TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Stars] = Tier: Stars
[Tier: Moons] = Tier: Moons
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[Console-verified] = Console-verified
[Notable improvement] = Notable improvement

Total movies: 28


[Tier: Stars]DS Spider-Man: Shattered Dimensions (USA) "all items" in 34:20.91 by arandomgameTASer.
DeSmuME movie (.dsm) (date: 2015-12-28)
MKV file via BitTorrent (Modern HQ) (size: 152.70 MB, length: 42:19)
MP4 file via BitTorrent (Compatibility) (size: 165.29 MB, length: 42:19)
Mirror archive.org (MKV Modern HQ)
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Submission #4945 — Author's comments
Discuss this movie
Rating: 8.2 (15 votes)
View Publication
- Demonstration
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Spider-Man: Shattered Dimensions is a DS Spidey game released in 2010, featuring prominent Metroidvania and beat-em-up elements. It shares the same game engine with Web of Shadows and Daniel X.

This time around, Spidey decides to delay saving the universe by collecting a bunch of upgrades, much to the anger of Madame Web.

This run completes the game with all items collected, which includes all health and abilities. This is different from 100%, which would require obtaining all achievements.


[Tier: Moons]GBA Sonic Advance (USA) "Sonic, no Ultraspindash" in 13:17.22 by Mukki.
VBA movie (.vbm) (date: 2012-05-05)
MKV file via BitTorrent (size: 74.58 MB, length: 16:59)
MKV file via BitTorrent (Modern HQ) (size: 76.96 MB, length: 16:59)
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Submission #3548 — Author's comments
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Rating: 8.0 (14 votes)
View Publication
- Aims for in-game time instead of real-time
- Demonstration
- Takes damage to save time
- Uses a game restart sequence
- Forgoes time-saving glitches
- Uses hardest difficulty
- Genre: Platform
In this run of Sonic Advance, the author doesn't take advantage of the game-destroying spindash glitch featured in the normal run. It goes somewhat slower because of this, but new inventive solutions are used to get through each act, and the result is still much faster than any oversized ferret ought to be moving.

There are two encodes for this movie: The first is a standard encode, whereas the second encode shows two screens: the screen on the left is the unmodified gameplay, and the screen on the right is from a hack which keeps Sonic in the center of the screen more often. (Note that this hack has no effect on the actual gameplay, only on the watcher's viewing experience.)


[Tier: Moons]GBA Sonic Advance (USA) "Tails, no Ultraspindash" in 13:33.54 by GoddessMaria.
VBA movie (.vbm) (date: 2015-09-11)
MKV file via BitTorrent (Modern HQ) (size: 75.20 MB, length: 17:07)
MP4 file via BitTorrent (Compatibility) (size: 73.01 MB, length: 17:07)
Mirror archive.org (MKV Modern HQ)
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Watch on (www.youtube.com)
Submission #4824 — Author's comments
Discuss this movie
Rating: 7.9 (10 votes)
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- Aims for in-game time instead of real-time
- Demonstration
- Takes damage to save time
- Forgoes time-saving glitches
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
Sonic Advance was Sonic the Hedgehog's first appearance on a portable Nintendo console, and he brought all his friends with him.

In this run, Tails shows what he's capable of and sets off to defeat Dr. Eggman once again. He aims to do so as fast as possible without using the game-destroying glitch featured in this run as Sonic.

If you want to see more Sonic Advance runs, check out the run as Knuckles, Amy and an alternate run as Sonic where the aforementioned glitch is not used.


[Tier: Moons]Genesis Knuckles in Sonic the Hedgehog 2 (World) "ring attack" in 45:01.63 by Evil_3D, WST & Zurggriff.
Gens movie (.gmv) (date: 2017-02-25)
MKV file via BitTorrent (Modern HQ) (size: 348.94 MB, length: 49:09)
MP4 file via BitTorrent (Compatibility) (size: 371.98 MB, length: 49:09)
Mirror archive.org (MKV Modern HQ)
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Submission #5385 — Author's comments
Discuss this movie
Rating: 8.5 (5.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Demonstration
- Heavy glitch abuse
- Heavy luck manipulation
This game is what you get if you take Sonic the Hedgehog 2 and lock it onto Sonic & Knuckles. As the name suggests, what you get is simply Sonic the Hedgehog 2 with Knuckles the Echidna as the playable character. The levels remain mostly unchanged, save for the addition of a few monitors that can only be reached as Knuckles, whose abilities from Sonic and Knuckles (gliding, climbing walls, and jumping a little lower than Sonic) remain intact.

In this run, you'll see the zones of Sonic the Hedgehog 2 (colloquially referred to as West Side Island in the Japanese manual) like you've never seen them before, as Knuckles uses every trick in the book to collect over five thousand rings, with only 11 throughout the game eluding his grasp. (For the time being, anyway...)

We also have runs with Sonic and Tails and Knuckles in this game.


[Tier: Stars]Genesis Sonic 3 & Knuckles (World) "Knuckles, ring attack" in 1:14:55.9 by TheYogWog.
Gens movie (.gmv) (date: 2014-05-12)
MKV file via BitTorrent (Modern HQ) (size: 703.70 MB, length: 1:19:19)
MP4 file via BitTorrent (Compatibility) (size: 744.05 MB, length: 1:19:19)
Mirror archive.org (MKV Modern HQ)
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Submission #4289 — Author's comments
Discuss this movie
Rating: 8.5 (13.5 votes)
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- Aims for in-game time instead of real-time
- Demonstration
- Heavy glitch abuse
- Genre: Platform
This run of Sonic 3 & Knuckles collects the maximum number of rings possible to get with Knuckles. This leads to some interesting routes to reach out-of-the-way rings as well as opportunities to show off some new glitches.

See the floating island like never before as you tag along with Knuckles, and try to keep up as he patrols his territory while foraging for rings and revealing secrets that show why he is truly the sole guardian of the island.

We also have runs with Sonic and Tails, Amy, Knuckles, Tails, Sonic 100%, Knuckles 100%, Competition mode, Sonic and Tails on NewGame+ and Knuckles in Sonic 2 ring attack


[Tier: Moons]Genesis Sonic the Hedgehog (World,r1) "no zips" in 17:36.58 by Aglar.
Gens movie (.gmv) (date: 2011-12-19)
MP4 file via BitTorrent (size: 111.26 MB, length: 20:22)
MP4 file via BitTorrent (Modern HQ) (size: 116.69 MB, length: 20:22)
Mirror www.archive.org
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Submission #3378 — Author's comments
Discuss this movie
Rating: 8.3 (16 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Demonstration
- Takes damage to save time
- Forgoes time-saving glitches
- Genre: Platform
Fast bouncing around. This is a run of Sonic the Hedgehog which avoids zipping (gaining a large speed boost from being inside terrain), unlike the other run of this game. Therefore, most levels cannot be skipped, and instead have to be traversed using a more normal route, although the author still finds a couple of alternative methods to take shortcuts (it is hard to define hard rules to ban all glitches). In this run, the game is completed without collecting the Chaos Emeralds.

