TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Stars] = Tier: Stars
[Tier: Moons] = Tier: Moons
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified
[Recommended for newcomers] = Recommended for newcomers
[Has commentary] = Has commentary

Total movies: 21


[Tier: Stars]DS Brain Age (USA) in 06:33.66 by Ryuto.
DeSmuME movie (.dsm) (date: 2011-02-10)
MKV file via BitTorrent (Modern HQ) (size: 8.15 MB, length: 08:03)
MP4 file via BitTorrent (Compatibility) (size: 9.67 MB, length: 08:03)
Mirror www.archive.org (MKV Modern HQ)
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Submission #2990 — Author's comments
Discuss this movie
Obsoletes movie #1569 (04:08.1)
Rating: 8.4 (48.5 votes)
View Publication
- Playaround
- Demonstration
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Puzzle
Award - DS TAS of 2011Award - Funny TAS of 2011
Brain Age (also known as Dr. Kawashima's Brain Training) is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles.

And yet, the answers given... are not exactly what you'd expect.

The same author of the previous run brings you a set of 51 new ... answers, with extra time taken to provide you, the viewer, with the greatest possible attention to detail. Additionally, the increased detail provides a higher level of difficulty, to prevent the number recognition from checking the answer before the image is complete.

If you liked how this movie abuses a drawing recognition system, also see the trouble that TAS tools bring to a text recognition system.


[Tier: Stars]DS Super Scribblenauts (USA) in 1:01:52.63 by Chef Stef & Kiwisauce.
DeSmuME movie (.dsm) (date: 2013-07-22)
MKV file via BitTorrent (size: 193.84 MB, length: 1:11:24)
MKV file via BitTorrent (Modern HQ) (size: 197.24 MB, length: 1:11:24)
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Submission #4016 — Author's comments
Discuss this movie
Rating: 8.2 (18.5 votes)
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- Playaround
- Demonstration
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Puzzle
Award - Funny TAS of 2013
Super Scribblenauts is the sequel to Scribblenauts, a puzzle game for the DS consisting of spawning any object from a database of thousands of possibilities (from "chair" to "God") to solve given situations. It is fundamentally the same game with two major novelties: the possibility to add adjectives (a color, a size, a state, etc.) to the objects we want to summon and the possibility to use the D-Pad to control Maxwell, the protagonist of both games, in addition to the touch screen, the only possible input method in the first installment.

This TAS completes the 10 main worlds of Super Scribblenauts. Speed is not the main goal; instead, the levels are completed in funny or unusual ways.


[Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "arbitrary code execution" in 05:48.28 by MrWint.
lsnes movie (.lsmv) (date: 2017-04-01)
MKV file via BitTorrent (Modern HQ) (size: 6.21 MB, length: 07:49)
MP4 file via BitTorrent (Compatibility) (size: 4.81 MB, length: 07:49)
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Submission #5384 — Author's comments
Discuss this movie
Obsoletes movie #2341 (03:14.15)
Rating: 9.5 (13 votes)
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- Demonstration
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: RPG
The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.

This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.


Spoiler: Hover over the screenshot.

This video includes segments from some terrific games, including Pokémon Yellow, Crystal, and Gold, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.

This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or iTunes.

This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.


[Tier: Moons]NES Donkey Kong & Donkey Kong Jr. (JPN PRG0) in 01:22.38 by CyorisRetro.
FCEUX movie (.fm2) (date: 2017-04-02)
MKV file via BitTorrent (Modern HQ) (size: 4.72 MB, length: 01:36)
MP4 file via BitTorrent (Compatibility) (size: 3.78 MB, length: 01:36)
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Submission #5409 — Author's comments
Discuss this movie
Rating: Too few votes (1) to display
View Publication
- Demonstration
- Multiple games in one movie
- Genre: Platform
While the NES versions of Donkey Kong and Donkey Kong Jr. don't share the same amount of stages, they appear to be similar enough to be beaten at the same time with the same controller input.

This movie by newcomer CyorisRetro beats both games in record time.

If you like this movie, you may want to check out movies of other games in which as many as four games are played simultaneously with one controller.

Note: The encodes are stacked horizontally, even though the screenshot is stacked vertically.

Encoder's Note: There are multiple audio tracks included with the downloadable encodes. Track 1 is the combined audio of both games panned so that the left channel is the audio of Donkey Kong and right is that of Donkey Kong Jr. Track 2 contains Donkey Kong's audio and track 3 contains Donkey Kong Jr's audio.


