TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Notable improvement] = Notable improvement
[Has commentary] = Has commentary
[Console-verified] = Console-verified
[Recommended for newcomers] = Recommended for newcomers

Total movies: 103


[Tier: Moons]Arcade Street Fighter Zero 3 (Asia) "playaround" in 21:17.47 by SDR.
Final Burn Alpha movie (.fbm) (date: 2013-02-25)
MKV file via BitTorrent (size: 169.38 MB, length: 21:27)
MKV file via BitTorrent (Modern HQ) (size: 181.52 MB, length: 21:27)
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Submission #3856 — Author's comments
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Rating: 8.0 (10 votes)
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- Playaround
- 2 Players
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Fighting
Award - Exotic platforms TAS of 2013
Street Fighter Zero 3 (ストリートファイターZERO3), more known like Alpha 3, was released in 1998.

SFZ/A3 is an evolution of the previous Zero series, and there was a huge improvement in the fight style, combos, animations/mode and with addition of fighters that were missing in Street Fighter Alpha or Zero.


[Tier: Stars]DS Brain Age (USA) in 06:33.66 by Ryuto.
DeSmuME movie (.dsm) (date: 2011-02-10)
MKV file via BitTorrent (Modern HQ) (size: 8.15 MB, length: 08:03)
MP4 file via BitTorrent (Compatibility) (size: 9.67 MB, length: 08:03)
Mirror www.archive.org (MKV Modern HQ)
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Submission #2990 — Author's comments
Discuss this movie
Obsoletes movie #1569 (04:08.1)
Rating: 8.4 (48.5 votes)
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- Playaround
- Demonstration
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Puzzle
Award - DS TAS of 2011Award - Funny TAS of 2011
Brain Age (also known as Dr. Kawashima's Brain Training) is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles.

And yet, the answers given... are not exactly what you'd expect.

The same author of the previous run brings you a set of 51 new ... answers, with extra time taken to provide you, the viewer, with the greatest possible attention to detail. Additionally, the increased detail provides a higher level of difficulty, to prevent the number recognition from checking the answer before the image is complete.

If you liked how this movie abuses a drawing recognition system, also see the trouble that TAS tools bring to a text recognition system.


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) in 03:30.71 by mtbRc.
DeSmuME movie (.dsm) (date: 2014-02-06)
MKV file via BitTorrent (Modern HQ) (size: 18.26 MB, length: 05:44)
MP4 file via BitTorrent (Compatibility) (size: 17.61 MB, length: 05:44)
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Submission #4184 — Author's comments
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Obsoletes movie #2357 (03:50.05)
Rating: 7.7 (13.5 votes)
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- Best ending
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. Leave it to weird cults to try and bring about the end of the world by unleashing this power.

The game is so fully broken at this point that there really is no plot in this run. Or final boss. Or much of anything at all. Using movement optimizations and a new zip, this movie completes the game 19.33 seconds faster than its predecessor. More details about the glitches can be found in the author's comments.


[Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) in 04:18.65 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-08-31)
MKV file via BitTorrent (size: 43.37 MB, length: 07:55)
MKV file via BitTorrent (Modern HQ) (size: 45.93 MB, length: 07:55)
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Submission #3684 — Author's comments
Discuss this movie
Obsoletes movie #1976 (04:27.52)
Rating: 8.3 (17 votes)
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- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run is an improvement of 8.84 seconds over the previous run by the same author and uses many of the same glitches. A slightly different route selection sends Dracula back to his coffin even faster.


[Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" in 25:19.52 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-07-25)
MKV file via BitTorrent (size: 182.03 MB, length: 28:56)
MKV file via BitTorrent (Modern HQ) (size: 172.12 MB, length: 28:56)
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Submission #3657 — Author's comments
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Rating: 8.8 (10.5 votes)
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- 100% completion
- Takes damage to save time
- Uses warps
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to Bloodlines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

Beating Dracula into a pile of dust in under five minutes wasn't enough for our heroes, so this time they wreck his entire castle and surrounding areas before killing him. Every boss is slain, so you get to see more of that fast "showtime" action. Significant glitching is used; read the author's comments for more information.


[Tier: Vault]DS Dementium: The Ward (USA) in 36:56.56 by jlun2.
DeSmuME movie (.dsm) (date: 2015-09-15)
MKV file via BitTorrent (Modern HQ) (size: 317.86 MB, length: 38:18)
MP4 file via BitTorrent (Compatibility) (size: 351.58 MB, length: 38:18)
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Submission #4828 — Author's comments
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Rating: 5.7 (7 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Shooter
Dementium: The Ward is a first-person survival horror game created by Renegade Kids and Gamecock for the DS. You wake up in a mysterious, derelict hospital and must explore the dark, solve puzzles, and avoid the fearsome surgical experiments roaming the halls to escape with your life.

In this tool-assisted speedrun, jlun2 makes his own path through the game, cutting through enemies, bosses, and even walls to assure his character's freedom in under 37 minutes.


[Tier: Moons]DS Kirby: Canvas Curse (USA) in 25:45.53 by GloriousLiar.
DeSmuME movie (.dsm) (date: 2016-12-08)
MKV file via BitTorrent (Modern HQ) (size: 227.05 MB, length: 31:19)
MP4 file via BitTorrent (Compatibility) (size: 260.09 MB, length: 31:19)
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Submission #5309 — Author's comments
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Rating: 8.5 (9 votes)
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- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: Puzzle
Award - Speedy TAS of 2016
Kirby: Canvas Curse is one of many sequels in the Kirby franchise. In this installment, Kirby and the inhabitants of Dream Land are all turned into paint by the witch Drawcia, with Kirby being stuck as a limbless ball. Players must guide Kirby through various stages via the DS touchpad.

In this run, GloriousLiar exploits quirks in the way the game handles said touchpad, allowing him to launch Kirby at ludicrous speeds to beat this game in the blink of an eye.


[Tier: Moons][Has commentary]DS Pokémon: Pearl Version (USA) in 53:01.39 by MKDasher.
DeSmuME movie (.dsm) (date: 2015-07-14)
MKV file via BitTorrent (Modern HQ) (size: 93.79 MB, length: 58:05)
MP4 file via BitTorrent (Compatibility) (size: 101.46 MB, length: 58:05)
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Submission #4755 — Author's comments
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Rating: 6.9 (10 votes)
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- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Award - DS TAS of 2015
Pokémon: Pearl Version is part of the 4th generation of Pokémon games, after Ruby, Sapphire and Emerald. For the first time in the main series, it features 3D graphics and online play over the Nintendo Wi-Fi Connection. In addition, there are 107 new Pokémon to catch.

In this run, MKDasher beats the game fast using luck manipulation and a major glitch that loads the overworld map incorrectly, allowing him to venture outside the level boundaries. For more information, see the author's comments.


There is also an alternate YouTube stream featuring commentary by the author.

[Tier: Moons]FDS The Legend of Zelda (FDS v1.0) "2nd quest, game end glitch" in 03:06.46 by TASeditor, Masterjun, sockfolder.
FCEUX movie (.fm2) (date: 2015-06-13)
MKV file via BitTorrent (Modern HQ) (size: 4.53 MB, length: 04:29)
MP4 file via BitTorrent (Compatibility) (size: 5.01 MB, length: 04:29)
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Submission #4709 — Author's comments
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Rating: 8.3 (19 votes)
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- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Second quest/Post game-completion
- Uses a level password
- Genre: Action
- Genre: Adventure
Award - Glitchy TAS of 2015
The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest. In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.

The authors in this run also enter some of their own code, and don't really complete the game a second time either – yet somehow do. See the authors' notes for more details.

We also have a non-glitched run of this 2nd quest.


[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" in 06:14.48 by klmz.
VBA movie (.vbm) (date: 2010-11-25)
MKV file via BitTorrent (size: 22.43 MB, length: 08:06)
MP4 file via BitTorrent (Modern HQ) (size: 19.44 MB, length: 08:16)
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Submission #2914 — Author's comments
Discuss this movie
Obsoletes movie #1129 (06:46.2)
Rating: 8.1 (24 votes)
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- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!

We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.

If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" in 20:19.84 by McBobX.
VBA movie (.vbm) (date: 2013-08-23)
MKV file via BitTorrent (size: 74.61 MB, length: 21:26)
MKV file via BitTorrent (Modern HQ) (size: 82.08 MB, length: 21:26)
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Submission #4046 — Author's comments
Discuss this movie
Obsoletes movie #2288 (20:49.86)
Rating: 8.5 (10 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Forgoes time-saving damage
- Uses warps
- Uses a game restart sequence
- Genre: Action
- Genre: Platform
In Castlevania: Harmony of Dissonance, the Belmont clan must again rise to the challenge: Dracula's castle is in disarray and is in serious need of an interior decorator! In this movie, Juste Belmont zips through walls, under floors, and over zombies with the very important task of rearranging furniture. (He also defeats Dracula and rescues his best friends along the way, but that's not very important.)

This movie is a 29.88 improvement over its predecessor, with a new route in Clock Tower B.


[Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) in 07:50.1 by gstick.
VBA movie (.vbm) (date: 2013-03-23)
MKV file via BitTorrent (size: 30.60 MB, length: 08:56)
MKV file via BitTorrent (Modern HQ) (size: 35.98 MB, length: 08:56)
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Submission #3888 — Author's comments
Discuss this movie
Obsoletes movie #1222 (11:13.12)
Rating: 8.5 (12.5 votes)
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- Contains speed/entertainment tradeoffs
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The main quest completion time has been shortened to nearly one fourth of what it initially was, thanks to the discovery of a glitch that allows Juste to sink into walls.

This is a 3:25.15 minute improvement over klmz's movie. Like in the previous movies, the author picked up an item to display those cool CRITICAL's for entertainment, at the cost of some time.

However, if you still think there is not enough zipping through walls, be sure to watch the second quest completed in less than half a minute!


[Tier: Vault]GBA Denki Blocks! (USA) in 29:47.18 by qqwref & AdituV.
BizHawk Movie (.bk2) (date: 2015-11-27)
MKV file via BitTorrent (Modern HQ) (size: 42.59 MB, length: 30:48)
MP4 file via BitTorrent (Compatibility) (size: 44.70 MB, length: 30:48)
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Submission #4909 — Author's comments
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Rating: 5.4 (4 votes)
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- Uses a game restart sequence
- Genre: Puzzle
Denki Blocks! is a puzzle game released for the Game Boy Color, Game Boy Advance, and several other platforms. The main Tournament mode has 8 stages, each of which have 25 puzzles, which can be done in any order. To beat each stage you need to finish any 15 puzzles.

This run by qqwref and AdituV completes the shortest 15 puzzles in each group in an optimal order.


[Tier: Vault]GBA Denki Blocks! (unknown) "100%" in 1:24:07.68 by qqwref & AdituV.
BizHawk Movie (.bk2) (date: 2015-11-28)
MKV file via BitTorrent (Modern HQ) (size: 133.83 MB, length: 1:24:36)
MP4 file via BitTorrent (Compatibility) (size: 174.25 MB, length: 1:24:36)
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Submission #4910 — Author's comments
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Rating: 5.9 (5 votes)
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- 100% completion
- Uses a game restart sequence
- Genre: Puzzle
Denki Blocks! is a puzzle game released for the Game Boy Color, Game Boy Advance, and several other platforms. The main Tournament mode has 8 stages, each of which have 25 puzzles, which can be done in any order. To beat each stage you need to finish any 15 puzzles.

This run by qqwref and AdituV complete all 25 puzzles in each group in an optimal order.


[Tier: Moons]GBA Digimon Sapphire (unknown) in 31:59.4 by Mothrayas.
BizHawk Movie (.bk2) (date: 2014-12-13)
MKV file via BitTorrent (Modern HQ) (size: 109.45 MB, length: 32:23)
MP4 file via BitTorrent (Compatibility) (size: 105.95 MB, length: 32:23)
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Submission #4506 — Author's comments
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Rating: 6.8 (5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Unofficial game
- Genre: Action
- Genre: Platform
Digimon Sapphire is a pirate platforming game developed by Vast Fame.

[Tier: Moons]GBA Fire Emblem (USA) in 1:25:02.9 by Rolanmen1 & Nitrodon.
VBA movie (.vbm) (date: 2011-09-12)
MP4 file via BitTorrent (size: 151.39 MB, length: 1:41:49)
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Submission #3266 — Author's comments
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Rating: 8.0 (11 votes)
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- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Fire Emblem is the seventh game in the series of strategy RPGs, and the first to be given a release outside Japan. When Eliwood discovers his father is missing, he sets out to find him, but what he discovers is far more amazing and terrifying than he ever imagined.

With carefully planned strategy, the runners complete this game in a timely manner, knocking off the entirety of the first modes available in a mere 140 turns.

Note: You can watch a version with animations turned on here.


[Tier: Moons]GBA Fire Emblem: Fuuin no Tsurugi (JPN) in 1:02:42.05 by Toothache.
VBA movie (.vbm) (date: 2013-01-28)
MKV file via BitTorrent (size: 151.22 MB, length: 1:05:54)
MKV file via BitTorrent (Modern HQ) (size: 161.19 MB, length: 1:05:54)
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Submission #3814 — Author's comments
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Rating: 6.5 (5 votes)
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- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Award - Lucky TAS of 2013
Fire Emblem: Fūin no Tsurugi (ファイアーエムブレム封印の剣) is the 6th game in the Fire Emblem tactical series and the first on the Game Boy Advance console. Like other games in the series, it features a tactical combat system which can be heavily manipulated by a tool-assisted run.

A huge amount of route planning was required to ensure that this run is as fast as possible; detailed analyses of each chapter can be found in the authors' comments.


[Tier: Vault]GBA Golden Sun (JPN) in 3:12:47.59 by kien.
VBA movie (.vbm) (date: 2015-07-16)
MKV file via BitTorrent (Modern HQ) (size: 535.75 MB, length: 3:14:14)
MP4 file via BitTorrent (Compatibility) (size: 651.48 MB, length: 3:14:14)
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Submission #4739 — Author's comments
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Rating: 5.0 (4 votes)
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- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
'Golden Sun' is the first installment in the 'Golden Sun' series, developed by Camelot Software Planning. The game is notable for certain distinctive game elements, such as the use of special "Djinn" that empower the player and can be used against enemies.

In this run, kien uses the infamous Retreat Glitch to beat the game in 3 hours.


[Tier: Moons]GBA Kuru Kuru Kururin (Europe) in 10:22.08 by Ryuto.
VBA movie (.vbm) (date: 2009-06-19)
MKV file via BitTorrent (size: 55.00 MB, length: 12:30)
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Submission #2261 — Author's comments
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Rating: 6.8 (20.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Genre: Puzzle
- Genre: Racing
Kuru Kuru Kururin is an unusual game that is a mix of racing/puzzle genres. The player controls a slowly spinning stick called the Helirin, and must maneuver it through a series of mazes. The player controls the direction and speed of movement but not the Helirin's constant rotation. In this fast paced TAS Ryuto chooses to ignore damage penalties in exchange for blazing fast realtime completion and creative methods of getting around the Helirin's forced rotation to squeeze into even the tiniest of gaps.

