TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Notable improvement] = Notable improvement
[Recommended for newcomers] = Recommended for newcomers
[Has commentary] = Has commentary
[Console-verified] = Console-verified

Total movies: 64


[Tier: Moons]Arcade Metal Slug 4 (World) "best ending" in 17:11.97 by x2poet.
Final Burn Alpha movie (.fbm) (date: 2011-08-25)
MP4 file via BitTorrent (size: 84.89 MB, length: 20:56)
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Submission #3257 — Author's comments
Discuss this movie
Obsoletes movie #1841 (18:04.78)
Rating: 8.3 (18 votes)
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- Best ending
- 2 Players
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Shooter
This is a run of the fourth game in SNK's big franchise, Metal Slug.

Author x2poet dual-wields Trevor Spacey and Nadia Cassel and conquers General Morden's army like an army of two controlled by a single person!

This run beats the author's previous one by 52.81 seconds and features a much more entertaining final battle.

You can also watch the other Metal Slug runs for more intense military action.


[Tier: Moons][Notable improvement]DOS Commander Keen 5: The Armageddon Machine (v1.4) in 02:02.46 by turska.
JPC-RR movie (.jrsr) (date: 2012-03-03)
MKV file via BitTorrent (size: 5.36 MB, length: 02:12)
MKV file via BitTorrent (Modern HQ) (size: 5.82 MB, length: 02:12)
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Submission #3478 — Author's comments
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Obsoletes movie #1508 (02:42.43)
Rating: 7.7 (15.5 votes)
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- Best ending
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
Commander Keen 5: The Armageddon Machine (1991) is a part of the popular Commander Keen saga, developed by id Software. It is a direct continuation of the previous episode of Goodbye Galaxy, in which Commander Keen (Billy Blaze) has learned from the Oracle of Gnosticus IV that the evil Shikadi plan to blow up the galaxy with their doomsday device, the Omegamatic (It slices! It dices! It causes a 100,000 light year-diameter quantum explosion!). Naturally, he sets out to sabotage the machine and stop the Shikadi.

Using a series of glitches, Keen completes only four stages to get to the end game, only one of which takes any significant length of time, and destroys the Quantum Explosion Dynamo, the core of the Omegamatic in the impossibly short time of 2:02. In the process, he manages to inadvertently prevent the Shikadi from accomplishing their escape (though you have to watch the ending very closely to figure out that this has happened here).


[Tier: Moons]DOS Sid Meier's Railroad Tycoon (unknown) in 00:39.93 by c-square.
JPC-RR movie (.jrsr) (date: 2015-03-01)
MKV file via BitTorrent (Modern HQ) (size: 1.80 MB, length: 01:52)
MP4 file via BitTorrent (Compatibility) (size: 2.85 MB, length: 01:52)
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Submission #4593 — Author's comments
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Rating: 6.1 (8 votes)
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- Best ending
- Uses hardest difficulty
- Genre: Strategy
Sid Meier's Railroad Tycoon is a simulation game developed by MPS Labs and published by Microprose in 1990. The goal of this game is to normally rack up as much money as possible by expanding the railroad empire across the land, building stations, buying trains, creating industries and fending off the competition, with a starting capital of £1 million, in order to retire with the highest job rank.

In this TAS, however, c-square loses as much money as possible on the highest speed setting, Turbo, and still manages to earn the highest rank thanks to an underflow, where the value wraps around to be +£32 million after losing money past £32'767'000, in just less than 40 seconds. One could say he crashed the economy by doing so.


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) in 03:30.71 by mtbRc.
DeSmuME movie (.dsm) (date: 2014-02-06)
MKV file via BitTorrent (Modern HQ) (size: 18.26 MB, length: 05:44)
MP4 file via BitTorrent (Compatibility) (size: 17.61 MB, length: 05:44)
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Submission #4184 — Author's comments
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Obsoletes movie #2357 (03:50.05)
Rating: 7.7 (13.5 votes)
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- Best ending
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. Leave it to weird cults to try and bring about the end of the world by unleashing this power.

The game is so fully broken at this point that there really is no plot in this run. Or final boss. Or much of anything at all. Using movement optimizations and a new zip, this movie completes the game 19.33 seconds faster than its predecessor. More details about the glitches can be found in the author's comments.


[Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" in 17:06.41 by Fz-last, klmz & Pike.
VBA movie (.vbm) (date: 2016-09-08)
MKV file via BitTorrent (Modern HQ) (size: 55.24 MB, length: 19:07)
MP4 file via BitTorrent (Compatibility) (size: 54.53 MB, length: 19:07)
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Submission #5206 — Author's comments
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Obsoletes movie #2995 (18:45.26)
Rating: 9.7 (15 votes)
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- Best ending
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Award - GBA TAS of 2016Award - Lucky TAS of 2016
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.

This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.

If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.


Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" in 20:19.84 by McBobX.
VBA movie (.vbm) (date: 2013-08-23)
MKV file via BitTorrent (size: 74.61 MB, length: 21:26)
MKV file via BitTorrent (Modern HQ) (size: 82.08 MB, length: 21:26)
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Submission #4046 — Author's comments
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Obsoletes movie #2288 (20:49.86)
Rating: 8.5 (10 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Forgoes time-saving damage
- Uses warps
- Uses a game restart sequence
- Genre: Action
- Genre: Platform
In Castlevania: Harmony of Dissonance, the Belmont clan must again rise to the challenge: Dracula's castle is in disarray and is in serious need of an interior decorator! In this movie, Juste Belmont zips through walls, under floors, and over zombies with the very important task of rearranging furniture. (He also defeats Dracula and rescues his best friends along the way, but that's not very important.)

This movie is a 29.88 improvement over its predecessor, with a new route in Clock Tower B.


[Tier: Vault]GBA Mega Man Battle Chip Challenge (USA) "best ending" in 2:41:48.8 by mtvf1.
VBA movie (.vbm) (date: 2012-11-27)
MKV file via BitTorrent (size: 459.57 MB, length: 2:43:52)
MKV file via BitTorrent (Modern HQ) (size: 480.51 MB, length: 2:43:52)
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Submission #3667 — Author's comments
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Rating: 4.9 (8.5 votes)
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- Best ending
- Genre: RPG
- Genre: Strategy
Mega Man Battle Chip Challenge is an offshoot of the Mega Man Battle Network series of Mega Man games. While not the most popular game in the series, it offers many opportunities for TASing, with lots of luck manipulation and route planning.

This run by mtvf1 plays through the game speedily and gets the best ending. See the author's comments for a detailed analysis of some of the strategies and routes used.


[Tier: Vault]GBC Survival Kids (USA) "Ending 8" in 27:58.59 by MUGG.
VBA movie (.vbm) (date: 2015-05-16)
MKV file via BitTorrent (Modern HQ) (size: 34.45 MB, length: 34:07)
MP4 file via BitTorrent (Compatibility) (size: 32.02 MB, length: 34:07)
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Submission #4676 — Author's comments
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Rating: 5.7 (4 votes)
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- Best ending
- Uses a game restart sequence
- Genre: Adventure
Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.

The author aims for the best ending: ED 8. We also have a run that aims for the fastest achievable ending (ED 1).


[Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" in 05:39.06 by bobmario511.
VBA movie (.vbm) (date: 2014-07-02)
MKV file via BitTorrent (Modern HQ) (size: 11.47 MB, length: 10:45)
MP4 file via BitTorrent (Compatibility) (size: 10.62 MB, length: 10:45)
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Submission #4350 — Author's comments
Discuss this movie
Obsoletes movie #2077 (05:37.87)
Rating: 7.9 (6 votes)
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- Best ending
- Takes damage to save time
- Major skip glitch
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.

The author, bobmario511, surpasses the previous run by 0.35 seconds through a completely different route.

There is a movie of this game that does not use the warp glitch.

Note: While this movie appears to be slower than the previous one, that run's time was calculated with an incorrect frame rate. This run is indeed faster.


[Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) in 1:00:02.68 by Swordless Link.
VBA movie (.vbm) (date: 2010-02-15)
MP4 file via BitTorrent (size: 81.97 MB, length: 1:05:34)
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Submission #2565 — Author's comments
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Obsoletes movie #863 (1:09:49.93)
Rating: 8.8 (30 votes)
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- Best ending
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Genre: Action
- Genre: Adventure
Award - Gameboy TAS of 2010
The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.

Through a wide variety of glitches and general optimizations, this is now almost ten minutes faster than the previous full run of this game.

This run does not make use of a form of warp glitching, but still demonstrates that they obviously didn't fix as many bugs as they thought.


[Tier: Moons]GB Avenging Spirit (USA) "best ending" in 08:29.18 by Mukki.
VBA movie (.vbm) (date: 2010-02-19)
MP4 file via BitTorrent (size: 19.36 MB, length: 12:31)
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Submission #2568 — Author's comments
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Rating: 6.5 (12 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
In this port of an arcade game, the eponymous avenging spirit has been summoned by his girlfriend's father to rescue her from a crime syndicate holding her hostage.

As a ghost, the protagonist has the ability to possess enemies with a selection of different abilities, but that's rarely seen in this run.

In order to pull off the rescue, three keys are needed; these are retrieved in this run so as to obtain the best possible ending.