[Tier: Moons]NES Hard Relay Mario (JPN/USA) in 08:14.95 by HappyLee.
FCEUX movie (.fm2) (date: 2014-07-01)
MKV file via BitTorrent (Modern HQ) (size: 9.83 MB, length: 08:32)
MP4 file via BitTorrent (Compatibility) (size: 10.90 MB, length: 08:32)
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Submission #4347 — Author's comments
Discuss this movie
Obsoletes movie #1063 (08:03.37)
Rating: 8.3 (7 votes)
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- Demonstration
- Unofficial game
- Genre: Platform
- Genre: Puzzle
Notable for once being one of the hardest Super Mario Bros. hacks ever made, Hard Relay Mario (2004) is more like a puzzle game with its cryptic and difficult level layouts.

In this run, made over the course of two and a half years, watch as HappyLee abuses the game engine to its fullest, finishing the game in the time it would normally take to get past the first few obstacles.

To see the game as it was meant to be played, you can also watch HappyLee beat the original game in his "warps" and "warpless" runs.

Note: Due to how similar Air 2 is to this game, this game obsoletes it as it is overall more entertaining to watch.


[Tier: Moons]NES Mega Man 3, 4, 5 & 6 (USA) in 39:06.92 by Baxter & AngerFist.
FCEU movie (.fcm) (date: 2007-05-23)
MKV file via BitTorrent (Modern HQ) (size: 183.03 MB, length: 43:41)
MP4 file via BitTorrent (Compatibility) (size: 254.14 MB, length: 43:41)
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Submission #1566 — Author's comments
Discuss this movie
Rating: 6.6 (69 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Genre: Action
- Genre: Platform
Award - Innovative TAS of 2007
The games Mega Man 3, 4, 5 and 6 are all the same. Eight robot masters are defeated and Mega Man steals their weapons. After some kind of distraction, Mega Man attacks Wily's fortress and it typically gets blown up. If you don't believe that's true, we offer this movie.

While driving home the point in honor of our first multi-game movie, Baxter and AngerFist prove that Capcom really has been making the same game over and over again by playing Mega Man 3, 4, 5 and 6 using the same input.

No attempt is made to synchronize the endings of these games. Mega Man 6 finishes first and Mega Man 4 finishes last.

Encoder's note: There are more encodes (labeled multitrack) available in the Archive collection. Track 1 contains the audio of all four games arranged in such a way that Mega Man 3 and Mega Man 5's audio are on the left audio channel and Mega Man 4 and Mega Man 6's audio are on the right audio channel. Tracks 2 to 5 contain the sole audio of Mega Man 3 to Mega Man 6 respectively.

We recommend sitting back as far as possible and looking (staring?) at the center of the screen when watching the encode.

If you like this movie, you may like to check out some other movies in which multiple games are played simultaneously with one controller.


[Tier: Moons]NES Monopoly (USA) "4 cpus" in 01:07.67 by FractalFusion.
FCEU movie (.fcm) (date: 2006-11-21)
MP4 file via BitTorrent (size: 2.40 MB, length: 03:32)
MP4 file via BitTorrent (Modern HQ) (size: 2.64 MB, length: 03:32)
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Submission #1199 — Author's comments
Discuss this movie
Rating: 7.3 (60.5 votes)
View Publication
- Demonstration
- Heavy luck manipulation
- Genre: Board
While the CPUs were distracted, FractalFusion changed the dice on them and then left the board for a few minutes. When he came back, all the CPUs were crying. The fraud squad is still investigating.

This movie aims to defeat 4 CPU controlled players, ceasing to press buttons on the controller after as little time as possible. Luck is manipulated for the first 1:08, and then the CPUs are left to lose by themselves without requiring any further actions by the player.


[Tier: Moons]NES Paperboy (USA) in 11:30.78 by Randil.
FCEU movie (.fcm) (date: 2006-12-25)
AVI file via BitTorrent (size: 22.14 MB, length: 12:07)
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Submission #1380 — Author's comments
Discuss this movie
Rating: 6.3 (41.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Uses death to save time
This run of Paperboy performs a perfect delivery every day. The author crashes his bike Monday - Saturday to avoid the obstacle course but then plays and finishes it flawlessly on Sunday. It does this as fast as possible, but does not go for score. Instead, it has different subgoals set up every day:

  • Monday & Tuesday: Object crashing day
  • Wednesday & Thursday: Window crashing day
  • Friday: Moving objects crashing day
  • Saturday: Daredevil day
  • Sunday: Lawful day
For more details, see the submission comments.

