TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies

☆ = Special star

Total movies: 19


SNES Super Metroid (JPN/USA) "all items" in 1:08:10.87 by Cpadolf.
snes9x movie file (.smv) (date: 2008-09-26)
AVI file via BitTorrent (size: 158.23 MB, length: 1:12:25)
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Submission #2079 — Author's comments
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Obsoletes movie #817 (1:10:45.02)
Rating: 9.1 (36.5 votes)
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- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one.

This run aims for 100% item collection in the fastest time, and it does so 2 minutes and 34 seconds faster than the previous movie by JXQ, thanks to various new tricks, route changes, and general optimization. The in-game completion time is 36 minutes and 3 seconds.

Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the Super Metroid Tricks page. Be sure to check it, as well as the author's comments, for more information on the improvements.

If you prefer to watch the fastest completion without getting all the items, check out Super Metroid in 38:41 by Taco & Kriole.


SNES Super Metroid (JPN/USA) "in-game time" in 41:02.4 by Cpadolf.
snes9x movie file (.smv) (date: 2008-03-02)
AVI file via BitTorrent (size: 98.62 MB, length: 45:18)
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Submission #1863 — Author's comments
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Obsoletes movie #1074 (41:22.47)
Rating: 8.7 (24 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
Here we have Super Metroid completed in only 23 minutes and 45 seconds by its internal timer, with 22% items collected.

This is Cpadolf's second attempt at this run category, saving 19.37 seconds over the previous one thanks to improved ammo/energy management and better optimization all around.

Note: This movie aims for in-game time, making use of the fact that the internal timer is stopped during certain events. However, some insignificant sacrifices, such as not using the murder beam, were made in order to keep high entertainment level throughout.

If you prefer watching a realtime-oriented movie of Super Metroid any%, check the 39:33 version by hero of the day.


☆GBA Metroid: Zero Mission (USA) "100%" in 1:01:08.0 by Cpadolf.
VBA movie file (.vbm) (date: 2009-11-06)
MKV file via BitTorrent (size: 128.75 MB, length: 1:05:23)
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Submission #2436 — Author's comments
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Obsoletes movie #981 (1:01:43.7)
Rating: 8.7 (21.5 votes)
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- 100% completion
- Takes damage to save time
- Genre: Action
- Genre: Platform
Samus's first adventure is retold in Metroid: Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection. At least as far as the end-of-game display is concerned.

This is an improvement of 35.70 seconds, over Dragonfangs's previous movie. The improvements come mainly from greater optimization in movement and better ammo management. Unlike the previous author, Cpadolf aimed for lowest real time, finishing the game in 42:07 on the in-game timer.


SNES Super Metroid (JPN/USA) "glitched" in 21:35.57 by Cpadolf.
snes9x movie file (.smv) (date: 2009-04-08)
MKV file via BitTorrent (size: 55.96 MB, length: 25:40)
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Submission #2223 — Author's comments
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Obsoletes movie #1139 (22:01.18)
Rating: 8.4 (39.5 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
This movie features a perfect example of what can occur when TASers will go to any extreme to sequence break a long game. Very little that is recognizable remains. Cpadolf forgoes key items, yet bothers to collect the X-Ray scope, an item normally useless to an experienced Super Metroid player.

With the use of X-Ray Scope to get out of the rooms' bounds, some non-trivial physics abuse, and esoteric RAM data manipulation via dying in a certain room, the amount of tasks Samus usually has to do on Zebes has been cut to almost nothing. No boss is ever fought in this TAS, and even Mother Brain is skipped completely. The in-game completion time is 00:12. Only 6% of the items are collected.

This is an improvement of 25.61 seconds real-time, or 22.98 seconds in-game, over the previous glitched any% run. The main improvement comes from a new method of skipping the cutscene with the big metroid, although the author found many other improvements along the way.


The peculiar effects of the Space/Time Beam, if properly utilized, can cut this run's time further in half. The movie will have to begin from a savestate, but Samus will start the game fully powered-up, so item collection and all detours associated with it are no longer required.
Such a movie, also made by Cpadolf, can be found here; its completion time is 12:46 (00:06 by the in-game timer).

