TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Moons] = Tier: Moons
[Tier: Stars] = Tier: Stars
[Tier: Vault] = Tier: Vault
[Notable improvement] = Notable improvement
[Recommended for newcomers] = Recommended for newcomers
[Has commentary] = Has commentary

Total movies: 133


[Tier: Moons][Notable improvement]DS Castlevania - Dawn of Sorrow (USA) in 03:50.05 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-04-12)
MKV file via BitTorrent (size: 19.81 MB, length: 06:04)
MKV file via BitTorrent (10bit444) (size: 19.90 MB, length: 06:04)
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Submission #3909 — Author's comments
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Obsoletes movie #2274 (07:43.76)
Rating: 7.6 (6 votes)
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- Best ending
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. You can always trust weird cults to try and bring about the end of the world by unleashing this power.

The game is so fully broken at this point though, that there really is no plot in this run. Or final boss. Or much of anything at all. Using improved versions of the glitches used in its predecessor, this movie completes the game in half the time. More details about the glitches can be found in the author's comments.


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius Mode" in 19:20.63 by Cpadolf.
DeSmuME movie (.dsm) (date: 2012-07-28)
MKV file via BitTorrent (size: 141.95 MB, length: 21:34)
MKV file via BitTorrent (10bit444) (size: 137.90 MB, length: 21:34)
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Submission #3660 — Author's comments
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Rating: 8.2 (7.5 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.

Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though.


[Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "All souls" in 35:08.59 by Kriole.
DeSmuME movie (.dsm) (date: 2012-12-12)
MKV file via BitTorrent (size: 183.35 MB, length: 37:22)
MKV file via BitTorrent (10bit444) (size: 190.93 MB, length: 37:22)
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Submission #3780 — Author's comments
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Rating: 9.1 (13 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
Award - Lucky TAS of 2012
Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow. In it Soma Cruz continues to cultivate his unhealthy obsession with collecting souls.

Using the powers that only tool assistance can give, every single possible soul is collected in a bit over a half hour. If you've ever played the game, you know what a pain those souls can be.

Very detailed information on the run is available in the author's comments.


[Tier: Moons]DS Castlevania: Order of Ecclesia (USA) "Albus Mode" in 18:03.21 by mtbRc.
DeSmuME movie (.dsm) (date: 2011-11-29)
MP4 file via BitTorrent (size: 124.36 MB, length: 22:44)
MP4 file via BitTorrent (10bit444) (size: 105.42 MB, length: 22:44)
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Submission #3358 — Author's comments
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Rating: 7.9 (8 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
"YOU CAN'T HIT ME!"

Castlevania: Order of Ecclesia, the third game in the series for the DS, takes a different direction from its direct predecessors in that it is more of a stage-based game, similar to the earliest entries in the series, rather than the "Metroidvania"-style first established by Symphony of the Night.

This run plays as Albus, only available as a character after the player has cleared the game as Shanoa. As such, this run starts from SRAM; the movie generating it, a test-run of the game as Shanoa by gocha, is available here.


[Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" in 25:19.52 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-07-25)
MKV file via BitTorrent (size: 182.03 MB, length: 28:56)
MKV file via BitTorrent (10bit444) (size: 172.12 MB, length: 28:56)
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Submission #3657 — Author's comments
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Rating: 9.1 (7.5 votes)
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- 100% completion
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to Bloodlines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

Beating Dracula into a pile of dust in under five minutes wasn't enough for our heroes, so this time they wreck his entire castle and surrounding areas before killing him. Every boss is slain, so you get to see more of that fast "showtime" action. Significant glitching is used; read the author's comments for more information.


[Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) in 04:18.65 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-08-31)
MKV file via BitTorrent (size: 43.37 MB, length: 07:55)
MKV file via BitTorrent (10bit444) (size: 45.93 MB, length: 07:55)
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Submission #3684 — Author's comments
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Obsoletes movie #1976 (04:27.52)
Rating: 8.4 (9 votes)
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- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run is an improvement of 8.84 seconds over the previous run by the same author and uses many of the same glitches. A slightly different route selection sends Dracula back to his coffin even faster.


[Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter Mode" in 17:26.43 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-01-07)
MKV file via BitTorrent (size: 128.01 MB, length: 21:03)
MKV file via BitTorrent (10bit444) (size: 141.00 MB, length: 21:03)
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Submission #3794 — Author's comments
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Rating: 9.2 (4 votes)
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- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Like many Castlevania games, Portrait of Ruin has extra alternate play modes available after completing the primary quest. In this case, you get to play as Richter Belmont and Maria Renard, using a dual character system very similar to the main quest.

Richter and Maria blaze a path of destruction through the castle, pacifying foes with a combination of crosses, doves and other wonderful things. Complex multiple-character motion is used to move as quickly as possible; see the author's comments for an in depth explanation.


[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" in 04:35.52 by mtbRc.
VBA movie (.vbm) (date: 2012-07-11)
MKV file via BitTorrent (size: 17.50 MB, length: 06:44)
MKV file via BitTorrent (10bit444) (size: 17.48 MB, length: 06:44)
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Submission #3649 — Author's comments
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Obsoletes movie #1247 (04:38.9)
Rating: 8.4 (8.5 votes)
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- Takes damage to save time
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.

Julius is only available to those who have completed the main quest, but unlike Soma Cruz, Belmont can't go through walls or use other fancy tricks like that. Being very upset about it, he hops around the castle madly, producing almost inhuman sounds with every jump.

This is an improvement of 3.38 seconds over the previous publication, primarily due to new strategies in the Headhunter fight.


Note: this movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warpless" in 20:58.62 by Kriole.
VBA movie (.vbm) (date: 2010-03-03)
MP4 file via BitTorrent (size: 69.35 MB, length: 23:05)
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Submission #2576 — Author's comments
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Obsoletes movie #456 (27:45.57)
Rating: 8.4 (17 votes)
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- Forgoes time-saving damage
- Genre: Action
- Genre: Platform
- Genre: RPG
In this run of the third Game Boy Advance entry of the Castlevania series, the author neither uses major warp glitches nor collects 100% of the souls, but still manages to beat the game in just over 20 minutes - almost 7 minutes faster than the previous run.

[Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" in 06:14.48 by klmz.
VBA movie (.vbm) (date: 2010-11-25)
MKV file via BitTorrent (size: 22.43 MB, length: 08:06)
MP4 file via BitTorrent (10bit444) (size: 19.44 MB, length: 08:16)
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Submission #2914 — Author's comments
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Obsoletes movie #1129 (06:46.2)
Rating: 8.1 (18 votes)
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- Uses death to save time
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!

We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.

If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.


