TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies

☆ = Special star
☽ = Notable publication
✓ = Console-verified

Total movies: 232


Arcade Metal Slug 4 (World) in 17:11.97 by x2poet.
Final Burn Alpha movie file (.fbm) (date: 2011-08-25)
MP4 file via BitTorrent (size: 84.89 MB, length: 20:56)
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Submission #3257 — Author's comments
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Obsoletes movie #1841 (18:04.78)
Rating: 8.5 (11 votes)
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- Best ending
- 2 Players
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: Shooter
This is a run of the fourth game in SNK's big franchise, Metal Slug.

x2poet dual-wields Trevor Spacey and Nadia Cassel and conquers General Morden's army like an army of two controlled by a single person!

This run has a much more entertaining final battle than the previous, as well as beats it by 52.81 seconds.

You can also see more of x2poet's Metal Slug work by looking at his runs of Metal Slug, Metal Slug X, Metal Slug 3 and Metal Slug Advance.


☽DOS Commander Keen 5: The Armageddon Machine (v1.4) "glitched" in 02:42.43 by sgrunt.
JPC-RR movie (.jrsr) (date: 2010-05-03)
MP4 file via BitTorrent (size: 6.36 MB, length: 02:46)
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Submission #2649 — Author's comments
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Rating: 6.7 (21.5 votes)
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- Best ending
- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
Commander Keen 5: The Armageddon Machine (1991) is a part of the popular Commander Keen saga, developed by id Software. It is a direct continuation of the previous episode, in which Keen has learned from the Oracle of Gnosticus IV that the evil Shikadi plan to blow up the galaxy with their doomsday device, the Omegamatic (It slices! It dices! It causes a 100,000 light year-diameter quantum explosion!). Naturally, he sets out to sabotage the machine and stop the Shikadi.

Using a series of glitches, Keen completes only four stages to get to the end game, only one of which takes any significant length of time, and destroys the Quantum Explosion Dynamo, the core of the Omegamatic in the impossibly short time of 2:42. In the process, he manages to inadvertently prevent the Shikadi from accomplishing their escape (though you have to watch the ending very closely to figure out that this has happened here).

Although this is not the first submitted DOS movie, it has the distinction of being the first to be published, thanks to use of the recently approved emulator JPC-RR.


DOS Dangerous Dave (unknown) in 06:32.8 by Ilari.
JPC-RR movie (.jrsr) (date: 2011-01-11)
MKV file via BitTorrent (size: 10.73 MB, length: 06:52)
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Submission #2961 — Author's comments
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Rating: 5.0 (9.5 votes)
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- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Dangerous Dave is a simple platforming game by one of the designers of the famous game DOOM. The goal is to pick up the trophy sitting somewhere in the level and then to get to the door. Do this 10 times and the game is finished.


Before playing the movie, no matter the format, it is suggested to lower the volume of your speakers, headphones or earphones, since this game has loud sound effects!


DOS The Amazing Spider-Man (unknown) "glitched" in 00:18.62 by nitrogenesis.
JPC-RR movie (.jrsr) (date: 2011-04-17)
MKV file via BitTorrent (size: 459.83 KB, length: 00:33)
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Submission #3112 — Author's comments
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Rating: 6.3 (20.5 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Platform
In this DOS game, watch as Spider-Man lives up to the adjective in the title as he glitches his way to the final screen of the run and completes the game in record time.

FDS Arumana no Kiseki (JPN) in 08:26.67 by mmbossman.
FCEUX movie (.fm2) (date: 2009-12-20)
MKV file via BitTorrent (size: 8.51 MB, length: 09:13)
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Submission #2486 — Author's comments
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Obsoletes movie #1209 (08:51.77)
Rating: 7.3 (13 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Arumana no Kiseki (アルマナの奇跡, Miracle(s) of Almana) is a Japan-only game by Konami with a protagonist that heavily resembles Indiana Jones. Unlike Dr. Jones, the unnamed hero does not wield a whip. Instead, he has an even more useful grappling hook that allows him to do tricks that Indiana Jones would envy and perform shortcuts that skip large portions of levels.

This beats the previous publication by 25.1 seconds. An encode with the loading screens removed can be viewed here.


FDS Super Mario Bros. (JPN) "-3 stage ending" in 02:44.61 by HappyLee.
FCEUX movie (.fm2) (date: 2009-10-23)
MKV file via BitTorrent (size: 2.39 MB, length: 02:55)
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Submission #2426 — Author's comments
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Obsoletes movie #1258 (02:46.3)
Rating: 7.9 (31.5 votes)
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- Demonstration
- Heavy glitch abuse
- Genre: Platform
This game is Super Mario Bros, the original, but on Famicom Disk System. It is much similar to the ROM version of the game, except for one minor difference that is demonstrated here.

The −1 stage is completely different. In the NES and Unisystem versions, the −1 stage repeats infinitely and cannot be completed, but in FDS, it can be completed, and then come −2 and −3.

The −3 stage in FDS is a castle level, and completing it ends the game, even though it says "princess is in another castle". The princess is not seen in the ending, but she is sighted twice in the −1 stage, as shown in this movie.

This movie is 84 frames faster than the previous one due to the use of a "cheap trick".


FDS Super Mario Bros. 2 (JPN) "Luigi Version" in 08:16.42 by Phil.
FCEU movie (.fcm) (date: 2008-01-17)
AVI file via BitTorrent (size: 19.57 MB, length: 09:33)
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Submission #1822 — Author's comments
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Obsoletes movie #1027 (08:17.83)
Rating: 7.9 (33 votes)
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- Uses a suboptimal character
- Uses warps
- Heavy glitch abuse
- Genre: Platform
This is a TAS of the Japanese Super Mario Bros. 2, a.k.a. 'The Lost Levels', using a suboptimal punk called 'Luigi'. He jumps higher than Mario, but acts slower in many ways. However, the movie is in no way worse than the Mario version - some new creative solutions have been found.

This is an 85 frame improvement over the previous movie by Deign.


FDS Super Mario Bros. 2 (JPN) in 08:05.28 by HappyLee.
FCEUX movie (.fm2) (date: 2011-09-25)
MP4 file via BitTorrent (size: 7.37 MB, length: 09:24)
MP4 file via BitTorrent (size: 7.52 MB, length: 09:24)
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Submission #3287 — Author's comments
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Obsoletes movie #1360 (08:06.96)
Rating: 8.6 (19.5 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: Platform
Mario has eaten too many poisonous mushrooms and as a result, decided to go on a furious killing spree. In this berserker state he has also gained the new secret ability to walk through walls at will.

Wondering how some tricks work? Information is available at Super Mario Bros. Tricks page.

This movie is 1.68 seconds faster than the previous version due to new routes in 1-1 and 1-2.


This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars.

FDS means Famicom Disk System. It was a Japanese disk-unit version of the NES.


In addition to the standard encode, there is an experimental encode produced in 10-bit YUV444 h.264, providing higher visual quality. You will need a very recent codec / media player (such as LAV Filters or mplayer2) to be able to play this experimental encode back. Feedback on this encode would be appreciated - please use the discussion thread for this movie for that purpose.


GBA Advance Wars (USA v1.0) "glitched" in 13:43.97 by criticaluser & sgrunt.
VBA movie file (.vbm) (date: 2010-11-28)
MP4 file via BitTorrent (size: 36.92 MB, length: 17:54)
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Submission #2919 — Author's comments
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Rating: 6.5 (14 votes)
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- Heavy glitch abuse
- Genre: Strategy
Without warning, the forces of Blue Moon mount an assault on the nation of Orange Star. Only Orange Star's new advisor, in collaboration with Orange Star's commanding officers, can stop them and get to the truth behind this sinister plot.

At least, what they'd normally do if they weren't capable of just magically compelling their opponents to surrender at the sight of them.

Using a glitch in the design maps mode of the game, this run completes the game impossibly quickly by forcing opponents to yield, allowing instant wins in the campaign missions.


GBA Castlevania: Aria of Sorrow (USA) "warp glitch" in 06:14.48 by klmz.
VBA movie file (.vbm) (date: 2010-11-25)
MKV file via BitTorrent (size: 22.43 MB, length: 08:06)
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Submission #2914 — Author's comments
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Obsoletes movie #1129 (06:46.2)
Rating: 8.1 (17 votes)
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- Uses death to save time
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!

We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.

If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.


GBA Castlevania: Circle of the Moon (USA) "glitched" in 05:21.58 by Cardboard.
VBA movie file (.vbm) (date: 2008-08-11)
AVI file via BitTorrent (size: 16.85 MB, length: 07:30)
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Submission #2040 — Author's comments
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Obsoletes movie #996 (05:21.93)
Rating: 6.9 (26 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
When played normally, Castlevania: Circle of the Moon is a rather long game, in which exploration, leveling up, and killing bosses in order to gain access to different items or portions of the castle is necessary. However, a bit of luck manipulation and a series of glitches involving DSS cards throw all these aspects of gameplay out of the window, allowing the player to warp directly to Dracula and kill him humiliatingly in just over 5 minutes.

This movie is a 21 frame improvement over the previous movie by the same author due to some small optimizations.


GBA Castlevania: Harmony of Dissonance (USA) in 11:13.12 by klmz.
VBA movie file (.vbm) (date: 2008-11-08)
AVI file via BitTorrent (size: 42.69 MB, length: 12:24)
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Submission #2124 — Author's comments
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Obsoletes movie #995 (14:04.85)
Rating: 8.6 (36 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The first quest completion time of this fast paced game got nearly cut as much as 2/3 thanks to Juste's ability to sink into walls when going at very high speed. Please, don't try this at home!

This is a 171-second improvement over zggzdydp's movie. Like in the previous movies, the author picked up an item to display those cool CRITICAL's for entertainment, at the cost of some time.

However, if you still think there is not enough zipping through walls, make sure to see the second quest completed in less than half a minute!


Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.

GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" in 00:22.73 by Yuzuhara_3.
VBA movie file (.vbm) (date: 2011-10-13)
MP4 file via BitTorrent (size: 2.91 MB, length: 01:56)
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Submission #3326 — Author's comments
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Obsoletes movie #1733 (00:22.75)
Rating: 8.8 (16.5 votes)
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- Uses warps
- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.

This is a 1 frame improvement over the previous run by gstick.

If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.


Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

GBA Castlevania: Harmony of Dissonance (USA) "all furniture" in 24:58.0 by sksk1990.
VBA movie file (.vbm) (date: 2011-10-12)
MP4 file via BitTorrent (size: 112.28 MB, length: 26:14)
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Submission #3293 — Author's comments
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Obsoletes movie #1765 (28:27.17)
Rating: 7.9 (6.5 votes)
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- Best ending
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
In this game, the player controls Juste Belmont, one of the later descendants of the Belmont clan. The goal of the game, as usual for Castlevania games, is to defeat Dracula in his castle. Along the way, some bosses are beaten, and some abilities and items are obtained. Furthermore, to obtain the best ending, Juste is supposed to acquire all of Dracula's remains and Maxim's bracelet.

This run collects all of the pieces of furniture, which causes a certain room in the castle to become heavily decorated. This run uses wall-sinking glitches to warp very quickly between different parts of the castle, but it still explores a large portion of the castle. For another run featuring Juste which uses wall-sinking and ignores the castle decorations, please see this run.

We also have movies featuring the unlockable character Maxim, with wall-sinking or without.


GBA Densetsu no Stafy (JPN) "glitched" in 03:32.45 by jlun2.
VBA movie file (.vbm) (date: 2012-02-03)
MP4 file via BitTorrent (size: 16.89 MB, length: 08:44)
MP4 file via BitTorrent (size: 18.71 MB, length: 08:44)
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Submission #3437 — Author's comments
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Obsoletes movie #1655 (06:34.6)
Rating: 6.2 (3.5 votes)
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- Heavy glitch abuse
- Genre: Platform
'Densetsu no Stafy' ("The Legendary Starfy") is a Japanese game that features a cute little star named Starfy.

This run uses several glitches involving the demo reel that allows the author to skip almost immediately to partway through the final boss (much in the fashion of the published Arkanoid run). Since it's not necessary to play through the final stage, this shaves 3:02.15 from the run.


GBA Metal Slug Advance (USA) in 11:43.2 by x2poet.
VBA movie file (.vbm) (date: 2011-08-16)
MP4 file via BitTorrent (size: 32.25 MB, length: 13:52)
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Submission #3247 — Author's comments
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Obsoletes movie #1787 (12:52.62)
Rating: 7.8 (11 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Shooter
Metal Slug Advance is an action shooter game from the popular series Metal Slug. In it, you are a recruit for Peregrine Falcon, training on an unnamed island with limited equipment. All seems to be going as planned, but when General Morden's troops invade the island, captures many of your allies, and attempts to build a base, you must rise to the task of fending off the approaching army.

In this run, the author, x2poet, utilizes Tyra Elson to finish the game in just less than twelve minutes, 1:09.41 faster than before, thanks to some new glitches and a route change in the final mission.

See also x2poet's runs of Metal Slug, Metal Slug X, Metal Slug 3 and Metal Slug 4.


GBA Mortal Kombat: Tournament Edition (USA) "tag team" in 05:56.4 by AKheon.
VBA movie file (.vbm) (date: 2011-04-28)
MP4 file via BitTorrent (size: 44.52 MB, length: 08:02)
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Submission #3120 — Author's comments
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Rating: 6.4 (10.5 votes)
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- Playaround
- Heavy glitch abuse
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Fighting
Mortal Kombat - Tournament Edition is a stand-alone game which acts as a sort of expansion to the GBA version of Mortal Kombat - Deadly Alliance. It has different characters, better A.I. and some bug fixes compared to the original GBA game.

AKheon plays the Tag Team mode, where he chooses a team of two fighters to fight against other teams. The character can be swapped at any time during a match.

If you're looking for a run that abuses a lot of crazy glitches in a handheld fighting game, then don't look further, you have it right here!

The author also did a tool-assisted playaround on Mortal Kombat II (Game Boy version) and on Mortal Kombat Advance.


GBA Mortal Kombat Advance (USA) in 16:32.02 by AKheon.
VBA movie file (.vbm) (date: 2011-07-17)
MP4 file via BitTorrent (size: 22.16 MB, length: 17:41)
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Submission #3220 — Author's comments
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Rating: 7.3 (12 votes)
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- Playaround
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Fighting
Mortal Kombat Advance is a port of the classic Ultimate Mortal Kombat 3, for a handheld console. A terrible one at that. This one features a different engine, full of glitches, lousy controls and an even cheaper AI.

AKheon makes the in-game fighters look like idiots by glitching the game in a lot of possible ways!

The author also did a tool-assisted playaround on Mortal Kombat II (Game Boy version) and on Mortal Kombat: Tournament Edition.

If you want your SNES UMK3 fix, you can check out this movie and this staff-recommended movie.


GBA Prince of Persia: The Sands of Time (USA) in 36:17.73 by theenglishman.
VBA movie file (.vbm) (date: 2008-11-03)
MKV file via BitTorrent (size: 112.06 MB, length: 37:28)
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Submission #2123 — Author's comments
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Obsoletes movie #1045 (42:15.0)
Rating: 8.3 (32 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Everyone’s favourite gymnastics winner is back in this remake of the classic console game. This time the Prince of Persia accidentally unleashes the Sands of Time, turning everyone except him, an evil Vizier and a mysterious girl named Farah into zombies. The Sands also gave the Prince a few new unexpected powers, like the ability to walk through walls and repeatedly jump underneath platforms.

This run features an impressive improvement of 6 minutes over the preceding movie.


GBA Shining Soul (USA) in 49:46.88 by DarkKobold.
VBA movie file (.vbm) (date: 2010-06-01)
MP4 file via BitTorrent (size: 106.91 MB, length: 54:33)
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Submission #2683 — Author's comments
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Rating: 7.3 (8 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
Shining Soul is an Action RPG by Atlus. It is the first 'Shining' game to not be produced by Camelot Software Planning, and thus is not considered canon in the 'Shining' universe. However, the game serves as an internal homage to much of the 'Shining' series. All of the bosses are major villains from a previous 'Shining' game.

The author manipulates randomly-placed monuments to appear, increasing attack power as much as eight-fold during the run. Additionally, hundreds of critical attacks had to be painstakingly manipulated to allow for enemies to die in a single hit.


GBA Shining Soul II (USA) in 1:12:02.43 by DarkKobold.
VBA movie file (.vbm) (date: 2010-09-20)
MP4 file via BitTorrent (size: 129.57 MB, length: 1:19:11)
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Submission #2833 — Author's comments
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Obsoletes movie #1557 (1:30:01.18)
Rating: 6.2 (6 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Shining Soul II is the last 'Shining' title to reach American shores, and the author's 5th 'Shining' TAS on the site. Unlike some previous games in the series, this game and its prequel play more like traditional Action-RPGs. This game, like its prequel, allows the player to pick a character type. In this run, the character chosen was a ninja, for his ability to use speed magic.

The author uses a glitch to dupe power wines and bombs, the former massively increasing his attack strength, and the latter making the run look more like Bomberman than a 'Shining' game!

This run is 17:58.75 faster than his previous Shining Soul II publication due to some very impressive manipulation to slaughter bosses in mere seconds. It is recommended that you read the authors comments for more info about the run and the game.


☽GBA Sonic Advance (USA) in 10:46.52 by Mukki.
VBA movie file (.vbm) (date: 2010-11-02)
MP4 file via BitTorrent (size: 66.18 MB, length: 14:27)
MP4 file via BitTorrent (size: 97.17 MB, length: 14:27)
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Submission #2894 — Author's comments
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Obsoletes movie #568 (11:17.47)
Rating: 8.6 (17.5 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
This movie of Sonic Advance is unique as a speedrun in one aspect: Sonic moves so fast that the "camera" of the game cannot even follow him. Therefore, he is rarely seen in the movie.

On the rare occasions we get to watch Sonic, we get to enjoy seeing him moving through walls, charging up for another dash, or making short work of bosses.

Besides the super fast speed itself, the speed also provides Sonic an ability (glitch) to pass through platforms and walls under certain conditions.

Mukki's TAS improves the previous run by 30.94 seconds, thanks to new routes and glitches explained in his comments.


Note: There are two encodes available for download; the first one is the original version, and the second one is made with a special emulator, hacked to force the game's camera to focus on Sonic, making it much easier to follow what Mukki is doing with him. The second YouTube stream displays these views side-by-side.

GBA Sonic Advance 3 (USA) in 35:56.75 by nitsuja.
VBA movie file (.vbm) (date: 2006-09-10)
AVI file via BitTorrent (size: 152.90 MB, length: 41:21)
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Submission #1192 — Author's comments
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Rating: 7.7 (36.5 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Forgoes time-saving death
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
Yet another Sonic run by nitsuja. This time around the game doesn't allow running faster than the camera can follow. However it does allow team play constantly. This run is refreshing compared to other Sonic runs because of how different it is. Yet like the others, it does not collect the Chaos Emeralds.

It is recommended to read the author's novel to see why he chose to do many of the things he did.


GBA The Legend of Zelda: A Link to the Past (USA) "Palace of Four Swords" in 05:37.9 by jlun2 & Tompa.
VBA movie file (.vbm) (date: 2011-02-10)
MKV file via BitTorrent (size: 29.97 MB, length: 12:31)
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Submission #2995 — Author's comments
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Obsoletes movie #1615 (06:35.13)
Rating: 7.4 (14.5 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
If there's one problem with the SNES glitched run of this game, it's that it's over too quickly - there isn't enough time to enjoy the glitches. If you agree, this run is for you - it completes the Palace of the Four Swords available only in this GBA port of the game in a very bizarre fashion so glitchy that not even the game's palette retains any sense of normalcy.

This run improves the previous by just under a minute thanks to a new route.


GBA The SpongeBob SquarePants Movie (USA) in 29:45.32 by jlun2.
VBA movie file (.vbm) (date: 2010-03-04)
MP4 file via BitTorrent (size: 178.01 MB, length: 30:21)
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Submission #2589 — Author's comments
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Rating: 7.0 (17.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
This is a game unusually suited for a run for a game based on a movie based on a (famous) TV series. While the game follows the movie's plot quite closely, the author manages to make it look almost incomprehensible thanks to sheer speed in glitching through the stages.

GBA Turbo Turtle Adventure (USA) in 18:36.07 by cetaka.
VBA movie file (.vbm) (date: 2011-01-02)
MP4 file via BitTorrent (size: 119.51 MB, length: 21:39)
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Submission #2957 — Author's comments
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Rating: 6.8 (6.5 votes)
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- Heavy glitch abuse
- Genre: Action
Turbo Turtle Adventure is a game like Super Monkey Ball and Marble Madness where you make a turtle roll accross various stages.

The player rolled all the way through as fast as possible, using various techniques and some glitches. You can read the author's comments to learn more about those tricks.


☽GBA Wario Land 4 (USA/Europe) in 40:04.88 by andymac.
VBA movie file (.vbm) (date: 2011-02-16)
MP4 file via BitTorrent (size: 253.40 MB, length: 48:37)
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Submission #3002 — Author's comments
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Obsoletes movie #752 (1:02:35.57)
Rating: 8.3 (12.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Arguably better known these days for the WarioWare series, our anti-hero Wario started off as the villain in Super Mario Land 2 before starring in his own series of platformers of which this is the fifth (everyone forgets Virtual Boy Wario Land).

Through strategic use of save-and-restore and a glitch allowing rapid diagonal movement and zipping, Wario gets away with all the loot in this Hard mode run (the hardest difficulty available from the outset) 22:30.68 faster than before.


GBC Blaster Master: Enemy Below (USA) in 42:43.17 by TwistedEye.
VBA movie file (.vbm) (date: 2007-01-25)
AVI file via BitTorrent (size: 78.20 MB, length: 45:16)
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Submission #1185 — Author's comments
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Rating: 5.2 (14.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Blaster Master - Enemy Below looks, sounds, and feels like a fanmade version of the top-notch NES platformer, Blaster Master, but it is actually a bona fide legitimate sequel on the Game Boy Color put forth by Sunsoft.

In this movie the author abuses many glitches to take massive shortcuts in the game (including skipping an entire level). He also intentionally kills off the character several times in order to avoid backtracking.


GBC Keitai Denjuu Telefang: Speed Version (JPN) in 14:44.07 by jlun2.
VBA movie file (.vbm) (date: 2011-04-30)
MP4 file via BitTorrent (size: 13.26 MB, length: 16:30)
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Submission #3129 — Author's comments
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Rating: 6.3 (5 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Keitai Denjū Telefang (携帯電獣テレファング) is a series of video games produced by Smilesoft and published by Natsume. The games are monster-battling games, where the player contacts various creatures using a cell phone-like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from Keitai, which is Japanese for "cell phone," since phoning creatures is an integral part of the game, and "fang," to symbolise the various beasts involved.

The GBC game is known for being bootlegged into Pokemon Diamond and Jade.

To learn more about the glitches jlun2 used to complete this game quickly, you can read the author's comments.


GBC Looney Tunes (USA) "glitched" in 03:53.97 by Aqfaq & Sonikkustar.
VBA movie file (.vbm) (date: 2010-05-25)
MP4 file via BitTorrent (size: 9.61 MB, length: 07:44)
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Submission #2673 — Author's comments
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Obsoletes movie #1375 (09:28.88)
Rating: 7.5 (17 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
In this special episode of Looney Tunes, Bugs, Daffy, Tweety, Porky, Taz, Speedy Gonzales, and the Road Runner decide to rip off popular games such as Atomic Runner, Sonic the Hedgehog & Gradius. They do this by going through this Sunsoft classic as fast as possible so that they don't die from all of the ripoffs.

This has led to even stranger results than the old run, clearing five and a half minutes thanks to a glitch that allows for skipping several levels.


GBC Pocket Bomber Man (USA) in 06:51.08 by Robert_Ordis.
VBA movie file (.vbm) (date: 2010-05-24)
MP4 file via BitTorrent (size: 11.23 MB, length: 07:59)
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Submission #2674 — Author's comments
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Rating: 7.6 (15 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Pocket Bomberman is a game that fuses platforming with Bomberman.

In this TAS, the author uses various glitches and completes the game in just under 7 minutes.


☽GBC Pokémon: Yellow Version (USA/Europe) in 01:09.63 by p4wn3r.
VBA movie file (.vbm) (date: 2011-08-15)
MP4 file via BitTorrent (size: 1.11 MB, length: 03:11)
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Submission #3256 — Author's comments
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Obsoletes movie #1702 (01:27.23)
Rating: 8.3 (23 votes)
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- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech by walking through a television, bumping into a wall, and having the game inform him about 1 error.

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.

To see a run of the first generation of Pokémon that doesn't take advantage of save data corruption, watch the movie of the Red Version by the same author.


Note: This movie requires VBA rerecording v19, v21 or v22.

GBC RoboCop (USA) in 11:04.78 by AKheon.
VBA movie file (.vbm) (date: 2011-02-04)
MKV file via BitTorrent (size: 18.04 MB, length: 12:36)
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Submission #2988 — Author's comments
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Rating: 5.6 (7.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
Robocop for the GBC is a top-down shooter made by Mirage Interactive and Titus. The game itself consists of large maze levels and the slow movement pace of Robocop. The difficulty in this game can be very obnoxious.

In this run, the author makes usage of a simple L+R glitch which doubles Robocop's speed without affecting camera speed if three directions at once are pressed. In addition to this, it even allows him to warp to the next screen immediately when he catches up to the edge of the camera view while performing this glitch, and if there is an adjacent room to the direction where he's going. This allows him to get through most troublesome walls. The author provides detailed comments which help understanding what is going on.


GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) in 06:02.37 by CoolKirby, nitrogenesis & jlun2.
VBA movie file (.vbm) (date: 2011-09-06)
MP4 file via BitTorrent (size: 11.46 MB, length: 07:57)
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Submission #3269 — Author's comments
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Obsoletes movie #1801 (07:21.77)
Rating: 6.0 (7 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
In this game featuring the famous SpongeBob SquarePants, SpongeBob stumbles upon a legendary statue that opens the way to the Dutchman’s Underworld. SpongeBob must unlock the statue and defeat the Flying Dutchman to get the Golden Spatula and become the Master Fry Cook.

The authors improved the previous movie by 1:19.40, because of a new route and the fact that SpongeBob has mastered the art of flying a new glitch that allows him to jump very high. In fact, with the spring shoes equipped, he can go up as high as he wants until he hits an object. For more information, check out the submission text.

This run is a collaboration between the previous two authors, CoolKirby and jlun2, and nitrogenesis, who discovered the jump glitch and made two submissions before being bested by jlun2's attempt. This run is a whopping 13.09 faster than the best attempt by a single author. Teamwork is strength!


GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" in 05:38.8 by hogehoge61.
VBA movie file (.vbm) (date: 2009-06-04)
MKV file via BitTorrent (size: 8.46 MB, length: 10:14)
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Submission #2249 — Author's comments
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Obsoletes movie #1169 (05:40.05)
Rating: 7.2 (23.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.

In this update, hogehoge61 uses increased frame precision and a further optimized boss fight to shave 75 frames from an already short movie.

There is a movie of this game that does not use the warp glitch.


GBC Tom and Jerry in Mouse Attacks! (USA) in 14:06.17 by Mukki.
VBA movie file (.vbm) (date: 2010-12-28)
MP4 file via BitTorrent (size: 27.28 MB, length: 16:23)
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Submission #2949 — Author's comments
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Rating: 6.3 (7 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
- Genre: Puzzle
Tom and Jerry in Mouse Attacks! was released by Ubisoft (more well-known for their Prince of Persia games for the PS2) in 2000 for the Game Boy Color system. A series of glitches and tricks are used to quickly obtain all the special items and free Jerry's friends after a boss battle.

More information can be found on the movie's submission page regarding the tricks and glitches used.


GBC Xena: Warrior Princess (USA) in 03:18.97 by AKheon.
VBA movie file (.vbm) (date: 2010-12-29)
MKV file via BitTorrent (size: 21.95 MB, length: 05:52)
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Submission #2948 — Author's comments
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Obsoletes movie #1598 (03:37.25)
Rating: 6.4 (12.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Adventure
In this game, Xena finds herself in a dream, set in a colorful, simplistic world, naive in its exaggerations and lack of realistic attributes. It's an open plain where the sun always seems to shine. But it's a foreign place, with Xena apparently having wound up there by an accident. She is lost, and has to free herself from the dream world.

Now, this nightmare of a game ends 18.28 seconds faster than before! To learn more about AKheon's improvements on this movie, you can read the author's comments.


GB A Boy and His Blob: The Rescue of Princess Blobette (USA) in 01:41.73 by Aqfaq.
VBA movie file (.vbm) (date: 2008-11-27)
AVI file via BitTorrent (size: 2.14 MB, length: 02:37)
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Submission #2137 — Author's comments
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Rating: 7.1 (28.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Puzzle
A Boy and His Blob: The Rescue of Princess Blobette is a sequel to the NES game with equally silly title. This time, the boy and his obedient friend save a princess, who is caged in a castle tower. The rescue operation is supposedly executed as efficiently as possible, even though it means that the boy needs to sacrifice one of his lives just to save some time.

GB Final Fantasy Legend II (JPN v1.0) in 29:55.57 by knbnitkr.
VBA movie file (.vbm) (date: 2010-10-30)
MP4 file via BitTorrent (size: 54.55 MB, length: 34:38)
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Submission #2837 — Author's comments
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Rating: 5.5 (6 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Genre: RPG
Final Fantasy Legend II, originally released in Japan as SaGa2: Hihō Densetsu​, is a role-playing video game developed by Square Co. for the Game Boy handheld console as the second game of their SaGa series.

This run abuses several glitches (One of which can only be performed on the initial Japanese release) to beat the game far quicker than intended.

TODO: Elaborate the description.


GB Little Master (JPN) in 05:35.37 by Ryuto.
VBA movie file (.vbm) (date: 2009-11-26)
MKV file via BitTorrent (size: 7.62 MB, length: 09:57)
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Submission #2450 — Author's comments
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Rating: 4.5 (10 votes)
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- Heavy glitch abuse
- Genre: RPG
- Genre: Strategy
Little Master is a Japan only strategy RPG. Normally, it'd be a long and winding game.

This TAS makes it look like a walk in the park, albeit, a very large park.


GB Metroid II: Return of Samus (USA) "glitched" in 23:40.92 by FerretWarlord.
VBA movie file (.vbm) (date: 2008-08-13)
AVI file via BitTorrent (size: 30.59 MB, length: 25:54)
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Submission #2049 — Author's comments
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Rating: 6.5 (26.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Selected words from the author:
"After parsing through the user's manual for her Power Suit, Samus discovered that the Chozo have endowed it with the power to interact with the fabric of reality immediately surrounding the planet SR-388 by simply switching between her beam and her missiles. What luck that she should receive an assignment to go to that planet!"

This run extensively glitches the game to the point where Samus moves to rooms that are glitched and/or weren't there before. Viewers are advised that this run may induce feelings of confusion and disorientation.


GB Mortal Kombat II (USA) "playaround" in 09:04.22 by AKheon.
VBA movie file (.vbm) (date: 2010-10-26)
MP4 file via BitTorrent (size: 7.44 MB, length: 10:20)
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Submission #2886 — Author's comments
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Rating: 5.6 (10 votes)
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- Playaround
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Fighting
Mortal Kombat II was the first game of the Mortal Kombat series to feature a playable character-changing fighter (the sorcerer Shang Tsung). This run is played on the Game Boy port. Watch as AKheon humiliates the computer opponents, demonstrates some major glitches, and beats the game in just over 9 minutes.

The author also did a tool-assisted playaround on Mortal Kombat: Tournament Edition and on Mortal Kombat Advance.

If you want even more MKII action, check out our run for the SNES version as well.


GB Rolan's Curse (USA) in 04:20.58 by mmbossman.
VBA movie file (.vbm) (date: 2010-02-14)
MP4 file via BitTorrent (size: 3.52 MB, length: 05:35)
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Submission #2562 — Author's comments
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Obsoletes movie #1233 (04:20.83)
Rating: 6.5 (16 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
Rolan's Curse is like a simplified version of the NES Legend of Zelda with slower gameplay and more restricted game world, resulting in a primitive hack-and-slash experience. Nevertheless, there exists an interesting storyline: The kingdom of Rolan has been invaded by the forces of some evil being called Barius. However, in this movie the final boss is never actually seen. Instead of meeting Barius face to face, the hero dies while defeating the first level boss. The game then decides to freak out and end right there, declaring the rest of the story unnecessary.

This is 0.25 seconds faster than the previous movie, arising from a substantial amount of testing and optimisation.


☽GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "glitched" in 02:08.98 by andymac & MUGG.
VBA movie file (.vbm) (date: 2011-10-01)
MKV file via BitTorrent (size: 5.22 MB, length: 05:39)
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Submission #3299 — Author's comments
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Obsoletes movie #1721 (02:28.08)
Rating: 8.3 (11.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Corrupts memory
- Genre: Platform
This is the second and last true Mario game for the original Gameboy. It has unique power ups like carrots and bubbles and allows the player to go through each of the worlds in any order. It also features the first appearance of Wario, who would become a staple character for Nintendo.

This run improves the predecessor movie by 1145 frames, mostly by finishing the first level quicker by taking a shell and performing the pipe glitch death.


GB The Final Fantasy Legend (JPN v1.0) in 01:47.17 by knbnitkr.
VBA movie file (.vbm) (date: 2010-10-05)
MKV file via BitTorrent (size: 4.78 MB, length: 04:29)
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Submission #2836 — Author's comments
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Rating: 6.1 (11 votes)
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- Heavy glitch abuse
- Genre: RPG
The Final Fantasy Legend, known in Japan as Makai Toushi SaGa, is a video game released for the Game Boy in December 1989 by Square Co. It is the first game in the SaGa series and the first RPG's game for the Game Boy.

However, rather than deciding to engage on a long quest of epic proportions, the author decides to just kick in the Japanese edition of the game and breeze through it in under two minutes.