If you want to see up-to-date low percentage movies completed without using the out-of-bounds glitch, see these:


☆SNES Sparkster (USA) in 18:16.48 by Cpadolf.
snes9x movie file (.smv) (date: 2008-12-03)
MKV file via BitTorrent (size: 79.21 MB, length: 21:28)
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Submission #2147 — Author's comments
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Obsoletes movie #315 (19:36.22)
Rating: 8.4 (33.5 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
Another movie that's so fast you can hardly see what's going on. The main character can use his rocket dash to inflict a lot of damage on his opponents as well as bounce off walls and ceilings. Cpadolf's movie is an incredible improvement to nitsuja's movie, which was itself 5 minute improvement to previously published version. Cutting off 80 seconds from that TAS was certainly no easy task. Like the previous movie, this is played at the hardest difficulty, crazy hard.

SNES Contra 3: The Alien Wars (USA) "glitched" in 03:23.27 by Cpadolf.
snes9x movie file (.smv) (date: 2008-11-04)
AVI file via BitTorrent (size: 12.66 MB, length: 03:40)
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Submission #2126 — Author's comments
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Obsoletes movie #1055 (03:32.13)
Rating: 8.1 (30 votes)
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- One player in a multiplayer game
- Uses death to save time
- Uses warps
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter

This movie has been obsoleted!

Click here to see the new movie.
Here we have another game completely demolished by abuse of game breaking glitches.

The author initiates a glitch involving the character dying and gaining a 1-up during the fadeout to a Game Over screen. This allows him to skip many levels and complete the game in just 3 and half minutes!

For fast completion that does not use this glitch there is the 2-player version.

This is an improvement of almost 9 seconds over the previous run.


GBA Castlevania: Aria of Sorrow (USA) "Julius version" in 04:38.9 by Cpadolf.
VBA movie file (.vbm) (date: 2009-01-24)
AVI file via BitTorrent (size: 17.82 MB, length: 06:45)
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Submission #2163 — Author's comments
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Obsoletes movie #1127 (04:51.98)
Rating: 8.0 (33 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.

Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.

This is an improvement of almost 13 seconds, mostly due to better boss fights.


Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

SNES Metroid Super ZeroMission (v2.00) in 20:43.28 by Cpadolf.
snes9x movie file (.smv) (date: 2011-08-05)
MP4 file via BitTorrent (size: 60.84 MB, length: 25:00)
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Submission #3228 — Author's comments
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Obsoletes movie #1651 (31:00.42)
Rating: 7.9 (11.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
Metroid Super ZeroMission is a Super Metroid hack that is heavily based on the GBA game Metroid: Zero Mission, inspiring modifications of the game engine, graphics, and maps.

In this run, the author, cpadolf, improves on Hoandjzj's canceled run by over 4 minutes by using a new route and many new tricks and glitches. For more details, as always, please read the author's notes.

If you're looking to watch a run that clears everything about this game, you can watch this run.


SNES Zero: The Kamikaze Squirrel (USA) in 09:38.85 by Cpadolf.
snes9x movie file (.smv) (date: 2009-02-12)
MKV file via BitTorrent (size: 27.38 MB, length: 11:55)
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Submission #2173 — Author's comments
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Obsoletes movie #525 (11:21.55)
Rating: 7.5 (21.5 votes)
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- Genre: Platform
This game has many qualities that make it a good candidate for TASing. These include nice and soft graphics, music that's not painful to listen to and, of course, a very speedy main character.

The game is not meant to be quite as straightforward as it would seem by watching this movie, as the author takes many shortcuts that require extremely precise jumping. A downside to this game is that the bosses sometimes have long invulnerability periods, meaning that Zero has to wait a bit in-between hits and cannot spam the bosses with 20 hits per second.

This is an improvement of well over one and a half minutes due to better optimizations, new shortcuts and tricks


SNES Super Mario All-Stars: Lost Levels (USA) in 35:08.82 by Cpadolf.
snes9x movie file (.smv) (date: 2008-06-22)
AVI file via BitTorrent (size: 102.35 MB, length: 35:45)
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Submission #1981 — Author's comments
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Obsoletes movie #598 (35:16.05)
Rating: 7.5 (27 votes)
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- Takes damage to save time
- Forgoes warps
- Genre: Platform

This movie has been obsoleted!