[Tier: Stars][Recommended for newcomers]GBA Castlevania: Aria of Sorrow (USA) "all souls" in 24:56.1 by Kriole.
VBA movie (.vbm) (date: 2011-03-13)
MP4 file via BitTorrent (size: 98.52 MB, length: 26:55)
MKV file via BitTorrent (10bit444) (size: 97.59 MB, length: 26:59)
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Submission #3039 — Author's comments
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Obsoletes movie #1628 (25:47.05)
Rating: 9.1 (28.5 votes)
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- Best ending
- Takes damage to save time
- Uses warps
- Forgoes time-saving glitches
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, in which the player beats the game on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.

Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.

However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched run by klmz.


Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.


[Tier: Moons]GBA Castlevania: Circle of the Moon (USA) in 21:40.22 by Cardboard.
VBA movie (.vbm) (date: 2008-04-07)
AVI file via BitTorrent (size: 67.67 MB, length: 23:55)
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Submission #1900 — Author's comments
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Obsoletes movie #821 (21:51.08)
Rating: 8.0 (29.5 votes)
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- Takes damage to save time
- Uses warps
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
- Genre: RPG
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of different items as well as hours of leveling, but Cardboard proves collectible cards passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.

This movie is a 10.5 second improvement over the author's previous movie through various small & thorough optimizations.

For those interested in the areas of the game which this run skips, make sure to check out zggzdydp's run which achieves 100% map completion.


[Tier: Moons]GBA Castlevania: Circle of the Moon (USA) "glitched" in 05:21.58 by Cardboard.
VBA movie (.vbm) (date: 2008-08-11)
MP4 file via BitTorrent (size: 12.30 MB, length: 07:38)
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Submission #2040 — Author's comments
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Obsoletes movie #996 (05:21.93)
Rating: 6.8 (29 votes)
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- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
When played normally, Castlevania: Circle of the Moon is a rather long game, in which exploration, leveling up, and killing bosses in order to gain access to different items or portions of the castle is necessary. However, a bit of luck manipulation and a series of glitches involving DSS cards throw all these aspects of gameplay out of the window, allowing the player to warp directly to Dracula and kill him humiliatingly in just over 5 minutes.

This movie is a 21 frame improvement over the previous movie by the same author due to some small optimizations.


[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim in bounds" in 12:45.68 by Comicalflop & zggzdydp.
VBA movie (.vbm) (date: 2008-08-10)
MP4 file via BitTorrent (size: 48.69 MB, length: 14:28)
MP4 file via BitTorrent (10bit444) (size: 54.73 MB, length: 14:28)
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Submission #2019 — Author's comments
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Rating: 7.7 (29.5 votes)
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- Forgoes warps
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania, again, only this time played with Maxim and without glitching through walls and completing the game intended, unlike the glitch-warped run. What constitutes as intended in this run is debatable, since Maxim zooms through the castle faster than Sonic on espresso, and sends shurikens ripping through bosses before they realize they can attack you.
Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" in 00:22.73 by Yuzuhara_3.
VBA movie (.vbm) (date: 2011-10-13)
MP4 file via BitTorrent (size: 2.91 MB, length: 01:56)
MP4 file via BitTorrent (10bit444) (size: 3.44 MB, length: 02:04)
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Submission #3326 — Author's comments
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Obsoletes movie #1733 (00:22.75)
Rating: 8.8 (21.5 votes)
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- Uses warps
- Heavy glitch abuse
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.

This is a 1 frame improvement over the previous run by gstick.

If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.


Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

[Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) in 07:50.1 by gstick.
VBA movie (.vbm) (date: 2013-03-23)
MKV file via BitTorrent (size: 30.60 MB, length: 08:56)
MKV file via BitTorrent (10bit444) (size: 35.98 MB, length: 08:56)
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Submission #3888 — Author's comments
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Obsoletes movie #1222 (11:13.12)
Rating: 8.3 (5 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG
The main quest completion time has been shortened to nearly one fourth of what it initially was, thanks to the discovery of a glitch that allows Juste to sink into walls.

This is a 3:25.15 minute improvement over klmz's movie. Like in the previous movies, the author picked up an item to display those cool CRITICAL's for entertainment, at the cost of some time.

However, if you still think there is not enough zipping through walls, be sure to watch the second quest completed in less than half a minute!


[Tier: Vault]GBA Dokapon Monster Hunter (USA) in 23:54.63 by Trask.
VBA movie (.vbm) (date: 2013-01-03)
MKV file via BitTorrent (size: 33.57 MB, length: 25:26)
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Submission #1400 — Author's comments
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Rating: Too few votes (1) to display
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- Heavy luck manipulation
- Genre: RPG
Dokapon Monster Hunter is a RPG with a combat system based on Rock Paper Scissors. This leads to massive luck abuse in a Tool Assisted run. The hero never takes any damage while eliminating every boss in a single round. More detailed notes are available in the author's comments.

[Tier: Moons]GBA Fire Emblem (USA) in 1:25:02.9 by Rolanmen1 & Nitrodon.
VBA movie (.vbm) (date: 2011-09-12)
MP4 file via BitTorrent (size: 151.39 MB, length: 1:41:49)
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Submission #3266 — Author's comments
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Rating: 8.3 (9 votes)
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- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Fire Emblem is the seventh game in the series of strategy RPGs, and the first to be given a release outside Japan. When Eliwood discovers his father is missing, he sets out to find him, but what he discovers is far more amazing and terrifying than he ever imagined.

With carefully planned strategy, the runners complete this game in a timely manner, knocking off the entirety of the first modes available in a mere 140 turns.


[Tier: Moons]GBA Fire Emblem: Fuuin no Tsurugi (JPN) in 1:02:42.05 by Toothache.
VBA movie (.vbm) (date: 2013-01-28)
MKV file via BitTorrent (size: 151.22 MB, length: 1:05:54)
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Submission #3814 — Author's comments
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Rating: Too few votes (2) to display
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- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Fire Emblem: Fūin no Tsurugi (ファイアーエムブレム封印の剣) is the 6th game in the Fire Emblem tactical series and the first on the Game Boy Advance console. Like other games in the series, it features a tactical combat system which can be heavily manipulated by a tool-assisted run.

A huge amount of route planning was required to ensure that this run is as fast as possible; detailed analyses of each chapter can be found in the authors' comments.


[Tier: Moons]GBA Fire Emblem: The Sacred Stones (USA) in 1:08:51.2 by Vykan12.
VBA movie (.vbm) (date: 2011-07-17)
MP4 file via BitTorrent (size: 121.85 MB, length: 1:19:28)
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Submission #3214 — Author's comments
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Obsoletes movie #1170 (1:06:48.93)
Rating: 7.5 (6 votes)
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- Heavy luck manipulation
- Uses hardest difficulty
- Genre: RPG
- Genre: Strategy
The Fire Emblem series is popular for its tactical-role-playing element. This is the eighth installment of the series, usually taking many hours to finish and hundreds of turns.

