21 MB, length: 09:26)
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Submission #1803 — Author's comments
Discuss this movie
Obsoletes movie #754 (08:12.25)
Rating: 7.6 (21 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Mario has eaten too many poisonous mushrooms and as a result, decided to go on a furious killing spree. In this berserker state he has also gained the new secret ability to walk through walls at will.

Wondering how some tricks work? Information is available at Super Mario Bros. Tricks page.

This movie is faster than the previous version thanks to the flag pole glitch discovered by klmz.


This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars. Phil remembers there were pirate copies of this game under the name Super Mario Bros. 3.

FDS means Famicom Disk System. It was a Japanese disk-unit version of the NES.


[Tier: Moons]NES Journey to Silius (USA) in 09:29.71 by jlun2 & klmz.
FCEUX movie (.fm2) (date: 2012-03-24)
MP4 file via BitTorrent (size: 14.64 MB, length: 11:08)
MP4 file via BitTorrent (Modern HQ) (size: 15.49 MB, length: 11:08)
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Submission #3495 — Author's comments
Discuss this movie
Obsoletes movie #1014 (09:32.03)
Rating: 7.5 (11 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
A fast-paced action platformer from Sunsoft with similarities to both Mega Man and Blaster Master. What could go wrong with a mix like that?

This movie shaves a cool 1.38 seconds of input time over the previously published run. (The actual time improvement is slightly greater because this movie plays at a slightly higher framerate than the previous movie. This difference does not cause any changes in gameplay, though.)


[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) in 06:46.2 by klmz.
VBA movie (.vbm) (date: 2008-06-18)
MKV file via BitTorrent (Modern HQ) (size: 20.64 MB, length: 08:48)
MP4 file via BitTorrent (Compatibility) (size: 21.47 MB, length: 08:48)
Mirror www.archive.org (MKV Modern HQ)
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Submission #1974 — Author's comments
Discuss this movie
Obsoletes movie #1024 (12:06.73)
Rating: 7.4 (25 votes)
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- Uses death to save time
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — whole 5 minutes and 20 seconds faster than the previous movie by zggzdydp.

We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.

If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.


[Tier: Moons]GB Ninja Gaiden Shadow (USA) in 11:28.97 by klmz.
VBA movie (.vbm) (date: 2008-11-05)
MKV file via BitTorrent (Modern HQ) (size: 13.61 MB, length: 16:05)
MP4 file via BitTorrent (Compatibility) (size: 15.79 MB, length: 16:05)
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Submission #2105 — Author's comments
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Rating: 7.0 (28.5 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform
Ninja Gaiden Shadow (aka. Shadow Warriors) is actually a licensed GB port of Shadow of the Ninja on the NES console. Because of this, it is fairly faithful to the original despite starring Ryu Hayabusa, the main character of the Ninja Gaiden series.

In this Gaiden of a gaiden, Ryu Hayabusa manages to defeat Emperor Garuda and save mankind in under 12 minutes, notwithstanding running slower than in other Ninja Gaiden games.


[Tier: Moons]NES Shadow of the Ninja (JPN) in 09:48.32 by klmz.
FCEU movie (.fcm) (date: 2007-08-20)
MKV file via BitTorrent (Modern HQ) (size: 19.24 MB, length: 12:59)
MP4 file via BitTorrent (Compatibility) (size: 26.53 MB, length: 12:59)
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Submission #1653 — Author's comments
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Obsoletes movie #856 (09:22.13)
Rating: 6.7 (22 votes)
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- One player in a multiplayer game
- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In the year 2029, evil Emperor Garuda somehow establishes a dictatorial government in the United States. After many lives are lost, two ninjas attempt to overthrow him.

Shadow of the Ninja is one of the rare games in which constantly jumping and slashing is faster than regular running. The author makes sure to use this move extensively both to travel and to deal damage to enemies, and so it may seem that the ninja has a severe case of ADHD.

This game was released in Europe as Blue Shadow and in Japan as Kage.

Note: the previous movie was erroneously played on the European PAL version in NTSC mode, making the game run too fast. Its actual completion time was 11:15, making this movie 1 minute and 26 seconds faster.