There are also runs where Knuckles and Tails they take advantage of their own abilities to finish the game in record time.


[Tier: Moons][Has commentary]N64 Paper Mario (JPN) "All Cards" in 2:30:33.83 by Malleoz.
BizHawk Movie (.bk2) (date: 2017-08-29)
MKV file via BitTorrent (Modern HQ) (size: 623.99 MB, length: 2:39:51)
MP4 file via BitTorrent (Compatibility) (size: 768.92 MB, length: 2:39:51)
Mirror archive.org (MKV Modern HQ)
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Submission #5515 — Author's comments
Discuss this movie
Rating: 8.8 (6.5 votes)
View Publication
- Demonstration
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Paper Mario, first released in Japan in August of 2000, is a role-playing game for the Nintendo 64. Bowser has kidnapped Princess Peach and stolen the Star Rod, which allows him to grant himself any wish. To counteract the power of the Star Rod, Mario must locate the seven Star Spirits, who can combine their power to stop Bowser's evil plans.

Malleoz aims to collect all the star spirit cards by heavily manipulating luck and impressively abusing programming errors and loading zones, making this run a whirlwind of entertainment and speed. For a detailed explanation of the tricks used in this run, see the author's submission notes.

You can also see this game beaten by the same author in the fastest time possible here.

Note: There are encodes of higher resolution in the discussion thread.


There is also live commentary by the author and Stryder7x available, and a second YouTube stream with an informative overlay.


[Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "70 stars, no Backwards Long Jump" in 42:58.52 by CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT.
Mupen64 movie (.m64) (date: 2012-06-22)
MP4 file via BitTorrent (size: 281.47 MB, length: 47:54)
MP4 file via BitTorrent (Modern HQ) (size: 262.50 MB, length: 47:54)
Mirror archive.org
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Watch on (aktan.site90.com)
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Submission #3561 — Author's comments
Discuss this movie
Rating: 9.5 (40.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Takes damage to save time
- Forgoes major skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Genre: Platform
Backwards Long Jump (BLJ) is a game breaking glitch not used in this Super Mario 64 run so that the runners can show off a variety of other lesser known glitches. Despite BLJ being banned, Mario shows that he can still collect 70 stars with ninja-like reflexes.

BLJ can be seen in the 0 Stars and 120 Stars runs.

See this movie played back on a real console.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "All Dungeons, Temples & Ganon Trials" in 1:42:29.53 by homerfunky.
Mupen64 movie (.m64) (date: 2017-07-09)
MKV file via BitTorrent (Modern HQ) (size: 415.05 MB, length: 1:50:07)
MP4 file via BitTorrent (Compatibility) (size: 404.76 MB, length: 1:50:07)
Mirror archive.org (MKV Modern HQ)
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Submission #5557 — Author's comments
Discuss this movie
Obsoletes movie #2020 (2:04:45.22)
Rating: 8.9 (8.5 votes)
View Publication
- Demonstration
- Uses death to save time
- Takes damage to save time
- Uses warps
- Forgoes major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
Award - Lucky TAS of 2017
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible while completing all dungeons, temples, and Ganon Trials. This goal is commonly referred to as "all temples", "all dungeons", or "MST (Medallions/Stones/Trials)".

This run has 22:15.68 minutes of improvements in gameplay over the previous TAS of its kind.

This movie contains a newer route and newer strategies which allow for a much faster completion than were possible when the last run was made. Several large glitches in the game are not used in the run, such as the Reverse Bottle Adventure or the Get Item Manipulation glitch. These are avoided because it would make the completion of any dungeon completely arbitrary; they can be seen in an old any% run.

This TAS is played on the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time (roughly 12 minutes) is spent waiting for text boxes and cut scenes to end before getting back to the action.

The author's notes explain in great detail many of the things done in this TAS which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encode of higher resolutions in the discussion thread.


[Tier: Moons]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "No Doors, All Dungeons" in 2:24:37.03 by NEVERDOORS.
BizHawk Movie (.bk2) (date: 2017-10-25)
MKV file via BitTorrent (Modern HQ) (size: 379.19 MB, length: 2:32:18)
MP4 file via BitTorrent (Compatibility) (size: 424.88 MB, length: 2:32:18)
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Submission #5660 — Author's comments
Discuss this movie
Rating: 8.9 (7.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible, while completing all dungeons, and with the added challenge of doing so without opening any doors. He achieves this by exploiting multiple glitches not seen in any other category of the game in order to complete this challenge.

The submission notes go over in great details all the stipulations of the goal, the tricks, and glitches.

This TAS was done using the Japanese v1.0 version of the game. The reasons for this are glitches that are exclusive to v1.0, as well as text that is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.


[Tier: Moons]NES Castlevania (USA PRG1) "pacifist, minimalist" in 12:53.41 by Grincevent.
FCEUX movie (.fm2) (date: 2012-09-20)
MKV file via BitTorrent (size: 19.39 MB, length: 14:20)
MKV file via BitTorrent (Modern HQ) (size: 20.17 MB, length: 14:20)
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Submission #3702 — Author's comments
Discuss this movie
Rating: 7.4 (24.5 votes)
View Publication
- Demonstration
- Pacifist version
- Uses death to save time
- Takes damage to save time
- Genre: Platform
Simon is taking another shot at this castle, but feeling horrible for the destruction he caused last time, he is now trying to respect Dracula's property and leave the place untouched (even if his intention is to kill the count).

As a minimalist variation of a pacifist goal, this movie does not contain any destruction in the levels: candles and walls are left intact, items stay untouched, and no enemy is harmed — with the exception of the bosses, who are killed mercilessly with the help of the "critical hit" glitch.

With Simon sneaking by most enemies with no subweapons and only his leather whip, this ends up being quite a stealthy run.