[Tier: Vault]GB Ganso!! Yanchamaru (JPN) "best ending" in 08:49.38 by MUGG.
VBA movie (.vbm) (date: 2010-01-07)
MP4 file via BitTorrent (size: 15.25 MB, length: 11:35)
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Submission #2498 — Author's comments
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Rating: 5.6 (11 votes)
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- Best ending
- Genre: Platform
This is a run for the Game Boy Kid Niki game, which is similar to the first NES title. The game is about a ninja named Yanchamaru whose girlfriend has been kidnapped.

The author, MUGG, uses Yanchamaru's spinning sword liberally in the run, often killing enemies in one hit.


[Tier: Moons]GB Kirby's Dream Land 2 (USA) "100%" in 43:14.97 by was0x.
BizHawk Movie (.bk2) (date: 2015-05-13)
MKV file via BitTorrent (Modern HQ) (size: 50.15 MB, length: 44:54)
MP4 file via BitTorrent (Compatibility) (size: 52.03 MB, length: 44:54)
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Submission #4658 — Author's comments
Discuss this movie
Obsoletes movie #907 (48:18.67)
Rating: 7.4 (5 votes)
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- 100% completion
- Best ending
- Genre: Action
- Genre: Platform
The seven rainbow bridges, connecting the seven rainbow islands, have disappeared. King Dedede is to blame as always... or is he? The evil Dark Matter has him under his control and plans to turn Dream Land into a dark world. Kirby aims to save the day by going through seven worlds, aided this time by three animal friends (though you never see Rick the Hamster used in this run).

To get the true ending to the game, the player has to find a rainbow drop on each island, which form the rainbow sword after the main showdown with Dedede. These rainbow drops are hidden off the main paths of the stages, and most of them require a special power to break the barrier guarding the drop. This has a large effect on the route in some stages.

was0x's run is over five minutes faster than the previous run by Soulrivers. Part of this is due to cutscene skips after bosses, though this run is also much more optimized. Details can be found in the submission comments.


[Tier: Vault]GB The Incredible Crash Dummies (USA) "best ending" in 18:13.37 by Flip.
Bizhawk movie (.bkm) (date: 2014-04-01)
lsnes movie (.lsmv) (date: 2014-04-01)
MKV file via BitTorrent (Modern HQ) (size: 15.30 MB, length: 18:15)
MP4 file via BitTorrent (Compatibility) (size: 22.23 MB, length: 18:15)
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Submission #4212 — Author's comments
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Rating: 5.1 (4 votes)
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- Best ending
- Genre: Racing
The Crash Dummies need to earn some money so they've taken on some odd jobs. And when it comes to Crash Dummies, the odder the better. Although it shares the same name, this game greatly differs from the NES version and other platforms. You play as crash dummy Slick, trying to earn money. The better you do, the more money you earn. If you don't earn enough, you must redo the level. The levels vary with events like diving off a building as a movie stunt, driving a car to test air-bags, skiing down a mountain, etc. Up to two players can play, alternating.

[Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) in 03:48.55 by bobmario511.
VBA movie (.vbm) (date: 2012-07-14)
MKV file via BitTorrent (size: 7.83 MB, length: 08:15)
MKV file via BitTorrent (Modern HQ) (size: 9.01 MB, length: 08:15)
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Submission #3637 — Author's comments
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Obsoletes movie #1966 (03:49.12)
Rating: 7.2 (11.5 votes)
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- Best ending
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.

bobmario511 (the author), however, decided collecting instruments for a one-man band was a waste of time, so he skipped all of that and went straight to the Wind Fish (with a pesky boss battle in the middle).

This is a 0.56 second improvement over the previous run. See the author's notes for more details.

If you liked this, be sure to also check out the Game Boy Color version (DX), which completes all the dungeons.


[Tier: Moons]Genesis Comix Zone (USA) in 09:34.88 by xoinx & XYZ.
Gens movie (.gmv) (date: 2007-09-07)
AVI file via BitTorrent (size: 28.41 MB, length: 12:15)
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Submission #1685 — Author's comments
Discuss this movie
Obsoletes movie #846 (10:19.3)
Rating: 7.3 (33.5 votes)
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- Best ending
- Takes damage to save time
- Genre: Fighting
Comix Zone (1995) is a game with an interesting setting: player takes a role of Sketch Turner, the cartoonist whose comic book turned against him, with its main villain coming to the physical world and throwing Sketch inside his own book. There are two different endings to this game — this movie shows the "good" one.

This is an improvement of 44.4 seconds to the previous movie by xoinx, coming from route changes, more strategic use of Power Fist, and other changes (read authors' comments for more details).


[Tier: Moons]Genesis Contra: Hard Corps (JPN) "best ending" in 17:36.97 by Soig.
Gens movie (.gmv) (date: 2011-03-11)
MP4 file via BitTorrent (size: 98.15 MB, length: 20:32)
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Submission #3028 — Author's comments
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Rating: 7.0 (12 votes)
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- Best ending
- One player in a multiplayer game
- Takes damage to save time
- Genre: Platform
- Genre: Shooter
Contra: Hard Corps is the only game of the Contra series released on the Genesis / Mega Drive console. In this game, you get to choose between four characters, each with different abilities and weapons. The Japanese version was chosen because, for some reason, it gives the players a health bar, allowing them to take some damage without dying.

You can also get several different endings, based on which choices you make at several points. In this movie, the author takes the "best ending", which is the only ending that rewards the player with a "GOOD JOB!" screen at the end. There is also a run which obtains a worse ending but still shows off a number of the game's stages. There is also a run which gets the secret ending.


[Tier: Vault][Notable improvement]Genesis James Pond 3: Operation Starfish (USA/Europe) in 29:08.33 by Flip.
BizHawk Movie (.bk2) (date: 2017-04-23)
MKV file via BitTorrent (Modern HQ) (size: 98.82 MB, length: 38:35)
MP4 file via BitTorrent (Compatibility) (size: 123.91 MB, length: 38:35)
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Submission #5467 — Author's comments
Discuss this movie
Obsoletes movie #1018 (33:50.62)
Not rated
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- Best ending
- Takes damage to save time
- Genre: Action
- Genre: Platform
James Pond 3: Operation Starfish (1993) is a platform game starring a super agile fish named James Pond, which has been Amiga's somewhat preemptive answer to Sonic the Hedgehog and Super Mario World games. The physics of this game allow for many interesting acrobatics, like running up the walls and ceilings at breakneck speed. As such, these abilities are abused to the point where, in some parts, Pond bounces around as fast as Sonic does.

Following the game's plot, the evil Dr. Maybe attempts to take over the dairy industry, for which he constructs a giant stronghold on the Moon. Because, as you probably know, its surface is made of cheese. The overworld map spans over 100 levels, but most of them are optional.

This run is the author's third submission of this game. The Cheese Mines and Stiltonium Machines were destroyed in order to reach the good ending. According to the author, the bad ending is about as bad as losing the game, as you get a non-standard game over instead of the ending.

He improves the previous run by 4:42.29, thanks to new glitch discoveries and better optimisation in many places. Please read the author's comments for more details.


[Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles "newgame+" in 27:31.29 by marzojr & Aglar.
Gens movie (.gmv) (date: 2014-12-18)
MKV file via BitTorrent (Modern HQ) (size: 212.31 MB, length: 31:56)
MP4 file via BitTorrent (Compatibility) (size: 217.37 MB, length: 31:56)
MKV file via BitTorrent (Modern HQ) (size: 217.78 MB, length: 31:56)
MP4 file via BitTorrent (Compatibility) (size: 222.05 MB, length: 31:56)
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Submission #4515 — Author's comments
Discuss this movie
Obsoletes movie #1617 (31:16.15)
Rating: 9.2 (4 votes)
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- Best ending
- One player in a multiplayer game
- Uses death to save time
- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Platform
Sonic's gone to plaid in the latest TAS by marzojr. It starts from a savestate to take advantage of Hyper Sonic from the beginning of the game. (For more details, see the note below and the run's comments.)

WARNING: The awesomeness of Hyper Sonic may damage your eyes or trigger seizures in susceptible people.


Note: This movie begins from a save state from the end of regular mode in order to access Hyper Sonic from the beginning of the game. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.

To download a savestate for this movie, use this link for Gens version 11a or this link for Gens version 11b.


Every second encode link leads to the camhacked version.

[Tier: Moons]Genesis Sparkster (JPN/USA) "100%" in 27:09.55 by Sonikkustar.
Gens movie (.gmv) (date: 2010-08-15)
MP4 file via BitTorrent (size: 131.03 MB, length: 31:38)
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Submission #2794 — Author's comments
Discuss this movie
Obsoletes movie #1215 (27:51.32)
Rating: 7.8 (16.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Platform
The kingdom of Zebulos is once again attacked, this time by the neighboring Gedol Empire, whose ruler King Gedol decides that he can kidnap Princess Cherry as Bowser can kidnap Princess Toadstool. The rescuing hero, Sparkster, thinks that espionage is boring. So instead of infiltrating the Gedol empire by stealth, he goes in sword swinging and jetpack blazing, cutting down swaths of whatever poor lizardmen decide to get in his way.

This game is the official sequel to Rocket Knight Adventures, whereas the SNES version with the same title is some sort of spinoff. Although the control is sluggish compared to the other two games, the author generally keeps the speed and pace fast, and exploits a bunch of tricks that make some bosses fall very, very fast.

This is a 42 second improvement to the previous movie by Ferret Warlord.


