TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Notable improvement] = Notable improvement
[Recommended for newcomers] = Recommended for newcomers
[Has commentary] = Has commentary
[Console-verified] = Console-verified

Total movies: 51


[Tier: Moons]Arcade Metal Slug 4 (World) in 17:11.97 by x2poet.
Final Burn Alpha movie (.fbm) (date: 2011-08-25)
MP4 file via BitTorrent (size: 84.89 MB, length: 20:56)
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Submission #3257 — Author's comments
Discuss this movie
Obsoletes movie #1841 (18:04.78)
Rating: 8.4 (14 votes)
View Publication
- Best ending
- 2 Players
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Shooter
This is a run of the fourth game in SNK's big franchise, Metal Slug.

x2poet dual-wields Trevor Spacey and Nadia Cassel and conquers General Morden's army like an army of two controlled by a single person!

This run has a much more entertaining final battle than the previous, as well as beats it by 52.81 seconds.

You can also see more of x2poet's Metal Slug work by looking at his runs of Metal Slug, Metal Slug X, Metal Slug 3 and Metal Slug Advance.


[Tier: Moons][Notable improvement]DOS Commander Keen 5: The Armageddon Machine (v1.4) "glitched" in 02:02.46 by turska.
JPC-RR movie (.jrsr) (date: 2012-03-03)
MKV file via BitTorrent (size: 5.36 MB, length: 02:12)
MKV file via BitTorrent (10bit444) (size: 5.82 MB, length: 02:12)
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Submission #3478 — Author's comments
Discuss this movie
Obsoletes movie #1508 (02:42.43)
Rating: 7.6 (9.5 votes)
View Publication
- Best ending
- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
Commander Keen 5: The Armageddon Machine (1991) is a part of the popular Commander Keen saga, developed by id Software. It is a direct continuation of the previous episode of Goodbye Galaxy, in which Commander Keen (Billy Blaze) has learned from the Oracle of Gnosticus IV that the evil Shikadi plan to blow up the galaxy with their doomsday device, the Omegamatic (It slices! It dices! It causes a 100,000 light year-diameter quantum explosion!). Naturally, he sets out to sabotage the machine and stop the Shikadi.

Using a series of glitches, Keen completes only four stages to get to the end game, only one of which takes any significant length of time, and destroys the Quantum Explosion Dynamo, the core of the Omegamatic in the impossibly short time of 2:02. In the process, he manages to inadvertently prevent the Shikadi from accomplishing their escape (though you have to watch the ending very closely to figure out that this has happened here).


[Tier: Moons][Notable improvement]DS Castlevania - Dawn of Sorrow (USA) in 03:50.05 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-04-12)
MKV file via BitTorrent (size: 19.81 MB, length: 06:04)
MKV file via BitTorrent (10bit444) (size: 19.90 MB, length: 06:04)
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Submission #3909 — Author's comments
Discuss this movie
Obsoletes movie #2274 (07:43.76)
Rating: 7.6 (6 votes)
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- Best ending
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. You can always trust weird cults to try and bring about the end of the world by unleashing this power.

The game is so fully broken at this point though, that there really is no plot in this run. Or final boss. Or much of anything at all. Using improved versions of the glitches used in its predecessor, this movie completes the game in half the time. More details about the glitches can be found in the author's comments.


[Tier: Stars][Recommended for newcomers]GBA Castlevania: Aria of Sorrow (USA) "all souls" in 24:56.1 by Kriole.
VBA movie (.vbm) (date: 2011-03-13)
MP4 file via BitTorrent (size: 98.52 MB, length: 26:55)
MKV file via BitTorrent (10bit444) (size: 97.59 MB, length: 26:59)
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Submission #3039 — Author's comments
Discuss this movie
Obsoletes movie #1628 (25:47.05)
Rating: 9.1 (28.5 votes)
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- Best ending
- Takes damage to save time
- Uses warps
- Forgoes time-saving glitches
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, in which the player beats the game on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.

Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.

However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched run by klmz.


Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" in 20:49.86 by sksk1990.
VBA movie (.vbm) (date: 2013-01-26)
MKV file via BitTorrent (size: 78.48 MB, length: 22:02)
MKV file via BitTorrent (10bit444) (size: 85.04 MB, length: 22:02)
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Submission #3821 — Author's comments
Discuss this movie
Obsoletes movie #1897 (24:58.0)
Rating: 8.8 (10 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses warps
- Uses a game restart sequence
- Genre: Action
- Genre: Platform
In Castlevania: Harmony of Dissonance, the Belmont clan must again rise to the challenge: Dracula's castle is in disarray and is in serious need of an interior decorator! In this movie, Juste Belmont zips through walls, under floors, and over zombies with the very important task of rearranging furniture. (He also defeats Dracula and rescues his best friends along the way, but that's not very important.)

This movie is a 4:13.81 improvement over its predecessor, with route changes and more efficient kills speeding it up.


[Tier: Vault]GBA MegaMan Battle Chip Challenge (USA) "no code" in 2:41:48.8 by mtvf1.
VBA movie (.vbm) (date: 2012-11-27)
MKV file via BitTorrent (size: 459.57 MB, length: 2:43:52)
MKV file via BitTorrent (10bit444) (size: 480.51 MB, length: 2:43:52)
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Submission #3667 — Author's comments
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Rating: 5.8 (4.5 votes)
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- Best ending
- Genre: RPG
- Genre: Strategy
MegaMan Battle Chip Challenge is an offshoot of the MegaMan Battle Network series of MegaMan games. While not the most popular game in the series, it offers many opportunities for TASing, with lots of luck manipulation and route planning. See the author's comments for a detailed analysis of some of the strategies and routes used.

[Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" in 05:37.87 by bobmario511.
VBA movie (.vbm) (date: 2012-07-14)
MKV file via BitTorrent (size: 10.37 MB, length: 10:16)
MKV file via BitTorrent (10bit444) (size: 12.14 MB, length: 10:16)
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Submission #3640 — Author's comments
Discuss this movie
Obsoletes movie #1292 (05:38.8)
Rating: 7.1 (4.5 votes)
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- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.

bobmario511 surpasses the previous run by 0.93 seconds.

There is a movie of this game that does not use the warp glitch.


[Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) in 1:00:02.68 by Swordless Link.
VBA movie (.vbm) (date: 2010-02-15)
MP4 file via BitTorrent (size: 81.97 MB, length: 1:05:34)
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Submission #2565 — Author's comments
Discuss this movie
Obsoletes movie #863 (1:09:49.93)
Rating: 8.8 (29 votes)
View Publication
- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Adventure
Award - GBx TAS of 2010
The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game to add colour graphics, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.

Through a wide variety of glitches and general optimisations, this is now almost ten minutes faster than the previous full run of this game.

This run does not make use of a form of warp glitching, but still demonstrates that they obviously didn't fix as many bugs as they thought.


[Tier: Moons]GB Avenging Spirit (USA) in 08:29.18 by Mukki.
VBA movie (.vbm) (date: 2010-02-19)
MP4 file via BitTorrent (size: 19.36 MB, length: 12:31)
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Submission #2568 — Author's comments
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Rating: 6.7 (10 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
In this port of an arcade game, the eponymous avenging spirit has been summoned by his girlfriend's father to rescue her from a crime syndicate holding her hostage.