The torrent file was replaced shortly after publishing because of error in file naming, and download statistics (256 complete downloads) were reset.


[Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "maximum coins" in 26:10.25 by CuteQt, Tehh_083 & HappyLee.
FCEUX movie (.fm2) (date: 2015-10-08)
MKV file via BitTorrent (Modern HQ) (size: 36.11 MB, length: 26:31)
MP4 file via BitTorrent (Compatibility) (size: 60.04 MB, length: 26:31)
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Submission #4834 — Author's comments
Discuss this movie
Rating: 8.5 (14 votes)
View Publication
- Demonstration
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Once again, Bowser has kidnapped Peach, but this time Mario isn't trying to rescue her quite as urgently. Fed up with getting no reward for his endeavors beyond cake, Mario takes a leaf out of Wario's book and decides that while rescuing Peach, he might as well make as much money as he can.

In this movie, the aim is to complete the game while collecting as many coins as possible without dying, doing so as fast as possible. In fact, Mario collects 1431 coins in total, which is rather surprising as there are only 1225 distinct coins in the game!

If you enjoyed this TAS, be sure to check out this movie, in which Mario completes the game without pressing the B button.


[Tier: Stars][Recommended for newcomers][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless, walkathon" in 25:19.23 by Mars608 & HappyLee.
FCEUX movie (.fm2) (date: 2014-08-25)
MKV file via BitTorrent (Modern HQ) (size: 31.65 MB, length: 25:43)
MP4 file via BitTorrent (Compatibility) (size: 40.31 MB, length: 25:43)
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Submission #4409 — Author's comments
Discuss this movie
Obsoletes movie #1895 (25:30.05)
Rating: 8.1 (16 votes)
View Publication
- Demonstration
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Bowser has kidnapped the princess (again) and Mario must save the day. But this time through, he takes a stroll. Nothing bothers Mario as he walks through all the stages, sometimes backwards, on his way to save the princess.

This movie demonstrates that it's possible to complete every single stage without pressing the B button. Having been bothered by the lack of running and shooting in this game, the ending outright asks the player to press B.

This movie also improves the previous one by 9.31 seconds through new strategies and better optimization.

The authors have provided a comparison encode, which is available for download at Archive.org, and as a YouTube stream.


[Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) in 08:49.78 by agwawaf.
FCEUX movie (.fm2) (date: 2014-07-11)
MKV file via BitTorrent (Modern HQ) (size: 55.74 MB, length: 11:52)
MP4 file via BitTorrent (Compatibility) (size: 54.69 MB, length: 11:52)
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Submission #4332 — Author's comments
Discuss this movie
Obsoletes movie #1778 (10:39.75)
Rating: 7.9 (15 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Takes damage to save time
- Uses warps
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Platform
While decidedly not the same game, the Super Mario Bros. games on the NES are similar enough in game mechanics and controls that all four of them can be played at once with the same input.

This second version of the quad-run utilizes the credits glitch found in the newest Super Mario Bros. 3 run. As such, the focus is now on finishing Super Mario Bros.: The Lost Levels as fast as possible, allowing Super Mario Bros. 3 to entertain while waiting for the other three games to progress. The run also features an ending that may surprise you.

If you like this movie, you may want to check out some other movies in which multiple games are played simultaneously with one controller.

This movie has been played back and verified on console during SGDQ 2016.


[Tier: Stars][Recommended for newcomers][Console-verified][Has commentary]NES Super Mario Bros. 3 (USA PRG1) "arbitrary code execution" in 08:16.23 by Lord Tom.
FCEUX movie (.fm2) (date: 2016-01-13)
MKV file via BitTorrent (Modern HQ) (size: 13.61 MB, length: 10:38)
MKV file via BitTorrent (Compatibility) (size: 13.46 MB, length: 10:38)
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Submission #4961 — Author's comments
Discuss this movie
Rating: 9.6 (36 votes)
View Publication
- Playaround
- Demonstration
- Uses warps
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Platform
Award - Funny TAS of 2016Award - Glitchy TAS of 2016Award - NES TAS of 2016
Super Mario Bros 3 is a very famous and popular game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.