GB The Legend of Zelda: Link's Awakening (USA v1.0) in 03:49.12 by bobmario511.
VBA movie file (.vbm) (date: 2012-02-07)
MKV file via BitTorrent (size: 8.05 MB, length: 08:15)
MKV file via BitTorrent (size: 9.32 MB, length: 08:15)
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Submission #3453 — Author's comments
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Obsoletes movie #1122 (03:49.28)
Rating: Too few votes (1) to display
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
The Legend of Zelda - Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.

bobmario511 (the author), however, decided collecting instruments for a one-man band was a waste of time, so he skipped all of that and went straight to the Wind Fish (with a pesky boss battle in the middle).

The author improved the run by 0.16 seconds merely by delaying the third screen warp by one frame. Doing this causes the object on the screen to disappear, reducing the lag by 15 frames. After encountering 5 frames of seemingly unavoidable additional lag, the author produced a run with a net improvement of 10 frames. See the author's notes for more details.

If you liked this, be sure to also check out the Game Boy Color version (DX), which completes all the dungeons.


GB Tiny Toon Adventures: Babs' Big Break (JPN) in 15:23.2 by x2poet.
VBA movie file (.vbm) (date: 2011-05-11)
MP4 file via BitTorrent (size: 13.43 MB, length: 19:45)
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Submission #3148 — Author's comments
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Rating: 5.4 (7 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Tiny Toon Adventures: Babs' Big Break was the first Tiny Toon Adventures-related game released on the Nintendo Game Boy.

In this game, the player takes control of the main Tiny Toons as they attempt to stop Montana Max from breaking Babs Bunny's dreams of becoming a big star.

To learn more about the glitches x2poet used in his run, you can look at the author's comments.


GB Wario Land: Super Mario Land 3 in 21:49.15 by Greenalink.
VBA movie file (.vbm) (date: 2010-12-06)
MP4 file via BitTorrent (size: 24.87 MB, length: 29:24)
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Submission #2923 — Author's comments
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Obsoletes movie #1650 (29:24.77)
Rating: 7.8 (11 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Platform
Originally meant as a sequel to the Super Mario Land games, Wario Land eventually proved popular enough in its own right to launch its own series.

Wario, having been kicked out of Mario's castle in his first appearance, decides, in his eternal greed, to search for a statue stolen by the nefarious Captain Syrup and the Black Sugar Gang. Along the way this would normally involve the occasional side quest for hidden treasures and collecting as many coins as he can possibly amass.

Here, however, Wario decides this isn't worth his time and proceeds as quickly as possible towards the final confrontation - going so far as to skip entire levels and otherwise make a mockery of the game engine.

This movie is a 7:35.61 improvement over the previous movie, thanks to even more level skipping and further optimized levels.


N64 Glover (USA) in 37:15.28 by adelikat.
Mupen64 movie (.m64) (date: 2007-09-21)
AVI file via BitTorrent (size: 141.43 MB, length: 50:00)
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Submission #1681 — Author's comments
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Obsoletes movie #860 (41:23.88)
Rating: 6.1 (31.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Platform
Glover is an animated cartoon-like glove (go figure), complete with only 4 digits. With a ball he can transform into several different forms, and he must complete puzzles and navigate dangerous terrain.

The author takes many shortcuts, specifically the kind that were not intended to be used. Read the author's submission for more information about the bugs used.

This movie is over 4 minutes faster than the author's previous movie.


N64 Mischief Makers (USA) in 55:04.28 by Comicalflop.
Mupen64 movie (.m64) (date: 2008-10-24)
MKV file via BitTorrent (size: 200.19 MB, length: 57:58)
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Submission #2083 — Author's comments
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Rating: 8.1 (33 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Mischief Makers (1997) is one of the rare 2D sidescrollers released for Nintendo 64. The player controls Marina, the robotic maid of a lecherous and absent-minded professor Theo, who has a habit of being kidnapped constantly. The ones who abduct him every now and then are Clancers from the evil Empire. (And make sure to watch out for the plot twist at the end!)

Marina is quite a versatile cyborg. She can boost continuously in the air, ride vehicles, slide and jump like a maniac, and most importantly, shake. Make no mistake, you'll be seeing Comicalflop shake this thing, and even that thing quite a lot in this fast-paced run.

The game is broken down into 52 short areas, each of them having a separate timer. Because of this, the author aims to optimize the movie for shortest in-game time. Each stage is given a rank based on how fast the stage was completed; this run gets all S Ranks.

The game has some emulation errors, such as unnatural amounts of lag in some stages, and graphical glitches. See the author's comments for more details.


N64 Mortal Kombat Trilogy (USA v1.0) "Endurance Mode" in 23:55.92 by SDR & TheVLACKDEMONN2294.
Mupen64 movie (.m64) (date: 2011-08-24)
MP4 file via BitTorrent (size: 130.56 MB, length: 26:03)
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Submission #3245 — Author's comments
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Rating: 7.7 (14.5 votes)
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- Playaround
- 2 Players
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Fighting
Mortal Kombat Trilogy is a compilation of content from the previous Mortal Kombat titles, based primarily upon the gameplay mechanics of Ultimate Mortal Kombat 3. It follows the same story as UMK3, but contains all characters and most of the stages from Mortal Kombat and Mortal Kombat II as well.

If you're eager to see more highly glitched Mortal Kombat action, consider watching the SNES run.


✓N64 Super Mario 64 (USA) "120 stars" in 1:39:02.13 by Rikku.
Mupen64 movie (.m64) (date: 2007-05-10)
AVI file via BitTorrent (size: 269.13 MB, length: 1:43:34)
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Submission #1544 — Author's comments
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Obsoletes movie #723 (1:42:41.33)
Rating: 8.4 (74 votes)
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- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In a shocking twist of events, Bowser kidnaps Peach inside her own castle. Mario shows up and rains on Bowser's parade by collecting all 120 stars and winning in record time.

Numerous bugs are exploited in order to speed up Mario's progress and the physics engine is abused to its fullest.

If you prefer to see the game beaten in the fastest time, then watch the "0 star" run.

See this movie played back on a real console.

If you're looking for a TAS on the Nintendo DS remake, you can watch it here.


☆✓N64 Super Mario 64 (USA) "0 star" in 05:03.8 by Kyman, sonicpacker, Nahoc, Moltov & SilentSlayers.
Mupen64 movie (.m64) (date: 2011-10-07)
MP4 file via BitTorrent (size: 51.30 MB, length: 10:25)
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Submission #3265 — Author's comments
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Obsoletes movie #1784 (05:04.47)
Rating: 9.3 (23.5 votes)
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- Heavy glitch abuse
- Genre: Platform
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.

As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.

This movie is 20 frames faster than the previous movie due to a new route and extreme optimization, explained in the submission message.

Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.

Note: Higher resolution encodes are available in the thread.

See this movie played back on a real console.

If you're looking for a TAS on the Nintendo DS remake, you can watch it here.


☆N64 The Legend of Zelda: Majora's Mask (USA) in 1:29:32.02 by MrGrunz.
Mupen64 movie (.m64) (date: 2011-08-04)
MP4 file via BitTorrent (size: 318.71 MB, length: 1:36:16)
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Submission #3194 — Author's comments
Discuss this movie
Obsoletes movie #963 (2:14:03.08)
Rating: 9.4 (35 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
In the direct sequel to The Legend of Zelda: Ocarina of Time, Link is back to being a lone boy without a fairy. One day, he is attacked by Skull Kid and his two fairies, Tatl and Tael, and they steal his ocarina. After pursuing Skull Kid, he is transformed into a Deku Scrub. Link continues pursuing Skull Kid all the way to the Clock Town (now with the help of Tatl the fairy, a more 'in yo face' version of Navi).

This TAS of the game is the result of three years of hard work and many restarts due to new discoveries. It features many never-before-seen tricks and glitches, and completes every dungeon without getting a single boss key. Everything is done out of order, in ways that will amaze the viewer and keep them on the edge of their seat the entire way through, including a whole new way of warping between the areas in the game's over-world, and a new method of traveling that makes even the longest stretches in the game seem tiny.

The author beats the game in two 3-day cycles (the previous route used three), and does so in a way that puts every past attempt at a 6-day challenge to shame.

Note: There are encodes of higher resolutions in the discussion thread. Also, if you know the cutscenes of this game by memory at this point and would rather watch an encode without them, it's your lucky day.


☽N64 The Legend of Zelda: Ocarina of Time (USA v1.0) in 56:54.2 by Bloobiebla.
Mupen64 movie (.m64) (date: 2010-09-07)
MP4 file via BitTorrent (size: 217.25 MB, length: 1:04:33)
MP4 file via BitTorrent (size: 422.46 MB, length: 1:04:33)
MP4 file via BitTorrent (size: 1.25 GB, length: 1:04:33)
MP4 file via BitTorrent (size: 1.04 GB, length: 1:04:33)
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Submission #2793 — Author's comments
Discuss this movie
Obsoletes movie #1492 (58:25.47)
Rating: 8.7 (32 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure
Award - N64 TAS of 2010
In the revolutionary 3D debut for The Legend of Zelda series, Link must travel around the colorful land of Hyrule and awaken six Sages in order to save it from the evil Ganondorf.

This movie uses a variety of sequence breaks and shortcuts to complete the game in under an hour using a minimal number of inventory and quest items. Of central interest are the ability to glitch through the Door of Time, meaning that no dungeons need to be entered as young Link, and a memory manipulation glitch known as the Reverse Bottle Adventure, allowing the medallions collected from adult Link's dungeons to be pulled out of thin air; therefore the only dungeon that is ever entered in this run is Ganon's Castle.

While this run seems to be only 1:31.26 faster than the predecessor movie, the saving is a bit over 8 minutes. This is due to the fact that the Japanese ROM image used for the previous run had a faster text speed, shortening the cut-scenes by 6.5 minutes.

If you know the cutscenes of this game by memory at this point and would rather watch an encode without them, it's your lucky day!


Note: There are multiple encodes for this run. All encode lists follow this order:

Resolution Filename Size Notes
320x240 lozoot-tas-bloobiebla.mp4 217.25 MB
640x480 lozoot-tas-bloobiebla_480.mp4 422.46 MB
1920x1440 lozoot-tas-bloobiebla_1440.mp4 1.25 GB
1920x1440 lozoot-tas-bloobiebla_cel.mp4 1.04 GB Cel-shaded

N64 The Legend of Zelda: Ocarina of Time (USA v1.0) "all quests" in 2:51:19.1 by Bloobiebla.
Mupen64 movie (.m64) (date: 2008-11-29)
AVI file via BitTorrent (size: 439.88 MB, length: 2:58:52)
MKV file via BitTorrent (size: 574.44 MB, length: 2:59:29)
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Submission #2087 — Author's comments
Discuss this movie
Rating: 7.6 (81.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
Award - N64 TAS of 2008Award - TAS of 2008
The Legend of Zelda: Ocarina of Time. According to the author, This run aims to complete all dungeons/temples/Ganon trials as quickly as possible.

As such, it is a slight deviation from the usual "complete the game as fast as possible without any regard to the plot" theme. Slight, because it still does things in the wrong order.

This movie contains several new glitches that are not used in the aims-for-fastest-time TAS that we have on this site. As a bonus, a special high-quality cel-shaded video is provided for your viewing pleasure in mkv format. If you encounter problems viewing it, please check the Downloads page.

Similar to our first Ocarina of Time movie, there exists not one, but two audio commentaries provided by two different members. Be sure to check out either Comicalflop's commentary, or MiraiGen's commentary.


N64 Turok: Dinosaur Hunter (USA v1.2) in 36:37.42 by mmbossman.
Mupen64 movie (.m64) (date: 2008-04-08)
AVI file via BitTorrent (size: 116.32 MB, length: 45:25)
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Submission #1872 — Author's comments
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Rating: 6.7 (22.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Shooter
Turok: Dinosaur Hunter is a critically acclaimed first-person action game released on the Nintendo 64 in 1997. It stars a hero of controversial descent, being a pre-Colombian Native American time-travelling warrior, referred to as Turok. As such, he must stop an evil entity known as The Campaigner from conquering the universe with a time-controlling artifact called the Chronoscepter (amazing, really). This also was the reason for stuffing the game full with anachronisms, so you'll see high-tech weapons and teleporters together with magic crossbows and dinosaurs.

Turok has been famous for being the first fog navigation simulator of its time. The omnipresent fog was included to obscure the low rendering distance that was used in order to increase performance on N64's hardware, but it also resulted in a somewhat claustrophobic feeling throughout the game. To further confuse the disoriented player, the majority of wall textures are nondescript and repetitive, making it easy to get lost at times.

Disclaimer: Due to various complaints of motion sickness caused by the strafe-running technique utilized, the viewer is encouraged to keep an airsickness bag handy in case of sudden nausea.


☆DS Brain Age (USA) in 06:33.66 by Ryuto.
DeSmuME movie file (.dsm) (date: 2011-02-10)
MKV file via BitTorrent (size: 9.79 MB, length: 06:48)
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Submission #2990 — Author's comments
Discuss this movie
Obsoletes movie #1569 (04:08.1)
Rating: 8.3 (28 votes)
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- Playaround
- Demonstration
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Puzzle
Brain Age (also known as Dr. Kawashima's Brain Training) is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles.

And yet, the answers given... are not exactly what you'd expect.

The same author of the previous run brings you a set of 51 new ... answers, with extra time taken to provide you, the viewer, with the greatest possible attention to detail. Additionally, the increased detail provides a higher level of difficulty, to prevent the number recognition from checking the answer before the image is complete.


DS Castlevania: Dawn of Sorrow (USA) in 08:20.12 by gocha.
DeSmuME movie file (.dsm) (date: 2009-10-17)
MKV file via BitTorrent (size: 41.24 MB, length: 10:34)
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Submission #2392 — Author's comments
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Rating: 7.7 (21.5 votes)
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- Best ending
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. You can always trust weird cults to try and bring about the end of the world by unleashing this power.

This short glitched movie beats the game in a mere 8 minutes and 20 seconds. It is achieved by collecting souls and setting important flags just by zipping around the castle, allowing the player to complete it without even seeing the last boss.


☽DS Castlevania: Portrait of Ruin (USA) in 04:55.42 by mtbRc.
DeSmuME movie file (.dsm) (date: 2011-06-13)
MP4 file via BitTorrent (size: 48.33 MB, length: 08:37)
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Submission #3170 — Author's comments
Discuss this movie
Obsoletes movie #1437 (10:14.85)
Rating: 8.4 (16.5 votes)
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- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run saves 5:21.21 over the previous run (more than half its length!). First of all, the run uses a previously proposed alternate route. This route would be longer, except that there is also a glitch used which allows attacks to hit more often than they should, and this glitch makes the new route viable. Lastly, there are also faster movement methods used. As a result, you will (un)fortunately hear a lot less of Jonasan! Sharotto! Jonasan! Sharotto! Jonasan! Sharotto! in this version.


DS Kirby Squeak Squad (USA) in 36:40.55 by MUGG.
DeSmuME movie file (.dsm) (date: 2010-11-24)
MP4 file via BitTorrent (size: 241.72 MB, length: 41:59)
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Submission #2911 — Author's comments
Discuss this movie
Rating: 7.0 (12.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Kirby Squeak Squad, known as Kirby Mouse Attack in Europe and Kirby of the Stars: Calling on the Dorotche Gang (星のカービィ 参上! ドロッチェ団) in Japan, was beaten in 36:40.53 minutes by MUGG, by taking advantage of glitches and of the bottom screen, which is used to keep and mix the things Kirby swallowed during his adventure. You can check the author's comments for more information.


To play the DSM file, you'll need to use the "DeSmuME 0.9.4+ svn2964 x86" emulator, and the "Fast-Fetch Execute" option must be enabled. Otherwise, the movie won't sync.


DS Mega Man ZX Advent (USA) in 1:19:26.35 by Mothrayas.
DeSmuME movie file (.dsm) (date: 2010-12-05)
MP4 file via BitTorrent (size: 311.67 MB, length: 1:22:55)
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Submission #2922 — Author's comments
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Rating: 7.0 (6.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Mega Man ZX Advent is the second game in the Mega Man ZX series. What's so different between the classic series and ZX Advent? First, you get to choose between a male (Grey) and a female (Ashe) character. Then, instead of stealing weapons from the bosses, the player steals the boss itself! Instead of switching between weapons, the player switches between forms using the Biometal Model A. Finally, the player has less freedom to pick the stages of his choice.

Mothrayas picks Ashe, the female character, to minimize the cutscenes and to save time.


To play the DSM file, make sure that "Enable Advanced Bus-Level Timing" is unchecked in the "Emulation settings".


DS Super Mario 64 DS (USA v1.0) in 09:50.64 by MKDasher & ALAKTORN.
DeSmuME movie file (.dsm) (date: 2012-01-30)
MP4 file via BitTorrent (size: 91.00 MB, length: 16:24)
MKV file via BitTorrent (size: 97.47 MB, length: 16:24)
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Submission #3439 — Author's comments
Discuss this movie
Obsoletes movie #1902 (14:23.34)
Rating: 9.1 (4 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Super Mario 64 DS is, as the title says, a Super Mario 64 remake for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels, new playable characters and, most importantly in this case, a different "polish".

More importantly, it features new glitches relative to the runs of the original SM64.

This is an improvement of 4:31.69 over the previous movie by the same authors due to several new glitches and tricks that allow the authors to finish the game while collecting only a single star.


NES A Boy and His Blob (USA) in 01:41.73 by Kyman & SilentSlayers & Aglar.
FCEUX movie (.fm2) (date: 2011-08-25)
MKV file via BitTorrent (size: 2.45 MB, length: 03:04)
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Submission #3261 — Author's comments
Discuss this movie
Obsoletes movie #1514 (01:56.67)
Rating: 7.2 (13 votes)
View Publication
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
A Boy and His Blob: Trouble on Blobolonia (1989) is a popular, whimsical game in which a shapeshifting blob (named Blobert) from the planet Blobolonia teams up with an Earth boy to overcome obstacles on both planets and to defeat Blobolonia's evil emperor.

This movie is 14.96 seconds faster than the previous version by Aglar, by using a new route.


NES Arkanoid (USA) "Warped" in 04:26.72 by Baxter.
FCEU movie (.fcm) (date: 2007-11-02)
AVI file via BitTorrent (size: 4.42 MB, length: 05:17)
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Submission #1705 — Author's comments
Discuss this movie
Obsoletes movie #765 (04:32.12)
Rating: 6.8 (45.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
This run exploits a programming error that allows the author to start playing from level 23. If you notice that there's nothing meaningful going on in the first minute of the movie, this is normal: the actual gameplay takes place only after triggering the "game over" screen.

See the author's comments for more information on this glitch.

This improves the author's previous movie by about 5 seconds.


NES Battletoads (USA) "2p warpless" in 24:57.47 by foda.
FCEU movie (.fcm) (date: 2005-06-07)
AVI file via BitTorrent (size: 78.22 MB, length: 25:56)
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Submission #693 — Author's comments
Discuss this movie
Obsoletes movie #291 (15:29.03)
Rating: 7.8 (45.5 votes)
View Publication
- 2 Players
- Uses death to save time
- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Fighting
- Genre: Platform
This run has two players and does not use warps.

As always, a bug on level 11 prevents player 2 from moving, so he gets a game over for that level. Player 1 plays level 11 alone and player 2 comes back for level 12. This is a bug in Battletoads itself.


NES Battletoads (USA) in 11:04.72 by feos & MESHUGGAH.
FCEUX movie (.fm2) (date: 2011-11-16)
MP4 file via BitTorrent (size: 34.73 MB, length: 12:08)
MP4 file via BitTorrent (size: 33.96 MB, length: 12:08)
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Submission #3356 — Author's comments
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Obsoletes movie #310 (13:27.98)
Rating: 8.6 (17.5 votes)
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- 2 Players
- Uses death to save time
- Uses warps
- Heavy glitch abuse
- Genre: Fighting
- Genre: Platform
Battletoads (1991) is a futuristic beat 'em up game known for its graphics and extreme difficulty. The story is that the sexy Dark Queen who wants to rule the universe has kidnapped Princess Angelica and a toad named Pimple. Two other toads, Rash and Zitz, attempt to rescue them and defeat the Dark Queen. This two-player attempt uses warps.

Maybe you thought Battletoads was a game full of amphibians, but it is actually full of bugs. Those beta testers really should have spent a little more time on this game...

In this run, feos and MESHUGGAH, beat the previously fastest TAS of this game by 2:22.16, this time using 2 players instead of 1. You will laugh, you will cry, but most of all, you will wonder how in the world they broke this game so much. Do yourself a favor and read the authors' notes.


NES Battletoads & Double Dragon: The Ultimate Team (USA) in 17:41.14 by feos.
FCEUX movie (.fm2) (date: 2011-05-25)
MP4 file via BitTorrent (size: 50.15 MB, length: 18:30)
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Submission #3154 — Author's comments
Discuss this movie
Obsoletes movie #1356 (17:50.27)
Rating: 7.9 (20.5 votes)
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- Contains speed/entertainment tradeoffs
- 2 Players
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
Battletoads & Double Dragon: The Ultimate Team is an action packed Beat 'em Up cross over. It features essentially the same physics as Battletoads. Together, these heroes must defeat the Shadow Boss, the Dark Queen, and a whole assortment of other baddies.

Unlike the run of the SNES version this obsoletes, the author, feos, uses both a Toad and a Dragon. In addition, he constantly exploits glitches removed in the SNES version. The result is roughly 18 minutes of ridiculous antics! For more information on the glitches used in this run, please see the author's notes.


NES Bio Force Ape (unknown) in 04:30.02 by RT-55J.
FCEUX movie (.fm2) (date: 2011-05-06)
MP4 file via BitTorrent (size: 10.38 MB, length: 04:56)
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Submission #3138 — Author's comments
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Rating: 7.3 (14 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Bio Force Ape was a game developed by SETA set to be released in 1991 for the Nintendo Entertainment System. After SETA folded, a prototype cart was picked up by Lost Levels, who then released it to the public. In this prototype, you take control of a genetically altered super chimpanzee with pro wrestling-style moves and guide him through a hi-tech maze to rescue his adopted family. Why wasn't this released again?

In this run, the author, RT-55J, tries to complete the game in the fastest in-game time. To do this, he uses many exploits that might have been removed if this game was actually released. For more details, as always, please see the author's notes.


NES Blaster Master (Europe) in 04:25.44 by andymac.
FCEUX movie (.fm2) (date: 2009-12-06)
MKV file via BitTorrent (size: 5.50 MB, length: 06:22)
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Submission #2477 — Author's comments
Discuss this movie
Obsoletes movie #1391 (04:34.24)
Rating: 7.3 (19 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Blaster Master is a fairly long game involving a random hero that jumps down a hole after his mutant frog, finds a tank, and proceeds to blow up a few bosses and rescue said frog. It's complicated.

In this movie the hero gets bored with the tank early on, skips the bosses and mostly decides to just go straight to the final boss and blow him up. The frog is saved and dissected, and Biology 101 is passed. Hooray!

This movie plays on the European version of the game, which includes a few bugs such as stopping movement by pausing and allowing double (and more) jumping. A changed zip mechanism is also in the European version which allows warping through things you really shouldn't be able to warp through.

This publication beats the previous movie by 9 seconds.

If you would like to see more of the game, we also have a warpless Blaster Master movie here that plays on the US version.


NES Bucky O'Hare (USA) in 22:13.6 by AnS.
FCEU movie (.fcm) (date: 2007-11-12)
AVI file via BitTorrent (size: 29.68 MB, length: 27:44)
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Submission #1738 — Author's comments
Discuss this movie
Obsoletes movie #472 (25:02.32)
Rating: 7.6 (27 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
A rare instance of a Japanese-made NES game based on a U.S.-originated comic book, Bucky O'Hare (1992) provides a player with a good combination of platforming action similar to Mega Man, an interesting plot, and convincing production values. You can play as one of the five unique characters, which you are free to select at any time, after saving them from the clutches of the Toad Empire. Each character has special abilities required to take advantage of in order to pass through the game's numerous variably designed stages, ranging from single-screen puzzle rooms to autoscrolling shoot-'em-ups.

Interesting fact about this game is that Konami used to implement unconventional ways of piracy protection, in this particular case by making each hit or an otheriwise harmful collision in the game result in an instant death if you play it illegitimately. Apparently, this was how a large amount of people were used to playing it in pre-emulation era, without ever finding out Konami's little sabotage.

This movie by AnS is set up in a fashion that imitates this handicap by playing the game in hard mode (accessing it through a password), where every hit results in death. Other than that, it also improves the previous movie by 2 minutes 48.7 seconds, using several major glitches and a lot of small tricks explained in great detail in the author's comments.


☆NES Castlevania (USA PRG1) in 11:20.5 by Phil. Côté & Morrison.
FCEU movie (.fcm) (date: 2007-06-26)
AVI file via BitTorrent (size: 29.47 MB, length: 12:45)
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Submission #1609 — Author's comments
Discuss this movie
Obsoletes movie #694 (11:34.12)
Rating: 8.3 (43 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.

This TAS is about 13.6 seconds faster than the previous version by the coauthor of this movie, Morrison.

In this joint effort by Phil and Morrison, thorough optimizations are carried out at all levels of magnitude in order to get the maximum completion speed as well as lots of score points in the process.

The MSX version has been TASed as well! Click here to watch it.


NES Castlevania II: Simon's Quest (USA) in 29:45.02 by zggzdydp.
FCEU movie (.fcm) (date: 2008-06-07)
AVI file via BitTorrent (size: 66.72 MB, length: 31:29)
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Submission #1997 — Author's comments
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Obsoletes movie #933 (32:08.22)
Rating: 6.9 (28.5 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
If science fiction is to be believed, the ultimate evolution for biological beings is to discard the physical body and become an entity of pure energy. For video game characters, it seems to be the ability to zip through walls. In this latest TAS by zggzdydp, Simon Belmont joins the league of characters possessing this ability.

Castlevania II: Simon's Quest is the story of Simon's horrible weekend without sleep. Two years after defeating Dracula, the hero is physically weakened by Dracula's curse. He must gather Dracula's remains and incinerate them at the ruins of Castlevania in order to end the curse.

This movie is 2 minutes and 23 seconds faster than the previous effort by the same author. We recommend to read his comments for explanations on how this improvement was achieved.


NES Chip 'n Dale: Rescue Rangers (USA) in 09:54.37 by Aglar.
FCEUX movie (.fm2) (date: 2011-06-06)
MP4 file via BitTorrent (size: 14.24 MB, length: 10:47)
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Submission #3166 — Author's comments
Discuss this movie
Obsoletes movie #473 (09:57.17)
Rating: 7.1 (8.5 votes)
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- One player in a multiplayer game
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Chip 'n Dale - Rescue Rangers is based on the animated TV series. In this ridiculously easy and straightforward game, the Rangers look for their neighbor's kitty and end up fighting against their old nemesis, Fat Cat.

Aglar improved Genisto's movie by 1.81 seconds, by using different routes and by improving the zip method. You can check out the author's comments to learn more about the improvements.


NES Contra (JPN) in 08:51.73 by zyr2288.
FCEU movie (.fcm) (date: 2011-04-19)
MP4 file via BitTorrent (size: 17.97 MB, length: 10:57)
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Submission #3108 — Author's comments
Discuss this movie
Obsoletes movie #797 (08:57.98)
Rating: 8.2 (20.5 votes)
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- 2 Players
- Uses death to save time
- Heavy glitch abuse
- Genre: Platform
- Genre: Shooter
Contra, is a classic action game. Equipped with heavy artillery, you must save the world by defeating the organization Red Falcon. To do this, you must make it past over 10 areas full of flying bullets and explosives and defeat many baddies.

Like this run's predecessor, the author, zyr2288, uses both commandos, Bill and Lance, simultaneously to fire through each level. In addition, this run makes use of some better routes, boss fighting strategies, and lag manipulation.


Note: This game was released under different names, such as 魂斗羅 (kontora) in Japan, and Probotector in Europe. GryZor is also used in Europe on some other systems.


NES Donkey Kong (JPN/USA) in 01:08.67 by Phil.
FCEUX movie (.fm2) (date: 2009-09-18)
MKV file via BitTorrent (size: 899.88 KB, length: 01:22)
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Rating: 8.1 (37.5 votes)
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- Heavy glitch abuse
- Genre: Platform
Donkey Kong is a classic game that has been challenged plenty of times at this site, by many players. This competitive spirit has made for some 'perfect' runs. Yet each time someone manages to squeeze just a bit more out of it.

This latest completion by Phil beats the previous movie by 11 frames.


NES Dragon Warrior 3 (USA) "item glitch" in 48:28.08 by dave_dfwm.
FCEUX movie (.fm2) (date: 2010-03-06)
MP4 file via BitTorrent (size: 70.95 MB, length: 56:48)
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Submission #2577 — Author's comments
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Obsoletes movie #955 (57:28.27)
Rating: 4.8 (9.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Dragon Warrior 3 completed quickly by using a bizarre glitch that allows the author to fill his inventory with useful items, manipulate his stats, and even add places to his return list! This allows most of the game to be skipped.

Thanks to this new method of item glitching, this is almost exactly nine minutes faster than the previous version of the run.

The author wrote detailed comments explaining this glitch.


NES Duck Tales 2 (USA) in 08:45.82 by adelikat.
FCEU movie (.fcm) (date: 2008-05-05)
AVI file via BitTorrent (size: 19.75 MB, length: 10:51)
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Obsoletes movie #582 (08:51.03)
Rating: 6.9 (25.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In Duck Tales 2, you control a duck who can use his cane as a pogo stick. He and his family (the NPCs that this run does not talk to except once where forced) search for hidden treasures around the world.

adelikat completes this new version of Duck Tales 2 in a little more than 5 seconds faster than the previous movie by himself and Brushy. The biggest time-saver occurred by skipping a cutscene in level 1. Expect a lot of jumping from ropes and hooks, jumping across spikes unharmed, pogo action, and a quick beatdown of bosses.

This movie has a suboptimal (non-100%) ending, but not the worst one (no money).


NES Dungeon Magic: Sword of the Elements (USA) in 01:02.83 by FatRatKnight.
FCEUX movie (.fm2) (date: 2008-10-13)
AVI file via BitTorrent (size: 1.29 MB, length: 02:03)
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Submission #2112 — Author's comments
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Rating: 7.8 (34.5 votes)
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- Heavy glitch abuse
- Genre: RPG
After hearing about how the dark overlord Darces has returned, our hero goes on a quest to unite all five one elements in order to defeat Darces and save the kingdom.

In this storybook-view RPG, the author zooms around the game world, entering the most dangerous of dungeons, killing two powerful monsters, and collecting the bare minimum needed to beat the game in incredible fashion. Despite the player being unable to survive one hit, the author subverts certain death with the handy pause system. Despite the player supposedly being unable to damage the monsters, an underflow glitch allows for massive damage. Despite the final boss standing right there to kill him, the viewer sees all of 3 frames of the dark overlord. It's an RPG done in just over one minute, without warping or save glitching.

The author had spent much effort in understanding the game, and all that work has finally paid off. We recommend reading the author's comments.


NES EarthBound Zero (JPN) "glitched" in 23:09.56 by pirohiko.
FCEUX movie (.fm2) (date: 2010-09-19)
MKV file via BitTorrent (size: 44.32 MB, length: 23:50)
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Submission #2827 — Author's comments
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Obsoletes movie #1303 (25:41.67)
Rating: 6.1 (10 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
This is the JPN version of EarthBound Zero (also known as Mother (マザー) ). As the first version of the game, it has a number of useful glitches; this run abuses the way the game handles the "Bread crumbs" item to warp off the edge of reality and casually walk straight into the final boss's lair two and a half minutes faster than the previous run.

We also have a more normal run of the localized version, which doesn't include this glitch.


NES Elevator Action (USA) in 06:57.46 by Brushy.
FCEUX movie (.fm2) (date: 2009-11-30)
MKV file via BitTorrent (size: 7.27 MB, length: 07:18)
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Submission #2475 — Author's comments
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Obsoletes movie #471 (07:59.37)
Rating: 5.4 (19.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
A rather simple, unique classic game.

The hero of this game is a spy/agent who raids buildings infested with men in black. He collects important documents from various apartments/closets (which, for the sake of simplicity, are colored indicatively), and then leaves by his car to the next raid.

After raiding the last building, he goes to raid the same buildings once again, ad infinitum.

Even a small game like this isn't free of bugs. The unsafe elevators of this game offer a few maneuvers that should not be attempted in real life.

Four levels were played.

This is an improvement of just over a minute over the previously published run.


☆NES Excitebike (JPN/USA) in 05:29.44 by Lord Tom.
FCEUX movie (.fm2) (date: 2009-08-31)
MKV file via BitTorrent (size: 7.04 MB, length: 05:46)
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Submission #2383 — Author's comments
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Obsoletes movie #1070 (05:31.37)
Rating: 8.3 (39 votes)
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- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Racing
This movie plays Excitebike really fast with an improvement of over a second compared to the previous movie by JXQ.

Times for each track are:

  • 0 = 36.19 (0.35 improved)
  • 1 = 37.84 (0.40 -"-)
  • 2 = 38.67 (0.19 -"-)
  • 3 = 41.96 (0.02 -"-)
  • 4 = 41.00 (0.02 -"-)
  • 5 = 31.34 (0.40 -"-)
Cumulative in-game savings: 1.38s

Main improvements come from taking ramps faster and a unique trick in which the author goes slower to get a better time. Look for further info in the author's comments.


NES Final Fantasy (USA) in 1:10:06.81 by TheAxeMan.
FCEUX movie (.fm2) (date: 2011-01-04)
MP4 file via BitTorrent (size: 84.61 MB, length: 1:15:20)
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Submission #2960 — Author's comments
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Obsoletes movie #1187 (1:10:16.18)
Rating: 7.1 (10.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy is one of those games which needs no introduction to most gamers. For the rest of you, the game follows four generic heroes who are trying to restore the four orbs which have been contaminated, and ultimately defeat Chaos.

