TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Has commentary] = Has commentary
[Fastest Completion] = Fastest Completion
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified

Total movies: 31


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) in 14:04.85 by zggzdydp.
VBA movie (.vbm) (date: 2007-11-19)
MKV file via BitTorrent (size: 57 MB, length: 15:18)
MKV file via BitTorrent (Modern HQ) (size: 60.54 MB, length: 15:18)
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Submission #1747 — Author's comments
Discuss this movie
Obsoletes movie #908 (15:00.38)
Rating: 8.1 (23 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The first quest completion time of this fast paced game got nearly cut in half thanks to Juste's ability to sink into walls when going at very high speed. Please, don't try this at home!

This is a 56 second improvement over the author's previous movie.

However, if you still think there is not enough zipping through walls, make sure to see the second quest completed in less than half a minute!

Selected quotes from JXQ:
Come follow on the adventure through a castle that contains no less than eighty clashing colors in each room! Be amazed as Juste Belmont, Simon's grandson, has to do the usual vampire hunting despite looking nothing like his grandfather (or a man at all). Question his motives when he takes time out of his rescue mission to decorate the basement he will soon destroy! Feel the pain as Juste struggles to understand that there actually are two castles!! (Ouch my brain!)


[Tier: Stars]GBA Sonic Advance 2 (USA) in 18:44.97 by nitsuja.
VBA movie (.vbm) (date: 2006-01-30)
MP4 file via BitTorrent (Compatibility) (size: 95.05 MB, length: 21:53)
MKV file via BitTorrent (Modern HQ) (size: 99.56 MB, length: 21:53)
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Submission #947 — Author's comments
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Rating: 8.5 (65 votes)
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- Aims for maximum score
- Aims for in-game time instead of real-time
- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Disappointed with slow paced movies that may be good but just move too slowly?

Look no further, nitsuja in this extremely high-speed run demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.

The average character movement speed in this movie is probably the highest of all the movies on this site.

This movie doesn't collect any of the Chaos Emeralds, but does demonstrate almost every single move that Sonic is capable of in this game.


[Tier: Moons]GBA X2: Wolverine's Revenge (USA) in 13:57.28 by nitsuja.
VBA movie (.vbm) (date: 2006-12-30)
MP4 file via BitTorrent (size: 73.25 MB, length: 16:07)
MP4 file via BitTorrent (Modern HQ) (size: 78.35 MB, length: 16:07)
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Submission #1084 — Author's comments
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Rating: 7.1 (27 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform
Unlike the other versions of this game, this version of X2: Wolverine's Revenge is a side-scrolling platformer.

Wolverine mostly uses his most powerful weapon, the adamantium claws, to strike enemies. With the claws unsheathed, he can enter an even more devastating "Rage Mode" when the player repeatedly taps a button. The game also features stealth segments in which Wolverine can sneak up on enemies and use a special stealth attack to silently and instantly take them out.

In this run, nitsuja slashes and dashes around the Weapon X Facility and manages to rid Wolverine's body of the Shiva Virus in just 14 minutes.

For a movie of a similar game, see the run of Wolverine's Rage.


[Tier: Vault]GB Looney Tunes (USA) in 09:39.32 by pekopon.
VBA movie (.vbm) (date: 2008-03-11)
AVI file via BitTorrent (size: 19.85 MB, length: 13:44)
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Submission #1876 — Author's comments
Discuss this movie
Obsoletes movie #1016 (09:44.05)
Rating: 5.1 (13 votes)
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- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

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Porky Pig in Gradius, Speedy Gonzales fighting Dracula, and Frisbees flung everywhere... this movie has it all.

Each level is played as a different Warner Bros. character and many playing styles are highlighted in this fast-paced run.

This is a 284 frame improvement over the author's previous attempt.


[Tier: Stars]Genesis Golden Axe (JPN/USA r1) in 07:08.38 by trazz.
Gens movie (.gmv) (date: 2006-06-03)
AVI file via BitTorrent (size: 22.54 MB, length: 15:04)
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Submission #1086 — Author's comments
Discuss this movie
Obsoletes movie #534 (07:30.65)
Rating: 7.5 (37 votes)
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- Genre: Fighting

This movie has been obsoleted!

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A classic hack'n'slash arcade type game, which sports ridable creatures and magic. The author abuses the simplistic AI to make enemies commit suicide by jumping off cliffs.

This movie is about 23 seconds faster than the previous version by the same author.


[Tier: Stars][Has commentary]Genesis Gunstar Heroes (USA) in 35:28.92 by arkiandruski.
Gens movie (.gmv) (date: 2007-08-18)
MKV file via BitTorrent (Modern HQ) (size: 303.65 MB, length: 39:40)
MP4 file via BitTorrent (Compatibility) (size: 263.24 MB, length: 39:40)
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Submission #1645 — Author's comments
Discuss this movie
Obsoletes movie #133 (32:59.0)
Rating: 7.8 (38 votes)
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- Contains speed/entertainment tradeoffs
- 2 Players
- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter

This movie has been obsoleted!

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Gunstar Heroes (1993) is widely considered to be one of the best action games on the Sega Genesis, but, ironically, was commercially unsuccessful due to poor promotion. It features a variety of melee attacks, as well as 4 basic weapons which can be combined in pairs (making a total of 14 combinations) — all densely packed in a swift and explosion-heavy gameplay spanning over seven uniquely designed stages. The author takes special care to showcase all the moves the game is capable of, using every possible attack and having lots of fun playing around in autoscrolling sections.

This movie is 3 minutes longer than the previous one due to playing on hardest difficulty and using both Gunstars at the same time. See the author's comments for more details.

The encodes for this movie are also slightly larger than usual — this is due to an amount of colors and on-screen motion even the best codecs have problems coping with.


arkiandruski has provided an audio commentary for this movie, available here. He watches his run's encode and speaks along, play back your own copy as you listen to him.

[Tier: Vault]Genesis King's Bounty (USA) in 00:10.17 by Aqfaq.
Gens movie (.gmv) (date: 2006-12-18)
MP4 file via BitTorrent (size: 4.18 MB, length: 06:52)
MP4 file via BitTorrent (Modern HQ) (size: 4.5 MB, length: 06:52)
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Submission #1295 — Author's comments
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Rating: 7.1 (35 votes)
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- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy

This movie has been obsoleted!