Lord Tom goes the same route as the game end glitch run. However, he achieves total control of the game, pushing the run to a whole new level. He gives himself new powers, like the speed booster and the suit-swap, to name a few. Read the author's comments for more details.

This run was shown at Awesome Games Done Quick 2016 during the TAS block:


Note: The official encodes for this run include commentary from the author. The second YouTube stream also features input display.

[Tier: Stars][Console-verified]NES Tetris (USA) "playaround" in 02:17.36 by Baxter.
FCEUX movie (.fm2) (date: 2010-04-09)
MKV file via BitTorrent (size: 1.21 MB, length: 02:22)
Mirror www.archive.org
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Submission #2620 — Author's comments
Discuss this movie
Rating: 7.7 (45 votes)
View Publication
- Playaround
- Demonstration
- Heavy luck manipulation
- Genre: Puzzle
To the average player, Tetris is a fast-paced action/puzzle blend where reflexes become a huge factor as pieces pile up and speed increases dramatically. For one with perfect reflexes, however, it's no longer a challenge of 'where does the next piece go to make lines / avoid piling up?' so much as 'where can I put the next piece to make things look the most interesting?'.

This run exemplifies that philosophy, exploiting the ability to manipulate the next piece that appears to the fullest in the service of creating a pattern which would be nigh impossible to duplicate in real world conditions.

If you thought that TASing was only about speed, look no further than this example to prove otherwise.

This run played on a real NES


[Tier: Stars][Recommended for newcomers]SNES Family Feud (USA) in 06:46.28 by Heisanevilgenius.
snes9x movie (.smv) (date: 2009-01-26)
MKV file via BitTorrent (Modern HQ) (size: 11.99 MB, length: 11:54)
MP4 file via BitTorrent (Compatibility) (size: 12.78 MB, length: 11:54)
Mirror www.archive.org (MKV Modern HQ)
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Submission #2166 — Author's comments
Discuss this movie
Rating: 8.8 (93.5 votes)
View Publication
- Playaround
- Demonstration
- Genre: Gameshow
Award - Funny TAS of 2009Award - Innovative TAS of 2009
Family Feud (1993) follows the premise of the American TV show of the same name. Two families are pitted against each other in a contest aimed at guessing the results of a public survey. In the first two rounds, the first family member to press a button and give a concise answer that happens to be on the survey earns points. After that, this family can continue guessing answers on the survey, with control switching to the other family on incorrect guesses. After two rounds, the family with fewer points is disqualified, and the last round allows two members of the remaining family to list several of the existing survey answers in a very short time period.

Heisanevilgenius's family, The As, ignores all that and goes with elaborate and utter nonsense instead… only to find the host accepting their answers as correct. The other family, The Halls, doesn't even get the chance to insert a word, proving the racial prejudice of the host. Watch the game and see for yourself.

If you liked how this movie abuses a text recognition system, also see the trouble that TAS tools bring to a drawing recognition system.

Note: Some answers contain coarse language.


[Tier: Moons]SNES Final Fantasy V & VI (JPN) in 3:52:15.97 by neo_omegon.
snes9x movie (.smv) (date: 2010-06-25)
MKV file via BitTorrent (Modern HQ) (size: 1.10 GB, length: 4:16:15)
MP4 file via BitTorrent (Compatibility) (size: 1.14 GB, length: 4:16:15)
Mirror archive.org (MKV Modern HQ)
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Submission #2692 — Author's comments
Discuss this movie
Rating: 6.6 (13 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Takes damage to save time
- Genre: RPG
Watch as two Final Fantasy games, V and VI (VI is also III in North-American publication), are beaten with one controller's input. Since FFVI takes longer to beat than FFV, the FFV run also beats a few optional bosses which are not fought in the single-game run of FFV. The two games finish at the same time.

Since FFV is only available in Japanese, FFVI is also played with the Japanese version. The (J) version of FFVI also has an equipment glitch which is not present in the (U) version. Otherwise, this run of FFVI is quite similar to our single-game FFVI movie.

For more details, we suggest you read the submission comments.

Note: The encodes are stacked horizontally, even though the screenshot is stacked vertically.


[Tier: Moons]SNES Mega Man X (USA v1.1) "password glitch" in 16:56.88 by FractalFusion.
snes9x movie (.smv) (date: 2012-06-12)
MP4 file via BitTorrent (size: 42.24 MB, length: 24:02)
MP4 file via BitTorrent (Modern HQ) (size: 43.70 MB, length: 24:02)
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Submission #3620 — Author's comments
Discuss this movie
Rating: 7.5 (15.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Takes damage to save time
- Heavy glitch abuse
- Uses a level password
- Genre: Action
- Genre: Platform
Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots, steals their weapons, and zips through walls.