In this playthrough, Vykan12 takes the game one step further, playing on the hardest setting - this takes a couple of minutes longer than the previous version, but reduces the turn count to a mere 93 turns.


[Tier: Vault]GBA MegaMan Battle Chip Challenge (USA) "no code" in 2:41:48.8 by mtvf1.
VBA movie (.vbm) (date: 2012-11-27)
MKV file via BitTorrent (size: 459.57 MB, length: 2:43:52)
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Submission #3667 — Author's comments
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Rating: 5.8 (4.5 votes)
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- Best ending
- Genre: RPG
- Genre: Strategy
MegaMan Battle Chip Challenge is an offshoot of the MegaMan Battle Network series of MegaMan games. While not the most popular game in the series, it offers many opportunities for TASing, with lots of luck manipulation and route planning. See the author's comments for a detailed analysis of some of the strategies and routes used.

[Tier: Moons]GBA Mega Man Battle Network (USA) in 55:40.65 by Bag of Magic Food.
VBA movie (.vbm) (date: 2010-07-05)
MP4 file via BitTorrent (size: 155.34 MB, length: 58:17)
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Submission #2727 — Author's comments
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Rating: 7.4 (10 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
Imagine Mega Man as an RPG set in an alternate universe where he and his fellow robots aren't robots but computer programs, and you end up with this series - but even this unique take on the premise is no barrier to continuing TASVideos' long history of quality Mega Man runs.

If you care to know more about the run, be sure to read the extremely long set of author's comments (which comprise, in fact, the longest such set of comments on the site - you have been warned). We also have a run for the second game in the series.


[Tier: Vault]GBA Mega Man Battle Network 2 (USA) in 1:38:35.28 by mtvf1.
VBA movie (.vbm) (date: 2013-02-18)
MKV file via BitTorrent (size: 273.37 MB, length: 1:39:08)
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Submission #3837 — Author's comments
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Obsoletes movie #1967 (1:40:14.35)
Rating: 7.2 (3 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
The Mega Man Battle Network series envisions Mega Man and his friends and enemies as computer programs rather than robots. It also changes gameplay from platformer to RPG, with battle mechanics similar to collectible card games.

In the second game, Lan and Mega Man are fighting a terrorist organization called Gospel, but this TAS divulges little of the plot. The author, mtvf1, races through the game, avoiding unnecessary random battles and precisely manipulating battle chip winnings and order to quickly overcome all foes. He also improves his previous movie by 2:05.93 minutes.

We also have a run for the first game in the series.


[Tier: Moons]GBA Pokémon: Ruby Version (USA) in 1:31:45.43 by FractalFusion & GoddessMaria.
VBA movie (.vbm) (date: 2011-06-27)
MP4 file via BitTorrent (size: 106.20 MB, length: 1:37:14)
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Submission #3186 — Author's comments
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Obsoletes movie #923 (1:35:07.97)
Rating: 7.4 (17 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Pokémon: Ruby, Sapphire and Emerald form the third generation of Pokémon, after Pokémon Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and the running shoes that allow the player to move around in the outside overworld very fast, before getting the bike.

FractalFusion and GoddessMaria complete this run in a mere 1:31:45, 3 minutes and 22 seconds faster than the previous Pokémon Sapphire run. Instead of using Machop/Machoke, this run now uses Taillow/Swellow, which is obtained far earlier in the game, also has Guts as an ability, and has powerful moves early on and throughout. The movie also uses advanced methods of luck manipulation, with the help of RNG analysis. For more details, see the submission text.

Note: You need to have Real Time Clock on and use Flash 128k as Save Type. Real Time Clock is for sync, while Flash 128k is to prevent the game from giving a white screen.


[Tier: Moons]GBA Shining Soul (USA) in 49:46.88 by DarkKobold.
VBA movie (.vbm) (date: 2010-06-01)
MP4 file via BitTorrent (size: 106.91 MB, length: 54:33)
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Submission #2683 — Author's comments
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Rating: 7.0 (8 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
Shining Soul is an Action RPG by Atlus. It is the first 'Shining' game to not be produced by Camelot Software Planning, and thus is not considered canon in the 'Shining' universe. However, the game serves as an internal homage to much of the 'Shining' series. All of the bosses are major villains from a previous 'Shining' game.

The author manipulates randomly-placed monuments to appear, increasing attack power as much as eight-fold during the run. Additionally, hundreds of critical attacks had to be painstakingly manipulated to allow for enemies to die in a single hit.


[Tier: Vault][Has commentary]GBA Shining Soul II (USA) in 1:12:02.43 by DarkKobold.
VBA movie (.vbm) (date: 2010-09-20)
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Submission #2833 — Author's comments
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Obsoletes movie #1557 (1:30:01.18)
Rating: 6.3 (7 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Shining Soul II is the last 'Shining' title to reach American shores, and the author's 5th 'Shining' TAS on the site. Unlike some previous games in the series, this game and its prequel play more like traditional Action-RPGs. This game, like its prequel, allows the player to pick a character type. In this run, the character chosen was a ninja, for his ability to use speed magic.

The author uses a glitch to dupe power wines and bombs, the former massively increasing his attack strength, and the latter making the run look more like Bomberman than a 'Shining' game!

This run is 17:58.75 faster than his previous Shining Soul II publication due to some very impressive manipulation to slaughter bosses in mere seconds. It is recommended that you read the authors comments for more information about the run and the game.


There is also a humorous commentary by the author and a couple of guests.

[Tier: Vault]GBC Daikatana, John Romero's (Europe) in 36:30.6 by FerretWarlord.
VBA movie (.vbm) (date: 2008-05-30)
AVI file via BitTorrent (size: 51.27 MB, length: 38:48)
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Submission #1864 — Author's comments
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Rating: 4.9 (15.5 votes)
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- Takes damage to save time
- Genre: Action
- Genre: RPG
John Romero's Daikatana is set in 2455 AD, in a dystopian future brought on by the actions of a man named Kage Mishima, who now rules the earth. However, this future is actually an alternate timeline created by the mystical Daikatana sword, which allows the one who wields it to travel through time. A martial arts teacher, Hiro Miyamoto (no relation to Shigeru), journeys to recover the Daikatana and return the universe to its natural timeline.