[Tier: Moons]Genesis ToeJam and Earl in Panic on Funkotron (USA) "best ending" in 49:23.95 by Flip.
Gens movie (.gmv) (date: 2014-05-04)
MKV file via BitTorrent (Modern HQ) (size: 254.71 MB, length: 52:27)
MP4 file via BitTorrent (Compatibility) (size: 306.30 MB, length: 52:27)
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Submission #4279 — Author's comments
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Rating: 7.0 (4 votes)
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- Best ending
- One player in a multiplayer game
ToeJam and Earl in Panic on Funkotron is the sequel to the first ToeJam and Earl game for the Sega Genesis. Both games are well-known for their distinctive funk soundtracks. However, unlike the first game, which has randomly generated levels, this game is more of a conventional side-scrolling platformer.

In this game, Funkotron has been invaded by Earthlings, and it's up to our heroes to fix the problem by capturing Earthlings in Trap-o-matic jars and sending the jars to Earth on rocketships. Early in the game, you'll see ToeJam visit a special area called the Hyperfunk Zone multiple times. After these visits, he has unlimited use of superjars, which require fewer throws to bottle enemies than ordinary jars do.

This run gets the good ending by finding the 10 favorite items of Lamont, the Great Funkapotamus. All of the items are needed to get Lamont out of the Funk Dimension at the end of the game. The objects themselves are hidden in secret doors, most of which don't even exist until you've officially asked your friends for directions, but a few can be entered early without the need to trigger the dialogue.


[Tier: Moons]N64 Banjo-Kazooie (USA v1.0) "100%" in 1:59:51.92 by Hyperresonance.
BizHawk Movie (.bk2) (date: 2016-11-14)
MKV file via BitTorrent (Modern HQ) (size: 470.22 MB, length: 2:14:02)
MP4 file via BitTorrent (Compatibility) (size: 546.16 MB, length: 2:14:02)
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Submission #5229 — Author's comments
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Obsoletes movie #1277 (2:24:32.63)
Rating: 8.4 (9.5 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
Banjo-Kazooie stars the bear-bird team of Banjo and Kazooie, who are searching for Jiggies, or Jigsaw puzzle pieces, to unlock doors and save Banjo's sister from a rhyming witch. Even though Banjo's name is first, Kazooie ends up doing most of the heavy lifting as new skills are developed.

In this run, Hyperresonance collects all 100 Jiggies hidden throughout the game.

This is an improvement of 24:40.71 over the previous movie. This was possible with overwhelming route changes (and much better route planning ahead), a myriad of new glitches and tricks, and much more optimized movement. This movie loses some time to loading zones on BizHawk vs Mupen (about 2 minutes), so the final time is not quite indicative of how good the run is. With console like loading zones, this would be a 1:57.


[Tier: Moons]N64 Kirby 64: The Crystal Shards (USA) "all shards" in 1:06:15.62 by Nahoc.
Mupen64 movie (.m64) (date: 2012-02-14)
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Submission #3425 — Author's comments
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Rating: 8.2 (12.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Genre: Action
- Genre: Platform
Kirby 64: The Crystal Shards is a 2.5 dimensional side-scrolling adventure game featuring Kirby, our little pink hero. This time around, it's up to Kirby to collect the seventy-four crystal shards and save the fairies' home, Ripple Star.

In this run, Nahoc collects all shards while showing off some of the abilities this game has to offer. Please read the submission text for more information.

Note: There are encodes of higher resolution in the discussion thread.


[Tier: Moons]NES Battle Kid: Fortress of Peril (any v1.1) "100%" in 34:49.59 by Aglar.
FCEUX movie (.fm2) (date: 2011-04-24)
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Submission #3115 — Author's comments
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Rating: 6.8 (18 votes)
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- 100% completion
- Best ending
- Heavy luck manipulation
- Uses hardest difficulty
- Unofficial game
- Genre: Platform
Battle Kid: Fortress of Peril may look old, but it's actually released in 2010! It's still possible to buy a new NES cartridge of this game online!

Mainly inspired by the PC game I Wanna Be the Guy, this game is classic platforming action, where anything can kill the player in one single hit. While it's not unfair (as opposed to I Wanna Be the Guy), it's still really hard.

Aglar collects every item and key before going to the last area, and takes the right path to get to the best ending, all of this on the hardest difficulty possible and without taking any damage!


[Tier: Moons][Has commentary]NES Bubble Bobble (USA) "best ending" in 24:37.7 by Tompa, adelikat, Bablo, Baxter, CtrlAltDestroy, & Cardboard.
FCEUX movie (.fm2) (date: 2010-02-04)
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Submission #2551 — Author's comments
Discuss this movie
Obsoletes movie #64 (27:18.38)
Rating: 6.9 (31 votes)
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- Best ending
- 2 Players
- Uses death to save time
- Uses warps
- Genre: Platform
In Bubble Bobble, two magical, bubble-blowing dinosaurs (Bub and Bob) fight through an evil, deep forest in order to rescue their kidnapped dinosaur friends.

This movie features one... no, wait, six players controlling two characters simultaneously while smashing the previous time by 2 minutes and 41 seconds. However, this publication chooses to use warps.


Authors adelikat, Tompa, and Cardboard recorded some live commentary as well. Bubble Bobble is definitely better with swearing.

[Tier: Vault]NES Crash 'n' the Boys: Street Challenge (USA) "best ending" in 11:30.55 by GuanoBowl.
FCEU movie (.fcm) (date: 2012-12-06)
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Submission #747 — Author's comments
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Rating: 5.1 (10.5 votes)
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- Aims for maximum score
- Maximum kills
- Best ending
- Genre: Fighting
- Genre: Sport
Crash 'n' the Boys: Street Challenge is part of the Kunio-kun series. Kunio is the protagonist of the series and the guardian of Nekketsu High School. His name has been localized in a variety of ways: "Crash" Cooney in this game, Mr. K in Renegade, Sam in Super Dodge Ball, and Alex in River City Ransom. In this game, representatives of the high schools compete in five no-holds-barred events.

In this run, GuanoBowl ends all the races early by knocking his opponent out. Rockets are purchased to make the hammer throw go farther and gum is used to help him hold his breath underwater. This run gets the extended ending by winning as Crash's school.


[Tier: Stars][Recommended for newcomers]NES Gimmick! (JPN) "100%" in 07:44.45 by Aglar & Hotarubi.
FCEUX movie (.fm2) (date: 2010-06-12)
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Submission #2700 — Author's comments
Discuss this movie
Obsoletes movie #579 (09:59.63)
Rating: 8.7 (38.5 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
A short Japanese game about a small green toy who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.

In this movie, the authors collect all of the items to enter the secret 7th level after the boss at the end of the 6th level, and do so 2 minutes and 15 seconds faster than the previous movie.

The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.

If you like this, be sure to check out the other run of this game, which skips the secret items.


[Tier: Vault][Has commentary]NES Magician (USA) "best ending" in 11:33.84 by FatRatKnight.
FCEUX movie (.fm2) (date: 2010-02-02)
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Submission #2550 — Author's comments
Discuss this movie
Obsoletes movie #1288 (12:12.18)
Rating: 6.2 (16 votes)
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- Best ending
- Heavy luck manipulation
- Genre: RPG
Meet Paul -- A guy who starves to death five minutes after a grand meal. He also feels experienced from doing trivial things like entering a store or delivering mail.

While many heroes would depend on hours of fighting for experience, Paul instead gets his experience from those trivial things in order to defeat Abadon in a timely manner. Best ending requires all such trivial tasks done, ensuring you see Paul gaining experience from delivering a letter or talking to a tree.

Along the way, there are vicious enemies who beat up Paul. Being in a hurry, Paul doesn't stop for them, preferring to use the UNKNOWN spell to patch himself up. Normally this has a high chance of killing Paul in some of the most gruesome or comical ways possible, but instead it is manipulated to heal him.

This beats the authors previous run by a little over 38 seconds, primarily due to a new route.

Reading the author's comments is recommended.


This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. If watching embedded stream via Archive.org, you can press the nearly invisible commentary button on the top right corner to see the commentary.

[Tier: Vault]NES Mighty Bomb Jack (JPN) "best ending" in 10:15.62 by Hisatoki.
FCEU movie (.fcm) (date: 2007-07-23)
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Submission #1571 — Author's comments
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Rating: 5.1 (20 votes)
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- Best ending
- Uses death to save time
- Uses warps
- Genre: Platform
Mighty Bomb Jack is a game where Jack goes to rescue his family from a pyramid. Along the way, he meets many enemies who start as mummies and change forms when they hit the ground. He also finds bomb-filled rooms at the end of each round, which work like warp rooms with a twist: you can warp ahead to the bomb room of the next round if the first lit bomb is the last bomb collected. Using this, the author warps past many rounds.

However, this movie aims for the best ending, which is obtained by freeing all the family members in Round 12. This means that the author avoids warping past some rounds in order to collect items. For more details, read the submission comments.


[Tier: Vault]NES Quattro Adventure: Treasure Island Dizzy (USA) "100%" in 13:40.03 by goofydylan8.
FCEUX movie (.fm2) (date: 2012-03-16)
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Submission #3459 — Author's comments
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Rating: 5.6 (7 votes)
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- 100% completion
- Best ending
- Unofficial game
- Genre: Platform
- Genre: Puzzle
Dizzy, the intelligent egg-like creature, is back in this second game of the famous series from the 1980s. He needs to gather items that he can trade for boat parts to escape from some islands. For the best ending, he also needs to find 30 coins, some of which are hidden.

This game has a reputation of high difficulty because of its physics and control scheme, but goofydylan8 makes it look like a relaxing platformer through masterful route planning and item management.