Unfortunately only one of the warriors is actually a hero; the rest are sissies who died early on during the quests. Strange as this may sound, much time is saved by doing so since fewer commands need to be entered every time the player runs from a random encounter.

Even if you see a 10 seconds difference between this and the previous movie, don't get fooled! This version is actually 2.44 seconds faster! This mistake is due to the movie file format change (FCM to FM2). This improvement is done by fighting the boss Garland faster than before, and by using some tweaks you can see in the author's comments.


NES Final Fantasy III (JPN) "Glitched" in 39:37.27 by pirohiko.
FCEUX movie (.fm2) (date: 2011-02-05)
MP4 file via BitTorrent (size: 51.26 MB, length: 44:41)
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Submission #2992 — Author's comments
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Rating: 5.3 (9.5 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy III for NES was released only in Japan.

In this movie, the author enlists the help of Missingno utilizes some creative glitches to breeze through the game. Reading the author's comments and our game resources page before watching it is highly recommended.


NES Ghostbusters (JPN) in 01:34.34 by MESHUGGAH.
FCEUX movie (.fm2) (date: 2012-01-25)
MP4 file via BitTorrent (size: 3.14 MB, length: 02:50)
MP4 file via BitTorrent (size: 3.26 MB, length: 02:50)
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Submission #3427 — Author's comments
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Obsoletes movie #1381 (01:34.98)
Rating: 6.1 (3 votes)
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- Takes damage to save time
- Heavy glitch abuse
Ghostbusters is a hastily produced game based on the movie of the same name. The NES version is a notoriously bad port, and the Japanese version contains a glitch that allows an item to be sold for more than it costs. If what was done in this movie was possible in real life, economies worldwide would crash. Thank goodness that would never happen...

In this movie, the author, MESHUGGAH, improves the first run of this game by GlitchMan. See the author's notes for more details.


Note: The ending in the Japanese version is messed up and just shows "りり". This movie will also sync while the PAXKKLAA Game Genie code is used, which shows the corrected text:

Conglaturation !!!

You have completed a grate game.

And prooved the justice of our culture.

Now go and rest our heroes !


NES Ghoul School (USA) in 04:02.73 by Andrewg.
FCEUX movie (.fm2) (date: 2010-08-03)
MKV file via BitTorrent (size: 19.52 MB, length: 05:08)
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Submission #2748 — Author's comments
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Obsoletes movie #1266 (04:09.53)
Rating: 6.4 (15 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
Ghoul School is a game where a multi-talented teen named Spike O'Hara fights through a horde of various ghouls with the talent of MacGuyver, needing only a towel, shoes, springs, and embalming fluid.

Normally, this game would require getting many more items, but due to heavy glitching, most of the items are skipped and the game is completed in a mere four minutes. This is an improvement over the previous run by 7 seconds.


☆NES Gimmick! (JPN) "Best Ending" in 07:44.45 by Aglar & Hotarubi.
FCEUX movie (.fm2) (date: 2010-06-12)
MP4 file via BitTorrent (size: 14.53 MB, length: 09:45)
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Submission #2700 — Author's comments
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Obsoletes movie #579 (09:59.63)
Rating: 8.7 (25 votes)
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- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
A short Japanese game about a small green creature who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.

In this movie, the authors aim to collect all the items to enter the secret 7th level after the boss at the end of the 6th level. They improve the previous movie by 2 minutes and 15 seconds.

The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.

If you like this, be sure to check the other Gimmick! run, in which the player skips the secret items.


NES Gimmick! (JPN) in 05:11.49 by Aglar & Hotarubi.
FCEUX movie (.fm2) (date: 2010-06-10)
MP4 file via BitTorrent (size: 10.06 MB, length: 06:08)
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Submission #2699 — Author's comments
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Obsoletes movie #1284 (06:08.73)
Rating: 8.6 (32.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Gimmick! (1992) is another gem from Sunsoft, the company that brought us Ufouria and Journey to Silius. It was only released in Japan and Scandinavian countries, but eventually achieved somewhat of a cult status thanks to its refined gameplay, as well as exceptional music and graphic design.

The plot follows a green toy on a quest to rescue a little girl from the clutch of other toys, who were rightfully upset at her forsaking them in favor of our protagonist. What these other toys can't do, however, is conjure stars to use them both as projectiles and very effective transportation devices!

This joint venture between Aglar and Hotarubi improves the previous movie by nearly a whole minute thanks to a lot of new and refined tricks and shortcuts. They don't collect the special items required to access the 7th level, and thus get a bad ending. However, we have a "best ending" run as well just for your viewing pleasure!


NES Hook (USA) in 23:19.64 by GlitchMan.
FCEUX movie (.fm2) (date: 2010-07-22)
MP4 file via BitTorrent (size: 44.61 MB, length: 23:34)
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Submission #2738 — Author's comments
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Rating: 4.7 (11.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Hook is an NES game based on the movie of the same name. Unlike the SNES game based on the same movie, this game is less linear, though there are still a limited number of effective routes on the map screen. Also, four items need to be collected to beat the game.

GlitchMan plays through this game quickly, using some collision glitches which allow him to do things like fall through floors (as the screenshot for this movie shows). For more details, see the author's comments.


NES Kid Dracula (JPN) in 19:49.12 by adelikat, Randil, arukAdo, DarkKobold.
FCEUX movie (.fm2) (date: 2009-08-09)
MKV file via BitTorrent (size: 29.15 MB, length: 21:54)
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Submission #2359 — Author's comments
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Obsoletes movie #89 (20:41.57)
Rating: 6.7 (16.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
For the fans of the Castlevania series ― here's a TAS of a Castlevania game that is hmm.. much much more aimed toward children than the darker-themed games. The game was only released in Japan.

There is also a Game Boy sequel that is known as Kid Dracula.

This is a 50+ second improvement over the previous movie by Phil and Genisto.


NES King Kong 2: Ikari no Megaton Punch (JPN) in 03:04.13 by Hisatoki.
FCEU movie (.fcm) (date: 2006-11-23)
AVI file via BitTorrent (size: 7.53 MB, length: 04:22)
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Submission #1200 — Author's comments
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Rating: 6.4 (31.5 votes)
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- Heavy glitch abuse
- Genre: Action
King Kong is out to rescue his girl from a fortress that is impenetrable without eight keys from other fortresses. Luckily, that turned out to be false once tools were added to the mix.

Although this is the first King Kong 2 TAS movie on this site, the hero of this game was already featured once, in a Wai Wai World TAS.


NES Kirby's Adventure (USA PRG0) "glitched" in 05:44.57 by MUGG.
FCEUX movie (.fm2) (date: 2012-01-10)
MKV file via BitTorrent (size: 15.03 MB, length: 08:27)
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Submission #3411 — Author's comments
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Rating: 7.6 (8.5 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
Kirby's Adventure is a colorful game that's very long for a NES title. Normal gameplay forbids taking the UFO from level to level, but exploiting a bug discovered by kirbymuncher enables mugg to keep the UFO, allowing him to blaze through much of the TAS using it.

This movie is 30 minutes and 57 seconds faster than the other Kirby run from JXQ by using a new glitch. Read the author's notes for more details.


NES Kirby's Adventure (USA PRG0) in 36:45.5 by JXQ.
FCEU movie (.fcm) (date: 2006-10-18)
AVI file via BitTorrent (size: 70.18 MB, length: 41:58)
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Submission #1314 — Author's comments
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Obsoletes movie #42 (53:17.0)
Rating: 7.2 (39 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Kirby is a colorful game that's very long for a NES game. Normal gameplay forbids the UFO from being taken from level to level, but using a bug discovered by kirbymuncher, JXQ manages to keep the UFO, and blazes through much of the game using it. The speed with which he defeats midbosses and bosses is often very surprising.

This movie is several minutes faster than the previous unpublished movie by kirbymuncher, and is well over ten minutes faster than the original by Bisqwit.


NES Lagrange Point (JPN) in 1:03:25.1 by neo_omegon.
FCEUX movie (.fm2) (date: 2010-08-20)
MKV file via BitTorrent (size: 105.84 MB, length: 1:50:42)
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Submission #2719 — Author's comments
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Rating: 4.5 (8.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
'Lagrange Point' (ラグランジュポイント), is a very late (as in, released in 1991) Japanese-only RPG produced for the NES. This game is notable because Konami teamed up with readers of Family Computer Magazine (ファミリーコンピュータマガジン) to form a group, called 芸夢工房 (geimukoubou, art dream workshop), in order to make this game. The readers were permitted to design the characters, monsters, events, message-texts, music, the title-screen, and such. With enhanced sound for the NES due to Konami's VRC7 sound generator Integrated Circuit, the game is considered a masterpiece to many Japanese people.

The story is about a pilot, Jin (also known as Gin), who is exploring a biohazard outbreak at a space colony, linked to the disappearance of Dr. Stolte. He arrives, only for the spaceship to be attacked. The effect of the outbreak soon becomes clear.

More information on the game can be found on the Japanese Wikipedia (machine translation).

This run features commentary in the form of Advanced SubStation Alpha soft subtitles created by FractalFusion and the author, neo_omegon. If you use MPlayer to view the MKV, add the -ass option to the commandline to view the subtitles with their proper layout.

The MKV has been continued until past 1:50:00 to show a secret message after the end.


NES Little Samson (USA) in 10:13.27 by klmz.
FCEU movie (.fcm) (date: 2008-04-05)
AVI file via BitTorrent (size: 22.68 MB, length: 14:42)
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Submission #1913 — Author's comments
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Obsoletes movie #584 (14:13.08)
Rating: 7.7 (20 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Little Samson and his team are out to deliver tool-assisted fun!

This game consists of four heroes with very different strengths and weaknesses. The object (and fun) of the game is to use these traits to your advantage depending on the situation.

This movie improves the previously published movie by JXQ by almost 4 minutes, due to new glitches, better strategies and better precision.


NES Maniac Mansion (USA) in 06:29.77 by Arc.
FCEU movie (.fcm) (date: 2008-02-18)
AVI file via BitTorrent (size: 5.96 MB, length: 08:30)
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Submission #1838 — Author's comments
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Obsoletes movie #444 (07:15.78)
Rating: 6.0 (25 votes)
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- Heavy glitch abuse
- Genre: Adventure
Maniac Mansion (1990) is a unique game that has weird humor and crazy music. It features cutscenes, multiple ways to win, useless items (like Chuck the Plant), and microwavable hamsters. In the storyline, Dave and two of his friends infiltrate the Edison family's mansion in order to rescue Dave's girlfriend. In order to save her, the teens must get access to the inner lab, deal with Purple Tentacle, shut down the ZOM-B-MATIC, and defeat the evil Meteor.

This movie—Arc's eighth TAS of Maniac Mansion—is about 46 seconds faster than the previous attempt.

The author's comments for the submission help to explain the multitude of tricks and glitches used.


NES Mario Adventure (USA PRG0) in 49:42.39 by andymac.
FCEUX movie (.fm2) (date: 2010-03-09)
MP4 file via BitTorrent (size: 69.78 MB, length: 52:06)
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Submission #2595 — Author's comments
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Obsoletes movie #457 (56:00.65)
Rating: 7.4 (17.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Mario Adventure is a hack of Super Mario Bros 3. These are the most noteworthy characteristics of it.

  • Mario can keep a power-up in reserve, similar to how Super Mario World works except the change is immediately effective.
  • There is a new power-up, Magic Mario, which can stomp on more enemies than otherwise possible, shoots extremely powerful projectiles, and can take a few hits before losing the power-up.
  • There are 7 worlds which Mario can visit in any order. Each world has a key hidden somewhere within it.
  • After finding all 7 keys and beating the 7 worlds, Mario can access the 8th world to win the game.
  • Almost all levels end with a Boom-Boom battle.
  • Mario Adventure includes its own custom palette for graphics rendering.

The author improves on the previous run by an impressive 6 minutes.


☽NES Mega Man (JPN) in 12:23.34 by Shinryuu & FinalFighter.
FCEUX movie (.fm2) (date: 2010-12-01)
MP4 file via BitTorrent (size: 14.62 MB, length: 14:40)
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Submission #2921 — Author's comments
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Obsoletes movie #1103 (15:29.27)
Rating: 9.4 (51.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Award - Glitchy TAS of 2010Award - NES TAS of 2010Award - TAS of 2010
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?

When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though significant portions of the input were calculated by a computer program.

This movie is a considerable improvement of 3:04.39 to the previous movie; this is mainly due to a new technique which tricks the game into calling an 'end of level' object.

Of course, upon watching this movie, one does have to question something... is it Mega Man saving the world? Or Dr. Wily trying to save it from absolute destruction?


☆NES Mega Man 2 (JPN) in 23:48.51 by aglasscage, FinalFighter, pirohiko, & Shinryuu.
FCEUX movie (.fm2) (date: 2010-10-18)
MP4 file via BitTorrent (size: 30.56 MB, length: 27:34)
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Submission #2881 — Author's comments
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Obsoletes movie #1346 (23:54.75)
Rating: 9.4 (31 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.

This is an improvement of 6.24 seconds over the previous run through a variety of small tweaks.

See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.


☽NES Mega Man 5 (USA) in 31:41.68 by GlitchMan.
FCEUX movie (.fm2) (date: 2010-06-20)
MP4 file via BitTorrent (size: 51.75 MB, length: 35:24)
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Submission #2707 — Author's comments
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Obsoletes movie #476 (33:04.05)
Rating: 8.4 (21.5 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
This is Mega Man 5 (USAのロックマン5) played by GlitchMan, in an improvement of 1 minute 22 seconds over the previous run. Improvements include several new glitches involving the Super Arrow and new strategies for two of the boss fights.

Reading the submission text is recommended for details on the glitches.


As of 22 June, the encode has been replaced with one that has an audio track of the correct length. Please redownload the torrent if you have downloaded it prior to then.


NES Metroid (USA PRG0) "100%" in 33:25.7 by Lord Tom.
FCEUX movie (.fm2) (date: 2009-07-05)
MKV file via BitTorrent (size: 56.28 MB, length: 35:47)
MP4 file via BitTorrent (size: 39.80 MB, length: 35:46)
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Submission #2305 — Author's comments
Discuss this movie
Obsoletes movie #202 (41:43.33)
Rating: 7.5 (20 votes)
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- 100% completion
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
This is a full completion of Metroid, meaning that all items (100%) were collected.

This is a 8 minute 16 second improvement over the previous movie by Zoizite. Much of the improvement comes from using the Up+A restart sequence, though many new shortcuts and optimizations also save time.


NES Metroid (USA PRG0) "low%" in 11:08.78 by Lord Tom.
FCEUX movie (.fm2) (date: 2010-01-19)
MP4 file via BitTorrent (size: 22.35 MB, length: 13:38)
MP4 file via BitTorrent (size: 13.33 MB, length: 13:31)
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Submission #2547 — Author's comments
Discuss this movie
Obsoletes movie #1413 (11:45.46)
Rating: 8.2 (21.5 votes)
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- Low% completion
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
- Genre: Platform
Metroid completed using just one item: the morphing ball.

Uses a game restart sequence (Up+A on second controller) to save time in backtracking.

This is an improvement of 36.7 seconds over the previously published run, thanks to a new route and general optimisation.

This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. If watching embedded stream via Archive.org, you can press the nearly invisible commentary button on the top right corner to see the commentary.


NES Metroid (USA PRG0) in 08:19.32 by Lord Tom.
FCEU movie (.fcm) (date: 2008-07-20)
AVI file via BitTorrent (size: 18.58 MB, length: 10:39)
MP4 file via BitTorrent (size: 9.41 MB, length: 10:40)
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Submission #2032 — Author's comments
Discuss this movie
Obsoletes movie #844 (08:52.18)
Rating: 8.1 (36.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Metroid completed as fast as possible without holding back, and without concern for the game's sanity.

A wealth of new tricks contribute to this 33 second improvement over the previous movie.

The run uses a game restart sequence (Up+A on the second controller) to save time in backtracking.

See Metroid Tricks for more information about the door glitch as well as other tips and tricks.

nesatlas has made a video which plays this run on top of the game map. This provides a unique perspective on the door warping glitches.


NES Might and Magic (USA) in 08:07.72 by Dammit.
FCEU movie (.fcm) (date: 2007-05-13)
AVI file via BitTorrent (size: 13.30 MB, length: 10:24)
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Submission #1418 — Author's comments
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Rating: 5.5 (21 votes)
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- Heavy glitch abuse
- Genre: RPG
Might and Magic, released in 1986, was the first installment in the series that would later evolve into a whole fictional universe, encompassing both the actual M&M games and a multitude of subseries and spin-offs made in their own genres, including King's Bounty, Heroes of Might & Magic, and others.

Normally, this game is rather long. This movie by Dammit skips most of it by using a glitch that allows the player to get all the important items in a matter of a few minutes.

We strongly recommend reading the author's comments for further details and explanations. For viewers' convenience, we included some of them in the AVI as subtitles.


NES Moai Kun (JPN) in 15:00.02 by Randil.
FCEU movie (.fcm) (date: 2008-05-17)
AVI file via BitTorrent (size: 24.72 MB, length: 16:35)
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Submission #1943 — Author's comments
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Obsoletes movie #909 (21:29.57)
Rating: 6.7 (19 votes)
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- Heavy glitch abuse
- Genre: Platform
- Genre: Puzzle
Moai Kun is a fun, fast-paced puzzle-platformer where the goal is to rescue all your pink friends and then reach the door - to continue to the next stage. It has a surprising amount of action for a puzzle game.

In this run, all 56 levels are well-solved and well-played. There are some unexpected twists, such as going through walls, that allows levels to be beaten much faster than normal.

This game is yet another example of Konami's fascination with moai (Easter Island statues).


NES Puzznic (USA) in 29:02.75 by rchokler.
FCEUX movie (.fm2) (date: 2011-12-22)
MP4 file via BitTorrent (size: 15.02 MB, length: 29:14)
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Submission #3364 — Author's comments
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Rating: 8.2 (3 votes)
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- Heavy glitch abuse
- Genre: Puzzle
Puzznic is one of the lesser known puzzle block games on the NES. Normally, each level takes a minute or so to complete. In this movie, each one is completed in just a few seconds. The author even manages to overflow the score display before completing the game.

Read the author's comments for more details on the "block-juggling" and other glitches used in this movie.


NES R.B.I. Baseball (USA) in 04:29.23 by adelikat.
FCEU movie (.fcm) (date: 2008-05-31)
AVI file via BitTorrent (size: 7.08 MB, length: 04:48)
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Submission #1976 — Author's comments
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Rating: 6.3 (30 votes)
View Publication
- Playaround
- Heavy glitch abuse
- Genre: Sport
Award - Funny TAS of 2008
A typical Sunday afternoon game of baseball...if those games include ridiculous plays, bizarre glitches, and other wild antics.

NES River City Ransom (USA) "Playaround" in 12:55.38 by adelikat & JXQ.
FCEU movie (.fcm) (date: 2007-12-04)
AVI file via BitTorrent (size: 19.66 MB, length: 16:13)
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Submission #1740 — Author's comments
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Rating: 6.9 (44 votes)
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- Playaround
- 2 Players
- Heavy glitch abuse
- Uses easiest difficulty
- Genre: Fighting
Award - Funny TAS of 2007
River City Ransom is a goofy game that deserves a goofy TAS. This movie showcases cool tricks and some glitches that don't necessarily result in the fastest completion. We also have a movie which aims for speed.

Selected Quote from the authors:

We looked at previous submissions and demonstrations of this game and tried to include the most entertaining parts of what was available, and add in a few ideas of our own along the way. Hopefully you'll get a kick out of it.

NES Rockman no Constancy (JPN) "hard" in 28:59.07 by woabclf.
FCEUX movie (.fm2) (date: 2010-05-24)
MP4 file via BitTorrent (size: 41.04 MB, length: 33:01)
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Submission #2675 — Author's comments
Discuss this movie
Obsoletes movie #1526 (27:27.7)
Rating: 7.0 (15 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
This popular hack for Rockman 2 contains a wide variety of new bosses, weapons, levels, graphics, and music, going far beyond the capabilities of the original game.

Two versions of this hack exist - "normal" mode and "hard" mode, with the primary difference being no mercy invincibility on hard mode.

This run uses hard mode. The normal run is obsoleted despite being around 2 minutes faster due to playing on hard.


NES Rygar (USA PRG1) "0%" in 06:08.74 by Cardboard.
FCEUX movie (.fm2) (date: 2010-07-28)
MP4 file via BitTorrent (size: 13.15 MB, length: 09:19)
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Submission #2743 — Author's comments
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Rating: 7.2 (16 votes)
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- Low% completion
- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
Rygar is an action game involving a hero with a shield as a weapon. Normally, the hero must obtain items, such as a grappling hook, to be able to explore the world of Garloz, and he must also defeat five bosses to gain access to the final area. However, these requirements can be circumvented with glitches. Indeed, this run kills no bosses except the final boss and does very little leveling.

In contrast to the any% run and the warpless run, which use the European version of Rygar, this movie uses the American version. The two ROM versions have some different glitches. For more details about the ROM choice, as well as some background explaining what in the world is going on here, see the movie comments as well as our Rygar tricks page.


NES Rygar (Europe) "warp glitch" in 05:23.14 by Lord Tom.
FCEU movie (.fcm) (date: 2008-04-05)
AVI file via BitTorrent (size: 14.91 MB, length: 07:14)
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Submission #1916 — Author's comments
Discuss this movie
Obsoletes movie #391 (06:28.72)
Rating: 7.4 (28 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
This movie completes the PAL Rygar with only one item, the grappling hook.

It is a 65.58 seconds improvement to the previous movie by Walker Boh -- this time played by Lord Tom.

Although the route in this movie is almost exactly the same, time was saved mostly by accumulating the tone points (for Rygar's strength) a lot faster. There were other improvements as well. We recommend reading the author's comments for more details.

Note: If you are watching the FCM, don't forget to enable PAL emulation in FCEU! It's under the Config menu.


NES Rygar (Europe) "warpless" in 15:43.32 by Lord Tom.
FCEU movie (.fcm) (date: 2008-05-17)
AVI file via BitTorrent (size: 40.19 MB, length: 17:33)
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Submission #1957 — Author's comments
Discuss this movie
Obsoletes movie #317 (20:26.7)
Rating: 7.5 (21 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
This movie is different from the other Rygar movie in that it plays all levels and doesn't use any glitch to warp from a boss battle to another.

Aside from that limitation, this movie makes full use of all the bugs and glitches in the game which can be used to speed up the run. If you are wondering what really is going on in this movie, see the Rygar Tricks page for some info about the tricks used.

This is a 4 minutes and 43.38 seconds improvement to the previous movie.

Note: If you are watching the FCM, don't forget to enable PAL emulation in FCEU! It's under the Config menu.


NES Shadowgate (USA) in 07:41.99 by Randil.
FCEUX movie (.fm2) (date: 2011-08-14)
MP4 file via BitTorrent (size: 4.50 MB, length: 08:30)
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Submission #3248 — Author's comments
Discuss this movie
Obsoletes movie #1827 (08:23.84)
Rating: 6.8 (10.5 votes)
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- Heavy glitch abuse
- Genre: Adventure
- Genre: Storybook
Shadowgate is a storybook game in which you wake up in front of a big castle and must make your way through it solving a variety of puzzles.

This run created by Randil is 41.84 seconds faster than the previous run of the game. For more details about the improvements done in this run, you can read the author's comments.

Author commentaries are available through the run in the form of subtitles. They can be enabled or disabled in the YouTube stream.


NES StarTropics (USA) in 1:01:32.37 by Aglar.
FCEU movie (.fcm) (date: 2007-12-23)
AVI file via BitTorrent (size: 90.31 MB, length: 1:04:40)
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Submission #1807 — Author's comments
Discuss this movie
Obsoletes movie #424 (1:05:43.3)
Rating: 5.2 (18 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Adventure
This is a long RPG-like adventure game with lots of witty dialog and the hero equipped with a yoyo.

This is a ~4 minute improvement to the previous movie by Sami O..

A major part of this shortening comes from a glitch that skips the last chapter of the game, ignoring certain plot details. If you want to see the actual ending, watch the previous movie.


NES Strider (USA) in 05:29.63 by Maximus.
FCEU movie (.fcm) (date: 2007-02-24)
AVI file via BitTorrent (size: 10.22 MB, length: 08:28)
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Submission #1440 — Author's comments
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Rating: 6.8 (23 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
NES Strider completed fast while taking only one disk and one key.

Hiryu shows off some acrobatic tricks in this run, but the main highlight is the abuse of glitches that allows this game to be finished in under 6 minutes. The glitches are, not surprisingly, wall zipping and passing through locked doors.

Apart from the name, this game has virtually nothing to do with the arcade and Genesis versions of Strider.

Be forewarned, as this game contains many seizure-inducing moments.


NES Super Mario Bros. (World) "Warpless Walkathon" in 25:30.05 by Mars608.
FCEUX movie (.fm2) (date: 2011-10-09)
MP4 file via BitTorrent (size: 25.28 MB, length: 26:10)
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Submission #3315 — Author's comments
Discuss this movie
Obsoletes movie #1332 (06:47.2)
Rating: 8.2 (15 votes)
View Publication
- Demonstration
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Bowser has kidnapped the princess (again) and Mario must save the day. But this time through, he takes a stroll. Nothing bothers Mario as he walks through all the stages, sometimes backwards, on his way to save the princess.

This movie obsoletes HappyLee's walkathon, since it completes all of this game's stages without using any warps. This movie demonstrates the possibility to complete every single stage without pressing the B button. Having been bothered by the lack of running and shooting in this game, the ending outright asks the player to press B.


NES Super Mario Bros. (JPN/USA) "warpless" in 18:38.22 by HappyLee.
FCEUX movie (.fm2) (date: 2012-02-01)
MKV file via BitTorrent (size: 21.35 MB, length: 19:01)
MKV file via BitTorrent (size: 22.85 MB, length: 19:01)
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Submission #3434 — Author's comments
Discuss this movie
Obsoletes movie #1349 (18:41.7)
Rating: 8.6 (7.5 votes)
View Publication
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
This movie is a full warpless run-through.

It is a 3.48 second improvement over the previous movie by the same author, HappyLee. Most of the improvement comes from new instances of glitches that make Mario decide to ignore the castle and instead rub sensually against the flag pole's support.

For more information, it is encouraged that you read the author's comments.


☽✓NES Super Mario Bros. (JPN/USA PRG0) in 04:57.31 by HappyLee.
FCEUX movie (.fm2) (date: 2011-01-06)
MKV file via BitTorrent (size: 6.23 MB, length: 05:20)
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Submission #2964 — Author's comments
Discuss this movie
Obsoletes movie #1330 (04:57.33)
Rating: 8.9 (32.5 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: Platform
Here at TASVideos we make perfect movies... and then we beat them again — this time by 1 frame, which, considering the fiercely competitive history of this run, is actually significant.

And if watching this TAS on an emulator isn't satisfying enough, why not see it done on a real console!


☆✓NES Super Mario Bros. 2 (USA PRG0) "warpless" in 18:29.26 by Aglar & Andrewg.
FCEUX movie (.fm2) (date: 2011-03-01)
MP4 file via BitTorrent (size: 20.91 MB, length: 21:26)
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Submission #3015 — Author's comments
Discuss this movie
Obsoletes movie #1001 (19:39.93)
Rating: 9.1 (25.5 votes)
View Publication
- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Warpless Super Mario Bros. 2 has been improved by 1:08.73 over the previous submission thanks to some astonishing new glitches.

For more information about some of the tricks used in this movie, check the Super Mario Bros. 2 tricks page.

You can also watch this movie played on an actual NES.


✓NES Super Mario Bros. 2 (USA) "princess only" in 08:29.57 by adelikat.
FCEU movie (.fcm) (date: 2007-10-06)
AVI file via BitTorrent (size: 14.71 MB, length: 11:28)
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Submission #1720 — Author's comments
Discuss this movie
Obsoletes movie #960 (08:43.23)
Rating: 7.2 (33 votes)
View Publication
- Uses a suboptimal character
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
This is an improvement of 13.66 seconds over laughing_gas's princess-only run of Super Mario Bros. 2 (aka. Super Mario USA).

The concept for this run originated long ago because Princess was the only character not used in the normal run aiming for fastest overall time. Since then, improvements have removed Mario from that run as well. (In fact, Princess is the only character not used in the fastest warpless run either.)

This run played on a real NES


☽✓NES Super Mario Bros. 2 (USA PRG0) in 07:41.16 by Aglar & Andrewg.
FCEUX movie (.fm2) (date: 2011-01-21)
MP4 file via BitTorrent (size: 10.16 MB, length: 10:32)
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Submission #2981 — Author's comments
Discuss this movie
Obsoletes movie #1002 (07:52.67)
Rating: 8.7 (33 votes)
View Publication
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Super Mario Bros 2 is one of our most competed games. This movie is Aglar and Andrewg's improvement of 10.73 seconds over adelikat and Cardboard's attempt to perfect this route.

This time, the authors found new glitches to get to the end faster.

If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.

If you want to see the differences between this run and the obsoleted one, you can download a comparison video. You can also see this movie played back on an actual NES.


☽NES Super Mario Bros. 3 (USA PRG0) "warpless" in 47:04.7 by adelikat, andymac, Lord Tom, Tompa.
FCEUX movie (.fm2) (date: 2010-06-27)
MKV file via BitTorrent (size: 71.33 MB, length: 49:26)
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Submission #2714 — Author's comments
Discuss this movie
Obsoletes movie #1059 (47:33.52)
Rating: 8.6 (28 votes)
View Publication
- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Super Mario Bros 3 completed fast ― without using the magic whistles.

Although this movie doesn't use the magic whistles, it does skip stages, and actually skips them quite a lot, with the aid of various items such as the hammers.

This is an improvement of about 24.2 seconds over the previous movie.


✓NES Super Mario Bros. 3 (USA PRG0) in 10:25.6 by Lord Tom, Mitjitsu, Tompa.
FCEUX movie (.fm2) (date: 2010-08-04)
MKV file via BitTorrent (size: 30.50 MB, length: 12:22)
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Submission #2765 — Author's comments
Discuss this movie
Obsoletes movie #1286 (10:26.42)
Rating: 9.1 (36.5 votes)
View Publication
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Ever since Morimoto published his legendary movie in mid-2003, the players at TASVideos have repeatedly made it faster and faster! Of course, there doesn't ever seem to be a stop for when it is fastest.

This movie is 0.82 seconds faster than the previous movie. Most of the improvement comes from a trick that makes Bowser bounce much lower when defeated. For more details, see the run's comments.

Check out the video of this being played on an actual console.


NES Takeshi no Chousenjou (JPN) in 03:53.58 by FractalFusion.
FCEU movie (.fcm) (date: 2009-07-21)
MKV file via BitTorrent (size: 6.52 MB, length: 04:24)
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Submission #2295 — Author's comments
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Rating: 6.0 (25 votes)
View Publication
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
Created by a Japanese comedian who hated video games, this game was meant to be near impossible to complete. Rumor has it that at one point the player must leave the controller untouched for 1 hour, and fight a "final boss" with over 1 million hit-points. Although none of it is true, the game makes no sense, which is why it is so hard to beat.

The author instead completes the game in a mere 4 minutes by simply walking off the edge of existence, and magically ending at the final treasure room.


NES Tecmo Super Bowl (USA) in 11:05.02 by adelikat.
FCEU movie (.fcm) (date: 2008-01-11)
AVI file via BitTorrent (size: 25.89 MB, length: 11:51)
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Submission #1795 — Author's comments
Discuss this movie
Obsoletes movie #250 (13:46.8)
Rating: 4.9 (26 votes)
View Publication
- Playaround
- Heavy glitch abuse
- Genre: Sport
This movie doesn't aim to run up the score. Instead, it plays an entertaining game of American football by keeping the score close for drama and by utilizing a variety of wild plays with interceptions, fumbles, impossibly long passes, etc. Thus, the movie manipulates luck often.

In addition, the author exploits a number of bizarre bugs, such as CPU players tackling their own teammate, and a very unorthodox final play.

True tecmobowlers will enjoy the team choice and final score.


NES Teenage Mutant Ninja Turtles (USA) in 16:26.89 by adelikat.
FCEUX movie (.fm2) (date: 2010-08-07)
MKV file via BitTorrent (size: 23.83 MB, length: 17:20)
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Submission #2785 — Author's comments
Discuss this movie
Obsoletes movie #917 (16:33.5)
Rating: 7.4 (9.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
In this game you get to control all four turtles and draw use of their different abilities ― or, at least that was the intent, but Donatello has both better reach and damage than the others, so he is used more or less constantly. The game features a well-written in-game dialogue, such as “Here.” and “Oh!”

This is the fourth movie by adelikat which improves on the previous versions. Much improvement comes from better lag reduction and discovery of a new trick involving conveyor belts.


☆✓NES Tetris (USA) "fastest 999999" in 03:11.78 by Acmlm.
FCEUX movie (.fm2) (date: 2010-08-09)
MKV file via BitTorrent (size: 4.38 MB, length: 03:31)
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Submission #2786 — Author's comments
Discuss this movie
Obsoletes movie #924 (03:29.67)
Rating: 8.3 (34 votes)
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- Aims for maximum score
- Best ending
- Heavy glitch abuse
- Genre: Puzzle
This movie aims for the fastest possible time to get a score of 999999 in this game. A surprising 17.53 seconds have been shaved off the previous movie through the discovery of a new glitch.

It warps directly to the 18th level and fills half of the field quickly to be able to operate short distances in the top part of the field. From there on, it only gets tetrises (4-line clearings) until the score is maxed out.

A glitch involving pressing several directional buttons at once is used to manipulate luck for the next pieces. Flickering of the next piece block and piece in play results. Of course, the fun doesn't stop there, the L blocks also have their say in getting tetrises.