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The Lost Levels is the remake of the game released in Japan as Super Mario Bros 2; it is an exercise in Fake Difficulty, containing very difficult jumps, many enemies, problematic terrain, poisonous mushrooms, and, at worst, koopa jumps over walls or across pits. Most of it is senseless rehashing of elements in places where they don't belong (like amateur hacks). It's so difficult to beat that Nintendo of America released a wholly different game given a Mario theme as Super Mario Bros 2.

Of all the games in Super Mario All-Stars, it's the only one in the set that saves your progress at individual levels rather than the start of worlds. It's that bad.

This movie, about 7 seconds faster than the previous, plays all levels, including the secret world 9, and extremely difficult A through D worlds.


SNES Super Metroid (JPN/USA) "glitched" in 22:01.18 by Cpadolf & hero of the day.
snes9x movie file (.smv) (date: 2008-06-29)
AVI file via BitTorrent (size: 52.03 MB, length: 26:12)
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Submission #2022 — Author's comments
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Obsoletes movie #260 (51:05.75)
Rating: 7.4 (27 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
Super Metroid has always been a game filled with obscure tricks and glitches, but, as with other games at this site, it has also become broken wide open thanks to a joint effort of Cpadolf and hero of the day, as well as Kejardon — the glitch master of Super Metroid who made the key trick of this movie possible.

With the use of X-Ray Scope to get out of the rooms' bounds, some non-trivial physics abuse, and esoteric RAM data manipulation via dying in a certain room, the amount of tasks Samus usually has to do on Zebes has been cut to almost nothing. No boss is ever fought in this TAS, and even Mother Brain is skipped completely. The in-game completion time is 00:12.

Because the movie results in an item completion of 6%, it obsoletes the previous low% TAS by Terimakasih which collected a total of 14 items. If you want to see an up-to-date 14% movie completed without using the out-of-bounds glitch, see this movie by Saturn. It completes the game in 42 minutes and 37 seconds (00:27 by the in-game timer).


Genesis Vectorman (USA/Europe) in 11:06.6 by Cpadolf.
Gens movie file (.gmv) (date: 2010-05-13)
MP4 file via BitTorrent (size: 77.07 MB, length: 15:47)
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Submission #2663 — Author's comments
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Obsoletes movie #845 (11:41.75)
Rating: 7.4 (9 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
Vectorman (1995) is one of the later games for Genesis; it sports multiple gameplay modes, pre-rendered 3D models and some very nice visual effects.

According to its plot, the Earth's population decided they have polluted it enough, and migrated elsewhere, leaving robots made of orbs ("orbots") behind to clean up the mess. One of the higher level orbots gets his head accidentally attached to a nuclear warhead, goes insane and usurps total control over all mechanical beings left on the planet. This is the state the main hero, orbot Vectorman, finds it in after returning from one of his garbage discharging missions.

This is an improvement of 36 seconds over the previous movie.


SNES Gradius III (USA) in 25:31.4 by Cpadolf.
snes9x movie file (.smv) (date: 2008-05-26)
AVI file via BitTorrent (size: 84.58 MB, length: 28:22)
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Submission #1938 — Author's comments
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Obsoletes movie #1081 (28:24.0)
Rating: 7.4 (26.5 votes)
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- Maximum kills
- Forgoes warps
- Uses hardest difficulty
- Uses a level password
- Genre: Shooter
As you might know, Konami realised they went a little overboard with the difficulty of the arcade version of Gradius III, so the SNES port got noticeably easier (and laggier). However, it still remains one of the hardest and most unforgiving shoot 'em ups released in its era.

This is Cpadolf's take at the shmupping carnage, resulting in a significant improvement in both speed and style over the previous movie by Krocketneo. In total, 2 minutes 53 seconds are saved thanks to lag reduction and faster boss fights. The author also kills a greater percentage of enemies (still not fully 100%, though — read the comments for more details).