We also have a run of Dizzy the Adventurer.


[Tier: Vault][Notable improvement]NES Solomon's Key (USA) "best ending" in 25:09.58 by agwawaf.
FCEUX movie (.fm2) (date: 2011-05-04)
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Submission #3145 — Author's comments
Discuss this movie
Obsoletes movie #498 (26:35.83)
Rating: 5.7 (8 votes)
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- Best ending
- Forgoes time-saving death
- Forgoes warps
- Genre: Platform
- Genre: Puzzle
Solomon’s Key is a puzzle platform game with an old clumsy magician who has the power of creating and destroying platforms. And through that power, he saves the world.

This movie plays all the rooms of the game, including the hidden rooms with Page of Time, Page of Space, and even a princess of some kind. (Fairy collection rooms were not included.) No warps were used. Due to those secrets, it accomplishes the best ending of the game.

This movie is almost a minute and a half faster than the predecessor movie. In addition, it marks the obsoletion of the last Famtasia movie.


[Tier: Moons]NES Splatterhouse: Wanpaku Graffiti (JPN) "best ending" in 19:11.24 by Samsara.
FCEUX movie (.fm2) (date: 2015-08-07)
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Submission #4762 — Author's comments
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Rating: 7.0 (5 votes)
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- Best ending
- Genre: Action
- Genre: Platform
Splatterhouse: Wanpaku Graffiti (スプラッターハウス わんぱくグラフィティ) is the second game to be released in the Splatterhouse series. Unlike the other games in the series, it's more comical, with several references to popular horror movies and a more cartoonish art style.

In this run, Samsara goes through the game's two secret areas to get an extended ending.


[Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" in 03:11.78 by Acmlm.
FCEUX movie (.fm2) (date: 2010-08-09)
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Submission #2786 — Author's comments
Discuss this movie
Obsoletes movie #924 (03:29.67)
Rating: 8.3 (43.5 votes)
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- Aims for maximum score
- Best ending
- Heavy glitch abuse
- Genre: Puzzle
This movie aims for the fastest possible time to get a score of 999999 in this game. A surprising 17.53 seconds have been shaved off the previous movie through the discovery of a new glitch.

It warps directly to the 18th level and fills half of the field quickly to be able to operate short distances in the top part of the field. From there on, it only gets tetrises (4-line clearings) until the score is maxed out.

A glitch involving pressing several directional buttons at once is used to manipulate luck for the next pieces. Flickering of the next piece block and piece in play results. Of course, the fun doesn't stop there, the L blocks also have their say in getting tetrises.

For the record, this is the fastest speed the NES game is capable of. For more extreme Tetris fun, please see movies from Arika Online.
There's some really awesome stuff there. (Click to download - 14 MB)

This run played on a real NES


[Tier: Moons]NES Treasure Master (USA) in 19:15.8 by Samsara & micro500.
FCEUX movie (.fm2) (date: 2014-07-10)
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Submission #4356 — Author's comments
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Rating: 7.3 (6 votes)
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- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Treasure Master is a side-scrolling action game that sends your character on a quest of treasure acquisition. Jump your way through a variety of world environments including the islands, microprocessor-level circuitry, and the moon, and accumulate all of the material wealth you can possibly amass. You have a number of enemies to beware of (such as sharks, caterpillars, and springs). But you also have an impressive array of tools to help you in your quest (moon buggy!).

Treasure Master offers the opportunity to collect not only virtual treasure in a video game, but also treasure in the real world. After practicing the game, players had the opportunity to compete for real prizes.

Spoiler: Hover over the screenshot.


[Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" in 38:26.12 by adelikat & arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2009-12-28)
MKV file via BitTorrent (size: 82.77 MB, length: 43:01)
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Submission #2504 — Author's comments
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Rating: 7.1 (19 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Uses a level password
- Genre: Action
- Genre: Platform
Contrary to the other Rondo of Blood TASes on the site, this one not only goes through the hurdles of saving three useless villagers from their prisons (with some of said prisons even resembling their regular habitats), but also plays through all the picturesque levels just to prove that Maria isn't really a suboptimal character. No videogame character fighting dark priests by stoning them to death with small white birds should ever be called suboptimal.

If you want to see a shorter run through the game, we suggest watching these: Richter any% in 23:18, Maria any% in 24:22.


[Tier: Vault]PCECD Kaze Kiri: Ninja Action (JPN) in 15:31.62 by arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2010-02-14)
MP4 file via BitTorrent (size: 37.08 MB, length: 20:13)
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Submission #2556 — Author's comments
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Rating: 5.7 (12 votes)
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- Best ending
- Uses easiest difficulty
- Genre: Action
In this obscure title for an obscure platform, our ninja hero must fight his way through a horde of enemy ninja who attack from every angle in order to rescue the girl.

Join arukAdo in this exciting adventure as he slices through his enemies and their defenses like a hot chainsaw through fresh butter (and beats up the girl too).

We also have an alternate version of this run which plays on hard difficulty. The only difference between difficulty levels is enemy hit points, which is normally grounds for playing on the easiest possible difficulty (to improve speed and entertainment).


[Tier: Vault]PCE Ninja Spirit (USA) in 09:40.9 by arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2010-02-02)
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Submission #2522 — Author's comments
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Rating: 5.5 (12 votes)
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- Best ending
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
Ninja Spirit began life as an arcade game and since then has received many ports, including a Game Boy version and this version. It would be a stock platform game but for the ability to have up to two 'spirits' which behave like the options from Gradius.

This run is played on Arcade mode, where the character dies in one hit and bosses are stronger; the other available mode (appropriately titled PCE mode) allows taking more than one hit and is overall easier. People familiar with the game should be able to appreciate the difference, as Arcade mode is extremely challenging.


[Tier: Moons]PSX Azure Dreams (USA) "best ending" in 10:31.73 by FractalFusion.
PCSX movie (.pxm) (date: 2010-03-10)
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Submission #2256 — Author's comments
Discuss this movie
Rating: 6.8 (15 votes)
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- Best ending
- Heavy luck manipulation
- Genre: RPG
Azure Dreams is an RPG random dungeon crawler where the main character, Koh, can recruit familiars and level them up in the 40-floor Monster Tower, while gaining items and riches. He can also help the local town and romance some girls.

As can be seen from the movie time, none of this occurs in this TAS. It's just one naked dash to the top and a whole bunch of fortuitous circumstances. Luck manipulation was used on almost every floor to ensure that elevators and helpful traps are strategically located.

Should you decide to play Azure Dreams, this is definitely the wrong way to play the game.


[Tier: Vault]PSX Breath of Fire III (USA) "best ending" in 7:45:01.17 by janus.
PCSX movie (.pxm) (date: 2011-05-15)
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Submission #3117 — Author's comments
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Rating: 6.1 (11 votes)
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- Best ending
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The Brood, an ancient race of dragons, is all but extinct. Their power was so strong that they had to be killed. A (as Ryu is named in this run), the last one of the Brood, is awakened after 400 years and decides he wants to know more about his people.

Well aware of his fearful power, A uses it until he becomes strong enough to rely on his physical power, after which he manipulates luck to an indecent extent, using frame-by-frame advancing to pulverize his foes and even the final boss. It may be a little anti-climactic, but it's much quicker this way.

This is currently the second longest published movie (only Final Fantasy VIII is longer). You might want to take your morning and your afternoon to watch this.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "game end glitch" in 09:47.2 by ForgoneMoose & sockfolder.
PSXjin movie (.pjm) (date: 2014-03-09)
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Submission #4204 — Author's comments
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Rating: 9.0 (8 votes)
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- Best ending
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.

ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.

A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.


[Tier: Vault]PSX Resident Evil 3: Nemesis (USA) "best ending" in 1:07:25.52 by arukAdo.
PCSX movie (.pxm) (date: 2009-05-19)
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Submission #2210 — Author's comments
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Rating: 5.8 (22 votes)
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- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Action
September 28th. Daylight... The monsters have overtaken the city. Somehow... I'm still alive...

This third entry in the Resident Evil series follows Jill Valentine as she tries to escape Raccoon City. In addition to the hordes of zombies, she must also avoid a bio-organic weapon called the Nemesis, created by the evil Umbrella Corporation to hunt down and kill the remaining S.T.A.R.S. team members for being witnesses of their unethical and illegal experiments in the first game.


[Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" in 18:54.02 by arukAdo.
PCSX movie (.pxm) (date: 2009-12-21)
MP4 file via BitTorrent (size: 52.27 MB, length: 20:15)
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Submission #2483 — Author's comments
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Rating: 6.3 (16.5 votes)
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- Maximum kills
- Best ending
- Heavy luck manipulation
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Shooter
Join Carlos in a race to clean up the streets of Raccoon City and enjoy the architecture and the new wall colors in a quick run of this well-known minigame from Resident Evil 3.

The objective of the minigame is to reach a specified point in a set time limit which can be extended by defeating enemies. Needless to say, the timer never even comes close to running out here.

This run begins from a save state which has the minigame unlocked, which can be generated by replaying the author's run of the full game. This is not normally allowed by the site, though an exception can be made if prior approval is granted.


[Tier: Moons]SMS Sonic Chaos (Europe) "best ending" in 14:28.55 by mike89.
Dega movie (.mmv) (date: 2010-04-10)
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Submission #2605 — Author's comments
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Rating: 6.9 (15.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Robotnik is trying to take over South Island once again. Our blue little hero decides to stop him, while also collecting all the chaos emeralds in his free time. A glitch which allows Sonic to skip the cutscene after most bosses helps him to proceed even faster to the following zone.