For the record, this is the fastest speed the NES game is capable of. For more extreme Tetris fun, please see movies from Arika Online.
There's some really awesome stuff there. (Click to download - 14 MB)

This run played on a real NES


NES The Battle of Olympus (USA) in 10:40.78 by foda.
FCEU movie (.fcm) (date: 2006-09-02)
AVI file via BitTorrent (size: 17.68 MB, length: 12:52)
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Submission #1175 — Author's comments
Discuss this movie
Obsoletes movie #292 (19:51.85)
Rating: 7.3 (38 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
The Battle of Olympus (オリュンポスの戦い) is set in ancient Greece. A mortal man named Orpheus receives help from the gods and nymphs in his quest to save his lover Helene from Hades. People often compare this game with Zelda 2 because of its similar gameplay.

This movie is 9:11 faster than Arc's version, mostly because of the utilization of a gameplay-altering glitch: pressing Left+Right simultaneously in order to make Orpheus move with almost unlimited velocity growth. The trick is documented at GameResources/NES/BattleOfOlympus.

The route used in this movie is decided by a few things the hero (Orpheus) must do:

  • Collect three fragments of love in order to activate the Tartarus entry.
  • Get a key to access the second fragment's location.
  • Get the Eyeball of Graeae to see invisible doors (to access the first fragment's location).
  • Get a sword in Peloponnesus. It is needed to kill the three-headed guardian with respawning heads (Cerberus) in Tartarus.
  • Collect 60 olives in order to buy the ocarina, which will be needed to cross the sea to get to Crete and Tartarus.
  • Get a harp in order to call Pegasus. It makes the route faster.

NES The Legend of Zelda (USA PRG0) in 22:38.13 by Baxter & jprofit22.
FCEUX movie (.fm2) (date: 2010-11-29)
MKV file via BitTorrent (size: 42.39 MB, length: 23:37)
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Submission #2916 — Author's comments
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Obsoletes movie #868 (24:04.05)
Rating: 8.3 (15.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Legend of Zelda (ゼルダの伝説) is an adventure game that needs no introduction to most NES players.

It is a large game that normally takes days to beat, but at TASvideos, we often reduce games to the minimum necessary in order to complete them.

This is the fifth Legend of Zelda TAS at this site (not counting the alternate movies), and is ~85 seconds faster than the previous movie, largely due to better optimization and manipulation of item drops.


NES The Legend of Zelda (USA PRG0) "Swordless Challenge" in 25:13.92 by Baxter.
FCEUX movie (.fm2) (date: 2010-08-23)
MKV file via BitTorrent (size: 51.60 MB, length: 26:13)
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Submission #2804 — Author's comments
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Obsoletes movie #1577 (26:40.33)
Rating: 7.6 (12 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Adventure
Of all the challenging ways to play Legend of Zelda that people have attempted on a NES console, one of the most famous is the "swordless" challenge. In this challenge, the player must beat all of the game, up until the final boss Ganon, without using a sword. It is not possible to damage Ganon without a sword however, so many swordless runs reach Ganon's room to die there.

In order to actually complete the game, Baxter does pick up a sword and kills Ganon. However, the sword is only obtained shortly before attempting the final level, and even then, the sword is not used until absolutely necessary. In the meantime, sit back and watch a run which relies heavily on luck manipulation and effective bomb usage to beat the game very quickly. For more details, see the author's comments.

This is a 86-second improvement over the previous movie by jprofit22.


NES The Legend of Zelda (USA PRG0) "2nd quest" in 24:59.83 by Baxter & Morrison.
FCEUX movie (.fm2) (date: 2008-10-16)
AVI file via BitTorrent (size: 41.05 MB, length: 26:20)
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Submission #2091 — Author's comments
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Obsoletes movie #8 (29:15.9)
Rating: 8.4 (28.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Second quest/Post game-completion
- Uses a level password
- Genre: Adventure
- Genre: RPG
The second quest of Zelda is what you get by having completed the game once. It is more difficult than the first quest.

In his movie, The authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.

This movie is 4 minutes 13.6 seconds faster than the previous movie by Sleepz. The authors left detailed explanations of the time savings in their submission text.


NES The Legend of Zelda: Outlands (USA PRG0) in 18:54.9 by Baxter.
FCEU movie (.fcm) (date: 2009-07-04)
MKV file via BitTorrent (size: 29.39 MB, length: 19:52)
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Submission #1598 — Author's comments
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Rating: 7.1 (17 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
In this Legend of Zelda hack, Link must save Hyrule (again), reclaiming the Triforce of Power from Thunderbird. Baxter does it masterfully, exploiting glitches from the original game to get the job done quickly. This movie completes both quests.


If you'd like to see a movie of the original unhacked Legend of Zelda, we have that too, as well as a movie of the second quest and swordless challenge.

NES The Terminator (USA) in 06:18.39 by AKheon.
FCEUX movie (.fm2) (date: 2011-01-22)
MP4 file via BitTorrent (size: 26.29 MB, length: 06:35)
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Submission #2982 — Author's comments
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Rating: 6.2 (10 votes)
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- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Before The Terminator came to the Genesis and Sega CD in various forms, it arrived on the NES... if the end result can even be called a game. Much running around ensues in a plot narrowly resembling the movie and glitches abound to no end.

Fortunately, most of the atrocities are crushed by completing the game too quickly for them to really sink in.


NES Tiny Toon Adventures (USA) in 11:01.88 by Kyman.
FCEUX movie (.fm2) (date: 2010-07-24)
MP4 file via BitTorrent (size: 12.94 MB, length: 13:16)
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Submission #2747 — Author's comments
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Obsoletes movie #990 (11:18.25)
Rating: 7.3 (13 votes)
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- Heavy glitch abuse
- Genre: Platform
Tiny Toon Adventures (1993), based on a cartoon show of the same name, is a fairly easy game to play. However, it has a nasty bug lurking within it: if you press left and right simultaneously (you can do it if you break your controller's directional pivot), you can get some impressive momentum.

This is an improvement of 17 seconds over the previously published run.


NES Urban Champion (JPN/USA) in 00:26.97 by t3h Icy.
FCEUX movie (.fm2) (date: 2011-08-15)
MP4 file via BitTorrent (size: 442.73 KB, length: 00:42)
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Submission #3253 — Author's comments
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Obsoletes movie #1706 (00:27.82)
Rating: 5.4 (12.5 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Fighting
Urban Champion is one of the most memorable games for the Nintendo Entertainment System, where two normal-looking guys trade blows in front of your favorite neighborhood drugstore, in broad daylight, pausing to look nonchalant and whistle in innocence when a police cruiser passes by.

Alternating between high and low punches, and fast or slow jabbing speeds, you seek to outwit your urban adversary and knock him backwards, a screen at a time, until finally he falls to his death by plummeting, helpless, headlong into the darkness of an open sewer-access manhole.

By finding a new glitch, using a different fighting technique, and further polishing the run, the author, t3h Icy, beats his obsoleted movie 0.84 seconds faster.


NES Werewolf: The Last Warrior (USA) in 08:59.58 by andrewg & AnS.
FCEUX movie (.fm2) (date: 2009-03-13)
MKV file via BitTorrent (size: 17.00 MB, length: 11:23)
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Submission #2197 — Author's comments
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Obsoletes movie #361 (11:24.75)
Rating: 7.8 (40.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
This game is evil. It gives you power-downs constantly of which you're bound to pick one up sooner or later.

The traps and hazards in this game usually go off when they are in the middle of the screen. Because Werewolf has discovered how to walk backwards and not scroll the screen, it means that he doesn't have to deal with most of them. Also if he manages to somehow get stuck inside a wall and jumps, he will fall through it.

The game features a lot of lycanthropian acrobatics and good visuals for its time.

This is a joint collaboration between AndrewG and AnS, saving 2 minutes 25 seconds compared to the previous version. Together they quicken the boss fights, glitch up the game even more, do a little dance, and howl at the moon.


NES Widget (USA) in 05:35.62 by CtrlAltDestroy.
FCEU movie (.fcm) (date: 2008-08-27)
AVI file via BitTorrent (size: 8.73 MB, length: 07:54)
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Submission #2068 — Author's comments
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Obsoletes movie #813 (05:48.83)
Rating: 6.9 (24 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
This game is a platformer about a purple alien shape-shifter named Widget. Along with being able to turn into a few different animals to run faster or get through small passageways, he has the power to zip through walls, shoot at ridiculous rates, and find doors where there were no doors before!

..all the while, keeping that creepy, stupid grin on his face.

This is an improvement of 13.21 seconds over the author's previous run.

An in-depth explanation of the routes and glitches used in this movie can be found in the submission text.


NES Wizardry III: Legacy of Llylgamyn (JPN) "Glitched" in 00:12.86 by MiezaruMono.
FCEUX movie (.fm2) (date: 2011-07-04)
MP4 file via BitTorrent (size: 1.29 MB, length: 01:28)
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Submission #3195 — Author's comments
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Rating: 6.2 (12 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Although Legacy of Llylgamyn is the third game in the Wizardry series, it was released second for the NES because Knight of Diamonds, the actual second game, was deemed to be too difficult for beginners (though it was, eventually, released for the NES as well).

Here, the object of the quest, the Orb of Earithin, mysteriously appears in a shop by way of a lost battle and a glitch involving the occasional result thereof of causing a character to be lost in the dungeon, bringing the quest to a close impossibly quickly.


NES Wizards & Warriors (USA) "reuse levels" in 09:35.42 by Cardboard.
FCEU movie (.fcm) (date: 2007-09-10)
AVI file via BitTorrent (size: 22.21 MB, length: 10:51)
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Submission #1683 — Author's comments
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Obsoletes movie #166 (10:53.07)
Rating: 6.5 (22.5 votes)
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- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
This is an improved version ― 76 seconds faster than the previous movie.

In this game you're an armor-clad knight with a big sword. You collect gems to bribe a red knight, kill evil beasts and rescue several "distressed damsels".

This movie takes advantage of a glitch that allows to re-enter the first map and substitute the last few levels with the first levels. There is also a movie that does not use this trick. It's slightly longer.


Ps: Do you want to see more adventures of the iron-clad hero of this game, Kuros?
Read the Knights of the Old Coding online comic. It's hilarious.

NES Zelda II: The Adventure of Link (USA) "glitched" in 05:43.47 by Inzult.
FCEU movie (.fcm) (date: 2008-03-24)
AVI file via BitTorrent (size: 11.66 MB, length: 08:15)
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Submission #1893 — Author's comments
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Obsoletes movie #824 (06:13.08)
Rating: 7.7 (41.5 votes)
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- Uses death to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
Legend of Zelda II glitched heavily.

Most of this run features Link racing across Hyrule so fast that the screen can't keep up, inexplicably warping between places that shouldn't be connected, and collecting just three items, one spell, and one sword technique needed to beat the final palace.

Dark Link, the final boss, takes the same amount of damage no matter what level attack you have. This is especially convenient for the author because he reaches Dark Link without ever leveling, or, indeed, even killing another monster.

This is a 29-second improvement to the author's previous movie due to a different route choice and better manipulation optimization. See the author's comments for details.


☽32X Knuckles' Chaotix (JPN/USA) in 35:07.7 by Upthorn.
Gens movie file (.gmv) (date: 2006-06-02)
AVI file via BitTorrent (size: 130.74 MB, length: 38:19)
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Submission #1057 — Author's comments
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Rating: 6.2 (24.5 votes)
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- Forgoes warps
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
Knuckles' Chaotix is a Sonic game that doesn't feature Sonic.

The player is tied to a partner with an elastic band of ‘ring energy’. There are five selectable player characters, and seven partners. This run uses Knuckles as the primary character. Using a number of glitches (of which the most prominent is zipping through walls), most of the levels are completed tens of seconds faster than intended.

After each stage, the next level is selected via roulette. The cut-scenes and level select sequences are quite long, comprising about 66% of the total movie length. We recommend fast-forwarding these sequences of the movie.

This is our first ever published 32X game.


32X Tempo (JPN/USA) in 14:52.62 by adelikat.
Gens movie file (.gmv) (date: 2010-03-14)
MP4 file via BitTorrent (size: 74.44 MB, length: 19:20)
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Submission #2596 — Author's comments
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Obsoletes movie #1463 (14:56.07)
Rating: 6.2 (12 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In this odd but colorful game for the 32X, our hero Tempo, armed with killer dance moves and a limited ability to fly, must defend the Planet Rhythmia from the evil King Dirge who is trying to sap the planet of its rhythm.

This movie is a 3 second improvement in the "pool" room of the last level. The first 14 minutes of the movie are identical.


SegaCD Earthworm Jim: Special Edition (USA) in 28:47.4 by ElectroSpecter.
Gens movie file (.gmv) (date: 2010-11-26)
MP4 file via BitTorrent (size: 219.46 MB, length: 32:35)
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Submission #2917 — Author's comments
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Obsoletes movie #397 (29:04.35)
Rating: 7.2 (13.5 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
Earthworm Jim is the unlikely story of an earthworm who finds a suit with super powers and goes on a rampage to protect Earth and his puppy Peter(?). The game follows the absurd spirit of the story: for example, the suit can use Jim for a whip, there is a boss who attacks by vomiting fish, you fight lawyers in hell, and in one level, you swing on bungee cords made out of snot.

This movie improves the first run of this game, which was done on the Genesis version, by 16.94 seconds. However, the actual improvement is much larger since the Special Edition contains additional levels that are also played through in this TAS.


SegaCD Sonic CD (JPN/USA) in 17:27.65 by nitsuja.
Gens movie file (.gmv) (date: 2008-08-30)
MKV file via BitTorrent (size: 152.15 MB, length: 22:00)
MKV file via BitTorrent (size: 152.88 MB, length: 22:00)
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Submission #2067 — Author's comments
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Obsoletes movie #1148 (18:04.75)
Rating: 7.8 (23 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Sonic the Hedgehog CD was developed to showcase a new Genesis/Mega Drive peripheral, the Sega CD. Likewise, this movie is the first of its kind on TASVideos and showcases the newly updated Gens emulator that allows for making stable movies of Sega CD games.

The game is markedly different than other Sonic games; aside from "improved" graphics and sounds, each level has 2 to 4 alternate versions that correspond to different time periods. Sonic can move between them to affect the gameplay and ending.

This run is approximately 37 seconds faster than upthorn and nitsuja's previous run thanks to various optimization and minor route changes. For more information on the improvements, the BIOS files used and a run for the Japanese version of the game, please read the author's submission notes.

There are two video encode files, the first recorded with the Japanese region music and the second with the American region music.


Genesis Alex Kidd in the Enchanted Castle (USA) in 05:27.8 by Aqfaq.
Gens movie file (.gmv) (date: 2008-02-28)
AVI file via BitTorrent (size: 14.06 MB, length: 07:15)
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Submission #1865 — Author's comments
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Obsoletes movie #788 (06:46.77)
Rating: 6.6 (22.5 votes)
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- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
Before Sonic the Hedgehog, there was Alex Kidd.

This movie improves on the previous movie by a whopping 79 seconds thanks to a new trick allowing Alex to ascend through walls Rockman style.


Genesis Crusader of Centy (USA) in 43:40.17 by Eratyx.
Gens movie file (.gmv) (date: 2009-11-05)
MKV file via BitTorrent (size: 105.23 MB, length: 45:56)
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Submission #2434 — Author's comments
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Rating: 7.3 (10 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Award - Sega TAS of 2009
Crusader of Centy (1994), also known as Soleil, tells the story of a teenage boy saving humanity from monsters that might or might not actually be evil. To his aid he has up to two pets at a time granting him some special ability.

The movie takes advantage of the way the game calculates movement speed to make some seemingly impossible long jumps and skip large parts of some rooms.


Genesis Flashback (USA) in 23:54.57 by nifboy.
Gens movie file (.gmv) (date: 2004-10-22)
MP4 file via BitTorrent (size: 24.48 MB, length: 30:38)
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Submission #371 — Author's comments
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Rating: 5.5 (28 votes)
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- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Adventure
- Genre: Platform
Flashback is the sci-fi version of Prince of Persia. There is a lot of jumping, rolling and climbing to move around the levels.

This movie uses a lot of bugs to get ahead faster. The most prominent one is probably walking through walls, which renders keys obsolete. Also, if you finish a level without having some important item, the game assumes you have it anyway.

We recommend the author's comments of this run.


Genesis Normy's Beach Babe-o-Rama (USA/Europe) in 12:04.42 by nitrogenesis.
Gens movie file (.gmv) (date: 2011-08-12)
MP4 file via BitTorrent (size: 67.59 MB, length: 12:43)
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Submission #3239 — Author's comments
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Rating: 6.4 (8 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Based on the comic strip Making It, Normy's Beach Babe-o-Rama was released in 1994 by Electronic Arts. The plot is that Normy's hanging out with some beach babes when suddenly an evil alien ship beams them aboard! Normy recieves a note that he's the only one that can save them and so he uses some magic suntan lotion to travel through time to rescue them.

NitroGenesis abuses Normy's dash to make quick work of the game's six levels, with the occasional glitch thrown in for good measure.


Genesis Pit-Fighter in 04:48.22 by adelikat.
Gens movie file (.gmv) (date: 2010-11-05)
MP4 file via BitTorrent (size: 13.60 MB, length: 06:14)
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Submission #2900 — Author's comments
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Obsoletes movie #240 (06:30.53)
Rating: 6.1 (9.5 votes)
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- Heavy glitch abuse
- Genre: Fighting
As an astounding 1 minute 42 second improvement over the previous TAS, this movie pretty much chucks out everything done by the previous movie and proves that, in the end, the elbow is the deadliest weapon known to man.
Note that this TAS uses the Oct 1991 version of the game. It will not sync on the July 1991 version.

Genesis Puggsy (USA) in 18:00.73 by Sonikkustar.
Gens movie file (.gmv) (date: 2011-06-13)
MP4 file via BitTorrent (size: 121.26 MB, length: 22:16)
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Submission #3163 — Author's comments
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Rating: 7.3 (4 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: Puzzle
Puggsy is the story of an alien who makes a pit stop on a planet called creatively The Planet, only to have his space craft stolen by the natives!

In order to get his ride back Sonikkustar uses the impressive physics engine and the variety of puzzle-solving items dotted around the levels, thrashing the raccoons in record time!


Genesis Pulseman (JPN) in 25:16.02 by TwistedEye.
Gens movie file (.gmv) (date: 2006-10-09)
AVI file via BitTorrent (size: 74.14 MB, length: 29:05)
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Submission #1067 — Author's comments
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Rating: 6.3 (25 votes)
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- Heavy glitch abuse
- Genre: Platform
From the author:

The graphics, music, sounds, controls are all absolutely phenomenal with interesting characters, gorgeous trippy backgrounds, and tough-but-not-too-tough bosses and puzzles. I'm very confident in saying that it's one of the best games you've probably never heard of.

This run uses glitches that allow moving screenfulls at a time through obstacles and walls.


Genesis Robocop vs. the Terminator (USA) in 14:06.92 by Cardboard.
Gens movie file (.gmv) (date: 2008-01-14)
AVI file via BitTorrent (size: 52.19 MB, length: 17:08)
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Submission #1818 — Author's comments
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Rating: 6.9 (23.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
RoboCop versus The Terminator (1993) is based on a comic book that is a typical example of two popular but completely unrelated fiction universes merged into one. Such a process usually results in ruined timeline coherence for either, and this game is no exception.

As a result, we get a pretty wild mishmash of RoboCop's and Terminator's backstories in a silly plot accompanied by equally silly gameplay. This includes seemingly inescapable bullet sprays, leotard-clad baddies, exploding heads, hidden 1-ups conveniently placed in molten lava, and so on. The sheer frustration RoboCop experiences from all this madness can only be vented by banging his head on a rock!
(You wish any of this was a joke, but it's actually all there.)

The Genesis version of this game is notable for the amount of gore and other PG-13 goodies, as well as for the ability to abuse death and other things that make it most suitable for a TAS.


Genesis Sonic 3 & Knuckles (World) "Knuckles 100%" in 45:28.6 by Upthorn.
Gens movie file (.gmv) (date: 2007-01-26)
AVI file via BitTorrent (size: 170.38 MB, length: 49:55)
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Submission #1378 — Author's comments
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Rating: 7.9 (42.5 votes)
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- Aims for in-game time instead of real-time
- 100% completion
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
A Sonic video without Sonic! Instead, Knuckles takes the spotlight and collects all the Chaos (and Super) Emeralds.

Though, since the latter set of Emeralds isn't used for anything meaningful at all, the author has also provided a version that skips all the Super Emeralds and their respective bonus stages, which is about 9 minutes shorter. The movie files for this and other bonuses can be obtained from the author's comments.


☆Genesis Sonic 3 & Knuckles in 29:51.2 by nitsuja & Upthorn & marzojr.
Gens movie file (.gmv) (date: 2010-10-23)
MKV file via BitTorrent (size: 252.29 MB, length: 33:59)
MKV file via BitTorrent (size: 2.28 GB, length: 33:59)
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Submission #2877 — Author's comments
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Obsoletes movie #1595 (32:05.52)
Rating: 9.0 (25 votes)
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- Aims for in-game time instead of real-time
- 2 Players
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - Sega TAS of 2010
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.

This run takes everything you know about Sonic & Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.

It is worth noting that nitsuja and Upthorn did not directly participate in the creation of this movie; instead, marzojr incorporated several additional tricks in several stages and spliced them in for a total improvement of 2:14.31 seconds over his last effort at doing the same.

Resolution Filename Size
320x224 sonic3k-tasv3-nitsujaupthornmarzojr.mkv 252.29 MB
1920x1344 sonic3k-tasv3-nitsujaupthornmarzojr-1920x1344-hqx.mkv 2.28 GB

Genesis Sonic 3 & Knuckles "Sonic 100%" in 55:48.8 by marzojr.
Gens movie file (.gmv) (date: 2009-11-09)
MKV file via BitTorrent (size: 209.14 MB, length: 59:58)
MKV file via BitTorrent (size: 122.71 MB, length: 39:43)
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Submission #2416 — Author's comments
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Rating: 7.8 (20 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- 100% completion
- Uses a suboptimal character
- Forgoes time-saving death
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In this run of Sonic 3 & Knuckles, Sonic has decided that getting all the emeralds is the only way to go and as such powers his way through the special stages to achieve this (and a perfect ending). This run also avoids using a glitch called horizontal underflow, which is explained in the author's comments.

For those that have seen the Knuckles 100% run (or just don't like waiting around), there is a second, smaller mkv that omits the emerald collection, loading/end of stage screens and removes the Hyper Sonic flash/music.


Genesis Sonic Spinball (USA) in 07:58.5 by mmbossman.
Gens movie file (.gmv) (date: 2008-01-21)
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Submission #1831 — Author's comments
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Obsoletes movie #1020 (09:55.88)
Rating: 6.9 (23.5 votes)
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- Heavy glitch abuse
- Genre: Action
Dr. Robotnik is at it again, and this time he has set up a Pinball Defense System inside of a volcano. Fortunately, Sonic makes a good pinball and he easily infiltrates the system, recovering most of the chaos emeralds hidden within and making short work of the bosses.

The author has improved this run by nearly 2 minutes over his previous. Improvements come from new shortcuts & glitches discovered by the author & Flip. For instance, Flip demonstrated in this submission how to skip collecting emeralds in the first stage.


☽Genesis Sonic the Hedgehog (any,r1) in 15:04.43 by Aglar & marzojr.
Gens movie file (.gmv) (date: 2012-01-14)
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Submission #3402 — Author's comments
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Obsoletes movie #1401 (15:51.73)
Rating: 8.8 (8 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Sonic bounces around surprisingly fast. The lack of spin-dash makes the strategy a bit different than the other Sonic runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the authors from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.

This is the sixth run of this game, improving on the previous effort by 47.29 seconds with the use of new zips and improved precision.

To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.


☽Genesis Sonic the Hedgehog 2 (any v1.1) in 18:42.37 by FuzZerd, Sonikkustar, Upthorn & Aglar.
Gens movie file (.gmv) (date: 2011-04-15)
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Submission #3101 — Author's comments
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Obsoletes movie #600 (19:55.43)
Rating: 8.9 (23 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- 2 Players
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Super fast bouncing around. Completed without collecting any emeralds, with Sonic and Tails (both controlled by the player).

This long-awaited improvement to nitsuja's famous run saves 1:13.06 in real-time and 4418 in-game frames by general optimisation and several long-known additional glitches.


Genesis Sonic the Hedgehog 3 (USA) "Competition" in 02:01.05 by nitsuja & mmarks.
Gens movie file (.gmv) (date: 2011-01-02)
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Submission #2953 — Author's comments
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Rating: 7.1 (16.5 votes)
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- Aims for in-game time instead of real-time
- One player in a multiplayer game
- Heavy glitch abuse
- Genre: Platform
This movie showcases the competition mode of Sonic the Hedgehog 3. Here, nitsuja and mmarks aim to complete each level in the fastest time possible. This run is also the fastest anyone has completed each level in Time Attack.

Genesis Squirrel King (unknown) in 17:18.62 by x2poet.
Gens movie file (.gmv) (date: 2011-02-22)
MP4 file via BitTorrent (size: 81.05 MB, length: 19:55)
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Submission #3004 — Author's comments
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Rating: 6.6 (12.5 votes)
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- 2 Players
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Squirrel King is a platform video game produced, without license from Sega, by the Taiwanese developer Gamtec for the Mega Drive. Gamtec is also responsible for the development of a number of other games, including many for the Gamate handheld system.

It appears to be loosely based upon Capcom's Chip 'n Dale: Rescue Rangers video games for the Nintendo Entertainment System, sharing its gameplay mechanics, although it is not licensed by Disney. As in the aforementioned game, the main character must throw crates at the enemies in order to defeat them.

This game was eventually used as the basis for the unofficial Mega Drive Super Mario World game. Some of the levels in this game have their background music based on that of the Super NES video game Donkey Kong Country.


Genesis Tails in Sonic The Hedgehog (USA) in 14:13.7 by marzojr.
Gens movie file (.gmv) (date: 2010-09-19)
MP4 file via BitTorrent (size: 84.66 MB, length: 17:09)
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Submission #2819 — Author's comments
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Obsoletes movie #1591 (14:16.43)
Rating: 8.2 (7.5 votes)
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- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Genre: Platform
This is a hacked version of Sonic the Hedgehog. The title character is replaced by his sidekick, Miles "Tails" Prower. The levels remain unchanged.

There is more than just an appearance change to this game. Tails' abilities remain intact. If you haven't seen Sonic the Hedgehog completed before, you may wish to do so before seeing what a character with flight and a spindash can accomplish.

There is also a run for a Knuckles hack of Sonic the Hedgehog, done by JXQ. It replaces Tails with Knuckles and flying with climbing and gliding.

This run is 2.73 seconds faster than the previous version. The improvements are mostly done in the Green Hill Zone, but also in the Spring Yard Zone.


Note: An IPS patch for the hack can be downloaded here: http://tasvideos-moviefiles.googlecode.com/files/ips%2Bpatcher.zip . It must be patched to REV 00.


Genesis Taz Mania in 06:36.37 by Aqfaq, Sonikkustar & Truncated.
Gens movie file (.gmv) (date: 2011-08-27)
MP4 file via BitTorrent (size: 19.57 MB, length: 07:52)
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Submission #3267 — Author's comments
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Obsoletes movie #537 (08:52.53)
Rating: 6.6 (12 votes)
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- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
A short TAS featuring an absurdly fast character with bad sound effects in a broken game. This version is over 2 minutes faster than the previous version due to a warp glitch. This glitch allows the player to start a level at the same X and Y coordinates as the player had when the previous level ended.

Genesis The Humans (USA) in 43:19.22 by Aqfaq.
Gens movie file (.gmv) (date: 2007-05-31)
AVI file via BitTorrent (size: 102.78 MB, length: 46:20)
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Submission #1520 — Author's comments
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Rating: 5.4 (22 votes)
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- Uses death to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Puzzle
Humans (1992) is a kind of a crossbreed between Lemmings and Lost Vikings. Its gameplay contains both puzzle solving and action sequences.

This movie by Aqfaq features all 80 levels solved in fast and unexpected ways. The strategies used to attain this result rely on several interesting tricks and glitches described in the submission comments.


SMS Alex Kidd in Shinobi World (USA/Europe) in 06:21.08 by AngerFist.
Dega movie file (.mmv) (date: 2010-01-13)
MKV file via BitTorrent (size: 9.26 MB, length: 07:37)
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Submission #2523 — Author's comments
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Obsoletes movie #1011 (06:33.67)
Rating: 6.9 (14 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
This is the final game of the Alex Kidd series, once Sega's flagship series. As the title suggests, this is a bit of a departure from the other games in the series and borrows concepts heavily from the Shinobi games.

Here Alex Kidd's girlfriend has been kidnapped and he needs to go rescue her. In addition to his bizarre ability to use poles and ropes to turn into a fireball, he also apparently has the ability to use ladders to warp through solid walls.

This is an improvement of 12.6 seconds over the previously published run.


SMS King's Quest: Quest for the Crown (USA) in 02:58.87 by BZero.
Dega movie file (.mmv) (date: 2008-08-13)
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Submission #2038 — Author's comments
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Obsoletes movie #1138 (03:56.7)
Rating: 5.4 (23.5 votes)
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- Heavy glitch abuse
- Genre: Adventure
King's Quest is a popular adventure franchise for the PC by Sierra that focuses on exploration and puzzle solving. This movie features one of the few console ports of any Sierra adventure game. Notably, it features improved graphics and sound as compared to the original, which is usually not the case for these ports.

Usually this game would take many hours of wandering, collecting objects and solving problems. The author however is able to focus on key events and manages to beat the game in less time than Super Mario Bros...

This new movie is about a full minute faster due to newly found exploits.

If you enjoy this movie, you may want to take a look at this rejected movie of King's Quest V for the NES by the same author. It is unfortunately much longer and has poor graphics compared to the original, but is impressive nonetheless for people who have played it before.


☽Saturn Castlevania: Symphony of the Night (JPN) in 06:51.22 by arukAdo.
Yabause movie file (.ymv) (date: 2009-06-25)
MKV file via BitTorrent (size: 38.54 MB, length: 12:47)
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Submission #2278 — Author's comments
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Rating: 6.9 (26.5 votes)
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- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Heavy glitch abuse
This is our first Sega Saturn published movie, and yet again Symphony of the Night has the honor to open another game section. arukAdo uses Maria, a Sega Saturn exclusive playable character, to blaze through the castle, proving that she's just not another damsel in distress. The author uses a combination of magic powers, kicks, glitches and luck manipulation to free the world, yet again, from Dracula's minions.

Castlevania - Nocturne In The Moonlight is the Japanese name for Symphony of the Night. The Sega Saturn version was released only in Japan.

For more glitching and monster killing, watch Alucard and Richter's movies, both done on the PS1 version.


PSX Breath of Fire III (USA) in 7:45:01.17 by janus.
PCSX movie file (.pxm) (date: 2011-05-15)
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Submission #3117 — Author's comments
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Rating: 5.3 (8 votes)
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- Best ending
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The Brood, an ancient race of dragons, is all but extinct. Their power was so strong that they had to be killed. A (that's how Ryu is called in this run), the last one of the Brood, is awaken after 400 years and he wants to know more about his people.

Well aware of his fearful power, A uses it until he becomes strong enough to rely on his physical power. After which he manipulates luck to an indecent extent, using frame-by-frame advancing to pulverize his foes, and even the final boss. It may be a little anti-climactic, but it's much quicker this way.

This is currently the second longest published movie, second only to Final Fantasy VIII. You might want to take your morning and your afternoon to watch this.


PSX Castlevania: Symphony of the Night (USA) "Richter version" in 05:41.73 by pirate_sephiroth.
PCSX movie file (.pxm) (date: 2009-04-16)
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Submission #2190 — Author's comments
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Rating: 7.8 (33.5 votes)
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- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was the very first PSX TAS to be published.

Follow the quest of Richter (playable after you beat the game once) and see how he glitches and speeds through the castle. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.

In order to see a "full" run of the game, see the Alucard version.


☆PSX Castlevania: Symphony of the Night (USA) "newgame+" in 13:58.27 by arukAdo.
PSXjin movie (.pjm) (date: 2011-05-04)
MP4 file via BitTorrent (size: 123.50 MB, length: 22:12)
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Submission #3024 — Author's comments
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Obsoletes movie #1363 (19:01.63)
Rating: 8.3 (8.5 votes)
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- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX, but also the very first PSX TAS to be published. Follow Dracula's son Alucard and see how he glitches through the castle on a quest to end his father's life.

By using a dirty SRAM and finding other tricks, arukAdo improved the previous movie by a massive 5:03.36. You can read the author's comments to learn more about the other improvements.

A 100% run covering the whole castle is also available. If you prefer the main character to have muscular bare arms, and to pray to the rain gods to defeat bosses, you may enjoy the Richter version.


PSX Castlevania: Symphony of the Night (USA) "All Relics & Best Ending" in 57:20.6 by arukAdo.
PCSX movie file (.pxm) (date: 2010-08-04)
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Submission #2767 — Author's comments
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Rating: 7.5 (15.5 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Platform
Award - PSX TAS of 2010
Like most games in Castlevania series, Symphony of the Night has different possible endings. To achieve the best ending, one must explore at least 1847 rooms which is normally a huge time consuming task. While traveling through all those rooms, the author also acquires all of the relics, making this an "all relics and best ending" run.

During the exploring, the player can unlock different abilities for Alucard which make him able to reach new areas. Some of these abilities are used to gain a tremendous speed and glitch through routes which players could not have even dreamed in 1997.


PSX Crash Bandicoot (USA) in 45:29.5 by Mukki.
PCSX movie file (.pxm) (date: 2010-02-10)
MKV file via BitTorrent (size: 172.24 MB, length: 47:45)
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Submission #2511 — Author's comments
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Rating: 6.7 (12.5 votes)
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- Contains speed/entertainment tradeoffs
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Crash Bandicoot is the first game in a seminal series for the PlayStation.

This run has been in the works since TASing for the PlayStation has been possible. Many crashes, desyncs, and restarts later, we finally have a run suitable for public consumption.

Note for viewers: In order to be sync-stable, a sound plugin with less than perfect sound quality needed to be used, so do not be alarmed if the sound is not flawless.