The game is completed in Arcade mode (still a far cry from the actual arcade game), which is accessed by tapping A on the main menu screen. It is strongly recommended to read the congratulatory text appearing after the end credits. ;)


SNES Contra 3: The Alien Wars (USA) "glitched" in 03:20.38 by Cpadolf.
snes9x movie file (.smv) (date: 2009-06-14)
MKV file via BitTorrent (size: 13.47 MB, length: 03:39)
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Submission #2273 — Author's comments
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Obsoletes movie #1217 (03:23.27)
Rating: 7.4 (21 votes)
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- One player in a multiplayer game
- Uses death to save time
- Uses warps
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
One of the best (and best known) shooters of the 16-bit era, Contra 3 forgoes any semblence of plot devices in favor of good old fashioned shooting and platforming with some tough as nails bosses, especially in this, the hardest mode.

Apparently not happy with an already amazing movie, Cpadolf felt the need to go on yet another black op, optimizing his distortions of space and time on the way to a 173 frame improvement.

This movie uses a 'warping' glitch to complete the game. There is also the 2-player version which does not.


DS Contra 4 (USA) in 22:31.42 by cpadolf & zggzdydp.
DeSmuME movie file (.dsm) (date: 2009-07-29)
MKV file via BitTorrent (size: 193.68 MB, length: 31:06)
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Submission #2337 — Author's comments
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Rating: 7.3 (27 votes)
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- Uses death to save time
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
Contra 4 (2007) is largely a combined remake of the early NES and SNES Contra titles, featuring remixed music and vastly improved visuals utilizing both screens of the DS as if they were one contiguous screen.

Watch Bill Rizer embark on a new colorful adventure in the shirtless land, this time making even less sense than ever before. To quote the game's ending: Whatever the truth may have been, it was lost to time as the invaders became a mere footnote in the pages of history. A footnote which read: they sure blew up good.

Amen.


SNES The Addams Family: Pugsley's Scavenger Hunt (USA) in 13:11.05 by Cpadolf.
snes9x movie file (.smv) (date: 2009-10-23)
MKV file via BitTorrent (size: 37.35 MB, length: 16:27)
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Submission #2395 — Author's comments
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Obsoletes movie #393 (13:58.63)
Rating: 7.3 (14 votes)
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- Uses hardest difficulty
- Genre: Platform
Pugsley's scavenger hunt is an extremely fast paced game, which makes it difficult. It is made even more difficult by playing on the hardest setting, which gives Pugsley only one single heart, meaning that he dies in one hit. The movie itself looks very impressive and it really gives the impression that the player knows what he is doing.

This is an improvement of 47.58 seconds over the previous movie.


SNES Bubsy in Claws Encounters of the Furred Kind (USA) in 15:16.9 by Cpadolf.
snes9x movie file (.smv) (date: 2008-10-16)
MKV file via BitTorrent (size: 58.34 MB, length: 16:00)
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Submission #2108 — Author's comments
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Obsoletes movie #377 (16:31.78)
Rating: 7.0 (19 votes)
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- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
Bubsy is on a hunt to get back his yarn, which the Woolies stole.

Bubsy can run very fast, but unfortunately he almost never gets a chance to, because there are obstacles everywhere. Unlike most bobcats, Bubsy can die by touching anything remotely dangerous, like eggs or water. Also unlike regular bobcats, he can glide through the air, has a t-shirt with an exclamation mark, and a smile you'll just be dying to wipe off his face.

This is a 75 second improvement over acmlm's movie.


Genesis Jurassic Park (USA) in 02:31.03 by Cpadolf.
Gens movie file (.gmv) (date: 2010-03-06)
MP4 file via BitTorrent (size: 19.24 MB, length: 04:45)
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Submission #2592 — Author's comments
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Obsoletes movie #480 (02:43.37)
Rating: 6.5 (12 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
This is a raptor movie of the Genesis version of Jurassic Park, which is completely different from the SNES version. In this game, you can choose between Grant and the raptor, each with his own set of levels. Grant's levels are like Prince of Persia except with dinosaurs and better weapons. The raptor's levels go by much faster.

The collision detection is quite buggy, and the author takes advantage of this.