FractalFusion plays this game a bit differently than usual. He abuses a failed password in order to obtain all weapons before the intro stage; this also causes all 8 Mavericks to be flagged as beaten, so the run proceeds directly to the Sigma stages after the intro stage.

Because the failed password does not include X's armor upgrades and the Maverick stages are never entered, the dash boots (normally impossible to avoid) are never collected, meaning that Mega Man X spends the entire run walking through the stages; this provides more opportunities for entertainment than usual. For more information, read the author's comments.


[Tier: Stars]SNES Mega Man X & Mega Man X2 & Mega Man X3 (USA) "300%" in 43:51.02 by agwawaf.
snes9x movie (.smv) (date: 2011-10-08)
MP4 file via BitTorrent (size: 376.25 MB, length: 50:27)
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Submission #3277 — Author's comments
Discuss this movie
Obsoletes movie #380 (41:41.43)
Rating: 8.7 (23.5 votes)
View Publication
- Demonstration
- 100% completion
- Multiple games in one movie
- Uses death to save time
- Takes damage to save time
- Genre: Action
- Genre: Platform
In the latest in silly ideas turned into inspirations for our ever-dedicated TASers, this movie takes one controller and wires it into three SNES emulators at once; the same input is used to play 3 games simultaneously with one controller. There are also animations constructed with spare controllers during this movie.

This movie beats the first three Mega Man X games with 100% completion each (an improvement on its predecessor, which beat only the first two games and without 100% completion).

If you like this movie, there are other movies that beat four games with one controller!

Note: There might be a visual anomaly during the battle with Serges in X 2. This is an emulator bug relating to the Cx4 chip used in the Mega Man X 2 cartridge.

Encoder's Note: There are multiple audio tracks included with the encode. Track 1 is the combined audio of all 3 games panned so that the left side is MMX1, center is MMX2, and right is MMX3. Track 2 contains MMX1's audio, track 3 contains MMX2's audio, and track 4 contains MMX3's audio.


[Tier: Moons]SNES Mortal Kombat II (USA v1.0) "playaround" in 22:43.68 by Samhain-Grim.
snes9x movie (.smv) (date: 2007-08-03)
MKV file via BitTorrent (Modern HQ) (size: 59.07 MB, length: 26:56)
MP4 file via BitTorrent (Compatibility) (size: 69.14 MB, length: 26:56)
Mirror www.archive.org (MKV Modern HQ)
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Submission #1637 — Author's comments
Discuss this movie
Obsoletes movie #789 (17:54.45)
Rating: 7.6 (37.5 votes)
View Publication
- Playaround
- Contains speed/entertainment tradeoffs
- Demonstration
- 2 Players
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Fighting
Like all of the Mortal Kombat games, MKII is about warriors fighting in a tournament for inspecific power and fame. Shang Tsung is chosen for his ability to transform into other characters.

This movie aims to demonstrate as many quirks and fatalities of the game as possible. Examples include two Shang Tsungs with a Raiden child, a headless Reptile eating Kitana's head and a bloody clone of Jax. The AI is also humiliated.

The author's comments page is a definitely recommended reading for this movie.

Note: The movie contains semi-realistic violence to be expected with the Mortal Kombat series.


[Tier: Moons]SNES Riddick Bowe Boxing (USA) in 05:45.7 by laranja.
snes9x movie (.smv) (date: 2013-05-10)
MKV file via BitTorrent (size: 17.88 MB, length: 06:10)
MKV file via BitTorrent (Modern HQ) (size: 17.84 MB, length: 06:10)
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Submission #3060 — Author's comments
Discuss this movie
Rating: 4.3 (16.5 votes)
View Publication
- Playaround
- Demonstration
- Uses a suboptimal character
- Genre: Fighting
- Genre: Sport
In Riddick Bowe Boxing, you can face off against a slew of imaginary fighters as well as Riddick Bowe himself. The game features both a career mode, where you rise through the ranks until you battle Bowe, and an exhibition mode where you can choose any two boxers to face off.