[Tier: Vault]GBC Dragon Warrior Monsters (JPN v1.0) in 30:36.72 by tetora_X.
VBA movie (.vbm) (date: 2012-05-08)
MKV file via BitTorrent (size: 30.07 MB, length: 33:46)
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Submission #3570 — Author's comments
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Obsoletes movie #993 (38:23.2)
Rating: 7.1 (3 votes)
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- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
Enix decided to hop on the monster collection/battling bandwagon with Dragon Warrior Monsters, in which the main character, Terry, makes friends with various monsters from previous Dragon Warrior games so he can win the Starry Night Tournament and rescue his sister.

This movie is 7:46.48 faster than the previous version. Some time is saved by using the (JPN) version over the (USA) version, but much more time is gained through heavy bot-assisted luck manipulation. Reading the author's comments is recommended.


[Tier: Vault]GBC Dragon Warrior Monsters 2: Tara's Adventure (JPN) in 58:25.63 by tetora_X.
VBA movie (.vbm) (date: 2012-11-11)
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Submission #3705 — Author's comments
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Rating: Too few votes (2) to display
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- Genre: RPG
Dragon Warrior Monsters 2, originally titled Dragon Quest Monsters 2 (ドラゴンクエストモンスターズ) is the second game in the Dragon Quest series spin-off, Dragon Quest Monsters. Like its predecessor, it revolves around taming and training monsters from the Dragon Quest universe to do your fighting for you.

What is normally a long RPG has been significantly shortened from the use of glitches to skip content; a full listing is available in the author's comments.


[Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) in 07:12.5 by jlun2 & MisterChess.
VBA movie (.vbm) (date: 2012-12-20)
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Submission #3770 — Author's comments
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Obsoletes movie #2026 (07:44.0)
Rating: Too few votes (2) to display
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Keitai Denjū Telefang (携帯電獣テレファング) is a series of video games produced by Smilesoft and published by Natsume. The games are monster-battling games, where the player contacts various creatures using a cell phone-like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from Keitai, which is Japanese for "cell phone," since phoning creatures is an integral part of the game, and "fang," to symbolize the various beasts involved.

This movie improves its predecessor by more than a half of a minute. Significant glitching is used; you will likely have to read the authors' comments to understand what's going on.


[Tier: Vault]GBC Pokémon: Gold Version (USA/Europe) in 2:54:27.15 by FractalFusion.
VBA movie (.vbm) (date: 2006-07-17)
MP4 file via BitTorrent (size: 96.80 MB, length: 2:58:42)
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Submission #1123 — Author's comments
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Rating: 5.8 (37 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Pokémon Gold and Silver form the second generation of Pokémon, after Pokémon Red and Blue. The main differences between the generations is that the game is now in full color, and that there are 250 Pokémon instead of 151.

This movie plays through Pokémon Gold in a fairly fast manner, catching only a half dozen Pokémon in the process, but acquiring all the gym badges, and ultimately beating the protagonist of the previous generation of Pokémon games.

The author of this movie, FractalFusion, has written very extensive details of anything regarding this movie, including even some of the mathematical formulas used by the game. As usual, we recommend reading these comments.


This movie requires VBA1.7.2 v17 to synchronize. See the submission text for details.

[Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) in 01:09.63 by p4wn3r.
VBA movie (.vbm) (date: 2011-08-15)
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Submission #3256 — Author's comments
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Obsoletes movie #1702 (01:27.23)
Rating: 8.2 (24.5 votes)
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- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech by walking through a television, bumping into a wall, and having the game inform him about 1 error.

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.

To see a run of the first generation of Pokémon that doesn't take advantage of save data corruption, watch the movie of the Red Version by the same author.


Note: This movie requires VBA rerecording v19, v21 or v22.

[Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "Executes Arbitrary Code" in 03:14.15 by FractalFusion.
VBA movie (.vbm) (date: 2013-03-20)
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Submission #3894 — Author's comments
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Obsoletes movie #2187 (12:51.87)
Rating: 9.0 (20 votes)
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- Demonstration
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: RPG
The TASVideos record movie for Pokémon: Yellow Version is a glitchfest that has Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Using nothing but the Game Boy controller and tool-assisted precision, the game is made to run an arbitrary program. See the author's comments for the technical details.

This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, the predecessor has a very different kind of payload at the end. Be sure to see the last minute of the previous movie as well.

This movie was submitted on March 14 - "Pi Day", and contains many many references to π. See how many you can find.

Basically, FractalFusion in this run applies the idea that TASing is programming input rather than playing the game. To see more examples of that, be guided by this post.


[Tier: Vault]GBC Pokémon Trading Card Game (USA) in 21:40.67 by p4wn3r & FractalFusion.
VBA movie (.vbm) (date: 2010-10-08)
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Submission #2824 — Author's comments
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Rating: 6.1 (13 votes)
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- Heavy luck manipulation
- Genre: RPG
Pokémon Trading Card Game is the video game incarnation of the popular Pokémon Trading Card Game (Pokémon TCG).

Rather than spending countless hours collecting cards to fight the various Masters in this game, FractalFusion and p4wn3r take one of the basic decks, and with a whole lot of luck manipulation, deal out a series of crushing victories in rapid succession in order to become the Pokémon TCG Champion.


[Tier: Moons][Notable improvement]GB Final Fantasy Adventure (USA) "warp glitch" in 17:41.33 by Touch-me.
VBA movie (.vbm) (date: 2011-03-09)
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Submission #3020 — Author's comments
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Obsoletes movie #501 (1:09:03.9)
Rating: 7.4 (10 votes)
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- Uses warps
- Uses a game restart sequence
- Genre: Action
- Genre: RPG
Final Fantasy Adventure is the first game of the Seiken Densetsu (聖剣伝説) series but it does contains some classic Final Fantasy elements. The series is probably best known for the SNES game Secret of Mana. This game was later remade on the Game Boy Advance as Sword of Mana. Its gameplay is quite similar to that of a The Legend of Zelda game, but with is level building.

In this run, Touch-me demonstrates how to flawlessly beat the game. What's unusual is that he also uses some glitches to completely skip parts in the game.

This run is 51 minutes and 22 seconds faster than the previous run.


[Tier: Moons]GB Final Fantasy Adventure (USA) "Warpless" in 1:32:55.97 by Atomnium.
VBA movie (.vbm) (date: 2012-09-27)
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Submission #3697 — Author's comments
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Obsoletes movie #552 (1:33:09.43)
Rating: 6.0 (4 votes)
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- Forgoes time-saving damage
- Forgoes warps
- Genre: Action
- Genre: RPG
Final Fantasy Adventure is the first game in the Seiken Densetsu (聖剣伝説) series, a series best known for the Super Nintendo game Secret of Mana. It plays similarly to The Legend of Zelda, with some Final Fantasy elements added.

