TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Recommended for newcomers] = Recommended for newcomers
[Notable improvement] = Notable improvement
[Has commentary] = Has commentary

Total movies: 37


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius, in bounds" in 19:20.63 by Cpadolf.
DeSmuME movie (.dsm) (date: 2012-07-28)
MKV file via BitTorrent (size: 141.95 MB, length: 21:34)
MKV file via BitTorrent (Modern HQ) (size: 137.90 MB, length: 21:34)
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Submission #3660 — Author's comments
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Rating: 8.2 (11.5 votes)
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- Takes damage to save time
- Forgoes major skip glitch
- Forgoes time-saving glitches
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.

Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though.

This run avoids the use of large-skip glitches that can be seen in our other run of Julius in Dawn of Sorrow, showing off more of the game.


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius mode" in 09:01.49 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-09-24)
MKV file via BitTorrent (Modern HQ) (size: 62.12 MB, length: 11:15)
MP4 file via BitTorrent (Compatibility) (size: 55.18 MB, length: 11:15)
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Submission #4070 — Author's comments
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Rating: 7.8 (10 votes)
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- Takes damage to save time
- Major skip glitch
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.

Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though... or they would, but this run skips Yoko.

Unlike our other Julius run for Dawn of Sorrow which goes through more of the game, this run manages to skip most of the game by using a zipping glitch to get into the Mine of Judgement early.


[Tier: Moons]DS Castlevania: Order of Ecclesia (USA) "Albus mode" in 18:03.21 by mtbRc.
DeSmuME movie (.dsm) (date: 2011-11-29)
MP4 file via BitTorrent (size: 124.36 MB, length: 22:44)
MP4 file via BitTorrent (Modern HQ) (size: 105.42 MB, length: 22:44)
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Submission #3358 — Author's comments
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Rating: 7.9 (13 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
"You can't hit me."

Castlevania: Order of Ecclesia, the third game in the series for the DS, takes a different direction from its direct predecessors in that it is more of a stage-based game, similar to the earliest entries in the series, rather than the "Metroidvania"-style first established by Symphony of the Night.

This run plays as Albus, only available as a character after the player has cleared the game as Shanoa. Watch in awe as he beats down this difficult game with reality warping abilities and flaming kicks.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.


[Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter mode" in 17:26.43 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-01-07)
MKV file via BitTorrent (size: 128.01 MB, length: 21:03)
MKV file via BitTorrent (Modern HQ) (size: 141.00 MB, length: 21:03)
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Submission #3794 — Author's comments
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Rating: 8.5 (7.5 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Like many Castlevania games, Portrait of Ruin has extra alternate play modes available after completing the primary quest. In this case, you get to play as Richter Belmont and Maria Renard, using a dual character system very similar to the main quest.

Richter and Maria blaze a path of destruction through the castle, pacifying foes with a combination of crosses, doves and other wonderful things. Complex multiple-character motion is used to move as quickly as possible; see the author's comments for an in depth explanation.


[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode, all bosses" in 11:52.03 by hellagels & KSeptuple & Pike.
VBA movie (.vbm) (date: 2015-06-25)
MKV file via BitTorrent (Modern HQ) (size: 37.23 MB, length: 13:57)
MP4 file via BitTorrent (Compatibility) (size: 39.11 MB, length: 13:58)
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Submission #4729 — Author's comments
Discuss this movie
Obsoletes movie #2658 (11:36.38)
Rating: 8.7 (8 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Platform
Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's castle during one will turn his day into a total nightmare. As Soma you must venture through the castle and find a way out. As you do so, you will discover the true meaning behind the event, and why Dracula has risen yet again.

Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.

Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.

This movie obsoletes the previous one in this category, despite having a longer time, because it uses hard mode, is more optimized and also manages to get into a Julius vs. Julius fight.


Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.


[Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" in 17:06.41 by Fz-last, klmz & Pike.
VBA movie (.vbm) (date: 2016-09-08)
MKV file via BitTorrent (Modern HQ) (size: 55.24 MB, length: 19:07)
MP4 file via BitTorrent (Compatibility) (size: 54.53 MB, length: 19:07)
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Submission #5206 — Author's comments
Discuss this movie
Obsoletes movie #2995 (18:45.26)
Rating: 9.7 (15 votes)
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- Best ending
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Award - GBA TAS of 2016Award - Lucky TAS of 2016
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.

This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.

If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.


Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" in 03:53.83 by hellagels & mtbRc.
VBA movie (.vbm) (date: 2014-09-26)
MKV file via BitTorrent (Modern HQ) (size: 13.64 MB, length: 06:00)
MP4 file via BitTorrent (Compatibility) (size: 14.30 MB, length: 06:00)
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Submission #4438 — Author's comments
Discuss this movie
Obsoletes movie #2626 (03:57.55)
Rating: 8.7 (10.5 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.

Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.

This is an improvement of 3.70 seconds over the previous publication.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" in 00:22.73 by Yuzuhara_3.
VBA movie (.vbm) (date: 2011-10-13)
MP4 file via BitTorrent (size: 2.91 MB, length: 01:56)
MP4 file via BitTorrent (Modern HQ) (size: 3.44 MB, length: 02:09)
Mirror www.archive.org
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Watch on (www.nicovideo.jp)
Submission #3326 — Author's comments
Discuss this movie
Obsoletes movie #1733 (00:22.75)
Rating: 8.6 (28.5 votes)
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- Major skip glitch
- Heavy glitch abuse
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.

This is a 1 frame improvement over the previous run by gstick.

If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.


Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" in 05:47.68 by gstick.
BizHawk Movie (.bk2) (date: 2016-04-20)
MKV file via BitTorrent (Modern HQ) (size: 25.07 MB, length: 07:21)
MP4 file via BitTorrent (Compatibility) (size: 23.75 MB, length: 07:21)
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Submission #5096 — Author's comments
Discuss this movie
Obsoletes movie #2548 (07:30.75)
Rating: 9.0 (7 votes)
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- Heavy glitch abuse
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
This is a really fast TAS through Castlevania: Harmony of Dissonance played as Maxim, who is only available after the game is beaten. Unlike in the glitch-warped run, the protagonist doesn't directly fight Dracula and instead defeats every boss, reaching Dracula the intended way. However, this doesn't stop Maxim from making short work of every boss and sinking into walls wherever he wants.

This TAS by gstick improves the prior run by 1:42.59 thanks to further optimizations and an entirely new route.


Note: This movie starts where the main quest movie left off. We don't usually accept movies beginning from a save, though. Please read our rules to see our reasons.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" in 07:51.27 by Robert_Ordis.
VBA movie (.vbm) (date: 2013-09-06)
MKV file via BitTorrent (Modern HQ) (size: 18.51 MB, length: 08:56)
MP4 file via BitTorrent (Compatibility) (size: 18.78 MB, length: 08:56)
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Submission #4067 — Author's comments
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Rating: 7.9 (11 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania: Harmony of Dissonance is the second Castlevania game to appear on the Game Boy Advance. Juste Belmont and his friend Maxim are drawn to the newly resurrected Dracula's Castle in order to save their mutual friend Lydie, although it remains to be seen who will be saving whom.

This run plays through the Boss Rush mode using Simon Belmont, the original hero of Castlevania. Simon is pretty slow, but he still powers through the bosses with massive amounts of cross abuse.


[Tier: Moons]GBA Mortal Kombat: Tournament Edition (USA) "Tag Team" in 05:56.4 by AKheon.
VBA movie (.vbm) (date: 2011-04-28)
MP4 file via BitTorrent (size: 44.52 MB, length: 08:02)
MP4 file via BitTorrent (Modern HQ) (size: 45.12 MB, length: 08:02)
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Submission #3120 — Author's comments
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Rating: 6.1 (16.5 votes)
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- Playaround
- Heavy glitch abuse
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Fighting
Mortal Kombat: Tournament Edition is a standalone game which acts as a sort of expansion to the GBA version of Mortal Kombat: Deadly Alliance. It has different characters, better AI and some bug fixes compared to the original GBA game.

Here, AKheon plays the Tag Team mode, where he chooses a team of two fighters to fight against other teams. The characters can be swapped at any time during a match.

If you're looking for a run that abuses a lot of crazy glitches in a handheld fighting game, then look no further, you have it right here!

The author also did tool-assisted playarounds on Mortal Kombat II (Game Boy version) and Mortal Kombat Advance.


[Tier: Moons]GBA Sonic Advance 2 (USA) "Knuckles" in 20:32.08 by Dashjump.
VBA movie (.vbm) (date: 2015-12-06)
MKV file via BitTorrent (Modern HQ) (size: 116.16 MB, length: 23:35)
MP4 file via BitTorrent (Compatibility) (size: 108.45 MB, length: 23:35)
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Submission #4916 — Author's comments
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Rating: 7.8 (5 votes)
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- Aims for in-game time instead of real-time
- Takes damage to save time
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Disappointed with good movies where characters move just too slowly?

Look no further! In this high-speed run, Dashjump demonstrates that even Knuckles proves himself to be a very speedy character.

The author doesn't collect any of the Chaos Emeralds in this movie, but it demonstrates almost every single move that Knuckles is capable of in this game.

We also have a TAS as Sonic on this site.

Note: In order for Knuckles to be available, starting from reset is needed. This is normally not allowed; refer to the rules to see the reasons.


[Tier: Moons]GBC Mega Man Xtreme (USA) in 27:33.58 by FractalFusion.
VBA movie (.vbm) (date: 2009-08-06)
MKV file via BitTorrent (Modern HQ) (size: 33.38 MB, length: 28:08)
MP4 file via BitTorrent (Compatibility) (size: 34.38 MB, length: 28:08)
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Submission #2286 — Author's comments
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Rating: 6.9 (16 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Platform
Mega Man Xtreme is a port of the popular Mega Man X series to the Game Boy Color. It adapts the Mavericks and their stages from that series and wraps it into gameplay more suited for the portable console.

Here, FractalFusion speeds through the game and exploits glitches to create a movie worthy of what we have come to expect from Mega Man at TASVideos.

This movie is played from a savestate that has unlocked "Xtreme mode", which allows you to play all of the levels in one game. Runs that start from a savestate are not normally allowed; see the Movie Rules for more on this.


Note: This movie requires VBA rerecording v19, v21 or v22.

[Tier: Moons]GBC Mega Man Xtreme 2 (USA) in 27:06.62 by Mothrayas.
VBA movie (.vbm) (date: 2013-01-07)
MKV file via BitTorrent (size: 32.35 MB, length: 27:19)
MKV file via BitTorrent (Modern HQ) (size: 33.80 MB, length: 27:19)
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Submission #3812 — Author's comments
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Rating: 7.3 (9 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Mega Man Xtreme 2, like its predecessor game Mega Man Xtreme, pretty much copies content and bosses from the main line of Mega Man X games. However, Xtreme 2 gets ideas and designs from a much wider range of games, ranging all the way from Mega Man X to Mega Man X5. For instance, there is a Parts system allowing upgrades to your characters. However, there is also an original story (though it's still as silly as many Mega Man storylines), along with some new stage designs and bosses.