[Tier: Moons][Console-verified]NES Darkwing Duck (USA) "pacifist, no subweapons" in 12:35.66 by feos.
FCEUX movie (.fm2) (date: 2015-06-03)
MKV file via BitTorrent (Modern HQ) (size: 20.25 MB, length: 14:09)
MP4 file via BitTorrent (Compatibility) (size: 29.46 MB, length: 14:09)
Mirror archive.org (MKV Modern HQ)
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Submission #4666 — Author's comments
Discuss this movie
Rating: 7.3 (12 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Pacifist version
- Takes damage to save time
- Heavy luck manipulation
- Genre: Platform
The city of St. Canard is plagued by an unseen crime wave. The intelligence agency S.H.U.S.H. suspects that the shady organization F.O.W.L. and their valued operative Steelbeak are its causes. The caped superhero Darkwing has made quite some enemies in the criminal circles thanks to his past heroic deeds, and now the entire city has to pay for that. Naturally, the valiant duck is determined to travel through the dangerous streets of St. Canard, defeat his foes, and foil Steelbeak's plans.

Darkwing Duck is a side-scrolling platform game featuring the titular character from the Disney television series. The gameplay is similar to Duck Tales, also resembling Mega Man games in many ways. Darkwing's default weapon is a gas gun; special adapters that modify its functions can be collected during exploration. By using his cape, Darkwing is able to deflect some of the enemy projectiles. Weapons can be changed via a sub-screen.

For a "pacifist" type of completion, this run avoids killing enemies (they might also have dropped health refills, so health management is mandatory), and to offer maximum variety in addition to the any% version, doesn't use the subweapons (yet to save a single enemy's life, a single arrow is used). It offers some fresh action and manipulation on bosses, but can't be done entirely along with pacifist, so feos has to use a single arrow to save a single enemy's life.


[Tier: Moons]NES Donkey Kong, DK Jr., DK 3 & DK Jr. Math in 01:18.39 by Cyorter.
BizHawk Movie (.bk2) (date: 2018-09-17)
MKV file via BitTorrent (Modern HQ) (size: 3.35 MB, length: 01:33)
MP4 file via BitTorrent (Compatibility) (size: 3.74 MB, length: 01:33)
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Submission #6077 — Author's comments
Discuss this movie
Obsoletes movie #3361 (01:22.38)
Rating: 7.0 (4 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Genre: Platform
While the NES versions of Donkey Kong, Donkey Kong Jr., Donkey Kong 3 and Donkey Kong Jr. Math don't share the same amount of stages, they appear to be similar enough to be beaten at the same time with the same controller input.

This movie improves on the previous movie by playing an additional two games as well as improving by 3.99 seconds.

If you like this movie, you may want to check out movies of other games in which as many as four games are played simultaneously with one controller.


[Tier: Moons]NES Lunar Pool (JPN) "no friction" in 36:52.0 by Bisqwit.
FCEU movie (.fcm) (date: 2010-04-08)
MP4 file via BitTorrent (size: 50.27 MB, length: 38:27)
Mirror www.archive.org
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Submission #2609 — Author's comments
Discuss this movie
Rating: 6.2 (29 votes)
View Publication
- Demonstration
- Uses death to save time
- Genre: Sport
Lunar Ball, known as Lunar Pool in the US, is, as the name suggests, a pool game for the NES with the curious ability to adjust the friction of the surface of the pool table. Indeed, it is quite possible to play with no friction, and while this may sound easy, it actually proves to be impossibly difficult due to removing the major obstacle from the balls just continuing to roll forever, causing the game to never end.

With some heavy support from a bot (and massive loss of sanity), the author manages the nigh-impossible feat of making it all the way to the end of all 60 tables even in the face of this overwhelming opposition.

Reading the submission notes is highly advisable to explain some of the oddities such as the occasional pocketing of the cue ball. (In short: The cue ball is deliberately pocketed in order to avoid getting a perfect score on every level because the point counter would take unbearably long to tick all the points, up to a half minute per level.)

For more heavy optimization of pool tables, see also the run of this game with the default friction level.


[Tier: Moons]NES Mega Man 3, 4, 5 & 6 (USA) in 39:06.92 by Baxter & AngerFist.
FCEU movie (.fcm) (date: 2007-05-23)
MKV file via BitTorrent (Modern HQ) (size: 183.03 MB, length: 43:41)
MP4 file via BitTorrent (Compatibility) (size: 254.14 MB, length: 43:41)
Mirror archive.org (MKV Modern HQ)
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Submission #1566 — Author's comments
Discuss this movie
Rating: 6.6 (71 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Genre: Action
- Genre: Platform
Award - Innovative TAS of 2007
The games Mega Man 3, 4, 5 and 6 are all the same. Eight robot masters are defeated and Mega Man steals their weapons. After some kind of distraction, Mega Man attacks Wily's fortress and it typically gets blown up. If you don't believe that's true, we offer this movie.

While driving home the point in honor of our first multi-game movie, Baxter and AngerFist prove that Capcom really has been making the same game over and over again by playing Mega Man 3, 4, 5 and 6 using the same input.

No attempt is made to synchronize the endings of these games. Mega Man 6 finishes first and Mega Man 4 finishes last.

Encoder's note: There are more encodes (labeled multitrack) available in the Archive collection. Track 1 contains the audio of all four games arranged in such a way that Mega Man 3 and Mega Man 5's audio are on the left audio channel and Mega Man 4 and Mega Man 6's audio are on the right audio channel. Tracks 2 to 5 contain the sole audio of Mega Man 3 to Mega Man 6 respectively.

We recommend sitting back as far as possible and looking (staring?) at the center of the screen when watching the encode.

If you like this movie, you may like to check out some other movies in which multiple games are played simultaneously with one controller.


[Tier: Moons]NES Monopoly (USA) "4 cpus" in 01:07.67 by FractalFusion.
FCEU movie (.fcm) (date: 2006-11-21)
MP4 file via BitTorrent (size: 2.40 MB, length: 03:32)
MP4 file via BitTorrent (Modern HQ) (size: 2.64 MB, length: 03:32)
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Submission #1199 — Author's comments
Discuss this movie
Rating: 7.4 (61 votes)
View Publication
- Demonstration
- Heavy luck manipulation
- Genre: Board
While the CPUs were distracted, FractalFusion changed the dice on them and then left the board for a few minutes. When he came back, all the CPUs were crying. The fraud squad is still investigating.

This movie aims to defeat 4 CPU controlled players, ceasing to press buttons on the controller after as little time as possible. Luck is manipulated for the first 1:08, and then the CPUs are left to lose by themselves without requiring any further actions by the player.


[Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "maximum coins" in 26:10.25 by CuteQt, Tehh_083 & HappyLee.
FCEUX movie (.fm2) (date: 2015-10-08)
MKV file via BitTorrent (Modern HQ) (size: 36.11 MB, length: 26:31)
MP4 file via BitTorrent (Compatibility) (size: 60.04 MB, length: 26:31)
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Submission #4834 — Author's comments
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Rating: 8.6 (16.5 votes)
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- Demonstration
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Once again, Bowser has kidnapped Peach, but this time Mario isn't trying to rescue her quite as urgently. Fed up with getting no reward for his endeavors beyond cake, Mario takes a leaf out of Wario's book and decides that while rescuing Peach, he might as well make as much money as he can.