[Tier: Moons]GBA Kururin Paradise (JPN) in 20:07.72 by Ryuto.
VBA movie (.vbm) (date: 2011-01-09)
MKV file via BitTorrent (size: 120.63 MB, length: 23:38)
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Submission #2967 — Author's comments
Discuss this movie
Obsoletes movie #1315 (20:35.53)
Rating: 7.1 (9.5 votes)
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- Uses a game restart sequence
- Genre: Puzzle
- Genre: Racing
Kururin Paradise is the sequel to Kuru Kuru Kururin. Once again you control the Helirin, but this time you have a small measure of control over its rotation. This extra control allowed Ryuto to create a movie that can aim for fastest time without taking damage.

Also added to the sequel are several strange and entertaining minigames, such as using the Helirin to mow grass or attack intruding enemies Space Invaders style.

This is a 27.81 second improvement over the last attempt by the same author.


[Tier: Moons]GBA Mega Man Battle Network (USA) in 55:40.65 by Bag of Magic Food.
VBA movie (.vbm) (date: 2010-07-05)
MP4 file via BitTorrent (size: 155.34 MB, length: 58:17)
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Submission #2727 — Author's comments
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Rating: 7.0 (13 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
Imagine Mega Man as an RPG set in an alternate universe where he and his fellow robots aren't robots but computer programs, and you end up with this series - but even this unique take on the premise is no barrier to continuing TASVideos' long history of quality Mega Man runs.

If you care to know more about the run, be sure to read the extremely long set of author's comments (which comprise, in fact, the longest such set of comments on the site - you have been warned). We also have a run for the second game in the series.


[Tier: Vault][Notable improvement]GBA Monster House (USA) in 05:52.32 by jlun2.
BizHawk Movie (.bk2) (date: 2015-12-19)
MKV file via BitTorrent (Modern HQ) (size: 11.66 MB, length: 09:43)
MP4 file via BitTorrent (Compatibility) (size: 13.56 MB, length: 09:43)
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Submission #4933 — Author's comments
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Obsoletes movie #2101 (10:56.88)
Rating: 6.4 (4 votes)
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- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
Monster House is a 2006 animated film about a haunted house and three children trying to best it. The movie was reasonably successful; so like most successful movies, it got a spinoff game.

jlun2 improves his previous run by 5 minutes and 4.56 seconds, thanks to much better optimization and new glitches. Reading the author's comments is recommended.


[Tier: Moons]GBA Sonic Advance (USA) "Sonic, no Ultraspindash" in 13:17.22 by Mukki.
VBA movie (.vbm) (date: 2012-05-05)
MKV file via BitTorrent (size: 74.58 MB, length: 16:59)
MKV file via BitTorrent (Modern HQ) (size: 76.96 MB, length: 16:59)
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Submission #3548 — Author's comments
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Rating: 8.0 (12 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Uses a game restart sequence
- Forgoes time-saving glitches
- Uses hardest difficulty
- Genre: Platform
In this run of Sonic Advance, the author doesn't take advantage of the game-destroying spindash glitch featured in the normal run. It goes somewhat slower because of this, but new inventive solutions are used to get through each act, and the result is still much faster than any oversized ferret ought to be moving.

There are two encodes for this movie: The first is a standard encode, whereas the second encode shows two screens: the screen on the left is the unmodified gameplay, and the screen on the right is from a hack which keeps Sonic in the center of the screen more often. (Note that this hack has no effect on the actual gameplay, only on the watcher's viewing experience.)


[Tier: Stars]GBA Sonic Advance (USA) "Amy" in 15:25.8 by GoddessMaria, Grincevent & VanillaCoke.
VBA movie (.vbm) (date: 2014-08-10)
MKV file via BitTorrent (Modern HQ) (size: 84.23 MB, length: 19:00)
MP4 file via BitTorrent (Compatibility) (size: 82.56 MB, length: 19:00)
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Submission #4390 — Author's comments
Discuss this movie
Obsoletes movie #2495 (15:45.7)
Rating: 8.3 (8 votes)
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- Aims for in-game time instead of real-time
- Uses a suboptimal character
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
Sonic Advance was Sonic the Hedgehog's second appearance on a Nintendo console (being beaten by Sonic Adventure 2: Battle on the GameCube by 10 days), and he brought all his friends with him. You can play as Sonic, Tails, Knuckles, or Amy on a mission to stop Dr. Eggman from taking over South Island.

This run improves the previous submission by 19.89 seconds, thanks to a new route in Angel Island 1 and general optimization.

There's also a run using Knuckles, Tails, and a couple Sonic runs.


[Tier: Stars]GBA Sonic Advance 2 (USA) in 17:41.1 by Dashjump.
VBA movie (.vbm) (date: 2016-05-30)
MKV file via BitTorrent (Modern HQ) (size: 132.02 MB, length: 20:45)
MP4 file via BitTorrent (Compatibility) (size: 134.09 MB, length: 20:45)
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Submission #5113 — Author's comments
Discuss this movie
Obsoletes movie #1958 (18:01.78)
Rating: 8.4 (3 votes)
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- Aims for maximum score
- Aims for in-game time instead of real-time
- Takes damage to save time
- Uses a game restart sequence
- Uses hardest difficulty
- Genre: Platform
Disappointed with good movies where characters move just too slowly?

Look no further! In this extremely high-speed run, Dashjump demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.

Dashjump's TAS improves the previous run by 25.50 seconds. Individual act improvements are listed in the submission text.

The author doesn't collect any of the Chaos Emeralds in this movie, but it demonstrates almost every single move that Sonic is capable of in this game.


[Tier: Moons]GBA Sonic Advance 3 (USA) in 35:02.1 by Dashjump.
VBA movie (.vbm) (date: 2016-03-19)
MKV file via BitTorrent (Modern HQ) (size: 193.54 MB, length: 40:18)
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Submission #5036 — Author's comments
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Obsoletes movie #3083 (35:25.69)
Rating: 7.8 (4 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Forgoes time-saving death
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
Sonic Advance 3 is a Sonic game with a twist: the player can play with a friend in co-op mode or one of many multi-player modes like ring race. The game contains features from Sonic Advance and Sonic Advance 2, but with more options like choosing from 2 characters in story mode (a leading and a following character).

This run is an improvement of 22.71 of in-game time and 23.46 overall compared to the predecessor movie.


[Tier: Moons][Notable improvement][Has commentary]GBA The Legend of Zelda: The Minish Cap (JPN) in 1:40:02.18 by Tompa & quo.
VBA movie (.vbm) (date: 2016-10-02)
MKV file via BitTorrent (Modern HQ) (size: 273.54 MB, length: 1:43:51)
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Submission #5225 — Author's comments
Discuss this movie
Obsoletes movie #1872 (1:48:09.75)
Rating: 8.1 (4 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Minish Cap is an addition to The Legend of Zelda series that sees our hero fight Ganondorf Vaati, retrieve and power up the Master Sword Picori Sword to once again save the land of Hyrule and rescue Princess Zelda.

This run by Tompa and quo improves upon the previous run by over 8 minutes thanks to much better optimization, new glitches, and a switch to the Japanese version of the game.


There is also an alternate YouTube stream featuring audio commentary by the authors.

[Tier: Stars][Notable improvement]GBA Wario Land 4 (USA/Europe) in 40:04.88 by andymac.
VBA movie (.vbm) (date: 2011-02-16)
MP4 file via BitTorrent (size: 253.40 MB, length: 48:37)
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Submission #3002 — Author's comments
Discuss this movie
Obsoletes movie #752 (1:02:35.57)
Rating: 8.4 (20.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Arguably better known these days for the WarioWare series, our anti-hero Wario started off as the villain in Super Mario Land 2 before starring in his own series of platformers of which this is the fifth (everyone forgets Virtual Boy Wario Land).

Through strategic use of save-and-restore and a glitch allowing rapid diagonal movement and zipping, Wario gets away with all the loot in this Hard mode run (the hardest difficulty available from the outset) 22:30.68 faster than before.


[Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) in 07:12.5 by jlun2 & MisterChess.
VBA movie (.vbm) (date: 2012-12-20)
MKV file via BitTorrent (size: 8.05 MB, length: 08:58)
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Submission #3770 — Author's comments
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Obsoletes movie #2026 (07:44.0)
Rating: 4.6 (6 votes)
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- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Keitai Denjū Telefang (携帯電獣テレファング) is a series of video games produced by Smilesoft and published by Natsume. The games are monster-battling games, where the player contacts various creatures using a cell phone-like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from Keitai, which is Japanese for "cell phone," since phoning creatures is an integral part of the game, and "fang," to symbolize the various beasts involved.

This movie improves its predecessor by more than a half of a minute. Significant glitching is used; you will likely have to read the authors' comments to understand what's going on.


[Tier: Moons]GBC Pokémon: Gold Version (USA/Europe) "no memory corruption" in 2:54:27.15 by FractalFusion.
VBA movie (.vbm) (date: 2006-07-17)
MP4 file via BitTorrent (size: 96.80 MB, length: 2:58:42)
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Submission #1123 — Author's comments
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Rating: 5.7 (42 votes)
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- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Genre: RPG
Pokémon Gold and Silver form the second generation of Pokémon, after Pokémon Red and Blue. The main differences between the generations is that the game is now in full color, and that there are 250 Pokémon instead of 151.

This movie plays through Pokémon Gold in a fairly fast manner, catching only a half dozen Pokémon in the process, but acquiring all the gym badges, and ultimately beating the protagonist of the previous generation of Pokémon games.

The author of this movie, FractalFusion, has written very extensive details of anything regarding this movie, including even some of the mathematical formulas used by the game. As usual, we recommend reading these comments.


This movie requires VBA1.7.2 v17 to synchronize. See the submission text for details.

[Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" in 03:14.15 by FractalFusion.
VBA movie (.vbm) (date: 2013-03-20)
MKV file via BitTorrent (size: 2.62 MB, length: 03:14)
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Submission #3894 — Author's comments
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Obsoletes movie #2187 (12:51.87)
Rating: 8.9 (35 votes)
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- Demonstration
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: RPG
Award - Gameboy TAS of 2013Award - Glitchy TAS of 2013
The TASVideos record movie for Pokémon: Yellow Version uses heavy glitches that lead to Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program. For details on how this was achieved, see the author's comments.

This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, that movie has a very different kind of payload at the end, and is worth watching as well. Both movies apply the idea that TASing is programming input rather than playing the game. For a list of more runs that embody this idea, see this post.

As this run was submitted on March 14 - "Pi Day", it contains many, many references to π. See how many you can find!


[Tier: Vault]GBC Survival Kids (USA) in 05:37.5 by klmz.
VBA movie (.vbm) (date: 2010-12-18)
MP4 file via BitTorrent (size: 7.13 MB, length: 08:44)
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Submission #2937 — Author's comments
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Rating: 6.2 (12.5 votes)
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- Uses a game restart sequence
- Genre: Adventure
Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.

The author aims for the fastest ending: ED 1. It is 35.64 seconds faster than the cancelled submission by Aqfaq due to new tricks, shortcuts and overall better precision.


[Tier: Vault]GBC Survival Kids (USA) "Ending 8" in 27:58.59 by MUGG.
VBA movie (.vbm) (date: 2015-05-16)
MKV file via BitTorrent (Modern HQ) (size: 34.45 MB, length: 34:07)
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Submission #4676 — Author's comments
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Rating: 5.7 (4 votes)
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- Best ending
- Uses a game restart sequence
- Genre: Adventure
Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.

The author aims for the best ending: ED 8. We also have a run that aims for the fastest achievable ending (ED 1).


[Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) in 1:00:02.68 by Swordless Link.
VBA movie (.vbm) (date: 2010-02-15)
MP4 file via BitTorrent (size: 81.97 MB, length: 1:05:34)
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Submission #2565 — Author's comments
Discuss this movie
Obsoletes movie #863 (1:09:49.93)
Rating: 8.8 (30 votes)
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- Best ending
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Genre: Action
- Genre: Adventure
Award - Gameboy TAS of 2010
The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.

Through a wide variety of glitches and general optimizations, this is now almost ten minutes faster than the previous full run of this game.

This run does not make use of a form of warp glitching, but still demonstrates that they obviously didn't fix as many bugs as they thought.


[Tier: Moons]GBC The Legend of Zelda: Oracle of Ages (USA) in 1:20:44.32 by Scorpianman42.
BizHawk Movie (.bk2) (date: 2016-04-21)
MKV file via BitTorrent (Modern HQ) (size: 101.10 MB, length: 1:24:48)
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Submission #5089 — Author's comments
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Rating: 7.8 (3 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
The Legend of Zelda: Oracle of Ages is the time-themed counterpart to Oracle of Seasons. In it, the Oracle of Ages, Nayru, is possessed by Veran, Sorceress of Shadows. Link must travel throughout Labrynna's past and present to collect the 8 Essences of Time, power up the Harp of Ages, and defeat Veran.

[Tier: Moons]GBC The Legend of Zelda: Oracle of Seasons (USA) in 1:25:57.22 by Swordless Link & Tompa.
VBA movie (.vbm) (date: 2012-02-01)
MP4 file via BitTorrent (size: 126.55 MB, length: 1:32:17)
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Submission #3442 — Author's comments
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Rating: 8.5 (14 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
The Legend of Zelda: Oracle of Seasons is a Game Boy Color game that carries over much of the graphics from Link's Awakening. Surprisingly, much of the game engine is completely different and developed by Capcom. In it, the Oracle of Seasons, Din, is kidnapped by Onox, General of Darkness. Link must travel throughout both Holdrum and Subrosia to collect the 8 Essences of Nature, power up the Rod of Seasons, and defeat Onox.

This game has been attempted by various authors over the past 5 years. Finally, SwordlessLink, along with Tompa, who joined the project after dungeon 4, beat this legendary game in 1:25:57.21 primarily through the use of pitwalking, Pegasus Seeds, and enemy manipulation. Please see the authors' notes for more details.


[Tier: Moons]GBC Wario Land II (USA) "100%" in 1:51:36.1 by mike89.
VBA movie (.vbm) (date: 2009-11-05)
MP4 file via BitTorrent (size: 111.97 MB, length: 2:00:21)
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Submission #2414 — Author's comments
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Rating: 7.0 (15 votes)
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- 100% completion
- Uses a game restart sequence
- Forgoes time-saving glitches
- Genre: Platform
- Genre: Puzzle
Wario Land II was the last first-party title made for the Game Boy, and was later re-released for the Game Boy Color to take advantage of the new hardware. Wario's nemesis, Captain Syrup, and her Black Sugar Gang (formerly the Brown Sugar Pirates) invade his castle and steal his precious treasure. Outraged, Wario races across the land to defeat Captain Syrup and take back the treasure.

This run beats the game with 100% completion: collecting all treasures, completing the picture panel and completing the extra time attack stage (the Really Final Chapter).

We recommend reading the author's submission text; it has a great deal of information.

To see a run that aims for fastest time, check out the any% run.


[Tier: Moons][Notable improvement]GB Final Fantasy Adventure (USA) "warp glitch" in 17:41.33 by Touch-me.
VBA movie (.vbm) (date: 2011-03-09)
MKV file via BitTorrent (size: 21.51 MB, length: 23:00)
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Submission #3020 — Author's comments
Discuss this movie
Obsoletes movie #501 (1:09:03.9)
Rating: 7.3 (13 votes)
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- Major skip glitch
- Uses a game restart sequence
- Genre: Action
- Genre: RPG
Final Fantasy Adventure is the first game of the Seiken Densetsu (聖剣伝説) series, but it does contain some classic Final Fantasy elements. The series is probably best known for the SNES game Secret of Mana. This game was later remade on the Game Boy Advance as Sword of Mana. Its gameplay resembles that of a The Legend of Zelda game, but with level building.