PSX Crash Bandicoot 2: Cortex Strikes Back (USA) "glitched" in 11:34.85 by pirohiko.
PCSX movie file (.pxm) (date: 2010-04-16)
MP4 file via BitTorrent (size: 118.65 MB, length: 14:19)
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Submission #2623 — Author's comments
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Rating: 7.3 (18.5 votes)
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- Heavy glitch abuse
- Genre: Platform
If you've seen the full run of this game, you would expect that it would take a rather long time to complete. Instead, here, using a bug that corrupts the memory when jumping on top of an unbreakable box, the author gathers the crystals necessary to advance to the next set of stages unbelievably quickly, leaving only the bosses to make quick work of.

PSX Crash Bandicoot 2: Cortex Strikes Back (USA) in 47:37.62 by Mukki.
PCSX movie file (.pxm) (date: 2010-02-10)
MP4 file via BitTorrent (size: 628.24 MB, length: 50:22)
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Submission #2512 — Author's comments
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Rating: 6.6 (12 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
This is the second in a series of seminal platformers for the PlayStation, with very similar gameplay to its predecessor.

Note for viewers: In order to be sync-stable, a sound plugin with less than perfect sound quality needed to be used, so do not be alarmed if the sound is not flawless. However, using a different plugin was possible for the introduction and the ending. There is also a slight graphical glitch in level 23 where textures are missing, but this is very minor.


PSX Croc: Legend of the Gobbos (USA) in 36:21.08 by RingRush.
PCSX movie file (.pxm) (date: 2011-02-25)
MP4 file via BitTorrent (size: 300.35 MB, length: 38:34)
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Submission #2991 — Author's comments
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Rating: 6.1 (11 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Adventure
- Genre: Platform
Croc: Legend of the Gobbos chronicles the adventure of a crocodile (creatively named Croc) who runs and jumps through four worlds in order to save his gobbo friends. However, through a glitch in the physics engine, Croc adds another trick to his repertoire: the ability to float. This run makes heavy use of the floating glitch and various other tricks to defeat Baron Dante and save the gobbo king as fast as possible. It does not collect all gobbos or get the 100% ending.

PSX Einhänder (JPN) in 31:29.93 by sparky.
PSXjin movie (.pjm) (date: 2011-04-23)
MP4 file via BitTorrent (size: 238.81 MB, length: 38:17)
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Submission #3061 — Author's comments
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Rating: 5.8 (6 votes)
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- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Shooter
Squaresoft (now known as Square Enix) didn't only make role-playing games! They also made games of different genres. This one is a shoot'em up called Einhänder.

This shooting game has something particular compared to its siblings. Not only can the player shoot bullets, but he can also wield a sword and slash through enemies. In fact, the game's title, Einhänder, means "single-handed" in German, referring to the player's sword.

In this movie, sparky takes advantage of a glitch to abuse the weapon's attack to cause more damage. This is only possible in the Japanese version.


PSX MediEvil (USA) in 43:32.35 by Torn338.
PSXjin movie (.pjm) (date: 2011-07-02)
MP4 file via BitTorrent (size: 414.73 MB, length: 48:23)
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Submission #3184 — Author's comments
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Rating: 6.7 (3.5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Puzzle
MediEvil tells the tale of one very deceased knight's quest to rid the land of undead legions and the wicked magician that created them. The gameplay is very reminiscent of the action-platformers of old, consisting largely of running around each stage whilst hacking up baddies. But there is also a good share of puzzles to be solved. The tale, speaking of, is of Sir Daniel Fortesque (the knight) and his battle against evil forces, and the magician who started it all, Zarok.

Sir Fortesque pulls out his own brand of trickery in order to plow through this game, warping around levels and outwitting fiendish puzzles in order to stop Zarok and his forces.


PSX Oddworld: Abe's Oddysee (USA) in 42:55.85 by Dooty.
PCSX movie file (.pxm) (date: 2011-09-01)
MKV file via BitTorrent (size: 118.95 MB, length: 37:53)
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Submission #3268 — Author's comments
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Rating: 6.6 (4 votes)
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- Heavy glitch abuse
- Genre: Platform
Oddworld: Abe's Oddysee details the adventures of Abe, a Mudokon, attempting to save his race from slavery and other horrible fates at the hands of the evil Glukkons.

This is the condensed version of Dooty's earlier 100% run, in which only one (required) Mudokon is saved. This movie should be perfect for those who don't care about the well-being of the Mudokon race and just want to see some Oddworld parkour. Naturally, this run gets the bad ending.

The movie is slightly shorter than it should be due to emulation-related speedups during screen transitions. The gameplay itself is at mostly the correct speed.


PSX Oddworld: Abe's Oddysee (USA) "100%" in 1:09:23.73 by Dooty.
PCSX movie file (.pxm) (date: 2011-06-09)
MKV file via BitTorrent (size: 227.44 MB, length: 1:03:51)
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Submission #3128 — Author's comments
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Rating: 7.1 (9 votes)
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- 100% completion
- Heavy glitch abuse
- Genre: Platform
Oddworld: Abe's Oddysee, a game released for several platforms, details the adventures of Abe, a Mudokon, attempting to save his race from slavery and other horrible fates at the hands of the evil Glukkons.

This run shows the rescue of all 99 of Abe's fellow Mudokons, earning the good ending and unlocking some bonus features to boot.


PSX Resident Evil - Director's Cut (USA) in 57:42.62 by arukAdo & Uroboros.
PSXjin movie (.pjm) (date: 2011-09-08)
MP4 file via BitTorrent (size: 101.86 MB, length: 1:00:49)
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Submission #3271 — Author's comments
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Obsoletes movie #1427 (28:44.68)
Rating: 7.2 (6 votes)
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- Uses a suboptimal character
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
Resident Evil is the original survival horror game by Capcom, and the beginning of a big franchise.

The Raccoon Police Department's Special Tactics And Rescue Service (S.T.A.R.S.) are assigned to investigate a series of bizarre murders in Raccoon City. Watch the Alpha team's Jill Valentine, as she blazes through a series of zombies while killing only one of them!

While it obsoletes the run of the DS remake, this movie is longer, since the cutscenes are not skippable. However, the gameplay part is done faster.


PSX Spyro 2: Ripto's Rage! (USA) in 28:11.7 by lapogne36.
PCSX movie file (.pxm) (date: 2010-05-16)
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Submission #2645 — Author's comments
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Rating: 7.1 (13.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
In true platformer-sequel style, Spyro the Dragon's vacation is interrupted by a dinosaur-riding sorceror by the name of Ripto invading the world of Avalar, who naturally needs to be stopped. Since vacation is the paramount concern of Spyro, this is naturally done as quickly as possible without any other concern for the well-being of Avalar.

The author has also done a run for the first game in the series.


Similar to Crash Bandicoot, a sound plugin with less-than-perfect sound reproduction (in particular during cutscenes, including the ending cinematic, which are largely silent) is necessary for the run to sync; do not be alarmed if this occurs in your enjoyment of the movie.


PSX Spyro The Dragon (USA) in 41:38.3 by lapogne36.
PSXjin movie (.pjm) (date: 2011-08-17)
MP4 file via BitTorrent (size: 410.53 MB, length: 44:48)
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Submission #3252 — Author's comments
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Rating: 6.4 (7 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Gnasty Gnorc is mad at the TV, since a reporter said he's not a threat and ugly. Because of that, he decided to trap all of the dragons in crystals. Only Spyro is spared, and he has to free them all.

lapogne36 helps Spyro complete this task as fast as possible by exploiting glitches to boost his speed. You can learn more about this glitch by reading the author's comments.

The author has also done a run for the next game in the series.


PSX Tomb Raider Chronicles (USA) in 1:19:35.63 by Wyster.
PSXjin movie (.pjm) (date: 2011-05-07)
MP4 file via BitTorrent (size: 547.91 MB, length: 1:21:10)
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Submission #3143 — Author's comments
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Rating: 5.7 (4.5 votes)
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- Heavy glitch abuse
- Genre: Adventure
Tomb Raider Chronicles is the fifth in the franchise for the PlayStation, PC and Dreamcast. The run is done on the PlayStation version.

This game actually happens in memories of three of Lara Croft's best friends, since she is presumed dead after the end of the previous game.

Wyster made these memories look funny, thanks to the multiple glitches used in this run. We don't think they remember Lara as a teleporting adventurer.


SGB Daffy Duck: The Marvin Missions (USA/Europe) in 01:58.07 by MUGG.
VBA movie file (.vbm) (date: 2010-09-12)
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Submission #2825 — Author's comments
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Rating: 7.4 (18.5 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
This game is about two bumbling idiots fighting over the fate of the earth. Daffy Duck, savior of mankind, and Marvin the Martian, hero of Mars. In this TAS, mugg assists Daffy Duck fight Marvin by traveling through the parrallel galaxy of glitch-on, cutting Marvin off before he can reach earth in only 1:58.06 minutes! If you want to see a glitch festival, this is the movie you're looking for!

If you're looking for more Duck Dodgers action, see our SNES run.


Mister Epic: Changed mirror + torrent file to replace the current encode for a fully compatible one.

SGB Mole Mania (USA) "all levels" in 1:09:13.48 by Ryuto.
VBA movie file (.vbm) (date: 2011-04-17)
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Submission #3057 — Author's comments
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Rating: 5.2 (5 votes)
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- 100% completion
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Adventure
- Genre: Puzzle
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.

This run aims to beat all levels as fast as possible without using surrender. To accomplish this, the author, Ryuto, uses a warp glitch to skip many rooms. As always, please see the author's notes for more details.

There is also a run by the same author that skips several levels.


SGB Mole Mania (USA) in 08:09.0 by Ryuto.
VBA movie file (.vbm) (date: 2011-05-04)
MP4 file via BitTorrent (size: 9.50 MB, length: 10:50)
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Submission #3141 — Author's comments
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Obsoletes movie #1766 (10:54.93)
Rating: 6.9 (5.5 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Adventure
- Genre: Puzzle
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.

The player skips 6 levels out of 8 using a glitch, causing the time records to be nullified from the second stage to the seventh stage. The previous run used a reset glitch to perform this skip. This time, a different warp glitch was used, which is where most of the 2:45.93 improvement comes from.


SGB Pocket Monsters: Green (JPN v1.0) in 04:24.37 by p4wn3r.
VBA movie file (.vbm) (date: 2010-10-10)
MP4 file via BitTorrent (size: 6.10 MB, length: 06:10)
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Submission #2860 — Author's comments
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Obsoletes movie #941 (04:24.53)
Rating: 6.5 (16.5 votes)
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- Uses warps
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
This game (along with Pocket Monsters: Red) is the Japanese version of the first generation of Pokémon games and the first ever Pokémon game.

This run, a ten frame improvement over the previous version, abuses a glitch that was fixed in later releases of Pocket Monsters (Pokémon) that allows a player to warp freely through the world. Victory is achieved in a matter of minutes with this route. Normally, the game takes well over an hour at the fastest to finish.

To see a more substantial run of the first generation of Pokémon, watch this movie. For a less substantial run (which also demonstrates that they didn't fix all the glitches in later versions), watch this one.


Note: This movie requires VBA rerecording v20, as it does not sync on any other version.

☽SGB Pokémon: Blue Version (USA/Europe) "Gotta Catch 'Em All!" in 3:20:46.17 by p4wn3r & Mukki.
VBA movie file (.vbm) (date: 2011-07-14)
MP4 file via BitTorrent (size: 110.75 MB, length: 3:23:53)
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Submission #3203 — Author's comments
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Rating: 7.5 (21.5 votes)
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- Contains speed/entertainment tradeoffs
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Forgoes time-saving glitches
- Forgoes save data corruption
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Pokémon: Blue Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as evidenced in the run of the Yellow Version, and it can be completed in under an hour using a similar, yet more 'conventional' glitch, as shown by the run of the Red Version. These runs break the game, and avoid much of the gameplay intended by the developers.

And now, for something completely different. In this run, the authors, p4wn3r and Mukki, catch all 151 Pokémon and complete the game while only using what they call "light glitches", showing off much more of the game than in the other runs while still using many glitches to complete this goal much faster than the programmers could have imagined. For more details about the techniques used in this run, and for their definition of what constitutes a light glitch, as always, please read the authors' notes.


SGB Pokémon: Red Version (USA/Europe) in 41:02.38 by p4wn3r.
VBA movie file (.vbm) (date: 2010-12-23)
MP4 file via BitTorrent (size: 25.51 MB, length: 43:00)
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Submission #2945 — Author's comments
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Obsoletes movie #950 (1:18:58.78)
Rating: 7.1 (14 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Heavy glitch abuse
- Forgoes save data corruption
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Pokémon Red is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as evidenced in the run of the Yellow Version, but that is not used here in favour of activating a similar glitch through more conventional means - if systematic breaking of the game can be called conventional.

This is an improvement of 37:56.40 over the previous run of Blue in this category. The previous run used entirely different glitches and is worth checking out as well.

It is recommended that you read the author's comments as well as the discussion relating to the movie to fully enjoy it.


Note: This movie requires VBA rerecording 19. The glitches work differently on other versions of VBA.

☆SNES Biker Mice From Mars (USA) in 05:12.62 by Baxter.
snes9x movie file (.smv) (date: 2007-02-24)
AVI file via BitTorrent (size: 20.98 MB, length: 07:18)
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Submission #1445 — Author's comments
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Rating: 8.0 (52.5 votes)
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- Heavy glitch abuse
- Uses hardest difficulty
- Uses a level password
- Genre: Racing
Award - Speedy TAS of 2007
A high speed racing game featuring rodents from another (nearby) planet. Although the author doesn't classify the velocity potential of the motorcycle as a programming error in the game, the speed at which he rips through the courses may make you wonder.

A password is used to skip to the final round at Super Hard difficulty with fully upgraded Engine and Shot parts.


☆SNES Chrono Trigger (USA) "glitched" in 21:23.98 by inichi.
snes9x movie file (.smv) (date: 2009-05-10)
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Submission #2240 — Author's comments
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Obsoletes movie #450 (4:21:11.83)
Rating: 8.1 (37.5 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
Award - Glitchy TAS of 2009Award - SNES TAS of 2009Award - TAS of 2009
While Chrono Trigger (1995) usually takes days to complete, inichi decided he'd rather not have to sit through all the unnecessary stuff, like long cutscenes, unskippable boss fights and key plot events, so he did it in 21 minutes instead. "Big deal!", you might say — until you realize he didn't use NewGame+. Pick your jaw up off the floor!

As Bisqwit puts it: Who needs strategy when you can just blast yourself through the wafers of the universe?

Reading the author's comments is a requirement if you want so much as a clue to what's going on.


SNES Chrono Trigger (JPN) "newgame+" in 06:42.77 by inichi.
snes9x movie file (.smv) (date: 2008-10-22)
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Submission #2113 — Author's comments
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Obsoletes movie #943 (09:07.12)
Rating: 8.2 (65.5 votes)
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- Demonstration
- Heavy glitch abuse
- Corrupts save data
- Starts from a saved state or SRAM
- Genre: RPG
Chrono Trigger is a long RPG that typically takes hours to days to complete. We already have one tool-assisted speedrun of this game.

However, this game also has a NewGame+ mode, where all the equipment and characters' stats are preserved from the previous completions, and player is allowed to fight the last boss, Lavos, almost immediately at the beginning. This movie starts from a save file with optimized equipment and character stats, created specifically for NewGame+. (We do not generally accept movies starting from predefined saves. Read the rules to see our reasons.)

This new version of a NewGame+ TAS by inichi is 2 minutes and 24 seconds faster than his previous attempt due to the discovery of a certain data-manipulating glitch that allows him to deal maximum amount of damage every critical hit. It is only possible to do on the Japanese version of the game, which is the reason for a version change. See the author's comments for a detailed explanation.

The killing blow is delivered in just under five minutes of gameplay, but additional time has to be spent to go through the Dream Team scene in order to make the game actually end.


SNES Contra 3: The Alien Wars (USA) "glitched" in 03:20.38 by Cpadolf.
snes9x movie file (.smv) (date: 2009-06-14)
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Submission #2273 — Author's comments
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Obsoletes movie #1217 (03:23.27)
Rating: 7.4 (21 votes)
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- One player in a multiplayer game
- Uses death to save time
- Uses warps
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform
- Genre: Shooter
One of the best (and best known) shooters of the 16-bit era, Contra 3 forgoes any semblence of plot devices in favor of good old fashioned shooting and platforming with some tough as nails bosses, especially in this, the hardest mode.

Apparently not happy with an already amazing movie, Cpadolf felt the need to go on yet another black op, optimizing his distortions of space and time on the way to a 173 frame improvement.

This movie uses a 'warping' glitch to complete the game. There is also the 2-player version which does not.


☆SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" in 1:22:17.17 by Dooty, NxCy & Comicalflop.
snes9x movie file (.smv) (date: 2010-10-03)
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Submission #2853 — Author's comments
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Obsoletes movie #1264 (1:23:10.88)
Rating: 8.8 (16 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Best ending
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Platform
Donkey Kong's been kidnapped and old Cranky Kong insists that Diddy collect a bunch of coins that say "DK" on them. These goals are sufficiently compatible that Diddy and Dixie decide to get a little bit sidetracked on their rescue plan.

The main improvement in this movie comes from using Hard Mode. That means there are no DK Barrels lying around the stages. Also, whenever you start a level or sucessfully complete a bonus, you'll have both Kongs, which allows for more places to sacrifice a Kong and save time. By playing in this mode, 53.71 seconds were saved compared to its predecessor.

Note: this run was made using the input of the old movie from Comicalflop and NxCy, and improvements were spliced in by Dooty.

For more primate action, we recommend watching the any% movie.


SNES EarthBound (USA) in 1:10:00.95 by pirohiko.
snes9x movie file (.smv) (date: 2009-06-13)
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Submission #2200 — Author's comments
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Obsoletes movie #567 (3:26:09.18)
Rating: 8.7 (62.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
EarthBound is a great RPG, designed by Shigesato Itoi in 1994-1995, and is also known by the name Mother 2.

It is best described as "random", in a good way. The game has a great emphasis on a humor, and indeed many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

Our description for the previous movie stated, "Although this being a speedrun (tool-assisted at that), most of the plot of the game is intact...". This time around, not so much. Thanks to some collision detection bugs, including one that shows that the Skip Sandwich is a fitting name for the item in ways the developers never intended, the author is able to move around the game's areas freely, completing the bare minimum number of tasks needed to keep the final battle from locking up.

Also unlike the previous movie, this one does use a death as a shortcut. However, the teddy bear survives this time around.


☽SNES EarthBound (USA) "glitched" in 09:01.77 by pirohiko & MUGG.
snes9x movie file (.smv) (date: 2012-01-09)
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Submission #3406 — Author's comments
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Obsoletes movie #1627 (30:42.12)
Rating: 7.9 (9.5 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: RPG
EarthBound, also known as Mother 2, is a great RPG, designed by Shigesato Itoi in 1994-1995. It is best described as "random," but in a good way. The game has a great emphasis on humor; indeed, many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

MUGG and pirohiko improved their previous TAS by 21:40.34 by finding a faster and more reliable method to access the debug menu and using it to skip most of the game, including the credits.


SNES Final Fantasy IV (USA v1.1) in 2:53:14.37 by Deign.
snes9x movie file (.smv) (date: 2008-07-26)
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Submission #2033 — Author's comments
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Rating: 7.0 (22 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy IV (renamed to Final Fantasy II in North-American publication) was a revolution to the RPG genre. It was the first to introduce the active battle system, among many other redeeming qualities.

This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.

The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.

Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.

This movie was made with the original English-language version. It was also encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.


☆SNES International Superstar Soccer Deluxe (USA) in 15:24.38 by Marcokarty.
snes9x movie file (.smv) (date: 2010-01-05)
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Submission #2531 — Author's comments
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Rating: 8.6 (56 votes)
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- Playaround
- 2 Players
- Heavy glitch abuse
- Genre: Sport
Award - Funny TAS of 2010Award - SNES TAS of 2010
When watching sports, you're usually prepared for the unexpected. But what happens when it verges into the outright impossible?

In this superplay, watch in awe as a team is forced to score on its own goal ("OH NO! OWN GOAL!?"), the scoreboard mysteriously records extra goals that were never scored (and even rolls backwards at one point), and the very laws of physics themselves seem to get completely broken.


SNES Lamborghini: American Challenge (USA) in 07:39.32 by laranja.
snes9x movie file (.smv) (date: 2011-03-25)
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Submission #3050 — Author's comments
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Obsoletes movie #1732 (09:44.73)
Rating: 6.2 (13.5 votes)
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- Heavy glitch abuse
- Genre: Racing
The objective of Lamborghini - American Challenge is to become the champion of illegal street racing. The player speeds through street traffic, while avoiding speed traps, and makes his way across the finish line first.

Instead, laranja uses a glitch to gain thousands of dollars by losing a race. Then, he buys the best equipment, enabling him to drive very, very fast. Specifically, he is now able to complete the timed races that are required to beat the game. If you're looking for a racing car that drives 310 mph on icy roads, don't look further. You have it here.

In this version, the author makes an improvement of over 2 minutes by skipping more of the 2nd race.


☽SNES Mega Man & Bass (JPN) "Forte" in 28:08.23 by sparky.
snes9x movie file (.smv) (date: 2011-02-23)
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Submission #3010 — Author's comments
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Obsoletes movie #1132 (29:08.07)
Rating: 8.7 (12 votes)
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- Uses a suboptimal character
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, used to be the last game chronologically released for the original Rockman/Megaman series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released on the WonderSwan handheld system.

This game bears a striking resemblance to Mega Man 8, not only in style, but in excessive graphic detail. Similarly to Mega Man X4, the player has the option to choose one of two characters to play through. In this run, Forte is chosen.

sparky takes the game apart with some glitches that allow Forte to zip around in walls. This run is 59.83 seconds faster than the previous run, mostly due to new glitches. Read the author's comments for more details.

There are two more Rockman & Forte runs to watch on this site; featuring completion of the game with Rockman as fast as possible and collection of all CDs with him.


☆SNES Mega Man & Bass (JPN) "100 CDs" in 38:07.68 by sparky, parrot14green, woabclf.
snes9x movie file (.smv) (date: 2011-11-23)
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Submission #3354 — Author's comments
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Obsoletes movie #1726 (39:48.65)
Rating: 9.1 (14 votes)
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- 100% completion
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Rockman & Forte (ロックマン&フォルテ), known as Megaman & Bass in the western world, used to be the last game chronologically released for the original Rockman/Megaman series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released on the WonderSwan handheld system.

This time around, Wily has his own creation turned against him, allowing you to play as Megaman or a bad guy!

This run uses only Rockman, however, and collects all 100 CDs, which is not intended to be possible using only one character. Then again, many things happen that were not intended to be possible.

This run is a collaboration between sparky, the current author of the other branches for this game, parrot14green, the author of the previous "100 CDs" run, and woabcfl, the author of the Rockman no Constancy runs. It surpasses the previous movie by 1:40.96. Please read the authors' notes for more details.

There are two more Rockman & Forte runs to watch on this site; featuring completion of the game with Rockman and Forte as fast as possible, without worrying about CD collection.


☽SNES Mega Man & Bass (JPN) "Rockman" in 27:21.47 by sparky.
snes9x movie file (.smv) (date: 2011-02-19)
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Submission #2994 — Author's comments
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Obsoletes movie #1691 (28:03.12)
Rating: 9.0 (17 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, used to be the last game chronologically released for the original Rockman/Megaman series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released on the WonderSwan handheld system.

This game bears a striking resemblance to Mega Man 8, not only in style, but in excessive graphic detail. Similarly to Mega Man X4, the player has the option to choose one of two characters to play through. In this run, Rockman is choosen.

This run is 41.64 seconds faster than the previous run, demonstrating that this game is even glitchier than it originally appeared.

There are two more Rockman & Forte runs to watch on this site; featuring completion of the game with Forte as fast as possible and collection of all CDs with Rockman.


SNES Mega Man X (USA V1.1) in 29:57.88 by FractalFusion.
snes9x movie file (.smv) (date: 2006-12-02)
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Submission #1370 — Author's comments
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Obsoletes movie #300 (30:43.92)
Rating: 8.3 (53 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots and steals their weapons.

FractalFusion takes the game apart with a new route, new strategies, nasty bugs and more optimal movements.

For extra curiosity, there is a page "Mega Man X Tricks" that explains some of the tricks that are and/or can be used in the X series games.

If you want to see more of the blue-clad hero, we recommend watching the 100% completition run.


SNES Metroid Super ZeroMission (v2.00) in 20:43.28 by Cpadolf.
snes9x movie file (.smv) (date: 2011-08-05)
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Submission #3228 — Author's comments
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Obsoletes movie #1651 (31:00.42)
Rating: 7.9 (11.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
Metroid Super ZeroMission is a Super Metroid hack that is heavily based on the GBA game Metroid: Zero Mission, inspiring modifications of the game engine, graphics, and maps.

In this run, the author, cpadolf, improves on Hoandjzj's canceled run by over 4 minutes by using a new route and many new tricks and glitches. For more details, as always, please read the author's notes.

If you're looking to watch a run that clears everything about this game, you can watch this run.


SNES Mortal Kombat II (USA v1.0) in 22:43.68 by Samhain-Grim.
snes9x movie file (.smv) (date: 2007-08-03)
AVI file via BitTorrent (size: 64.46 MB, length: 26:56)
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Submission #1637 — Author's comments
Discuss this movie
Obsoletes movie #789 (17:54.45)
Rating: 7.5 (32.5 votes)
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- Contains speed/entertainment tradeoffs
- Demonstration
- 2 Players
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Fighting
Like all of the Mortal Kombat games, MKII is about warriors fighting in a tournament for inspecific power and fame. Shang Tsung is chosen for his ability to transform into other characters.

This movie aims to demonstrate as many quirks and fatalities of the game as possible. Examples include two Shang Tsungs with a Raiden child, a headless Reptile eating Kitana's head and a bloody clone of Jax. The AI is also humiliated.

The author's comments page is a definitely recommended reading for this movie.

Note: The movie contains semi-realistic violence to be expected with the Mortal Kombat series.


SNES Nosferatu (USA) in 18:05.03 by Dooty.
snes9x movie file (.smv) (date: 2011-10-02)
MP4 file via BitTorrent (size: 37.43 MB, length: 20:31)
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Submission #3301 — Author's comments
Discuss this movie
Obsoletes movie #895 (22:22.77)
Rating: 7.3 (6 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform
In this Prince of Persia-style game, our hero Kyle sets out to vanquish the evil Nosferatu and rescue his loved one Erin.

This movie is 4:17.73 faster than its predecessor due to the use of a large number of glitches.


SNES Out of this World (USA) in 13:58.85 by nitrogenesis.
snes9x movie file (.smv) (date: 2011-12-18)
MP4 file via BitTorrent (size: 10.92 MB, length: 15:49)
MP4 file via BitTorrent (size: 11.53 MB, length: 15:49)
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Submission #3388 — Author's comments
Discuss this movie
Obsoletes movie #296 (15:25.57)
Rating: 7.3 (3.5 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Platform
Out of this World is a strange and difficult game. It was one of only a few SNES games to use loading screens.

This run obsoletes the previous movie by 5203 frames. We recommend reading the author's comments to understand the glitches being abused.

Quoting bobucles's analysis of the game:
Oh, this game is great. I remember that at the beginning, the gun has exactly enough shots to make it past that first door. Shield, big blast, and kill the guards, then the gun runs out. Waste any, and you die. Classic.


SNES Romancing Sa-Ga 3 (JPN v1.0) in 21:59.65 by knbnitkr.
snes9x movie file (.smv) (date: 2010-10-31)
MP4 file via BitTorrent (size: 81.50 MB, length: 34:03)
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Submission #2839 — Author's comments
Discuss this movie
Rating: 5.5 (6 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The story, according to this site:

Every 300 years, the Star of Death blocks the sun and all newborn lives die. None of the people, animals, plants, or even monsters can escape from this fate. But one day, a baby survived. Escaping death's attraction, this child grew up, became the Devil King, and ruled the world. Also, the Devil King opened the Abyss Gate and released the devil lords within, until one day, he suddenly vanished. After that the world was ruled by the four devil lords. 300 years later, the Death Eclipse hit the world again. One baby survived. This child grew up and became the Holy King. Supported by many friends, he drove back the four demon lords back to the Abyss, and the Abyss Gate was closed. After another 300 years, the Death Eclipse hit the world again around 10 years ago. The whole world is watching closely for the new child of destiny, feeling both eager and uneasy. Will it be a devil king, or a holy king?

The player picks one of the 8 characters, who have their own story, until they see there are four Abyss Gates open. And that last baby survivor of the Death Eclipse will have something to do with their story as well.

knbnitkr completes the game in only 21:59.65 minutes, by glitching the game a lot, and using the materialization bug. You can read the author's comments to get more information about this bug.

TODO: Check the second paragraph closely, to make sure there are no mistake there!


SNES Romancing SaGa (JPN v1.0) in 02:14.77 by knbnitkr.
snes9x movie file (.smv) (date: 2009-11-23)
MP4 file via BitTorrent (size: 9.62 MB, length: 07:06)
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Submission #2453 — Author's comments
Discuss this movie
Rating: 5.6 (17 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Romancing SaGa is proof that if you want to get around, use a map.

This run abuses severe luck manipulation to force the ending to happen through timing sensitive input.


☽SNES Secret of Mana (USA) in 1:46:29.9 by Touch-me.
snes9x movie file (.smv) (date: 2011-11-13)
MP4 file via BitTorrent (size: 343.41 MB, length: 1:57:47)
MP4 file via BitTorrent (size: 379.75 MB, length: 1:57:47)
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Submission #3311 — Author's comments
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Rating: 7.9 (6 votes)
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- 3 Players
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
A Secret of Mana TAS has finally come to TASVideos!

Secret of Mana is a widely popular action RPG published by Square. It is internationally regarded as the first game of the Mana series, but the Japanese title is “Seiken Densetsu 2”, so it is the sequel of “Final Fantasy Adventure”. It utilizes real-time battles like many other action RPGs, but there are many features peculiar to this game, such as the “Ring Command” or multiplayer action.

Touch-me beats the game very quickly, using three players simultaneously and a whole host of glitches. For instance, many bosses can be hit for 999 instant damage using a charge counter glitch, and certain plot points are skipped. See the submission comments for more details.


SNES Skyblazer (USA) in 24:51.33 by Bablo.
snes9x movie file (.smv) (date: 2009-02-05)
AVI file via BitTorrent (size: 66.30 MB, length: 28:41)
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Submission #2145 — Author's comments
Discuss this movie
Rating: 8.1 (26 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Skyblazer (1994) is a relatively obscure gem of a platformer released for SNES, featuring quite decent music and visuals among other things.

Following the game's truly original plot, Sky, a cocky young hero, has to free a princess sorceress kidnapped by an evil deity Ashura. In order to do so, he must traverse a non-linear world, collecting various spells, abilities, and powerups on his way. Helping him is eloquently named Old Man, who teaches young Sky to memorize patterns — just after delivering another insult.

The game has numerous tricks and glitches that allow drastically cutting the time normally spent exploring the game's world, and you bet the author uses them well. See the submission comments for more information.


SNES Spanky's Quest (USA) in 23:32.78 by FFGamer86.
snes9x movie file (.smv) (date: 2011-05-05)
MP4 file via BitTorrent (size: 52.16 MB, length: 25:31)
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Submission #3122 — Author's comments
Discuss this movie
Rating: 6.4 (5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
In Spanky's Quest, you take control of a bubble wielding monkey named Spanky. When you bounce a bubble, it changes colors, and depending on what color it is when it is popped, a certain type of ball comes out, which can be used to attack enemies. Each level is completed when you collect a certain amount of keys and open the door at the end.

In this run, the author, FFGamer86, uses a glitch to transport a key from one bubble to another, a trick nearly impossible to execute in real time. To see the other tricks he used, please see the author's notes.


☽SNES Super Demo World: The Legend Continues (USA v1.1) "120-exit" in 2:08:01.68 by Chef Stef.
snes9x movie file (.smv) (date: 2008-06-25)
AVI file via BitTorrent (size: 333.88 MB, length: 2:13:19)
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Submission #2004 — Author's comments
Discuss this movie
Obsoletes movie #858 (2:08:50.32)
Rating: 8.7 (28.5 votes)
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- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
This movie utilizes all of the tricks found in the Super Mario World tricks section in addition to new recently discovered tricks to beat the previous movie by 48.6 seconds. See the author's comments for more details.

Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.

Features of Super Demo World include:

  • Ability to store more unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • Creative and challenging level design, with some puzzle elements thrown in
  • "New" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)

The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.

To see a much shorter run completing the minimum number of stages, see this run.


SNES Super Demo World: The Legend Continues (any v1.1) in 18:00.42 by PangaeaPanga.
snes9x movie file (.smv) (date: 2012-02-11)
MKV file via BitTorrent (size: 50.72 MB, length: 23:20)
MKV file via BitTorrent (size: 54.99 MB, length: 23:20)
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Submission #3436 — Author's comments
Discuss this movie
Obsoletes movie #1877 (18:19.45)
Rating: 9.1 (5 votes)
View Publication
- Uses warps
- Heavy glitch abuse
- Genre: Platform
This hack of Super Mario World contains a Star World which contains themed levels that connect to various locations on the map. Like the original Super Mario World, these levels can be used as a makeshift warp zone. This movie demonstrates this path - navigating the Star World to charge straight to Bowser, leaving much of the game untouched.

This movie is 19.03 seconds shorter than the previous movie primarily as a result of the new Pokey Stun Glitch, which almost completely bypasses Desert Star World. See the author's comments for more details.

The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM image, and the program used to make the hack, is available online.

If you want to see more of this hack, check out the 120-exit run.