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King's Bounty is a turn-based strategy game. The objective is to recover the Sceptre of Order. Map pieces that reveal the location of the sceptre are gained by defeating villains and finding special artifacts.

A normal play session would involve exploring four large continents and battling hundreds of creatures, but in this movie nobody gets killed and everyone is happy.

The input length is 10 seconds long, only 25 frames of which is actual gameplay!


[Tier: Moons][Fastest Completion]Genesis Rocket Knight Adventures (USA) in 27:18.13 by Upthorn.
Gens movie (.gmv) (date: 2007-09-15)
MKV file via BitTorrent (Modern HQ) (size: 146.79 MB, length: 31:17)
MP4 file via BitTorrent (Compatibility) (size: 172.43 MB, length: 31:17)
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Submission #1670 — Author's comments
Discuss this movie
Obsoletes movie #134 (34:20.1)
Rating: 7.6 (30 votes)
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- Contains speed/entertainment tradeoffs
- Uses hardest difficulty
- Genre: Platform
This game has a lot of bosses, to say the least. Because the author speeds through levels so quickly, the amount of time spent fighting bosses is actually greater than the amount of time completing the level in order to reach them.

This is a 7 minute 38 second improvement over the previous movie. Much of this improvement is simply due to defeating bosses more quickly. The author has left detailed comments about these improvements.


[Tier: Moons]Genesis Sonic the Hedgehog 2 in 19:55.43 by nitsuja.
Gens movie (.gmv) (date: 2006-09-15)
AVI file via BitTorrent (size: 68.8 MB, length: 23:58)
Mirror www.archive.org
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Submission #1198 — Author's comments
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Obsoletes movie #335 (21:39.53)
Rating: 9.0 (71 votes)
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- Aims for in-game time instead of real-time
- 2 Players
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super fast bouncing around. Completed without collecting any emeralds, with Sonic and Tails (both controlled by the player).

If you like Genesis Sonic games but dislike level wrapping glitches, this is the TAS that you are looking for.


[Tier: Moons][Fastest Completion]Genesis Vectorman (USA) in 11:41.75 by mmbossman.
Gens movie (.gmv) (date: 2007-05-03)
AVI file via BitTorrent (size: 50.42 MB, length: 16:21)
Mirror www.archive.org
Submission #1498 — Author's comments
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Rating: 6.4 (21.5 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Vectorman (1995) is one of the later games for Genesis; it sports multiple gameplay modes, pre-rendered 3D models and some very nice visual effects.

According to its plot, the Earth's population decided they have polluted it enough, and migrated elsewhere, leaving robots made of orbs ("orbots") behind to clean up the mess. One of the higher level orbots gets his head accidentally attached to a nuclear warhead, goes insane and usurps total control over all mechanical beings left on the planet. This is the state the main hero, orbot Vectorman, finds it in after returning from one of his garbage discharging missions.

There have been multiple attempts at TASing this game, yet this is the first one to get published.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 05:47.37 by Swordless Link & Mitjitsu.
Mupen64 movie (.m64) (date: 2007-12-07)
AVI file via BitTorrent (size: 27.8 MB, length: 11:01)
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Submission #1780 — Author's comments
Discuss this movie
Obsoletes movie #987 (06:42.65)
Rating: 8.8 (56 votes)
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- Low% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - N64 TAS of 2007Award - TAS of 2007

This movie has been obsoleted!

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At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.

As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.

Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.


[Tier: Moons]NES A Nightmare On Elm Street (USA) "4 Players" in 16:15.75 by chupapi.
FCEU movie (.fcm) (date: 2007-02-03)
MKV file via BitTorrent (Modern HQ) (size: 50.04 MB, length: 16:52)
MP4 file via BitTorrent (Compatibility) (size: 64.12 MB, length: 16:52)
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Submission #1424 — Author's comments
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Rating: 7.0 (41 votes)
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- 4 Players
- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

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Everyone knows Freddy Krueger, who turns the peaceful dreams of people living on Elm Street into lethal nightmares.

In this run, the author, chupapi, aims for the fastest completion time using 4 characters but treats us to some interesting character movements along the way.


[Tier: Moons][Fastest Completion]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" in 11:04.65 by dragonxyk.
FCEU movie (.fcm) (date: 2007-12-17)
MKV file via BitTorrent (Modern HQ) (size: 24.3 MB, length: 14:56)
MP4 file via BitTorrent (Compatibility) (size: 34.78 MB, length: 14:56)
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Submission #1790 — Author's comments
Discuss this movie
Obsoletes movie #918 (11:23.2)
Rating: 7.0 (35 votes)
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- 2 Players
- Uses death to save time
- Takes damage to save time
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Chip 'n Dale: Rescue Rangers 2 is quite an improvement over the original Chip 'n Dale in terms of graphics and a whole lot of other things. Thankfully, the original game's solid controls haven't been changed. The plot of this game is that Fat Cat has stolen the Pharaoh's Urn and wants to use its power (for evil purposes, of course).

Like the first movie, a two-player run makes for some interesting things, like Chip and Dale carrying each other around, and heavy abuse of death to take advantage of balloons. By killing off one character, he respawns on a floating balloon, thus going ahead of the other character. Unlike the first, however, this run frequently destroys bosses by using one of the characters as a weapon. Only in the Chip 'n Dale series can such apparently irrational action be justified.

This movie, the second submission for this game by dragonxyk, is a 18.55-second improvement over the previous movie. See here for a run with just Chip.


[Tier: Stars][Console-verified][Fastest Completion]NES Darkwing Duck (USA) in 10:59.5 by AnS & Randil.
FCEU movie (.fcm) (date: 2007-08-24)
MKV file via BitTorrent (Modern HQ) (size: 21.24 MB, length: 11:57)
MP4 file via BitTorrent (Compatibility) (size: 30.08 MB, length: 11:57)
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Submission #1673 — Author's comments
Discuss this movie
Obsoletes movie #174 (11:35.15)
Rating: 8.0 (57.5 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: Platform
Darkwing Duck (1992) is a platformer somewhat similar to Mega Man in gameplay and difficulty. The arrow gun allows the player to climb up walls and use creative shortcuts so that the absolute shortest route can be taken. In case you are wondering why the character keeps on jumping so much, it is because he has to wait a short amount of time before being able to walk. With constant jumping these stops can be avoided.