This run is a refinement of the previous warpless run, so you get to see quite a bit of the game. Time is saved over the previous run with improved manipulation and strategies.


[Tier: Vault]GB Final Fantasy Legend II (JPN v1.0) in 29:55.57 by knbnitkr.
VBA movie (.vbm) (date: 2010-10-30)
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Submission #2837 — Author's comments
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Rating: 5.6 (7 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Genre: RPG
Final Fantasy Legend II (Sa・Ga2 秘宝伝説, Sa・Ga2 - The Treasure Legend) is a role-playing game developed by Square and is the second game in the SaGa series. You take on the role of one of eight different characters of varying race and gender who leaves on a journey to find his or her lost father and recover the Magi, pieces of a magical statue of the goddess Isis.

In this run, knbnitkr abuses several glitches (including one which can only be performed on the initial Japanese release) to beat the game far quicker than intended. For more information, see the author's comments.


[Tier: Vault]GB Kaeru no Tame ni Kane wa Naru (JPN) in 1:27:43.3 by Ryuto.
VBA movie (.vbm) (date: 2009-10-23)
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Submission #2306 — Author's comments
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Rating: 4.9 (10 votes)
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- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy luck manipulation
- Genre: RPG
Kaeru no tame ni kane wa naru (カエルの為に鐘は鳴る) is an adventure game, but it looks like a mixture of adventure, action, and RPG. It is a funny, cool, and unique game. The title of the game means "For the Frog the Bell Tolls". It was released only in Japan. The major characters are a pair of princes called Sabure and Richard. You will play with the prince Sabure in his quest to save the Mille-Feuille Kingdom from Delaling. Prince Richard is known as one of the characters who make an appearance in The Legend of Zelda: Link's Awakening.

[Tier: Vault]GB Knight Quest (USA) in 23:22.73 by DarkKobold.
VBA movie (.vbm) (date: 2011-10-02)
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Submission #3297 — Author's comments
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Rating: 5.3 (4 votes)
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- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
Knight Quest is a rare RPG for the Game Boy. In it, you take control of a 14-year-old boy named Will who sets out to defeat baddies and save a princess. Nothing groundbreaking to see here, move along...

This run was created by DarkKobold while he was testing the game out as a potential candidate for Dream Team Contest 4. For more details, please see the author's notes.


[Tier: Vault]GB Little Master (JPN) in 05:35.37 by Ryuto.
VBA movie (.vbm) (date: 2009-11-26)
MKV file via BitTorrent (size: 7.62 MB, length: 09:57)
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Submission #2450 — Author's comments
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Rating: 4.6 (11 votes)
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- Heavy glitch abuse
- Genre: RPG
- Genre: Strategy
Little Master is a Japan only strategy RPG. Normally, it'd be a long and winding game.

This TAS makes it look like a walk in the park, albeit, a very large park.


[Tier: Vault]GB The Final Fantasy Legend (JPN v1.0) in 01:47.17 by knbnitkr.
VBA movie (.vbm) (date: 2010-10-05)
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Submission #2836 — Author's comments
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Rating: 6.2 (11.5 votes)
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- Heavy glitch abuse
- Genre: RPG
The Final Fantasy Legend, known in Japan as Makai Toushi SaGa, is a video game released for the Game Boy in December 1989 by Square Co. It is the first game in the SaGa series and the first RPG's game for the Game Boy.

However, rather than deciding to engage on a long quest of epic proportions, the author decides to just kick in the Japanese edition of the game and breeze through it in under two minutes.


[Tier: Moons]GB Yuu Yuu Hakusho: Makai no Tobira (JPN) in 16:53.05 by jlun2.
VBA movie (.vbm) (date: 2012-09-04)
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Submission #3679 — Author's comments
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Rating: 7.3 (3.5 votes)
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- Genre: Action
- Genre: Platform
- Genre: RPG
Yuu Yuu Hakusho: Makai no Tobira is the third installment of the Yuu Yuu Hakusho series for the Game Boy. This game is unique because, unlike the other games, this isn't a fighter. This is a side-scrolling action RPG.

jlun2, with some tricks explained in his submission text, beats the game in less than 17 minutes.


[Tier: Vault]Genesis Dungeons & Dragons: Warriors of the Eternal Sun (USA) in 29:33.42 by A Jesus Fan.
Gens movie (.gmv) (date: 2010-08-13)
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Submission #2788 — Author's comments
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Rating: 5.1 (9 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
As the goblin army makes their last push into Duke Barrik’s castle, the sky is ripped open and both armies are sucked into the void. Duke Barrik's castle is transported to a valley enclosed with impossibly tall cliffs and a brilliant red sun overhead. The Duke requests that the four player characters explore this strange environment in order to find allies.

As though it were a walk in the park (And a few mazes), the game is completed in a fast half hour, thanks to much luck manipulation.

The input is continued to the end of the movie to speed up the ending. In fact, the game is practically over when the final scroll is read.


[Tier: Vault]Genesis Fatal Labyrinth (JPN/USA) in 06:46.25 by plusminus.
Gens movie (.gmv) (date: 2007-12-02)
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Submission #1759 — Author's comments
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Rating: 5.0 (22.5 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Fatal Labyrinth is an early Genesis turn-based dungeon crawler. It consists of 30 floors/levels and a final battle.

The object of each floor is to reach the stairs that take you up to the next floor. Normally this involves lots of exploring, collecting equipment, and fighting with numerous monsters; but, this being a TAS, you don't see so much of that.


[Tier: Moons]Genesis King's Bounty (USA/Europe) in 00:09.93 by gia & Aqfaq.
Gens movie (.gmv) (date: 2008-07-20)
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Submission #2025 — Author's comments
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Obsoletes movie #740 (00:10.17)
Rating: 7.4 (48.5 votes)
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- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Award - Lucky TAS of 2008
At TASVideos, even 10 second long movies are improved, and game characters become so powerful they don't even have to move in order to complete the game.

This improvement is a result of the previous movie's author joining forces with the author of a VBA bot used in a glitched-out Pokémon TAS. Together they've managed to shorten the solution by 14 frames with the help of a similarly-designed bot for Gens.

Note that, while input length is 10 seconds long, less than 0.3 seconds of it is actual gameplay!


[Tier: Vault]Genesis Madou Monogatari I (JPN) in 15:29.05 by Aqfaq.
Gens movie (.gmv) (date: 2009-07-03)
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Submission #1982 — Author's comments
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Rating: 6.3 (15 votes)
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- Heavy luck manipulation
- Genre: Adventure
- Genre: RPG
Madou Monogatari (魔導物語) is an RPG best described as 'strange'. The game has overly cute design and the battles are probably a little different than you would expect. The story revolves around a girl who is on a quest to pass her final exam in a magic school.