In this playaround, laranja chooses exhibition mode and picks the worst boxer to battle against Bowe. Normally, it would be nearly impossible for him to win. Using tool-assisted precision, not only does he beat Bowe, but he does it while landing every hit and taking no damage. In the process, he toys around with the champion until the match is over.


[Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" in 02:25.19 by Masterjun.
lsnes movie (.lsmv) (date: 2014-01-12)
MKV file via BitTorrent (Modern HQ) (size: 4.55 MB, length: 02:31)
MP4 file via BitTorrent (Compatibility) (size: 5.25 MB, length: 02:31)
MKV file via BitTorrent (Very High Quality) (size: 7.27 MB, length: 02:31)
Mirror archive.org (MKV Modern HQ)
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Submission #4156 — Author's comments
Discuss this movie
Rating: 9.3 (31.5 votes)
View Publication
- Demonstration
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Platform
Award - Funny TAS of 2014Award - Glitchy TAS of 2014Award - SNES TAS of 2014Award - TAS of 2014
Masterjun builds upon his previous work at destroying Super Mario World by programming some simple games inside it, using only controller input!

A technical explanation is available on the submission page.

This movie famously premiered via playback on a real Super Nintendo, at Awesome Games Done Quick 2014, as part of the first TASVideos presentation at a Games Done Quick event, which are hosted by SpeedDemosArchive.


This video has articles featured in reputable news sources:

[Tier: Moons]SNES Wario's Woods (USA v1.0) in 16:33.33 by DonamerDragon.
snes9x movie (.smv) (date: 2009-06-07)
MKV file via BitTorrent (size: 38.09 MB, length: 16:58)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2246 — Author's comments
Discuss this movie
Rating: 5.8 (15 votes)
View Publication
- Aims for in-game time instead of real-time
- Demonstration
- Heavy luck manipulation
- Genre: Puzzle
Wario has taken over the forest and it is up to Toad to defeat all of his monsters in huge tree trunks, caves and castles to save the day!

This is like Yoshi's Cookie and Tetris Attack all in one game. Your goal is to match lines of two or more monsters with bombs of corresponding color until you have cleared the screen.

Watch as DonamerDragon uses planning and luck manipulation to destroy the game's time competition levels!