In this game, both X and Zero are playable. Zero is mostly used at the beginning and ending of the game, while X is used mostly in the middle of the game. Both characters get damage-boosting parts from the shop to defeat bosses incredibly quickly. For more information, see the detailed submission comments.


This run starts from a save file in order to unlock "Xtreme Mode", which allows visiting all of the game's stages and battles in one run. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.

[Tier: Moons]GBC Pokémon Puzzle Challenge (JPN) in 05:11.62 by zvsp.
VBA movie (.vbm) (date: 2015-09-17)
MKV file via BitTorrent (Modern HQ) (size: 19.52 MB, length: 10:40)
MP4 file via BitTorrent (Compatibility) (size: 17.25 MB, length: 10:40)
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Submission #4837 — Author's comments
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Rating: 7.0 (7 votes)
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- Uses hardest difficulty
- Starts from a saved state or SRAM
- Uses a level password
- Genre: Puzzle
Pokémon Puzzle Challenge, originally released in Japan as Pokemon de Panepon (ポケモンでパネポン), is a video game for the Game Boy Color. It is based on Panel de Pon (known as Tetris Attack in the West), only with characters from the Pokémon franchise.

zvsp plays through the hardest difficulty, whilst showing the different Pokémon, in Challenge Mode/VS COM Mode in a brisk 5 minutes and 11.62 seconds.


NOTE: This run starts from a save file with all the Pokémon unlocked. We do not normally accept runs that start from dirty SRAM; refer to the Movie Rules for more details.

[Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) "You vs. Boo" in 04:54.24 by Got4n & negative seven.
VBA movie (.vbm) (date: 2013-09-02)
MKV file via BitTorrent (Modern HQ) (size: 5.66 MB, length: 05:04)
MP4 file via BitTorrent (Compatibility) (size: 4.82 MB, length: 05:04)
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Submission #4034 — Author's comments
Discuss this movie
Obsoletes movie #2108 (04:53.33)
Rating: 7.1 (13 votes)
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- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Platform
Super Mario Bros. Deluxe (1999) is the Game Boy Color version of the original Super Mario Bros. In addition to the standard game, it features some new unlockable modes, such as a challenge mode and "You vs. Boo", where Mario must race Boo through several levels which have been modified to make them more interesting in a race.

In this movie, got4n and TehSeven complete the You vs. Boo mode, beating Boo in all eight levels, and over half a second faster than the previous run.

Note: Although this run appears to be longer than the previous movie, that run's time was calculated with an incorrect frame rate. This run is indeed faster.


This run starts from a save file that has beaten the game and collected 100,000 points in challenge mode to unlock the "You vs. Boo" mode. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.

[Tier: Moons]GB Super Mario Land (World v1.1) "hard mode" in 12:14.77 by MUGG.
VBA movie (.vbm) (date: 2010-08-22)
MKV file via BitTorrent (size: 15.26 MB, length: 15:06)
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Submission #2812 — Author's comments
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Rating: 7.5 (25 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Tatanga is back after being beaten in the regular-mode run of this game, and he kidnapped Princess Daisy again. Daisy is not a pilot, so she is unable to escape from her prison in the sky, despite there being a freely accessible aircraft in the vicinity.

Mario must travel through the four Kingdoms of Birabuto, Muda, Easton, and Chai once again to rescue Daisy. Although this time around, they're packed with much more enemies than before.

This run has much more action than the regular mode of Super Mario Land, due to the increased amount of enemies, yet it is only slightly slower. If you liked TASs of Super Mario Land before now, wait until you see this.


Note: This movie begins from a save state from the end of regular mode in order to access hard mode. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.

Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.


[Tier: Moons]GC Luigi's Mansion (USA) "chest glitch" in 10:11.85 by solarplex.
Dolphin movie (.dtm) (date: 2014-04-28)
MKV file via BitTorrent (Modern HQ) (size: 106.97 MB, length: 14:21)
MP4 file via BitTorrent (Compatibility) (size: 103.81 MB, length: 14:21)
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Submission #4230 — Author's comments
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Rating: 7.9 (12 votes)
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- Takes damage to save time
- Major skip glitch
- Uses hardest difficulty
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
Luigi wins a mansion in a contest and his brother, Mario, goes missing there. It is your goal to search the haunted mansion to figure out where he is. Your weapons to protect you are a flashlight and the Poltergust 3000, a ghost vacuum. Capturing ghosts and collecting keys helps you progress in your quest to find Mario.

The author, solarplex, utilizes out-of-bounds glitches to skip 19 of the 23 Portrait Ghosts and all of the Boos (except King Boo), beating the whole game in around 10 minutes with TAS timing, or 8:28:52 with RTA timing.


This run plays the Hidden Mansion, a mode unlocked after beating the game once that increases the power of the Poltergust and allows skipping some cutscenes, to make the run more entertaining. We do not normally accept runs that start from dirty SRAM; see the rules for more details.

[Tier: Moons][Has commentary]GC Luigi's Mansion (JPN) in 54:21.7 by Malleoz.
Dolphin movie (.dtm) (date: 2016-03-01)
MKV file via BitTorrent (Modern HQ) (size: 619.96 MB, length: 58:32)
MP4 file via BitTorrent (Compatibility) (size: 665.53 MB, length: 58:32)
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Submission #4960 — Author's comments
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Rating: 7.6 (5.5 votes)
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- Takes damage to save time
- Forgoes major skip glitch
- Uses hardest difficulty
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
Luigi wins a mansion in a contest and his brother, Mario, goes missing there. It is your goal to search the haunted mansion to figure out where he is. Your weapons to protect you are a flashlight and the Poltergust 3000, a ghost vacuum. Capturing ghosts and collecting keys helps you progress in your quest to find Mario.