This movie is a joint venture between AnS and Randil to improve the previous run by Walker Boh, resulting in 35.7 seconds saved through means of extensive optimization, luck manipulation and lag removal. We recommend reading the authors' comments for more details.

See this run replayed on an actual Famicom console.


[Tier: Moons]NES Double Dragon II: The Revenge (USA) "2 players" in 09:21.65 by adelikat.
FCEU movie (.fcm) (date: 2007-01-25)
MP4 file via BitTorrent (size: 11.81 MB, length: 11:13)
MP4 file via BitTorrent (Modern HQ) (size: 13.58 MB, length: 11:13)
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Submission #1428 — Author's comments
Discuss this movie
Obsoletes movie #347 (09:52.98)
Rating: 7.3 (18 votes)
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- 2 Players
- Uses death to save time
- Takes damage to save time
- Genre: Fighting
- Genre: Platform

This movie has been obsoleted!

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Double Dragon 2 improved by over 30 seconds from greater precision, new shortcuts, and the use of Mode B (which allows the players to hit each other). Like in the previous run, the author controls two characters at once.

This movie shows the true value of teamwork. Despite sibling rivalry, Billy and Jimmy help expedite their common goal with well-timed knees to each other's faces.


[Tier: Vault]NES Dragon Warrior (USA PRG1) in 18:10.47 by Acmlm.
FCEU movie (.fcm) (date: 2006-02-08)
AVI file via BitTorrent (size: 22.3 MB, length: 20:25)
Mirror www.archive.org
Submission #967 — Author's comments
Discuss this movie
Obsoletes movie #440 (18:43.0)
Rating: 6.8 (32 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is the fifth published movie of Dragon Warrior, a seemingly complex, but ultimately, fairly simple NES RPG. The character completes his quest at Level 7. There are several things about this movie that might seem odd if one is not aware of them beforehand:

  • All unnecessary random encounters have been manipulated into not happening
  • The player dies several times in order to get transported back to the beginning
  • Action commands are often intentionally not entered as soon as possible to manipulate critical hits and such

Note: The first AVI release of this movie had wrong author name in it. The AVI was replaced a couple of hours later. Download statistics of 91 downloads was lost.


[Tier: Vault]NES Dragon Warrior II (USA) in 46:25.0 by TheAxeMan.
FCEU movie (.fcm) (date: 2006-04-30)
MKV file via BitTorrent (Modern HQ) (size: 58.23 MB, length: 49:22)
MP4 file via BitTorrent (Compatibility) (size: 84.74 MB, length: 49:22)
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Submission #1026 — Author's comments
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Rating: 5.9 (23 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Selected comments from the author:
The second Dragon Warrior game beaten as fast as possible.

Dragon Warrior is an epic RPG series which now spans 8 games across many systems. The second game greatly expands on the first to include a party of three heroes (all descendents of Erdrick and the hero of DW1) and battles that may include many enemies.
The world is much bigger and there are many big dungeons to explore as well. Luckily there are new abilities and items to make this easier. Enemies can randomly drop items when defeated and there is a lottery which is the precursor to the casinos which appear in each later DW game. Finally, you might notice that many of the enemies in this game appear in later games, particularly DW8.


[Tier: Stars]NES Excitebike (JPN/USA) in 05:35.38 by Luke.
FCEU movie (.fcm) (date: 2006-03-31)
AVI file via BitTorrent (size: 14.68 MB, length: 05:53)
Mirror www.archive.org
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Submission #1035 — Author's comments
Discuss this movie
Obsoletes movie #297 (05:57.93)
Rating: 8.7 (57 votes)
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- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Racing

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie plays Excitebike really, really fast.

Times for each track were:

  • 0 = 37.50 (1.42 improved upon previous movie)
  • 1 = 39.21 (4.53 -"-)
  • 2 = 40.43 (4.78 -"-)
  • 3 = 42.00 (2.59 -"-)
  • 4 = 41.04 (3.69 -"-)
  • 5 = 31.76 (4.75 -"-)

Information about the techniques used in this video are viewable in the author's submission.


[Tier: Stars][Notable improvement][Console-verified][Fastest Completion]NES Gradius (JPN) in 10:52.35 by adelikat.
FCEU movie (.fcm) (date: 2006-11-02)
MP4 file via BitTorrent (size: 14.73 MB, length: 11:41)
MP4 file via BitTorrent (Modern HQ) (size: 14.28 MB, length: 11:41)
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Submission #1324 — Author's comments
Discuss this movie
Obsoletes movie #19 (14:12.0)
Rating: 8.3 (89.5 votes)
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- Playaround
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Uses warps
- Genre: Shooter
In this run, adelikat picks up maximum speed upgrades and has fun with perfect reflexes, much like the previous movie. That is certainly something nice to do, because the game scrolls automatically and the player cannot affect the speed. However, the point of this movie is not just to beat this game as fast as possible, but rather to do all kinds of unpredictable and awe-inspiring things rarely seen in any TAS — without losing time. See for yourself.

This is probably one of the best illustrations on how to create art out of a simplistic and otherwise uninteresting game to watch.

What is also different about this movie is an extra warp which significantly shortens the game, and the use of a new tool (input macro) as described in the submission text. Bots are occasionally used to generate pseudorandom input while still avoiding death.

Also be sure to check out this movie being played back on an actual NES.


[Tier: Stars]NES Mega Man 2 (JPN) in 25:01.72 by Shinryuu.
FCEU movie (.fcm) (date: 2006-12-18)
AVI file via BitTorrent (size: 43.49 MB, length: 28:31)
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Submission #1375 — Author's comments
Discuss this movie
Obsoletes movie #588 (25:10.0)
Rating: 8.5 (40 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.

This new movie, played by Shinryuu, is about 8 seconds faster than the previous movie by Shinryuu and Bisqwit. The major timesaver in this movie is:

  • a zip+death shortcut in CrashClashman and Woodman stages

Other new tricks were also used.
Most of the techniques in this movie have been architected by Finalfighter and Morimoto.

See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.


[Tier: Moons]NES Mega Man 5 (USA) in 33:04.05 by Baxter.
FCEU movie (.fcm) (date: 2006-02-16)
AVI file via BitTorrent (size: 51.49 MB, length: 37:05)
Mirror www.archive.org
Submission #980 — Author's comments
Discuss this movie
Obsoletes movie #137 (36:29.95)
Rating: 8.4 (49 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Movie of Mega Man 5 (USAのロックマン5), played by Baxter.