A defining moment is one of the cutscenes, where a slime is encountered and suddenly defeated by a strange girl bursting through a brick wall. Then, an equally strange armored knight drops in from the ceiling and the two of them proceed to ignore you and chase each other away.

The fast completion time is achieved mostly by using a random-effect spell, which has a small chance of producing a devastating elephant stomp. Naturally, in a TAS, the "small chance" gets a new meaning.


[Tier: Vault]Genesis Might and Magic: Gates to Another World (USA/Europe) in 06:15.33 by Dammit.
Gens movie (.gmv) (date: 2012-12-12)
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Submission #2015 — Author's comments
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Rating: Too few votes (2) to display
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- Pacifist version
- Uses warps
- Genre: RPG
Might and Magic II: Gates to Another World is an RPG with some amazingly grand scope. Levels up to 255, hp to 65535, +63 weapons, battles with 255 opponents, time travel, and characters dying of old age.

This run takes care of money problems by finding a nameless, glitched party member and taking all his stuff. Teleportation is used in some places it normally can't be by resting to reset the forbidden flag. Walking backwards is employed when it reduces screen draw time. Temple blessings are used rather than a cleric, and items are used instead of a sorcerer.


[Tier: Vault]Genesis Phantasy Star III: Generations of Doom (USA) in 1:37:55.98 by Acmlm.
Gens movie (.gmv) (date: 2006-11-11)
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Submission #1068 — Author's comments
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Rating: 4.9 (21 votes)
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- Heavy luck manipulation
- Genre: RPG
Phantasy Star III is often considered to be the black sheep of the series, but is still a unique RPG on its own, featuring 3 generations and multiple paths through the game. However, this run breaks the plot halfway through by glitching past the second generation quickly.

Like in other RPG runs, luck has been manipulated for many things. Although random encounters can't be completely avoided, no damage is ever taken except from bosses, and most of the leveling is done in a final rush.

Read the author's comments for more details on luck manipulation and the path taken through the game.


[Tier: Moons]Genesis Phantasy Star IV (USA) in 1:28:15.97 by janus.
Gens movie (.gmv) (date: 2012-01-29)
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Submission #3403 — Author's comments
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Obsoletes movie #1488 (1:28:43.4)
Rating: 7.7 (4.5 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
In this final installment of the famous Phantasy Star series, the protagonist, while out on a routine assignment, uncovers evidence pointing to a sinister threat to the entire solar system. One thing leads to another and he and the rest of his party eventually find themselves fighting the root of all evil. Such a quest would normally take at least ten hours, but with copious amounts of luck manipulation, it can be reduced to just under an hour and a half.

This is a small improvement of around 30 seconds over the previous version by the same author.


[Tier: Moons]Genesis Phantasy Star IV (USA) "all sidequests" in 1:55:11.7 by janus.
Gens movie (.gmv) (date: 2013-02-04)
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Submission #3834 — Author's comments
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Rating: Too few votes (1) to display
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- Contains speed/entertainment tradeoffs
- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
In this final installment of the famous Phantasy Star series, the protagonist, while out on a routine assignment, uncovers evidence pointing to a sinister threat to the entire solar system. One thing leads to another and he and the rest of his party eventually find themselves fighting the root of all evil.

Even if killing the root of all evil would end everyone's problems, the team decides to take a few side jobs. As a result, they become even stronger and do things that would be impossible in a regular speedrun.


[Tier: Moons]Genesis Phantasy Star IV (USA) "Blast from the Past" in 1:59:19.4 by janus.
Gens movie (.gmv) (date: 2013-03-07)
MKV file via BitTorrent (size: 333.13 MB, length: 2:12:29)
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- 100% completion
- Heavy luck manipulation
- Genre: RPG
In this final installment of the famous Phantasy Star series, the protagonist, while out on a routine assignment, uncovers evidence pointing to a sinister threat to the entire solar system. One thing leads to another and he and the rest of his party eventually find themselves fighting the root of all evil.

No reason to rush things though, right? In addition to completing all sidequests, the author also uncovers every single reference to Phantasy Star I and II in the game. An exhaustive list of these is found in the author's comments.


[Tier: Moons][Notable improvement]Genesis Shining Force (USA) in 1:59:59.05 by DarkKobold.
Gens movie (.gmv) (date: 2009-06-23)
MKV file via BitTorrent (size: 284.86 MB, length: 2:08:11)
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Submission #2258 — Author's comments
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Obsoletes movie #1146 (2:04:26.37)
Rating: 7.4 (14 votes)
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- Heavy luck manipulation
- Genre: RPG
- Genre: Strategy
Award - Lucky TAS of 2009
Shining Force is just under two hours of luck manipulation action. The random number generator is abused to the highest degree. The author used MATLAB, a math scripting language, to optimize the battle speeds.

This is a 4 minute 27 second improvement over the previous movie by the same author.


[Tier: Vault][Notable improvement]Genesis Shining Force II (USA) in 3:11:04.65 by DarkKobold.
Gens movie (.gmv) (date: 2010-05-19)
MP4 file via BitTorrent (size: 408.22 MB, length: 3:15:05)
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Submission #2667 — Author's comments
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Obsoletes movie #1467 (3:26:17.75)
Rating: 6.3 (7 votes)
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- Heavy luck manipulation
- Uses hardest difficulty
- Genre: RPG
- Genre: Strategy
In this second game of the series, watch nearly three and a half hours of luck manipulation so intense that it took scripting and bot-work to perform most of it. Most of the bosses in the second half of the run die in one or two rounds.

This is an improvement of 15 minutes and 13 seconds over the previous movie, due to a variety of improvements, and in spite of playing on "Super" difficulty, which is functionally the highest difficulty level.

If you enjoyed this, be sure to check out the first game in the series as well.


[Tier: Vault]Genesis Shining in the Darkness (USA) in 43:27.2 by DarkKobold.
Gens movie (.gmv) (date: 2009-08-15)
MKV file via BitTorrent (size: 95.65 MB, length: 45:49)
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Submission #2322 — Author's comments
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Rating: 5.7 (14 votes)
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- Contains speed/entertainment tradeoffs
- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
Shining in the Darkness is the first in the Shining series, which includes Shining Force. Unlike the later games, it is a first person dungeon crawler.

The author dissected the game with the help of Lua scripts to find optimal battles and avoid random encounters.