The author, Malleoz, forgoes out-of-bounds glitches that are present in this movie and plays through the game in a regular way in record time.

The author also provides an alternate encode with commentary which can be viewed here.


This run plays the Hidden Mansion, a mode unlocked after beating the game once that increases the power of the Poltergust and allows skipping some cutscenes, to make the run more entertaining. We do not normally accept runs that start from dirty SRAM; see the rules for more details.

[Tier: Moons]GC Resident Evil 4 (USA) "The Mercenaries: Castle" in 13:44.33 by Ubercapitalist.
Dolphin movie (.dtm) (date: 2014-06-21)
MKV file via BitTorrent (Modern HQ) (size: 147.35 MB, length: 13:59)
MP4 file via BitTorrent (Compatibility) (size: 145.11 MB, length: 13:59)
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Submission #4162 — Author's comments
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Rating: 7.6 (11 votes)
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- Aims for maximum score
- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Maximum kills
- Heavy luck manipulation
- Single level
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
Resident Evil 4 features a completely new story and an innovative "over-the-shoulder" third person perspective that replaces the fixed camera system of the previous three Resident Evil games.

Special agent Leon Kennedy is on a mission to rescue Ashley Graham, the daughter of the U.S. President, from a sinister cult in a remote rural part of Europe. Leon must fight hordes of violent villagers and mutated monsters on his way to save her.

The Mercenaries is an unlockable minigame in Resident Evil 4. It is unlocked by completing the main game regardless of difficulty.

The objective of the game is to kill enemies to earn points before the evacuation chopper arrives in the allotted time.

In this run, Ubercapitalist plays through the Castle level of The Mercenaries game mode using Wesker. He obtains the maximum amount of kills and the highest score using multiple weapons and major amount of luck and spawn manipulation. Ubercapitalist explains in great detail his process in the submission text.

For those who want to watch the run without all of those item pickups, Ubercapitalist has provided an "Artist's Cut" of the movie here.


[Tier: Moons]GC Tony Hawk's Underground 2 (USA) "Classic - Normal" in 03:44.48 by thepackle.
Dolphin movie (.dtm) (date: 2016-03-25)
MKV file via BitTorrent (Modern HQ) (size: 58.85 MB, length: 04:46)
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Submission #5043 — Author's comments
Discuss this movie
Rating: 7.4 (5 votes)
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- Uses easiest difficulty
- Starts from a saved state or SRAM
- Genre: Sport
Tony Hawk's Underground 2 is the sixth installment in Neversoft's Tony Hawk's series and is the sequel to Underground. The gameplay in Underground 2 is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals. Most goals involve skating on or over various objects or performing combos. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo.

In this run, The Packle plays through the Classic game mode, which brings back older THPS styled objectives into the current set of levels (including remade levels of older THPS games), using the easiest difficulty.


[Tier: Moons]Genesis Mega Man: The Wily Wars (JPN) "Wily Tower" in 09:36.46 by jc564.
Gens movie (.gmv) (date: 2013-08-06)
MKV file via BitTorrent (Modern HQ) (size: 22.76 MB, length: 12:58)
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Submission #4028 — Author's comments
Discuss this movie
Rating: 7.0 (12.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Platform
Mega Man: The Wily Wars is a collection of the first three NES Mega Man titles with enhanced graphics and sound. Along with the original games is the short game "Wily Tower", where special bosses exclusive to this game can be fought with your choice of any weapon from the first three games.

Jc564 abuses zipping glitches similar to those in the NES game runs to beat the entire tower in barely over nine and a half minutes.


[Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles "newgame+" in 27:31.29 by marzojr & Aglar.
Gens movie (.gmv) (date: 2014-12-18)
MKV file via BitTorrent (Modern HQ) (size: 212.31 MB, length: 31:56)
MP4 file via BitTorrent (Compatibility) (size: 217.37 MB, length: 31:56)
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Submission #4515 — Author's comments
Discuss this movie
Obsoletes movie #1617 (31:16.15)
Rating: 9.2 (4 votes)
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- Best ending
- One player in a multiplayer game
- Uses death to save time
- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Platform
Sonic's gone to plaid in the latest TAS by marzojr. It starts from a savestate to take advantage of Hyper Sonic from the beginning of the game. (For more details, see the note below and the run's comments.)

WARNING: The awesomeness of Hyper Sonic may damage your eyes or trigger seizures in susceptible people.


Note: This movie begins from a save state from the end of regular mode in order to access Hyper Sonic from the beginning of the game. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.

To download a savestate for this movie, use this link for Gens version 11a or this link for Gens version 11b.


Every second encode link leads to the camhacked version.

[Tier: Vault]PSX Bushido Blade 2 (USA) "Slash Mode" in 04:20.23 by Dammit.
PCSX movie (.pxm) (date: 2013-07-09)
MKV file via BitTorrent (Modern HQ) (size: 35.40 MB, length: 04:28)
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Submission #2621 — Author's comments
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Rating: 3.7 (12 votes)
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- Aims for in-game time instead of real-time
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Fighting
Bushido Blade is a series of fighting games with a gimmick: everyone can die in one hit. This kind of gameplay lends itself well to time attacking and TASing.

Slash Mode is an unlockable feature where the challenge is to kill 100 opponents as fast as possible. This game adds on to the original Bushido Blade's Slash Mode with an on-screen timer and more variety in enemies and environments.