[Tier: Moons]SMS Sonic the Hedgehog 2 (USA/Europe v1.0) "best ending" in 18:44.28 by mike89.
Dega movie (.mmv) (date: 2007-12-08)
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Submission #1789 — Author's comments
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Rating: 6.3 (39 votes)
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- Aims for in-game time instead of real-time
- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Sonic the Hedgehog 2 for the Sega Master System completed with all emeralds. Unlike many Sonic games, acquiring emeralds is done within normal stages rather than bonus levels, and getting all of them allows you to play the true final level.

Trivia: This game slightly predates the Mega Drive/Genesis version, so it features the official first appearance of Sonic's flying mutant fox friend, Tails.


[Tier: Moons]SNES Animaniacs (USA) "best ending" in 22:00.63 by DaTeL237.
snes9x movie (.smv) (date: 2009-06-23)
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Submission #2270 — Author's comments
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Rating: 7.0 (17 votes)
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- Best ending
- Heavy luck manipulation
- Genre: Platform
The Animaniacs are a cartoon comedy trio, known for old school Warner Brothers style comedy mixed with some scathing political commentary.

This platformer of their namesake captures their personality well, with some comical and colorful animations. The author adds in his own techniques of walking on air and creating small scenes within the game while playing, especially during boss fights.

This game has a built in roulette, which is manipulated to always give the best result, especially invincibility when needed for tougher bosses.


[Tier: Moons]SNES Battletoads in Battlemaniacs (USA) "best ending" in 18:19.75 by Dooty.
snes9x movie (.smv) (date: 2012-10-22)
MKV file via BitTorrent (size: 82.97 MB, length: 19:04)
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Submission #3720 — Author's comments
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Obsoletes movie #344 (19:08.1)
Rating: 7.6 (12 votes)
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- Best ending
- 2 Players
- Takes damage to save time
- Genre: Fighting
- Genre: Platform
The evil genius, Silas Volkmire, and his sidekick, the Dark Queen, have kidnapped the daughter of a well-renowned scientist and Zitz, one of the Battletoads. Now the remaining 'Toads, Rash and Pimple, must rescue the two captives and stop the deadly duo from fulfilling their plans to control the world.

In this movie the toads seem to recall that they are Ninja Turtles rivals. Whenever they snatch a minute, they master their martial arts techniques, not caring that it's not ninjutsu and just straight brutality.

The author, Dooty, improves the previous movie by 48.35 seconds thanks to better manipulation and some new tricks.


[Tier: Vault]SNES Breath of Fire (USA) "best ending" in 4:14:52.2 by janus.
snes9x movie (.smv) (date: 2010-12-23)
MP4 file via BitTorrent (size: 515.94 MB, length: 4:22:00)
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Submission #2930 — Author's comments
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Rating: 6.2 (10 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Breath of Fire was Capcom's first traditional RPG. It follows a boy named Ryu, one of the last surviving members of an ancient race with the ability to transform into mighty dragons, as he searches the world for his sister. Along the way, Ryu meets other warriors who share his quest and comes into conflict with the Dark Dragon Clan, a militaristic empire who seeks to take over the world by reviving a mad goddess.

Using a whole lot of planning and luck manipulation, janus completes this long game in just under four and a quarter hours.


[Tier: Vault]SNES Breath of Fire II (USA) "best ending" in 4:48:14.85 by janus.
snes9x movie (.smv) (date: 2010-08-04)
MKV file via BitTorrent (size: 590.27 MB, length: 5:01:32)
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Submission #2762 — Author's comments
Discuss this movie
Obsoletes movie #1418 (4:53:48.98)
Rating: 5.6 (11 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
In this epic RPG, you have to fight an evil religion that tries to take over the world.

While this revision is five and a half minutes shorter than the author's previous effort, this TAS is the fifth longest published movie to date (here are the fourth longest, the third longest, the second longest and longest), clocking in a little under 5 hours. Set aside an afternoon.


[Tier: Moons]SNES Castlevania: Dracula X (USA) "best ending" in 13:56.12 by Dooty.
snes9x movie (.smv) (date: 2011-12-12)
MKV file via BitTorrent (Modern HQ) (size: 47.07 MB, length: 16:29)
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Submission #3389 — Author's comments
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Obsoletes movie #1037 (14:07.6)
Rating: 7.7 (14.5 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
Castlevania: Dracula X (1995), released in Japan as Akumajō Dracula XX, is actually a toned-down remake of a PC Engine title known as Rondo of Blood (1993). It stars Richter Belmont, supposedly a son of Juste Belmont from Harmony of Dissonance, on a mission to save Annette (said to be his girlfriend) and Maria Renard (a young vampire huntress said to be his girlfriend's sister), along with a number of their fellow villagers, from imprisonment by Dracula (said to be the villain) and his minions.

Unfortunately, in this SNES port Richter isn't too much of a fast walker - unlike his father and the later Belmont clan descendants - so his fastest way of moving is constant backflipping (so don't be surprised by the author's choice of traveling method).

This movie is a 11.48 second improvement to the previous version by pirate_sephiroth.


[Tier: Moons]SNES Clock Tower (JPN) "best ending" in 12:26.82 by ruadath.
BizHawk Movie (.bk2) (date: 2017-04-05)
MKV file via BitTorrent (Modern HQ) (size: 19.88 MB, length: 16:55)
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Submission #5422 — Author's comments
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Rating: Too few votes (2) to display
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- Best ending
- Heavy glitch abuse
- Genre: Adventure
TODO: describe this movie here

[Tier: Moons]SNES Disney's Aladdin (USA) "all gems" in 16:13.62 by Jaysmad.
snes9x movie (.smv) (date: 2009-01-02)
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Submission #2141 — Author's comments
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Rating: 7.7 (34.5 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.

Unlike in the other movie of this game, Jasmine wasn't happy with just being rescued by Aladdin; she made him spend a little time picking up some jewelry for her on the way. This movie aims to complete the game with all the red gems collected, which takes a little more time, but adds quite a bit to the entertainment value of the run. The core trick of this TAS is to abuse the parachute extensively to move faster than normal walking or jumping.


[Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" in 1:21:31.88 by Dooty, NxCy & Comicalflop.
snes9x movie (.smv) (date: 2012-05-05)
MKV file via BitTorrent (size: 449.77 MB, length: 1:31:31)
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Submission #3578 — Author's comments
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Obsoletes movie #1629 (1:22:17.17)
Rating: 9.2 (17.5 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Platform
Donkey Kong's been kidnapped and old Cranky Kong insists that Diddy collect a bunch of coins that say "DK" on them. These goals are compatible enough that Diddy and Dixie decide to get a little bit sidetracked on their rescue plan.

This movie improves on its predecessor by 45.28 seconds, primarily by using a debug code to get 75 Kremkoins early, allowing for a faster route through the game. Reading the authors' comments is recommended.

For more primate action, check out the any% run.


[Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" in 1:41:39.8 by Dooty, ElectroSpecter & Tompa.
snes9x movie (.smv) (date: 2010-12-21)
MKV file via BitTorrent (Modern HQ) (size: 500.54 MB, length: 1:52:12)
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Submission #2941 — Author's comments
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Rating: 8.0 (21.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Uses hardest difficulty
- Genre: Platform
Donkey and Diddy Kong appear to have been kidnapped, now it's up to that daring damsel of adventure, Dixie Kong, to find the missing monkeys. But this is no solo expedition; her cousin, the titanic toddler Kiddy Kong is here to help her kick some Kremlin butts.

This is the first entry of the 105% category of this game. By using a password to remove the 'DK' barrels, the game officially enters hard mode, and the maximum percent completion is obtained. For more Kong action, you can also view the pure speedrun that doesn't collect all items.


[Tier: Moons]SNES Gekisou Sentai Car Ranger (JPN) "best ending" in 07:43.17 by FractalFusion.
snes9x movie (.smv) (date: 2012-03-27)
MKV file via BitTorrent (size: 19.67 MB, length: 10:05)
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Submission #3494 — Author's comments
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Rating: 6.7 (6 votes)
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- Best ending
- Genre: Platform
Gekisou Sentai Car Ranger is a Power Rangers game released only in Japan. It uses the Sufami Turbo loader add-on for the SNES, making it even more obscure.

The game itself is rather short for a platformer. Only the yellow and red rangers are used due to their unique character advantages which allow them to complete the game faster than the other rangers. Unlike its predecessor, this run gets good ending by getting the minimum 250 parts necessary to form Racing Fusion RV Robo and defeat a transformed President Gynamo before he blows up the Earth. This results in the movie length being increased by 46.26 seconds. See the author's notes for more details.

End


[Tier: Moons]SNES Lemmings (USA v1.1) "all levels" in 1:03:04.45 by Lord Tom.
snes9x movie (.smv) (date: 2009-02-01)
MKV file via BitTorrent (Modern HQ) (size: 79.19 MB, length: 1:05:17)
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Submission #2158 — Author's comments
Discuss this movie
Rating: 7.6 (53 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Takes damage to save time
- Uses hardest difficulty
- Genre: Puzzle
Lemmings! This is a SNES translation of the well known and popular game.

This TAS, played by Lord Tom, completes the game on the Mayhem difficulty level. We recommend reading the author's level-by-level comments which explain some of the strategies used in the levels.