[Tier: Vault]MSX Rambo, Sylvester Stallone in (JPN) in 01:39.64 by nitrogenesis.
openMSX replay (.omr) (date: 2010-11-11)
MKV file via BitTorrent (size: 3.00 MB, length: 02:27)
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Submission #2895 — Author's comments
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Rating: 4.8 (16.5 votes)
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- Takes damage to save time
- Genre: Adventure
- Genre: RPG
In this first-published MSX TAS, Rambo decides to skip rescuing the VIP and just make a leeway to the helicopter himself.

Reality is not all it seems, with spiders being as difficult to kill with a knife as a human, and foodlike substances adopting an alternate name.


To play the OMR file, make sure you have the Panasonic FS-A1WSX bios installed.

[Tier: Vault]NES Advanced Dungeons & Dragons: Heroes of the Lance (USA) in 06:18.4 by Randil.
FCEU movie (.fcm) (date: 2012-12-02)
MKV file via BitTorrent (size: 5.03 MB, length: 07:32)
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Rating: 4.2 (5.5 votes)
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- Pacifist version
- Takes damage to save time
- Genre: Platform
- Genre: RPG
Heroes of the Lance is based on the first Dragonlance campaign and novel. The party journeys through the ruined city of Xak Tsaroth, face the ancient dragon Khisanth and retrieve the Disks of Mishakal. The interface is setup as a side scroller and only one member of the party is controlled at once.

In the run Randil blitzes through everything, not taking the time to kill or even hit any of the regular enemies. The spell being cast most of the time is Protection From Evil. This creates short term invulnerability and allows for jumping through enemies.


[Tier: Moons]NES Castlevania II: Simon's Quest (USA) in 29:45.02 by zggzdydp.
FCEU movie (.fcm) (date: 2008-06-07)
AVI file via BitTorrent (size: 66.72 MB, length: 31:29)
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Submission #1997 — Author's comments
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Obsoletes movie #933 (32:08.22)
Rating: 7.0 (31 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
If science fiction is to be believed, the ultimate evolution for biological beings is to discard the physical body and become an entity of pure energy. For video game characters, it seems to be the ability to zip through walls. In this latest TAS by zggzdydp, Simon Belmont joins the league of characters possessing this ability.

Castlevania II: Simon's Quest is the story of Simon's horrible weekend without sleep. Two years after defeating Dracula, the hero is physically weakened by Dracula's curse. He must gather Dracula's remains and incinerate them at the ruins of Castlevania in order to end the curse.

This movie is 2 minutes and 23 seconds faster than the previous effort by the same author. We recommend to read his comments for explanations on how this improvement was achieved.


[Tier: Moons][Notable improvement][Has commentary]NES Crystalis (USA) in 40:40.43 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-03-20)
MP4 file via BitTorrent (size: 88.38 MB, length: 42:58)
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Submission #3463 — Author's comments
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Obsoletes movie #1322 (52:44.47)
Rating: 8.7 (7 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Genre: Action
- Genre: RPG
Crystalis is an awesome action rpg by SNK. What little plot there is involves the world ending on October 1, 1997. Naturally, after that the world became full of mutants and monsters. Technology regresses and people can use magic. There is an evil empire trying to revive the ancient technology, specifically the obligatory tower floating in the sky. The hero pops out of some sort of stasis chamber and proceeds to topple the empire and take down the tower with the help of some wise men and a friendly dolphin. There's a heroine named Mesia, but she only shows up a few times, most of which are skipped in this run.

This beats the previous run by almost 12 minutes. As with that run, the second-controller cheats are off-limits (the fm2 only has data for controller 1). Other than that, no holds are barred. Many new glitches are used. For a complete list, see the game resources page. Movement is faster by abusing the no-subpixel engine. Much effort went into lag reduction, especially in certain areas. However, the vast majority of the time savings is due to better experience management.


We recommend watching the movie on an emulator and using the author's LUA script. There's quite a bit of useful information.

[Tier: Vault]NES Destiny of an Emperor (USA) in 1:21:09.61 by Acmlm.
FCEUX movie (.fm2) (date: 2010-05-10)
MKV file via BitTorrent (size: 134.36 MB, length: 1:23:40)
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Obsoletes movie #556 (1:46:41.87)
Rating: 5.8 (14 votes)
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- Heavy luck manipulation
- Genre: RPG
Destiny of an Emperor was Capcom’s first RPG, released in 1989―90, and is based on Romance of the Three Kingdoms.

The battling style of this game can be described like Final Fantasy meets Pokémon; your team of warriors versus the opposing team of warriors, and any opponents freed from their posts can be later picked up in the wilds and converted to your side!

Acmlm bests the previous movie by over 25 minutes by reverse engineering the game and brute forcing luck manipulation. Critical hit, it's super effective.


[Tier: Vault]NES Double Moon Densetsu (JPN) in 19:50.34 by TaoTao.
FCEUX movie (.fm2) (date: 2012-03-22)
MP4 file via BitTorrent (size: 23.82 MB, length: 26:30)
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Rating: 5.4 (5 votes)
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- Uses a game restart sequence
- Corrupts memory
- Genre: RPG
Double Moon Densetsu (ダブルムーン伝説 Legend of the Double Moon) is a 1992 turn-based NES RPG. The author uses a complex memory corruption glitch to skip many events, slimming this normally long RPG down to under 20 minutes. Technical details about the glitches used are in the author's comments.

[Tier: Moons]NES Dragon Warrior (USA PRG0) in 17:47.74 by Acmlm.
FCEUX movie (.fm2) (date: 2010-03-06)
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Submission #2590 — Author's comments
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Obsoletes movie #469 (18:10.47)
Rating: 7.3 (17 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
This is the sixth published movie of Dragon Warrior, a seemingly complex, but ultimately, fairly simple NES RPG. This is an improvement of 20.96 seconds from the previous run. The character completes his quest at Level 7. There are several things about this movie that might seem odd if one is not aware of them beforehand:

  • All unnecessary random encounters have been manipulated into not happening
  • The player dies several times in order to get transported back to the beginning
  • Action commands are often intentionally not entered as soon as possible to manipulate critical hits and such

[Tier: Vault]NES Dragon Warrior 2 (USA) in 46:25.0 by TheAxeMan.
FCEU movie (.fcm) (date: 2006-04-30)
AVI file via BitTorrent (size: 65.90 MB, length: 49:24)
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Submission #1026 — Author's comments
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Rating: 6.0 (20 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Selected comments from the author:
The second Dragon Warrior game beaten as fast as possible.

Dragon Warrior is an epic RPG series which now spans 8 games across many systems. The second game greatly expands on the first to include a party of three heroes (all descendents of Erdrick and the hero of DW1) and battles that may include many enemies.
The world is much bigger and there are many big dungeons to explore as well. Luckily there are new abilities and items to make this easier. Enemies can randomly drop items when defeated and there is a lottery which is the precursor to the casinos which appear in each later DW game. Finally, you might notice that many of the enemies in this game appear in later games, particularly DW8.