In this run, Dammit runs through Slash Mode as fast as possible, finishing with an ingame time of 3'34"76.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "pacifist, low level" in 21:08.62 by ForgoneMoose.
PSXjin movie (.pjm) (date: 2014-08-04)
MKV file via BitTorrent (Modern HQ) (size: 93.71 MB, length: 29:12)
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Submission #4374 — Author's comments
Discuss this movie
Rating: 8.0 (7 votes)
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- Pacifist version
- Takes damage to save time
- Heavy glitch abuse
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.

This run beats the game at level 1 with 0 experience, and the only official (recorded in the bestiary) kill being Dracula. A few other enemies are killed using a glitch to avoid the kill being recorded or experience being awarded.


[Tier: Stars][Has commentary]PSX Castlevania: Symphony of the Night (USA) "all relics & bosses" in 36:58.32 by ForgoneMoose.
PSXjin movie (.pjm) (date: 2014-08-10)
MKV file via BitTorrent (Modern HQ) (size: 224.59 MB, length: 45:02)
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Submission #4367 — Author's comments
Discuss this movie
Obsoletes movie #1592 (57:20.6)
Rating: 9.4 (10.5 votes)
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- 100% completion
- Takes damage to save time
- Uses warps
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here.

Not satisfied with just going on a death spree to Dracula, Alucard decides to steal every single one of his father's heirlooms, while also killing his prized collection of monsters. Luckily he has the handy ability of phasing through walls whenever he needs to.

A run that beats the game through save data corruption is available here, along with one that avoids data corruption. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.


Author's commentary during the run's video can be watched on YouTube.
Note: Due to the lengthy amount of time needed to obtain the best ending in the previous run, this run was deemed significantly more entertaining, and thus obsoletes it.

[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" in 05:39.85 by pirate_sephiroth & ForgoneMoose.
PSXjin movie (.pjm) (date: 2014-04-21)
MKV file via BitTorrent (Modern HQ) (size: 31.35 MB, length: 11:39)
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Submission #4275 — Author's comments
Discuss this movie
Obsoletes movie #1275 (05:41.73)
Rating: 8.8 (7.5 votes)
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- Heavy glitch abuse
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was also the very first PSX game to have a published TAS.

Follow Richter (playable after you beat the game once) as he glitches and speeds through the castle on a quest to defeat Dracula. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.

This is an improvement of 1.90 over the previous run. You can read the author's comments for more information.

TASVideos also has several runs using Alucard, including a Replay run, a run that aims for fastest time on a clean save, and a run that kills every boss and obtains all relics. We also have a run from the Saturn version using Maria.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" in 12:44.25 by ForgoneMoose.
PSXjin movie (.pjm) (date: 2014-08-20)
MKV file via BitTorrent (Modern HQ) (size: 82.43 MB, length: 21:08)
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Submission #4406 — Author's comments
Discuss this movie
Obsoletes movie #2536 (13:21.6)
Rating: 8.7 (5 votes)
View Publication
- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Forgoes save data corruption
- Foregoes memory corruption
- Heavy luck manipulation
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
- Genre: RPG
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.

This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.

A run that beats the game through save data corruption is available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run that beats every boss, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.


[Tier: Moons]PSX Chocobo Racing (JPN) "Invincible, time attack" in 12:48.63 by sparky.
PCSX movie (.pxm) (date: 2010-11-08)
MKV file via BitTorrent (Modern HQ) (size: 143.75 MB, length: 13:22)
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Submission #2885 — Author's comments
Discuss this movie
Rating: 5.9 (12.5 votes)
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- Aims for in-game time instead of real-time
- Starts from a saved state or SRAM
- Genre: Racing
After completing the story mode of Chocobo Racing nine times, one gains access to the secret character "Invincible". This run, starting from a save state, uses this character in time attack mode to put the other characters to shame.

This run pauses for a few seconds between tracks to show the final track times.

Note that we do not normally accept runs starting from save states. See the Rules for more information.


[Tier: Moons][Has commentary]PSX Metal Gear Solid: Integral (JPN) in 1:02:31.06 by theenglishman.
BizHawk Movie (.bk2) (date: 2016-07-01)
MKV file via BitTorrent (Modern HQ) (size: 235.69 MB, length: 1:03:38)
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Submission #5124 — Author's comments
Discuss this movie
Obsoletes movie #2369 (1:05:21.05)
Rating: 7.8 (4 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
Metal Gear Solid was one of the original breakthrough titles in the stealth gaming genre. It follows Solid Snake, a soldier who is infiltrating a nuclear weapons facility on a remote Alaskan island in the Fox Archipelago, codenamed Shadow Moses. Snake must rescue two hostages from FOX-HOUND, a high-tech special forces unit gone rogue, and then stop FOX-HOUND from launching a nuclear warhead.

Changes from the original release of Metal Gear Solid include

  • Addition of first-person view.
  • A level of difficulty for newcomers.
  • Improved artificial intelligence for some enemies (including bosses) on higher difficulty settings.
  • An "Alternate Round" for each difficulty, with different enemy placements.
  • 300 VR Training missions on a separate disc.

Integral was planned for use in this branch from the start, because of a lengthy Liquid Snake monologue you can skip in Integral but not in the original version, as well as the added precision of analog controls; however, old PSX emulators could not play Intergral. With the switch to the higher-accuracy PSXHawk, theenglishman was able to TAS this version, playing on Extreme difficulty in the Normal Round, achieving the rank of "BIG BOSS" for his performance.