[Tier: Moons]NES Jackal (JPN/USA) in 07:25.98 by klmz.
FCEU movie (.fcm) (date: 2008-08-10)
AVI file via BitTorrent (size: 14.07 MB, length: 09:04)
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Submission #2000 — Author's comments
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Obsoletes movie #967 (07:36.9)
Rating: 6.4 (23 votes)
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- One player in a multiplayer game
- Forgoes time-saving death
- Uses hardest difficulty
- Genre: Shooter
Unfortunately, Red from the last year's carnage got into an accident involving a badly thrown grenade and a few land mines, so Green takes it on all by himself in this new episode of Jackal.

Not having to deal with the larger amount of two-player mayhem also means the game goes faster, which is a win for everybody. (Except that Red guy.) Coupled with better playing, this constitutes the 9 second improvement over the previous movie by xipo.


[Tier: Vault]NES Nuts & Milk (JPN) "100%" in 14:21.3 by klmz.
FCEUX movie (.fm2) (date: 2009-10-14)
MKV file via BitTorrent (size: 6.51 MB, length: 14:44)
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Submission #2387 — Author's comments
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Rating: 6.3 (13 votes)
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- 100% completion
- Forgoes warps
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Nuts & Milk is a platform game deriving influences from a number of famous Nintendo games, including Mario Bros. (green and red fireballs), Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew (barrels). And as Kirby shows us, nothing can go wrong when you start with pink blobs.

This movie is a big improvement to the rejected submission by Bisqwit, 1:26.71 seconds faster in fact.


[Tier: Vault]GBA Lode Runner (JPN) in 16:53.6 by klmz.
VBA movie (.vbm) (date: 2010-01-21)
MKV file via BitTorrent (size: 39.23 MB, length: 18:44)
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Submission #2520 — Author's comments
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Rating: 6.2 (14 votes)
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- Contains speed/entertainment tradeoffs
- Genre: Action
- Genre: Platform
- Genre: Puzzle
Lode Runner is a long-running series of action/puzzle games where the objective is to collect all of the gold in a level while avoiding enemies. This iteration of the series for the GBA was released only in Japan.

This run completes Small World, the initially available set of levels; this is the only set of levels accessible without SRAM.


[Tier: Vault]GBC Survival Kids (USA) in 05:37.5 by klmz.
VBA movie (.vbm) (date: 2010-12-18)
MP4 file via BitTorrent (size: 7.13 MB, length: 08:44)
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Submission #2937 — Author's comments
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Rating: 6.2 (13.5 votes)
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- Uses a game restart sequence
- Genre: Adventure
Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.

The author aims for the fastest ending: ED 1. It is 35.64 seconds faster than the cancelled submission by Aqfaq due to new tricks, shortcuts and overall better precision.


[Tier: Vault]NES Nuts & Milk (JPN) "100%" in 14:06.07 by klmz.
FCEUX movie (.fm2) (date: 2011-06-10)
MP4 file via BitTorrent (size: 6.61 MB, length: 14:25)
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Submission #3164 — Author's comments
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Obsoletes movie #1361 (14:21.3)
Rating: 5.5 (13 votes)
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- 100% completion
- Forgoes warps
- Uses hardest difficulty
- Genre: Platform
Nuts & Milk is a platform game deriving influences from a number of famous Nintendo games, including Kirby (puffy pink blob as a protagonist), Mario Bros. (green and red fireballs), Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew (barrels).

This improvement of 15.22 seconds over the previous published movie collects all the fruit in all stages, including the bonus round (the latter of which triggers the 'PERFECT' ending).


[Tier: Vault]NES Urban Champion (JPN/USA) in 00:26.84 by klmz.
FCEUX movie (.fm2) (date: 2017-03-04)
MKV file via BitTorrent (Modern HQ) (size: 756.72 KB, length: 00:42)
MP4 file via BitTorrent (Compatibility) (size: 927.39 KB, length: 00:42)
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Submission #5404 — Author's comments
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Obsoletes movie #1859 (00:26.97)
Rating: 5.3 (4.5 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Fighting
Urban Champion is one of the most memorable games for the Nintendo Entertainment System, where two normal-looking guys trade blows in front of your favorite neighborhood drugstore, in broad daylight, pausing to look nonchalant and whistle in innocence when a police cruiser passes by.