This is a great improvement to the previous version by Kopernical, summing to 3 minutes and 26 seconds of time saved.

The most obvious improvement comes in the superb well-planned use of the Super Arrow, which is used to dart Mega Man through the stages horizontally and vertically. But there are many other improvements too, discussed at the author's comments.

Note: The movie requires FCEU 0.98.15.


[Tier: Stars]NES Metroid (USA) in 08:52.18 by hero of the day.
FCEU movie (.fcm) (date: 2007-05-02)
AVI file via BitTorrent (size: 12.78 MB, length: 11:08)
Mirror www.archive.org
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Submission #1537 — Author's comments
Discuss this movie
Obsoletes movie #326 (09:26.42)
Rating: 7.7 (37 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Metroid completed as fast as possible without holding back, and without concern for game sanity.

Uses a game restart sequence (up+a on the second controller) to save time in backtracking.

Much of this 34-second improvement comes from taking an unexpected route through Kraid's lair: the doors are tricked into teleporting Samus to different rooms with the help of the door glitch. Another substantial improvement came from using a new strategy in the statue room.

See Metroid Tricks for more information about the door glitch as well as other tips and tricks.


[Tier: Stars][Fastest Completion]NES Ninja Gaiden II: The Dark Sword of Chaos (USA) in 09:14.32 by Scumtron.
FCEU movie (.fcm) (date: 2007-04-09)
MKV file via BitTorrent (Modern HQ) (size: 37.05 MB, length: 17:05)
MP4 file via BitTorrent (Compatibility) (size: 48.7 MB, length: 17:05)
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Submission #1497 — Author's comments
Discuss this movie
Obsoletes movie #569 (09:18.27)
Rating: 8.3 (36 votes)
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- Takes damage to save time
- Genre: Action
- Genre: Platform
NINJA外伝2 — The Dark Sword of Chaos, now completed about 4 seconds faster than the previous version by the same author, due to lots of small optimizations throughout every level.

The shadow clones are a unique gameplay element not seen elsewhere in the series, but in this movie they are used mainly to make extremely short work of bosses and entertain the viewer immediately afterwards.

The game has a rich plot with lots of cutscenes. Because of this, the author has also supplied the "story" version of the movie, which exhibits the same gameplay but includes all the cutscenes skipped by pressing start (which sum up to about 3/4 of the entire movie). It can be obtained here.
A good sense of humor is strongly advised to note the irony present in some of the later dialogues between characters.


[Tier: Stars]NES Super C (USA) "2 players" in 12:20.02 by Baxter & adelikat.
FCEU movie (.fcm) (date: 2007-04-11)
MKV file via BitTorrent (Modern HQ) (size: 31.53 MB, length: 13:30)
MP4 file via BitTorrent (Compatibility) (size: 38.86 MB, length: 13:30)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
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Submission #1490 — Author's comments
Discuss this movie
Rating: 8.1 (34 votes)
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- 2 Players
- Uses death to save time
- Genre: Platform
- Genre: Shooter

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This game, aka. Probotector II Return of the Evil Forces, is, implicitly, Contra 2. The guy who has an infinite supply of ammo and who destroys worlds bare-chested is back!

There is also a one-player run of this game.


[Tier: Moons]NES Super Dodge Ball (USA) in 05:47.73 by Dasrik.
FCEU movie (.fcm) (date: 2006-12-18)
MKV file via BitTorrent (size: 5.58 MB, length: 05:48)
Mirror www.archive.org
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Submission #1302 — Author's comments
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Rating: 6.7 (34 votes)
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- Uses hardest difficulty
- Genre: Sport
This game takes dodge ball to the extreme!

In this movie the author constantly tortures helpless CPU players with "power shots", sending them to fly around the world (actually, just the screen) and letting them just barely get back on their feet.


[Tier: Moons]NES Super Mario Bros. 2 (USA PRG0) "warpless" in 19:39.93 by adelikat & Cardboard.
FCEU movie (.fcm) (date: 2007-11-24)
AVI file via BitTorrent (size: 30.6 MB, length: 22:31)
Mirror www.archive.org
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Submission #1764 — Author's comments
Discuss this movie
Obsoletes movie #494 (20:14.2)
Rating: 7.9 (32 votes)
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- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Warpless Super Mario Bros. 2 -- again more than half a minute faster than the previous movie by a different author. According to the authors, time was gained from optimized movements, different routes, different character selection, optimized battles and some new glitches.

For more information about some of the tricks used in this movie, check the Super Mario Bros. 2 tricks page.


[Tier: Stars]SNES Biker Mice from Mars (USA) "final round" in 05:12.62 by Baxter.
snes9x movie (.smv) (date: 2007-02-24)
MKV file via BitTorrent (Modern HQ) (size: 23.09 MB, length: 07:17)
MP4 file via BitTorrent (Compatibility) (size: 30.63 MB, length: 07:17)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
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Submission #1445 — Author's comments
Discuss this movie
Rating: 8.1 (60 votes)
View Publication
- Demonstration
- Heavy glitch abuse
- Uses hardest difficulty
- Uses a level password
- Genre: Racing
Award - Speedy TAS of 2007
A high speed racing game featuring rodents from another (nearby) planet. Although the author doesn't classify the velocity potential of the motorcycle as a programming error in the game, the speed at which he rips through the courses may make you wonder.

A password is used to skip to the final round at Super Hard difficulty with fully upgraded Engine and Shot parts. We do not usually accept movies using passwords. Please read the rules to see our reasons.


[Tier: Stars]SNES Mega Man X & Mega Man X2 (USA v1.1) in 41:41.43 by DeHackEd.
snes9x movie (.smv) (date: 2005-07-16)
MKV file via BitTorrent (Modern HQ) (size: 222.52 MB, length: 48:15)
MP4 file via BitTorrent (Compatibility) (size: 271.13 MB, length: 48:15)
Mirror www.archive.org (MKV Modern HQ)
Mirror www.archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #750 — Author's comments
Discuss this movie
Rating: 7.5 (74.5 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
One person's silly idea is another person's inspiration.

This movie is essentially constructed by taking one controller and wiring it into two SNES emulators at once. The same input is used to play both games to completion. In other words, the player plays two games simultaneously with one controller.

