Tool-assisted movies

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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site),
  2. The movies must be prominently labeled as tool-assisted speedruns,
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, read Why And How or ask for details.
When downloading with BitTorrent, please leave the download window open as long as possible after your download has finished. This is important to ensure people can continue to download these files!
Every uploader is helpful, even if not very fast. Thank you!
「.torrentファイルって、何でしょうか?」こちらには、BitTorrentの日本語で導入がございます。
Please read the Why and How page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and slow-motion.

GBA "maxim no warps" Castlevania - Harmony of Dissonance (USA) in 12:45.68 by Joshua Nyer (aka. Comicalflop) & Deng Peng (aka. zggzdydp).
Download AVI file via BitTorrent (size: 49 MB, length: 14:26)
Download VBA movie file (.vbm) (date: 2008-08-10)
Read author's comments in submission #2019
Discuss this movie
Rating: 7.6 (15 votes)
- Aims for fastest time
- Abuses programming errors in the game
- Second quest
- Starts from a predefined save
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania, again, only this time played with Maxim and without glitching through walls and completing the game intended. What constitutes as intended in this run is debatable, since Maxim zooms through the castle faster than Sonic on espresso, and sends shurikens ripping through bosses before they realize they can attack you.

GBA "Julius version" Castlevania: Aria of Sorrow (USA) in 04:51.98 by Deng Peng (aka. zggzdydp).
Download AVI file via BitTorrent (size: 22 MB, length: 06:57)
Download VBA movie file (.vbm) (date: 2008-06-17)
Read author's comments in submission #1959
Discuss this movie
Obsoletes movie #508 (05:53.17)
Rating: 7.2 (15 votes)
- Aims for fastest time
- Takes no damage
- Abuses programming errors in the game
- Manipulates luck
- Second quest
- Starts from a predefined save
- Genre: Action
- Genre: Platform
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.

Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.

The improvement of 61 seconds came from these new movement techniques and better boss fights.


Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

GBA "Maxim Version" Castlevania: Harmony of Dissonance (USA) in 00:23.97 by Robin Reigstad (aka. Deign).
Download AVI file via BitTorrent (size: 4 MB, length: 01:55)
Download VBA movie file (.vbm) (date: 2008-02-18)
Watch online (www.youtube.com)
Read author's comments in submission #1856
Discuss this movie
Obsoletes movie #919 (00:24.3)
Rating: 7.7 (23 votes)
- Aims for fastest time
- Abuses programming errors in the game
- Second quest
- Starts from a predefined save
- Genre: Action
- Genre: Platform
- Genre: RPG
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this; see it for yourself.

This is a 20 frame improvement over comicalflop's previous movie.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.


SNES "newgame+" Chrono Trigger (USA) in 09:07.12 by Y.M. (aka. inichi).
Download AVI file via BitTorrent (size: 35 MB, length: 12:04)
Download snes9x movie file (.smv) (date: 2007-08-17)
Read author's comments in submission #1664
Discuss this movie
Obsoletes movie #840 (09:29.83)
Rating: 5.5 (18 votes)
- Aims for fastest time
- Is a demonstration
- Abuses programming errors in the game
- Manipulates luck
- Starts from a predefined save
- Genre: RPG
Chrono Trigger is a long RPG that typically takes hours to days to complete. We already have one tool-assisted speedrun of this game.

However, this movie is different, because it starts from New Game +, which means that the equipment and character stats are preserved from a previous game completion. This run uses a save file which is specifically optimized for an optimal New Game + completion of the game; thus this run should be considered more as a concept demo than as a rule-conforming TAS.

This beats the game with perfect characters and best equipment in a very short time. The actual time from power-on until the death of the last boss is only about 7 minutes, but the ending demo does not start until the Dream Team scene (part of the ending) is completed.

The micro gate in the right-side teleporter is only available in New Game +.

In this 22.71-second improvement to the previous version, menu screens are entered in screen transitions to save time. Other improvements were also found.


SNES Super Mario Kart (USA) in 21:27.02 by cstrakm (?).
Download AVI file via BitTorrent (size: 104 MB, length: 23:10)
Download snes9x movie file (.smv) (date: 2008-06-17)
Read author's comments in submission #1954
Discuss this movie
Obsoletes movie #848 (23:10.88)
Rating: 8.1 (16 votes)
- Aims for fastest time
- Uses a game restart sequence
- Abuses programming errors in the game
- Manipulates luck
- Starts from a predefined save
- Genre: Racing
Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.

This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.

A version of Snes9x that supports reset is required to play the SMV movie.

Added [1162] GBA "maxim no warps" Castlevania - Harmony of Dissonance (USA) by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [1129] GBA Castlevania: Aria of Sorrow (USA) by klmz in 06:46.2 (2008-06-18)
- obsoletes [1024] GBA Castlevania: Aria of Sorrow (USA) by zggzdydp in 12:06.73 (2007-12-15)
- - obsoletes [695] GBA Castlevania: Aria of Sorrow (USA) by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [1127] GBA "Julius version" Castlevania: Aria of Sorrow (USA) by zggzdydp in 04:51.98 (2008-06-17)
- obsoletes [508] GBA "Julius version" Castlevania: Aria of Sorrow (USA) by Atma in 05:53.17 (2006-03-20)
Added [1126] SNES Super Mario Kart (USA) by cstrakm in 21:27.02 (2008-06-17)
- obsoletes [848] SNES Super Mario Kart (USA) by Huffers in 23:10.88 (2007-05-09)
Added [1056] GBA "Maxim Version" Castlevania: Harmony of Dissonance (USA) by Deign in 00:23.97 (2008-02-18)
- obsoletes [919] GBA "Maxim Version" Castlevania: Harmony of Dissonance (USA) by Comicalflop in 00:24.3 (2007-07-18)
- - obsoletes [887] GBA "Maxim Version" Castlevania: Harmony of Dissonance (USA) by Comicalflop in 00:26.37 (2007-06-08)
- - - obsoletes [727] GBA "Maxim Version" Castlevania: Harmony of Dissonance (USA) by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [995] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- obsoletes [908] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - obsoletes [889] GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - obsoletes [728] GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [943] SNES "newgame+" Chrono Trigger (USA) by inichi in 09:07.12 (2007-08-17)
- obsoletes [840] SNES "newgame+" Chrono Trigger (USA) by Saturn in 09:29.83 (2007-04-23)
- - obsoletes [837] SNES "newgame+" Chrono Trigger (USA) by Saturn in 09:34.82 (2007-04-19)
- - - obsoletes [526] SNES "newgame+" Chrono Trigger (USA) by Saturn in 09:57.27 (2006-04-16)
Added [456] GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [450] SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)