In this movie, the aim is to complete the game while collecting as many coins as possible without dying, doing so as fast as possible. In fact, Mario collects 1431 coins in total, which is rather surprising as there are only 1225 distinct coins in the game!

If you enjoyed this TAS, be sure to check out this movie, in which Mario completes the game without pressing the B button.


[Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless, walkathon" in 25:19.23 by Mars608 & HappyLee.
FCEUX movie (.fm2) (date: 2014-08-25)
MKV file via BitTorrent (Modern HQ) (size: 31.65 MB, length: 25:43)
MP4 file via BitTorrent (Compatibility) (size: 40.31 MB, length: 25:43)
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Submission #4409 — Author's comments
Discuss this movie
Obsoletes movie #1895 (25:30.05)
Rating: 8.2 (19.5 votes)
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- Demonstration
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Bowser has kidnapped the princess (again) and Mario must save the day. But this time through, he takes a stroll. Nothing bothers Mario as he walks through all the stages, sometimes backwards, on his way to save the princess.

This movie demonstrates that it's possible to complete every single stage without pressing the B button. Having been bothered by the lack of running and shooting in this game, the ending outright asks the player to press B.

This movie also improves the previous one by 9.31 seconds through new strategies and better optimization.

The authors have provided a comparison encode, which is available for download at Archive.org, and as a YouTube stream.


[Tier: Moons]NES Super Mario Bros. (JPN/USA) "all items" in 19:50.04 by Mars608, chatterbox & HappyLee.
FCEUX movie (.fm2) (date: 2018-03-07)
MKV file via BitTorrent (Modern HQ) (size: 26.44 MB, length: 20:13)
MP4 file via BitTorrent (Compatibility) (size: 43.47 MB, length: 20:13)
Mirror archive.org (MKV Modern HQ)
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Submission #5836 — Author's comments
Discuss this movie
Rating: 8.6 (11.5 votes)
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- Demonstration
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Bowser has kidnapped Peach again, but this time, Mario's hoarding tendencies are kicking in. He's grabbing all of the items in the kingdom, even when he doesn't really need them.

In this movie, the aim is to complete the game while collecting every possible item without dying, doing so as fast as possible.


[Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) in 08:49.78 by agwawaf.
FCEUX movie (.fm2) (date: 2014-07-11)
MKV file via BitTorrent (Modern HQ) (size: 55.74 MB, length: 11:52)
MP4 file via BitTorrent (Compatibility) (size: 54.69 MB, length: 11:52)
Mirror archive.org (MKV Modern HQ)
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Submission #4332 — Author's comments
Discuss this movie
Obsoletes movie #1778 (10:39.75)
Rating: 7.9 (18 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Takes damage to save time
- Uses warps
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Platform
While decidedly not the same game, the Super Mario Bros. games on the NES are similar enough in game mechanics and controls that all four of them can be played at once with the same input.

This second version of the quad-run utilizes the credits glitch found in the newest Super Mario Bros. 3 run. As such, the focus is now on finishing Super Mario Bros.: The Lost Levels as fast as possible, allowing Super Mario Bros. 3 to entertain while waiting for the other three games to progress. The run also features an ending that may surprise you.

If you like this movie, you may want to check out some other movies in which multiple games are played simultaneously with one controller.

This movie has been played back and verified on console during SGDQ 2016.


[Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) "maximum casualties" in 40:00.53 by Dooty.
PCSX movie (.pxm) (date: 2013-04-23)
MKV file via BitTorrent (Modern HQ) (size: 68.61 MB, length: 41:29)
MP4 file via BitTorrent (Compatibility) (size: 87.39 MB, length: 41:29)
Mirror archive.org (MKV Modern HQ)
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Submission #3934 — Author's comments
Discuss this movie
Rating: 7.2 (10 votes)
View Publication
- Demonstration
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Once a proud, spiritual people, Mudokons have largely been reduced to slavery. Now they are the disposable, abusable workforce of the Glukkons.

This movie is just as odd as the world it features. Abe for no reason decides to commit a baseness upon Glukkons and destroy all the labor force they have industriously collected. He doesn't care that it's his own mates who will die. He's not concerned that he too will be milled in the end. The only thing he has to say about it is "Oops". Twisted creep.

This playaround by Dooty (who also made the any% and 100% runs) aims to finish the game as fast as possible while killing as many Mudokons as possible.


[Tier: Stars]SNES Biker Mice from Mars (USA) "final round" in 05:12.62 by Baxter.
snes9x movie (.smv) (date: 2007-02-24)
MKV file via BitTorrent (Modern HQ) (size: 23.09 MB, length: 07:17)
MP4 file via BitTorrent (Compatibility) (size: 30.63 MB, length: 07:17)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
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Submission #1445 — Author's comments
Discuss this movie
Rating: 8.1 (59 votes)
View Publication
- Demonstration
- Heavy glitch abuse
- Uses hardest difficulty
- Uses a level password
- Genre: Racing
Award - Speedy TAS of 2007
A high speed racing game featuring rodents from another (nearby) planet. Although the author doesn't classify the velocity potential of the motorcycle as a programming error in the game, the speed at which he rips through the courses may make you wonder.

A password is used to skip to the final round at Super Hard difficulty with fully upgraded Engine and Shot parts. We do not usually accept movies using passwords. Please read the rules to see our reasons.


[Tier: Moons]SNES Chrono Trigger (USA) "completionist" in 5:44:58.18 by Saturn.
snes9x movie (.smv) (date: 2013-03-16)
MKV file via BitTorrent (size: 1.05 GB, length: 5:50:34)
MKV file via BitTorrent (Modern HQ) (size: 1.16 GB, length: 5:50:34)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
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Submission #3813 — Author's comments
Discuss this movie
Rating: 6.7 (11 votes)
View Publication
- Demonstration
- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Forgoes time-saving glitches
- Forgoes save data corruption
- Heavy luck manipulation
- Genre: RPG
From the opposite side of the usual formula of breaking a game to reach the credits as fast as possible, Saturn finishes Chrono Trigger in a single pass while trying to get as much done as possible without glitching the game out and spending too much time grinding. Consequently this video actually looks like an otherwise normal playthrough by an extremely skilled player.

This run aims for maximal completion within reasonable constraints that don't sacrifice entertainment too much. This includes:

  • All forms of Spekkio except the highest level (Pink Nu) are defeated
  • All Tabs (stat upgrade items) that do not respawn are collected
  • All characters' Techs are learned
  • All the sidequests mentioned by Gaspar are completed (to the point he no longer mentions them)
  • At least 1 of every equipable item is collected

It isn't technically possible to do everything possible in Chrono Trigger without New Game+ and resetting a few times, but this run aims to get most of it done.