As a ghost, the protagonist has the ability to possess enemies with a selection of different abilities, but that's rarely seen in this run.

In order to pull off the rescue, three keys are needed; these are retrieved in this run so as to obtain the best possible ending.


[Tier: Vault]GB Kid Niki (JPN) in 08:49.38 by MUGG.
VBA movie (.vbm) (date: 2010-01-07)
MP4 file via BitTorrent (size: 15.25 MB, length: 11:35)
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Submission #2498 — Author's comments
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Rating: 5.6 (10 votes)
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- Best ending
- Genre: Platform
This is a run for the Game Boy port of the first Kid Niki game from the NES. The game is about a Ninja called Yanchamaru whose girlfriend has been kidnapped.

Mugg, the author, uses Yanchamaru-san's spinning sword liberally in the run, often killing enemies in one hit.


[Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) in 03:48.55 by bobmario511.
VBA movie (.vbm) (date: 2012-07-14)
MKV file via BitTorrent (size: 7.83 MB, length: 08:15)
MKV file via BitTorrent (10bit444) (size: 9.01 MB, length: 08:15)
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Submission #3637 — Author's comments
Discuss this movie
Obsoletes movie #1966 (03:49.12)
Rating: 7.0 (6.5 votes)
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- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.

bobmario511 (the author), however, decided collecting instruments for a one-man band was a waste of time, so he skipped all of that and went straight to the Wind Fish (with a pesky boss battle in the middle).

This is a 0.56 second improvement over the previous run. See the author's notes for more details.

If you liked this, be sure to also check out the Game Boy Color version (DX), which completes all the dungeons.


[Tier: Moons]Genesis Contra: Hard Corps (JPN) "best ending" in 17:36.97 by Soig.
Gens movie (.gmv) (date: 2011-03-11)
MP4 file via BitTorrent (size: 98.15 MB, length: 20:32)
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Submission #3028 — Author's comments
Discuss this movie
Rating: 7.0 (12 votes)
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- Best ending
- One player in a multiplayer game
- Takes damage to save time
- Genre: Platform
- Genre: Shooter
Contra: Hard Corps is the only game of the Contra series released on the Genesis / Mega Drive console. In this game, you get to choose between four characters, each with different abilities and weapons. The Japanese version was chosen because, for some reason, it gives the players a health bar, allowing them to take some damage without dying.

You can also get several different endings, based on which choices you make at several points. In this movie, the author takes the "best ending", which is the only ending that rewards the player with a "GOOD JOB!" screen at the end. There is also a run which obtains a worse ending but still shows off a number of the game's stages. There is also a run which gets the secret ending.


[Tier: Vault]Genesis James Pond 3: Operation Starfish (USA) in 33:50.62 by Flip.
Gens movie (.gmv) (date: 2007-12-08)
AVI file via BitTorrent (size: 115.59 MB, length: 43:07)
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Submission #1709 — Author's comments
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Rating: 5.7 (19.5 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
James Pond 3: Operation Starfish (1993) is a platform game starring a super agile fish named James Pond, which has been Amiga's somewhat preemptive answer to Sonic the Hedgehog and Super Mario World games. The physics of this game allow for many interesting acrobatics, like running up the walls and ceilings at breakneck speed. As such, these abilities are abused to the point where, in some parts, Pond bounces around as fast as Sonic does.

Following the game's plot, the evil Dr. Maybe attempts to take over the dairy industry, for which he constructs a giant stronghold on the Moon. Because, as you probably know, its surface is made of cheese. The overworld map spans over 100 levels, but most of them are optional.

This run is the author's second submission for this game. The Cheese Mines and Stiltonium Machines were destroyed in order to reach the good ending. According to the author, the bad ending is about as bad as losing the game.


[Tier: Moons]Genesis Sonic 3 & Knuckles "newgame+" in 31:16.15 by marzojr.
Gens movie (.gmv) (date: 2010-09-11)
MKV file via BitTorrent (size: 257.20 MB, length: 35:30)
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Submission #2802 — Author's comments
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Rating: 8.8 (18.5 votes)
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- Best ending
- One player in a multiplayer game
- Uses death to save time
- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Platform
Sonic's gone to plaid in the latest TAS by marzojr. It starts from a savestate to take advantage of Hyper Sonic from the beginning of the game. (For more details, see the note below and the run's comments.)

WARNING: The awesomeness of Hyper Sonic may damage your eyes or trigger seizures in susceptible people.


Note: This movie begins from a save state from the end of regular mode in order to access Hyper Sonic from the beginning of the game. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.

To download a savestate for this movie, use this link for Gens version 11a or this link for Gens version 11b.


Note: There is an experimental hi-def encode of this run available (1920x1344):

http://www.archive.org/download/GenesisSonic3KnucklesnewgameIn3116.15ByMarzojr/knsonic3-tas-newgameplus-marzojr_1344.mkv

It was encoded using HQ3x followed by HQ2x on every frame of the video, but it requires a very fast computer to play at full speed.


[Tier: Moons]Genesis Sparkster (JPN/USA) in 27:09.55 by Sonikkustar.
Gens movie (.gmv) (date: 2010-08-15)
MP4 file via BitTorrent (size: 131.03 MB, length: 31:38)
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Submission #2794 — Author's comments
Discuss this movie
Obsoletes movie #1215 (27:51.32)
Rating: 7.8 (15.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
The kingdom of Zebulos is once again attacked, this time by the neighboring Gedol Empire, whose ruler King Gedol decides that he can kidnap Princess Cherry as Bowser can kidnap Princess Toadstool. The rescuing hero, Sparkster, thinks that espionage is boring. So instead of infiltrating the Gedol empire by stealth, he goes in sword swinging and jetpack blazing, cutting down swaths of whatever poor lizardmen decide to get in his way.

This game is the official sequel to Rocket Knight Adventures, whereas the SNES version with the same title is some sort of spinoff. Although the control is sluggish compared to the other two games, the author generally keeps the speed and pace fast, and exploits a bunch of tricks that make some bosses fall very, very fast.

This is a 42 second improvement to the previous movie by Ferret Warlord.


[Tier: Moons][Has commentary]N64 Banjo-Kazooie (USA v1.0) "100%" in 2:24:32.63 by Sami O..
Mupen64 movie (.m64) (date: 2009-04-17)
AVI file via BitTorrent (size: 429.72 MB, length: 2:39:06)
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Submission #2227 — Author's comments
Discuss this movie
Rating: 8.6 (66 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Genre: Adventure
- Genre: Platform
Banjo-Kazooie stars the bear-bird team of Banjo and Kazooie, who are searching for Jiggies, or Jigsaw puzzle pieces, to unlock doors and save Banjo's sister from a rhyming witch. Even though Banjo's name is first, Kazooie ends up doing most of the heavy lifting as new skills are developed.

In this run, Sami O. collects all 100 Jiggies hidden throughout the game and finishes it with an in-game time of 2:00:28.


Honey and Birdies and Bears, oh my! Comicalflop has provided an interesting commentary on the run. It might help explain some of the tricks and make the movie more enjoyable to watch.