SNES Super Mario All-Stars: Super Mario Bros. 3 (USA) "glitchfest" in 1:06:46.28 by Genisto.
snes9x movie file (.smv) (date: 2007-12-25)
AVI file via BitTorrent (size: 117.34 MB, length: 1:08:45)
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Submission #1785 — Author's comments
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Rating: 7.5 (49.5 votes)
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- Playaround
- Heavy glitch abuse
- Genre: Platform
Taking a break from the usual goal of pure speed, Genisto instead decides to break Super Mario Bros 3 from the Super Mario All-Stars pack. This run demonstrates programming errors, abuse of the game engine and commits suicide in ways most people have never even considered.

Mario plays through all 8 worlds in a fashion similar to a warpless run.


SNES Super Mario Kart (USA) in 21:27.02 by cstrakm.
snes9x movie file (.smv) (date: 2008-06-17)
AVI file via BitTorrent (size: 98.78 MB, length: 23:10)
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Submission #1954 — Author's comments
Discuss this movie
Obsoletes movie #848 (23:10.88)
Rating: 8.4 (38 votes)
View Publication
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Racing
Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.

This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.


SNES Super Mario RPG: Legend of the Seven Stars (USA) in 2:28:26.17 by was0x.
snes9x movie file (.smv) (date: 2011-10-14)
MP4 file via BitTorrent (size: 260.09 MB, length: 2:39:18)
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Submission #3307 — Author's comments
Discuss this movie
Obsoletes movie #1389 (2:31:09.7)
Rating: 7.8 (5.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
Take Square's RPG history & Nintendo's Super Mario series and mix them in a bowl. Add a pinch of comedy and a quart of luck manipulation. Stir thoroughly.

This run improves the previous version by about 2 minutes and 44 seconds through the use of item optimizations.


☽SNES Super Mario World (USA) "glitched" in 02:36.4 by Masterjun.
snes9x movie file (.smv) (date: 2012-01-08)
MP4 file via BitTorrent (size: 6.19 MB, length: 03:34)
MP4 file via BitTorrent (size: 5.99 MB, length: 03:34)
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Submission #3413 — Author's comments
Discuss this movie
Rating: 8.0 (18.5 votes)
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- Heavy glitch abuse
- Corrupts memory
- Genre: Platform
"Thank you for playing Super Mario World! Unfortunately, this trial copy will only let you play for 2.5 minutes."

This is a completely new type of Super Mario World TAS. It beats the game by getting the "THE END" screen in the second level (Yoshi's Island 3). This happens because a glitch allowing Yoshi to eat "nothing" enables players to manipulate memory and code into bringing up the final screen of the game.

The heated discussion about the categorical separation regarding this movie and the recently published any% TAS invoked the creation of the "Corrupts Memory" category.


☆SNES Super Mario World (USA) in 09:57.82 by bahamete, Kaizoman666, Mister & PangaeaPanga.
snes9x movie file (.smv) (date: 2012-01-08)
MP4 file via BitTorrent (size: 31.59 MB, length: 15:11)
MP4 file via BitTorrent (size: 28.56 MB, length: 15:11)
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Submission #3407 — Author's comments
Discuss this movie
Obsoletes movie #1912 (10:20.6)
Rating: 9.3 (15 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Forgoes time-saving glitches
- Genre: Platform
This is the 10th movie publication of Super Mario World. Of its nine previous movies, none had obsoleted its predecessor by more than 15 seconds. This movie sets a new record by beating the previous movie by 22.68 seconds and clocking in under 10 minutes. Ironically, Mario dies in the process.

The authors of this movie have found (more) new glitches to save time. The notable differences in gameplay are:

  • Plays a level which was not previously played (Yoshi's Island 1)
  • Skips Iggy's Castle
  • Optimized Bowser fight
It is recommended to read the author's comments to understand how the new glitches are used in this movie.

SNES Super Mario World (USA) "small only" in 1:18:23.22 by PangaeaPanga.
snes9x movie file (.smv) (date: 2011-08-25)
MP4 file via BitTorrent (size: 189.16 MB, length: 1:23:45)
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Submission #3260 — Author's comments
Discuss this movie
Obsoletes movie #892 (1:19:55.65)
Rating: 8.6 (16.5 votes)
View Publication
- Uses a suboptimal character
- Heavy glitch abuse
- Genre: Platform
Mario's doctor heard about the "Magic Mushrooms" which make Mario grow to twice his normal size and let him break bricks. Fearing for Mario's health, he orders Mario to avoid those nasty powerups.

This run aims to complete as many exits as possible without collecting a powerup or visiting any Switch Palaces. Unable to fly, Mario is forced to confront most obstacles and overcome them in unique ways. Riding Yoshi is also banned. 86 out of the total 96 exits are completed.

In this run, the author, PangaeaPanga, saves 1:32.43 over the previous movie by using better paths, new tricks, and lag reduction. For a level by level analysis of the improvements, please see the author's notes.


☽SNES Super Mario World 2: Yoshi's Island (USA v1.0) in 1:33:40.18 by Carl Sagan.
snes9x movie file (.smv) (date: 2011-10-13)
MP4 file via BitTorrent (size: 400.04 MB, length: 1:37:54)
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Submission #3312 — Author's comments
Discuss this movie
Obsoletes movie #362 (1:38:56.6)
Rating: 8.5 (14.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Takes damage to save time
- Forgoes warps
- Heavy glitch abuse
- Genre: Platform
Super Mario World 2 - Yoshi's Island is a vibrant, colorful and fun game that stars the popular Yoshi. From a technical standpoint, the game is very exceptional on the SNES due to its use of the SuperFX chip. The chip allows for many cool special effects that are otherwise impossible on the SNES.

This run is an improvement of over 5 minutes to the previous speedrun of this game. For more details, we recommend reading the author's comments; there's a lot more to this movie than meets the eye, even though the movie is very colourful, action-packed, and full of entertaining tricks and maneuvers. In other words, this game is the very essence we tool-assisted speedrun movie makers enjoy. :)

If you want even more Yoshi craziness, be sure to check out the warped completion.


SNES Super Mario World 2: Yoshi's Island (USA v1.0) "glitched" in 06:08.02 by NxCy.
snes9x movie file (.smv) (date: 2009-07-02)
MKV file via BitTorrent (size: 21.41 MB, length: 10:22)
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Submission #2282 — Author's comments
Discuss this movie
Obsoletes movie #994 (06:11.45)
Rating: 8.2 (29.5 votes)
View Publication
- Uses death to save time
- Heavy glitch abuse
- Genre: Platform
This is a quick completion of Super Mario World 2: Yoshi's Island.

The author abuses a glitch that lets him warp to any stage up to 6-8.

This is an improvement of 3.41 seconds over the previous movie. Most of the improvement comes from breaking Yoshi's movement speed limit, as well as improved Bowser fights.

There is also a run without the warp glitch.


SNES Super Metroid (JPN/USA) "glitched" in 21:35.57 by Cpadolf.
snes9x movie file (.smv) (date: 2009-04-08)
MKV file via BitTorrent (size: 55.96 MB, length: 25:40)
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Submission #2223 — Author's comments
Discuss this movie
Obsoletes movie #1139 (22:01.18)
Rating: 8.4 (39.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
This movie features a perfect example of what can occur when TASers will go to any extreme to sequence break a long game. Very little that is recognizable remains. Cpadolf forgoes key items, yet bothers to collect the X-Ray scope, an item normally useless to an experienced Super Metroid player.

With the use of X-Ray Scope to get out of the rooms' bounds, some non-trivial physics abuse, and esoteric RAM data manipulation via dying in a certain room, the amount of tasks Samus usually has to do on Zebes has been cut to almost nothing. No boss is ever fought in this TAS, and even Mother Brain is skipped completely. The in-game completion time is 00:12. Only 6% of the items are collected.

This is an improvement of 25.61 seconds real-time, or 22.98 seconds in-game, over the previous glitched any% run. The main improvement comes from a new method of skipping the cutscene with the big metroid, although the author found many other improvements along the way.


The peculiar effects of the Space/Time Beam, if properly utilized, can cut this run's time further in half. The movie will have to begin from a savestate, but Samus will start the game fully powered-up, so item collection and all detours associated with it are no longer required.
Such a movie, also made by Cpadolf, can be found here; its completion time is 12:46 (00:06 by the in-game timer).

If you want to see up-to-date low percentage movies completed without using the out-of-bounds glitch, see these:


☆SNES Super Metroid (JPN/USA) in 38:41.52 by Taco & Kriole.
snes9x movie file (.smv) (date: 2009-10-25)
MKV file via BitTorrent (size: 77.73 MB, length: 42:54)
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Submission #2429 — Author's comments
Discuss this movie
Obsoletes movie #1073 (39:32.8)
Rating: 8.8 (34 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure
- Genre: Platform
Although newcomers to TASVideos's player list, Taco and Kriole are both experienced TASers in regards to Super Metroid, this time having teamed up in a mission to perfect one of the most contested games in the site's history.

Using a new route and taking advantage of several techniques, never demonstrated before in other Super Metroid runs outside of waiting areas, they made short work of Mother Brain and her space pirates. The in-game completion time is 23 minutes 29 seconds, and 18% of the items have been collected. Thus, both the realtime and the in-game any% movies were obsoleted. (The in-game time category has since been improved to beat this run in in-game time, although not real time.)

Note: The actual rerecord count in this run is unknown. Please read the authors' submission notes and the discussion thread for more information.


SNES Super Metroid (JPN/USA) "all items" in 1:08:10.87 by Cpadolf.
snes9x movie file (.smv) (date: 2008-09-26)
AVI file via BitTorrent (size: 158.23 MB, length: 1:12:25)
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Submission #2079 — Author's comments
Discuss this movie
Obsoletes movie #817 (1:10:45.02)
Rating: 9.1 (36.5 votes)
View Publication
- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one.

This run aims for 100% item collection in the fastest time, and it does so 2 minutes and 34 seconds faster than the previous movie by JXQ, thanks to various new tricks, route changes, and general optimization. The in-game completion time is 36 minutes and 3 seconds.

Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the Super Metroid Tricks page. Be sure to check it, as well as the author's comments, for more information on the improvements.

If you prefer to watch the fastest completion without getting all the items, check out Super Metroid in 38:41 by Taco & Kriole.


SNES The Addams Family (USA) in 03:06.8 by Kyman & Sonikkustar.
snes9x movie file (.smv) (date: 2010-07-30)
MP4 file via BitTorrent (size: 14.77 MB, length: 05:57)
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Submission #2758 — Author's comments
Discuss this movie
Obsoletes movie #1411 (03:19.35)
Rating: 7.2 (13 votes)
View Publication
- Heavy glitch abuse
- Genre: Platform
In a normal playthrough, this game is quite long. You must save four family members then progress to the final area to complete the game.

However, the authors use a glitch to skip directly to the final area, skipping 4/5ths of the game; in addition, several new glitches allow more of the final area to be skipped.

This new movie improves upon the previous movie by about 13 seconds.


SNES The Legend of the Mystical Ninja (USA) in 24:52.37 by zggzdydp.
snes9x movie file (.smv) (date: 2008-04-23)
AVI file via BitTorrent (size: 74.62 MB, length: 27:14)
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Submission #1886 — Author's comments
Discuss this movie
Obsoletes movie #205 (32:11.15)
Rating: 7.1 (22 votes)
View Publication
- 2 Players
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
The Legend of the Mystical Ninja is the first Super Nintendo game in the Ganbare Goemon series, based on a noble thief in Japanese folklore.

This run improves on the previous run using new tricks and glitches such as the scroll abuse glitch, which saves a large amount of time.


SNES The Legend of Zelda: A Link to the Past (USA) "glitched" in 03:44.65 by Tompa.
snes9x movie file (.smv) (date: 2010-08-03)
MKV file via BitTorrent (size: 26.30 MB, length: 11:37)
MP4 file via BitTorrent (size: 22.13 MB, length: 11:40)
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Submission #2763 — Author's comments
Discuss this movie
Obsoletes movie #1210 (03:44.67)
Rating: 8.0 (20.5 votes)
View Publication
- Uses warps
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
SNES Zelda completed in a very quick manner by traveling in an alternate dimension through the walls. The basis of the trick is to enter a corridor or staircase by holding left+up+right at the bottom of the stairs.

This movie is just 1 frame faster than the preceding version.


☆SNES The Legend of Zelda: A Link to the Past (USA) in 1:16:11.05 by Tompa.
snes9x movie file (.smv) (date: 2009-04-06)
MKV file via BitTorrent (size: 164.14 MB, length: 1:24:02)
MP4 file via BitTorrent (size: 150.81 MB, length: 1:24:05)
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Submission #2204 — Author's comments
Discuss this movie
Obsoletes movie #325 (1:20:16.13)
Rating: 8.9 (65.5 votes)
View Publication
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
Full completion of The Legend of Zelda: A Link to the Past.

Both this run and the short version use a wobbling trick in order to make Link walk a bit faster. The execution of this maneuver requires the usage of a controller that allows the player to press Up+Down simultaneously (such as, in this case, a modified Snes9x's controller). The traveling-through-walls trick that is seen in the short version is not used.

This run features an improvement of a little over 4 minutes.


SNES Ultima: The False Prophet (USA) in 07:56.07 by ketomei.
snes9x movie file (.smv) (date: 2009-09-24)
MKV file via BitTorrent (size: 11.77 MB, length: 08:43)
Mirror www.archive.org
Watch on (www.dailymotion.com)
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Watch on (www.youtube.com)
Submission #2350 — Author's comments
Discuss this movie
Rating: 5.4 (10.5 votes)
View Publication
- Pacifist version
- Takes damage to save time
- Heavy glitch abuse
- Genre: RPG
The sixth installment of the Ultima series, the game involes tracking down runes, navigating huge dungeons, combat, locating pirate treasure and a quest to restore peace between humans and gargoyles.

However, due to an inventory corruption glitch, the author decides to take the quick route and skip over almost the entire game. See the author's comments for more information.


SNES Ultimate Mortal Kombat 3 (USA) "tournament mode" in 03:55.5 by SDR.
snes9x movie file (.smv) (date: 2010-10-21)
MP4 file via BitTorrent (size: 16.01 MB, length: 04:00)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2878 — Author's comments
Discuss this movie
Rating: 7.5 (18 votes)
View Publication
- Playaround
- Heavy glitch abuse
- Genre: Fighting
Ultimate Mortal Kombat 3 has a hidden tournament mode.

As per all good Mortal Kombat TAS's, the game is humiliated and turned into a laughing stock.

TODO: Describe.


☆SNES Ultimate Mortal Kombat 3 (USA) in 30:28.38 by SDR, TheVLACKDEMONN2294, Dark Noob.
snes9x movie file (.smv) (date: 2012-01-24)
MP4 file via BitTorrent (size: 69.61 MB, length: 30:39)
MP4 file via BitTorrent (size: 70.30 MB, length: 30:39)
Mirror www.archive.org
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #3409 — Author's comments
Discuss this movie
Obsoletes movie #1333 (16:46.58)
Rating: 9.1 (10.5 votes)
View Publication
- Playaround
- Heavy glitch abuse
- Genre: Fighting
Ultimate Mortal Kombat 3 is one of the most diverse games of the series in terms of characters and play modes.

The authors take advantage of this and deliver an exceptional playaround movie. Bugs, easter eggs and impossible combos are shown off at a breathtaking pace. The movie features a mix of 1 and 2 player play for added variety.

This movie is longer than its predecessor by around 14 minutes, showing off more glitches. It also uses a cheat that enables pausing in order to show off even more glitches.


SNES Young Merlin (USA) in 40:02.2 by DaTeL237.
snes9x movie file (.smv) (date: 2008-11-03)
MKV file via BitTorrent (size: 72.68 MB, length: 42:55)
Mirror www.archive.org
Watch on (www.viddler.com)
Watch on (www.youtube.com)
Submission #2098 — Author's comments
Discuss this movie
Rating: 7.1 (25.5 votes)
View Publication
- 100% completion
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure
When Merlin was a young Sokoban man, he enjoyed life through minecart-surfing, skin-diving and burrow-crawling. Abusing glitchy spells and items, he wandered the world along with a frozen lady who came from the lake, in the Meanwhile, occasionally beating bad things like meanie trees, yestoday's launch and even a crouching dragon.