Some very heavy experience grinding occurs between 2:16:45 and 2:26:18. Viewers may wish to skip through this segment of the video.


[Tier: Moons]SNES Final Fantasy V & VI (JPN) in 3:52:15.97 by neo_omegon.
snes9x movie (.smv) (date: 2010-06-25)
MKV file via BitTorrent (Modern HQ) (size: 1.10 GB, length: 4:16:15)
MP4 file via BitTorrent (Compatibility) (size: 1.14 GB, length: 4:16:15)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
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Submission #2692 — Author's comments
Discuss this movie
Rating: 6.5 (15 votes)
View Publication
- Demonstration
- Multiple games in one movie
- Takes damage to save time
- Genre: RPG
Watch as two Final Fantasy games, V and VI (VI is also III in North-American publication), are beaten with one controller's input. Since FFVI takes longer to beat than FFV, the FFV run also beats a few optional bosses which are not fought in the single-game run of FFV. The two games finish at the same time.

Since FFV is only available in Japanese, FFVI is also played with the Japanese version. The (J) version of FFVI also has an equipment glitch which is not present in the (U) version. Otherwise, this run of FFVI is quite similar to our single-game FFVI movie.

For more details, we suggest you read the submission comments.

Note: The encodes are stacked horizontally, even though the screenshot is stacked vertically.


[Tier: Moons]SNES Mega Man X (USA v1.1) "password glitch" in 16:56.88 by FractalFusion.
snes9x movie (.smv) (date: 2012-06-12)
MP4 file via BitTorrent (size: 42.24 MB, length: 24:02)
MP4 file via BitTorrent (Modern HQ) (size: 43.70 MB, length: 24:02)
Mirror archive.org
Mirror archive.org (MP4 Modern HQ)
Watch on (www.youtube.com)
Watch on (www.nicovideo.jp)
Submission #3620 — Author's comments
Discuss this movie
Rating: 7.5 (16.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Demonstration
- Takes damage to save time
- Heavy glitch abuse
- Uses a level password
- Genre: Action
- Genre: Platform
Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots, steals their weapons, and zips through walls.

FractalFusion plays this game a bit differently than usual. He abuses a failed password in order to obtain all weapons before the intro stage; this also causes all 8 Mavericks to be flagged as beaten, so the run proceeds directly to the Sigma stages after the intro stage.

Because the failed password does not include X's armor upgrades and the Maverick stages are never entered, the dash boots (normally impossible to avoid) are never collected, meaning that Mega Man X spends the entire run walking through the stages; this provides more opportunities for entertainment than usual. For more information, read the author's comments.


[Tier: Stars]SNES Mega Man X & Mega Man X2 & Mega Man X3 (USA) "300%" in 43:51.02 by agwawaf.
snes9x movie (.smv) (date: 2011-10-08)
MP4 file via BitTorrent (size: 376.25 MB, length: 50:27)
Mirror www.archive.org
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Submission #3277 — Author's comments
Discuss this movie
Obsoletes movie #380 (41:41.43)
Rating: 8.5 (25.5 votes)
View Publication
- Demonstration
- 100% completion
- Multiple games in one movie
- Uses death to save time
- Takes damage to save time
- Genre: Action
- Genre: Platform
In the latest in silly ideas turned into inspirations for our ever-dedicated TASers, this movie takes one controller and wires it into three SNES emulators at once; the same input is used to play 3 games simultaneously with one controller. There are also animations constructed with spare controllers during this movie.

This movie beats the first three Mega Man X games with 100% completion each (an improvement on its predecessor, which beat only the first two games and without 100% completion).

If you like this movie, there are other movies that beat four games with one controller!

Note: There might be a visual anomaly during the battle with Serges in X 2. This is an emulator bug relating to the Cx4 chip used in the Mega Man X 2 cartridge.

Encoder's Note: There are multiple audio tracks included with the encode. Track 1 is the combined audio of all 3 games panned so that the left side is MMX1, center is MMX2, and right is MMX3. Track 2 contains MMX1's audio, track 3 contains MMX2's audio, and track 4 contains MMX3's audio.


[Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" in 1:18:23.22 by PangaeaPanga.
snes9x movie (.smv) (date: 2011-08-25)
MP4 file via BitTorrent (size: 189.16 MB, length: 1:23:45)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #3260 — Author's comments
Discuss this movie
Obsoletes movie #892 (1:19:55.65)
Rating: 8.8 (26.5 votes)
View Publication
- Demonstration
- Uses a suboptimal character
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Genre: Platform
Mario's doctor heard about the "Magic Mushrooms" which make Mario grow to twice his normal size and let him break bricks. Fearing for Mario's health, he orders Mario to avoid those nasty powerups.

This run aims to complete as many exits as possible without collecting any permanent powerups, including Mushrooms, Fire flowers, Feathers, Switch Palace blocks. Unable to fly, Mario is forced to confront most obstacles and overcome them in unique ways. Riding Yoshi is also banned. 86 out of the total 96 exits are completed.

In this run, the author, PangaeaPanga, saves 1:32.43 over the previous movie by using better paths, new tricks, and lag reduction. For a level by level analysis of the improvements, please see the author's notes.


[Tier: Moons]SNES Top Gear 2 (USA) in 11:50.62 by Dooty.
snes9x movie (.smv) (date: 2010-07-16)
MP4 file via BitTorrent (size: 53.58 MB, length: 14:08)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2729 — Author's comments
Discuss this movie
Obsoletes movie #113 (03:51.17)
Rating: 5.4 (20.5 votes)
View Publication
- Demonstration
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Racing
Normally, Top Gear 2 involves racing through many gruelling tracks across sixteen countries, gradually upgrading one's vehicle until it can become competitive in the top tiers.