[Tier: Moons]N64 Kirby 64: The Crystal Shards (USA) "all shards" in 1:06:15.62 by Nahoc.
Mupen64 movie (.m64) (date: 2012-02-14)
MP4 file via BitTorrent (size: 329.58 MB, length: 1:08:56)
MP4 file via BitTorrent (10bit444) (size: 299.50 MB, length: 1:08:56)
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Submission #3425 — Author's comments
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Rating: 8.3 (9 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
Kirby 64: The Crystal Shards is a 2.5 dimensional side-scrolling adventure game featuring Kirby, our little pink hero. This time around, it's up to Kirby to collect the seventy-four crystal shards and save the fairies' home, Ripple Star.

In this run, Nahoc collects all shards while showing off some of the abilities this game has to offer. Please read the submission text for more information.

Note: There are encodes of higher resolution in the discussion thread.


[Tier: Moons]NES Battle Kid: Fortress of Peril (any v1.1) in 34:49.59 by Aglar.
FCEUX movie (.fm2) (date: 2011-04-24)
MP4 file via BitTorrent (size: 38.42 MB, length: 39:09)
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Submission #3115 — Author's comments
Discuss this movie
Rating: 6.6 (14 votes)
View Publication
- 100% completion
- Best ending
- Heavy luck manipulation
- Uses hardest difficulty
- Unofficial game
- Genre: Platform
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! It's still possible to buy a new NES cartridge of this game online!

Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.

Aglar collects every item and key before going to the last area, and takes the right path to get to the best ending, all of this on the hardest difficulty possible and without taking any damage!


[Tier: Moons][Has commentary]NES Bubble Bobble (USA) in 24:37.7 by Tompa, adelikat, Bablo, Baxter, CtrlAltDestroy, & Cardboard.
FCEUX movie (.fm2) (date: 2010-02-04)
MP4 file via BitTorrent (size: 39.44 MB, length: 26:40)
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Submission #2551 — Author's comments
Discuss this movie
Obsoletes movie #64 (27:18.38)
Rating: 6.9 (27 votes)
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- Best ending
- 2 Players
- Uses death to save time
- Uses warps
- Genre: Platform
In Bubble Bobble, two magical, bubble-blowing dinosaurs (Bub and Bob) fight through an evil, deep forest in order to rescue their kidnapped dinosaur friends.

This movie features one... no, wait, six players controlling two characters simultaneously while smashing the previous time by 2 minutes and 41 seconds. However, this publication chooses to use warps.


Authors adelikat, Tompa, and Cardboard recorded some live commentary as well. Bubble Bobble is definitely better with swearing.

[Tier: Vault]NES Crash N' The Boys Street Challenge (USA) in 11:30.55 by GuanoBowl.
FCEU movie (.fcm) (date: 2012-12-06)
MKV file via BitTorrent (size: 15.81 MB, length: 19:53)
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Submission #747 — Author's comments
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Rating: 5.4 (5.5 votes)
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- Aims for maximum score
- Maximum kills
- Best ending
- Genre: Fighting
- Genre: Sport
Crash 'n the Boys: Street Challenge is part of the Kunio-kun series. Kunio is the protagonist of the series and the guardian of Nekketsu High School. His name has been localized a variety of ways: "Crash" Cooney in this game, Mr. K in Renegade, Sam in Super Dodge Ball, and Alex in River City Ransom. In this game, representatives of the high schools compete in 5 no-holds-barred events.

In this run, GuanoBowl ends all the races early by knocking his opponent out. Rockets are purchased to make the hammer throw go farther and gum is used to help him hold his breath underwater. This run gets the extended ending for winning as Crash's school.


[Tier: Stars][Recommended for newcomers]NES Gimmick! (JPN) "Best Ending" in 07:44.45 by Aglar & Hotarubi.
FCEUX movie (.fm2) (date: 2010-06-12)
MP4 file via BitTorrent (size: 14.53 MB, length: 09:45)
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Submission #2700 — Author's comments
Discuss this movie
Obsoletes movie #579 (09:59.63)
Rating: 8.7 (28.5 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
A short Japanese game about a small green creature who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.

In this movie, the authors aim to collect all the items to enter the secret 7th level after the boss at the end of the 6th level. They improve the previous movie by 2 minutes and 15 seconds.

The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.

If you like this, be sure to check the other Gimmick! run, in which the player skips the secret items.


[Tier: Vault][Has commentary]NES Magician (USA) in 11:33.84 by FatRatKnight.
FCEUX movie (.fm2) (date: 2010-02-02)
MP4 file via BitTorrent (size: 23.85 MB, length: 11:50)
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Submission #2550 — Author's comments
Discuss this movie
Obsoletes movie #1288 (12:12.18)
Rating: 6.2 (15 votes)
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- Best ending
- Heavy luck manipulation
- Genre: RPG
Meet Paul -- A guy who starves to death five minutes after a grand meal. He also feels experienced from doing trivial things like entering a store or delivering mail.

While many heroes would depend on hours of fighting for experience, Paul instead gets his experience from those trivial things in order to defeat Abadon in a timely manner. Best ending requires all such trivial tasks done, ensuring you see Paul gaining experience from delivering a letter or talking to a tree.

Along the way, there are vicious enemies who beat up Paul. Being in a hurry, Paul doesn't stop for them, preferring to use the UNKNOWN spell to patch himself up. Normally this has a high chance of killing Paul in some of the most gruesome or comical ways possible, but instead it is manipulated to heal him.

This beats the authors previous run by a little over 38 seconds, primarily due to a new route.

Reading the author's comments is recommended.


This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. If watching embedded stream via Archive.org, you can press the nearly invisible commentary button on the top right corner to see the commentary.

[Tier: Vault]NES Mighty Bomb Jack (JPN) in 10:15.62 by Hisatoki.
FCEU movie (.fcm) (date: 2007-07-23)
AVI file via BitTorrent (size: 15.50 MB, length: 11:16)
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Submission #1571 — Author's comments
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Rating: 5.1 (19 votes)
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- Best ending
- Uses death to save time
- Uses warps
Mighty Bomb Jack is a game where Jack goes to rescue his family from a pyramid. Along the way, he meets many enemies who start as mummies and change forms when they hit the ground. He also finds bomb-filled rooms at the end of each round, which work like warp rooms with a twist: you can warp ahead to the bomb room of the next round if the first lit bomb is the last bomb collected. Using this, the author warps past many rounds.

However, this movie aims for the best ending, which is obtained by freeing all the family members in Round 12. This means that the author avoids warping past some rounds in order to collect items. For more details, read the submission comments.


[Tier: Vault][Notable improvement]NES Solomon's Key (USA) "best ending" in 25:09.58 by agwawaf.
FCEUX movie (.fm2) (date: 2011-05-04)
MP4 file via BitTorrent (size: 31.79 MB, length: 26:47)
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Submission #3145 — Author's comments
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Obsoletes movie #498 (26:35.83)
Rating: 5.9 (7 votes)
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- Best ending
- Forgoes time-saving death
- Forgoes warps
- Genre: Platform
- Genre: Puzzle
Solomon’s Key is a puzzle platform game with an old clumsy magician who has the power of creating and destroying platforms. And through that power, he saves the world.