In this run, Touch-me utilizes a glitch to warp across the map, cutting down the completion time by a lot compared to the warpless run. He also improves the previous run in this category by 51:22.56 minutes thanks to a big new warp glitch that allows him to reach the top of the Tower of Gemma early.


[Tier: Vault]GB Final Fantasy Legend II (JPN v1.0) in 29:55.57 by knbnitkr.
VBA movie (.vbm) (date: 2010-10-30)
MP4 file via BitTorrent (size: 54.55 MB, length: 34:38)
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Submission #2837 — Author's comments
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Rating: 5.6 (8 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Genre: RPG
Final Fantasy Legend II (Sa・Ga2 秘宝伝説, Sa・Ga2 - The Treasure Legend) is a role-playing game developed by Square and is the second game in the SaGa series. You take on the role of one of eight different characters of varying race and gender who leaves on a journey to find his or her lost father and recover the Magi, pieces of a magical statue of the goddess Isis.

In this run, knbnitkr abuses several glitches (including one which can only be performed on the initial Japanese release) to beat the game far quicker than intended. For more information, see the author's comments.


[Tier: Moons][Notable improvement]GB Mega Man IV (JPN) in 34:55.45 by Tremane.
BizHawk Movie (.bk2) (date: 2017-02-01)
MKV file via BitTorrent (Modern HQ) (size: 36.08 MB, length: 40:35)
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Submission #5355 — Author's comments
Discuss this movie
Obsoletes movie #2896 (35:53.26)
Rating: Too few votes (2) to display
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Mega Man IV, known as Rockman World 4 (ロックマンワールド4) in Japan, is the fourth installment of the Mega Man handheld series. The game continues the quest of the protagonist, Mega Man, in a never-ending struggle with his arch-nemesis, Dr. Wily. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: Mega Man 4 and Mega Man 5.

This is an improvement to the predecessor movie by 57.63 seconds.


[Tier: Moons][Has commentary]GB Pokémon: Blue and Red Version (USA/Europe) "Coop Diploma" in 3:48:04.1 by MrWint.
BizHawk Movie (.bk2) (date: 2016-05-06)
MKV file via BitTorrent (Modern HQ) (size: 468.26 MB, length: 3:50:03)
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Submission #5034 — Author's comments
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Rating: 7.9 (11.5 votes)
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- 100% completion
- Multiple games in one movie
- 2 Players
- Uses a game restart sequence
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: RPG
Award - Gameboy TAS of 2016
Pokémon: Blue and Red Version are part of the first generation of the Pokémon franchise. They were developed by Game Freak and published by Nintendo in North America in 1998. They feature a 10-year old boy who ventures around the Kanto region and aim to become the Pokémon champion. During his journey, he encounters various monsters, which he can catch to use for battles, or just to fill up his Pokédex.

In this run, MrWint fills the Pokédex without resorting to any glitches and obtains the diploma in both games in less than four hours. Note that Mew isn't caught here; this is because it can only be obtained through either an event or glitches.


The official encodes feature commentary by the author as soft subtitles. In addition, the downloadable encodes feature additional audio tracks: The first (default) track features audio from both games, while the second and third tracks feature audio from Blue and Red, respectively.

There's also an alternate encode provided by the author which features a detailed overlay.


[Tier: Moons]GB Pokémon: Red Version (USA/Europe) "SRAM glitch" in 01:09.95 by MrWint.
BizHawk Movie (.bk2) (date: 2014-09-20)
MKV file via BitTorrent (Modern HQ) (size: 1.82 MB, length: 03:07)
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Submission #4431 — Author's comments
Discuss this movie
Obsoletes movie #1860 (01:09.63)
Rating: 7.8 (10 votes)
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- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 64 of the 151 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech and skipping right to the high praise for his impressive stats.

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.

To see a run of the first generation of Pokémon that doesn't take advantage of save data corruption, watch this movie.

Note: Although this movie appears to be slower than the one it obsoleted, it is actually 66 frames faster. The reason for the slower time is that the emulator used in this run is more accurate and runs at the correct, slightly slower framerate.


[Tier: Moons]GB Super Mario Land (World v1.1) "hard mode" in 12:14.77 by MUGG.
VBA movie (.vbm) (date: 2010-08-22)
MKV file via BitTorrent (size: 15.26 MB, length: 15:06)
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Submission #2812 — Author's comments
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Rating: 7.5 (25 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Tatanga is back after being beaten in the regular-mode run of this game, and he kidnapped Princess Daisy again. Daisy is not a pilot, so she is unable to escape from her prison in the sky, despite there being a freely accessible aircraft in the vicinity.

Mario must travel through the four Kingdoms of Birabuto, Muda, Easton, and Chai once again to rescue Daisy. Although this time around, they're packed with much more enemies than before.

This run has much more action than the regular mode of Super Mario Land, due to the increased amount of enemies, yet it is only slightly slower. If you liked TASs of Super Mario Land before now, wait until you see this.


Note: This movie begins from a save state from the end of regular mode in order to access hard mode. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.

Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.


[Tier: Stars]GB The Legend of Zelda: Link's Awakening (USA v1.0) "playaround" in 40:22.78 by bobmario511.
VBA movie (.vbm) (date: 2012-04-29)
MKV file via BitTorrent (size: 56.69 MB, length: 45:41)
MKV file via BitTorrent (Modern HQ) (size: 66.13 MB, length: 45:41)
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Submission #3579 — Author's comments
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Rating: 8.3 (16.5 votes)
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- Playaround
- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Award - Funny TAS of 2012Award - Gameboy TAS of 2012
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.

bobmario511 (the author), however, realized that "Hey, I'm in a dream. That means I can do anything I want!" With that in mind, he embarks on a journey as the legendary hero THIEF to live out his wildest fantasies. Unfortunately, he would soon find out that this dream would end up being the worst nightmare of his life, traveling through a chaotic world devoid of any logic, meaning, or consistent appearance. Summoning the power of all of the allies he can get, our hero, BowWow, Marin, a ghost, and a flying rooster travel together to make sense of the nonsensical hell of Link's own imagination, collecting what he believes to be the 8 Instruments and Secret Seashells on their way.

To see a run of the "normal" completion of this game, see this movie by the same author.

Spoiler: hover over the screenshot.


[Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) in 03:48.55 by bobmario511.
VBA movie (.vbm) (date: 2012-07-14)
MKV file via BitTorrent (size: 7.83 MB, length: 08:15)
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Submission #3637 — Author's comments
Discuss this movie
Obsoletes movie #1966 (03:49.12)
Rating: 7.2 (10.5 votes)
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- Best ending
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.

bobmario511 (the author), however, decided collecting instruments for a one-man band was a waste of time, so he skipped all of that and went straight to the Wind Fish (with a pesky boss battle in the middle).

This is a 0.56 second improvement over the previous run. See the author's notes for more details.

If you liked this, be sure to also check out the Game Boy Color version (DX), which completes all the dungeons.


[Tier: Stars]GC Sonic Adventure 2: Battle (USA) "Hero Story" in 27:12.38 by THC98 & itsPersonnal.
Dolphin movie (.dtm) (date: 2015-02-03)
MKV file via BitTorrent (Modern HQ) (size: 721.96 MB, length: 31:56)
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Submission #4530 — Author's comments
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Rating: 9.1 (13.5 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
Award - Nintendo 3D TAS of 2015
A complete conversion of Sonic Adventure 2 from the Dreamcast, with additional features exclusive to the GameCube.

Play as either Sonic, Knuckles and co. or the evil crew of Dr. Eggman, Shadow and Rouge through a total of 150 missions across 30 levels. As Sonic's team, you must stop Dr. Eggman from taking control of the Chaos Emeralds, and as Dr. Eggman's team, you must hold Sonic at bay while collecting all of the Emeralds to take full control of the planet.

Exclusive to the GameCube are improved visuals, new 2-player battle games (including Kart Racing, Hunting and Chao Karate) and the ability to grow Chao and exchange them to the Game Boy Advance game Sonic Advance for portable training.


[Tier: Moons][Notable improvement]Genesis Dungeons & Dragons: Warriors of the Eternal Sun (USA/Europe) in 22:15.22 by ars4326.
Bizhawk movie (.bkm) (date: 2014-09-06)
MKV file via BitTorrent (Modern HQ) (size: 75.35 MB, length: 25:07)
MP4 file via BitTorrent (Compatibility) (size: 148.23 MB, length: 25:07)
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Submission #4415 — Author's comments
Discuss this movie
Obsoletes movie #1599 (29:33.42)
Rating: 6.1 (5 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
During the prolonged campaign known as the Goblin Wars, the Goblin Army gathered one night to amass a final assault upon Duke Hector Barrik's Castle. In the middle of this decisive battle, however, both armies were suddenly interrupted by a great earthquake as a vortex violently manifested itself in the midnight sky. Friend and foes alike were sucked up and taken into this void. On the other side, the Duke's Castle and its inhabitants mysteriously found themselves deposited within a hollow valley, securely guarded by impossibly high cliffs illuminated by a flaring red sun overhead. Per the Duke's urgent request, four adventurers are summoned and commissioned with the task of exploring this strange new land, in hopes of finding allies to establish trade with.

In ars4326's run, the ground work laid by the previous TASer, A Jesus Fan, is improved upon in this 7+ minute improvement. Most notably, only a single Thief is used throughout due to a programming exploit which allows him to inflict waves of constant critical damage while fighting in dungeons. In addition, a newly discovered reloading trick is used to skip the game's only required overworld fight in the Azcan Jungle. Also, new route strategies and movement optimizations are featured.

Finally, the ending input has been corrected to showcase the game's entire ending upon completing the final dungeon.


[Tier: Moons]N64 Banjo-Kazooie (USA v1.0) "100%" in 1:59:51.92 by Hyperresonance.
BizHawk Movie (.bk2) (date: 2016-11-14)
MKV file via BitTorrent (Modern HQ) (size: 470.22 MB, length: 2:14:02)
MP4 file via BitTorrent (Compatibility) (size: 546.16 MB, length: 2:14:02)
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Submission #5229 — Author's comments
Discuss this movie
Obsoletes movie #1277 (2:24:32.63)
Rating: 8.4 (9.5 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
Banjo-Kazooie stars the bear-bird team of Banjo and Kazooie, who are searching for Jiggies, or Jigsaw puzzle pieces, to unlock doors and save Banjo's sister from a rhyming witch. Even though Banjo's name is first, Kazooie ends up doing most of the heavy lifting as new skills are developed.

In this run, Hyperresonance collects all 100 Jiggies hidden throughout the game.

This is an improvement of 24:40.71 over the previous movie. This was possible with overwhelming route changes (and much better route planning ahead), a myriad of new glitches and tricks, and much more optimized movement. This movie loses some time to loading zones on BizHawk vs Mupen (about 2 minutes), so the final time is not quite indicative of how good the run is. With console like loading zones, this would be a 1:57.


[Tier: Stars]N64 Bomberman 64 (JPN) "100%" in 1:01:36.02 by zvsp.
Mupen64 movie (.m64) (date: 2013-03-28)
MKV file via BitTorrent (size: 362.83 MB, length: 1:21:07)
MKV file via BitTorrent (Modern HQ) (size: 339.73 MB, length: 1:21:07)
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Submission #3879 — Author's comments
Discuss this movie
Rating: 8.9 (12 votes)
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- 100% completion
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
This run of Bomberman 64 achieves 100% status, which means earning 120 gold cards and all custom parts (alternate costumes for multiplayer modes). To acquire the prime "gold parts", players must obtain 120 gold cards within three hours of in-game time on hard mode.

Watch zvsp blast through the stages and collect the cards very quickly. Many bomb-stacking glitches are used to skip areas. Some cards require killing a certain minimum number of enemies, so you'll also get to see Bomberman blow up lots of enemies. Also, the player dies on purpose several times, for deathwarps and as shortcuts for some cards in hazardous conditions.

Also, see the any% run by Nahoc. For more Bomberman goodness, check out more Bomberman Movies.


Here are some 60fps encodes on Nicovideo: part1, part2, part3


[Tier: Moons]N64 Bomberman 64 (JPN) in 23:38.55 by Nahoc.
Mupen64 movie (.m64) (date: 2012-06-01)
MP4 file via BitTorrent (size: 188.62 MB, length: 38:26)
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Submission #3554 — Author's comments
Discuss this movie
Rating: 7.7 (11.5 votes)
View Publication
- Uses a game restart sequence
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
Bomberman 64 (爆ボンバーマン Baku Bonbāman) is the first 3-D game within the Bomberman series. It also implements a different single-player mode by incorporating action-adventure and platforming stages, instead of arenas in which enemies or other elements must be destroyed.

This TAS is played on the Japanese version because of its shorter intro.

If you want to see more Bomberman goodness, we have plenty more Bomberman Movies. There is also a 100% run by zvsp.


[Tier: Stars][Console-verified]N64 Mario Kart 64 (USA v1.0) in 20:33.32 by weatherton.
BizHawk Movie (.bk2) (date: 2016-10-24)
MKV file via BitTorrent (Modern HQ) (size: 122.05 MB, length: 23:28)
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Submission #5243 — Author's comments
Discuss this movie
Rating: 9.5 (20.5 votes)
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- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Racing
Award - First edition TAS of 2016Award - N64 TAS of 2016Award - TAS of 2016
Mario Kart 64 is the first 3D game in the Mario Kart series, released in 1996 by Nintendo. Widely regarded as classic, it still retains a following to this day.

A run 7 years in the making, this Mario Kart 64 TAS features weatherton completing all 4 Grand Prix Cups in under 21 minutes. Due to the nature of the game, knowledge of the internal code allows for heavy RNG manipulation, getting even the most unlikely items on the first try. This and the incredible movement precision are used to create crazy shortcuts, often completing laps in mere seconds.

The submission text contains highly detailed information about the strategies of every track, the RNG manipulation and a lot of other information about the run.


You can watch the complete run being played back on a console.

At AGDQ 2014, the Mushroom Cup of this run was presented on console, and at AGDQ 2016, the Star Cup was presented.


[Tier: Moons]N64 Super Mario 74 (USA) "151 stars" in 1:49:44.52 by homerfunky.
Mupen64 movie (.m64) (date: 2015-04-10)
MKV file via BitTorrent (Modern HQ) (size: 601.88 MB, length: 1:54:07)
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Submission #4601 — Author's comments
Discuss this movie
Rating: 6.2 (8 votes)
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- 100% completion
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Unofficial game
- Genre: Platform
Super Mario 74 is a Super Mario 64 ROM hack made by Lugmillord in 2011. It introduces new harder levels, custom music and a greater amount of Stars to collect.

The hack often pokes fun at both the player and the original game. Most of the dialogue is silly or sarcastic and some star names are deliberately unclear to give the player no help in finding them.

First-time TASer homerfunky uses the game's various glitches to blast through the hack, finishing with all 151 stars in less than two hours.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) in 20:09.98 by Bloobiebla & MrGrunz.
Mupen64 movie (.m64) (date: 2014-01-26)
MKV file via BitTorrent (Modern HQ) (size: 84.84 MB, length: 27:50)
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Submission #4147 — Author's comments
Discuss this movie
Obsoletes movie #2379 (21:50.6)
Rating: 9.0 (13 votes)
View Publication
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure
Award - Nintendo 3D TAS of 2014
Although the length of this movie is 20:09.98 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 16:57.69. It's important to note this so that there's no confusion about which runs are faster than the others.