This is a 12.34 second improvement on the previous movie, almost all of the improvement coming from better optimization.


SNES Super Metroid (JPN/USA) "in-game time" in 41:22.47 by Cpadolf.
snes9x movie file (.smv) (date: 2008-03-02)
MKV file via BitTorrent (size: 195.97 MB, length: 46:00)
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Submission #1686 — Author's comments
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Rating: Too few votes (1) to display
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the new movie.
This Super Metroid movie by Cpadolf aims for in-game time, making use of the fact that the in-game timer is stopped during certain events. It's 25 seconds slower than Hero of the day's Super Metroid any% TAS in real time, but completes the game in 24 minutes and 4 seconds by its timer.
Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [1950] SNES Super Metroid (JPN/USA) "Reverse Boss Order" by Taco, Kriole, Hero of the Day in 48:06.65 (2012-01-16)
Added [1908] SNES Super Metroid (JPN/USA) "any%, ingame" by Saturn in 39:15.3 (2011-10-30)
- obsoletes [1075] SNES Super Metroid (JPN/USA) "in-game time" by Cpadolf in 41:02.4 (2008-03-02)
- - obsoletes [1074] SNES Super Metroid (JPN/USA) "in-game time" by Cpadolf in 41:22.47 (2008-03-02)
Added [1854] SNES Metroid Super ZeroMission (v2.00) "100%" by Hoandjzj in 1:27:18.9 (2011-08-07)
Added [1853] SNES Metroid Super ZeroMission (v2.00) by Cpadolf in 20:43.28 (2011-08-05)
- obsoletes [1651] SNES Super Metroid: MockingBird Station (JPN/USA) by Hoandjzj in 31:00.42 (2010-10-20)
Added [1820] SNES Super Mario All-Stars: Lost Levels (USA) by MiezaruMono in 34:45.67 (2011-06-09)
- obsoletes [1134] SNES Super Mario All-Stars: Lost Levels (USA) by Cpadolf in 35:08.82 (2008-06-22)
- - obsoletes [598] SNES Super Mario All-Stars: Lost Levels (USA) by Adebis in 35:16.05 (2006-09-11)
Added ☆[1759] GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- obsoletes ☆ [1628] GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 25:47.05 (2010-10-01)
- - obsoletes ☆ [1428] GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 28:01.58 (2009-12-27)
Added [1681] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [1129] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:46.2 (2008-06-18)
- - obsoletes [1024] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [695] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [1574] SNES Bubsy in Claws Encounters of the Furred Kind (USA) by Acmlm in 13:47.57 (2010-07-23)
- obsoletes [1204] SNES Bubsy in Claws Encounters of the Furred Kind (USA) by Cpadolf in 15:16.9 (2008-10-16)
- - obsoletes [377] SNES Bubsy in Claws Encounters of the Furred Kind (USA) by Acmlm in 16:31.78 (2005-07-10)
Added [1521] Genesis Vectorman (USA/Europe) by Cpadolf in 11:06.6 (2010-05-13)
- obsoletes [845] Genesis Vectorman (USA) by mmbossman in 11:41.75 (2007-05-03)
Added [1480] Genesis Jurassic Park (USA) by Cpadolf in 02:31.03 (2010-03-06)
- obsoletes [480] Genesis Jurassic Park (USA) by ideamagnate in 02:43.37 (2006-02-21)
Added [1478] GBA Castlevania: Aria of Sorrow (USA) "warpless" by Kriole in 20:58.62 (2010-03-03)
- obsoletes [456] GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added ☆[1380] GBA Metroid: Zero Mission (USA) "100%" by Cpadolf in 1:01:08.0 (2009-11-06)
- obsoletes ☆ [981] GBA Metroid: Zero Mission (USA) "100%" by Dragonfangs in 1:01:43.7 (2007-10-10)
Added ☆[1368] SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- obsoletes [1073] SNES Super Metroid (JPN/USA) "real time" by hero of the day in 39:32.8 (2008-03-02)