The category "takes damage to save time" was flagged because some of the lemmings were sacrificed for overall best completion time (in some levels, it is even necessary).


[Tier: Moons]SNES Mega Man X3 (USA) "best ending, max%" in 43:11.75 by agwawaf.
snes9x movie (.smv) (date: 2011-11-22)
MKV file via BitTorrent (size: 99.40 MB, length: 50:01)
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Submission #3362 — Author's comments
Discuss this movie
Obsoletes movie #1803 (43:52.33)
Rating: 8.4 (11 votes)
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- Best ending
- Takes damage to save time
- Genre: Action
- Genre: Platform
Mega Man X3 is the third game in the Mega Man X series, and the last one to be released on the SNES.

This is the second "100%" run of this game. agwawaf speeds through the game very rapidly, collecting all heart tanks, subtanks, Ride Armor modules, upgrades and finally the Golden Armor. However, Zero is kept alive and his Z-Saber is not obtained, so the author could get the best ending.

The page Mega Man X Tricks explains some of the tricks that are used in this tool-assisted speedrun.

See also the any% run of this game by the same author, which doesn't collect the upgrades but does collect the Z-Saber.


[Tier: Moons]SNES Super Bomberman 5 (JPN) "best ending" in 08:22.15 by Ryuto.
snes9x movie (.smv) (date: 2011-04-13)
MP4 file via BitTorrent (size: 27.30 MB, length: 12:01)
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Submission #3103 — Author's comments
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Rating: 7.0 (13 votes)
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- Best ending
- 2 Players
- Heavy luck manipulation
- Genre: Action
A run of the fifth Super Bomberman game. The player controls two characters alone and manages to complete the game very quickly due to exploiting the very long invulnerability periods at the beginning of every stage.

In this game, you can choose a route after beating a stage. The game was only released in Japan.


[Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" in 07:14.67 by Sniq, Taco & Total.
lsnes movie (.lsmv) (date: 2017-01-13)
MKV file via BitTorrent (Modern HQ) (size: 24.07 MB, length: 11:08)
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Submission #5347 — Author's comments
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Obsoletes movie #2913 (07:14.75)
Rating: Too few votes (2) to display
View Publication
- Best ending
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure
- Genre: Platform
Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.

With new tricks and room strategies, this improves the previous speedrun by 5 frames. Read the author's comments for more information.


[Tier: Vault]SNES Wrecking Crew '98 (JPN) "100%" in 03:40.87 by pirohiko.
lsnes movie (.lsmv) (date: 2014-05-13)
MKV file via BitTorrent (Modern HQ) (size: 10.00 MB, length: 09:19)
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Submission #4303 — Author's comments
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Rating: 6.1 (7 votes)
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- 100% completion
- Best ending
- Genre: Puzzle
Mario has returned to the Mushroom Kingdom from a trip, only to find that Bowser has started a construction campaign of building new hideouts. The construction projects are depriving the kingdom's plants of sunlight and thus, Mario decides to demolish the projects with his hammer. Along the way, he meets his old enemies from the original Wrecking Crew, including former rival Foreman Spike.

This Japan-only sequel to the original game takes a more competitive approach, giving two opponents their own sides to demolish as many panels as they can. Once one of the sides is completely filled up, the other player wins.

In this run, pirohiko takes advantage of a shortcut that humorously ends a level instantly if three lines of at least three panels of the same color overlap.


[Tier: Moons]SNES Young Merlin (USA) "100%" in 40:02.2 by DaTeL237.
snes9x movie (.smv) (date: 2008-11-03)
MKV file via BitTorrent (size: 72.68 MB, length: 42:55)
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Submission #2098 — Author's comments
Discuss this movie
Rating: 7.0 (27.5 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
When Merlin was a young Sokoban man, he enjoyed life through minecart-surfing, skin-diving and burrow-crawling. Abusing glitchy spells and items, he wandered the world along with a frozen lady who came from the lake, in the Meanwhile, occasionally beating bad things like meanie trees, yestoday's launch and even a crouching dragon.

The author collects all heart pieces and other non-respawning items even without actually touching all of them. However, it is pretty sad that the prize T-shirt will never seem to be awarded with, although the "100% heart pieces collected" screen after the credits says so.


[Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) "best ending" in 21:53.28 by adelikat.
Mednafen/PCEjin movie (.mc2) (date: 2010-07-08)
MKV file via BitTorrent (Modern HQ) (size: 106.94 MB, length: 26:45)
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Submission #2722 — Author's comments
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Rating: 6.8 (10.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Genre: Platform
Virtual Boy Wario Land was a platformer released for the Virtual Boy system in 1995. The main objective of the game is to traverse the 14 levels and find a hidden key in order to open up the next level. There are treasures hidden along the way; this TAS collects them all and therefore achieves the best ending.

We also have a run that forgoes hunting for treasure and simply gets to the end as fast as possible.


[Tier: Stars][Recommended for newcomers][Has commentary]Windows Cave Story (JPN 1.0.0.6) "best ending" in 50:10.3 by nitsuja.
Hourglass movie (.wtf) (date: 2011-11-12)
MKV file via BitTorrent (size: 216.85 MB, length: 54:38)
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Submission #3343 — Author's comments
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Rating: 9.0 (41 votes)
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- Best ending
- Takes damage to save time
- Genre: Platform
- Genre: Shooter
Award - Computer TAS of 2011Award - First edition TAS of 2011Award - TAS of 2011
Cave Story (2004) is a famous freeware indie game notable for being made entirely by one person, Daisuke "Pixel" Amaya.

Watch as nitsuja completely destroys this difficult game with amazingly precise movement. This playthrough saves Curly and finishes with the best ending after beating Ballos.

The program used to make this run, Hourglass, was also developed by nitsuja—with the creation of this run in mind. As such, it is our first published run of a Windows game.


Downloadable encodes and the YouTube encode include commentary as soft subtitles.

[Tier: Moons]Windows Eversion (USA) "best ending" in 03:52.58 by Bernka.
Hourglass movie (.wtf) (date: 2013-04-18)
MKV file via BitTorrent (size: 10.67 MB, length: 04:34)
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Submission #3950 — Author's comments
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Rating: 7.2 (12 votes)
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- Best ending
- Uses death to save time
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform
In Eversion, Zee-Tee is on a quest to rescue the princess across multiple realms, each one more disturbing than the last...

Despite not collecting all the gems, this run by Bernka achieves the good ending by using a glitch to trick the game into unlocking Level 8 with minimum gems.


[Tier: Stars]Windows Hyper Princess Pitch "Reallyjoel's Mom difficulty, best ending" in 15:40.48 by Tseralith.
Hourglass movie (.wtf) (date: 2014-02-06)
MKV file via BitTorrent (Modern HQ) (size: 107.00 MB, length: 17:54)
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Submission #4181 — Author's comments
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Rating: 8.1 (21 votes)
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- Best ending
- Uses hardest difficulty
- Genre: Action
- Genre: Shooter
Award - Computer TAS of 2014Award - First edition TAS of 2014
The good Mecha Santa plans to spread happiness and cheer all over the world. Princess Pitch, previously a sidekick in the game Garden Gnome Carnage, sets out to put an end to those silly plans.

This time around, Princess Pitch decides to take on Mecha Santa and his army of robot elves on a difficulty harder than the hardest (Reallyjoel's Mom), since it's too easy otherwise. Reallyjoel's Mom is a secret joke difficulty meant to be impossible: it multiplies the spawn and attack rate of all enemies several times over and removes all powerups and ammo refills. Consequently, a player without tool assistance will maybe beat one room - if s/he's lucky.