The author collects all heart pieces and other non-respawning items even without actually touching all of them. However, it is pretty sad that the prize T-shirt will never seem to be awarded with, although the "100% heart pieces collected" screen after the credits says so.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [1968] SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:00.42 (2012-02-11)
- obsoletes [1877] SNES Super Demo World: The Legend Continues (any v1.1) by bahamete & Dawn in 18:19.45 (2011-09-11)
- - obsoletes [1774] SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:23.02 (2011-04-06)
- - - obsoletes [982] SNES Super Demo World: The Legend Continues (any v1.1) by skamastaG, Fabian, jimsfriend, JXQ in 19:07.55 (2007-10-21)
- - - - obsoletes [786] SNES Super Demo World: The Legend Continues (v1.1) by Mrz in 19:31.42 (2007-02-04)
- - - - - obsoletes [474] SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:33.18 (2006-02-14)
- - - - - - obsoletes [407] SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:38.48 (2005-09-05)
Added [1966] GB The Legend of Zelda: Link's Awakening (USA v1.0) by bobmario511 in 03:49.12 (2012-02-07)
- obsoletes [1122] GB The Legend of Zelda: Link's Awakening (USA v1.0) by Swordless Link in 03:49.28 (2008-06-11)
- - obsoletes [822] GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by Soulrivers in 04:00.5 (2007-03-25)
- - - obsoletes [466] GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by DonamerDragon in 04:22.22 (2006-01-29)
- - - - obsoletes [387] GB The Legend of Zelda: Link's Awakening (USA/Europe v1.0) "warp glitch" by DonamerDragon in 04:27.68 (2005-07-31)
Added [1964] GBA Densetsu no Stafy (JPN) "glitched" by jlun2 in 03:32.45 (2012-02-03)
- obsoletes [1655] GBA Densetsu no Stafy (JPN) by jlun2 in 06:34.6 (2010-10-22)
Added [1962] NES Super Mario Bros. (JPN/USA) "warpless" by HappyLee in 18:38.22 (2012-02-01)
- obsoletes [1349] NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:41.7 (2009-08-31)
- - obsoletes [1331] NES Super Mario Bros. (JPN PRG0) "warpless" by adelikat, klmz, & andrewg in 18:44.48 (2009-08-07)
- - - obsoletes [1194] NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:48.82 (2008-09-20)
- - - - obsoletes [1106] NES Super Mario Bros. (JPN/USA PRG0) "warpless" by HappyLee in 18:49.65 (2008-05-06)
- - - - - obsoletes [275] NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:57.73 (2004-12-31)
- - - - - - obsoletes [262] NES Super Mario Bros. (PRG0) "warpless" by Phil & Genisto in 18:59.28 (2004-12-15)
- - - - - - - obsoletes ☽ [13] NES Super Mario Bros. (PRG0) "warpless" by Yy in 19:26.6 (2000-06-09)
Added [1960] DS Super Mario 64 DS (USA v1.0) by MKDasher & ALAKTORN in 09:50.64 (2012-01-30)
- obsoletes [1902] DS Super Mario 64 DS (USA v1.0) by MKDasher & ALAKTORN in 14:23.34 (2011-10-15)
Added [1956] NES Ghostbusters (JPN) by MESHUGGAH in 01:34.34 (2012-01-25)
- obsoletes [1381] NES Ghostbusters (JPN) by GlitchMan in 01:34.98 (2009-11-06)
Added ☆[1955] SNES Ultimate Mortal Kombat 3 (USA) by SDR, TheVLACKDEMONN2294, Dark Noob in 30:28.38 (2012-01-24)
- obsoletes ☆ [1333] SNES Ultimate Mortal Kombat 3 (USA) by SDR in 16:46.58 (2009-08-08)
Added [1950] SNES Super Metroid (JPN/USA) "Reverse Boss Order" by Taco, Kriole, Hero of the Day in 48:06.65 (2012-01-16)
Added ☽[1948] Genesis Sonic the Hedgehog (any,r1) by Aglar & marzojr in 15:04.43 (2012-01-14)
- obsoletes [1401] Genesis Sonic the Hedgehog (any,r1) by FuzZerd, Upthorn and Carretero in 15:51.73 (2009-11-26)
- - obsoletes [1066] Genesis Sonic the Hedgehog (any,r1) by Upthorn & JXQ & Carretero in 16:18.2 (2008-02-19)
- - - obsoletes [795] Genesis Sonic the Hedgehog (any r0) by Upthorn & JXQ in 18:07.63 (2007-02-15)
- - - - obsoletes [783] Genesis Sonic the Hedgehog (any) by JXQ in 18:17.48 (2007-01-29)
- - - - - obsoletes [447] Genesis Sonic the Hedgehog (any) by JXQ in 18:28.25 (2005-12-11)
Added [1947] NES Kirby's Adventure (USA PRG0) "glitched" by MUGG in 05:44.57 (2012-01-10)
Added ☽[1946] SNES EarthBound (USA) "glitched" by pirohiko & MUGG in 09:01.77 (2012-01-09)
- obsoletes [1627] SNES EarthBound (JPN) "glitched" by pirohiko & MUGG in 30:42.12 (2010-09-28)
Added ☽[1945] SNES Super Mario World (USA) "glitched" by Masterjun in 02:36.4 (2012-01-08)
Added ☆[1944] SNES Super Mario World (USA) by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- obsoletes ☆ [1912] SNES Super Mario World (USA) by bahamete, Kaizoman666, PangaeaPanga in 10:20.6 (2011-11-05)
- - obsoletes ☆ [1415] SNES Super Mario World (USA) by ISM & Mister in 10:22.17 (2009-12-17)
- - - obsoletes ☆ [1115] SNES Super Mario World (USA) by Mister in 10:26.65 (2008-05-24)
- - - - obsoletes ☆ [719] SNES Super Mario World (USA) by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - obsoletes ☆ [536] SNES Super Mario World (USA) by JXQ in 10:31.95 (2006-05-06)
- - - - - - obsoletes [351] SNES Super Mario World (USA) by flagitious&VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - obsoletes [144] SNES Super Mario World (USA) by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - obsoletes [119] SNES Super Mario World (USA) by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - obsoletes [106] SNES Super Mario World (USA) by Bladegash in 11:05.7 (2004-06-20)
Added [1939] NES Puzznic (USA) by rchokler in 29:02.75 (2011-12-22)
Added [1937] Genesis Sonic the Hedgehog (any,r1) "no zips" by Aglar in 17:36.58 (2011-12-19)
Added [1936] SNES Out of this World (USA) by nitrogenesis in 13:58.85 (2011-12-18)
- obsoletes [296] SNES Out of this World (USA v1.0) by nitsuja in 15:25.57 (2005-02-12)
Added [1926] NES Contra (JPN) "pacifist" by Soig & zyr2288 in 09:29.08 (2011-11-27)
- obsoletes [1883] NES Contra (JPN) "pacifist" by Soig in 09:35.93 (2011-09-29)
- - obsoletes [1345] NES Contra (JPN) "pacifist" by adelikat in 09:41.36 (2009-08-22)
- - - obsoletes [756] NES Contra (JPN) "pacifist" by adelikat in 09:46.38 (2007-01-01)
- - - - obsoletes [151] NES Contra (USA) "pacifist" by krieg747 in 10:33.33 (2004-08-05)
Added ☆[1925] SNES Mega Man & Bass (JPN) "100 CDs" by sparky, parrot14green, woabclf in 38:07.68 (2011-11-23)
- obsoletes ☆ [1726] SNES Mega Man & Bass (JPN) "100 CDs" by parrot14green in 39:48.65 (2011-01-23)
- - obsoletes ☆ [1036] SNES Mega Man & Bass (JPN) "100 CDs" by parrot14green in 42:19.82 (2007-12-30)
- - - obsoletes [575] SNES Mega Man & Bass (JPN) "100 CDs" by vsmk3 in 48:26.92 (2006-08-06)
Added [1920] NES Battletoads (USA) by feos & MESHUGGAH in 11:04.72 (2011-11-16)
- obsoletes [310] NES Battletoads (USA) "1p warps" by Phil & Genisto in 13:27.98 (2005-03-18)
Added ☽[1918] SNES Secret of Mana (USA) by Touch-me in 1:46:29.9 (2011-11-13)
Added [1908] SNES Super Metroid (JPN/USA) "any%, ingame" by Saturn in 39:15.3 (2011-10-30)
- obsoletes [1075] SNES Super Metroid (JPN/USA) "in-game time" by Cpadolf in 41:02.4 (2008-03-02)
- - obsoletes [1074] SNES Super Metroid (JPN/USA) "in-game time" by Cpadolf in 41:22.47 (2008-03-02)
Added [1900] SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:28:26.17 (2011-10-14)
- obsoletes [1389] SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:31:09.7 (2009-11-15)
- - obsoletes [1245] SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:33:51.55 (2009-01-22)
- - - obsoletes [1124] SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:35:27.37 (2008-06-15)
- - - - obsoletes [402] SNES Super Mario RPG: Legend of the Seven Stars (USA) by spezzafer in 2:40:26.17 (2005-08-29)
- - - - - obsoletes [308] SNES Super Mario RPG: Legend of the Seven Stars (USA) by spezzafer in 2:57:34.35 (2005-03-17)
Added [1899] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [1733] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [1611] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [1198] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [1056] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [919] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [887] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [727] GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added ☽[1898] SNES Super Mario World 2: Yoshi's Island (USA v1.0) by Carl Sagan in 1:33:40.18 (2011-10-13)
- obsoletes [362] SNES Super Mario World 2: Yoshi's Island (USA v1.0) by spezzafer in 1:38:56.6 (2005-06-18)
Added [1897] GBA Castlevania: Harmony of Dissonance (USA) "all furniture" by sksk1990 in 24:58.0 (2011-10-12)
- obsoletes [1765] GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [1895] NES Super Mario Bros. (World) "Warpless Walkathon" by Mars608 in 25:30.05 (2011-10-09)
- obsoletes [1332] NES Super Mario Bros. (JPN/USA) "walkathon" by HappyLee in 06:47.2 (2009-08-07)
- - obsoletes [1243] NES Super Mario Bros. (JPN/USA) "sidestroller" by HappyLee in 06:51.03 (2009-01-22)
- - - obsoletes [1111] NES Super Mario Bros. (JPN/USA) "sidestroller" by HappyLee in 06:53.52 (2008-05-19)
- - - - obsoletes [1107] NES Super Mario Bros. (JPN/USA PRG0) "sidestroller" by HappyLee in 06:53.98 (2008-05-06)
- - - - - obsoletes [1088] NES Super Mario Bros. (JPN/USA PRG0) "sidestroller" by Bisqwit in 06:55.18 (2008-04-04)
- - - - - - obsoletes [314] NES Super Mario Bros. (JPN/USA) "sidestroller" by Bisqwit in 07:02.25 (2005-04-01)
Added ☆[1893] N64 Super Mario 64 (USA) "0 star" by Kyman, sonicpacker, Nahoc, Moltov & SilentSlayers in 05:03.8 (2011-10-07)
- obsoletes ☽ [1784] N64 Super Mario 64 (USA) "0 star" by Mickey/VIS & snark & ToT in 05:04.47 (2011-04-23)
- - obsoletes ☆ [1689] N64 Super Mario 64 (USA) "0 star" by SilentSlayers & sonicpacker & Moltov & Kyman & Mickey/VIS & Johannes in 05:04.57 (2010-12-07)
- - - obsoletes ☆ [1197] N64 Super Mario 64 (USA) "0 star" by SilentSlayers & Johannes in 05:28.97 (2008-10-11)
- - - - obsoletes [1176] N64 Super Mario 64 (USA) "0 star" by SilentSlayers & Johannes in 05:33.85 (2008-08-13)
- - - - - obsoletes [1089] N64 Super Mario 64 (USA) "0 star" by Swordless Link in 05:39.37 (2008-04-05)
- - - - - - obsoletes ☽ [1017] N64 Super Mario 64 (USA) "0 star" by Swordless Link & AKA in 05:47.37 (2007-12-07)
- - - - - - - obsoletes [987] N64 Super Mario 64 (USA) "1 star" by mr_roberts_z & Rikku in 06:42.65 (2007-11-05)
- - - - - - - - obsoletes [974] N64 Super Mario 64 (USA) "1 star" by Rikku in 06:44.95 (2007-10-03)
- - - - - - - - - obsoletes ☽ [938] N64 Super Mario 64 (USA) "1 star" by Swordless Link & AKA in 06:47.27 (2007-08-10)
- - - - - - - - - - obsoletes ☽ [849] N64 Super Mario 64 (USA) "16 stars" by Swordless Link & AKA in 15:08.0 (2007-05-10)
- - - - - - - - - - - obsoletes ☽ [794] N64 Super Mario 64 (USA) "16 stars" by Rikku in 15:24.08 (2007-02-11)
- - - - - - - - - - - - obsoletes ☽ [748] N64 Super Mario 64 (USA) "16 stars" by Rikku in 15:33.77 (2006-12-24)
- - - - - - - - - - - - - obsoletes ☽ [718] N64 Super Mario 64 (USA) "16 stars" by AKA in 15:40.32 (2006-11-23)
- - - - - - - - - - - - - - obsoletes ☆ [436] N64 Super Mario 64 (USA) "16 stars" by spezzafer in 16:26.77 (2005-11-21)
Added [1889] SNES Nosferatu (USA) by Dooty in 18:05.03 (2011-10-02)
- obsoletes [895] SNES Nosferatu (USA) by foda in 22:22.77 (2007-06-15)
- - obsoletes [186] SNES Nosferatu (USA) by Zurreco in 25:45.43 (2004-09-08)
Added ☽[1886] GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "glitched" by andymac & MUGG in 02:08.98 (2011-10-01)
- obsoletes ☽ [1721] GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "glitched" by andymac & MUGG in 02:28.08 (2011-01-14)
- - obsoletes [1564] GB Super Mario Land 2: 6 Golden Coins (USA v1.0) by andymac in 21:43.52 (2010-07-08)
- - - obsoletes [1202] GB Super Mario Land 2: 6 Golden Coins (JPN v1.0) by Soulrivers in 24:23.62 (2008-10-14)
- - - - obsoletes [1147] GB Super Mario Land 2: 6 Golden Coins (JPN v1.0) by Soulrivers in 25:38.72 (2008-07-25)
Added [1882] FDS Super Mario Bros. 2 (JPN) by HappyLee in 08:05.28 (2011-09-25)
- obsoletes [1360] FDS Super Mario Bros. 2 (JPN) by HappyLee in 08:06.96 (2009-10-11)
- - obsoletes [1031] FDS Super Mario Bros. 2 (JPN) by klmz in 08:09.23 (2007-12-22)
- - - obsoletes [754] FDS Super Mario Bros. 2 (JPN) by Phil & Genisto in 08:12.25 (2006-12-30)
- - - - obsoletes [346] FDS Super Mario Bros. 2 (JPN) by Phil & Genisto in 08:21.37 (2005-05-24)
- - - - - obsoletes [261] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:20.57 (2004-12-12)
- - - - - - obsoletes [256] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:21.43 (2004-12-09)
- - - - - - - obsoletes [254] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:21.79 (2004-12-05)
- - - - - - - - obsoletes [11] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:24.37 (2004-06-09)
- - - - - - - - - obsoletes [683] FDS Super Mario Bros. 2 (JPN) by Michael F in 08:25.15 (2004-02-06)
- - - - - - - - - - obsoletes [682] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:27.55 (2004-02-05)
- - - - - - - - - - - obsoletes ☽ [684] FDS Super Mario Bros. 2 (JPN) by Bisqwit in 08:30.95 (2004-02-01)
Added [1876] PSX Resident Evil - Director's Cut (USA) by arukAdo & Uroboros in 57:42.62 (2011-09-08)
- obsoletes [1427] DS Resident Evil: Deadly Silence (USA) by Fladdermus in 28:44.68 (2009-12-27)
Added [1874] GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) by CoolKirby, nitrogenesis & jlun2 in 06:02.37 (2011-09-06)
- obsoletes [1801] GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) by jlun2 in 07:21.77 (2011-05-06)
- - obsoletes [1776] GBC SpongeBob SquarePants: Legend of the Lost Spatula (USA) by CoolKirby in 07:35.75 (2011-04-09)
Added [1873] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.1) by Comicalflop, Dooty & Umihoshi in 39:06.68 (2011-09-05)
- obsoletes [1525] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Comicalflop in 40:44.73 (2010-05-17)
- - obsoletes [898] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) by Arnethegreat in 41:49.02 (2007-06-25)
- - - obsoletes [478] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) by Sami O. in 46:55.35 (2006-02-19)
Added [1871] PSX Oddworld: Abe's Oddysee (USA) by Dooty in 42:55.85 (2011-09-01)
Added [1869] Genesis Taz Mania (any) by Aqfaq, Sonikkustar & Truncated in 06:36.37 (2011-08-27)
- obsoletes [537] Genesis Taz Mania (USA) by Truncated in 08:52.53 (2006-05-11)
Added [1868] SNES Super Mario World (USA) "small only" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [892] SNES Super Mario World (USA) "small only" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [1867] Arcade Metal Slug 4 (World) by x2poet in 17:11.97 (2011-08-25)
- obsoletes [1841] Arcade Metal Slug 4 (World) by x2poet in 18:04.78 (2011-07-15)
Added [1865] NES A Boy and His Blob (USA) by Kyman & SilentSlayers & Aglar in 01:41.73 (2011-08-25)
- obsoletes [1514] NES A Boy and His Blob (USA) by Aglar in 01:56.67 (2010-05-07)
- - obsoletes [883] NES A Boy and His Blob (USA) by Aqfaq in 01:57.95 (2007-06-04)
- - - obsoletes [851] NES A Boy and His Blob (USA) by Aqfaq in 02:09.03 (2007-05-11)
- - - - obsoletes [527] NES A Boy and His Blob (USA) by GuanoBowl in 03:24.23 (2006-04-19)
- - - - - obsoletes [378] NES A Boy and His Blob (USA) by TheAxeMan in 03:37.0 (2005-07-15)
- - - - - - obsoletes [375] NES A Boy and His Blob (USA) by GuanoBowl in 04:05.47 (2005-07-07)
- - - - - - - obsoletes [79] NES A Boy and His Blob (USA) by SjoerdH in 05:36.55 (2004-05-12)
Added [1864] N64 Mortal Kombat Trilogy (USA v1.0) "Endurance Mode" by SDR & TheVLACKDEMONN2294 in 23:55.92 (2011-08-24)
Added [1862] PSX Spyro The Dragon (USA) by lapogne36 in 41:38.3 (2011-08-17)
Added [1861] GBA Metal Slug Advance (USA) by x2poet in 11:43.2 (2011-08-16)
- obsoletes [1787] GBA Metal Slug Advance (USA) by x2poet in 12:52.62 (2011-04-24)
Added ☽[1860] GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:09.63 (2011-08-15)
- obsoletes ☽ [1702] GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:27.23 (2010-12-23)
- - obsoletes ☽ [1678] GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:36.95 (2010-11-21)
- - - obsoletes ☽ [1582] GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:43.27 (2010-08-02)
- - - - obsoletes [1123] GBC Pokémon: Yellow Version (USA/Europe) by gia in 02:06.28 (2008-06-14)
Added [1859] NES Urban Champion (JPN/USA) by t3h Icy in 00:26.97 (2011-08-15)
- obsoletes [1706] NES Urban Champion (JPN/USA) by t3h Icy in 00:27.82 (2010-12-28)
- - obsoletes [1394] NES Urban Champion (USA) by t3h Icy in 00:29.8 (2009-11-21)
Added [1858] NES Shadowgate (USA) by Randil in 07:41.99 (2011-08-14)
- obsoletes [1827] NES Shadowgate (USA) by Randil & ZenicReverie in 08:23.84 (2011-06-25)
- - obsoletes [1161] NES Shadowgate (USA) by Randil in 08:56.2 (2008-08-10)
- - - obsoletes [932] NES Shadowgate (USA) by Randil in 09:03.9 (2007-08-01)
- - - - obsoletes [383] NES Shadowgate (USA) by Randil in 09:17.53 (2005-07-28)
- - - - - obsoletes [163] NES Shadowgate (USA) by Walker Boh in 09:27.9 (2004-08-14)
- - - - - - obsoletes [38] NES Shadowgate (USA) by Caitsith2 in 14:36.1 (2004-03-15)
Added [1856] Genesis Normy's Beach Babe-o-Rama (USA/Europe) by nitrogenesis in 12:04.42 (2011-08-12)
Added [1854] SNES Metroid Super ZeroMission (v2.00) "100%" by Hoandjzj in 1:27:18.9 (2011-08-07)
Added [1853] SNES Metroid Super ZeroMission (v2.00) by Cpadolf in 20:43.28 (2011-08-05)
- obsoletes [1651] SNES Super Metroid: MockingBird Station (JPN/USA) by Hoandjzj in 31:00.42 (2010-10-20)
Added ☆[1851] N64 The Legend of Zelda: Majora's Mask (USA) by MrGrunz in 1:29:32.02 (2011-08-04)
- obsoletes ☽ [963] N64 The Legend of Zelda: Majora's Mask (USA) by Mukki in 2:14:03.08 (2007-09-23)
Added [1842] GBA Mortal Kombat Advance (USA) by AKheon in 16:32.02 (2011-07-17)
Added ☽[1840] SGB Pokémon: Blue Version (USA/Europe) "Gotta Catch 'Em All!" by p4wn3r & Mukki in 3:20:46.17 (2011-07-14)
Added [1834] NES Wizardry III: Legacy of Llylgamyn (JPN) "Glitched" by MiezaruMono in 00:12.86 (2011-07-04)
Added [1832] PSX MediEvil (USA) by Torn338 in 43:32.35 (2011-07-02)
Added [1824] Genesis Puggsy (USA) by Sonikkustar in 18:00.73 (2011-06-13)
Added ☽[1823] DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:55.42 (2011-06-13)
- obsoletes [1437] DS Castlevania: Portrait of Ruin (USA) by arukAdo, gocha in 10:14.85 (2009-12-29)
- - obsoletes [1293] DS Castlevania: Portrait of Ruin (USA) by arukAdo in 11:40.35 (2009-06-07)
Added [1818] PSX Oddworld: Abe's Oddysee (USA) "100%" by Dooty in 1:09:23.73 (2011-06-09)
Added [1816] NES Chip 'n Dale: Rescue Rangers (USA) by Aglar in 09:54.37 (2011-06-06)
- obsoletes [473] NES Chip 'n Dale: Rescue Rangers (USA) by Genisto in 09:57.17 (2006-02-13)
- - obsoletes [385] NES Chip 'n Dale: Rescue Rangers (USA) by Saturn in 10:01.42 (2005-07-31)
- - - obsoletes [29] NES Chip 'n Dale: Rescue Rangers (USA) by Genisto in 10:20.8 (2004-03-12)
Added [1810] NES Battletoads & Double Dragon: The Ultimate Team (USA) by feos in 17:41.14 (2011-05-25)
- obsoletes [1356] SNES Battletoads & Double Dragon: The Ultimate Team (USA) by White Gastra in 17:50.27 (2009-09-25)
Added [1805] PSX Breath of Fire III (USA) by janus in 7:45:01.17 (2011-05-15)
Added [1804] GB Tiny Toon Adventures: Babs' Big Break (JPN) by x2poet in 15:23.2 (2011-05-11)
Added [1802] PSX Tomb Raider Chronicles (USA) by Wyster in 1:19:35.63 (2011-05-07)
Added [1800] NES Bio Force Ape (unknown) by RT-55J in 04:30.02 (2011-05-06)
Added [1798] SNES Spanky's Quest (USA) by FFGamer86 in 23:32.78 (2011-05-05)
Added ☆[1796] PSX Castlevania: Symphony of the Night (USA) "newgame+" by arukAdo in 13:58.27 (2011-05-04)
- obsoletes ☆ [1363] PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes ☽ [1246] PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [1794] SGB Mole Mania (USA) by Ryuto in 08:09.0 (2011-05-04)
- obsoletes [1766] SGB Mole Mania (USA) by Ryuto in 10:54.93 (2011-03-22)
- - obsoletes [1743] SGB Mole Mania (USA) by Ryuto in 11:48.3 (2011-02-23)
Added [1791] GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 in 14:44.07 (2011-04-30)
Added [1790] GBA Mortal Kombat: Tournament Edition (USA) "tag team" by AKheon in 05:56.4 (2011-04-28)
Added [1785] PSX Einhänder (JPN) by sparky in 31:29.93 (2011-04-23)
Added [1783] NES Contra (JPN) by zyr2288 in 08:51.73 (2011-04-19)
- obsoletes [797] NES Contra (JPN) by adelikat in 08:57.98 (2007-02-16)
- - obsoletes [114] NES Contra (USA) by Genisto in 09:34.12 (2004-07-09)
- - - obsoletes [16] NES Contra (USA) by qcommand in 10:06.73 (2004-06-06)
- - - - obsoletes [643] NES Contra (USA) by Genisto in 10:15.1 (2004-03-14)
- - - - - obsoletes [675] NES Contra (USA) by Mathieu P in 11:38.2 (2004-01-19)
Added [1782] SGB Mole Mania (USA) "all levels" by Ryuto in 1:09:13.48 (2011-04-17)
Added [1781] DOS The Amazing Spider-Man (unknown) "glitched" by nitrogenesis in 00:18.62 (2011-04-17)
Added ☽[1779] Genesis Sonic the Hedgehog 2 (any v1.1) by FuzZerd, Sonikkustar, Upthorn & Aglar in 18:42.37 (2011-04-15)
- obsoletes [600] Genesis Sonic the Hedgehog 2 (any) by nitsuja in 19:55.43 (2006-09-15)
- - obsoletes ☆ [335] Genesis Sonic the Hedgehog 2 (any) by Quietust in 21:39.53 (2005-05-09)
Added [1768] SNES Lamborghini: American Challenge (USA) by laranja in 07:39.32 (2011-03-25)
- obsoletes [1732] SNES Lamborghini: American Challenge (USA) by laranja in 09:44.73 (2011-02-09)
Added ☆[1759] GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- obsoletes ☆ [1628] GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 25:47.05 (2010-10-01)
- - obsoletes ☆ [1428] GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 28:01.58 (2009-12-27)
Added ☆[1746] NES Super Mario Bros. 2 (USA PRG0) "warpless" by Aglar & Andrewg in 18:29.26 (2011-03-01)
- obsoletes [1001] NES Super Mario Bros. 2 (USA PRG0) "warpless" by adelikat & Cardboard in 19:39.93 (2007-11-24)
- - obsoletes [494] NES Super Mario Bros. 2 (USA,PRG0) "warpless" by DonamerDragon in 20:14.2 (2006-03-04)
- - - obsoletes [390] NES Super Mario Bros. 2 (USA,PRG0) "warpless" by GuanoBowl in 21:24.85 (2005-08-13)
Added [1744] PSX Croc: Legend of the Gobbos (USA) by RingRush in 36:21.08 (2011-02-25)
Added ☽[1742] SNES Mega Man & Bass (JPN) "Forte" by sparky in 28:08.23 (2011-02-23)
- obsoletes [1132] SNES Mega Man & Bass (JPN) "Forte" by FractalFusion in 29:08.07 (2008-06-19)
- - obsoletes [496] SNES Mega Man & Bass (JPN) by Gigafrost in 34:31.05 (2006-03-09)
Added [1741] Genesis Squirrel King (unknown) by x2poet in 17:18.62 (2011-02-22)
Added ☽[1739] SNES Mega Man & Bass (JPN) "Rockman" by sparky in 27:21.47 (2011-02-19)
- obsoletes ☽ [1691] SNES Mega Man & Bass (JPN) "Rockman" by sparky in 28:03.12 (2010-12-10)
Added ☽[1736] GBA Wario Land 4 (USA/Europe) by andymac in 40:04.88 (2011-02-16)
- obsoletes [752] GBA Wario Land 4 (USA) by SuperHappy in 1:02:35.57 (2006-12-25)
- - obsoletes [506] GBA Wario Land 4 (USA) by JuanValdez in 1:02:21.45 (2006-03-18)
Added [1735] GBA The Legend of Zelda: A Link to the Past (USA) "Palace of Four Swords" by jlun2 & Tompa in 05:37.9 (2011-02-10)
- obsoletes [1615] GBA The Legend of Zelda: A Link to the Past (USA) "Palace of Four Swords" by jlun2 in 06:35.13 (2010-09-04)
Added ☆[1734] DS Brain Age (USA) by Ryuto in 06:33.66 (2011-02-10)
- obsoletes ☆ [1569] DS Brain Age (USA) by Ryuto in 04:08.1 (2010-07-09)
Added [1730] NES Final Fantasy III (JPN) "Glitched" by pirohiko in 39:37.27 (2011-02-05)
Added [1729] GBC RoboCop (USA) by AKheon in 11:04.78 (2011-02-04)
Added [1725] NES The Terminator (USA) by AKheon in 06:18.39 (2011-01-22)
Added ☽[1724] NES Super Mario Bros. 2 (USA PRG0) by Aglar & Andrewg in 07:41.16 (2011-01-21)
- obsoletes [1002] NES Super Mario Bros. 2 (USA PRG0) by adelikat & Cardboard in 07:52.67 (2007-11-25)
- - obsoletes ☆ [510] NES Super Mario Bros. 2 (USA,PRG0) by DonamerDragon in 07:53.32 (2006-03-23)
- - - obsoletes ☆ [400] NES Super Mario Bros. 2 (USA,PRG0) by Phil in 07:53.63 (2005-08-28)
- - - - obsoletes ☆ [309] NES Super Mario Bros. 2 (USA,PRG0) by Sleepz in 07:54.23 (2005-03-17)
- - - - - obsoletes ☆ [234] NES Super Mario Bros. 2 (USA,PRG0) by Genisto in 08:14.23 (2004-11-09)
- - - - - - obsoletes ☆ [99] NES Super Mario Bros. 2 (USA,PRG0) by Genisto in 08:31.3 (2004-06-25)
- - - - - - - obsoletes [637] NES Super Mario Bros. 2 (USA,PRG0) by Sleepz in 08:43.45 (2004-03-31)
Added [1718] DOS Dangerous Dave (unknown) by Ilari in 06:32.8 (2011-01-11)
Added ☽[1715] NES Super Mario Bros. (JPN/USA PRG0) by HappyLee in 04:57.31 (2011-01-06)
- obsoletes [1330] NES Super Mario Bros. (JPN/USA PRG0) by klmz in 04:57.33 (2009-08-07)
- - obsoletes [1080] NES Super Mario Bros. (JPN/USA) by klmz in 04:58.18 (2008-03-19)
- - - obsoletes [1022] NES Super Mario Bros. (Japan/USA PRG0) by klmz in 04:58.53 (2007-12-14)
- - - - obsoletes [374] NES Super Mario Bros. (USA,PRG0) by Pom in 04:59.93 (2005-07-07)
- - - - - obsoletes ☆ [263] NES Super Mario Bros. (PRG0) by Pom in 04:59.6 (2004-12-16)
- - - - - - obsoletes ☆ [243] NES Super Mario Bros. (PRG0) by Phil & Genisto in 04:59.92 (2004-11-26)
- - - - - - - obsoletes ☆ [242] NES Super Mario Bros. (PRG0) by Mana. in 05:01.27 (2004-11-23)
- - - - - - - - obsoletes ☆ [12] NES Super Mario Bros. (PRG0) by Michael F in 05:03.73 (2004-04-20)
- - - - - - - - - obsoletes [620] NES Super Mario Bros. (PRG0) by Michael F in 05:05.9 (2004-04-21)
- - - - - - - - - - obsoletes [621] NES Super Mario Bros. (PRG0) by Ryosuke in 05:07.63 (2004-04-20)
- - - - - - - - - - - obsoletes [661] NES Super Mario Bros. (PRG0) by Michael F in 05:07.95 (2004-01-30)
- - - - - - - - - - - - obsoletes [662] NES Super Mario Bros. (PRG0) by Michael F in 05:08.5 (2004-01-28)
- - - - - - - - - - - - - obsoletes [663] NES Super Mario Bros. (PRG0) by Bisqwit in 05:13.05 (2004-01-14)
- - - - - - - - - - - - - - obsoletes [664] NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.6 (2003-12-30)
- - - - - - - - - - - - - - - obsoletes [665] NES Super Mario Bros. (PRG0) by Bisqwit in 05:15.65 (2003-12-06)
Added [1714] NES Final Fantasy (USA) by TheAxeMan in 1:10:06.81 (2011-01-04)
- obsoletes [1187] NES Final Fantasy (USA) by TheAxeMan in 1:10:16.18 (2008-08-30)
- - obsoletes [409] NES Final Fantasy (USA) by TheAxeMan in 1:12:59.52 (2005-09-20)
- - - obsoletes [338] NES Final Fantasy (USA) by mookish in 1:30:47.67 (2005-05-10)
Added [1713] Genesis Sonic the Hedgehog 3 (USA) "Competition" by nitsuja & mmarks in 02:01.05 (2011-01-02)
Added [1712] GBA Turbo Turtle Adventure (USA) by cetaka in 18:36.07 (2011-01-02)
Added [1710] GBC Xena: Warrior Princess (USA) by AKheon in 03:18.97 (2010-12-29)
- obsoletes [1598] GBC Xena: Warrior Princess (USA) by AKheon in 03:37.25 (2010-08-12)
Added [1707] GBC Tom and Jerry in Mouse Attacks! (USA) by Mukki in 14:06.17 (2010-12-28)
Added [1700] SGB Pokémon: Red Version (USA/Europe) by p4wn3r in 41:02.38 (2010-12-23)
- obsoletes [950] SGB Pokémon: Blue Version (USA/Europe) by Primorial#soup in 1:18:58.78 (2007-08-23)
- - obsoletes [548] SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:41:58.52 (2006-06-05)
- - - obsoletes [504] SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:46:19.05 (2006-03-17)
- - - - obsoletes ☽ [428] SGB Pokémon: Blue Version (USA/Europe) by Tilus in 1:51:06.5 (2005-10-25)
Added [1688] GB Wario Land: Super Mario Land 3 (any) by Greenalink in 21:49.15 (2010-12-06)
- obsoletes [1650] GB Wario Land: Super Mario Land 3 (any v1.0) by Greenalink in 29:24.77 (2010-10-20)
Added [1687] DS Mega Man ZX Advent (USA) by Mothrayas in 1:19:26.35 (2010-12-05)
Added ☽[1686] NES Mega Man (JPN) by Shinryuu & FinalFighter in 12:23.34 (2010-12-01)
- obsoletes [1103] NES Mega Man (JPN/USA) by Deign in 15:29.27 (2008-04-29)
- - obsoletes ☆ [726] NES Mega Man (JPN/USA) by Bisqwit & Finalfighter in 15:38.07 (2006-12-06)
- - - obsoletes ☆ [715] NES Mega Man (JPN/USA) by Bisqwit & AngerFist in 15:48.33 (2006-11-12)
- - - - obsoletes ☆ [515] NES Mega Man (USA) by Bisqwit & AngerFist in 16:09.82 (2006-03-29)
- - - - - obsoletes [418] NES Mega Man (JPN) by Bisqwit in 16:57.93 (2005-10-02)
- - - - - - obsoletes ☆ [111] NES Mega Man (JPN) by Bisqwit in 18:21.03 (2004-07-06)
- - - - - - - obsoletes [5] NES Mega Man (JPN) by Morimoto in 21:52.1 (2003-04-27)
Added [1685] NES The Legend of Zelda (USA PRG0) by Baxter & jprofit22 in 22:38.13 (2010-11-29)
- obsoletes [868] NES The Legend of Zelda (USA PRG0) by Phil & Baxter in 24:04.05 (2007-05-22)
- - obsoletes ☆ [191] NES The Legend of Zelda (USA,PRG0) by Phil in 25:28.6 (2004-09-17)
- - - obsoletes ☆ [100] NES The Legend of Zelda (USA,PRG0) by Sleepz in 26:55.15 (2004-06-25)
- - - - obsoletes [658] NES The Legend of Zelda (USA,PRG0) by Michael F in 31:27.15 (2004-02-19)
- - - - - obsoletes [659] NES The Legend of Zelda (USA,PRG0) by SuperHappy in 35:59.4 (2004-01-25)
Added [1684] GBA Advance Wars (USA v1.0) "glitched" by criticaluser & sgrunt in 13:43.97 (2010-11-28)
Added [1682] SegaCD Earthworm Jim: Special Edition (USA) by ElectroSpecter in 28:47.4 (2010-11-26)
- obsoletes [397] Genesis Earthworm Jim (USA) by slash_star_dash in 29:04.35 (2005-08-25)
Added [1681] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [1129] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:46.2 (2008-06-18)
- - obsoletes [1024] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [695] GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [1679] DS Kirby Squeak Squad (USA) by MUGG in 36:40.55 (2010-11-24)
Added [1667] Genesis Pit-Fighter (any) by adelikat in 04:48.22 (2010-11-05)
- obsoletes [240] Genesis Pit-Fighter (July 1991) by foda in 06:30.53 (2004-11-20)
Added ☽[1665] GBA Sonic Advance (USA) by Mukki in 10:46.52 (2010-11-02)
- obsoletes [568] GBA Sonic Advance (USA) by nitsuja in 11:17.47 (2006-07-30)
Added [1664] SNES Romancing Sa-Ga 3 (JPN v1.0) by knbnitkr in 21:59.65 (2010-10-31)
Added [1661] GB Final Fantasy Legend II (JPN v1.0) by knbnitkr in 29:55.57 (2010-10-30)
Added [1658] GB Mortal Kombat II (USA) "playaround" by AKheon in 09:04.22 (2010-10-26)
Added ☆[1656] Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 29:51.2 (2010-10-23)
- obsoletes ☆ [1595] Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:05.52 (2010-08-07)
- - obsoletes ☆ [1400] Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - obsoletes ☆ [1112] Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - obsoletes ☆ [826] Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - obsoletes ☆ [712] Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - obsoletes [331] Genesis Sonic 3 & Knuckles (any) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - obsoletes ☆ [156] Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [1654] SNES Ultimate Mortal Kombat 3 (USA) "tournament mode" by SDR in 03:55.5 (2010-10-21)
Added ☆[1649] NES Mega Man 2 (JPN) by aglasscage, FinalFighter, pirohiko, & Shinryuu in 23:48.51 (2010-10-18)
- obsoletes ☆ [1346] NES Mega Man 2 (JPN) by Shinryuu, pirohiko & FinalFighter in 23:54.75 (2009-08-22)
- - obsoletes ☆ [1242] NES Mega Man 2 (JPN) by Shinryuu, TaoTao, pirohiko, FinalFighter in 24:33.5 (2009-01-13)
- - - obsoletes ☆ [741] NES Mega Man 2 (JPN) by Shinryuu in 25:01.72 (2006-12-18)
- - - - obsoletes ☽ [588] NES Mega Man 2 (JPN) by Shinryuu & Bisqwit in 25:10.0 (2006-08-30)
- - - - - obsoletes [306] NES Mega Man 2 (JPN) by Morimoto & FinalFighter in 25:34.65 (2005-03-08)
- - - - - - obsoletes ☆ [6] NES Mega Man 2 (JPN) by Morimoto in 28:24.65 (2003-07-08)
Added [1639] SGB Pocket Monsters: Green (JPN v1.0) by p4wn3r in 04:24.37 (2010-10-10)
- obsoletes [941] SGB Pocket Monsters: Green (JPN v1.0) by Primorial#soup in 04:24.53 (2007-08-12)
Added [1636] GB The Final Fantasy Legend (JPN v1.0) by knbnitkr in 01:47.17 (2010-10-05)
Added ☆[1629] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA v1.0) "102%" by Dooty, NxCy & Comicalflop in 1:22:17.17 (2010-10-03)
- obsoletes ☆ [1264] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by NxCy & Comicalflop in 1:23:10.88 (2009-03-15)
- - obsoletes [705] SNES Donkey Kong Country 2: Diddy's Kong Quest (USA) "102%" by Comicalflop in 1:28:24.03 (2006-10-28)
Added [1626] GBA Shining Soul II (USA) by DarkKobold in 1:12:02.43 (2010-09-20)
- obsoletes [1557] GBA Shining Soul II (USA) by DarkKobold in 1:30:01.18 (2010-06-25)
Added [1623] Genesis Tails in Sonic The Hedgehog (USA) by marzojr in 14:13.7 (2010-09-19)
- obsoletes [1591] Genesis Tails in Sonic The Hedgehog (USA) by marzojr in 14:16.43 (2010-08-04)
- - obsoletes [1318] Genesis Tails in Sonic The Hedgehog (USA) by marzojr in 14:29.3 (2009-07-03)
Added [1621] NES EarthBound Zero (JPN) "glitched" by pirohiko in 23:09.56 (2010-09-19)
- obsoletes [1303] NES EarthBound Zero (JPN) by pirohiko in 25:41.67 (2009-06-18)
Added [1619] SGB Daffy Duck: The Marvin Missions (USA/Europe) by MUGG in 01:58.07 (2010-09-12)
Added [1617] Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added ☽[1616] N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by Bloobiebla in 56:54.2 (2010-09-07)
- obsoletes ☽ [1492] N64 The Legend of Zelda: Ocarina of Time (JPN v1.1) by abeshi in 58:25.47 (2010-03-21)
- - obsoletes [576] N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by GuanoBowl in 2:33:24.72 (2006-08-08)
Added [1609] NES The Legend of Zelda (USA PRG0) "Swordless Challenge" by Baxter in 25:13.92 (2010-08-23)
- obsoletes ☽ [1577] NES The Legend of Zelda (USA) "Swordless Challenge" by jprofit22 in 26:40.33 (2010-07-27)
Added [1605] NES Lagrange Point (JPN) by neo_omegon in 1:03:25.1 (2010-08-20)
Added ☆[1596] NES Tetris (USA) "fastest 999999" by Acmlm in 03:11.78 (2010-08-09)