In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible. He achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle. Child Link then goes on conquering the whole castle without a single thought about becoming an adult beforehand.

Despite how quickly this game can be beaten these days, this run is almost two minutes faster than its predecessor thanks to new tricks at the Deku Tree and tower collapse sequence as well as many small improvements throughout the run.

This TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.

The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "all dungeons, temples & Ganon trials" in 2:04:45.22 by Swordless Link.
Mupen64 movie (.m64) (date: 2012-04-25)
MP4 file via BitTorrent (size: 499.22 MB, length: 2:12:20)
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Submission #3474 — Author's comments
Discuss this movie
Obsoletes movie #1229 (2:51:19.1)
Rating: 8.8 (31.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible while completing all dungeons, temples, and Ganon Trials. This goal is commonly referred to as "all temples", "all dungeons", or "MST (Medallions/Stones/Trials)".

This run has roughly 35 minutes of improvements in gameplay over the previous TAS of its kind.

This movie contains several new glitches and sequence breaks which allow for a much faster completion than were possible when the last run was made. Several large glitches in the game are not used in the run, such as those which allow the player to manipulate memory addresses to obtain items without physically picking them up. These are avoided because it would make the completion of any dungeon completely arbitrary; they can be seen in an old any% run.

Unlike the previous movie of this category, this TAS is played on the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time (roughly 12 minutes) is spent waiting for text boxes and cut scenes to end before getting back to the action. English subtitles were added to the encode for people interested in what was said.

The author's notes explain in great detail many of the things done in this TAS which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons]N64 Yoshi's Story (USA) in 10:39.67 by bobmario511.
Mupen64 movie (.m64) (date: 2012-03-09)
MKV file via BitTorrent (size: 116.86 MB, length: 16:03)
MKV file via BitTorrent (Modern HQ) (size: 113.00 MB, length: 16:03)
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Submission #3469 — Author's comments
Discuss this movie
Obsoletes movie #1849 (11:00.23)
Rating: 7.7 (13 votes)
View Publication
- Uses a game restart sequence
- Genre: Platform
Yoshi's Story (1997), a loose follow-up to Yoshi's Island, tracks the adventures of the Yoshi clan as they attempt to reclaim the Super Happy Tree after it is stolen by Baby Bowser. This apparently involves eating copious amounts of fruit in an effort to find happiness for themselves.

Here, the Yoshis stuff their faces so quickly that one wonders if this is an adventure or an all-you-can-eat banquet.

This is an improvement of 20.53 seconds over the previous movie by Comicalflop thanks to several small improvements.


[Tier: Vault]NES Clu Clu Land (JPN/USA) in 11:06.17 by pdk.
FCEUX movie (.fm2) (date: 2012-11-21)
MKV file via BitTorrent (size: 9.74 MB, length: 11:24)
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Submission #1518 — Author's comments
Discuss this movie
Rating: 5.4 (9 votes)
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- 2 Players
- Uses a game restart sequence
- Genre: Puzzle
Clu Clu Land is an odd Nintendo puzzle game in the same vein as the old PC game Clockwerx. The goal of the game is to uncover patterns of golden ingots buried under the ground by passing over them. You do this by moving your character to the pegs and having her grab onto and spin around them.

The author, pdk, controls two players simultaneously for more speed and entertainment.


[Tier: Moons]NES Cosmo Police: Galivan (JPN) "game end glitch" in 03:03.56 by biggyboy & usedpizza.
FCEUX movie (.fm2) (date: 2016-05-09)
MKV file via BitTorrent (Modern HQ) (size: 6.49 MB, length: 04:35)
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Submission #5109 — Author's comments
Discuss this movie
Obsoletes movie #2770 (03:20.1)
Rating: 6.5 (3.5 votes)
View Publication
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Genre: Action
- Genre: Adventure
- Genre: Platform
In Cosmo Police: Galivan, the player takes the role of the last remaining member of the Cosmo Police. His comrades died while trying to free the planet Cynep from the evil roaming on it. Now the player is the last hope.

This game is a mix between a shooter and a platformer: the player walks through the caves, jumps over obstacles and shoots everything in sight. Well, at least if he has a weapon: at the beginning he is unarmed and can only kick or punch. He has to find pyramids which were dropped by his dead colleagues (also sometimes from killed aliens), which grant an armor piece, more life energy and a weapon. When the player finds a pyramid, the weapon gets upgraded for a limited amount of time.

However, biggyboy & usedpizza exploit a glitch performed in the "alien world" portion of the first stage, during the transition of the first elevator (read the submission comments as well as this post for more details). Therefore, they reach a time of just 3 minutes and 3 seconds, being 944 frames faster than AmaizumiUni in the previous run.


[Tier: Moons][Notable improvement][Has commentary]NES Crystalis (USA) in 40:40.43 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-03-20)
MP4 file via BitTorrent (size: 88.38 MB, length: 42:58)
MP4 file via BitTorrent (Modern HQ) (size: 96.77 MB, length: 42:58)
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Submission #3463 — Author's comments
Discuss this movie
Obsoletes movie #1322 (52:44.47)
Rating: 8.2 (10 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: RPG
Crystalis is an awesome action rpg by SNK. What little plot there is involves the world ending on October 1, 1997. Naturally, after that the world became full of mutants and monsters. Technology regresses and people can use magic. There is an evil empire trying to revive the ancient technology, specifically the obligatory tower floating in the sky. The hero pops out of some sort of stasis chamber and proceeds to topple the empire and take down the tower with the help of some wise men and a friendly dolphin. There's a heroine named Mesia, but she only shows up a few times, most of which are skipped in this run.

This beats the previous run by almost 12 minutes. As with that run, the second-controller cheats are off-limits (the fm2 only has data for controller 1). Other than that, no holds are barred. Many new glitches are used. For a complete list, see the game resources page. Movement is faster by abusing the no-subpixel engine. Much effort went into lag reduction, especially in certain areas. However, the vast majority of the time savings is due to better experience management.


We recommend watching the movie on an emulator and using the author's LUA script. There's quite a bit of useful information.

[Tier: Vault]NES Double Moon Densetsu (JPN) in 19:50.34 by TaoTao.
FCEUX movie (.fm2) (date: 2012-03-22)
MP4 file via BitTorrent (size: 23.82 MB, length: 26:30)
MKV file via BitTorrent (Modern HQ) (size: 27.28 MB, length: 26:30)
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Submission #3477 — Author's comments
Discuss this movie
Rating: 5.3 (6 votes)
View Publication
- Major skip glitch
- Uses a game restart sequence
- Corrupts memory
- Genre: RPG
Double Moon Densetsu (ダブルムーン伝説 Legend of the Double Moon) is a 1992 turn-based NES RPG. The author uses a complex memory corruption glitch to skip many events, slimming this normally long RPG down to under 20 minutes. Technical details about the glitches used are in the author's comments.

[Tier: Moons][Console-verified]NES Dr. Mario (JPN/USA) in 01:12.83 by CtrlAltDestroy.
FCEUX movie (.fm2) (date: 2009-05-21)
MKV file via BitTorrent (size: 3.18 MB, length: 03:02)
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Submission #2250 — Author's comments
Discuss this movie
Rating: 7.4 (43.5 votes)
View Publication
- Aims for maximum score
- Uses a game restart sequence
- Heavy luck manipulation
- Single level
- Genre: Puzzle
Tired of being mocked by the viruses, Dr. Mario switched to his "fast-acting" and "extra strength" medication. The viruses never knew what hit them.

This video beats Level 20, Speed Hi of Dr. Mario in record time. Don't blink, or you might miss the twist ending.

Check out this movie being played back on an actual NES.


[Tier: Vault]NES Dragon Warrior II (USA) in 46:25.0 by TheAxeMan.
FCEU movie (.fcm) (date: 2006-04-30)
MKV file via BitTorrent (Modern HQ) (size: 58.23 MB, length: 49:22)
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Submission #1026 — Author's comments
Discuss this movie
Rating: 6.0 (22 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Selected comments from the author:
The second Dragon Warrior game beaten as fast as possible.

Dragon Warrior is an epic RPG series which now spans 8 games across many systems. The second game greatly expands on the first to include a party of three heroes (all descendents of Erdrick and the hero of DW1) and battles that may include many enemies.
The world is much bigger and there are many big dungeons to explore as well. Luckily there are new abilities and items to make this easier. Enemies can randomly drop items when defeated and there is a lottery which is the precursor to the casinos which appear in each later DW game. Finally, you might notice that many of the enemies in this game appear in later games, particularly DW8.


[Tier: Vault]NES Duck Hunt (JPN/USA) in 01:46.82 by Randil.
FCEUX movie (.fm2) (date: 2012-11-22)
MKV file via BitTorrent (size: 1.14 MB, length: 01:57)
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Submission #2557 — Author's comments
Discuss this movie
Rating: 4.3 (16 votes)
View Publication
- Uses a game restart sequence
- Genre: Shooter
Duck Hunt is the classic NES zapper game.

No live ducks are seen in this movie.


[Tier: Moons]NES Final Fantasy (USA) "White Mage" in 1:16:37.56 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-04-13)
MKV file via BitTorrent (size: 94.31 MB, length: 1:21:46)
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Submission #3512 — Author's comments
Discuss this movie
Rating: 7.3 (10 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses a suboptimal character
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Final Fantasy is a well known RPG about saving the world with the usual assortment of characters.

Here, the author defies all common sense and takes a team composed entirely of White Mages, the token "weak healing caster" class. What's worse, three of them meet their untimely demise at the hands of pirates not very far into their journey. Not to worry, because this survivor has a few tricks up her sleeve.


[Tier: Moons][Has commentary]NES Final Fantasy (USA) in 1:09:57.7 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-07-20)
MKV file via BitTorrent (size: 90.89 MB, length: 1:15:03)
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Submission #3656 — Author's comments
Discuss this movie
Obsoletes movie #1714 (1:10:06.81)
Rating: 7.2 (11 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The original Final Fantasy follows four heroes who are trying to restore the four orbs which have been contaminated and ultimately defeat Chaos.

Unfortunately only one of the warriors is actually a hero; the rest are sissies who die early on during the quests. Strange as this may sound, much time is saved by doing so since fewer commands need to be entered every time the player runs from a random encounter.

On TASVideos, perfect runs are continually improved, often through very unexpected changes. This run by TheAxeMan improves the old TAS by 9.11 seconds by getting lower stats and spending more time at inns and item shops.

For those who think they have a better sense of humor than the author, he has provided Python scripts which allow you to recreate the entire run with your own choices for character names substituted for his. Available as a Windows standalone program or as source.


The downloadable videos and the YouTube stream contain soft subtitles with commentary from TheAxeMan.

[Tier: Moons]NES Final Fantasy II (JPN) in 07:32.37 by pirohiko.
FCEUX movie (.fm2) (date: 2015-07-27)
MKV file via BitTorrent (Modern HQ) (size: 13.08 MB, length: 11:24)
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Submission #4770 — Author's comments
Discuss this movie
Rating: 7.1 (9 votes)
View Publication
- Major skip glitch
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: RPG
Final Fantasy II is the original Japanese sequel to Final Fantasy. It is not to be confused with Final Fantasy IV for the SNES, which was renamed "Final Fantasy II" in North America.

The game introduces chocobos and an activity-based progression system, in which the characters' statistics increase depending on how they are used or acquired.

This movie by pirohiko demonstrates multiple major glitches that allow the game to be completed in an impressively short time. For more details, we recommend reading the author's comments.


[Tier: Moons]NES Kirby's Adventure (USA PRG0) "game end glitch" in 00:35.76 by TASeditor, MESHUGGAH, CoolKirby, Masterjun, MUGG & was0x.
FCEUX movie (.fm2) (date: 2017-02-01)
MKV file via BitTorrent (Modern HQ) (size: 7.23 MB, length: 03:14)
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Submission #5351 — Author's comments
Discuss this movie
Obsoletes movie #2406 (00:35.91)
Rating: 7.5 (5 votes)
View Publication
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Kirby's Adventure is a colorful game that's very long for a NES title. However, a bug was discovered which caused unpredictable results (including triggering the credits) upon using the Stone power while entering the water.

This movie saves 9 frames from its predecessor, thanks to better lag reduction due to interrupting movement.


[Tier: Moons][Console-verified]NES Metroid (USA PRG0) "100%" in 33:25.7 by Lord Tom.
FCEUX movie (.fm2) (date: 2009-07-05)
MKV file via BitTorrent (size: 56.28 MB, length: 35:47)
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Submission #2305 — Author's comments
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Obsoletes movie #202 (41:43.33)
Rating: 7.5 (23 votes)
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- 100% completion
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
This is a full completion of Metroid, meaning that all items (100%) were collected.

This is a 8 minute 16 second improvement over the previous movie by Zoizite. Much of the improvement comes from using the Up+A restart sequence, though many new shortcuts and optimizations also save time.

This movie has now been console verified. Watch this run being played on a real NES console.


[Tier: Moons]NES Metroid (USA PRG0) in 08:19.32 by Lord Tom.
FCEU movie (.fcm) (date: 2008-07-20)
MKV file via BitTorrent (Modern HQ) (size: 9.66 MB, length: 10:49)
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Submission #2032 — Author's comments
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Obsoletes movie #844 (08:52.18)
Rating: 8.1 (42.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Metroid completed as fast as possible without holding back, and without concern for the game's sanity.

A wealth of new tricks contribute to this 33 second improvement over the previous movie.

The run uses a game restart sequence (Up+A on the second controller) to save time in backtracking.

See Metroid Tricks for more information about the door glitch as well as other tips and tricks.

Andy Dick has made a video which plays this run on top of the game map. This provides a unique perspective on the door warping glitches.


[Tier: Moons][Has commentary]NES Metroid (USA PRG0) "low%" in 11:08.78 by Lord Tom.
FCEUX movie (.fm2) (date: 2010-01-19)
MP4 file via BitTorrent (size: 22.35 MB, length: 13:38)
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Submission #2547 — Author's comments
Discuss this movie
Obsoletes movie #1413 (11:45.46)
Rating: 8.3 (25.5 votes)
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- Low% completion
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
- Genre: Platform
Metroid completed using just one item: the morphing ball.

Uses a game restart sequence (Up+A on second controller) to save time in backtracking.

This is an improvement of 36.7 seconds over the previously published run, thanks to a new route and general optimization.


This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. They can be seen when watching the embedded stream via Archive.org.

[Tier: Vault]NES Pwn Adventure Z (USA) in 01:30.87 by link_7777, BrunoVisnadi & ais523.
BizHawk Movie (.bk2) (date: 2016-02-09)
MKV file via BitTorrent (Modern HQ) (size: 2.87 MB, length: 03:02)
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Submission #5002 — Author's comments
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Rating: 6.1 (16 votes)
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- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Unofficial game
- Genre: Action
- Genre: Adventure
Pwn Adventure Z is a Zelda-like game featuring zombies, originally created for a "capture the flag" hacking competition. As such, it contains various intentional glitches and intentionally unfixed glitches that can be exploited for a fast completion.

This movie ignores all the intended glitches in favor of using save corruption to go out of bounds and defeat a duplicate copy of the final boss, thus skipping basically all the intended and intentionally-glitched gameplay of the game.


