Before reminiscing about a man I knew when I was young, before rescuing a hero named Joe, there were games where you played as Joe himself! The Bionic Commando arcade game, sequel to Commando, introduces the first hero in a platform game who couldn't even jump, which spawned many sequels.
Just when you thought all the early Bionic Commando games were TAS'd and done with, Mukki brings Bionic Commando back to life, as if it were a long dead World War II dictator resurrected by a madman as part of a plan for world domination.
In this game, Mukki demonstrates grappling and kicking ability, whilst avoiding hordes of soldiers futilely attempting to prevent Joe from doing his duty and destroying their weapons of medium sized destruction.
Mister Epic: Changed mirror + torrent file.
Arcade Castle of Dragon (USA) in 02:35.85 by nitrogenesis.
Castle of Dragon, known as Dragon Unit (ドラゴンユニット) in Japan, is an obscure arcade game about a castle with a dragon in it. Perhaps it's not the most original sounding game; but it does have nudity, gratuitous violence, and Engrish to make up for it. The action is very fast paced, and with the help of TAS skills, the dragon master is dispatched quicker than a hard boiled egg.
We also have a movie of the NES version.
Metal Slug X (2001) is a remixed version of Metal Slug 2, the second installment of an immensely popular run'n'gun series released on the Neo Geo MVS. The games are notable for incredibly detailed pixel graphics, fluid animation, and good humor; but the real key to their longevity is, of course, their high difficulty as far as survival goes.
This is x2poet's 16.42 seconds improvement over the previous movie, despite now using the hardest difficulty setting. One notable improvement is the use of both players, compared to one in the obsoleted run.
You can also see more of x2poet's Metal Slug work by looking at his runs from Metal Slug, Metal Slug 3, Metal Slug 4 and Metal Slug Advance.
You may experience desync issues if you try to play the FBM file. You can download a set of save states, from the author, to watch it from the beginning to the end. For more information about this, you can read the author's comments.
Arcade Teenage Mutant Ninja Turtles (World) in 12:14.85 by DarkKobold.
Teenage Mutant Ninja Turtles is an arcade game based on the TMNT cartoon released in December of 1987. Konami released this mega-hit in 1989, as one of the first arcade games to offer 4-player beat-'em-up action.
In this run, DarkKobold uses all 4 ninja turtles to freak the foot soldiers, mangle the mousers, total the Technodrome, and kick Krang and The Shredder back to Dimension-X in a little over 12 minutes.
DS Metal Slug 7 (USA) "Marco" in 23:10.7 by mtvf1.
The classic Metal Slug series comes to DS with Metal Slug 7. Although there is only one player this time, this version is notable for allowing the player to keep two weapons and switch freely between them.
The author, mtvf1, completes this game without deaths in a mere 23 minutes and 11 seconds, using Marco.
There is also a version that uses Eri and Tarma. Deaths and continues are used in that version, which is also the only way to switch characters in this game.
You may also check out other Metal Slug runs such as Metal Slug, Metal Slug X, Metal Slug 3, Metal Slug 4 and Metal Slug Advance.
DS Space Invaders Extreme 2 (USA) in 07:56.48 by FractalFusion.
Space Invaders needs no introduction. Space Invaders Extreme 2 is part of a recent revival of the series, introducing power-ups and a variety of new gameplay modes.
This run plays Score Attack mode on the hardest available path. Note that it doesn't aim for highest score because doing so would make the movie considerably longer.
Yet another Sonic run by nitsuja. This time around the game doesn't allow running faster than the camera can follow. However it does allow team play constantly.
This run is refreshing compared to other Sonic runs because of how different it is. Yet like the others, it does not collect the Chaos Emeralds.
It is recommended to read the author's novel to see why he chose to do many of the things he did.
GBA Tom Clancy's Splinter Cell (USA) in 36:04.7 by FractalFusion.
Splinter Cell is a well known stealth action game where agent Sam Fisher tries to rescue CIA agents from the bad guys.
However, in this run the author doesn't care about stealth at all and runs through the levels as fast as possible.
FractalFusion has also created a TAS for the game's GBA sequel.
GBA Tom Clancy's Splinter Cell Pandora Tomorrow (USA) in 53:17.47 by FractalFusion.
Tom Clancy's Splinter Cell: Pandora Tomorrow is the second game in the Splinter Cell series. Unlike its predecessor, you have to pay some heed to the stealth system. This leads to more creative solutions to many levels. The author's comments contain many details about the gameplay and routes chosen.
Genesis Sonic 3 & Knuckles "Sonic 100%" in 55:48.8 by marzojr.
In this run of Sonic 3 & Knuckles, Sonic has decided that getting all the emeralds is the only way to go and as such powers his way through the special stages to achieve this (and a perfect ending). This run also avoids using a glitch called horizontal underflow, which is explained in the author's comments.
For those that have seen the Knuckles 100% run (or just don't like waiting around), there is a second, smaller mkv that omits the emerald collection, loading/end of stage screens and removes the Hyper Sonic flash/music.
Unfortunately, Red from the last year's carnage got into an accident involving a badly thrown grenade and a few land mines, so Green takes it on all by himself in this new episode of Jackal.
Not having to deal with the larger amount of two-player mayhem also means the game goes faster, which is a win for everybody. (Except that Red guy.) Coupled with better playing, this constitutes the 9 second improvement over the previous movie by xipo.
NES Solomon's Key (USA) "best ending" in 25:09.58 by agwawaf.
Solomon’s Key is a puzzle platform game with an old clumsy magician who has the power of creating and destroying platforms. And through that power, he saves the world.
This movie plays all the rooms of the game, including the hidden rooms with Page of Time, Page of Space, and even a princess of some kind. (Fairy collection rooms were not included.) No warps were used. Due to those secrets, it accomplishes the best ending of the game.
This movie is almost a minute and a half faster than the predecessor movie. In addition, it marks the obsoletion of the last Famtasia movie.
Wii Muramasa: The Demon Blade (USA) "Momohime" in 1:04:59.75 by RachelB.
Muramasa: The Demon Blade is a trip through 16th century Japan with cool music, beautiful visuals and fast paced gameplay. Watch as the author introduces you to Momohime, a young princess possessed by an evil spirit who proves quite adept at cutting everything in her path into tiny bits. This run is played on the hardest difficulty, in which Momohime only has 1 hitpoint; but that doesn't slow her down at all.
Note: There are two published encodes. One is 432p, meant to closely mimic the Wii's hardware, and the other is a higher resolution 720p. The 720p encode is 10-bit and may not play back on some older devices.
Please read the welcome page if you haven't already done so.
It explains the rules and methods that apply to all of these movies,
particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.