This movie plays all the rooms of the game, including the hidden rooms with Page of Time, Page of Space, and even a princess of some kind. (Fairy collection rooms were not included.) No warps were used. Due to those secrets, it accomplishes the best ending of the game.

This movie is almost a minute and a half faster than the predecessor movie. In addition, it marks the obsoletion of the last Famtasia movie.


[Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" in 03:11.78 by Acmlm.
FCEUX movie (.fm2) (date: 2010-08-09)
MKV file via BitTorrent (size: 4.38 MB, length: 03:31)
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Submission #2786 — Author's comments
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Obsoletes movie #924 (03:29.67)
Rating: 8.3 (37.5 votes)
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- Aims for maximum score
- Best ending
- Heavy glitch abuse
- Genre: Puzzle
This movie aims for the fastest possible time to get a score of 999999 in this game. A surprising 17.53 seconds have been shaved off the previous movie through the discovery of a new glitch.

It warps directly to the 18th level and fills half of the field quickly to be able to operate short distances in the top part of the field. From there on, it only gets tetrises (4-line clearings) until the score is maxed out.

A glitch involving pressing several directional buttons at once is used to manipulate luck for the next pieces. Flickering of the next piece block and piece in play results. Of course, the fun doesn't stop there, the L blocks also have their say in getting tetrises.

For the record, this is the fastest speed the NES game is capable of. For more extreme Tetris fun, please see movies from Arika Online.
There's some really awesome stuff there. (Click to download - 14 MB)

This run played on a real NES


[Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" in 38:26.12 by adelikat & arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2009-12-28)
MKV file via BitTorrent (size: 82.77 MB, length: 43:01)
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Submission #2504 — Author's comments
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Rating: 7.1 (16 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Uses a level password
- Genre: Action
- Genre: Platform
Contrary to the other Rondo of Blood TASes on the site, this one not only goes through the hurdles of saving three useless villagers from their prisons (with some of said prisons even resembling their regular habitats), but also plays through all the picturesque levels just to prove that Maria isn't really a suboptimal character. No videogame character fighting dark priests by stoning them to death with small white birds should ever be called suboptimal.

If you want to see a shorter run through the game, we suggest watching these: Richter any% in 23:18, Maria any% in 24:22.


[Tier: Vault]PCECD Kaze Kiri: Ninja Action (JPN) in 15:31.62 by arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2010-02-14)
MP4 file via BitTorrent (size: 37.08 MB, length: 20:13)
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Submission #2556 — Author's comments
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Rating: 5.7 (11 votes)
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- Best ending
- Uses easiest difficulty
- Genre: Action
In this obscure title for an obscure platform, our ninja hero must fight his way through a horde of enemy ninja who attack from every angle in order to rescue the girl.

Join arukAdo in this exciting adventure as he slices through his enemies and their defenses like a hot chainsaw through fresh butter (and beats up the girl too).

We also have an alternate version of this run which plays on hard difficulty. The only difference between difficulty levels is enemy hit points, which is normally grounds for playing on the easiest possible difficulty (to improve speed and entertainment).


[Tier: Vault]PCE Ninja Spirit (USA) in 09:40.9 by arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2010-02-02)
MP4 file via BitTorrent (size: 48.12 MB, length: 11:08)
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Submission #2522 — Author's comments
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Rating: 5.5 (11 votes)
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- Best ending
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
Ninja Spirit began life as an arcade game and since then has received many ports, including a Game Boy version and this version. It would be a stock platform game but for the ability to have up to two 'spirits' which behave like the options from Gradius.

This run is played on Arcade mode, where the character dies in one hit and bosses are stronger; the other available mode (appropriately titled PCE mode) allows taking more than one hit and is overall easier. People familiar with the game should be able to appreciate the difference, as Arcade mode is extremely challenging.


[Tier: Moons]PSX Azure Dreams (USA) in 10:31.73 by FractalFusion.
PCSX movie (.pxm) (date: 2010-03-10)
MP4 file via BitTorrent (size: 43.75 MB, length: 14:52)
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Submission #2256 — Author's comments
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Rating: 6.9 (14 votes)
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- Best ending
- Heavy luck manipulation
- Genre: RPG
Azure Dreams is an RPG random dungeon crawler where the main character, Koh, can recruit familiars and level them up in the 40-floor Monster Tower, while gaining items and riches. He can also help the local town and romance some girls.

As can be seen from the movie time, none of this occurs in this TAS. It's just one naked dash to the top and a whole bunch of fortuitous circumstances. Luck manipulation was used on almost every floor to ensure that elevators and helpful traps are strategically located.

Should you decide to play Azure Dreams, this is definitely the wrong way to play the game.


[Tier: Vault]PSX Breath of Fire III (USA) in 7:45:01.17 by janus.
PCSX movie (.pxm) (date: 2011-05-15)
MP4 file via BitTorrent (size: 810.45 MB, length: 7:51:48)
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Submission #3117 — Author's comments
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Rating: 6.1 (9 votes)
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- Best ending
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The Brood, an ancient race of dragons, is all but extinct. Their power was so strong that they had to be killed. A (that's how Ryu is called in this run), the last one of the Brood, is awaken after 400 years and he wants to know more about his people.

Well aware of his fearful power, A uses it until he becomes strong enough to rely on his physical power. After which he manipulates luck to an indecent extent, using frame-by-frame advancing to pulverize his foes, and even the final boss. It may be a little anti-climactic, but it's much quicker this way.

This is currently the second longest published movie, second only to Final Fantasy VIII. You might want to take your morning and your afternoon to watch this.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "All Relics & Best Ending" in 57:20.6 by arukAdo.
PCSX movie (.pxm) (date: 2010-08-04)
MP4 file via BitTorrent (size: 423.66 MB, length: 1:05:25)
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Submission #2767 — Author's comments
Discuss this movie
Rating: 7.5 (19 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Platform
Award - PSX TAS of 2010
Like most games in Castlevania series, Symphony of the Night has different possible endings. To achieve the best ending, one must explore at least 1847 rooms which is normally a huge time consuming task. While traveling through all those rooms, the author also acquires all of the relics, making this an "all relics and best ending" run.

During the exploring, the player can unlock different abilities for Alucard which make him able to reach new areas. Some of these abilities are used to gain a tremendous speed and glitch through routes which players could not have even dreamed in 1997.


[Tier: Vault][Has commentary]PSX Resident Evil 3: Nemesis (USA) in 1:07:25.52 by arukAdo.
PCSX movie (.pxm) (date: 2009-05-19)
MKV file via BitTorrent (size: 119.68 MB, length: 1:12:26)
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Submission #2210 — Author's comments
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Rating: 5.8 (22 votes)
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- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Action
September 28th, daylight. The monsters have taken over the city. Somehow, you're still alive.

See Jill Valentine escape Raccoon City while hordes of zombie are out to get her.


[Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" in 18:54.02 by arukAdo.
PCSX movie (.pxm) (date: 2009-12-21)
MP4 file via BitTorrent (size: 52.27 MB, length: 20:15)
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Submission #2483 — Author's comments
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Rating: 6.3 (15.5 votes)
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- Playaround
- Maximum kills
- Best ending
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Shooter
Join Carlos in a race to clean up the streets of Raccoon City and enjoy the architecture and the new wall colors in a quick run of this well-known minigame from Resident Evil 3.

The objective of the minigame is to reach a specified point in a set time limit which can be extended by defeating enemies. Needless to say, the timer never even comes close to running out here.

This run begins from a save state which has the minigame unlocked, which can be generated by replaying the author's run of the full game. This is not normally allowed by the site.


[Tier: Moons]SMS Sonic Chaos in 14:28.55 by mike89.
Dega movie (.mmv) (date: 2010-04-10)
MP4 file via BitTorrent (size: 24.53 MB, length: 18:40)
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Submission #2605 — Author's comments
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Rating: 7.0 (12.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Robotnik is trying to take over South Island once again. Our blue little hero decides to stop him, while also collecting all the chaos emeralds in his free time. A glitch which allows Sonic to skip the cutscene after most bosses helps him to proceed even faster to the following zone.

[Tier: Moons]SMS Sonic the Hedgehog 2 (USA/Europe v1.0) in 18:44.28 by Mike McKenzie.
Dega movie (.mmv) (date: 2007-12-08)
AVI file via BitTorrent (size: 40.90 MB, length: 22:25)
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Submission #1789 — Author's comments
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Rating: 6.4 (37 votes)
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- Aims for in-game time instead of real-time
- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Sonic 2 for Sega Master System in 18:44.28 with all emeralds. Unlike many Sonic games, acquiring emeralds is done within normal rather than bonus levels, and getting all of them allows you to play the true final level.

Trivia: this game slightly predates the MegaDrive/Genesis version, so features the official first appearance of Sonic's flying mutant fox friend, Tails.


[Tier: Moons]SNES Aladdin, Disney's (USA) in 16:13.62 by Jaysmad.
snes9x movie (.smv) (date: 2009-01-02)
AVI file via BitTorrent (size: 54.71 MB, length: 23:10)
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Submission #2141 — Author's comments
Discuss this movie
Obsoletes movie #1130 (15:28.72)
Rating: 7.7 (32 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.

Unlike the last version of this movie, Jasmine wasn't happy with just being rescued by Aladdin; she made him spend a little time picking up some jewelry for her on the way. This movie aims to complete the game with all the red gems collected, which results in a slightly higher time than the previous movie, but adds quite a bit to the entertainment value of the run. The core trick of this TAS is to abuse the parachute extensively to move faster than normal walking or jumping.


[Tier: Moons]SNES Animaniacs (USA) in 22:00.63 by DaTeL237.
snes9x movie (.smv) (date: 2009-06-23)
MKV file via BitTorrent (size: 76.78 MB, length: 25:00)
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Submission #2270 — Author's comments
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Rating: 6.9 (16 votes)
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- Best ending
- Heavy luck manipulation
- Genre: Platform
The Animaniacs are a cartoon comedy trio, known for old school Warner Brothers style comedy mixed with some scathing political commentary.

This platformer of their namesake captures their personality well, with some comical and colorful animations. The author adds in his own techniques of walking on air and creating small scenes within the game while playing, especially during boss fights.

This game has a built in roulette, which is manipulated to always give the best result, especially invincibility when needed for tougher bosses.


[Tier: Moons]SNES Battletoads in Battlemaniacs (USA) in 18:19.75 by Dooty.
snes9x movie (.smv) (date: 2012-10-22)
MKV file via BitTorrent (size: 82.97 MB, length: 19:04)
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Submission #3720 — Author's comments
Discuss this movie
Obsoletes movie #344 (19:08.1)
Rating: 7.8 (11 votes)
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- Best ending
- 2 Players
- Takes damage to save time
- Genre: Fighting
- Genre: Platform
The evil genius, Silas Volkmire, and his sidekick, the Dark Queen, have kidnapped the daughter of a well-renowned scientist and Zitz, one of the Battletoads. Now the remaining 'Toads, Rash and Pimple, must rescue the two captives and stop the deadly duo from fulfilling their plans to control the world.

In this movie the toads seem to recall that they are Ninja Turtles rivals. Whenever they snatch a minute, they master their martial arts techniques, not caring that it's not ninjutsu and just straight brutality.

The author, Dooty, improves the previous movie by 48.35 seconds thanks to better manipulation and some new tricks.


[Tier: Vault]SNES Breath of Fire (USA) in 4:14:52.2 by janus.
snes9x movie (.smv) (date: 2010-12-23)
MP4 file via BitTorrent (size: 515.94 MB, length: 4:22:00)
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Submission #2930 — Author's comments
Discuss this movie
Rating: 6.5 (9 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Breath of Fire was Capcom's first traditional RPG. It follows a boy named Ryu, one of the last surviving members of an ancient race with the ability to transform into mighty dragons, as he searches the world for his sister. Along the way, Ryu meets other warriors who share his quest and comes into conflict with the Dark Dragon Clan, a militaristic empire who seeks to take over the world by reviving a mad goddess.

Using a whole lot of planning and luck manipulation, janus completes this long game in just under four and a quarter hours.


[Tier: Vault]SNES Breath of Fire II (USA) in 4:48:14.85 by janus.
snes9x movie (.smv) (date: 2010-08-04)
MKV file via BitTorrent (size: 590.27 MB, length: 5:01:32)
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Submission #2762 — Author's comments
Discuss this movie
Obsoletes movie #1418 (4:53:48.98)
Rating: 5.8 (10 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
In this epic RPG, you have to fight an evil religion that tries to take over the world.

While this revision is five and a half minutes shorter than the author's previous effort, this TAS is the fourth longest published movie to date (here are the third longest, the second longest and longest), clocking in a little under 5 hours. Set aside an afternoon.


[Tier: Moons]SNES Castlevania: Dracula X (USA) in 13:56.12 by Dooty.
snes9x movie (.smv) (date: 2011-12-12)
MP4 file via BitTorrent (size: 45.03 MB, length: 16:28)
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Submission #3389 — Author's comments
Discuss this movie
Obsoletes movie #1037 (14:07.6)
Rating: 7.8 (11.5 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
Castlevania: Dracula X (1995), released in Japan as Akumajō Dracula XX, is actually a toned-down remake of a PC Engine title known as Rondo of Blood (1993). It stars Richter Belmont, supposedly a son of Juste Belmont from Harmony of Dissonance, on a mission to save Annette (said to be his girlfriend) and Maria Renard (a young vampire huntress said to be his girlfriend's sister), along with a number of their fellow villagers, from imprisonment by Dracula (said to be the villain) and his minions.

Unfortunately, in this SNES port Richter isn't too much of a fast walker - unlike his father and the later Belmont clan descendants - so his fastest way of moving is constant backflipping (so don't be surprised by the author's choice of traveling method).

This movie is a 11.48 second improvement to the previous version by pirate_sephiroth.


[Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" in 1:21:31.88 by Dooty, NxCy & Comicalflop.
snes9x movie (.smv) (date: 2012-05-05)
MKV file via BitTorrent (size: 449.77 MB, length: 1:31:31)
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Submission #3578 — Author's comments
Discuss this movie
Obsoletes movie #1629 (1:22:17.17)
Rating: 9.3 (10.5 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Platform
Donkey Kong's been kidnapped and old Cranky Kong insists that Diddy collect a bunch of coins that say "DK" on them. These goals are sufficiently compatible that Diddy and Dixie decide to get a little bit sidetracked on their rescue plan.

This movie improves on its predecessor by 45.28 seconds, primarily by using a debug code to get 75 Kremkoins early, allowing for a faster route through the game. Reading the authors' comments is recommended.

For more primate action, try the any% run.


[Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" in 1:41:39.8 by Dooty, ElectroSpecter & Tompa.
snes9x movie (.smv) (date: 2010-12-21)
MKV file via BitTorrent (size: 677.35 MB, length: 1:45:34)
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Submission #2941 — Author's comments
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Rating: 8.0 (20.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Uses hardest difficulty
- Genre: Platform
Donkey and Diddy Kong appear to have been kidnapped, now it's up to that daring damsel of adventure, Dixie Kong, to find the missing monkeys. But this is no solo expedition; her cousin, the titanic toddler Kiddy Kong is here to help her kick some Kremlin butts.

This is the first entry of the 105% category of this game. By using a password to remove the 'DK' barrels, the game officially enters hard mode, and the maximum percent completion is obtained. For more Kong action, you can also view the pure speedrun that doesn't collect all items.


[Tier: Moons]SNES Gekisou Sentai Car Ranger (JPN) "Good Ending" in 07:43.17 by FractalFusion.
snes9x movie (.smv) (date: 2012-03-27)
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Submission #3494 — Author's comments
Discuss this movie
Obsoletes movie #1943 (06:56.9)
Rating: 6.8 (5 votes)
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- Best ending
- Genre: Platform
Gekisou Sentai Car Ranger is a Power Rangers game released only in Japan. It uses the Sufami Turbo loader add-on for the SNES, making it even more obscure.

The game itself is rather short for a platformer. Only the yellow and red rangers are used due to their unique character advantages which allow them to complete the game faster than the other rangers. Unlike its predecessor, this run gets good ending by getting the minimum 250 parts necessary to form Racing Fusion RV Robo and defeat a transformed President Gynamo before he blows up the Earth. This results in the movie length being increased by 46.26 seconds. See the author's notes for more details.

End


[Tier: Moons]SNES Lemmings (USA v1.1) in 1:03:04.45 by Lord Tom.
snes9x movie (.smv) (date: 2009-02-01)
MKV file via BitTorrent (size: 118.11 MB, length: 1:05:15)
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Submission #2158 — Author's comments
Discuss this movie
Rating: 7.6 (52 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Puzzle
Lemmings! This is a SNES translation of the well known and popular game.

This TAS, played by Lord Tom, completes the game on the Mayhem difficulty level. We recommend reading the author's level-by-level comments which explain some of the strategies used in the levels.

The category "takes damage to save time" was flagged because some of the lemmings were sacrificed for overall best completion time (in some levels, it is even necessary).


[Tier: Moons]SNES Mega Man X2 (USA) "Best ending, no upgrades" in 33:51.62 by FractalFusion.
snes9x movie (.smv) (date: 2009-11-17)
MP4 file via BitTorrent (size: 82.50 MB, length: 38:57)
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Submission #2452 — Author's comments
Discuss this movie
Rating: 7.8 (18 votes)
View Publication
- Low% completion
- Best ending
- Takes damage to save time
- Genre: Action
- Genre: Platform
Mega Man X2 makes a particularly interesting run as there are many weapons that can be used to increase mobility.

Unlike the other movie, in this, FractalFusion does not collect any of X's upgrades, but does rescue Zero. The bosses near the end are no longer defeated in a single hit, showing off more of their AI.

Due to the items collected, there is an easter egg at the end.


[Tier: Moons]SNES Mega Man X3 (USA) "best ending, 100%" in 43:11.75 by agwawaf.
snes9x movie (.smv) (date: 2011-11-22)
MKV file via BitTorrent (size: 99.40 MB, length: 50:01)
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Submission #3362 — Author's comments
Discuss this movie
Obsoletes movie #1803 (43:52.33)
Rating: 8.5 (9 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Genre: Action
- Genre: Platform
Mega Man X3 is the third game in the Mega Man X series, and the last one to be released on the SNES.

This is the second "100%" run of this game. agwawaf speeds through the game very rapidly, collecting all heart tanks, subtanks, Ride Armor modules, upgrades and finally the Golden Armor. However, Zero is kept alive and his Z-Saber is not obtained, so the author could get the best ending.

The page Mega Man X Tricks explains some of the tricks that are used in this tool-assisted speedrun.

See also the any% run of this game by the same author, which doesn't collect the upgrades but does collect the Z-Saber.


[Tier: Moons]SNES Super Bomberman 5 (JPN) in 08:22.15 by Ryuto.
snes9x movie (.smv) (date: 2011-04-13)
MP4 file via BitTorrent (size: 27.30 MB, length: 12:01)
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Submission #3103 — Author's comments
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Rating: 7.2 (12 votes)
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- Best ending
- 2 Players
- Heavy luck manipulation
- Genre: Action
A run of the fifth Super Bomberman game. The player controls two characters alone and manages to complete the game very quickly due to exploiting the very long invulnerability periods at the beginning of every stage.

In this game, you can choose a route after beating a stage. The game was only released in Japan.


[Tier: Moons]SNES Young Merlin (USA) in 40:02.2 by DaTeL237.
snes9x movie (.smv) (date: 2008-11-03)
MKV file via BitTorrent (size: 72.68 MB, length: 42:55)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2098 — Author's comments
Discuss this movie
Rating: 7.1 (26.5 votes)
View Publication
- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
When Merlin was a young Sokoban man, he enjoyed life through minecart-surfing, skin-diving and burrow-crawling. Abusing glitchy spells and items, he wandered the world along with a frozen lady who came from the lake, in the Meanwhile, occasionally beating bad things like meanie trees, yestoday's launch and even a crouching dragon.

The author collects all heart pieces and other non-respawning items even without actually touching all of them. However, it is pretty sad that the prize T-shirt will never seem to be awarded with, although the "100% heart pieces collected" screen after the credits says so.


[Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) "Best Ending" in 21:53.28 by adelikat.
Mednafen/PCEjin movie (.mc2) (date: 2010-07-08)
MKV file via BitTorrent (size: 129.97 MB, length: 25:23)
Mirror www.archive.org
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #2722 — Author's comments
Discuss this movie
Rating: 6.8 (9.5 votes)
View Publication
- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Virtual Boy Wario Land was a platformer released for the Virtual Boy system in 1995. The main objective of the game is to traverse the 14 levels. Each level has a key you must find in order to open up the next level. There are treasures hidden along the way; this TAS collects them all and therefore achieves the best ending.

See also the any% run.