Alternating between high and low punches, and fast or slow jabbing speeds, you seek to outwit your urban adversary and knock him backwards, a screen at a time, until finally he falls to his death by plummeting, helpless, headlong into the darkness of an open sewer-access manhole.

This run improves the previous "GAME A" run by 8 frames using the same tactics with better luck manipulations.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by hellagels in 13:45.57 (2017-07-19)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Moons][Notable improvement]NES Journey To Silius (USA) by Zakem66 in 08:49.86 (2017-04-24)
- obsoletes [Tier: Moons]NES Journey to Silius (USA) by jlun2 & klmz in 09:29.71 (2012-03-24)
- - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by klmz in 09:32.03 (2007-12-05)
- - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by JXQ in 10:12.3 (2007-03-25)
- - - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by Shinryuu in 10:25.12 (2005-09-30)
- - - - - obsoletes [Tier: Moons][Console-verified]NES Journey to Silius (USA) by Dan_ in 11:12.22 (2004-10-10)
- - - - - - obsoletes [Tier: Moons]NES Journey to Silius (USA) by Exim in 13:58.0 (2004-03-12)
Added [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by HappyLee in 08:04.83 (2017-03-11)
- obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by HappyLee in 08:05.28 (2011-09-25)
- - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by HappyLee in 08:06.96 (2009-10-11)
- - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by klmz in 08:09.23 (2007-12-22)
- - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Phil & Genisto in 08:12.25 (2006-12-30)
- - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Phil & Genisto in 08:21.37 (2005-05-24)
- - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:20.57 (2004-12-12)
- - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:21.43 (2004-12-09)
- - - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:21.79 (2004-12-05)
- - - - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:24.37 (2004-06-09)
- - - - - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Michael F in 08:25.15 (2004-02-06)
- - - - - - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:27.55 (2004-02-05)
- - - - - - - - - - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:30.95 (2004-02-01)
Added [Tier: Vault]NES Urban Champion (JPN/USA) by klmz in 00:26.84 (2017-03-04)
- obsoletes [Tier: Vault]NES Urban Champion (JPN/USA) by t3h Icy in 00:26.97 (2011-08-15)
- - obsoletes [Tier: Vault]NES Urban Champion (JPN/USA) by t3h Icy in 00:27.82 (2010-12-28)
- - - obsoletes [Tier: Vault]NES Urban Champion (USA) by t3h Icy in 00:29.8 (2009-11-21)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-last, klmz & Pike in 17:06.41 (2016-09-08)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-Last, alkdcY & Pike in 18:45.26 (2015-10-28)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 25:47.05 (2010-10-01)
- - - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons]NES Shadow of the Ninja (JPN) by TASeditor in 09:30.41 (2016-06-10)
- obsoletes [Tier: Moons]NES Shadow of the Ninja (JPN) by klmz in 09:48.32 (2007-08-20)
- - obsoletes [Tier: Moons]NES Shadow of the Ninja (Europe) by xipo in 09:22.13 (2007-05-14)
- - - obsoletes [Tier: Moons]NES Shadow of the Ninja (Europe) by xipo in 11:37.06 (2007-02-24)
- - - - obsoletes [Tier: Moons]NES Shadow of the Ninja (Europe) by Shinryuu in 12:03.5 (2005-09-05)
- - - - - obsoletes [Tier: Moons]NES Shadow of the Ninja (Europe) by Exim in 13:55.2 (2004-03-10)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "maximum coins" by CuteQt, Tehh_083 & HappyLee in 26:10.25 (2015-10-08)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode, all bosses" by hellagels, KSeptuple & Pike in 11:52.03 (2015-06-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius, all bosses" by McBobX in 11:36.38 (2014-08-06)
Added [Tier: Vault]GBC Survival Kids (USA) "Ending 8" by MUGG in 27:58.59 (2015-05-16)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by hellagels & mtbRc in 03:53.83 (2014-09-26)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 03:57.55 (2014-06-28)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 04:35.52 (2012-07-11)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by cpadolf in 04:38.9 (2009-01-24)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by zggzdydp in 04:51.98 (2008-06-17)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Stars][Recommended for newcomers][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless, walkathon" by Mars608 & HappyLee in 25:19.23 (2014-08-25)