- - obsoletes [793] SNES Super Metroid (JPN/USA) "real time" by hero of the day in 40:57.85 (2007-02-09)
- - - obsoletes [311] SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - obsoletes ☆ [265] SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - obsoletes ☆ [249] SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - obsoletes [245] SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - obsoletes [165] SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - obsoletes [146] SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - obsoletes [136] SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [1366] SNES The Addams Family: Pugsley's Scavenger Hunt (USA) by Cpadolf in 13:11.05 (2009-10-23)
- obsoletes [393] SNES The Addams Family: Pugsley's Scavenger Hunt (USA) by Blublu in 13:58.63 (2005-08-16)
Added [1326] DS Contra 4 (USA) by cpadolf & zggzdydp in 22:31.42 (2009-07-29)
Added [1299] SNES Contra 3: The Alien Wars (USA) "glitched" by Cpadolf in 03:20.38 (2009-06-14)
- obsoletes [1217] SNES Contra 3: The Alien Wars (USA) "glitched" by Cpadolf in 03:23.27 (2008-11-04)
- - obsoletes [1055] SNES Contra 3: The Alien Wars (USA) "glitched" by Dark Cloud in 03:32.13 (2008-02-18)
Added [1270] SNES Super Metroid (JPN/USA) "glitched" by Cpadolf in 21:35.57 (2009-04-08)
- obsoletes [1139] SNES Super Metroid (JPN/USA) "glitched" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
- - obsoletes [260] SNES Super Metroid (JPN/USA) "minimalist" by Terimakasih in 51:05.75 (2004-12-12)
Added [1259] SNES Zero: The Kamikaze Squirrel (USA) by Cpadolf in 09:38.85 (2009-02-12)
- obsoletes [525] SNES Zero: The Kamikaze Squirrel (USA) by LLCoolDave in 11:21.55 (2006-04-16)
Added [1247] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Cpadolf in 04:38.9 (2009-01-24)
- obsoletes [1127] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by zggzdydp in 04:51.98 (2008-06-17)
- - obsoletes [508] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Atma in 05:53.17 (2006-03-20)
Added ☆[1232] SNES Sparkster (USA) by Cpadolf in 18:16.48 (2008-12-03)
- obsoletes [315] SNES Sparkster (USA) by nitsuja in 19:36.22 (2005-04-04)
- - obsoletes [219] SNES Sparkster (USA) by Valagard in 24:42.98 (2004-10-21)
Added [1195] SNES Super Metroid (JPN/USA) "all items" by Cpadolf in 1:08:10.87 (2008-09-26)
- obsoletes ☆ [817] SNES Super Metroid (JPN/USA) "all items" by JXQ in 1:10:45.02 (2007-03-19)
- - obsoletes ☆ [528] SNES Super Metroid (JPN/USA) "all items" by JXQ in 1:13:10.22 (2006-04-20)
Added [1116] SNES Gradius III (USA) by Cpadolf in 25:31.4 (2008-05-26)
- obsoletes [1081] SNES Gradius III (USA) by Krocketneo in 28:24.0 (2008-03-21)
- - obsoletes [142] SNES Gradius III (JPN) by tviks in 29:20.6 (2004-07-24)
- - obsoletes [159] SNES Gradius III (JPN) "100% kills" by Warp in 30:23.42 (2004-08-13)
Added [1108] GBA Metroid: Zero Mission (USA) by Dragonfangs in 32:33.43 (2008-05-13)
- obsoletes [885] GBA Metroid: Zero Mission (USA) by Dragonfangs in 33:07.53 (2007-06-08)
- - obsoletes ☽ [319] GBA Metroid: Zero Mission (USA) by BoltR in 35:56.1 (2005-04-12)
Added [787] SNES Contra 3: The Alien Wars (USA) "2 players" by hero of the day in 13:03.32 (2007-02-04)
- obsoletes [586] SNES Contra 3: The Alien Wars (USA) by Ash_Williams in 13:14.7 (2006-08-20)
- - obsoletes ☽ [98] SNES Contra 3: The Alien Wars (USA) by Phil & Genisto in 13:39.83 (2004-06-02)
Added [745] SNES Contra 3: The Alien Wars (USA) "pacifist" by Ash_Williams in 14:25.25 (2006-12-19)


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