The raw improvement over the predecessor movie is 2:49.99, but the improvement in gameplay is actually much more than that; the raw time is inflated slightly compared to the predecessor movie because of the switch to PSXHawk, which results in slightly longer (but more accurate) loading times, on everything from transitions between rooms, to playing cutscenes, to playing CODEC conversations.


Author's detailed commentary in the form of subtitles are available in the movie file and in all encodes.

[Tier: Moons][Has commentary]PSX Metal Gear Solid: Integral (JPN) "all bosses" in 1:28:02.29 by theenglishman.
BizHawk Movie (.bk2) (date: 2016-06-23)
MKV file via BitTorrent (Modern HQ) (size: 452.64 MB, length: 1:29:52)
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Submission #5139 — Author's comments
Discuss this movie
Rating: 7.9 (3 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Forgoes time-saving glitches
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Action
Metal Gear Solid was one of the original breakthrough titles in the stealth gaming genre. It follows Solid Snake, a soldier who is infiltrating a nuclear weapons facility on a remote Alaskan island in the Fox Archipelago, codenamed Shadow Moses. Snake must rescue two hostages from FOX-HOUND, a high-tech special forces unit gone rogue, and then stop FOX-HOUND from launching a nuclear warhead.

Changes from the original release of Metal Gear Solid include

  • Addition of first-person view.
  • A level of difficulty for newcomers.
  • Improved artificial intelligence for some enemies (including bosses) on higher difficulty settings.
  • An "Alternate Round" for each difficulty, with different enemy placements.
  • 300 VR Training missions on a separate disc.

In this run, theenglishman's goal is to beat all the bosses in the game; this results in the run actually playing far more of Disc 1 than our currently published any% run, which skips literally every boss on that disc. Don't go thinking this is a low-glitch run, though!

The downloadable encodes feature vocal commentary by the author and magnum66. It is also available on YouTube.


[Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" in 18:54.02 by arukAdo.
PCSX movie (.pxm) (date: 2009-12-21)
MP4 file via BitTorrent (size: 52.27 MB, length: 20:15)
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Submission #2483 — Author's comments
Discuss this movie
Rating: 6.3 (16.5 votes)
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- Maximum kills
- Best ending
- Heavy luck manipulation
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Shooter
Join Carlos in a race to clean up the streets of Raccoon City and enjoy the architecture and the new wall colors in a quick run of this well-known minigame from Resident Evil 3.

The objective of the minigame is to reach a specified point in a set time limit which can be extended by defeating enemies. Needless to say, the timer never even comes close to running out here.

This run begins from a save state which has the minigame unlocked, which can be generated by replaying the author's run of the full game. This is not normally allowed by the site, though an exception can be made if prior approval is granted.


[Tier: Moons]SNES ActRaiser (JPN) "Special Mode" in 21:01.73 by zidanax.
snes9x movie (.smv) (date: 2011-11-08)
MP4 file via BitTorrent (size: 70.26 MB, length: 23:54)
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Submission #3342 — Author's comments
Discuss this movie
Rating: 6.9 (10 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Platform
ActRaiser (1990) is a critically acclaimed SNES game which combines two major gameplay phases: a god simulator and an action platformer. You play the role of God "the Master", who awakens from his slumber only to find that the human civilization is completely wrecked, and hordes of demons are roaming free.

This run plays through the "Special Mode," which is a mode where the god simulators are removed and the levels become harder. The Japanese version is used for even higher difficulty.

If you enjoyed this movie, be sure to check out the run of the regular mode.


[Tier: Moons]SNES Super Mario Kart (USA) in 21:27.02 by cstrakm.
snes9x movie (.smv) (date: 2008-06-17)
MKV file via BitTorrent (Modern HQ) (size: 137.21 MB, length: 23:14)
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Submission #1954 — Author's comments
Discuss this movie
Obsoletes movie #848 (23:10.88)
Rating: 8.4 (43 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Racing
Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.

This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.


[Tier: Moons]Wii Mega Man 10 (USA) "Bass, Hard Mode" in 28:18.25 by diggidoyo.
Dolphin movie (.dtm) (date: 2012-03-25)
MKV file via BitTorrent (size: 44.33 MB, length: 34:09)
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Submission #3373 — Author's comments
Discuss this movie
Rating: 8.4 (20 votes)
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- Takes damage to save time
- Uses hardest difficulty
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
Not wanting to be outdone by Mega Man, Bass takes a shot at saving the world from Roboenza. Dr. Wily won't know what hit him.

This is the site's second published Wii run, and is of the same game as the first. Diggidoyo again shows his expertise at the Mega Man series, this time utilizing Bass's speed and powerful weaponry to finish 5:24.11 faster than Mega Man.

The in-game completion time reads 15:16.


[Tier: Moons]Wii Muramasa: The Demon Blade (USA) "Momohime" in 1:03:44.55 by Hetfield90 & RachelB.
Dolphin movie (.dtm) (date: 2016-12-23)
MKV file via BitTorrent (Modern HQ) (size: 1.31 GB, length: 1:10:25)
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Submission #5286 — Author's comments
Discuss this movie
Obsoletes movie #2009 (1:04:59.75)
Rating: 7.5 (3 votes)
View Publication
- Takes damage to save time
- Heavy luck manipulation
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Platform
Muramasa: The Demon Blade is a trip through 16th century Japan with cool music, beautiful visuals and fast paced gameplay. Watch as the authors introduce you to Momohime, a young princess possessed by an evil spirit who proves quite adept at cutting everything in her path into tiny bits. As opposed to the previous run this one no longer plays on post-completion Shiguri difficulty, saving nine seconds by avoiding the intro sequence that comes with it.