- obsoletes [Tier: Stars]NES Super Mario Bros. (any) "warpless, walkathon" by Mars608 in 25:30.05 (2011-10-09)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:47.2 (2009-08-07)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:51.03 (2009-01-22)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:53.52 (2008-05-19)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "walkathon" by HappyLee in 06:53.98 (2008-05-06)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "walkathon" by Bisqwit in 06:55.18 (2008-04-04)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by Bisqwit in 07:02.25 (2005-04-01)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Moons]FDS Super Mario Bros. 2 (JPN) "Luigi" by HappyLee & KFCMario in 08:13.77 (2012-12-13)
- obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) "Luigi" by Phil in 08:16.42 (2008-01-17)
- - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) "Luigi" by Deign in 08:17.83 (2007-12-17)
- - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) "Luigi" by Phil in 08:20.98 (2007-04-11)
- - - - obsoletes [Tier: Moons]FDS Super Mario Bros. 2 (JPN) "Luigi" by Phil & Genisto in 08:29.82 (2004-12-25)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless" by HappyLee in 18:38.22 (2012-02-01)
- obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:41.7 (2009-08-31)
- - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN PRG0) "warpless" by adelikat, klmz & andrewg in 18:44.48 (2009-08-07)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:48.82 (2008-09-20)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:49.65 (2008-05-06)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:57.73 (2004-12-31)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:59.28 (2004-12-15)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Yy in 19:26.6 (2000-06-09)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Vault]NES Nuts & Milk (JPN) "100%" by klmz in 14:06.07 (2011-06-10)
- obsoletes [Tier: Vault]NES Nuts & Milk (JPN) "100%" by klmz in 14:21.3 (2009-10-14)
Added [Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warps" by HappyLee in 04:57.31 (2011-01-06)
- obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) by klmz in 04:57.33 (2009-08-07)
- - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) by klmz in 04:58.18 (2008-03-19)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (Japan/USA PRG0) by klmz in 04:58.53 (2007-12-14)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (USA,PRG0) by Pom in 04:59.93 (2005-07-07)
- - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Pom in 04:59.6 (2004-12-16)
- - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Phil & Genisto in 04:59.92 (2004-11-26)
- - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Mana. in 05:01.27 (2004-11-23)
- - - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Michael F in 05:03.73 (2004-04-20)
- - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Michael F in 05:05.9 (2004-04-21)
- - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Ryosuke in 05:07.63 (2004-04-20)
- - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) by Michael F in 05:07.95 (2004-01-30)
- - - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) by Michael F in 05:08.5 (2004-01-28)
- - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:13.05 (2004-01-14)
- - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.6 (2003-12-30)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.65 (2003-12-06)
Added [Tier: Vault]GBC Survival Kids (USA) by klmz in 05:37.5 (2010-12-18)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Vault]GBA Lode Runner (JPN) by klmz in 16:53.6 (2010-01-21)
Added [Tier: Moons]GBA Mega Man Zero 4 (USA) by klmz in 37:07.48 (2009-05-13)
- obsoletes [Tier: Moons]GBA Mega Man Zero 4 (JPN) by Xaphan in 41:27.12 (2005-09-04)
Added [Tier: Moons]GB Ninja Gaiden Shadow (USA) by klmz in 11:28.97 (2008-11-05)
Added [Tier: Moons]NES Jackal (JPN/USA) by klmz in 07:25.98 (2008-08-10)
- obsoletes [Tier: Vault]NES Jackal (USA) by xipo in 07:36.9 (2007-09-27)
- - obsoletes [Tier: Vault]NES Jackal (USA) by TheAxeMan in 08:24.82 (2004-10-10)
Added [Tier: Moons]NES Little Samson (USA) by klmz in 10:13.27 (2008-04-05)
- obsoletes [Tier: Moons]NES Little Samson (USA) by JXQ in 14:13.08 (2006-08-20)

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