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons]NES Donkey Kong & Donkey Kong Jr. (JPN PRG0) by CyorisRetro in 01:22.38 (2017-04-02)
Added [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "arbitrary code execution" by MrWint in 05:48.28 (2017-04-01)
- obsoletes [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" by FractalFusion in 03:14.15 (2013-03-20)
- - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" by bortreb in 12:51.87 (2012-12-05)
Added [Tier: Stars]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:07.13 (2016-08-15)
- obsoletes [Tier: Stars][Notable improvement]SNES Mega Man X (USA v1.0) "100%" by Hetfield90 in 33:13.63 (2015-03-07)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:48.86 (2015-01-26)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) "100%" by dezbeast in 33:58.87 (2009-02-27)
Added [Tier: Moons]SNES Mega Man X (USA) by nrg_zam in 29:08.45 (2016-06-07)
- obsoletes [Tier: Moons]SNES Mega Man X (USA) by Hetfield90 in 29:12.91 (2015-04-14)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by FractalFusion in 29:57.88 (2006-12-02)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by DeHackEd in 30:43.92 (2005-02-26)
- - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 32:00.6 (2004-07-31)
- - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Frenom in 33:47.43 (2004-07-22)
- - - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 34:48.42 (2004-07-15)
Added [Tier: Stars][Recommended for newcomers][Console-verified][Has commentary]NES Super Mario Bros. 3 (USA PRG1) "arbitrary code execution" by Lord Tom in 08:16.23 (2016-01-13)
Added [Tier: Moons][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "warpless" by Lord Tom & Tompa in 46:20.3 (2015-12-21)
- obsoletes [Tier: Moons][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat, andymac, Lord Tom, Tompa in 47:04.7 (2010-06-27)
- - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat,Deign,Cardboard&JXQ in 47:33.52 (2008-02-18)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (USA PRG1) "warpless" by JXQ in 48:29.17 (2006-01-11)
Added [Tier: Stars][Console-verified][Has commentary]SNES Super Mario World (USA) "warps" by BrunoVisnadi & Amaraticando in 09:57.1 (2015-12-09)
- obsoletes [Tier: Stars][Console-verified]SNES Super Mario World (USA) "warps" by bahamete, Masterjun & PangaeaPanga in 09:59.85 (2015-04-24)
- - obsoletes [Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by bahamete, Kaizoman666, PangaeaPanga in 10:20.6 (2011-11-05)
- - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by ISM & Mister in 10:22.17 (2009-12-17)
- - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by Mister in 10:26.65 (2008-05-24)
- - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by JXQ in 10:31.95 (2006-05-06)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by flagitious&VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by Bladegash in 11:05.7 (2004-06-20)
Added [Tier: Vault]SNES Mortal Kombat II (USA v1.0) by N?K in 09:08.75 (2015-11-13)
- obsoletes [Tier: Vault]SNES Mortal Kombat II (USA v1.0) by N?K in 09:12.17 (2013-05-02)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "maximum coins" by CuteQt, Tehh_083 & HappyLee in 26:10.25 (2015-10-08)
Added [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by BrunoVisnadi, Amaraticando & Masterjun in 00:41.81 (2015-08-18)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 00:41.98 (2014-05-25)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" by Masterjun in 01:39.74 (2013-04-30)
- - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 02:36.4 (2012-01-08)
Added [Tier: Moons][Notable improvement][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "100%" by Lord Tom & Tompa in 1:04:36.9 (2015-05-04)
- obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN) "100%" by Tokushin in 1:17:40.7 (2001-02-05)
Added [Tier: Moons]GB Pokémon: Red Version (USA/Europe) "SRAM glitch" by MrWint in 01:09.95 (2014-09-20)
- obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "SRAM glitch" by p4wn3r in 01:09.63 (2011-08-15)
- - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:27.23 (2010-12-23)
- - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:36.95 (2010-11-21)
- - - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:43.27 (2010-08-02)
- - - - - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA/Europe) by gia in 02:06.28 (2008-06-14)
Added [Tier: Stars][Recommended for newcomers][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless, walkathon" by Mars608 & HappyLee in 25:19.23 (2014-08-25)
- obsoletes [Tier: Stars]NES Super Mario Bros. (any) "warpless, walkathon" by Mars608 in 25:30.05 (2011-10-09)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:47.2 (2009-08-07)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:51.03 (2009-01-22)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:53.52 (2008-05-19)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "walkathon" by HappyLee in 06:53.98 (2008-05-06)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "walkathon" by Bisqwit in 06:55.18 (2008-04-04)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "walkathon" by Bisqwit in 07:02.25 (2005-04-01)
Added [Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) by agwawaf in 08:49.78 (2014-07-11)
- obsoletes [Tier: Moons]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) by agwawaf in 10:39.75 (2011-04-13)
Added [Tier: Moons]NES Hard Relay Mario (JPN/USA) by HappyLee in 08:14.95 (2014-07-01)
- obsoletes [Tier: Moons]NES Air 2 (JPN/USA) by mushroom in 08:03.37 (2008-02-19)
- - obsoletes [Tier: Moons]NES Air (JPN/USA) by Genisto in 09:12.42 (2005-11-12)