This TAS gets through with liberal use of the piledriver move, as well as precise movement and shooting.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Vault][Notable improvement]Genesis James Pond 3: Operation Starfish (USA/Europe) by Flip in 29:08.33 (2017-04-23)
- obsoletes [Tier: Vault]Genesis James Pond 3: Operation Starfish (USA) "best ending" by Flip in 33:50.62 (2007-12-08)
Added [Tier: Vault]SNES Clock Tower (unknown) by ruadath in 01:56.49 (2017-04-22)
- obsoletes [Tier: Vault]SNES Clock Tower (JPN) by ruadath in 01:57.97 (2017-04-05)
- - obsoletes [Tier: Moons]SNES Clock Tower (JPN) by ruadath in 02:03.4 (2017-03-19)
Added [Tier: Moons]SNES Disney's Aladdin (USA) "capeless" by Jaysmad in 16:36.77 (2017-04-22)
Added [Tier: Moons]SNES Clock Tower (JPN) "best ending" by ruadath in 12:26.82 (2017-04-05)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 37:39.1 (2017-04-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Saturn in 39:15.3 (2011-10-30)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 39:32.8 (2008-03-02)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Cpadolf in 41:02.4 (2008-03-02)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 40:57.85 (2007-02-09)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Cpadolf in 41:22.47 (2008-03-02)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Taco & Total in 07:14.67 (2017-01-13)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Taco, Sniq & Total in 07:14.75 (2015-08-06)
- - obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "game end glitch" by Total, Sniq & Cpadolf in 07:15.95 (2014-07-05)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Cpadolf in 12:54.71 (2014-05-19)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf in 21:25.12 (2012-03-04)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "GT code, game end glitch" by amaurea, cpadolf, total in 14:52.88 (2014-03-24)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf in 21:35.57 (2009-04-08)
- - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "low%" by Sniq in 46:32.02 (2016-12-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Saturn in 42:37.13 (2012-12-10)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Speedbooster" by NameSpoofer in 44:18.62 (2012-12-18)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Terimakasih in 51:05.75 (2004-12-12)
Added [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by hidaigai, Comicalflop, Dooty & Umihoshi in 37:29.39 (2016-11-15)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by Comicalflop, Dooty & Umihoshi in 39:06.68 (2011-09-05)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Comicalflop in 40:44.73 (2010-05-17)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Arnethegreat in 41:49.02 (2007-06-25)
- - - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) by Sami in 46:55.35 (2006-02-19)
Added [Tier: Moons]N64 Banjo-Kazooie (USA v1.0) "100%" by Hyperresonance in 1:59:51.92 (2016-11-14)
- obsoletes [Tier: Moons][Has commentary]N64 Banjo-Kazooie (USA v1.0) "100%" by Sami in 2:24:32.63 (2009-04-17)
Added [Tier: Moons]SNES Mega Man X3 (USA) by GlitchMan & Hetfield90 in 37:54.5 (2016-10-30)
- obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by agwawaf in 38:07.12 (2011-11-01)
- - obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by FractalFusion in 38:14.65 (2006-01-05)
- - - obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by nitsuja in 39:50.92 (2005-05-01)
- - - - obsoletes [Tier: Moons]SNES Mega Man X3 (USA) by Prower in 43:35.52 (2004-08-09)
Added [Tier: Moons]SNES Mega Man X3 (USA) "100%" by Hetfield90, nrg_zam & GlitchMan in 42:16.24 (2016-10-22)
- obsoletes [Tier: Moons]SNES Mega Man X3 (USA) "100%" by Hetfield90 in 42:50.82 (2015-10-11)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-last, klmz & Pike in 17:06.41 (2016-09-08)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-Last, alkdcY & Pike in 18:45.26 (2015-10-28)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 25:47.05 (2010-10-01)
- - - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons][Notable improvement]NES Gimmick! (JPN) by Aglar, Hotarubi & Samsara in 04:24.61 (2016-07-06)
- obsoletes [Tier: Moons]NES Gimmick! (JPN) by Aglar & Hotarubi in 05:11.49 (2010-06-10)
- - obsoletes [Tier: Stars]NES Gimmick! (JPN) by Aglar in 06:08.73 (2009-05-05)
- - - obsoletes [Tier: Stars]NES Gimmick! (JPN) by Deign in 06:42.07 (2008-02-12)
- - - - obsoletes [Tier: Moons]NES Gimmick! (JPN) by nitsuja in 07:12.05 (2005-10-01)
- - - - - obsoletes [Tier: Moons]NES Gimmick! (JPN) by Teowind in 08:37.5 (2004-07-05)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) "secret ending" by Soig in 04:57.42 (2015-09-02)
- obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) "secret ending" by adelikat in 04:57.28 (2008-04-14)
- - obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) by Ash_Williams in 04:59.47 (2007-07-01)
- - - obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) by Ash_Williams in 05:01.7 (2007-03-08)
Added [Tier: Moons]NES Splatterhouse: Wanpaku Graffiti (JPN) "best ending" by Samsara in 19:11.24 (2015-08-07)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode, all bosses" by hellagels & KSeptuple & Pike in 11:52.03 (2015-06-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius, all bosses" by McBobX in 11:36.38 (2014-08-06)
Added [Tier: Vault]GBC Survival Kids (USA) "Ending 8" by MUGG in 27:58.59 (2015-05-16)
Added [Tier: Moons]GB Kirby's Dream Land 2 (USA) "100%" by was0x in 43:14.97 (2015-05-13)
- obsoletes [Tier: Moons]SGB Kirby's Dream Land 2 (USA) "100%" by Soulrivers in 48:18.67 (2007-07-01)
Added [Tier: Moons]DOS Sid Meier's Railroad Tycoon (unknown) by c-square in 00:39.93 (2015-03-01)
Added [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr & Aglar in 27:31.29 (2014-12-18)
- obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]Genesis Sonic 3 & Knuckles (any) by Aglar & marzojr in 26:53.06 (2014-12-17)
- obsoletes [Tier: Stars][Notable improvement]Genesis Sonic 3 & Knuckles (World) by nitsuja & Upthorn & marzojr in 29:51.2 (2010-10-23)
- - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:05.52 (2010-08-07)
- - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by hellagels & mtbRc in 03:53.83 (2014-09-26)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 03:57.55 (2014-06-28)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 04:35.52 (2012-07-11)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Cpadolf in 04:38.9 (2009-01-24)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by zggzdydp in 04:51.98 (2008-06-17)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 12:44.25 (2014-08-20)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:21.6 (2014-02-16)
- - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:38.15 (2014-01-28)
- - - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by arukAdo in 13:58.27 (2011-05-04)
Added [Tier: Stars][Has commentary]PSX Castlevania: Symphony of the Night (USA) "all relics & bosses" by ForgoneMoose in 36:58.32 (2014-08-10)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "all relics, best ending" by arukAdo in 57:20.6 (2010-08-04)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "pacifist, low level" by ForgoneMoose in 21:08.62 (2014-08-04)
Added [Tier: Moons]NES Treasure Master (USA) by Samsara & micro500 in 19:15.8 (2014-07-10)
Added [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:39.06 (2014-07-02)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:37.87 (2012-07-14)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by hogehoge61 in 05:38.8 (2009-06-04)
- - - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Chef Stef in 05:40.05 (2008-08-11)
Added [Tier: Vault]SNES Wrecking Crew '98 (JPN) "100%" by pirohiko in 03:40.87 (2014-05-13)
Added [Tier: Stars]Genesis Sonic 3 & Knuckles (World) "Knuckles, ring attack" by TheYogWog in 1:14:55.9 (2014-05-12)
Added [Tier: Moons]Genesis ToeJam and Earl in Panic on Funkotron (USA) "best ending" by Flip in 49:23.95 (2014-05-04)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth & ForgoneMoose in 05:39.85 (2014-04-21)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [Tier: Vault]GB The Incredible Crash Dummies (USA) "best ending" by Flip in 18:13.37 (2014-04-01)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "game end glitch" by ForgoneMoose & sockfolder in 09:47.2 (2014-03-09)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by ForgoneMoose in 18:40.08 (2014-02-25)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [Tier: Stars]Windows Hyper Princess Pitch (any) "Reallyjoel's Mom difficulty, best ending" by Tseralith in 15:40.48 (2014-02-06)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:30.71 (2014-02-06)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Tails" by Aglar & marzojr in 30:12.52 (2013-10-18)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius mode" by mtbRc in 09:01.49 (2013-09-24)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by Cpadolf in 1:08:15.74 (2013-08-05)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "100%" by Cpadolf in 1:08:10.87 (2008-09-26)
- - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:10:45.02 (2007-03-19)
- - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:13:10.22 (2006-04-20)
Added [Tier: Moons]Windows Eversion (USA) "best ending" by Bernka in 03:52.58 (2013-04-18)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "all souls" by Kriole in 35:08.59 (2012-12-12)
Added [Tier: Vault]NES Crash 'n' the Boys: Street Challenge (USA) "best ending" by GuanoBowl in 11:30.55 (2012-12-06)
Added [Tier: Vault]GBA Mega Man Battle Chip Challenge (USA) "best ending" by mtvf1 in 2:41:48.8 (2012-11-27)
Added [Tier: Moons]SNES Battletoads in Battlemaniacs (USA) "best ending" by Dooty in 18:19.75 (2012-10-22)