Note: There is a visual anomaly during the battle with Serges in X 2. This is an emulator bug relating to the Cx4 chip used in the Mega Man X 2 cartridge.

If you like this movie, be sure to check out the movie that even beats four games with one controller!


[Tier: Moons]SNES Super Mario Kart (USA) in 23:10.88 by Huffers.
snes9x movie (.smv) (date: 2007-05-09)
MP4 file via BitTorrent (size: 146.49 MB, length: 24:57)
Mirror www.archive.org
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Submission #1548 — Author's comments
Discuss this movie
Rating: 7.6 (39 votes)
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- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Racing

This movie has been obsoleted!

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Super Mario Kart is the first in a popular series of games starring the Mario cast racing go karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers.

A slightly modified snes9x is required to play the SMV movie. The end-game ceremonies for all but the last cup are skipped by resetting the game. This feature is not available in the default snes9x packages.


[Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" in 1:19:55.65 by thegreginator & skamastaG.
snes9x movie (.smv) (date: 2007-06-11)
AVI file via BitTorrent (size: 212.45 MB, length: 1:25:09)
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Submission #1593 — Author's comments
Discuss this movie
Rating: 8.5 (60 votes)
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- Uses a suboptimal character
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

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Mario's doctor heard about the "Magic Mushrooms" which make Mario grow to twice his normal size and let him break bricks. Fearing for Mario's health, he orders Mario to avoid those nasty powerups.

This run aims to complete as many exits as possible without collecting any permanent powerups, including Mushrooms, Fire flowers, Feathers, Switch Palace blocks. Unable to fly, Mario is forced to confront most obstacles and overcome them in unique ways. Riding Yoshi is also banned. 86 out of the total 96 exits are completed.


[Tier: Stars]SNES Super Mario World (USA) "warps" in 10:28.7 by Fabian & JXQ.
snes9x movie (.smv) (date: 2006-11-23)
AVI file via BitTorrent (size: 37.4 MB, length: 15:48)
Mirror www.archive.org
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Submission #1353 — Author's comments
Discuss this movie
Obsoletes movie #536 (10:31.95)
Rating: 9.2 (60 votes)
View Publication
- Takes damage to save time
- Uses warps
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super Mario World is a game which needs no introduction.

This movie beats the previous SMW movie by a mere 3 seconds. Strategically, this is very similar to the previous movie, but a new technique which involves keeping flight status through doors and pipes saved the majority of the time. This game is now extremely tightly optimized to minimize lag between levels.

This movie is a joint venture between Fabian and JXQ, but small and big optimizations were contributed by several people: skamastaG, thegreginator, mrz, jimsfriend, Flagitious and Arne_the_great.