[Tier: Vault]NES Spiritual Warfare (USA v6.1) in 16:47.54 by tmont.
FCEUX movie (.fm2) (date: 2012-12-07)
MKV file via BitTorrent (size: 21.64 MB, length: 17:37)
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Submission #1300 — Author's comments
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Rating: 6.3 (5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Unofficial game
- Genre: Action
- Genre: Adventure
Spiritual Warfare (1992) is an unlicensed NES game created by Wisdom Tree. The company specializes in the niche market of Christian-themed video games. The gameplay in Spiritual Warfare is very similar to The Legend of Zelda (1986). The game's story is taken directly from the Bible (Ephesians 6:12-18):

12 For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world, against spiritual wickedness in high places.
13 Therefore, take unto you the whole armor of God, that ye may be able to withstand in the evil day and, having done all, to stand.
14 Stand therefore, having your loins girded about with truth, and having on the breastplate of righteousness,
15 and your feet shod with the preparation of the Gospel of peace.
16 Above all, take the shield of faith, wherewith ye shall be able to quench all the fiery darts of the wicked.
17 And take the helmet of salvation and the sword of the Spirit, which is the Word of God,
18 praying always with all prayer and supplication in the Spirit, and watching thereunto with all perseverance and supplication for all saints.

The Christian concept of spiritual warfare is a metaphor for fully accepting whatever Christ teaches. The ongoing spiritual war against Satan requires the whole armor of God, meaning that a faithful Christian should always obey the Lord's authority in order to defeat evil.

The author of the TAS utterly ignores the philosophy of obtaining the whole armor of God in order to defeat Satan. The power of prayer, rather than the Helmet of Salvation, is enough to protect the hero's physical body from dynamite explosions.


[Tier: Vault]NES Spy Vs Spy (USA) in 08:47.38 by Sir VG.
FCEU movie (.fcm) (date: 2012-11-14)
MKV file via BitTorrent (size: 7.89 MB, length: 09:17)
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Submission #1296 — Author's comments
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Rating: 4.7 (8 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Strategy
Spy vs. Spy is a game based on the famous MAD cartoon of the same name. In it, the two spies each try to collect items and then leave the embassy by plane. This gives for some interesting route planning, and at one point the author even lets his spy die so as to get the quickest time possible.

[Tier: Moons][Console-verified]NES The Legend of Zelda (USA PRG0) "all items" in 32:16.98 by TASeditor.
FCEUX movie (.fm2) (date: 2014-01-05)
MKV file via BitTorrent (Modern HQ) (size: 42.22 MB, length: 33:37)
MP4 file via BitTorrent (Compatibility) (size: 44.48 MB, length: 33:37)
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Submission #4145 — Author's comments
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Rating: 8.7 (11 votes)
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- 100% completion
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Adventure
The Legend of Zelda (ゼルダの伝説) is an adventure game that needs no introduction to most NES players.

This time, Link is not just satisfied with collecting the Triforce and saving the princess; he feels like getting through Hyrule with a lot of shiny artifacts and weapons, even if he never uses them after getting them. In this run, the player collects the best version of every object and status upgrade, including all the heart containers, every inventory item, the best sword, and both bomb upgrades. Link even buys the Bait an extra time more than required, so that the bait remains in his inventory at the end of the game. For more details about what constitutes a 100% run, see the submission comments.

We also have other runs for The Legend of Zelda: an any% run through the first quest, a 'swordless' first-quest run, and an any% run through the second quest.

Watch this played back on a real NES.


[Tier: Stars][Console-verified][Has commentary]NES The Legend of Zelda (USA PRG0) in 22:17.53 by Lord Tom.
FCEUX movie (.fm2) (date: 2016-10-09)
MKV file via BitTorrent (Modern HQ) (size: 29.43 MB, length: 23:37)
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Submission #5236 — Author's comments
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Obsoletes movie #1685 (22:38.13)
Rating: 9.1 (8 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Legend of Zelda (ゼルダの伝説) is an adventure game that needs no introduction to most NES players. It is a large game that normally takes days to beat, but at TASVideos, we often reduce games to the minimum time necessary in order to complete them. It's a secret to everybody.

This is the seventh iteration of this TAS, 20.6 seconds faster than the previous run. The improvements are largely due to better luck manipulation and some major route changes that lead to Link staying away from gambling. For more details, read the submission comments or the author's subtitles on the encodes.


The encodes feature commentary by the author as soft subtitles.

[Tier: Moons][Console-verified]NES The Legend of Zelda (USA PRG0) "2nd quest" in 24:59.83 by Baxter & Morrison.
FCEUX movie (.fm2) (date: 2008-10-16)
MKV file via BitTorrent (Modern HQ) (size: 33.63 MB, length: 26:20)
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Submission #2091 — Author's comments
Discuss this movie
Obsoletes movie #8 (29:15.9)
Rating: 8.3 (32.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Second quest/Post game-completion
- Uses a level password
- Genre: Action
- Genre: Adventure
The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest.

In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.

This movie is 4 minutes and 13.6 seconds faster than the previous movie by Sleepz. The authors provide detailed explanations of the time savings in their submission text.

You can watch this run played back on a real NES console.


[Tier: Moons][Has commentary]NES The Legend of Zelda (USA PRG0) "Swordless Challenge" in 24:39.71 by Lord Tom.
FCEUX movie (.fm2) (date: 2016-12-24)
MKV file via BitTorrent (Modern HQ) (size: 35.26 MB, length: 26:00)
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Submission #5322 — Author's comments
Discuss this movie
Obsoletes movie #1609 (25:13.92)
Rating: 9.2 (3 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Of all the challenging ways to play Legend of Zelda that people have attempted on a NES console, one of the most famous is the "swordless" challenge. In this challenge, the player must beat all of the game, up until the final boss Ganon, without using a sword. It is not possible to damage Ganon without a sword however, so many swordless runs reach Ganon's room to die there.

In order to actually complete the game, Lord Tom does pick up a sword and kills Ganon. However, the sword is only obtained shortly before attempting the final level, and even then, the sword is not used until absolutely necessary. In the meantime, sit back and watch a run which relies heavily on luck manipulation and effective bomb usage to beat the game very quickly. For more details, see the author's comments.

This is a 34-second improvement over the previous movie by Baxter.


The official encodes feature commentary by the author as soft subtitles.

[Tier: Moons]NES The Legend of Zelda: Outlands (USA PRG0) in 18:54.9 by Baxter.
FCEU movie (.fcm) (date: 2009-07-04)
MKV file via BitTorrent (size: 29.39 MB, length: 19:52)
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Submission #1598 — Author's comments
Discuss this movie
Rating: 7.0 (21 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Unofficial game
- Genre: Action
- Genre: Adventure
In this The Legend of Zelda hack, Link must save Hyrule (again), reclaiming the Triforce of Power from Thunderbird. Baxter does it masterfully, exploiting glitches from the original game to get the job done quickly. This movie completes both quests.


If you'd like to see a movie of the original unhacked The Legend of Zelda, we have that too, as well as a movie of the second quest and swordless challenge.

[Tier: Moons]NES The Quest of Ki (JPN) "warps" in 02:28.69 by fsvgm777.
BizHawk Movie (.bk2) (date: 2015-07-26)
MKV file via BitTorrent (Modern HQ) (size: 7.31 MB, length: 06:01)
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Submission #4768 — Author's comments
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Rating: 6.8 (7 votes)
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- Uses warps
- Uses a game restart sequence
- Genre: Platform
The Quest of Ki (カイの冒険) is a video game developed by Namco in 1988. It is part of the Tower of Druaga series (in fact, it serves as a prequel to the series). The player controls Ki, a priestess sent by Ishtar in order to retrieve the Blue Crystal Rod, which was stolen by Druaga.

fsvgm777 uses warps to skip most of the regular game and gets to the regular ending at floor 60 in 2 minutes and 28.69 seconds.


[Tier: Moons][Has commentary]NES Ultima: Exodus (USA) in 21:22.8 by nanogyth.
FCEUX movie (.fm2) (date: 2012-06-15)
MKV file via BitTorrent (size: 20.92 MB, length: 26:28)
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Submission #3625 — Author's comments
Discuss this movie
Rating: 6.1 (7 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Corrupts save data
- Genre: RPG
Ultima: Exodus is a NES port of the third game in the Ultima RPG series. First released in 1983, the game set many standards for the genre.

At TASVideos, that also includes being beatable very quickly through glitching and luck manipulation.


The author has provided a running commentary, available in all of the encodes and streams as togglable subtitles, so you can tell what's going on.

[Tier: Vault]NES Wizardry III: Legacy of Llylgamyn (JPN) "game end glitch" in 00:12.86 by MiezaruMono.
FCEUX movie (.fm2) (date: 2011-07-04)
MKV file via BitTorrent (Modern HQ) (size: 768.69 KB, length: 01:24)
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Submission #3195 — Author's comments
Discuss this movie
Rating: 5.7 (24 votes)
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- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Although Legacy of Llylgamyn is the third game in the Wizardry series, it was released second for the NES because Knight of Diamonds, the actual second game, was deemed to be too difficult for beginners (though it was, eventually, released for the NES as well).

Here, the object of the quest, the Orb of Earithin, mysteriously appears in a shop by way of a lost battle and a glitch involving the occasional result thereof of causing a character to be lost in the dungeon, bringing the quest to a close impossibly quickly.


[Tier: Moons]NES Zanac (USA) in 03:16.11 by adelikat.
BizHawk movie (.tas) (date: 2012-03-18)
MKV file via BitTorrent (size: 13.30 MB, length: 05:01)
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Submission #3484 — Author's comments
Discuss this movie
Obsoletes movie #734 (03:26.22)
Rating: 7.1 (10 votes)
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- Uses death to save time
- Uses warps
- Uses a game restart sequence
- Single level
- Uses a level password
- Genre: Shooter
Zanac is one of those space shooter games in which you are trying to save the earth.

Due to the highly repetitive nature of this game, the hidden 9th input button (the console's Reset button) is used to enable stage select to warp to the final (12th) level. This results in an unusually long gray screen at the start of the movie. Starting on the final level with 3 lives and only the initial pea-shooter for a weapon normally makes the game near impossible to win.

This is the author's 4th iteration of this movie. It improves on the previous publication by almost 10 seconds by utilizing a hidden fairy and by better boss optimization.


[Tier: Moons][Notable improvement]NES Zelda II: The Adventure of Link (USA) "warp glitch" in 05:31.92 by TASeditor, Arc & Inzult.
FCEUX movie (.fm2) (date: 2016-11-26)
MKV file via BitTorrent (Modern HQ) (size: 11.02 MB, length: 08:04)
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Submission #5294 — Author's comments
Discuss this movie
Obsoletes movie #2652 (05:35.93)
Rating: 8.5 (4 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
Zelda II: The Adventure of Link is quite different from most of the early games in the Legend of Zelda series. It combines an overworld view with side-scrolling platform stages. In addition, the character can gain experience and levels, visit towns, and earn spells and items which are needed to proceed.

However, the game also has a large glitch which produces massive speed when both Left and Right are pressed at the same time; due to the use of this and other glitches, most of this run features Link racing across Hyrule so fast that the screen can't keep up, and inexplicably warping between places that shouldn't be connected. Only a few items and one spell are collected, and the only enemy ever fought is the final boss. Luckily, he takes the same amount of damage no matter what level attack you have.

In this run, Arc improves on TASEditor's previous efforts by four seconds due to a recently discovered encounter glitch. See the author's comments for more details.

We also have a run that completes the six palaces without using the Left + Right glitch to turn the game into a barely comprehensible mess (but does allow the use of glitched warps) and another run that disallows both the Left + Right glitch and the use of glitched warps.

This movie was a part of a two-hour Zelda II TAS showcase with audio commentary by Arc, Inzult, Jackimus, Mithical9, and Feasel.


[Tier: Moons]NES Zelda II: The Adventure of Link (USA) in 38:38.45 by Arc & Inzult.
FCEUX movie (.fm2) (date: 2016-11-10)
MKV file via BitTorrent (Modern HQ) (size: 64.35 MB, length: 41:09)
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Submission #5264 — Author's comments
Discuss this movie
Rating: 8.3 (5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
Zelda II: The Adventure of Link is quite different from most of the early games in the Legend of Zelda series. It combines an overworld view with side-scrolling platform stages. In addition, the character can gain experience and levels, visit towns, and earn spells and items which are needed to proceed.

This movie is a new branch that allows warps but not the scroll-lock glitch, used in the other run we have published. A "warp" (or "wrong warp") in Zelda II is when an exit takes Link somewhere other than where that exit is supposed exit into. Read the authors' comments for details. For a "warpless" run, see [3254] NES Zelda II: The Adventure of Link (USA) "warpless" by Arc, FatRatKnight, Inzult, & Rising Tempest in 45:26.04.

This movie was a part of a two-hour Zelda II TAS showcase with audio commentary by Arc, Inzult, Jackimus, Mithical9, and Feasel.


[Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warpless" in 45:26.04 by Arc, FatRatKnight, Inzult, & Rising Tempest.
FCEUX movie (.fm2) (date: 2016-11-08)
MKV file via BitTorrent (Modern HQ) (size: 74.41 MB, length: 47:57)
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Submission #5263 — Author's comments
Discuss this movie
Obsoletes movie #3225 (45:35.36)
Rating: 8.9 (6 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
Here is a warpless run of Zelda II: The Adventure of Link (1988), which introduced RPG elements and a side-scrolling view instead the traditional Zelda overhead view. An evil magician has cast a sleep spell on Princess Zelda. Link must place 6 crystals in palaces throughout Hyrule in order to release the binding force that protects the Triforce of Courage hidden in the Great Palace.

This movie is an improvement of 9.33 seconds compared to the previous run. Most of the new time saved is from getting almost impossible fairy spawns at overworld traps. Please read the authors' comments for details.

This movie avoids using the extremely gamebreaking hyperspeed and scroll-lock glitches seen in the warp glitch branch. This movie also avoids all of the minorly gamebreaking wrong warps in order to significantly increase the technical skill required to create the movie; we also have a movie which does use these "glitched warps," which allows a rather different route through the game.

This movie was a part of a two-hour Zelda II TAS showcase with audio commentary by Arc, Inzult, Jackimus, Mithical9, and Feasel.


[Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" in 38:26.12 by adelikat & arukAdo.
Mednafen/PCEjin movie (.mc2) (date: 2009-12-28)
MKV file via BitTorrent (size: 82.77 MB, length: 43:01)
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Submission #2504 — Author's comments
Discuss this movie
Rating: 7.1 (19 votes)
View Publication
- 100% completion
- Best ending
- Takes damage to save time
- Uses a game restart sequence
- Uses a level password
- Genre: Action
- Genre: Platform
Contrary to the other Rondo of Blood TASes on the site, this one not only goes through the hurdles of saving three useless villagers from their prisons (with some of said prisons even resembling their regular habitats), but also plays through all the picturesque levels just to prove that Maria isn't really a suboptimal character. No videogame character fighting dark priests by stoning them to death with small white birds should ever be called suboptimal.

If you want to see a shorter run through the game, we suggest watching these: Richter any% in 23:18, Maria any% in 24:22.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "game end glitch" in 09:47.2 by ForgoneMoose & sockfolder.
PSXjin movie (.pjm) (date: 2014-03-09)
MKV file via BitTorrent (Modern HQ) (size: 49.55 MB, length: 16:40)
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Submission #4204 — Author's comments
Discuss this movie
Rating: 9.0 (8 votes)
View Publication
- Best ending
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.

ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.

A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.