A run of Muramasa's second character Kisuke is available here: [3248] Wii Muramasa: The Demon Blade (JPN) "Kisuke" by Bernka in 1:03:49.15


[Tier: Moons]Wii Muramasa: The Demon Blade (JPN) "Kisuke" in 1:03:49.15 by Bernka.
Dolphin movie (.dtm) (date: 2016-10-30)
MKV file via BitTorrent (Modern HQ) (size: 1.10 GB, length: 1:10:17)
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Submission #5179 — Author's comments
Discuss this movie
Rating: 7.7 (3 votes)
View Publication
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Adventure
- Genre: Fighting
- Genre: RPG
Set in Japanese Edo period's Honshu Oboro Muramasa revolves around fast-paced spectacle fighting with RPG elements against vicious demons summoned by the titular Demon Blades. Two characters are available. Here, Bernka plays the amnesiac ninja Kisuke on highest difficulty, by way of which he gets granted only one hitpoint. Of course, this doesn't intimidate him in the slightest.

Don't forget to watch its sister movie showing off Momohime as well: [2009] Wii Muramasa: The Demon Blade (USA) "Momohime" by RachelB in 1:04:59.75

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons]Wii Muramasa: The Demon Blade (USA) "Momohime" by Hetfield90 & RachelB in 1:03:44.55 (2016-12-23)
- obsoletes [Tier: Moons]Wii Muramasa: The Demon Blade (USA) "Momohime" by RachelB in 1:04:59.75 (2012-03-28)
Added [Tier: Moons]Wii Muramasa: The Demon Blade (JPN) "Kisuke" by Bernka in 1:03:49.15 (2016-10-30)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-last, klmz & Pike in 17:06.41 (2016-09-08)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Fz-Last, alkdcY & Pike in 18:45.26 (2015-10-28)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 25:47.05 (2010-10-01)
- - - - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons][Has commentary]PSX Metal Gear Solid: Integral (JPN) by theenglishman in 1:02:31.06 (2016-07-01)
- obsoletes [Tier: Moons][Notable improvement][Has commentary]PSX Metal Gear Solid (USA v1.0) by theenglishman in 1:05:21.05 (2013-04-19)
- - obsoletes [Tier: Moons]PSX Metal Gear Solid (USA v1.0) by theenglishman in 1:31:49.0 (2012-03-24)
Added [Tier: Moons][Has commentary]PSX Metal Gear Solid: Integral (JPN) "all bosses" by theenglishman in 1:28:02.29 (2016-06-23)
Added [Tier: Stars]GBA Sonic Advance 2 (USA) by Dashjump in 17:41.1 (2016-05-30)
- obsoletes [Tier: Stars][Notable improvement][Console-verified]GBA Sonic Advance 2 (USA) by Mukki in 18:01.78 (2012-01-28)
- - obsoletes [Tier: Stars]GBA Sonic Advance 2 (USA) by nitsuja in 18:44.97 (2006-01-30)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]GC Tony Hawk's Underground 2 (USA) "Classic - Normal" by thepackle in 03:44.48 (2016-03-25)
Added [Tier: Moons][Has commentary]GC Luigi's Mansion (JPN) by Malleoz in 54:21.7 (2016-03-01)
Added [Tier: Moons]GBA Sonic Advance 2 (USA) "Knuckles" by Dashjump in 20:32.08 (2015-12-06)
Added [Tier: Moons]GBC Pokémon Puzzle Challenge (JPN) by zvsp in 05:11.62 (2015-09-17)
Added [Tier: Stars]GC Tony Hawk's Underground 2 (USA) by Fog in 08:26.17 (2015-07-01)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode, all bosses" by hellagels & KSeptuple & Pike in 11:52.03 (2015-06-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius, all bosses" by McBobX in 11:36.38 (2014-08-06)
Added [Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) by negative seven in 04:55.99 (2015-03-18)
- obsoletes [Tier: Vault]GBC Super Mario Bros. Deluxe (USA v1.1) by Got4n & negative seven in 04:56.61 (2013-07-20)
- - obsoletes [Tier: Vault]GBC Super Mario Bros. Deluxe (USA v1.1) by KFCMARIO in 04:56.87 (2013-05-01)
- - - obsoletes [Tier: Vault]GBC Super Mario Bros. Deluxe (USA v1.1) by Got4n & negative seven in 04:57.42 (2013-02-08)
Added [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr & Aglar in 27:31.29 (2014-12-18)
- obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]Genesis Sonic 3 & Knuckles (any) by Aglar & marzojr in 26:53.06 (2014-12-17)
- obsoletes [Tier: Stars][Notable improvement]Genesis Sonic 3 & Knuckles (World) by nitsuja & Upthorn & marzojr in 29:51.2 (2010-10-23)
- - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:05.52 (2010-08-07)
- - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by hellagels & mtbRc in 03:53.83 (2014-09-26)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 03:57.55 (2014-06-28)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by mtbRc in 04:35.52 (2012-07-11)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Cpadolf in 04:38.9 (2009-01-24)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by zggzdydp in 04:51.98 (2008-06-17)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius mode" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 12:44.25 (2014-08-20)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:21.6 (2014-02-16)
- - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by ForgoneMoose in 13:38.15 (2014-01-28)
- - - obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "Replay Mode" by arukAdo in 13:58.27 (2011-05-04)
Added [Tier: Stars][Has commentary]PSX Castlevania: Symphony of the Night (USA) "all relics & bosses" by ForgoneMoose in 36:58.32 (2014-08-10)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "all relics, best ending" by arukAdo in 57:20.6 (2010-08-04)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "pacifist, low level" by ForgoneMoose in 21:08.62 (2014-08-04)