Here a password glitch is used to skip directly to the final country without entering the password itself. Dooty also uses a stock vehicle that's substantially slower than the competition it faces - conditions in which any human player would find it impossible to win. Yet this is no obstacle for perfect reflexes and a great deal of luck.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Fastest Completion]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic in 13:14.08 (2018-10-09)
- obsoletes [Tier: Moons][Fastest Completion]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic in 13:14.58 (2018-09-01)
- - obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic & Dooty in 12:06.13 (2014-06-21)
- - - obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic & Dooty in 27:01.27 (2014-05-18)
- - - - obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) by Dooty in 27:01.62 (2013-04-22)
- - - - - obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA) by Dooty in 42:55.85 (2011-09-01)
Added [Tier: Moons]NES Donkey Kong, DK Jr., DK 3 & DK Jr. Math (any) by Cyorter in 01:18.39 (2018-09-17)
- obsoletes [Tier: Moons]NES Donkey Kong & Donkey Kong Jr. (JPN PRG0) by Cyorter in 01:22.38 (2017-04-02)
Added [Tier: Stars][Fastest Completion]NES Castlevania (USA PRG1) by Challenger & Morrison in 11:15.11 (2018-09-05)
- obsoletes [Tier: Stars][Fastest Completion]NES Castlevania (USA PRG1) by Challenger in 11:19.03 (2017-08-12)
- - obsoletes [Tier: Stars]NES Castlevania (USA PRG1) by Phil & Morrison in 11:20.5 (2007-06-26)
- - - obsoletes [Tier: Stars]NES Castlevania (USA PRG1) by Morrison in 11:34.12 (2006-10-09)
- - - - obsoletes [Tier: Stars]NES Castlevania (Konami Classic) by Phil in 11:41.17 (2006-04-11)
- - - - - obsoletes [Tier: Moons]NES Castlevania (USA PRG1) by Phil & Genisto in 11:43.13 (2004-04-27)
- - - - - - obsoletes [Tier: Moons]NES Castlevania (USA PRG1) by Bisqwit in 12:09.22 (2004-04-03)
- - - - - - - obsoletes [Tier: Moons]NES Castlevania (USA PRG1) by Bisqwit in 12:23.1 (2004-02-28)
- - - - - - - - obsoletes [Tier: Moons]NES Castlevania (USA PRG1) by Bisqwit in 12:41.25 (2004-01-15)
- - - - - - - - - obsoletes [Tier: Moons]NES Castlevania (USA PRG1) by Bisqwit in 13:15.55 (2004-01-10)
Added [Tier: Stars][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless" by HappyLee & Mars608 in 18:36.78 (2018-06-16)
- obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "warpless" by MrWint in 18:37.46 (2018-04-01)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless" by HappyLee in 18:38.22 (2012-02-01)
- - - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:41.7 (2009-08-31)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN PRG0) "warpless" by adelikat, klmz & andrewg in 18:44.48 (2009-08-07)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:48.82 (2008-09-20)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:49.65 (2008-05-06)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:57.73 (2004-12-31)
- - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:59.28 (2004-12-15)
- - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warpless" by Yy in 19:26.6 (2000-06-09)
Added [Tier: Moons]NES Super Mario Bros. (JPN/USA) "all items" by Mars608, chatterbox & HappyLee in 19:50.04 (2018-03-07)
Added [Tier: Moons][Fastest Completion]Genesis Sonic the Hedgehog (any,r1) by Aglar in 14:13.87 (2017-12-10)
- obsoletes [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any,r1) by Tee-N-Tee in 14:25.23 (2014-07-03)
- - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (World, r1) by Tee-N-Tee in 14:28.6 (2013-07-02)
- - - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (any,r1) by Aglar & marzojr in 15:04.43 (2012-01-14)
- - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by FuzZerd, Upthorn and Carretero in 15:51.73 (2009-11-26)
- - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by Upthorn, JXQ & Carretero in 16:18.2 (2008-02-19)
- - - - - - obsoletes [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any r0) by Upthorn & JXQ in 18:07.63 (2007-02-15)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:17.48 (2007-01-29)
- - - - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:28.25 (2005-12-11)
Added [Tier: Moons]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "No Doors, All Dungeons" by NEVERDOORS in 2:24:37.03 (2017-10-25)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (any) "Knuckles, 100%" by joojamoi & Evil_3D in 44:27.74 (2017-09-21)
- obsoletes [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (World) "Knuckles, 100%" by Evil_3D in 44:57.97 (2017-06-12)
- - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles, 100%" by Upthorn in 45:28.6 (2007-01-26)
Added [Tier: Moons][Has commentary]N64 Paper Mario (JPN) "All Cards" by Malleoz in 2:30:33.83 (2017-08-29)
Added [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "All Dungeons, Temples & Ganon Trials" by homerfunky in 1:42:29.53 (2017-07-09)
- obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "all dungeons, temples & Ganon trials" by Swordless Link in 2:04:45.22 (2012-04-25)
- - obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) "All Dungeons, Temples, & Ganon Trials" by Bloobiebla in 2:51:19.1 (2008-11-29)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles" by Evil_3D, WST & Marzojr in 22:07.68 (2017-06-13)
- obsoletes [Tier: Moons]Genesis Sonic & Knuckles (World) "Knuckles" by WST, feeuzz & Qwerty in 11:32.46 (2013-12-13)
- - obsoletes [Tier: Moons]Genesis Sonic & Knuckles (USA) "Knuckles" by Qwerty in 11:57.29 (2013-11-24)
Added [Tier: Moons][Console-verified]GBA Sonic Advance (USA) by Mukki & ruadath in 10:49.73 (2017-06-04)
- obsoletes [Tier: Moons][Notable improvement][Console-verified]GBA Sonic Advance (USA) by Mukki in 10:46.52 (2010-11-02)
- - obsoletes [Tier: Moons]GBA Sonic Advance (USA) by nitsuja in 11:17.47 (2006-07-30)
Added [Tier: Moons]Genesis Knuckles in Sonic the Hedgehog 2 (World) "ring attack" by Evil_3D, WST & Zurggriff in 45:01.63 (2017-02-25)
Added [Tier: Moons][Fastest Completion]Genesis Knuckles in Sonic the Hedgehog 2 (any) by Zurggriff in 17:41.85 (2017-02-10)
- obsoletes [Tier: Moons]Genesis Knuckles in Sonic the Hedgehog 2 (any) by Kiske, Tee-N-Tee, Aglar & WST in 17:41.9 (2015-12-31)
Added [Tier: Stars][Recommended for newcomers][Notable improvement][Console-verified][Fastest Completion]N64 Super Mario 64 (JPN) "1 Key" by Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, ToT, Plush & sm64expert in 04:21.3 (2016-11-24)
- obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) "0 stars" by Snark, Kyman, sonicpacker, Mickey/VIS & ToT in 05:02.25 (2012-04-14)
- - obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) by Kyman, sonicpacker, Nahoc, Moltov & SilentSlayers in 05:03.8 (2011-10-07)
- - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Mickey/VIS, Snark & ToT in 05:04.47 (2011-04-23)
- - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers, sonicpacker, Moltov, Kyman, Mickey/VIS & Johannes in 05:04.57 (2010-12-07)
- - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:28.97 (2008-10-11)
- - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:33.85 (2008-08-13)
- - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Swordless Link in 05:39.37 (2008-04-05)
- - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 05:47.37 (2007-12-07)
- - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by mr_roberts_z & Rikku in 06:42.65 (2007-11-05)
- - - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Rikku in 06:44.95 (2007-10-03)
- - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 06:47.27 (2007-08-10)
- - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 15:08.0 (2007-05-10)
- - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:24.08 (2007-02-11)
- - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:33.77 (2006-12-24)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Mitjitsu in 15:40.32 (2006-11-23)
- - - - - - - - - - - - - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by spezzafer in 16:26.77 (2005-11-21)
Added [Tier: Stars]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:07.13 (2016-08-15)
- obsoletes [Tier: Stars][Notable improvement]SNES Mega Man X (USA v1.0) "100%" by Hetfield90 in 33:13.63 (2015-03-07)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:48.86 (2015-01-26)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) "100%" by dezbeast in 33:58.87 (2009-02-27)
Added [Tier: Moons][Fastest Completion]SNES Mega Man X (USA) by nrg_zam in 29:08.45 (2016-06-07)
- obsoletes [Tier: Moons]SNES Mega Man X (USA) by Hetfield90 in 29:12.91 (2015-04-14)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by FractalFusion in 29:57.88 (2006-12-02)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by DeHackEd in 30:43.92 (2005-02-26)
- - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 32:00.6 (2004-07-31)
- - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Frenom in 33:47.43 (2004-07-22)
- - - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 34:48.42 (2004-07-15)
Added [Tier: Vault]PSX Oddworld: Abe's Oddysee (USA v1.0) "100%" by Samtastic in 1:05:01.65 (2016-02-08)
- obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) "100%" by Dooty in 1:03:27.07 (2013-04-25)
- - obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA) "100%" by Dooty in 1:09:23.73 (2011-06-09)
Added [Tier: Stars]DS Spider-Man: Shattered Dimensions (USA) "all items" by arandomgameTASer in 34:20.91 (2015-12-28)
Added [Tier: Moons][Fastest Completion]DS Spider-Man: Shattered Dimensions (USA) by arandomgameTASer in 26:15.1 (2015-12-14)
Added [Tier: Stars][Console-verified][Has commentary]SNES Super Mario World (USA) "warps" by BrunoVisnadi & Amaraticando in 09:57.1 (2015-12-09)
- obsoletes [Tier: Stars][Console-verified]SNES Super Mario World (USA) "warps" by bahamete, Masterjun & PangaeaPanga in 09:59.85 (2015-04-24)
- - obsoletes [Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666 & PangaeaPanga in 10:20.6 (2011-11-05)
- - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by ISM & Mister in 10:22.17 (2009-12-17)
- - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Mister in 10:26.65 (2008-05-24)
- - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "warps" by JXQ in 10:31.95 (2006-05-06)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by flagitious & VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "warps" by Bladegash in 11:05.7 (2004-06-20)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "maximum coins" by CuteQt, Tehh_083 & HappyLee in 26:10.25 (2015-10-08)
Added [Tier: Moons]GBA Sonic Advance (USA) "Tails, no Ultraspindash" by GoddessMaria in 13:33.54 (2015-09-11)
Added [Tier: Moons][Fastest Completion]SNES Super Mario World (USA) "game end glitch" by BrunoVisnadi, Amaraticando & Masterjun in 00:41.81 (2015-08-18)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 00:41.98 (2014-05-25)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" by Masterjun in 01:39.74 (2013-04-30)
- - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 02:36.4 (2012-01-08)
Added [Tier: Moons][Console-verified]NES Darkwing Duck (USA) "pacifist, no subweapons" by feos in 12:35.66 (2015-06-03)
Added [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:15.04 (2015-05-15)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:51.76 (2014-04-08)
- - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 13:57.58 (2012-11-15)
- - - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 14:59.28 (2012-03-29)
Added [Tier: Moons][Fastest Completion][Has commentary]N64 Paper Mario (JPN) by Malleoz in 1:30:40.15 (2015-03-29)
Added [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr & Aglar in 27:31.29 (2014-12-18)
- obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added [Tier: Stars][Recommended for newcomers][Notable improvement][Fastest Completion]Genesis Sonic 3 & Knuckles (any) by Aglar & marzojr in 26:53.06 (2014-12-17)
- obsoletes [Tier: Stars][Notable improvement]Genesis Sonic 3 & Knuckles (World) by nitsuja, Upthorn & marzojr in 29:51.2 (2010-10-23)
- - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja, Upthorn & marzojr in 32:05.52 (2010-08-07)
- - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja, Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warpless, walkathon" by Mars608 & HappyLee in 25:19.23 (2014-08-25)
- obsoletes [Tier: Stars]NES Super Mario Bros. (any) "warpless, walkathon" by Mars608 in 25:30.05 (2011-10-09)
- - obsoletes [Tier: Moons][Console-verified]NES Super Mario Bros. (JPN/USA) "warps, walkathon" by HappyLee in 06:47.2 (2009-08-07)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "warps, walkathon" by HappyLee in 06:51.03 (2009-01-22)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "warps, walkathon" by HappyLee in 06:53.52 (2008-05-19)
- - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warps, walkathon" by HappyLee in 06:53.98 (2008-05-06)
- - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warps, walkathon" by Bisqwit in 06:55.18 (2008-04-04)
- - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "warps, walkathon" by Bisqwit in 07:02.25 (2005-04-01)
Added [Tier: Stars]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:25.8 (2014-08-10)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:45.7 (2013-12-14)
Added [Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) by agwawaf in 08:49.78 (2014-07-11)
- obsoletes [Tier: Moons]NES Super Mario Bros., SMB 2, The Lost Levels & SMB 3 (USA) by agwawaf in 10:39.75 (2011-04-13)
Added [Tier: Stars]Genesis Sonic 3 & Knuckles (World) "Knuckles, ring attack" by TheYogWog in 1:14:55.9 (2014-05-12)