[Tier: Vault]SGB Mole Mania (USA) "all levels" in 1:09:13.48 by Ryuto.
VBA movie (.vbm) (date: 2011-04-17)
MP4 file via BitTorrent (size: 83.46 MB, length: 1:12:09)
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Submission #3057 — Author's comments
Discuss this movie
Rating: 6.1 (7 votes)
View Publication
- 100% completion
- Takes damage to save time
- Uses warps
- Forgoes major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: Adventure
- Genre: Puzzle
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.

This run aims to beat all levels as fast as possible without using surrender. To accomplish this, the author, Ryuto, uses a warp glitch to skip many rooms. As always, please see the author's notes for more details.

There is also a run by the same author that skips several levels.


[Tier: Moons]SMS Lord of the Sword (USA/Europe) in 14:07.42 by Isotarge.
BizHawk Movie (.bk2) (date: 2015-10-18)
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Submission #4879 — Author's comments
Discuss this movie
Rating: 7.2 (4 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Lord of the Sword (ロード オブ ソード) is side scrolling action-adventure video game for the Sega Master System.

Here Isotarge extensively utilizes a glitch with attacking enemies to beat this game at mach speed.


[Tier: Vault][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" in 03:28.06 by turska & inichi.
lsnes movie (.lsmv) (date: 2012-05-25)
MKV file via BitTorrent (size: 11.03 MB, length: 06:37)
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Submission #3606 — Author's comments
Discuss this movie
Obsoletes movie #1208 (06:42.77)
Obsoletes movie #1285 (21:23.98)
Rating: 5.3 (25.5 votes)
View Publication
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
While Chrono Trigger (1995) usually takes days to complete, Crono decided he'd rather not have to sit through all the unnecessary stuff, like long cutscenes, unskippable boss fights and key plot events, so he did it in three minutes instead.

The 18-minute improvement comes from utilizing mid-frame resets which were recently implemented in lsnes.

Reading the authors' comments is a requirement if you want so much as a clue to what's going on.


[Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" in 1:21:31.88 by Dooty, NxCy & Comicalflop.
snes9x movie (.smv) (date: 2012-05-05)
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Submission #3578 — Author's comments
Discuss this movie
Obsoletes movie #1629 (1:22:17.17)
Rating: 9.2 (17.5 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Platform
Donkey Kong's been kidnapped and old Cranky Kong insists that Diddy collect a bunch of coins that say "DK" on them. These goals are compatible enough that Diddy and Dixie decide to get a little bit sidetracked on their rescue plan.

This movie improves on its predecessor by 45.28 seconds, primarily by using a debug code to get 75 Kremkoins early, allowing for a faster route through the game. Reading the authors' comments is recommended.

For more primate action, check out the any% run.


[Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" in 1:41:39.8 by Dooty, ElectroSpecter & Tompa.
snes9x movie (.smv) (date: 2010-12-21)
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Submission #2941 — Author's comments
Discuss this movie
Rating: 8.0 (21.5 votes)
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- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Uses hardest difficulty
- Genre: Platform
Donkey and Diddy Kong appear to have been kidnapped, now it's up to that daring damsel of adventure, Dixie Kong, to find the missing monkeys. But this is no solo expedition; her cousin, the titanic toddler Kiddy Kong is here to help her kick some Kremlin butts.

This is the first entry of the 105% category of this game. By using a password to remove the 'DK' barrels, the game officially enters hard mode, and the maximum percent completion is obtained. For more Kong action, you can also view the pure speedrun that doesn't collect all items.


[Tier: Moons][Notable improvement]SNES EarthBound (JPN) "SRAM glitch" in 04:04.35 by pirohiko.
lsnes movie (.lsmv) (date: 2013-10-17)
MKV file via BitTorrent (Modern HQ) (size: 2.53 MB, length: 04:29)
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Submission #4089 — Author's comments
Discuss this movie
Obsoletes movie #1946 (09:01.77)
Rating: 7.4 (12 votes)
View Publication
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
EarthBound, also known as Mother 2, is a great RPG, designed by Shigesato Itoi in 1994-1995. It is best described as "random", but in a good way. The game has a great emphasis on humor; indeed, many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

Pirohiko improved the previous TAS by almost 5 minutes by resetting at precisely the right time to corrupt the SRAM and skip most of the game, including the credits.


The second YouTube encode includes a scrolling input display.

[Tier: Moons]SNES Final Fantasy IV (USA v1.1) in 2:53:14.37 by Deign.
snes9x movie (.smv) (date: 2008-07-26)
MKV file via BitTorrent (Modern HQ) (size: 342.86 MB, length: 3:11:12)
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Submission #2033 — Author's comments
Discuss this movie
Rating: 7.0 (27 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Genre: RPG
Final Fantasy IV (renamed to Final Fantasy II in North-American publication) was a revolution to the RPG genre. It was the first to introduce the active battle system, among many other redeeming qualities.

This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.

The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.

Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.

This movie was made with the original English-language version. The downloadable encodes were encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.


[Tier: Moons]SNES Final Fantasy IV (JPN,r1) "warp glitch" in 1:42:03.72 by pirohiko.
Bizhawk movie (.bkm) (date: 2014-02-28)
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Submission #4198 — Author's comments
Discuss this movie
Rating: 8.1 (6 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Final Fantasy IV, renamed to Final Fantasy II in North America, was a role-playing game that revolutionized the genre. It was the first Final Fantasy title to introduce the Active Time Battle system and one of the first RPGs to feature a complex, involving plot.

In this TAS, pirohiko blazes through the game in under two hours using a host of tricks, glitches, and battle strategies. We recommend reading the author's comments for more information on the route used.


A second YouTube stream is available with an informative overlay that the author used while creating the run.

[Tier: Moons]SNES Joe & Mac 2: Lost in the Tropics (USA) in 19:31.22 by Challenger.
BizHawk Movie (.bk2) (date: 2016-07-08)
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Submission #5151 — Author's comments
Discuss this movie
Rating: 7.0 (3 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Genre: Platform
This sequel puts you back into the roles of the cavemen, Joe and Mac. This time, a caveman named Gork has stolen the crown belonging to the Chief of Kali Village, and it's up to you to retrieve it by using the 7 Rainbow Stones you will collect on your journey.

Along the way, you will fight dinosaurs, cavemen, and other prehistoric enemies as your travel through the jungle, or through the ice and snow, or even through a volcanic wasteland. Along the way, you can pick up upgrades for your club, or pick up projectiles from eating certain health-recovery items. In some levels, you'll ride in a stone cart, trying to hope over gaps and avoid enemies as you try to reach the end.

The sequel to the first Joe & Mac adds several new features to the predecessor's formula. You can now collect coins in the levels to purchase items from Tiki Village, such as meat to recover your health, or even remodel your hut back at your home village. The game also uses a password system to track your progress. The game also shifts to an overhead map so you can wander to whichever level you wish, and return to completed levels to earn more money or power-ups.


[Tier: Moons]SNES Kirby's Dream Course (USA) "maximum score" in 1:09:13.63 by snc.
snes9x movie (.smv) (date: 2010-10-05)
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Submission #2834 — Author's comments
Discuss this movie
Obsoletes movie #1532 (1:11:05.88)
Rating: 7.3 (13.5 votes)
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- Aims for maximum score
- Takes damage to save time
- Uses a game restart sequence
- Genre: Sport
Kirby is a spherical character, so naturally it makes sense that he should be whacked around like a golf ball. A ball that can absorb the powers of enemies and use them to his advantage, of course!

This run aims for best score, then fastest time. A lot of hole-in-ones are scored, even at great time expense.

Note that there is a second series of courses which are similar to the original set. These are played as well for sport, before attacking the final boss and winning.

This run is 1:52.25 minute faster than snc's previous TAS. There's no improvement in the number of hole-in-ones, but his secondary goal is done significantly faster!


[Tier: Moons]SNES Mighty Morphin Power Rangers (USA) in 24:26.65 by Dooty.
snes9x movie (.smv) (date: 2012-09-17)
MKV file via BitTorrent (size: 58.21 MB, length: 28:21)
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Submission #3698 — Author's comments
Discuss this movie
Obsoletes movie #1641 (25:47.73)
Rating: 6.7 (7 votes)
View Publication
- Forgoes time-saving damage
- Uses a game restart sequence
- Genre: Fighting
Power Rangers, an immensely popular set of TV series from the 90s, naturally spawned a massive number of tie-in products. Given the nature of the show, it should not be surprising that a good number of beat-'em-up games are counted amongst their number. There are a total of five levels and two follow-up robot fights in this game.

This run saves 1:21.08 over the previous publication by using new movement and attack strategies; details are available in the author's comments. Kimberly is, as always, the fastest ranger, and is used on every level.


[Tier: Vault]SNES Pilotwings (USA) in 20:08.97 by tall.
snes9x movie (.smv) (date: 2011-03-09)
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Submission #3022 — Author's comments
Discuss this movie
Rating: 5.3 (17 votes)
View Publication
- Uses a game restart sequence
- Genre: Shooter
- Genre: Sport
Pilotwings is a flight simulator game from Nintendo for the SNES. The player earns pilot's licenses through light plane, skydiving, rocketbelt, and hang gliding events.

This run clears all 8 lessons and the 2 helicopter missions without ever piloting the light plane.


[Tier: Moons][Has commentary]SNES Secret of Mana (USA) in 1:46:29.9 by Touch-me.
snes9x movie (.smv) (date: 2011-11-13)
MP4 file via BitTorrent (size: 343.41 MB, length: 1:57:47)
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Submission #3311 — Author's comments
Discuss this movie
Rating: 8.1 (13 votes)
View Publication
- 3 Players
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
A Secret of Mana TAS has finally come to TASVideos!

Secret of Mana is a widely popular action RPG published by Square. It is internationally regarded as the first game of the Mana series, though the Japanese title is Seiken Densetsu 2, so it is the sequel of Final Fantasy Adventure. It utilizes real-time battles like many other action RPGs while including some unique features such as the Ring Command and multiplayer action.

Touch-me beats the game very quickly, using three players simultaneously and a whole host of glitches. For instance, many bosses can be hit for 999 instant damage using a charge counter glitch, and certain plot points are skipped. See the submission comments for more details.


The YouTube encode contains commentary from the author in the form of hard subtitles.

[Tier: Moons]SNES Super Mario All-Stars: Super Mario Bros. 2 (JPN) in 07:24.3 by vince1919.
BizHawk Movie (.bk2) (date: 2016-05-29)
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Submission #5122 — Author's comments
Discuss this movie
Rating: 7.4 (6 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: Platform
This is a remake of Super Mario Bros. 2 present in Super Mario All-Stars. Aside from musical and graphical improvements, it also provides a save feature.

Newcomer vince1919 makes use of the save feature, allowing him to take a different route than the NES counterpart in record time. A run of the GBA version is also available.


[Tier: Moons]SNES Super Mario Kart (USA) in 21:27.02 by cstrakm.
snes9x movie (.smv) (date: 2008-06-17)
MKV file via BitTorrent (Modern HQ) (size: 137.21 MB, length: 23:14)
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Submission #1954 — Author's comments
Discuss this movie
Obsoletes movie #848 (23:10.88)
Rating: 8.4 (43 votes)
View Publication
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Racing
Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.

This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.


[Tier: Stars][Recommended for newcomers]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "100%" in 1:59:35.12 by Baxter, Carl Sagan & NxCy.
snes9x movie (.smv) (date: 2013-02-19)
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Submission #3865 — Author's comments
Discuss this movie
Rating: 9.6 (36.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- 100% completion
- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Foregoes memory corruption
- Genre: Platform
Award - SNES TAS of 2013Award - TAS of 2013
Super Mario World 2: Yoshi's Island is a vibrant, colorful and fun game that stars the popular Yoshi. From a technical standpoint, the game is very exceptional on the SNES due to its use of the SuperFX² coprocessor. The chip allows for many cool special effects that are otherwise impossible on the SNES.

This is a 100% completion of the game. It plays through all the levels and collects every item that contributes to end-of-level score: 5 flowers, 20 red coins, and 30 stars. By getting 100% completion in each stage, six extra stages are also unlocked. These are played at the end of the run, again with 100% scores.

The authors of the run have spent over three years working on this run, showing off plenty of egg juggling, precise shots, and other incredible antics. This run does not use certain glitches present in the other runs of the game (an any% run and a warp glitch run), but there should still be plenty to surprise you. Reading the authors' lengthy comments is recommended.


[Tier: Stars]SNES The Legend of Zelda: A Link to the Past (USA) in 1:16:11.05 by Tompa.
snes9x movie (.smv) (date: 2009-04-06)
MKV file via BitTorrent (size: 164.14 MB, length: 1:24:02)
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Submission #2204 — Author's comments
Discuss this movie
Obsoletes movie #325 (1:20:16.13)
Rating: 8.9 (71 votes)
View Publication
- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Genre: Action
- Genre: Adventure
Full completion of The Legend of Zelda: A Link to the Past.

Both this run and the short version use a wobbling trick in order to make Link walk a bit faster. The execution of this maneuver requires the usage of a controller that allows the player to press Up+Down simultaneously (such as, in this case, a modified Snes9x's controller). The traveling-through-walls trick that is seen in the short version is not used.