[Tier: Stars][Recommended for newcomers][Has commentary]Windows Cave Story (JPN 1.0.0.6) "best ending" in 50:10.3 by nitsuja.
Hourglass movie (.wtf) (date: 2011-11-12)
MKV file via BitTorrent (size: 216.85 MB, length: 54:38)
MKV file via BitTorrent (10bit444) (size: 212.62 MB, length: 54:31)
Mirror www.archive.org
Mirror www.archive.org (10bit444)
Watch on (www.youtube.com)
Submission #3343 — Author's comments
Discuss this movie
Rating: 9.0 (29 votes)
View Publication
- Best ending
- Takes damage to save time
- Genre: Platform
- Genre: Shooter
Award - Computer TAS of 2011Award - First edition TAS of 2011Award - TAS of 2011
Cave Story (2004) is a famous freeware indie game notable for being made entirely by one person, Daisuke "Pixel" Amaya.

Watch as nitsuja completely destroys this difficult game with amazingly precise movement. This playthrough saves Curly and finishes with the best ending after beating Ballos.

The program used to make this run, Hourglass, was also developed by nitsuja—with the creation of this run in mind. As such, it is our first published run of a Windows game.


Downloadable encodes and the Youtube encode have commentary as softsubs.
Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement]DS Castlevania - Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture" by sksk1990 in 24:58.0 (2011-10-12)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Vault]NES Crash N' The Boys Street Challenge (USA) by GuanoBowl in 11:30.55 (2012-12-06)
Added [Tier: Vault]GBA MegaMan Battle Chip Challenge (USA) "no code" by mtvf1 in 2:41:48.8 (2012-11-27)
Added [Tier: Moons]SNES Battletoads in Battlemaniacs (USA) by Dooty in 18:19.75 (2012-10-22)
- obsoletes [Tier: Vault]SNES Battletoads in Battlemaniacs (USA) by FODA&Vatchern in 19:08.1 (2005-05-24)
Added [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by bobmario511 in 05:37.87 (2012-07-14)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by hogehoge61 in 05:38.8 (2009-06-04)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by Chef Stef in 05:40.05 (2008-08-11)
Added [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:48.55 (2012-07-14)
- obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:49.12 (2012-02-07)
- - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by Swordless Link in 03:49.28 (2008-06-11)
- - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by Soulrivers in 04:00.5 (2007-03-25)
- - - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by DonamerDragon in 04:22.22 (2006-01-29)
- - - - - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by DonamerDragon in 04:27.68 (2005-07-31)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by mtbRc in 04:35.52 (2012-07-11)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Cpadolf in 04:38.9 (2009-01-24)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by zggzdydp in 04:51.98 (2008-06-17)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:21:31.88 (2012-05-05)
- obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:22:17.17 (2010-10-03)
- - obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by NxCy & Comicalflop in 1:23:10.88 (2009-03-15)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by Comicalflop in 1:28:24.03 (2006-10-28)
Added [Tier: Stars]GB The Legend of Zelda: Link's Awakening (USA v1.0) "Playaround" by bobmario511 in 40:22.78 (2012-04-29)
Added [Tier: Moons]SNES Gekisou Sentai Car Ranger (JPN) "Good Ending" by FractalFusion in 07:43.17 (2012-03-27)
- obsoletes [Tier: Vault]SNES Gekisou Sentai Car Ranger (JPN) by FractalFusion in 06:56.9 (2012-01-06)
Added [Tier: Moons][Notable improvement]DOS Commander Keen 5: The Armageddon Machine (v1.4) "glitched" by turska in 02:02.46 (2012-03-03)
- obsoletes [Tier: Moons]DOS Commander Keen 5: The Armageddon Machine (v1.4) "glitched" by sgrunt in 02:42.43 (2010-05-03)
Added [Tier: Moons]N64 Kirby 64: The Crystal Shards (USA) "all shards" by Nahoc in 1:06:15.62 (2012-02-14)
Added [Tier: Moons]SNES Castlevania: Dracula X (USA) by Dooty in 13:56.12 (2011-12-12)
- obsoletes [Tier: Moons]SNES Castlevania: Dracula X (USA) by pirate_sephiroth in 14:07.6 (2008-01-08)
- - obsoletes [Tier: Moons]SNES Castlevania: Dracula X (USA) by Dan and Nightcom in 16:52.27 (2006-03-01)
Added [Tier: Moons]SNES Mega Man X3 (USA) "best ending, 100%" by agwawaf in 43:11.75 (2011-11-22)
- obsoletes [Tier: Moons]SNES Mega Man X3 (USA) "best ending, 100%" by Mothrayas in 43:52.33 (2011-05-08)
Added [Tier: Stars][Recommended for newcomers][Has commentary]Windows Cave Story (JPN 1.0.0.6) "best ending" by nitsuja in 50:10.3 (2011-11-12)
Added [Tier: Moons]SNES Mega Man X3 (USA) by agwawaf in 38:07.12 (2011-11-01)
- obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by FractalFusion in 38:14.65 (2006-01-05)
- - obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by nitsuja in 39:50.92 (2005-05-01)
- - - obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by Prower in 43:35.52 (2004-08-09)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by Comicalflop, Dooty & Umihoshi in 39:06.68 (2011-09-05)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Comicalflop in 40:44.73 (2010-05-17)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Arnethegreat in 41:49.02 (2007-06-25)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) by Sami O. in 46:55.35 (2006-02-19)
Added [Tier: Moons]Arcade Metal Slug 4 (World) by x2poet in 17:11.97 (2011-08-25)
- obsoletes [Tier: Moons]Arcade Metal Slug 4 (World) by x2poet in 18:04.78 (2011-07-15)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Dooty in 44:40.63 (2011-06-12)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by ElectroSpecter in 45:08.9 (2008-10-21)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Sami O. in 49:18.98 (2006-01-10)
Added [Tier: Vault]PSX Breath of Fire III (USA) by janus in 7:45:01.17 (2011-05-15)
Added [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "newgame+" by arukAdo in 13:58.27 (2011-05-04)
- obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [Tier: Vault][Notable improvement]NES Solomon's Key (USA) "best ending" by agwawaf in 25:09.58 (2011-05-04)
- obsoletes [Tier: Vault]NES Solomon's Key (USA) "best ending" by Bisqwit in 26:35.83 (2006-03-12)
- - obsoletes [Tier: Moons]NES Solomon's Key (USA) by Bisqwit in 22:43.95 (2004-02-20)
- - - obsoletes [Tier: Moons]NES Solomon's Key (USA) by Bisqwit in 23:24.4 (2004-02-15)
Added [Tier: Moons]NES Battle Kid: Fortress of Peril (any v1.1) by Aglar in 34:49.59 (2011-04-24)
Added [Tier: Moons]SNES Super Bomberman 5 (JPN) by Ryuto in 08:22.15 (2011-04-13)
Added [Tier: Stars][Recommended for newcomers]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 25:47.05 (2010-10-01)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) "best ending" by Soig in 17:36.97 (2011-03-11)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) by Soig in 14:07.52 (2011-02-07)
- obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) by adelikat in 14:11.9 (2008-04-14)
- - obsoletes [Tier: Moons]Genesis Contra: Hard Corps (unknown) by Gigafrost in 15:50.7 (2004-06-10)
Added [Tier: Vault]SNES Breath of Fire (USA) by janus in 4:14:52.2 (2010-12-23)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" by Dooty, ElectroSpecter & Tompa in 1:41:39.8 (2010-12-21)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Stars][Recommended for newcomers]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 29:51.2 (2010-10-23)
- obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:05.52 (2010-08-07)
- - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (any) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added [Tier: Moons]Genesis Sparkster (JPN/USA) by Sonikkustar in 27:09.55 (2010-08-15)
- obsoletes [Tier: Moons]Genesis Sparkster (USA) by FerretWarlord in 27:51.32 (2008-11-04)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) by Acmlm in 04:06.07 (2004-11-19)
Added [Tier: Vault]SNES Breath of Fire II (USA) by janus in 4:48:14.85 (2010-08-04)
- obsoletes [Tier: Vault][Has commentary]SNES Breath of Fire II (USA) by janus in 4:53:48.98 (2009-12-20)
- - obsoletes [Tier: Moons]SNES Breath of Fire II (USA) by janus in 4:55:16.22 (2009-11-05)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "All Relics & Best Ending" by arukAdo in 57:20.6 (2010-08-04)
Added [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) "Best Ending" by adelikat in 21:53.28 (2010-07-08)
Added [Tier: Stars][Recommended for newcomers]NES Gimmick! (JPN) "Best Ending" by Aglar & Hotarubi in 07:44.45 (2010-06-12)
- obsoletes [Tier: Moons]NES Gimmick! (JPN) "best ending" by Sami O. in 09:59.63 (2006-08-18)
- - obsoletes [Tier: Moons]NES Gimmick! (JPN) "best ending" by Sami O. in 10:56.32 (2005-11-27)
Added [Tier: Moons]NES Gimmick! (JPN) by Aglar & Hotarubi in 05:11.49 (2010-06-10)
- obsoletes [Tier: Stars]NES Gimmick! (JPN) by Aglar in 06:08.73 (2009-05-05)
- - obsoletes [Tier: Stars]NES Gimmick! (JPN) by Deign in 06:42.07 (2008-02-12)
- - - obsoletes [Tier: Moons]NES Gimmick! (JPN) by nitsuja in 07:12.05 (2005-10-01)
- - - - obsoletes [Tier: Moons]NES Gimmick! (JPN) by Teowind in 08:37.5 (2004-07-05)
Added [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) by adelikat in 18:39.56 (2010-05-19)
- obsoletes [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) by adelikat in 19:19.5 (2010-05-03)
Added [Tier: Moons]SMS Sonic Chaos (any) by mike89 in 14:28.55 (2010-04-10)
Added [Tier: Stars][Console-verified]NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added [Tier: Moons]PSX Azure Dreams (USA) by FractalFusion in 10:31.73 (2010-03-10)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warpless" by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Moons]GB Avenging Spirit (USA) by Mukki in 08:29.18 (2010-02-19)
Added [Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA) by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) by Chef Stef in 1:14:25.65 (2006-09-13)
Added [Tier: Vault]PCECD Kaze Kiri: Ninja Action (JPN) by arukAdo in 15:31.62 (2010-02-14)
Added [Tier: Moons][Has commentary]NES Bubble Bobble (USA) by Tompa, adelikat, Bablo, Baxter, CtrlAltDestroy, & Cardboard in 24:37.7 (2010-02-04)
- obsoletes [Tier: Vault]NES Bubble Bobble (USA) by Mattias B. in 27:18.38 (2004-04-19)
- - obsoletes [Tier: Moons]NES Bubble Bobble (USA) by Mattias B. in 33:20.95 (2004-04-18)
Added [Tier: Vault]PCE Ninja Spirit (USA) by arukAdo in 09:40.9 (2010-02-02)
Added [Tier: Vault][Has commentary]NES Magician (USA) by FatRatKnight in 11:33.84 (2010-02-02)
- obsoletes [Tier: Vault][Has commentary]NES Magician (USA) by FatRatKnight in 12:12.18 (2009-05-17)
Added [Tier: Vault]GB Kid Niki (JPN) by MUGG in 08:49.38 (2010-01-07)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria version" by adelikat & arukAdo in 24:21.75 (2009-12-29)
- obsoletes [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria version" by adelikat, arukAdo, paul_t in 24:23.47 (2009-08-09)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" by adelikat & arukAdo in 38:26.12 (2009-12-28)
Added [Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" by arukAdo in 18:54.02 (2009-12-21)
Added [Tier: Moons]SNES Mega Man X2 (USA) "Best ending, no upgrades" by FractalFusion in 33:51.62 (2009-11-17)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (any) "Sonic 100%" by marzojr in 55:48.8 (2009-11-09)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) by arukAdo in 23:17.78 (2009-08-14)
Added [Tier: Moons]SNES Animaniacs (USA) by DaTeL237 in 22:00.63 (2009-06-23)
Added [Tier: Vault][Has commentary]PSX Resident Evil 3: Nemesis (USA) by arukAdo in 1:07:25.52 (2009-05-19)
Added [Tier: Moons][Has commentary]N64 Banjo-Kazooie (USA v1.0) "100%" by Sami O. in 2:24:32.63 (2009-04-17)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter version" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [Tier: Moons]SNES Lemmings (USA v1.1) by Lord Tom in 1:03:04.45 (2009-02-01)
Added [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 16:13.62 (2009-01-02)
- obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 15:28.72 (2008-06-18)
- - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 15:44.2 (2007-05-24)
- - - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 15:47.28 (2007-02-05)
- - - - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by milquetoast in 16:54.13 (2004-09-08)
- - - - - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Frenom in 17:50.07 (2004-08-31)
Added [Tier: Moons]SNES Young Merlin (USA) by DaTeL237 in 40:02.2 (2008-11-03)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) "secret ending" by adelikat in 04:57.28 (2008-04-14)
- obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) "secret ending" by Ash_Williams in 04:59.47 (2007-07-01)
- - obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) "secret ending" by Ash_Williams in 05:01.7 (2007-03-08)
Added [Tier: Moons]SMS Sonic the Hedgehog 2 (USA/Europe v1.0) by Mike McKenzie in 18:44.28 (2007-12-08)
Added [Tier: Vault]Genesis James Pond 3: Operation Starfish (USA) by Flip in 33:50.62 (2007-12-08)
Added [Tier: Vault]NES Mighty Bomb Jack (JPN) by Hisatoki in 10:15.62 (2007-07-23)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [Tier: Vault][Console-verified]NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)
Added [Tier: Stars]SNES Mega Man X2 (USA) by FractalFusion & Graveworm in 31:42.45 (2007-03-02)
- obsoletes [Tier: Moons]SNES Mega Man X2 (JPN) by parrot14green in 31:50.58 (2006-10-15)
- - obsoletes [Tier: Moons]SNES Mega Man X2 (USA) by FractalFusion in 32:22.57 (2005-10-01)
- - - obsoletes [Tier: Stars]SNES Mega Man X2 (USA) by Blechy in 34:16.97 (2004-08-13)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (any) "Knuckles 100%" by Upthorn in 45:28.6 (2007-01-26)

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