Added [Tier: Moons][Console-verified][Has commentary]NES Super Mario Bros. 3 (USA PRG0) "game end glitch" by Lord Tom & Tompa in 02:54.98 (2014-04-29)
Added [Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" by Masterjun in 02:25.19 (2014-01-12)
Added [Tier: Stars]DS Super Scribblenauts (USA) by Chef Stef & Kiwisauce in 1:01:52.63 (2013-07-22)
Added [Tier: Moons]SNES Riddick Bowe Boxing (USA) by laranja in 05:45.7 (2013-05-10)
Added [Tier: Stars]SNES Super Mario World (USA) "96 exits" by bahamete, Kaizoman666 & Masterjun in 1:14:37.63 (2013-02-07)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World (USA) "96 exits" by Fabian in 1:21:29.63 (2006-08-14)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "96 exits" by VIPer7 in 1:23:38.37 (2005-03-02)
Added [Tier: Moons]SNES Mega Man X (USA v1.1) "password glitch" by FractalFusion in 16:56.88 (2012-06-12)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless" by HappyLee in 18:38.22 (2012-02-01)
- obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:41.7 (2009-08-31)
- - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN PRG0) "warpless" by adelikat, klmz, & andrewg in 18:44.48 (2009-08-07)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:48.82 (2008-09-20)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:49.65 (2008-05-06)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:57.73 (2004-12-31)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:59.28 (2004-12-15)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Yy in 19:26.6 (2000-06-09)
Added [Tier: Stars]SNES Mega Man X & Mega Man X2 & Mega Man X3 (USA) "300%" by agwawaf in 43:51.02 (2011-10-08)
- obsoletes [Tier: Stars]SNES Mega Man X & X2 (USA v1.1) by DeHackEd in 41:41.43 (2005-07-16)
Added [Tier: Moons]SNES Super Mario World (USA) "small only" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "small only" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [Tier: Stars]DS Brain Age (USA) by Ryuto in 06:33.66 (2011-02-10)
- obsoletes [Tier: Stars]DS Brain Age (USA) by Ryuto in 04:08.1 (2010-07-09)
Added [Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warps" by HappyLee in 04:57.31 (2011-01-06)
- obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) by klmz in 04:57.33 (2009-08-07)
- - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) by klmz in 04:58.18 (2008-03-19)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (Japan/USA PRG0) by klmz in 04:58.53 (2007-12-14)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (USA,PRG0) by Pom in 04:59.93 (2005-07-07)
- - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Pom in 04:59.6 (2004-12-16)
- - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Phil & Genisto in 04:59.92 (2004-11-26)
- - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Mana. in 05:01.27 (2004-11-23)
- - - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) by Michael F in 05:03.73 (2004-04-20)
- - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Michael F in 05:05.9 (2004-04-21)
- - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Ryosuke in 05:07.63 (2004-04-20)
- - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) by Michael F in 05:07.95 (2004-01-30)
- - - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) by Michael F in 05:08.5 (2004-01-28)
- - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:13.05 (2004-01-14)
- - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.6 (2003-12-30)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.65 (2003-12-06)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 04:06.07 (2004-11-19)
Added [Tier: Stars][Recommended for newcomers][Console-verified]NES Super Mario Bros. 3 (USA PRG0) "warps" by Lord Tom, Mitjitsu, Tompa in 10:25.6 (2010-08-04)
- obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 3 (JPN/USA PRG0) by Lord Tom & Mitjitsu in 10:26.42 (2009-05-11)
- - obsoletes [Tier: Stars][Console-verified]NES Super Mario Bros. 3 (USA PRG0) by adelikat,Deign,Cardboard&JXQ in 10:29.05 (2008-02-17)
- - - obsoletes [Tier: Stars]NES Super Mario Bros. 3 (USA PRG1) by Genisto in 10:34.55 (2005-05-18)
- - - - obsoletes [Tier: Stars]NES Super Mario Bros. 3 (JPN) by Genisto in 10:53.52 (2004-03-29)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN) by Michael F in 10:58.92 (2004-02-12)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. 3 (JPN v1.1) by Morimoto in 11:03.95 (2003-11-20)
Added [Tier: Moons]SNES Final Fantasy V & VI (JPN) by neo_omegon in 3:52:15.97 (2010-06-25)
Added [Tier: Stars][Console-verified]NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added [Tier: Moons]SNES Wario's Woods (USA v1.0) by DonamerDragon in 16:33.33 (2009-06-07)
Added [Tier: Stars][Recommended for newcomers]SNES Family Feud (USA) by Heisanevilgenius in 06:46.28 (2009-01-26)
Added [Tier: Moons]SNES Mortal Kombat II (USA v1.0) "playaround" by Samhain-Grim in 22:43.68 (2007-08-03)
- obsoletes [Tier: Moons]SNES Mortal Kombat II (USA v1.0) by Samhain-Grim in 17:54.45 (2007-02-04)
- - obsoletes [Tier: Moons]SNES Mortal Kombat II (USA V1.0) by Samhain-Grim in 12:20.57 (2006-10-22)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [Tier: Vault][Console-verified]NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)
Added [Tier: Moons]NES Mega Man 3, 4, 5 & 6 (USA) by Baxter & AngerFist in 39:06.92 (2007-05-23)
Added [Tier: Moons]NES Paperboy (USA) by Randil in 11:30.78 (2006-12-25)
Added [Tier: Moons]NES Monopoly (USA) "4 cpus" by FractalFusion in 01:07.67 (2006-11-21)
Added [Tier: Moons]NES Monopoly (USA) by Acmlm in 00:30.03 (2006-04-04)
- obsoletes [Tier: Moons]NES Monopoly (USA) by Phil in 00:33.62 (2006-02-26)
- - obsoletes [Tier: Moons]NES Monopoly (USA) by Acmlm in 00:35.17 (2004-11-22)

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