Added [Tier: Moons]GC Resident Evil 4 (USA) "The Mercenaries: Castle" by Ubercapitalist in 13:44.33 (2014-06-21)
Added [Tier: Stars]Genesis Sonic 3 & Knuckles (World) "Knuckles, ring attack" by TheYogWog in 1:14:55.9 (2014-05-12)
Added [Tier: Moons]GC Luigi's Mansion (USA) "chest glitch" by solarplex in 10:11.85 (2014-04-28)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth & ForgoneMoose in 05:39.85 (2014-04-21)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter mode" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "game end glitch" by ForgoneMoose & sockfolder in 09:47.2 (2014-03-09)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by ForgoneMoose in 18:40.08 (2014-02-25)
- obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:30.71 (2014-02-06)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons]DS Castlevania: Order of Ecclesia (USA) by mtbRc in 34:38.32 (2013-12-28)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Tails" by Aglar & marzojr in 30:12.52 (2013-10-18)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius mode" by mtbRc in 09:01.49 (2013-09-24)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) "You vs. Boo" by Got4n & negative seven in 04:54.24 (2013-09-02)
- obsoletes [Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) "You vs. Boo" by TheKDX7 in 04:53.33 (2012-09-26)
- - obsoletes [Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) "You vs. Boo" by KFCMARIO in 04:53.98 (2012-05-29)
- - - obsoletes [Tier: Moons]GBC Super Mario Bros. Deluxe (USA v1.1) "You vs. Boo" by TheKDX7 in 05:00.23 (2012-03-06)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Moons]Genesis Mega Man: The Wily Wars (JPN) "Wily Tower" by jc564 in 09:36.46 (2013-08-06)
Added [Tier: Vault]PSX Bushido Blade 2 (USA) "Slash Mode" by Dammit in 04:20.23 (2013-07-09)
Added [Tier: Moons][Has commentary]GC Resident Evil 4 (JPN) by SoulCal Umbreon in 1:35:29.67 (2013-07-03)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Moons]GBC Mega Man Xtreme 2 (USA) by Mothrayas in 27:06.62 (2013-01-07)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter mode" by mtbRc in 17:26.43 (2013-01-07)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "all souls" by Kriole in 35:08.59 (2012-12-12)
Added [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:18.65 (2012-08-31)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:27.52 (2012-02-29)
- - obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:55.42 (2011-06-13)
- - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo, gocha in 10:14.85 (2009-12-29)
- - - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo in 11:40.35 (2009-06-07)
Added [Tier: Moons]GB Super Mario Land (any v1.0) by MUGG in 12:08.75 (2012-08-19)
- obsoletes [Tier: Moons]GB Super Mario Land (any v1.1) by MUGG in 12:13.08 (2010-08-23)
- - obsoletes [Tier: Moons]GB Super Mario Land (any v1.1) by MUGG in 12:13.15 (2010-04-09)
- - - obsoletes [Tier: Moons]GB Super Mario Land (USA v1.1) by xenos in 12:13.68 (2009-08-05)
- - - - obsoletes [Tier: Moons]GB Super Mario Land (USA/Europe v1.1) by TheAxeMan in 12:14.92 (2005-05-03)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius, in bounds" by Cpadolf in 19:20.63 (2012-07-28)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" by mtbRc in 25:19.52 (2012-07-25)
Added [Tier: Moons]Wii Mega Man 10 (USA) "Bass, Hard Mode" by diggidoyo in 28:18.25 (2012-03-25)
Added [Tier: Moons]DS Castlevania: Order of Ecclesia (USA) "Albus mode" by mtbRc in 18:03.21 (2011-11-29)
Added [Tier: Moons]SNES ActRaiser (JPN) "Special Mode" by zidanax in 21:01.73 (2011-11-08)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons]Wii Mega Man 10 (USA) "Mega Man" by diggidoyo in 33:42.37 (2011-05-28)
Added [Tier: Moons]GBA Mortal Kombat: Tournament Edition (USA) "Tag Team" by AKheon in 05:56.4 (2011-04-28)
Added [Tier: Moons][Notable improvement][Has commentary]SNES ActRaiser (USA) by zidanax & dunnius in 53:55.57 (2011-03-01)
- obsoletes [Tier: Vault]SNES ActRaiser (USA) by OgreSlayeR in 1:08:07.05 (2004-10-04)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Moons]PSX Chocobo Racing (JPN) "Invincible, time attack" by sparky in 12:48.63 (2010-11-08)
Added [Tier: Vault]PSX Chocobo Racing (JPN) by sparky in 27:12.02 (2010-10-18)
Added [Tier: Moons]GB Super Mario Land (World v1.1) "hard mode" by MUGG in 12:14.77 (2010-08-22)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Moons]PSX Resident Evil 3: Nemesis (USA) "The Mercenaries" by arukAdo in 18:54.02 (2009-12-21)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Sonic 100%" by marzojr in 55:48.8 (2009-11-09)
Added [Tier: Moons]GBC Mega Man Xtreme (USA) by FractalFusion in 27:33.58 (2009-08-06)
Added [Tier: Vault]PSX Resident Evil 3: Nemesis (USA) "best ending" by arukAdo in 1:07:25.52 (2009-05-19)
Added [Tier: Moons]SNES Super Mario Kart (USA) by cstrakm in 21:27.02 (2008-06-17)
- obsoletes [Tier: Moons]SNES Super Mario Kart (USA) by Huffers in 23:10.88 (2007-05-09)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles 100%" by Upthorn in 45:28.6 (2007-01-26)

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