Added [Tier: Stars]SNES Chrono Trigger (USA) by keylie in 2:17:08.86 (2014-05-11)
- obsoletes [Tier: Vault]SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)
Added [Tier: Moons][Notable improvement][Fastest Completion]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Bloobiebla & MrGrunz in 20:09.98 (2014-01-26)
- obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by MrGrunz in 21:50.6 (2013-04-30)
- - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Swordless Link in 22:50.27 (2012-07-21)
- - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by Bloobiebla in 56:54.2 (2010-09-07)
- - - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.1) by abeshi in 58:25.47 (2010-03-21)
- - - - - obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by GuanoBowl in 2:33:24.72 (2006-08-08)
Added [Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" by Masterjun in 02:25.19 (2014-01-12)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Tails" by Aglar & marzojr in 30:12.52 (2013-10-18)
Added [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) "maximum casualties" by Dooty in 40:00.53 (2013-04-23)
Added [Tier: Moons]SNES Chrono Trigger (USA) "completionist" by Saturn in 5:44:58.18 (2013-03-16)
Added [Tier: Stars]SNES Super Mario World (USA) "all 96 exits" by bahamete, Kaizoman666 & Masterjun in 1:14:37.63 (2013-02-07)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World (USA) "all 96 exits" by Fabian in 1:21:29.63 (2006-08-14)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "all 96 exits" by VIPer7 in 1:23:38.37 (2005-03-02)
Added [Tier: Stars][Notable improvement][Console-verified]N64 Super Mario 64 (USA) "all 120 stars" by MKDasher, Nahoc, sonicpacker, Bauru, Eru, Goronem, Jesus, Kyman, Mokkori, Moltov, Nothing693, pasta, SilentSlayers, Snark & ToT in 1:20:41.52 (2012-12-13)
- obsoletes [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "all 120 stars" by Rikku in 1:39:02.13 (2007-05-10)
- - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) "all 120 stars" by nesrocks in 1:42:41.33 (2006-11-30)
Added [Tier: Moons]NES Castlevania (USA PRG1) "pacifist, minimalist" by Grincevent in 12:53.41 (2012-09-20)
Added [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "70 stars, no Backwards Long Jump" by CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT in 42:58.52 (2012-06-22)
Added [Tier: Moons]SNES Mega Man X (USA v1.1) "password glitch" by FractalFusion in 16:56.88 (2012-06-12)
Added [Tier: Vault][Notable improvement][Fastest Completion]SNES Chrono Trigger (USA) "save glitch" by turska & inichi in 03:28.06 (2012-05-25)
- obsoletes [Tier: Moons]SNES Chrono Trigger (JPN) "newgame+" by inichi in 06:42.77 (2008-10-22)
- obsoletes [Tier: Stars][Notable improvement]SNES Chrono Trigger (USA) "save glitch" by inichi in 21:23.98 (2009-05-10)
- - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by inichi in 09:07.12 (2007-08-17)
- - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:29.83 (2007-04-23)
- - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:34.82 (2007-04-19)
- - - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:57.27 (2006-04-16)
Added [Tier: Moons]GBA Sonic Advance (USA) "Sonic, no Ultraspindash" by Mukki in 13:17.22 (2012-05-05)
Added [Tier: Moons]Genesis Sonic the Hedgehog (World,r1) "no zips" by Aglar in 17:36.58 (2011-12-19)
Added [Tier: Stars]SNES Mega Man X & Mega Man X2 & Mega Man X3 (USA) "300%" by agwawaf in 43:51.02 (2011-10-08)
- obsoletes [Tier: Stars]SNES Mega Man X & Mega Man X2 (USA v1.1) by DeHackEd in 41:41.43 (2005-07-16)
Added [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "no powerups, maximum exits" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [Tier: Moons][Notable improvement][Console-verified]NES Super Mario Bros. (JPN/USA PRG0) "warps" by HappyLee in 04:57.31 (2011-01-06)
- obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA PRG0) "warps" by klmz in 04:57.33 (2009-08-07)
- - obsoletes [Tier: Moons]NES Super Mario Bros. (JPN/USA) "warps" by klmz in 04:58.18 (2008-03-19)
- - - obsoletes [Tier: Moons]NES Super Mario Bros. (Japan/USA PRG0) "warps" by klmz in 04:58.53 (2007-12-14)
- - - - obsoletes [Tier: Moons]NES Super Mario Bros. (USA,PRG0) "warps" by Pom in 04:59.93 (2005-07-07)
- - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) "warps" by Pom in 04:59.6 (2004-12-16)
- - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) "warps" by Phil & Genisto in 04:59.92 (2004-11-26)
- - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) "warps" by Mana. in 05:01.27 (2004-11-23)
- - - - - - - - obsoletes [Tier: Stars]NES Super Mario Bros. (PRG0) "warps" by Michael F in 05:03.73 (2004-04-20)
- - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warps" by Michael F in 05:05.9 (2004-04-21)
- - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warps" by Ryosuke in 05:07.63 (2004-04-20)
- - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) "warps" by Michael F in 05:07.95 (2004-01-30)
- - - - - - - - - - - - obsoletes [Tier: Vault]NES Super Mario Bros. (PRG0) "warps" by Michael F in 05:08.5 (2004-01-28)
- - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warps" by Bisqwit in 05:13.05 (2004-01-14)
- - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warps" by Bisqwit in 05:15.6 (2003-12-30)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons]NES Super Mario Bros. (PRG0) "warps" by Bisqwit in 05:15.65 (2003-12-06)
Added [Tier: Moons]SNES Top Gear 2 (USA) by Dooty in 11:50.62 (2010-07-16)
- obsoletes [Tier: Moons]SNES Top Gear (USA) "one track" by Phil in 03:51.17 (2004-07-06)
Added [Tier: Vault]NES Lunar Pool (JPN) by Bisqwit in 23:49.87 (2010-07-08)
Added [Tier: Moons]SNES Final Fantasy V & VI (JPN) by neo_omegon in 3:52:15.97 (2010-06-25)
Added [Tier: Moons]NES Lunar Pool (JPN) "no friction" by Bisqwit in 36:52.0 (2010-04-08)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Sonic, 100%" by marzojr in 55:48.8 (2009-11-09)
Added [Tier: Stars][Console-verified][Fastest Completion]NES Darkwing Duck (USA) by AnS & Randil in 10:59.5 (2007-08-24)
- obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 11:35.15 (2004-08-27)
- - obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 12:32.87 (2004-05-29)
- - - obsoletes [Tier: Moons]NES Darkwing Duck (USA) by Walker Boh in 13:26.95 (2004-05-05)
Added [Tier: Moons]NES Mega Man 3, 4, 5 & 6 (USA) by Baxter & AngerFist in 39:06.92 (2007-05-23)
Added [Tier: Stars]SNES Biker Mice from Mars (USA) "final round" by Baxter in 05:12.62 (2007-02-24)
Added [Tier: Moons]NES Monopoly (USA) "4 cpus" by FractalFusion in 01:07.67 (2006-11-21)
Added [Tier: Moons]NES Monopoly (USA) by Acmlm in 00:30.03 (2006-04-04)
- obsoletes [Tier: Moons]NES Monopoly (USA) by Phil in 00:33.62 (2006-02-26)
- - obsoletes [Tier: Moons]NES Monopoly (USA) by Acmlm in 00:35.17 (2004-11-22)

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