See also: SMW 100% completion (96 exits) in 1:21:30 by Fabian

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons]NES A Nightmare on Elm Street (USA) "4 Players" by Samsara in 14:45.21 (2020-08-17)
- obsoletes [Tier: Moons]NES A Nightmare On Elm Street (USA) "4 Players" by chupapi in 16:15.75 (2007-02-03)
Added [Tier: Stars]SNES Super Mario World (USA) "warps" by BrunoVisnadi in 09:54.35 (2020-03-26)
- obsoletes [Tier: Stars][Console-verified][Has commentary]SNES Super Mario World (USA) "warps" by BrunoVisnadi & Amaraticando in 09:57.1 (2015-12-09)
- - obsoletes [Tier: Stars][Console-verified]SNES Super Mario World (USA) "warps" by bahamete, Masterjun & PangaeaPanga in 09:59.85 (2015-04-24)
- - - obsoletes [Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666 & PangaeaPanga in 10:20.6 (2011-11-05)
- - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by ISM & Mister in 10:22.17 (2009-12-17)
- - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Mister in 10:26.65 (2008-05-24)
- - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by JXQ in 10:31.95 (2006-05-06)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by flagitious & VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Bladegash in 11:05.7 (2004-06-20)
Added [Tier: Moons][Fastest Completion]NES Dragon Warrior (USA PRG0) by RationalMonkey in 16:59.57 (2019-11-07)
- obsoletes [Tier: Moons][Fastest Completion]NES Dragon Warrior (USA PRG0) by RationalMonkey in 17:12.96 (2019-10-11)
- - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG0) by Acmlm in 17:47.74 (2010-03-06)
- - - obsoletes [Tier: Vault]NES Dragon Warrior (USA PRG1) by Acmlm in 18:10.47 (2006-02-08)
- - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Genisto in 18:43.0 (2005-11-27)
- - - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Acmlm in 19:31.13 (2004-12-05)
- - - - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA) by Acmlm in 24:03.03 (2004-11-28)
- - - - - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Genisto in 26:58.95 (2004-05-01)
Added [Tier: Moons][Has commentary]NES Mega Man 2 (JPN) "zipless" by warmCabin in 27:16.17 (2019-10-28)
Added [Tier: Stars][Fastest Completion]NES Mega Man 2 (JPN) by Shinryuu, aglasscage & FinalFighter in 23:44.5 (2019-07-29)
- obsoletes [Tier: Stars][Console-verified]NES Mega Man 2 (JPN) by aglasscage, FinalFighter, pirohiko & Shinryuu in 23:48.51 (2010-10-18)
- - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu, pirohiko & FinalFighter in 23:54.75 (2009-08-22)
- - - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu, TaoTao, pirohiko & FinalFighter in 24:33.5 (2009-01-13)
- - - - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu in 25:01.72 (2006-12-18)
- - - - - obsoletes [Tier: Moons][Notable improvement]NES Mega Man 2 (JPN) by Shinryuu & Bisqwit in 25:10.0 (2006-08-30)
- - - - - - obsoletes [Tier: Moons]NES Mega Man 2 (JPN) by Morimoto & FinalFighter in 25:34.65 (2005-03-08)
- - - - - - - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Morimoto in 28:24.65 (2003-07-08)
Added [Tier: Moons][Console-verified][Fastest Completion]SNES Super Mario World (USA) "game end glitch" by Doomsday31415, BrunoVisnadi & Masterjun in 00:41.68 (2019-07-04)
- obsoletes [Tier: Moons][Fastest Completion]SNES Super Mario World (USA) "game end glitch" by BrunoVisnadi, Amaraticando & Masterjun in 00:41.81 (2015-08-18)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 00:41.98 (2014-05-25)
- - - obsoletes [Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" by Masterjun in 01:39.74 (2013-04-30)
- - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 02:36.4 (2012-01-08)
Added [Tier: Moons][Notable improvement][Fastest Completion]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" by fcxiaopengyou & dragonxyk in 10:04.94 (2019-04-16)
- obsoletes [Tier: Moons][Fastest Completion]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" by dragonxyk in 11:04.65 (2007-12-17)
- - obsoletes [Tier: Moons]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" by dragonxyk in 11:23.2 (2007-07-17)
- - - obsoletes [Tier: Moons]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" by Walker Boh in 11:36.42 (2006-03-02)
- - - - obsoletes [Tier: Moons]NES Chip 'n Dale: Rescue Rangers 2 (USA) "2 players" by Walker Boh in 14:39.17 (2004-05-26)
Added [Tier: Moons]NES Super C (USA) "pacifist" by Soig in 12:29.95 (2018-12-08)
- obsoletes [Tier: Moons]NES Super C (USA) "pacifist" by Heidman in 13:21.4 (2013-01-19)
Added [Tier: Vault]Genesis Golden Axe (JPN/USA,r0) "The Duel" by 01garland01 & ThunderAxe31 in 03:02.9 (2018-09-13)
Added [Tier: Stars][Fastest Completion]NES Super C (USA) "2 players" by Soig in 11:25.49 (2018-06-12)
- obsoletes [Tier: Stars]NES Super C (USA) "2 players" by Baxter & adelikat in 12:20.02 (2007-04-11)
Added [Tier: Stars][Fastest Completion]NES Metroid (USA) by The8bitbeast in 07:57.38 (2018-04-02)
- obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Lord Tom in 08:19.32 (2008-07-20)
- - obsoletes [Tier: Stars]NES Metroid (USA) by hero of the day in 08:52.18 (2007-05-02)
- - - obsoletes [Tier: Stars]NES Metroid (USA) by Zoizite in 09:26.42 (2005-04-29)
- - - - obsoletes [Tier: Moons]NES Metroid (USA) by Arc in 11:45.42 (2005-01-02)
- - - - - obsoletes [Tier: Stars]NES Metroid (USA) by Arc in 13:31.1 (2004-07-16)
- - - - - - obsoletes [Tier: Stars]NES Metroid (USA) by Arc in 14:14.4 (2004-06-05)
- - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 14:53.6 (2004-04-17)
- - - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 16:11.35 (2004-03-14)
- - - - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 17:17.5 (2004-02-22)
- - - - - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 19:13.15 (2004-02-15)
Added [Tier: Moons]NES Super Mario Bros. 2 (USA PRG0) "warps, princess only" by mtvf1 & chatterbox in 08:20.82 (2018-02-23)
- obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA PRG0) "warps, princess only" by chatterbox in 08:23.77 (2017-06-30)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. 2 (USA PRG0) "warps, princess only" by adelikat in 08:29.57 (2007-10-06)
- - - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. 2 (USA PRG0) "warps, princess only" by laughing_gas in 08:43.23 (2007-09-20)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps, princess only" by Genisto in 09:07.3 (2004-03-23)
Added [Tier: Stars][Fastest Completion]Genesis Sonic the Hedgehog 2 (any,r1) by Zurggriff & Aglar in 17:40.08 (2017-12-19)
- obsoletes [Tier: Stars][Notable improvement]Genesis Sonic the Hedgehog 2 (World v1.1) by Aglar in 17:51.6 (2012-05-13)
- - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog 2 (any v1.1) by FuzZerd, Sonikkustar, Upthorn & Aglar in 18:42.37 (2011-04-15)
- - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog 2 (any) by nitsuja in 19:55.43 (2006-09-15)
- - - - obsoletes [Tier: Stars]Genesis Sonic the Hedgehog 2 (any) by Quietust in 21:39.53 (2005-05-09)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by hellagels in 13:45.57 (2017-07-19)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Stars][Fastest Completion]Genesis Gunstar Heroes (USA) by Samsara in 31:00.33 (2016-12-05)
- obsoletes [Tier: Stars][Has commentary]Genesis Gunstar Heroes (USA) by arkiandruski in 35:28.92 (2007-08-18)
- - obsoletes [Tier: Moons]Genesis Gunstar Heroes (USA) by Jackic in 32:59.0 (2004-07-20)
Added [Tier: Stars][Recommended for newcomers][Notable improvement][Console-verified][Fastest Completion]N64 Super Mario 64 (JPN) "1 Key" by Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, ToT, Plush & sm64expert in 04:21.3 (2016-11-24)
- obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) "0 stars" by Snark, Kyman, sonicpacker, Mickey/VIS & ToT in 05:02.25 (2012-04-14)
- - obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) by Kyman, sonicpacker, Nahoc, Moltov & SilentSlayers in 05:03.8 (2011-10-07)
- - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Mickey/VIS, Snark & ToT in 05:04.47 (2011-04-23)
- - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers, sonicpacker, Moltov, Kyman, Mickey/VIS & Johannes in 05:04.57 (2010-12-07)
- - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:28.97 (2008-10-11)
- - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:33.85 (2008-08-13)
- - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Swordless Link in 05:39.37 (2008-04-05)
- - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 05:47.37 (2007-12-07)
- - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by mr_roberts_z & Rikku in 06:42.65 (2007-11-05)
- - - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Rikku in 06:44.95 (2007-10-03)
- - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 06:47.27 (2007-08-10)
- - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 15:08.0 (2007-05-10)
- - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:24.08 (2007-02-11)
- - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:33.77 (2006-12-24)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Mitjitsu in 15:40.32 (2006-11-23)
- - - - - - - - - - - - - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by spezzafer in 16:26.77 (2005-11-21)
Added [Tier: Moons]NES Super C (USA) "1 player" by xipo, feos & Koh1fds in 11:50.4 (2016-10-18)
- obsoletes [Tier: Moons]NES Super C (USA) "1 player" by xipo in 12:17.42 (2013-11-07)
- - obsoletes [Tier: Moons]NES Super C (USA) "1 player" by Soig in 12:25.19 (2013-07-14)
- - - obsoletes [Tier: Moons]NES Super C (USA) "1 player" by Airwe in 12:29.63 (2013-06-16)
- - - - obsoletes [Tier: Moons]NES Super C (USA) "1 player" by Genisto in 12:39.42 (2004-06-27)
- - - - - obsoletes [Tier: Moons]NES Super C (USA) "1 player" by Genisto in 13:18.35 (2004-03-12)
Added [Tier: Stars][Fastest Completion]GBA Sonic Advance 2 (USA) by Dashjump in 17:41.1 (2016-05-30)
- obsoletes [Tier: Stars][Notable improvement][Console-verified]GBA Sonic Advance 2 (USA) by Mukki in 18:01.78 (2012-01-28)
- - obsoletes [Tier: Stars]GBA Sonic Advance 2 (USA) by nitsuja in 18:44.97 (2006-01-30)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]GBA Sonic Advance 2 (USA) "Knuckles" by Dashjump in 20:32.08 (2015-12-06)
Added [Tier: Moons][Console-verified]NES Darkwing Duck (USA) "pacifist, no subweapons" by feos in 12:35.66 (2015-06-03)
Added [Tier: Moons][Fastest Completion]NES Double Dragon II: The Revenge (USA) "2 players" by xipo in 08:21.61 (2014-06-01)
- obsoletes [Tier: Moons][Has commentary]NES Double Dragon II: The Revenge (USA) "2 players" by adelikat in 08:40.13 (2009-04-19)
- - obsoletes [Tier: Moons]NES Double Dragon II: The Revenge (USA PRG1) "2 players" by adelikat in 08:54.05 (2008-08-17)
- - - obsoletes [Tier: Moons]NES Double Dragon II: The Revenge (USA) "2 players" by adelikat in 09:21.65 (2007-01-25)
- - - - obsoletes [Tier: Moons]NES Double Dragon II: The Revenge (USA) "2 players" by Phil in 09:52.98 (2005-05-25)
- - - - - obsoletes [Tier: Moons]NES Double Dragon II: The Revenge (USA PRG1) "2 players" by Phil in 13:26.95 (2004-04-09)
Added [Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" by Masterjun in 02:25.19 (2014-01-12)
Added [Tier: Moons][Console-verified]NES Double Dragon II: The Revenge (USA, PRG1) "1 player" by xipo in 09:17.78 (2013-11-11)
- obsoletes [Tier: Vault]NES Double Dragon II: The Revenge (USA PRG1) "1 player" by Qbob in 10:21.9 (2004-12-18)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Moons][Notable improvement][Fastest Completion]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Stars]SNES Super Mario World (USA) "all 96 exits" by bahamete, Kaizoman666 & Masterjun in 1:14:37.63 (2013-02-07)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World (USA) "all 96 exits" by Fabian in 1:21:29.63 (2006-08-14)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "all 96 exits" by VIPer7 in 1:23:38.37 (2005-03-02)
Added [Tier: Stars][Notable improvement][Console-verified]N64 Super Mario 64 (USA) "all 120 stars" by MKDasher, Nahoc, sonicpacker, Bauru, Eru, Goronem, Jesus, Kyman, Mokkori, Moltov, Nothing693, pasta, SilentSlayers, Snark & ToT in 1:20:41.52 (2012-12-13)
- obsoletes [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "all 120 stars" by Rikku in 1:39:02.13 (2007-05-10)
- - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) "all 120 stars" by nesrocks in 1:42:41.33 (2006-11-30)
Added [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "70 stars, no Backwards Long Jump" by CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT in 42:58.52 (2012-06-22)
Added [Tier: Moons][Notable improvement][Console-verified]NES Chip 'n Dale: Rescue Rangers 2 (USA) "1 player" by feos in 15:13.79 (2012-05-20)
- obsoletes [Tier: Moons]NES Chip 'n Dale: Rescue Rangers 2 (USA) "1 player" by goofydylan8 in 16:33.2 (2012-03-19)
Added [Tier: Moons]NES A Nightmare On Elm Street (USA) by goofydylan8 in 13:25.57 (2012-04-22)
- obsoletes [Tier: Vault]NES A Nightmare On Elm Street (USA) by Randil in 14:32.88 (2007-01-26)
- - obsoletes [Tier: Vault]NES A Nightmare On Elm Street (USA) by ziplock in 16:31.93 (2004-11-29)
- - - obsoletes [Tier: Moons]NES A Nightmare On Elm Street (USA) by Jackic in 19:37.25 (2004-07-04)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Stars]SNES Mega Man X & Mega Man X2 & Mega Man X3 (USA) "300%" by agwawaf in 43:51.02 (2011-10-08)
- obsoletes [Tier: Stars]SNES Mega Man X & Mega Man X2 (USA v1.1) by DeHackEd in 41:41.43 (2005-07-16)