This run features an improvement of a little over 4 minutes.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons][Notable improvement]GB Mega Man IV (JPN) by Tremane in 34:55.45 (2017-02-01)
- obsoletes [Tier: Moons]GB Mega Man IV (USA) by Tremane & willwc in 35:53.26 (2015-07-22)
Added [Tier: Moons]NES Kirby's Adventure (USA PRG0) "game end glitch" by TASeditor, MESHUGGAH, CoolKirby, Masterjun, MUGG & was0x in 00:35.76 (2017-02-01)
- obsoletes [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) "game end glitch" by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor, was0x in 00:35.91 (2013-06-22)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by MUGG in 05:44.57 (2012-01-10)
Added [Tier: Moons][Has commentary]NES The Legend of Zelda (USA PRG0) "Swordless Challenge" by Lord Tom in 24:39.71 (2016-12-24)
- obsoletes [Tier: Moons][Console-verified]NES The Legend of Zelda (USA PRG0) "Swordless Challenge" by Baxter in 25:13.92 (2010-08-23)
- - obsoletes [Tier: Moons]NES The Legend of Zelda (USA) "Swordless Challenge" by jprofit22 in 26:40.33 (2010-07-27)
Added [Tier: Moons]DS Kirby: Canvas Curse (USA) by GloriousLiar in 25:45.53 (2016-12-08)
Added [Tier: Moons][Notable improvement]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor, Arc & Inzult in 05:31.92 (2016-11-26)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:35.93 (2014-07-28)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:36.43 (2014-03-23)
- - - obsoletes [Tier: Moons][Has commentary]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 05:43.47 (2008-03-24)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 06:13.08 (2007-03-25)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Gigafrost in 06:16.93 (2005-06-01)
Added [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by hidaigai, Comicalflop, Dooty & Umihoshi in 37:29.39 (2016-11-15)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by Comicalflop, Dooty & Umihoshi in 39:06.68 (2011-09-05)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Comicalflop in 40:44.73 (2010-05-17)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Arnethegreat in 41:49.02 (2007-06-25)
- - - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) by Sami in 46:55.35 (2006-02-19)
Added [Tier: Moons]N64 Banjo-Kazooie (USA v1.0) "100%" by Hyperresonance in 1:59:51.92 (2016-11-14)
- obsoletes [Tier: Moons][Has commentary]N64 Banjo-Kazooie (USA v1.0) "100%" by Sami in 2:24:32.63 (2009-04-17)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Arc & Inzult in 38:38.45 (2016-11-10)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warpless" by Arc, FatRatKnight, Inzult, & Rising Tempest in 45:26.04 (2016-11-08)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) by Arc, Inzult & Rising Tempest in 45:35.36 (2016-09-24)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) by inzult, Rising Tempest in 45:42.13 (2014-04-19)
- - - obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "no zipping or unintended exits" by Rising Tempest & Inzult in 47:57.05 (2008-05-19)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest & Inzult in 48:14.98 (2007-01-26)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Inzult in 49:00.25 (2006-09-21)
- - - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest in 49:41.67 (2006-05-28)
- - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Arc in 53:58.62 (2004-09-03)
- - - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Boco in 59:23.4 (2004-04-12)
Added [Tier: Stars][Console-verified]N64 Mario Kart 64 (USA v1.0) by weatherton in 20:33.32 (2016-10-24)
Added [Tier: Stars][Console-verified][Has commentary]NES The Legend of Zelda (USA PRG0) by Lord Tom in 22:17.53 (2016-10-09)
- obsoletes [Tier: Stars][Console-verified]NES The Legend of Zelda (USA PRG0) by Baxter & jprofit22 in 22:38.13 (2010-11-29)
- - obsoletes [Tier: Moons]NES The Legend of Zelda (USA PRG0) by Phil & Baxter in 24:04.05 (2007-05-22)
- - - obsoletes [Tier: Stars]NES The Legend of Zelda (USA,PRG0) by Phil in 25:28.6 (2004-09-17)
- - - - obsoletes [Tier: Stars]NES The Legend of Zelda (USA,PRG0) by Sleepz in 26:55.15 (2004-06-25)
- - - - - obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) by Michael F in 31:27.15 (2004-02-19)
- - - - - - obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) by SuperHappy in 35:59.4 (2004-01-25)
Added [Tier: Moons][Notable improvement][Has commentary]GBA The Legend of Zelda: The Minish Cap (JPN) by Tompa & quo in 1:40:02.18 (2016-10-02)
- obsoletes [Tier: Moons]GBA The Legend of Zelda: The Minish Cap (USA) by Tompa in 1:48:09.75 (2011-09-03)
Added [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) by TASeditor in 34:22.22 (2016-09-25)
- obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by JXQ in 36:45.5 (2006-10-18)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (Europe) by Bisqwit in 53:17.0 (2004-03-27)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-last, klmz & Pike in 17:06.41 (2016-09-08)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-Last, alkdcY & Pike in 18:45.26 (2015-10-28)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 25:47.05 (2010-10-01)
- - - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons]SNES Joe & Mac 2: Lost in the Tropics (USA) by Challenger in 19:31.22 (2016-07-08)
Added [Tier: Stars]GBA Sonic Advance 2 (USA) by Dashjump in 17:41.1 (2016-05-30)
- obsoletes [Tier: Stars][Notable improvement][Console-verified]GBA Sonic Advance 2 (USA) by Mukki in 18:01.78 (2012-01-28)
- - obsoletes [Tier: Stars]GBA Sonic Advance 2 (USA) by nitsuja in 18:44.97 (2006-01-30)
Added [Tier: Moons]SNES Super Mario All-Stars: Super Mario Bros. 2 (JPN) by vince1919 in 07:24.3 (2016-05-29)
Added [Tier: Moons]NES Cosmo Police: Galivan (JPN) "game end glitch" by biggyboy & usedpizza in 03:03.56 (2016-05-09)
- obsoletes [Tier: Moons]NES Cosmo Police: Galivan (JPN) "game end glitch" by AmaizumiUni in 03:20.1 (2015-01-25)
Added [Tier: Moons][Has commentary]GB Pokémon: Blue and Red Version (USA/Europe) "Coop Diploma" by MrWint in 3:48:04.1 (2016-05-06)
Added [Tier: Moons]GBC The Legend of Zelda: Oracle of Ages (USA) by Scorpianman42 in 1:20:44.32 (2016-04-21)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]GBA Sonic Advance 3 (USA) by Dashjump in 35:02.1 (2016-03-19)
- obsoletes [Tier: Moons]GBA Sonic Advance 3 (USA) by Dashjump in 35:25.69 (2016-02-13)
- - obsoletes [Tier: Moons]GBA Sonic Advance 3 (USA) by nitsuja in 35:56.75 (2006-09-10)
Added [Tier: Vault]NES Pwn Adventure Z (USA) by link_7777, BrunoVisnadi & ais523 in 01:30.87 (2016-02-09)
Added [Tier: Moons]GBA Sonic Advance 3 (USA) "100%" by Dashjump in 1:09:59.42 (2015-12-22)
Added [Tier: Vault][Notable improvement]GBA Monster House (USA) by jlun2 in 05:52.32 (2015-12-19)
- obsoletes [Tier: Vault]GBA Monster House (USA) by jlun2 in 10:56.88 (2012-09-13)
Added [Tier: Moons]GBA Sonic Advance 2 (USA) "Knuckles" by Dashjump in 20:32.08 (2015-12-06)
Added [Tier: Vault]GBA Denki Blocks! (unknown) "100%" by qqwref & AdituV in 1:24:07.68 (2015-11-28)
Added [Tier: Vault]GBA Denki Blocks! (USA) by qqwref & AdituV in 29:47.18 (2015-11-27)
Added [Tier: Moons]SMS Lord of the Sword (USA/Europe) by Isotarge in 14:07.42 (2015-10-18)
Added [Tier: Vault]DS Dementium: The Ward (USA) by jlun2 in 36:56.56 (2015-09-15)
Added [Tier: Moons]GBA Sonic Advance (USA) "Tails, no Ultraspindash" by GoddessMaria in 13:33.54 (2015-09-11)
Added [Tier: Moons]NES Final Fantasy II (JPN) by pirohiko in 07:32.37 (2015-07-27)
Added [Tier: Moons]NES The Quest of Ki (JPN) "warps" by fsvgm777 in 02:28.69 (2015-07-26)
Added [Tier: Vault]GBA Golden Sun (JPN) by kien in 3:12:47.59 (2015-07-16)
Added [Tier: Moons][Has commentary]DS Pokémon: Pearl Version (USA) by MKDasher in 53:01.39 (2015-07-14)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode, all bosses" by hellagels & KSeptuple & Pike in 11:52.03 (2015-06-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius, all bosses" by McBobX in 11:36.38 (2014-08-06)
Added [Tier: Moons]FDS The Legend of Zelda (FDS v1.0) "2nd quest, game end glitch" by TASeditor, Masterjun, sockfolder in 03:06.46 (2015-06-13)
Added [Tier: Vault]GBC Survival Kids (USA) "Ending 8" by MUGG in 27:58.59 (2015-05-16)
Added [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:15.04 (2015-05-15)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:51.76 (2014-04-08)
- - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 13:57.58 (2012-11-15)
- - - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 14:59.28 (2012-03-29)
Added [Tier: Moons]N64 Super Mario 74 (USA) "151 stars" by homerfunky in 1:49:44.52 (2015-04-10)
Added [Tier: Vault]NES Final Fantasy (JPN) "stairs glitch" by TheAxeMan, Inzult & Gyre in 06:58.25 (2015-03-25)
Added [Tier: Stars]GC Sonic Adventure 2: Battle (USA) "Hero Story" by THC98 & itsPersonnal in 27:12.38 (2015-02-03)
Added [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "game end glitch" by Masterjun in 01:17.54 (2014-12-24)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "game end glitch" by Masterjun in 02:36.81 (2013-07-28)
- - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Masterjun in 06:09.03 (2013-03-16)
- - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by NxCy in 06:08.02 (2009-07-02)
- - - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Deign in 06:11.45 (2007-11-19)
- - - - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Deign & laughing_gas in 06:14.25 (2007-07-12)
Added [Tier: Moons]SNES Secret of Mana (USA) "game end glitch" by HHS in 08:15.5 (2014-12-14)
Added [Tier: Moons]GBA Digimon Sapphire (unknown) by Mothrayas in 31:59.4 (2014-12-13)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by hellagels & mtbRc in 03:53.83 (2014-09-26)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 03:57.55 (2014-06-28)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 04:35.52 (2012-07-11)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Cpadolf in 04:38.9 (2009-01-24)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by zggzdydp in 04:51.98 (2008-06-17)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Moons]GB Pokémon: Red Version (USA/Europe) "SRAM glitch" by MrWint in 01:09.95 (2014-09-20)
- obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "SRAM glitch" by p4wn3r in 01:09.63 (2011-08-15)
- - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:27.23 (2010-12-23)
- - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:36.95 (2010-11-21)
- - - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:43.27 (2010-08-02)
- - - - - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA/Europe) by gia in 02:06.28 (2008-06-14)
Added [Tier: Moons][Notable improvement]Genesis Dungeons & Dragons: Warriors of the Eternal Sun (USA/Europe) by ars4326 in 22:15.22 (2014-09-06)
- obsoletes [Tier: Vault]Genesis Dungeons & Dragons: Warriors of the Eternal Sun (USA) by A Jesus Fan in 29:33.42 (2010-08-13)
Added [Tier: Moons]GB Pokémon: Red Version (USA/Europe) by MrWint in 22:02.94 (2014-09-06)
- obsoletes [Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) by Primorial#soup in 1:18:58.78 (2007-08-23)
- obsoletes [Tier: Moons][Notable improvement]GB Pokémon: Blue Version (USA/Europe) "warp glitch" by MrWint in 28:07.28 (2013-09-12)
- - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:41:58.52 (2006-06-05)
- - obsoletes [Tier: Moons]GB Pokémon: Blue Version (USA/Europe) "warp glitch" by MrWint in 37:10.53 (2013-07-31)
- - - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:46:19.05 (2006-03-17)
- - - obsoletes [Tier: Moons]SGB Pokémon: Red Version (USA/Europe) "warp glitch" by p4wn3r in 41:02.38 (2010-12-23)
- - - - obsoletes [Tier: Vault]SGB Pokémon: Blue Version (USA/Europe) by Tilus in 1:51:06.5 (2005-10-25)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 12:44.25 (2014-08-20)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:21.6 (2014-02-16)
- - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:38.15 (2014-01-28)
- - - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by arukAdo in 13:58.27 (2011-05-04)
Added [Tier: Stars]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:25.8 (2014-08-10)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:45.7 (2013-12-14)
Added [Tier: Stars][Has commentary]PSX Castlevania: Symphony of the Night (USA) "all relics & bosses" by ForgoneMoose in 36:58.32 (2014-08-10)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "all relics, best ending" by arukAdo in 57:20.6 (2010-08-04)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "pacifist, low level" by ForgoneMoose in 21:08.62 (2014-08-04)
Added [Tier: Moons][Notable improvement]GB Pokémon: Red Version (USA/Europe) "Gotta Catch 'Em All!" by MrWint in 1:54:56.62 (2014-07-29)
- obsoletes [Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) "Gotta Catch 'Em All!" by p4wn3r & Mukki in 3:20:46.17 (2011-07-14)
Added [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:39.06 (2014-07-02)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "warp glitch" by bobmario511 in 05:37.87 (2012-07-14)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by hogehoge61 in 05:38.8 (2009-06-04)
- - - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Chef Stef in 05:40.05 (2008-08-11)
Added [Tier: Stars]SNES Chrono Trigger (USA) by keylie in 2:17:08.86 (2014-05-11)
- obsoletes [Tier: Vault]SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth & ForgoneMoose in 05:39.85 (2014-04-21)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [Tier: Moons]GBC Pokémon: Silver Version (USA/Europe) by MrWint in 30:39.49 (2014-04-03)
- obsoletes [Tier: Moons]GBC Pokémon: Gold Version (USA/Europe) by bobmario511 in 54:24.96 (2013-12-30)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "game end glitch" by ForgoneMoose & sockfolder in 09:47.2 (2014-03-09)
Added [Tier: Moons]SNES Final Fantasy IV (JPN,r1) "warp glitch" by pirohiko in 1:42:03.72 (2014-02-28)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by ForgoneMoose in 18:40.08 (2014-02-25)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:30.71 (2014-02-06)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Bloobiebla & MrGrunz in 20:09.98 (2014-01-26)
- obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by MrGrunz in 21:50.6 (2013-04-30)
- - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Swordless Link in 22:50.27 (2012-07-21)
- - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by Bloobiebla in 56:54.2 (2010-09-07)
- - - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.1) by abeshi in 58:25.47 (2010-03-21)
- - - - - obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by GuanoBowl in 2:33:24.72 (2006-08-08)
Added [Tier: Moons][Console-verified]NES The Legend of Zelda (USA PRG0) "all items" by TASeditor in 32:16.98 (2014-01-05)
Added [Tier: Moons][Notable improvement]SNES EarthBound (JPN) "SRAM glitch" by pirohiko in 04:04.35 (2013-10-17)
- obsoletes [Tier: Moons][Notable improvement]SNES EarthBound (USA) "check glitch" by pirohiko & MUGG in 09:01.77 (2012-01-09)