- obsoletes [924] NES Tetris (USA) "fastest 999999" by Baxter in 03:29.67 (2007-07-23)
- - obsoletes [399] NES Tetris (USA) by Acmlm in 03:41.9 (2005-08-28)
- - - obsoletes [386] NES Tetris (USA) by Nico Cannino in 03:56.42 (2005-07-31)
- - - - obsoletes [239] NES Tetris (USA) by Acmlm in 04:06.07 (2004-11-19)
Added [1594] NES Teenage Mutant Ninja Turtles (USA) by adelikat in 16:26.89 (2010-08-07)
- obsoletes [917] NES Teenage Mutant Ninja Turtles (USA) by adelikat in 16:33.5 (2007-07-17)
- - obsoletes [724] NES Teenage Mutant Ninja Turtles (USA) by adelikat in 16:41.4 (2006-11-30)
- - - obsoletes [716] NES Teenage Mutant Ninja Turtles (USA) by adelikat in 16:56.0 (2006-11-12)
- - - - obsoletes [233] NES Teenage Mutant Ninja Turtles (USA) by Walker Boh in 18:04.57 (2004-11-06)
- - - - - obsoletes [210] NES Teenage Mutant Ninja Turtles (USA) by Walker Boh in 18:43.37 (2004-10-10)
Added [1592] PSX Castlevania: Symphony of the Night (USA) "All Relics & Best Ending" by arukAdo in 57:20.6 (2010-08-04)
Added [1590] NES Super Mario Bros. 3 (USA PRG0) by Lord Tom, Mitjitsu, Tompa in 10:25.6 (2010-08-04)
- obsoletes ☆ [1286] NES Super Mario Bros. 3 (JPN/USA PRG0) by Lord Tom & Mitjitsu in 10:26.42 (2009-05-11)
- - obsoletes ☆ [1053] NES Super Mario Bros. 3 (USA PRG0) by adelikat,Deign,Cardboard&JXQ in 10:29.05 (2008-02-17)
- - - obsoletes ☆ [342] NES Super Mario Bros. 3 (USA PRG1) by Genisto in 10:34.55 (2005-05-18)
- - - - obsoletes ☆ [14] NES Super Mario Bros. 3 (JPN) by Genisto in 10:53.52 (2004-03-29)
- - - - - obsoletes [667] NES Super Mario Bros. 3 (JPN) by Michael F in 10:58.92 (2004-02-12)
- - - - - obsoletes [668] NES Super Mario Bros. 3 (JPN) by Morimoto in 11:03.95 (2003-11-20)
Added [1588] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by Tompa in 03:44.65 (2010-08-03)
- obsoletes [1210] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by Tompa in 03:44.67 (2008-10-23)
- - obsoletes [1125] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by Deign in 03:44.95 (2008-06-17)
- - - obsoletes [869] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by Erokky in 03:45.35 (2007-05-22)
- - - - obsoletes [328] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by OmnipotentEntity in 03:48.25 (2005-04-30)
- - - - - obsoletes [301] SNES The Legend of Zelda: A Link to the Past (USA) "glitched" by OmnipotentEntity in 04:17.03 (2005-02-26)
Added [1587] NES Ghoul School (USA) by Andrewg in 04:02.73 (2010-08-03)
- obsoletes [1266] NES Ghoul School (USA) by Rick in 04:09.53 (2009-03-26)
Added [1579] SNES The Addams Family (USA) by Kyman & Sonikkustar in 03:06.8 (2010-07-30)
- obsoletes [1411] SNES The Addams Family (USA) by Kyman & Sonikkustar in 03:19.35 (2009-12-06)
- - obsoletes [903] SNES The Addams Family (USA) by Deign in 03:42.23 (2007-06-28)
Added [1578] NES Rygar (USA PRG1) "0%" by Cardboard in 06:08.74 (2010-07-28)
Added [1575] NES Tiny Toon Adventures (USA) by Kyman in 11:01.88 (2010-07-24)
- obsoletes [990] NES Tiny Toon Adventures (USA) by Randil in 11:18.25 (2007-11-11)
- - obsoletes [731] NES Tiny Toon Adventures (USA) by Randil in 11:28.83 (2006-12-12)
- - - obsoletes [574] NES Tiny Toon Adventures (USA) by Randil in 12:10.87 (2006-08-06)
- - - - obsoletes [56] NES Tiny Toon Adventures (USA) by Frenom in 12:55.5 (2004-04-23)
- - - - - obsoletes [631] NES Tiny Toon Adventures (USA) by Frenom in 14:09.8 (2004-04-07)
Added [1573] NES Hook (USA) by GlitchMan in 23:19.64 (2010-07-22)
Added ☽[1558] NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat, andymac, Lord Tom, Tompa in 47:04.7 (2010-06-27)
- obsoletes [1059] NES Super Mario Bros. 3 (USA PRG0) "warpless" by adelikat,Deign,Cardboard&JXQ in 47:33.52 (2008-02-18)
- - obsoletes [455] NES Super Mario Bros. 3 (USA PRG1) "warpless" by JXQ in 48:29.17 (2006-01-11)
- - - obsoletes [15] NES Super Mario Bros. 3 (JPN) "warpless" by Tokushin in 1:17:40.7 (2001-02-05)
Added ☽[1549] NES Mega Man 5 (USA) by GlitchMan in 31:41.68 (2010-06-20)
- obsoletes [476] NES Mega Man 5 (USA) by Baxter in 33:04.05 (2006-02-16)
- - obsoletes [137] NES Mega Man 5 (USA) by Kopernical in 36:29.95 (2004-07-22)
- - - obsoletes [41] NES Mega Man 5 (USA) by Kopernical in 40:28.9 (2004-03-26)
Added ☆[1546] NES Gimmick! (JPN) "Best Ending" by Aglar & Hotarubi in 07:44.45 (2010-06-12)
- obsoletes [579] NES Gimmick! (JPN) "best ending" by Sami O. in 09:59.63 (2006-08-18)
- - obsoletes [439] NES Gimmick! (JPN) "best ending" by Sami O. in 10:56.32 (2005-11-27)
Added [1543] NES Gimmick! (JPN) by Aglar & Hotarubi in 05:11.49 (2010-06-10)
- obsoletes ☆ [1284] NES Gimmick! (JPN) by Aglar in 06:08.73 (2009-05-05)
- - obsoletes ☆ [1052] NES Gimmick! (JPN) by Deign in 06:42.07 (2008-02-12)
- - - obsoletes [414] NES Gimmick! (JPN) by nitsuja in 07:12.05 (2005-10-01)
- - - - obsoletes [110] NES Gimmick! (JPN) by Teowind in 08:37.5 (2004-07-05)
Added [1540] GBA Shining Soul (USA) by DarkKobold in 49:46.88 (2010-06-01)
Added [1536] GBC Looney Tunes (USA) "glitched" by Aqfaq & Sonikkustar in 03:53.97 (2010-05-25)
- obsoletes [1375] GB Looney Tunes (USA) by Sonikkustar in 09:28.88 (2009-11-02)
- - obsoletes [1076] GB Looney Tunes (USA) by pekopon in 09:39.32 (2008-03-11)
- - - obsoletes [1016] GB Looney Tunes (USA) by pekopon in 09:44.05 (2007-12-06)
Added [1535] GBC Pocket Bomber Man (USA) by Robert_Ordis in 06:51.08 (2010-05-24)
Added [1534] NES Rockman no Constancy (JPN) "hard" by woabclf in 28:59.07 (2010-05-24)
- obsoletes [1526] NES Rockman no Constancy (JPN) "normal" by woabclf in 27:27.7 (2010-05-18)
Added [1523] PSX Spyro 2: Ripto's Rage! (USA) by lapogne36 in 28:11.7 (2010-05-16)
Added ☽[1508] DOS Commander Keen 5: The Armageddon Machine (v1.4) "glitched" by sgrunt in 02:42.43 (2010-05-03)
Added [1506] PSX Crash Bandicoot 2: Cortex Strikes Back (USA) "glitched" by pirohiko in 11:34.85 (2010-04-16)
Added [1502] NES Tetris (USA) "playaround" by Baxter in 02:17.36 (2010-04-09)
Added [1487] 32X Tempo (JPN/USA) by adelikat in 14:52.62 (2010-03-14)
- obsoletes [1463] 32X Tempo (JPN/USA) by adelikat in 14:56.07 (2010-02-15)
Added [1484] NES Mario Adventure (USA PRG0) by andymac in 49:42.39 (2010-03-09)
- obsoletes [457] NES Mario Adventure (USA PRG1) by Kyrsimys in 56:00.65 (2006-01-18)
Added [1481] NES Dragon Warrior 3 (USA) "item glitch" by dave_dfwm in 48:28.08 (2010-03-06)
- obsoletes [955] NES Dragon Warrior 3 (USA) "item glitch" by dave_dfwm in 57:28.27 (2007-09-10)
Added [1479] GBA The SpongeBob SquarePants Movie (USA) by jlun2 in 29:45.32 (2010-03-04)
Added [1478] GBA Castlevania: Aria of Sorrow (USA) "warpless" by Kriole in 20:58.62 (2010-03-03)
- obsoletes [456] GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added ☆[1462] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) by Swordless Link in 1:00:02.68 (2010-02-15)
- obsoletes [863] GBC The Legend of Zelda: Link's Awakening DX (USA) by Chef Stef in 1:09:49.93 (2007-05-19)
- - obsoletes [599] GBC The Legend of Zelda: Link's Awakening DX (USA/Europe v1.0) by Chef Stef in 1:14:25.65 (2006-09-13)
Added [1461] GB Rolan's Curse (USA) by mmbossman in 04:20.58 (2010-02-14)
- obsoletes [1233] GB Rolan's Curse (USA) by Aqfaq in 04:20.83 (2008-12-05)
Added [1458] PSX Crash Bandicoot (USA) by Mukki in 45:29.5 (2010-02-10)
Added [1457] PSX Crash Bandicoot 2: Cortex Strikes Back (USA) by Mukki in 47:37.62 (2010-02-10)
Added [1443] NES Metroid (USA PRG0) "low%" by Lord Tom in 11:08.78 (2010-01-19)
- obsoletes [1413] NES Metroid (USA PRG0) "low%" by sgrunt in 11:45.46 (2009-12-09)
- - obsoletes [237] NES Metroid (USA) "1-item" by Zoizite in 11:51.08 (2004-11-14)
Added [1441] SMS Alex Kidd in Shinobi World (USA/Europe) by AngerFist in 06:21.08 (2010-01-13)
- obsoletes [1011] SMS Alex Kidd in Shinobi World (USA/Europe) by AngerFist in 06:33.67 (2007-12-02)
Added ☆[1438] SNES International Superstar Soccer Deluxe (USA) by Marcokarty in 15:24.38 (2010-01-05)
Added [1417] FDS Arumana no Kiseki (JPN) by mmbossman in 08:26.67 (2009-12-20)
- obsoletes [1209] FDS Arumana no Kiseki (JPN) by max12187566 in 08:51.77 (2008-10-22)
Added [1410] NES Blaster Master (Europe) by andymac in 04:25.44 (2009-12-06)
- obsoletes [1391] NES Blaster Master (Europe) "European Version" by TwistedEye in 04:34.24 (2009-11-17)
Added [1407] NES Elevator Action (USA) by Brushy in 06:57.46 (2009-11-30)
- obsoletes [471] NES Elevator Action (USA) by Brushy in 07:59.37 (2006-02-12)
Added [1403] GB Little Master (JPN) by Ryuto in 05:35.37 (2009-11-26)
Added [1397] SNES Romancing SaGa (JPN v1.0) by knbnitkr in 02:14.77 (2009-11-23)
Added [1387] Genesis Sonic 3 & Knuckles (any) "Sonic 100%" by marzojr in 55:48.8 (2009-11-09)
Added [1378] Genesis Crusader of Centy (USA) by Eratyx in 43:40.17 (2009-11-05)
Added ☆[1368] SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- obsoletes [1073] SNES Super Metroid (JPN/USA) "real time" by hero of the day in 39:32.8 (2008-03-02)
- - obsoletes [793] SNES Super Metroid (JPN/USA) "real time" by hero of the day in 40:57.85 (2007-02-09)
- - - obsoletes [311] SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - obsoletes ☆ [265] SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - obsoletes ☆ [249] SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - obsoletes [245] SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - obsoletes [165] SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - obsoletes [146] SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - obsoletes [136] SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [1365] FDS Super Mario Bros. (JPN) "-3 stage ending" by HappyLee in 02:44.61 (2009-10-23)
- obsoletes [1258] FDS Super Mario Bros. (JPN) "-3 stage ending" by HappyLee in 02:46.3 (2009-02-10)
- - obsoletes [1105] FDS Super Mario Bros. (JPN) "-3 stage ending" by HappyLee in 02:46.35 (2008-05-05)
- - - obsoletes [1023] FDS Super Mario Bros. (JPN) "-3 stage ending" by Phil in 02:48.12 (2007-12-14)
- - - - obsoletes [782] FDS Super Mario Bros. (JPN) "−3 stage ending" by Phil in 02:58.2 (2007-01-28)
Added [1364] DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [1355] SNES Ultima: The False Prophet (USA) by ketomei in 07:56.07 (2009-09-24)
Added [1352] NES Donkey Kong (JPN/USA) by Phil in 01:08.67 (2009-09-18)
- obsoletes [1316] NES Donkey Kong (JPN/USA) by Aglar in 01:08.97 (2009-07-03)
- - obsoletes [841] NES Donkey Kong (JPN/USA) by hero of the day in 01:10.08 (2007-04-28)
- - - obsoletes [359] NES Donkey Kong (JPN/USA) by Phil in 01:17.78 (2005-06-09)
- - - - obsoletes [357] NES Donkey Kong (JPN/USA) by Arc in 01:18.17 (2005-06-08)
- - - - - obsoletes [356] NES Donkey Kong (any) by OmnipotentEntity in 01:20.55 (2005-06-07)
Added ☆[1348] NES Excitebike (JPN/USA) by Lord Tom in 05:29.44 (2009-08-31)
- obsoletes ☆ [1070] NES Excitebike (Japan/USA) by JXQ in 05:31.37 (2008-02-25)
- - obsoletes ☆ [517] NES Excitebike (JPN/USA) by Luke in 05:35.38 (2006-03-31)
- - - obsoletes ☆ [297] NES Excitebike (JPN/USA) by foda in 05:57.93 (2005-02-13)
- - - - obsoletes ☆ [289] NES Excitebike (JPN/USA) "first track" by foda in 00:53.97 (2005-02-01)
- - - - - obsoletes ☆ [206] NES Excitebike (JPN/USA/PC10) "first track" by Luke in 00:56.2 (2004-10-09)
- - - - - - obsoletes [72] NES Excitebike (JPN/USA) "first track" by Player1 in 00:56.7 (2004-05-02)
Added [1337] NES Kid Dracula (JPN) by adelikat, Randil, arukAdo, DarkKobold in 19:49.12 (2009-08-09)
- obsoletes [89] NES Kid Dracula (JPN) by Phil & Genisto in 20:41.57 (2004-05-13)
Added [1324] NES Takeshi no Chousenjou (JPN) by FractalFusion in 03:53.58 (2009-07-21)
Added [1320] NES Metroid (USA PRG0) "100%" by Lord Tom in 33:25.7 (2009-07-05)
- obsoletes [202] NES Metroid (USA) "100%" by Zoizite in 41:43.33 (2004-09-28)
Added [1319] NES The Legend of Zelda: Outlands (USA PRG0) by Baxter in 18:54.9 (2009-07-04)
Added [1314] SNES Super Mario World 2: Yoshi's Island (USA v1.0) "glitched" by NxCy in 06:08.02 (2009-07-02)
- obsoletes [994] SNES Super Mario World 2: Yoshi's Island (USA v1.0) "glitched" by Deign in 06:11.45 (2007-11-19)
- - obsoletes [916] SNES Super Mario World 2: Yoshi's Island (USA v1.0) "glitched" by Deign & laughing_gas in 06:14.25 (2007-07-12)
Added ☽[1313] Saturn Castlevania: Symphony of the Night (JPN) by arukAdo in 06:51.22 (2009-06-25)
Added [1302] NES EarthBound Zero (USA) by Nitrodon in 47:56.08 (2009-06-17)
Added [1299] SNES Contra 3: The Alien Wars (USA) "glitched" by Cpadolf in 03:20.38 (2009-06-14)
- obsoletes [1217] SNES Contra 3: The Alien Wars (USA) "glitched" by Cpadolf in 03:23.27 (2008-11-04)
- - obsoletes [1055] SNES Contra 3: The Alien Wars (USA) "glitched" by Dark Cloud in 03:32.13 (2008-02-18)
Added [1297] SNES EarthBound (USA) by pirohiko in 1:10:00.95 (2009-06-13)
- obsoletes [567] SNES EarthBound (USA) by Halamantariel & Nitrodon in 3:26:09.18 (2006-07-23)
Added [1292] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by hogehoge61 in 05:38.8 (2009-06-04)
- obsoletes [1169] GBC The Legend of Zelda: Link's Awakening DX (USA v1.0) "glitched" by Chef Stef in 05:40.05 (2008-08-11)
Added ☆[1285] SNES Chrono Trigger (USA) "glitched" by inichi in 21:23.98 (2009-05-10)
- obsoletes [450] SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)
Added [1275] PSX Castlevania: Symphony of the Night (USA) "Richter version" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [1270] SNES Super Metroid (JPN/USA) "glitched" by Cpadolf in 21:35.57 (2009-04-08)
- obsoletes [1139] SNES Super Metroid (JPN/USA) "glitched" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
- - obsoletes [260] SNES Super Metroid (JPN/USA) "minimalist" by Terimakasih in 51:05.75 (2004-12-12)
Added ☆[1269] SNES The Legend of Zelda: A Link to the Past (USA) by Tompa in 1:16:11.05 (2009-04-06)
- obsoletes [325] SNES The Legend of Zelda: A Link to the Past (USA) by flagitious in 1:20:16.13 (2005-04-24)
Added [1263] NES Werewolf: The Last Warrior (USA) by andrewg & AnS in 08:59.58 (2009-03-13)
- obsoletes [361] NES Werewolf: The Last Warrior (USA) by slash_star_dash in 11:24.75 (2005-06-18)
Added [1261] SNES Mega Man X (USA v1.1) "100%" by dezbeast in 33:58.87 (2009-02-27)
Added [1255] SNES Skyblazer (USA) by Bablo in 24:51.33 (2009-02-05)
Added [1247] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Cpadolf in 04:38.9 (2009-01-24)
- obsoletes [1127] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by zggzdydp in 04:51.98 (2008-06-17)
- - obsoletes [508] GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Atma in 05:53.17 (2006-03-20)
Added [1229] N64 The Legend of Zelda: Ocarina of Time (USA v1.0) "all quests" by Bloobiebla in 2:51:19.1 (2008-11-29)
Added [1226] GB A Boy and His Blob: The Rescue of Princess Blobette (USA) by Aqfaq in 01:41.73 (2008-11-27)
Added [1222] GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- obsoletes [995] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - obsoletes [908] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - obsoletes [889] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - obsoletes [728] GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [1214] GBA Prince of Persia: The Sands of Time (USA) by theenglishman in 36:17.73 (2008-11-03)
- obsoletes [1045] GBA Prince of Persia: The Sands of Time (USA) by theenglishman in 42:15.0 (2008-01-22)
Added [1213] SNES Young Merlin (USA) by DaTeL237 in 40:02.2 (2008-11-03)
Added [1211] N64 Mischief Makers (USA) by Comicalflop in 55:04.28 (2008-10-24)
Added [1208] SNES Chrono Trigger (JPN) "newgame+" by inichi in 06:42.77 (2008-10-22)
- obsoletes [943] SNES Chrono Trigger (USA) "newgame+" by inichi in 09:07.12 (2007-08-17)
- - obsoletes [840] SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:29.83 (2007-04-23)
- - - obsoletes [837] SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:34.82 (2007-04-19)
- - - - obsoletes [526] SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:57.27 (2006-04-16)
Added [1205] NES The Legend of Zelda (USA PRG0) "2nd quest" by Baxter & Morrison in 24:59.83 (2008-10-16)
- obsoletes [8] NES The Legend of Zelda (USA,PRG0) "2nd quest" by Sleepz in 29:15.9 (2004-05-13)
Added [1199] NES Dungeon Magic: Sword of the Elements (USA) by FatRatKnight in 01:02.83 (2008-10-13)
Added [1195] SNES Super Metroid (JPN/USA) "all items" by Cpadolf in 1:08:10.87 (2008-09-26)
- obsoletes ☆ [817] SNES Super Metroid (JPN/USA) "all items" by JXQ in 1:10:45.02 (2007-03-19)
- - obsoletes ☆ [528] SNES Super Metroid (JPN/USA) "all items" by JXQ in 1:13:10.22 (2006-04-20)
Added [1188] SegaCD Sonic CD (JPN/USA) by nitsuja in 17:27.65 (2008-08-30)
- obsoletes ☽ [1148] SegaCD Sonic CD (USA) by nitsuja & Upthorn in 18:04.75 (2008-07-26)
Added [1186] NES Widget (USA) by CtrlAltDestroy in 05:35.62 (2008-08-27)
- obsoletes [813] NES Widget (USA) by CtrlAltDestroy in 05:48.83 (2007-03-04)
- - obsoletes [767] NES Widget (USA) by CtrlAltDestroy in 05:56.05 (2007-01-07)
Added [1177] SMS King's Quest: Quest for the Crown (USA) by BZero in 02:58.87 (2008-08-13)
- obsoletes [1138] SMS King's Quest: Quest for the Crown (USA/Europe) by BZero in 03:56.7 (2008-06-28)
Added [1175] GB Metroid II: Return of Samus (USA) "glitched" by FerretWarlord in 23:40.92 (2008-08-13)
Added [1168] GBA Castlevania: Circle of the Moon (USA) "glitched" by Cardboard in 05:21.58 (2008-08-11)
- obsoletes [996] GBA Castlevania: Circle of the Moon (USA) "glitched" by Cardboard in 05:21.93 (2007-11-19)
- - obsoletes [966] GBA Castlevania: Circle of the Moon (USA) "warp glitch" by Cardboard in 05:22.95 (2007-09-25)
- - - obsoletes [324] GBA Castlevania: Circle of the Moon (USA) "warp glitch" by OgreSlayeR in 05:34.13 (2005-04-22)
Added [1162] GBA Castlevania: Harmony of Dissonance (USA) "Maxim in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [1149] SNES Final Fantasy IV (USA v1.1) by Deign in 2:53:14.37 (2008-07-26)
Added [1144] NES Metroid (USA PRG0) by Lord Tom in 08:19.32 (2008-07-20)
- obsoletes ☆ [844] NES Metroid (USA) by hero of the day in 08:52.18 (2007-05-02)
- - obsoletes ☆ [326] NES Metroid (USA) by Zoizite in 09:26.42 (2005-04-29)
- - - obsoletes [278] NES Metroid (USA) by Arc in 11:45.42 (2005-01-02)
- - - - obsoletes ☆ [125] NES Metroid (USA) by Arc in 13:31.1 (2004-07-16)
- - - - - obsoletes ☆ [18] NES Metroid (USA) by Arc in 14:14.4 (2004-06-05)
- - - - - - obsoletes [625] NES Metroid (USA PRG0) by Arc in 14:53.6 (2004-04-17)
- - - - - - - obsoletes [646] NES Metroid (USA PRG0) by Arc in 16:11.35 (2004-03-14)
- - - - - - - - obsoletes [655] NES Metroid (USA PRG0) by Arc in 17:17.5 (2004-02-22)
- - - - - - - - - obsoletes [656] NES Metroid (USA PRG0) by Arc in 19:13.15 (2004-02-15)
Added ☽[1135] SNES Super Demo World: The Legend Continues (USA v1.1) "120-exit" by Chef Stef in 2:08:01.68 (2008-06-25)
- obsoletes ☽ [858] SNES Super Demo World: The Legend Continues (any v1.1) "120-exit" by jimsfriend in 2:08:50.32 (2007-05-15)
- - obsoletes [435] SNES Super Demo World: The Legend Continues (v1.1) "120-exit" by Fabian & JXQ in 2:13:17.9 (2005-11-13)
Added [1128] NES Chip 'n Dale: Rescue Rangers (USA) "2 Players" by dragonxyk in 09:25.73 (2008-06-17)
- obsoletes [1026] NES Chip 'n Dale: Rescue Rangers (USA) "2-player" by dragonxyk in 09:29.22 (2007-12-17)
- - obsoletes [433] NES Chip 'n Dale: Rescue Rangers (USA) "2-player" by Genisto in 09:38.03 (2005-11-12)
- - - obsoletes ☽ [28] NES Chip 'n Dale: Rescue Rangers (USA) by Sleepz in 10:56.95 (2004-03-11)
Added [1126] SNES Super Mario Kart (USA) by cstrakm in 21:27.02 (2008-06-17)
- obsoletes [848] SNES Super Mario Kart (USA) by Huffers in 23:10.88 (2007-05-09)
Added [1119] NES Castlevania II: Simon's Quest (USA) by zggzdydp in 29:45.02 (2008-06-07)
- obsoletes [933] NES Castlevania II: Simon's Quest (USA) by zggzdydp in 32:08.22 (2007-08-03)
- - obsoletes [290] NES Castlevania II: Simon's Quest (USA) by Walker Boh in 32:35.57 (2005-02-01)
- - - obsoletes [287] NES Castlevania II: Simon's Quest (USA) by Walker Boh in 34:11.98 (2005-01-23)
- - - - obsoletes [282] NES Castlevania II: Simon's Quest (USA) by Walker Boh in 35:00.98 (2005-01-16)
- - - - - obsoletes [4] NES Castlevania II: Simon's Quest (Europe) "no glitch" by Bisqwit in 38:53.0 (2004-03-05)
Added [1118] NES R.B.I. Baseball (USA) by adelikat in 04:29.23 (2008-05-31)
Added [1114] NES Zelda II: The Adventure of Link (USA) by Rising Tempest & Inzult in 47:57.05 (2008-05-19)
- obsoletes [781] NES Zelda II: The Adventure of Link (USA) by Rising Tempest & Inzult in 48:14.98 (2007-01-26)
- - obsoletes [687] NES Zelda II: The Adventure of Link (USA) by Inzult in 49:00.25 (2006-09-21)
- - - obsoletes [540] NES Zelda II: The Adventure of Link (USA) by Rising Tempest in 49:41.67 (2006-05-28)
- - - - obsoletes [185] FDS Zelda II: The Adventure of Link (FDS) by Arc in 53:58.62 (2004-09-03)
- - - - - obsoletes [65] FDS Zelda II: The Adventure of Link (FDS) by Boco in 59:23.4 (2004-04-12)
Added [1110] NES Moai Kun (JPN) by Randil in 15:00.02 (2008-05-17)
- obsoletes [909] NES Moai Kun (JPN) by Soulrivers in 21:29.57 (2007-07-02)
Added [1109] NES Rygar (Europe) "warpless" by Lord Tom in 15:43.32 (2008-05-17)
- obsoletes ☆ [317] NES Rygar (Europe) "warpless" by Walker Boh in 20:26.7 (2005-04-05)
- - obsoletes [203] NES Rygar (Europe) "warpless" by Walker Boh in 21:07.04 (2004-09-30)
- - - obsoletes [195] NES Rygar (Europe) "no glitch" by Warp in 24:34.2 (2004-09-19)
- - - - obsoletes [27] NES Rygar (Europe) by Warp in 26:59.7 (2004-04-16)
- - - - - obsoletes [641] NES Rygar (Europe) "warpless" by Warp in 28:10.32 (2004-03-16)
- - - - - - obsoletes [648] NES Rygar (Europe) "warpless" by Warp in 31:20.94 (2004-03-12)
Added [1104] NES Duck Tales 2 (USA) by adelikat in 08:45.82 (2008-05-05)
- obsoletes [582] NES Duck Tales 2 (USA) by adelikat & Brushy in 08:51.03 (2006-08-20)
- - obsoletes [25] NES Duck Tales 2 (USA) by Genisto in 09:01.0 (2004-03-21)
- - - obsoletes [647] NES Duck Tales 2 (USA) by Exim in 09:58.05 (2004-03-12)
Added [1099] SNES The Legend of the Mystical Ninja (USA) by zggzdydp in 24:52.37 (2008-04-23)
- obsoletes [205] SNES The Legend of the Mystical Ninja (USA) by JuanValdez in 32:11.15 (2004-10-08)
Added [1095] N64 Turok: Dinosaur Hunter (USA v1.2) by mmbossman in 36:37.42 (2008-04-08)
Added [1093] GBA Castlevania: Circle of the Moon (USA) by Cardboard in 21:40.22 (2008-04-07)
- obsoletes ☆ [821] GBA Castlevania: Circle of the Moon (USA) by Cardboard in 21:51.08 (2007-03-22)
- - obsoletes ☆ [800] GBA Castlevania: Circle of the Moon (USA) by Cardboard in 22:01.98 (2007-02-22)
- - - obsoletes ☆ [538] GBA Castlevania: Circle of the Moon (USA) by OgreSlayeR in 22:44.32 (2006-05-14)
- - - - obsoletes ☆ [322] GBA Castlevania: Circle of the Moon (USA) by OgreSlayeR in 23:43.37 (2005-04-17)
Added [1091] NES Little Samson (USA) by klmz in 10:13.27 (2008-04-05)
- obsoletes [584] NES Little Samson (USA) by JXQ in 14:13.08 (2006-08-20)
Added [1090] NES Rygar (Europe) "warp glitch" by Lord Tom in 05:23.14 (2008-04-05)
- obsoletes [391] NES Rygar (Europe) "warp glitch" by Walker Boh in 06:28.72 (2005-08-14)
- - obsoletes [345] NES Rygar (Europe) "warp glitch" by Walker Boh in 06:45.58 (2005-05-24)
- - - obsoletes [312] NES Rygar (Europe) "warp glitch" by Walker Boh in 07:26.52 (2005-03-29)
- - - - obsoletes ☆ [201] NES Rygar (Europe) "warp glitch" by Walker Boh in 07:52.2 (2004-09-26)
- - - - - obsoletes ☆ [196] NES Rygar (Europe) "warp glitch" by Walker Boh in 08:25.5 (2004-09-23)
- - - - - - obsoletes [190] NES Rygar (Europe) "warp glitch" by Bisqwit in 09:13.15 (2004-09-14)
Added [1082] NES Zelda II: The Adventure of Link (USA) "glitched" by Inzult in 05:43.47 (2008-03-24)
- obsoletes [824] NES Zelda II: The Adventure of Link (USA) "glitched" by Inzult in 06:13.08 (2007-03-25)
- - obsoletes [352] NES Zelda II: The Adventure of Link (USA) "glitched" by Gigafrost in 06:16.93 (2005-06-01)
Added [1072] Genesis Alex Kidd in the Enchanted Castle (USA) by Aqfaq in 05:27.8 (2008-02-28)
- obsoletes [788] Genesis Alex Kidd in the Enchanted Castle (USA) by foda in 06:46.77 (2007-02-04)
- - obsoletes [251] Genesis Alex Kidd in the Enchanted Castle (USA) by foda in 06:55.75 (2004-12-04)
Added [1054] NES Maniac Mansion (USA) by Arc in 06:29.77 (2008-02-18)
- obsoletes [444] NES Maniac Mansion (USA) by Arc in 07:15.78 (2005-12-06)
- - obsoletes [367] NES Maniac Mansion (USA) by Arc in 07:51.8 (2005-06-30)
- - - obsoletes [88] NES Maniac Mansion (USA) by Arc in 09:13.4 (2004-05-31)
- - - - obsoletes [611] NES Maniac Mansion (USA) by Arc in 09:51.93 (2004-05-26)
Added [1044] Genesis Sonic Spinball (USA) by mmbossman in 07:58.5 (2008-01-21)
- obsoletes [1020] Genesis Sonic Spinball (USA) by mmbossman in 09:55.88 (2007-12-09)
- - obsoletes [221] Genesis Sonic Spinball (USA) by Zer0 in 10:51.37 (2004-10-22)
Added [1042] FDS Super Mario Bros. 2 (JPN) "Luigi Version" by Phil in 08:16.42 (2008-01-17)
- obsoletes [1027] FDS Super Mario Bros. 2 (JPN) "Luigi version" by Deign in 08:17.83 (2007-12-17)
- - obsoletes [831] FDS Super Mario Bros. 2 (JPN) "Luigi version" by Phil in 08:20.98 (2007-04-11)
- - - obsoletes [270] FDS Super Mario Bros. 2 (JPN) "Luigi version" by Phil & Genisto in 08:29.82 (2004-12-25)
Added [1041] Genesis Robocop vs. the Terminator (USA) by Cardboard in 14:06.92 (2008-01-14)
Added [1039] NES Tecmo Super Bowl (USA) by adelikat in 11:05.02 (2008-01-11)
- obsoletes [250] NES Tecmo Super Bowl (USA) by Arc in 13:46.8 (2004-12-04)
- - obsoletes [61] NES Tecmo Super Bowl (USA) by Arc in 17:58.75 (2004-04-05)
Added [1035] SNES Super Mario All-Stars: Super Mario Bros. 3 (USA) "glitchfest" by Genisto in 1:06:46.28 (2007-12-25)
Added [1034] NES StarTropics (USA) by Aglar in 1:01:32.37 (2007-12-23)
- obsoletes [424] NES StarTropics (USA) by Sami O. in 1:05:43.3 (2005-10-16)
- - obsoletes [271] NES StarTropics (USA) by Josh the FunkDOC in 1:06:47.55 (2004-12-27)
Added [1013] NES River City Ransom (USA) "Playaround" by adelikat & JXQ in 12:55.38 (2007-12-04)
Added [991] NES Bucky O'Hare (USA) by AnS in 22:13.6 (2007-11-12)
- obsoletes [472] NES Bucky O'Hare (USA) by Genisto in 25:02.32 (2006-02-12)
- - obsoletes [115] NES Bucky O'Hare (USA) by Torn in 29:38.82 (2004-07-10)
Added [984] NES Arkanoid (USA) "Warped" by Baxter in 04:26.72 (2007-11-02)
- obsoletes [765] NES Arkanoid (USA) "Warped" by Baxter in 04:32.12 (2007-01-04)
Added [979] GB Metroid II: Return of Samus (USA) "100%" by Cardboard in 49:22.82 (2007-10-08)
- obsoletes [865] GB Metroid II: Return of Samus (USA/Europe) "100%" by Alter in 55:18.43 (2007-05-20)
Added [976] NES Super Mario Bros. 2 (USA) "princess only" by adelikat in 08:29.57 (2007-10-06)
- obsoletes [960] NES Super Mario Bros. 2 (USA PRG0) "princess only" by laughing_gas in 08:43.23 (2007-09-20)
- - obsoletes [10] NES Super Mario Bros. 2 (USA,PRG0) "princess only" by Genisto in 09:07.3 (2004-03-23)
- - - obsoletes [651] NES Super Mario Bros. 2 (USA,PRG0) by Bisqwit in 09:18.6 (2004-03-01)
- - - - obsoletes [653] NES Super Mario Bros. 2 (USA,PRG0) by Bisqwit in 10:05.6 (2004-02-29)
- - - - - obsoletes [676] NES Super Mario Bros. 2 (USA PRG0) by Bisqwit in 10:12.95 (2004-02-03)
- - - - - - obsoletes [677] NES Super Mario Bros. 2 (USA,PRG0) by Bisqwit in 10:48.15 (2004-02-02)
- - - - - - - obsoletes [678] NES Super Mario Bros. 2 (USA,PRG0) by Bisqwit in 11:15.75 (2004-01-01)
- - - - - - - - obsoletes [679] NES Super Mario Bros. 2 (USA,PRG0) "Luigi only" by Bisqwit in 11:36.25 (2004-01-01)
Added [962] N64 Glover (USA) by adelikat in 37:15.28 (2007-09-21)
- obsoletes [860] N64 Glover (USA) by adelikat in 41:23.88 (2007-05-17)
Added ☆[961] NES Arkanoid (USA) by Baxter in 12:26.8 (2007-09-20)
- obsoletes ☆ [66] NES Arkanoid (USA) by Genisto in 16:30.47 (2004-04-20)
Added [956] NES Wizards & Warriors (USA) "reuse levels" by Cardboard in 09:35.42 (2007-09-10)
- obsoletes [166] NES Wizards & Warriors (USA) "reuse levels" by Walker Boh in 10:53.07 (2004-08-17)
- - obsoletes [77] NES Wizards & Warriors (USA) "reuse levels" by Walker Boh in 12:05.25 (2004-05-06)
Added [949] GB Metroid II: Return of Samus (USA) by Cardboard in 45:08.42 (2007-08-20)
- obsoletes [866] GB Metroid II: Return of Samus (USA/Europe) by Cardboard in 46:17.4 (2007-05-20)
Added [944] NES River City Ransom (USA) by Chamale in 06:53.42 (2007-08-18)
- obsoletes ☆ [37] NES River City Ransom (USA) by Sleepz in 08:59.95 (2004-03-15)
Added [934] SNES Mortal Kombat II (USA v1.0) by Samhain-Grim in 22:43.68 (2007-08-03)
- obsoletes [789] SNES Mortal Kombat II (USA v1.0) "quirkfest" by Samhain-Grim in 17:54.45 (2007-02-04)
- - obsoletes [702] SNES Mortal Kombat II (USA V1.0) by Samhain-Grim in 12:20.57 (2006-10-22)
Added [931] NES Dragon Warrior 3 (USA) by dave_dfwm in 1:50:36.18 (2007-07-31)
- obsoletes [838] NES Dragon Warrior 3 (USA) by dave_dfwm in 2:14:07.67 (2007-04-23)
Added [929] NES Wizards & Warriors (USA) by Cardboard in 12:14.93 (2007-07-29)
- obsoletes [171] NES Wizards & Warriors (USA) by Walker Boh in 13:47.02 (2004-08-24)
Added [925] NES Tetris (USA) "Mode B" by Baxter in 00:38.85 (2007-07-23)
- obsoletes [920] NES Tetris (USA) "Mode B" by Chef Stef in 00:50.53 (2007-07-19)
Added ☆[901] NES Castlevania (USA PRG1) by Phil. Côté & Morrison in 11:20.5 (2007-06-26)
- obsoletes ☆ [694] NES Castlevania (USA PRG1) by Morrison in 11:34.12 (2006-10-09)
- - obsoletes ☆ [524] NES Castlevania (Konami Classic) by Phil in 11:41.17 (2006-04-11)
- - - obsoletes [3] NES Castlevania (USA PRG1) by Phil & Genisto in 11:43.13 (2004-04-27)
- - - - obsoletes [636] NES Castlevania (USA PRG1) by Bisqwit in 12:09.22 (2004-04-03)
- - - - - obsoletes [654] NES Castlevania (USA PRG1) by Bisqwit in 12:23.1 (2004-02-28)
- - - - - - obsoletes [672] NES Castlevania (USA PRG1) by Bisqwit in 12:41.25 (2004-01-15)
- - - - - - - obsoletes [674] NES Castlevania (USA PRG1) by Bisqwit in 13:15.55 (2004-01-10)
Added [879] Genesis The Humans (USA) by Aqfaq in 43:19.22 (2007-05-31)
Added [862] Genesis Pulseman (JPN) "low glitch" by ideamagnate in 33:57.15 (2007-05-18)
Added [854] NES Might and Magic (USA) by Dammit in 08:07.72 (2007-05-13)
Added [850] N64 Super Mario 64 (USA) "120 stars" by Rikku in 1:39:02.13 (2007-05-10)
- obsoletes ☆ [723] N64 Super Mario 64 (USA) "120 stars" by foda in 1:42:41.33 (2006-11-30)
Added [803] NES Strider (USA) by Maximus in 05:29.63 (2007-02-24)
Added ☆[802] SNES Biker Mice From Mars (USA) by Baxter in 05:12.62 (2007-02-24)
Added [787] SNES Contra 3: The Alien Wars (USA) "2 players" by hero of the day in 13:03.32 (2007-02-04)
- obsoletes [586] SNES Contra 3: The Alien Wars (USA) by Ash_Williams in 13:14.7 (2006-08-20)
- - obsoletes ☽ [98] SNES Contra 3: The Alien Wars (USA) by Phil & Genisto in 13:39.83 (2004-06-02)
Added [779] Genesis Sonic 3 & Knuckles (World) "Knuckles 100%" by Upthorn in 45:28.6 (2007-01-26)
Added [777] GBC Blaster Master: Enemy Below (USA) by TwistedEye in 42:43.17 (2007-01-25)
Added [745] SNES Contra 3: The Alien Wars (USA) "pacifist" by Ash_Williams in 14:25.25 (2006-12-19)
Added [725] SNES Mega Man X (USA V1.1) by FractalFusion in 29:57.88 (2006-12-02)
- obsoletes [300] SNES Mega Man X (USA v1.1) by DeHackEd in 30:43.92 (2005-02-26)
- - obsoletes [148] SNES Mega Man X (USA v1.1) by Wodball in 32:00.6 (2004-07-31)
- - - obsoletes [139] SNES Mega Man X (USA v1.1) by Frenom in 33:47.43 (2004-07-22)
- - - - obsoletes [120] SNES Mega Man X (USA v1.1) by Wodball in 34:48.42 (2004-07-15)
Added [721] NES King Kong 2: Ikari no Megaton Punch (JPN) by Hisatoki in 03:04.13 (2006-11-23)
Added [701] NES Kirby's Adventure (USA PRG0) by JXQ in 36:45.5 (2006-10-18)
- obsoletes [42] NES Kirby's Adventure (Europe) by Bisqwit in 53:17.0 (2004-03-27)
Added [696] Genesis Pulseman (JPN) by TwistedEye in 25:16.02 (2006-10-09)
Added [597] GBA Sonic Advance 3 (USA) by nitsuja in 35:56.75 (2006-09-10)
Added [590] NES The Battle of Olympus (USA) by foda in 10:40.78 (2006-09-02)
- obsoletes [292] NES The Battle of Olympus (USA) by Arc in 19:51.85 (2005-02-04)
- - obsoletes [80] NES The Battle of Olympus (USA) by Jackic in 23:24.73 (2004-05-31)
- - - obsoletes [612] NES The Battle of Olympus (USA) by Jackic in 25:30.97 (2004-05-23)
- - - obsoletes [615] NES The Battle of Olympus (JPN) by Jackic in 27:40.58 (2004-05-14)
Added ☽[577] SNES Super Mario World (USA) "96-exit" by Fabian in 1:21:29.63 (2006-08-14)
- obsoletes ☽ [304] SNES Super Mario World (USA) "96-exit" by VIPer7 in 1:23:38.37 (2005-03-02)
Added ☽[542] 32X Knuckles' Chaotix (JPN/USA) by Upthorn in 35:07.7 (2006-06-02)
Added [365] NES Blaster Master (USA) by Namflow in 33:17.52 (2005-06-26)
- obsoletes [145] NES Blaster Master (USA) by Namflow in 34:10.52 (2004-07-26)
- - obsoletes [86] NES Blaster Master (USA) by Devindotcom in 43:57.95 (2004-05-20)
Added [355] NES Battletoads (USA) "2p warpless" by foda in 24:57.47 (2005-06-07)
- obsoletes [291] NES Battletoads (USA) "2p warps" by foda in 15:29.03 (2005-02-02)
- - obsoletes [69] NES Battletoads (USA) "2p warps" by Phil & Genisto in 19:18.78 (2004-04-29)
Added [320] NES Battletoads (USA) "1p warpless" by Phil & Genisto in 24:20.12 (2005-04-14)
- obsoletes [284] NES Battletoads (USA) "1p warpless" by foda in 26:31.67 (2005-01-22)
- - obsoletes [70] NES Battletoads (USA) "1p warpless" by foda in 27:33.38 (2004-05-20)
Added [220] Genesis Flashback (USA) by nifboy in 23:54.57 (2004-10-22)


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