Added [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [Tier: Stars][Console-verified][Has commentary]NES Super Mario Bros. 2 (USA PRG0) "warpless" by Aglar & Andrewg in 18:29.26 (2011-03-01)
- obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA PRG0) "warpless" by adelikat & Cardboard in 19:39.93 (2007-11-24)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. 2 (USA,PRG0) "warpless" by DonamerDragon in 20:14.2 (2006-03-04)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warpless" by GuanoBowl in 21:24.85 (2005-08-13)
Added [Tier: Moons][Console-verified][Fastest Completion]NES Super Mario Bros. 2 (USA PRG0) "warps" by Aglar & Andrewg in 07:41.16 (2011-01-21)
- obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. 2 (USA PRG0) "warps" by adelikat & Cardboard in 07:52.67 (2007-11-25)
- - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 2 (USA,PRG0) "warps" by DonamerDragon in 07:53.32 (2006-03-23)
- - - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Phil in 07:53.63 (2005-08-28)
- - - - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Sleepz in 07:54.23 (2005-03-17)
- - - - - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Genisto in 08:14.23 (2004-11-09)
- - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Genisto in 08:31.3 (2004-06-25)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Sleepz in 08:43.45 (2004-03-31)
- - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Bisqwit in 09:18.6 (2004-03-01)
- - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Bisqwit in 10:05.6 (2004-02-29)
- - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA PRG0) "warps" by Bisqwit in 10:12.95 (2004-02-03)
- - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Bisqwit in 10:48.15 (2004-02-02)
- - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps" by Bisqwit in 11:15.75 (2004-01-01)
- - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 2 (USA,PRG0) "warps, Luigi only" by Bisqwit in 11:36.25 (2004-01-01)
Added [Tier: Moons][Notable improvement][Fastest Completion]NES Mega Man 5 (USA) by GlitchMan in 31:41.68 (2010-06-20)
- obsoletes [Tier: Moons]NES Mega Man 5 (USA) by Baxter in 33:04.05 (2006-02-16)
- - obsoletes [Tier: Moons]NES Mega Man 5 (USA) by Kopernical in 36:29.95 (2004-07-22)
- - - obsoletes [Tier: Moons]NES Mega Man 5 (USA) by Kopernical in 40:28.9 (2004-03-26)
Added [Tier: Moons]GBC Looney Tunes (USA) by Aqfaq & Sonikkustar in 03:53.97 (2010-05-25)
- obsoletes [Tier: Vault]GB Looney Tunes (USA) by Sonikkustar in 09:28.88 (2009-11-02)
- - obsoletes [Tier: Vault]GB Looney Tunes (USA) by pekopon in 09:39.32 (2008-03-11)
- - - obsoletes [Tier: Vault]GB Looney Tunes (USA) by pekopon in 09:44.05 (2007-12-06)
Added [Tier: Moons][Fastest Completion]Genesis Vectorman (USA/Europe) by cpadolf in 11:06.6 (2010-05-13)
- obsoletes [Tier: Moons][Fastest Completion]Genesis Vectorman (USA) by mmbossman in 11:41.75 (2007-05-03)
Added [Tier: Stars][Fastest Completion]Genesis Golden Axe (JPN/USA,r1) by Mukki in 07:01.95 (2010-03-21)
- obsoletes [Tier: Stars]Genesis Golden Axe (JPN/USA r1) by trazz in 07:08.38 (2006-06-03)
- - obsoletes [Tier: Moons]Genesis Golden Axe (JPN/USA r1) by trazz in 07:30.65 (2006-04-30)
- - - obsoletes [Tier: Moons]Genesis Golden Axe (JPN/USA r1) by Neofix in 08:30.48 (2006-03-20)
- - - - obsoletes [Tier: Moons]Genesis Golden Axe (JPN/USA r1) by CherryMay in 11:09.87 (2004-07-20)
Added [Tier: Moons][Has commentary]NES Metroid (USA PRG0) "low%" by Lord Tom in 11:08.78 (2010-01-19)
- obsoletes [Tier: Moons]NES Metroid (USA PRG0) "low%" by sgrunt in 11:45.46 (2009-12-09)
- - obsoletes [Tier: Moons]NES Metroid (USA) "low%" by Zoizite in 11:51.08 (2004-11-14)
Added [Tier: Stars][Fastest Completion][Has commentary]NES Excitebike (JPN/USA) by Lord Tom in 05:29.44 (2009-08-31)
- obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by JXQ in 05:31.37 (2008-02-25)
- - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by Luke in 05:35.38 (2006-03-31)
- - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) by nesrocks in 05:57.93 (2005-02-13)
- - - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA) "first track" by nesrocks in 00:53.97 (2005-02-01)
- - - - - obsoletes [Tier: Stars]NES Excitebike (JPN/USA/PC10) "first track" by Luke in 00:56.2 (2004-10-09)
- - - - - - obsoletes [Tier: Moons]NES Excitebike (JPN/USA) "first track" by Player1 in 00:56.7 (2004-05-02)
Added [Tier: Moons][Console-verified]NES Metroid (USA PRG0) "100%" by Lord Tom in 33:25.7 (2009-07-05)
- obsoletes [Tier: Moons]NES Metroid (USA) "100%" by Zoizite in 41:43.33 (2004-09-28)
Added [Tier: Moons][Fastest Completion]Genesis King's Bounty (USA/Europe) by gia & Aqfaq in 00:09.93 (2008-07-20)
- obsoletes [Tier: Vault]Genesis King's Bounty (USA) by Aqfaq in 00:10.17 (2006-12-18)
Added [Tier: Moons]SNES Super Mario Kart (USA) by cstrakm in 21:27.02 (2008-06-17)
- obsoletes [Tier: Moons]SNES Super Mario Kart (USA) by Huffers in 23:10.88 (2007-05-09)
Added [Tier: Moons][Fastest Completion]Genesis Rocket Knight Adventures (USA) by Upthorn in 27:18.13 (2007-09-15)
- obsoletes [Tier: Moons]Genesis Rocket Knight Adventures (Europe) by Dan_ in 34:20.1 (2004-07-20)
Added [Tier: Stars][Console-verified][Fastest Completion]NES Darkwing Duck (USA) by AnS & Randil in 10:59.5 (2007-08-24)
- obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 11:35.15 (2004-08-27)
- - obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 12:32.87 (2004-05-29)
- - - obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 13:26.95 (2004-05-05)
Added [Tier: Stars][Fastest Completion]NES Ninja Gaiden II: The Dark Sword of Chaos (USA) by Scumtron in 09:14.32 (2007-04-09)
- obsoletes [Tier: Moons]NES Ninja Gaiden II: The Dark Sword of Chaos (USA) by Scumtron in 09:18.27 (2006-07-31)
- - obsoletes [Tier: Moons]NES Ninja Gaiden II: The Dark Sword of Chaos (USA) by Josh the FunkDOC in 09:29.98 (2004-12-18)
- - - obsoletes [Tier: Moons]NES Ninja Gaiden II: The Dark Sword of Chaos (USA) by stx-vile in 10:33.93 (2004-03-09)
Added [Tier: Stars]SNES Biker Mice from Mars (USA) "final round" by Baxter in 05:12.62 (2007-02-24)
Added [Tier: Moons]GBA X2: Wolverine's Revenge (USA) by nitsuja in 13:57.28 (2006-12-30)
Added [Tier: Moons]NES Super Dodge Ball (USA) by Dasrik in 05:47.73 (2006-12-18)
Added [Tier: Stars][Notable improvement][Console-verified][Fastest Completion]NES Gradius (JPN) by adelikat in 10:52.35 (2006-11-02)
- obsoletes [Tier: Stars]NES Gradius (JPN) by Morimoto in 14:12.0 (2003-05-06)
Added [Tier: Vault]NES Dragon Warrior II (USA) by TheAxeMan in 46:25.0 (2006-04-30)

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