- - obsoletes [Tier: Moons]SNES EarthBound (JPN) "check glitch" by pirohiko & MUGG in 30:42.12 (2010-09-28)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius mode" by mtbRc in 09:01.49 (2013-09-24)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Moons][Notable improvement]SNES The Legend of Zelda: A Link to the Past (JPN) "warp glitch" by Tompa in 02:13.21 (2013-08-27)
- obsoletes [Tier: Moons]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by Tompa in 03:44.65 (2010-08-03)
- - obsoletes [Tier: Moons]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by Tompa in 03:44.67 (2008-10-23)
- - - obsoletes [Tier: Vault]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by Deign in 03:44.95 (2008-06-17)
- - - - obsoletes [Tier: Vault]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by Erokky in 03:45.35 (2007-05-22)
- - - - - obsoletes [Tier: Moons]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by OmnipotentEntity in 03:48.25 (2005-04-30)
- - - - - - obsoletes [Tier: Moons]SNES The Legend of Zelda: A Link to the Past (USA) "warp glitch" by OmnipotentEntity in 04:17.03 (2005-02-26)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Stars]N64 Bomberman 64 (JPN) "100%" by zvsp in 1:01:36.02 (2013-03-28)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" by FractalFusion in 03:14.15 (2013-03-20)
- obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA) "executes arbitrary code" by bortreb in 12:51.87 (2012-12-05)
Added [Tier: Moons]SNES Chrono Trigger (USA) "100%" by Saturn in 5:44:58.18 (2013-03-16)
Added [Tier: Moons]Arcade Street Fighter Zero 3 (Asia) "playaround" by SDR in 21:17.47 (2013-02-25)
Added [Tier: Stars][Recommended for newcomers]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "100%" by Baxter, Carl Sagan & NxCy in 1:59:35.12 (2013-02-19)
Added [Tier: Moons]GBA Fire Emblem: Fuuin no Tsurugi (JPN) by Toothache in 1:02:42.05 (2013-01-28)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter mode" by mtbRc in 17:26.43 (2013-01-07)
Added [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 & MisterChess in 07:12.5 (2012-12-20)
- obsoletes [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 & MisterChess in 07:44.0 (2012-05-04)
- - obsoletes [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 in 14:44.07 (2011-04-30)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "all souls" by Kriole in 35:08.59 (2012-12-12)
Added [Tier: Vault]NES Spiritual Warfare (USA v6.1) by tmont in 16:47.54 (2012-12-07)
Added [Tier: Vault]NES Duck Hunt (JPN/USA) by Randil in 01:46.82 (2012-11-22)
Added [Tier: Vault]NES Clu Clu Land (JPN/USA) by pdk in 11:06.17 (2012-11-21)
Added [Tier: Vault]NES Spy Vs Spy (USA) by Sir VG in 08:47.38 (2012-11-14)
Added [Tier: Moons]GB Final Fantasy Adventure (USA) "warpless" by Atomnium in 1:32:55.97 (2012-09-27)
- obsoletes [Tier: Vault]GB Final Fantasy Adventure (USA/Europe) "warpless" by MattyXB in 1:33:09.43 (2006-07-03)
Added [Tier: Moons]SNES Mighty Morphin Power Rangers (USA) by Dooty in 24:26.65 (2012-09-17)
- obsoletes [Tier: Vault]SNES Mighty Morphin Power Rangers (USA) by Randil in 25:47.73 (2010-10-11)
Added [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:18.65 (2012-08-31)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:27.52 (2012-02-29)
- - obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:55.42 (2011-06-13)
- - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo, gocha in 10:14.85 (2009-12-29)
- - - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo in 11:40.35 (2009-06-07)
Added [Tier: Moons]GB Super Mario Land (any v1.0) by MUGG in 12:08.75 (2012-08-19)
- obsoletes [Tier: Moons]GB Super Mario Land (any v1.1) by MUGG in 12:13.08 (2010-08-23)
- - obsoletes [Tier: Moons]GB Super Mario Land (any v1.1) by MUGG in 12:13.15 (2010-04-09)
- - - obsoletes [Tier: Moons]GB Super Mario Land (USA v1.1) by xenos in 12:13.68 (2009-08-05)
- - - - obsoletes [Tier: Moons]GB Super Mario Land (USA/Europe v1.1) by TheAxeMan in 12:14.92 (2005-05-03)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius, in bounds" by Cpadolf in 19:20.63 (2012-07-28)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" by mtbRc in 25:19.52 (2012-07-25)
Added [Tier: Moons][Has commentary]NES Final Fantasy (USA) by TheAxeMan in 1:09:57.7 (2012-07-20)
- obsoletes [Tier: Moons]NES Final Fantasy (USA) by TheAxeMan in 1:10:06.81 (2011-01-04)
- - obsoletes [Tier: Vault]NES Final Fantasy (USA) by TheAxeMan in 1:10:16.18 (2008-08-30)
- - - obsoletes [Tier: Moons]NES Final Fantasy (USA) by TheAxeMan in 1:12:59.52 (2005-09-20)
- - - - obsoletes [Tier: Moons]NES Final Fantasy (USA) by mookish in 1:30:47.67 (2005-05-10)
Added [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:48.55 (2012-07-14)
- obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:49.12 (2012-02-07)
- - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA v1.0) by Swordless Link in 03:49.28 (2008-06-11)
- - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by Soulrivers in 04:00.5 (2007-03-25)
- - - - obsoletes [Tier: Vault]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by DonamerDragon in 04:22.22 (2006-01-29)
- - - - - obsoletes [Tier: Moons]GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) by DonamerDragon in 04:27.68 (2005-07-31)
Added [Tier: Moons][Has commentary]NES Ultima: Exodus (USA) by nanogyth in 21:22.8 (2012-06-15)
Added [Tier: Moons]N64 Bomberman 64 (JPN) by Nahoc in 23:38.55 (2012-06-01)
Added [Tier: Vault][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" by turska & inichi in 03:28.06 (2012-05-25)
- obsoletes [Tier: Moons]SNES Chrono Trigger (JPN) "newgame+" by inichi in 06:42.77 (2008-10-22)
- obsoletes [Tier: Stars][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" by inichi in 21:23.98 (2009-05-10)
- - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by inichi in 09:07.12 (2007-08-17)
- - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:29.83 (2007-04-23)
- - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:34.82 (2007-04-19)
- - - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:57.27 (2006-04-16)
Added [Tier: Moons]GBA Sonic Advance (USA) "Sonic, no Ultraspindash" by Mukki in 13:17.22 (2012-05-05)
Added [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:21:31.88 (2012-05-05)
- obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:22:17.17 (2010-10-03)
- - obsoletes [Tier: Stars]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by NxCy & Comicalflop in 1:23:10.88 (2009-03-15)
- - - obsoletes [Tier: Moons]SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by Comicalflop in 1:28:24.03 (2006-10-28)
Added [Tier: Stars]GB The Legend of Zelda: Link's Awakening (USA v1.0) "playaround" by bobmario511 in 40:22.78 (2012-04-29)
Added [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "all dungeons, temples & Ganon trials" by Swordless Link in 2:04:45.22 (2012-04-25)
- obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) "All Dungeons, Temples, & Ganon Trials" by Bloobiebla in 2:51:19.1 (2008-11-29)
Added [Tier: Moons]NES Final Fantasy (USA) "White Mage" by TheAxeMan in 1:16:37.56 (2012-04-13)
Added [Tier: Vault]NES Double Moon Densetsu (JPN) by TaoTao in 19:50.34 (2012-03-22)
Added [Tier: Moons][Notable improvement][Has commentary]NES Crystalis (USA) by TheAxeMan in 40:40.43 (2012-03-20)
- obsoletes [Tier: Vault]NES Crystalis (USA) by tmont in 52:44.47 (2009-07-18)
- - obsoletes [Tier: Vault]NES Crystalis (USA) by TheAxeMan in 43:38.58 (2005-05-26)
Added [Tier: Moons]NES Zanac (USA) by adelikat in 03:16.11 (2012-03-18)
- obsoletes [Tier: Vault]NES Zanac (USA) by adelikat in 03:26.22 (2006-12-15)
- - obsoletes [Tier: Moons]NES Zanac (USA) by adelikat in 03:49.88 (2006-03-18)
- - - obsoletes [Tier: Vault]NES Zanac (USA) by adelikat in 37:54.2 (2004-12-27)
Added [Tier: Moons]N64 Yoshi's Story (USA) by bobmario511 in 10:39.67 (2012-03-09)
- obsoletes [Tier: Moons]N64 Yoshi's Story (USA) by Comicalflop in 11:00.23 (2011-07-25)
Added [Tier: Moons]GBC The Legend of Zelda: Oracle of Seasons (USA) by Swordless Link & Tompa in 1:25:57.22 (2012-02-01)
Added [Tier: Moons][Has commentary]SNES Secret of Mana (USA) by Touch-me in 1:46:29.9 (2011-11-13)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) by Carl Sagan in 1:33:40.18 (2011-10-13)
- obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) by spezzafer in 1:38:56.6 (2005-06-18)
Added [Tier: Moons]GBA Fire Emblem (USA) by Rolanmen1 & Nitrodon in 1:25:02.9 (2011-09-12)
Added [Tier: Moons]SGB Wario Land II (USA/Europe) by mugg & jlun2 in 06:32.68 (2011-08-30)
- obsoletes [Tier: Vault]GBC Wario Land II (USA) by AndyD & jlun2 in 08:07.83 (2010-11-18)
- - obsoletes [Tier: Vault]GBC Wario Land II (USA) by jlun2 in 08:14.52 (2010-10-11)
- - - obsoletes [Tier: Vault]GBC Wario Land II (USA) by mike89 in 08:18.18 (2008-08-10)
- - - - obsoletes [Tier: Vault]GBC Wario Land II (USA) by Soulrivers in 08:35.2 (2007-10-03)
Added [Tier: Vault]NES Wizardry III: Legacy of Llylgamyn (JPN) "game end glitch" by MiezaruMono in 00:12.86 (2011-07-04)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Dooty in 44:40.63 (2011-06-12)
- obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by ElectroSpecter in 45:08.9 (2008-10-21)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) by Sami in 49:18.98 (2006-01-10)
Added [Tier: Moons]SGB Mole Mania (USA) by Ryuto in 08:09.0 (2011-05-04)
- obsoletes [Tier: Moons]SGB Mole Mania (USA) by Ryuto in 10:54.93 (2011-03-22)
- - obsoletes [Tier: Moons]SGB Mole Mania (USA) by Ryuto in 11:48.3 (2011-02-23)
Added [Tier: Vault]SGB Mole Mania (USA) "all levels" by Ryuto in 1:09:13.48 (2011-04-17)
Added [Tier: Moons][Notable improvement]GB Final Fantasy Adventure (USA) "warp glitch" by Touch-me in 17:41.33 (2011-03-09)
- obsoletes [Tier: Vault]GB Final Fantasy Adventure (USA/Europe) by MattyXB in 1:09:03.9 (2006-03-15)
Added [Tier: Vault]SNES Pilotwings (USA) by tall in 20:08.97 (2011-03-09)
Added [Tier: Stars][Notable improvement]GBA Wario Land 4 (USA/Europe) by andymac in 40:04.88 (2011-02-16)
- obsoletes [Tier: Moons]GBA Wario Land 4 (USA) by SuperHappy in 1:02:35.57 (2006-12-25)
- - obsoletes [Tier: Vault]GBA Wario Land 4 (USA) by JuanValdez in 1:02:21.45 (2006-03-18)
Added [Tier: Stars]DS Brain Age (USA) by Ryuto in 06:33.66 (2011-02-10)
- obsoletes [Tier: Stars]DS Brain Age (USA) by Ryuto in 04:08.1 (2010-07-09)
Added [Tier: Moons]GBA Kururin Paradise (JPN) by Ryuto in 20:07.72 (2011-01-09)
- obsoletes [Tier: Moons]GBA Kururin Paradise (JPN) by Ryuto in 20:35.53 (2009-07-03)
Added [Tier: Moons]SNES Donkey Kong Country 3: Dixie Kong's Double Trouble! (USA) "105%" by Dooty, ElectroSpecter & Tompa in 1:41:39.8 (2010-12-21)
Added [Tier: Vault]GBC Survival Kids (USA) by klmz in 05:37.5 (2010-12-18)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Moons][Notable improvement][Console-verified]GBA Sonic Advance (USA) by Mukki in 10:46.52 (2010-11-02)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) by nitsuja in 11:17.47 (2006-07-30)
Added [Tier: Vault]GB Final Fantasy Legend II (JPN v1.0) by knbnitkr in 29:55.57 (2010-10-30)
Added [Tier: Moons]SNES Kirby's Dream Course (USA) "maximum score" by snc in 1:09:13.63 (2010-10-05)
- obsoletes [Tier: Moons]SNES Kirby's Dream Course (USA) "maximum score" by snc in 1:11:05.88 (2010-05-22)
- - obsoletes [Tier: Moons]SNES Kirby's Dream Course (USA) by gocha in 1:11:36.52 (2006-12-17)
Added [Tier: Moons]GB Super Mario Land (World v1.1) "hard mode" by MUGG in 12:14.77 (2010-08-22)
Added [Tier: Moons]GBA Mega Man Battle Network (USA) by Bag of Magic Food in 55:40.65 (2010-07-05)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Stars]GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA) "no warp glitch" by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [Tier: Moons]GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) "no warp glitch" by Chef Stef in 1:14:25.65 (2006-09-13)
Added [Tier: Moons][Has commentary]NES Metroid (USA PRG0) "low%" by Lord Tom in 11:08.78 (2010-01-19)
- obsoletes [Tier: Moons]NES Metroid (USA PRG0) "low%" by sgrunt in 11:45.46 (2009-12-09)
- - obsoletes [Tier: Moons]NES Metroid (USA) "low%" by Zoizite in 11:51.08 (2004-11-14)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria mode" by adelikat & arukAdo in 24:21.75 (2009-12-29)
- obsoletes [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "Maria mode" by adelikat, arukAdo, paul_t in 24:23.47 (2009-08-09)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) "100%" by adelikat & arukAdo in 38:26.12 (2009-12-28)
Added [Tier: Moons]GBC Wario Land II (USA) "100%" by mike89 in 1:51:36.1 (2009-11-05)
Added [Tier: Moons]PCECD Castlevania: Rondo of Blood (JPN) by arukAdo in 23:17.78 (2009-08-14)
Added [Tier: Moons][Console-verified]NES Metroid (USA PRG0) "100%" by Lord Tom in 33:25.7 (2009-07-05)
- obsoletes [Tier: Moons]NES Metroid (USA) "100%" by Zoizite in 41:43.33 (2004-09-28)
Added [Tier: Moons]NES The Legend of Zelda: Outlands (USA PRG0) by Baxter in 18:54.9 (2009-07-04)
Added [Tier: Moons]GBA Kuru Kuru Kururin (Europe) by Ryuto in 10:22.08 (2009-06-19)
Added [Tier: Stars][Notable improvement]SNES EarthBound (USA) by pirohiko in 1:10:00.95 (2009-06-13)
- obsoletes [Tier: Moons][Has commentary]SNES EarthBound (USA) "no save corruption" by Halamantariel & Nitrodon in 3:26:09.18 (2006-07-23)
Added [Tier: Moons][Console-verified]NES Dr. Mario (JPN/USA) by CtrlAltDestroy in 01:12.83 (2009-05-21)
Added [Tier: Stars]SNES The Legend of Zelda: A Link to the Past (USA) by Tompa in 1:16:11.05 (2009-04-06)
- obsoletes [Tier: Moons]SNES The Legend of Zelda: A Link to the Past (USA) by flagitious in 1:20:16.13 (2005-04-24)
Added [Tier: Moons][Console-verified]NES The Legend of Zelda (USA PRG0) "2nd quest" by Baxter & Morrison in 24:59.83 (2008-10-16)
- obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) "2nd quest" by Sleepz in 29:15.9 (2004-05-13)
Added [Tier: Moons]SNES Final Fantasy IV (USA v1.1) by Deign in 2:53:14.37 (2008-07-26)
Added [Tier: Moons]NES Metroid (USA PRG0) by Lord Tom in 08:19.32 (2008-07-20)
- obsoletes [Tier: Stars]NES Metroid (USA) by hero of the day in 08:52.18 (2007-05-02)
- - obsoletes [Tier: Stars]NES Metroid (USA) by Zoizite in 09:26.42 (2005-04-29)
- - - obsoletes [Tier: Moons]NES Metroid (USA) by Arc in 11:45.42 (2005-01-02)
- - - - obsoletes [Tier: Stars]NES Metroid (USA) by Arc in 13:31.1 (2004-07-16)
- - - - - obsoletes [Tier: Stars]NES Metroid (USA) by Arc in 14:14.4 (2004-06-05)
- - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 14:53.6 (2004-04-17)
- - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 16:11.35 (2004-03-14)
- - - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 17:17.5 (2004-02-22)
- - - - - - - - - obsoletes [Tier: Moons]NES Metroid (USA PRG0) by Arc in 19:13.15 (2004-02-15)
Added [Tier: Moons]SNES Super Mario Kart (USA) by cstrakm in 21:27.02 (2008-06-17)
- obsoletes [Tier: Moons]SNES Super Mario Kart (USA) by Huffers in 23:10.88 (2007-05-09)
Added [Tier: Moons]GBC Pokémon: Gold Version (USA/Europe) "no memory corruption" by FractalFusion in 2:54:27.15 (2006-07-17)
Added [Tier: Vault]NES Dragon Warrior II (USA) by TheAxeMan in 46:25.0 (2006-04-30)

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