- obsoletes [Tier: Vault]SNES Battletoads in Battlemaniacs (USA) by FODA&Vatchern in 19:08.1 (2005-05-24)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius, in bounds" by Cpadolf in 19:20.63 (2012-07-28)
Added [Tier: Stars][Recommended for newcomers]SNES Super Metroid (JPN/USA) "reverse boss order" by Saturn in 46:42.38 (2012-07-16)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "reverse boss order" by Taco, Kriole, Hero of the Day in 48:06.65 (2012-01-16)
Added [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:48.55 (2012-07-14)
- obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:49.12 (2012-02-07)
- - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by Swordless Link in 03:49.28 (2008-06-11)
- - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by Soulrivers in 04:00.5 (2007-03-25)
- - - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by DonamerDragon in 04:22.22 (2006-01-29)
- - - - - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by DonamerDragon in 04:27.68 (2005-07-31)
Added [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:21:31.88 (2012-05-05)
- obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:22:17.17 (2010-10-03)
- - obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by NxCy & Comicalflop in 1:23:10.88 (2009-03-15)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by Comicalflop in 1:28:24.03 (2006-10-28)
Added [Tier: Stars]GB The Legend of Zelda: Link's Awakening (USA v1.0) "playaround" by bobmario511 in 40:22.78 (2012-04-29)
Added [Tier: Moons]SNES Gekisou Sentai Car Ranger (JPN) "best ending" by FractalFusion in 07:43.17 (2012-03-27)
Added [Tier: Vault]NES Quattro Adventure: Treasure Island Dizzy (USA) "100%" by goofydylan8 in 13:40.03 (2012-03-16)
Added [Tier: Moons][Notable improvement]DOS Commander Keen 5: The Armageddon Machine (v1.4) by turska in 02:02.46 (2012-03-03)
- obsoletes [Tier: Moons]DOS Commander Keen 5: The Armageddon Machine (v1.4) by sgrunt in 02:42.43 (2010-05-03)
Added [Tier: Moons]N64 Kirby 64: The Crystal Shards (USA) "all shards" by Nahoc in 1:06:15.62 (2012-02-14)
Added [Tier: Vault]SNES Gekisou Sentai Car Ranger (JPN) by FractalFusion in 06:56.9 (2012-01-06)
Added [Tier: Moons]SNES Castlevania: Dracula X (USA) "best ending" by Dooty in 13:56.12 (2011-12-12)
- obsoletes [Tier: Moons]SNES Castlevania: Dracula X (USA) by pirate_sephiroth in 14:07.6 (2008-01-08)
- - obsoletes [Tier: Moons]SNES Castlevania: Dracula X (USA) by Dan & Nightcom in 16:52.27 (2006-03-01)
Added [Tier: Moons]SNES Mega Man X3 (USA) "best ending, max%" by agwawaf in 43:11.75 (2011-11-22)
- obsoletes [Tier: Moons]SNES Mega Man X3 (USA) "best ending, max%" by Mothrayas in 43:52.33 (2011-05-08)
Added [Tier: Stars][Recommended for newcomers][Has commentary]Windows Cave Story (JPN 1.0.0.6) "best ending" by nitsuja in 50:10.3 (2011-11-12)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons]Arcade Metal Slug 4 (World) "best ending" by x2poet in 17:11.97 (2011-08-25)
- obsoletes [Tier: Moons]Arcade Metal Slug 4 (World) by x2poet in 18:04.78 (2011-07-15)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Dooty in 44:40.63 (2011-06-12)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by ElectroSpecter in 45:08.9 (2008-10-21)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Sami in 49:18.98 (2006-01-10)
Added [Tier: Vault]PSX Breath of Fire III (USA) "best ending" by janus in 7:45:01.17 (2011-05-15)
Added [Tier: Vault][Notable improvement]NES Solomon's Key (USA) "best ending" by agwawaf in 25:09.58 (2011-05-04)
- obsoletes [Tier: Vault]NES Solomon's Key (USA) "best ending" by Bisqwit in 26:35.83 (2006-03-12)
- - obsoletes [Tier: Moons]NES Solomon's Key (USA) by Bisqwit in 22:43.95 (2004-02-20)
- - - obsoletes [Tier: Moons]NES Solomon's Key (USA) by Bisqwit in 23:24.4 (2004-02-15)
Added [Tier: Moons]NES Battle Kid: Fortress of Peril (any v1.1) "100%" by Aglar in 34:49.59 (2011-04-24)
Added [Tier: Moons]SNES Super Bomberman 5 (JPN) "best ending" by Ryuto in 08:22.15 (2011-04-13)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) "best ending" by Soig in 17:36.97 (2011-03-11)
Added [Tier: Moons]Genesis Contra: Hard Corps (JPN) by Soig in 14:07.52 (2011-02-07)
- obsoletes [Tier: Moons]Genesis Contra: Hard Corps (JPN) by adelikat in 14:11.9 (2008-04-14)
- - obsoletes [Tier: Moons]Genesis Contra: Hard Corps (unknown) by Gigafrost in 15:50.7 (2004-06-10)
Added [Tier: Vault]SNES Breath of Fire (USA) "best ending" by janus in 4:14:52.2 (2010-12-23)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" by Dooty, ElectroSpecter & Tompa in 1:41:39.8 (2010-12-21)
Added [Tier: Vault]GBC Survival Kids (USA) by klmz in 05:37.5 (2010-12-18)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Moons]Genesis Sparkster (JPN/USA) "100%" by Sonikkustar in 27:09.55 (2010-08-15)
- obsoletes [Tier: Moons]Genesis Sparkster (USA) by Ferret Warlord in 27:51.32 (2008-11-04)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [Tier: Moons][Console-verified]NES Tetris (USA) "fastest 999999" by Acmlm in 04:06.07 (2004-11-19)
Added [Tier: Vault]SNES Breath of Fire II (USA) "best ending" by janus in 4:48:14.85 (2010-08-04)
- obsoletes [Tier: Vault][Has commentary]SNES Breath of Fire II (USA) by janus in 4:53:48.98 (2009-12-20)
- - obsoletes [Tier: Moons]SNES Breath of Fire II (USA) by janus in 4:55:16.22 (2009-11-05)
Added [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) "best ending" by adelikat in 21:53.28 (2010-07-08)
Added [Tier: Stars][Recommended for newcomers]NES Gimmick! (JPN) "100%" by Aglar & Hotarubi in 07:44.45 (2010-06-12)
- obsoletes [Tier: Moons]NES Gimmick! (JPN) "100%" by Sami in 09:59.63 (2006-08-18)
- - obsoletes [Tier: Moons]NES Gimmick! (JPN) "100%" by Sami in 10:56.32 (2005-11-27)
Added [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) by adelikat in 18:39.56 (2010-05-19)
- obsoletes [Tier: Moons]VBoy Virtual Boy Wario Land (JPN/USA) by adelikat in 19:19.5 (2010-05-03)
Added [Tier: Moons]SMS Sonic Chaos (Europe) "best ending" by mike89 in 14:28.55 (2010-04-10)
Added [Tier: Stars][Console-verified]NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added [Tier: Moons]PSX Azure Dreams (USA) "best ending" by FractalFusion in 10:31.73 (2010-03-10)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Moons]GB Avenging Spirit (USA) "best ending" by Mukki in 08:29.18 (2010-02-19)
Added [Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA) "no warp glitch" by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) "no warp glitch" by Chef Stef in 1:14:25.65 (2006-09-13)
Added [Tier: Vault]PCECD Kaze Kiri: Ninja Action (JPN) by arukAdo in 15:31.62 (2010-02-14)
Added [Tier: Moons][Has commentary]NES Bubble Bobble (USA) "best ending" by Tompa, adelikat, Bablo, Baxter, CtrlAltDestroy, & Cardboard in 24:37.7 (2010-02-04)
- obsoletes [Tier: Vault]NES Bubble Bobble (USA) by Mattias B. in 27:18.38 (2004-04-19)
- - obsoletes [Tier: Moons]NES Bubble Bobble (USA) by Mattias B. in 33:20.95 (2004-04-18)
Added [Tier: Vault]PCE Ninja Spirit (USA) by arukAdo in 09:40.9 (2010-02-02)
Added [Tier: Vault][Has commentary]NES Magician (USA) "best ending" by FatRatKnight in 11:33.84 (2010-02-02)
- obsoletes [Tier: Vault][Has commentary]NES Magician (USA) by FatRatKnight in 12:12.18 (2009-05-17)
Added [Tier: Vault]GB Ganso!! Yanchamaru (JPN) "best ending" by MUGG in 08:49.38 (2010-01-07)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria mode" by adelikat & arukAdo in 24:21.75 (2009-12-29)
- obsoletes [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria mode" by adelikat, arukAdo, paul_t in 24:23.47 (2009-08-09)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" by adelikat & arukAdo in 38:26.12 (2009-12-28)
Added [Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" by arukAdo in 18:54.02 (2009-12-21)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Sonic 100%" by marzojr in 55:48.8 (2009-11-09)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) by arukAdo in 23:17.78 (2009-08-14)
Added [Tier: Moons]SNES Animaniacs (USA) "best ending" by DaTeL237 in 22:00.63 (2009-06-23)
Added [Tier: Vault]PSX Resident Evil 3: Nemesis (USA) "best ending" by arukAdo in 1:07:25.52 (2009-05-19)
Added [Tier: Moons]SNES Lemmings (USA v1.1) "all levels" by Lord Tom in 1:03:04.45 (2009-02-01)
Added [Tier: Moons]SNES Disney's Aladdin (USA) "all gems" by Jaysmad in 16:13.62 (2009-01-02)
Added [Tier: Moons]SNES Young Merlin (USA) "100%" by DaTeL237 in 40:02.2 (2008-11-03)
Added [Tier: Moons]SNES Disney's Aladdin (USA) by Jaysmad in 15:28.72 (2008-06-18)
- obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 15:44.2 (2007-05-24)
- - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Jaysmad in 15:47.28 (2007-02-05)
- - - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by milquetoast in 16:54.13 (2004-09-08)
- - - - obsoletes [Tier: Moons]SNES Aladdin, Disney's (USA) by Frenom in 17:50.07 (2004-08-31)
Added [Tier: Moons]SMS Sonic the Hedgehog 2 (USA/Europe v1.0) "best ending" by mike89 in 18:44.28 (2007-12-08)
Added [Tier: Moons]Genesis Comix Zone (USA) by xoinx & XYZ in 09:34.88 (2007-09-07)
- obsoletes [Tier: Moons]Genesis Comix Zone (USA) by xoinx in 10:19.3 (2007-05-04)
- - obsoletes [Tier: Moons]Genesis Comix Zone (USA) by xoinx in 10:39.62 (2006-12-19)
- - - obsoletes [Tier: Moons]Genesis Comix Zone (USA) by Zer0 in 14:12.8 (2004-10-19)
Added [Tier: Vault]NES Mighty Bomb Jack (JPN) "best ending" by Hisatoki in 10:15.62 (2007-07-23)
Added [Tier: Moons][Console-verified]NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [Tier: Vault][Console-verified]NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles 100%" by Upthorn in 45:28.6 (2007-01-26)
Added [Tier: Vault]NES Splatterhouse: Wanpaku Graffiti (JPN) by Diman in 16:56.97 (2006-12-15)

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