[Tier: Vault]NES Dragon Warrior 3 (USA) in 1:50:36.18 by dave_dfwm.
FCEU movie (.fcm) (date: 2007-07-31)
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Submission #1618 — Author's comments
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Obsoletes movie #838 (2:14:07.67)
Rating: 5.9 (17 votes)
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- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
This is a non-glitched run of Dragon Warrior 3, now under 2 hours long.

This game is known in the TAS world as being a pain to play due to the RNG (random number generator) being much harder to manipulate than most other games. As a result, seemingly random actions throughout the game are actually intentional manipulation of the RNG to ensure favourable outcomes, such as avoiding monsters or good battle outcomes.

To give you an idea of how surprising this time is to most players, the previous run is about 24 minutes longer than this one. Even before that, any run that was under 3 hours long was deemed to be very difficult to perform.


[Tier: Vault]NES Dragon Warrior 3 (USA) "item glitch" in 48:28.08 by dave_dfwm.
FCEUX movie (.fm2) (date: 2010-03-06)
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Submission #2577 — Author's comments
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Obsoletes movie #955 (57:28.27)
Rating: 5.2 (11 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Dragon Warrior 3 completed quickly by using a bizarre glitch that allows the author to fill his inventory with useful items, manipulate his stats, and even add places to his return list! This allows most of the game to be skipped.

Thanks to this new method of item glitching, this is almost exactly nine minutes faster than the previous version of the run.

The author wrote detailed comments explaining this glitch.


[Tier: Vault]NES Dragon Warrior 4 (USA) in 2:09:06.58 by adelikat.
FCEU movie (.fcm) (date: 2006-04-03)
AVI file via BitTorrent (size: 185.98 MB, length: 2:18:48)
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Submission #1028 — Author's comments
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Rating: 6.5 (25 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Dragon Warrior 4 is a very long RPG. During the planning phase, it was expected that this movie would be 5 hours long. Suffice to say the result was a pleasant surprise.

The author intentionally kills off his party in order to save some travel time.


[Tier: Moons]NES Dungeon Magic: Sword of the Elements (USA) in 01:02.83 by FatRatKnight.
FCEUX movie (.fm2) (date: 2008-10-13)
AVI file via BitTorrent (size: 1.29 MB, length: 02:03)
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Submission #2112 — Author's comments
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Rating: 7.9 (35 votes)
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- Heavy glitch abuse
- Genre: RPG
After hearing about how the dark overlord Darces has returned, our hero goes on a quest to unite all five one elements in order to defeat Darces and save the kingdom.

In this storybook-view RPG, the author zooms around the game world, entering the most dangerous of dungeons, killing two powerful monsters, and collecting the bare minimum needed to beat the game in incredible fashion. Despite the player being unable to survive one hit, the author subverts certain death with the handy pause system. Despite the player supposedly being unable to damage the monsters, an underflow glitch allows for massive damage. Despite the final boss standing right there to kill him, the viewer sees all of 3 frames of the dark overlord. It's an RPG done in just over one minute, without warping or save glitching.

The author had spent much effort in understanding the game, and all that work has finally paid off. We recommend reading the author's comments.


[Tier: Vault]NES EarthBound Zero (USA) in 47:56.08 by Nitrodon.
FCEU movie (.fcm) (date: 2009-06-17)
AVI file via BitTorrent (size: 72.81 MB, length: 54:31)
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Submission #2252 — Author's comments
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Rating: 5.9 (16 votes)
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- Heavy luck manipulation
- Unofficial game
- Genre: RPG
EarthBound Zero is the first game in the Mother/EarthBound series. It was localized, but never released in the US. Technically, the game was localized as EarthBound, but the sequel was localized and released as EarthBound, so this game generally goes by the name EarthBound Zero.

This movie is done on the U version, which does not have the "bread crumbs" glitch used in our other movie of the game. It does, however, have a run button, which means this movie may seem faster at times, even though it's a lot longer.


[Tier: Vault]NES EarthBound Zero (JPN) "glitched" in 23:09.56 by pirohiko.
FCEUX movie (.fm2) (date: 2010-09-19)
MKV file via BitTorrent (size: 44.32 MB, length: 23:50)
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Submission #2827 — Author's comments
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Obsoletes movie #1303 (25:41.67)
Rating: 6.3 (14 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
This is the JPN version of EarthBound Zero (also known as Mother (マザー) ). As the first version of the game, it has a number of useful glitches; this run abuses the way the game handles the "Bread crumbs" item to warp off the edge of reality and casually walk straight into the final boss's lair two and a half minutes faster than the previous run.

We also have a more normal run of the localized version, which doesn't include this glitch.


[Tier: Vault]NES Faxanadu (USA) in 23:23.68 by Lord Tom.
FCEU movie (.fcm) (date: 2008-03-11)
AVI file via BitTorrent (size: 36.44 MB, length: 24:12)
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Submission #1877 — Author's comments
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Obsoletes movie #269 (31:00.75)
Rating: 6.6 (23 votes)
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- Uses death to save time
- Takes damage to save time
- Genre: Adventure
- Genre: Platform
- Genre: RPG
In comparison to the usual run-through platform games, this is one of the games that requires more planning to play efficiently.

The game features an inventory and equipment and a spells system, all of which were rare to see in NES games when this game came out.

This is the 3rd published version of the TAS, now over seven minutes faster than the previous version.

The author has written comments describing all the planning and tricks that went into this movie.


[Tier: Moons]NES Final Fantasy (USA) "White Mage" in 1:16:37.56 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-04-13)
MKV file via BitTorrent (size: 94.31 MB, length: 1:21:46)
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Rating: 6.8 (5 votes)
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- Contains speed/entertainment tradeoffs
- Uses a suboptimal character
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Final Fantasy is a well known RPG about saving the world with the usual assortment of characters.

Here, the author defies all common sense and takes a team composed entirely of White Mages, the token "weak healing caster" class. What's worse, three of them meet their untimely demise at the hands of pirates not very far into their journey. Not to worry, because this survivor has a few tricks up her sleeve.


[Tier: Moons][Has commentary]NES Final Fantasy (USA) in 1:09:57.7 by TheAxeMan.
FCEUX movie (.fm2) (date: 2012-07-20)
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Submission #3656 — Author's comments
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Obsoletes movie #1714 (1:10:06.81)
Rating: 6.8 (3 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy is one of those games which needs no introduction to most gamers. For the rest of you, the game follows four generic heroes who are trying to restore the four orbs which have been contaminated, and ultimately defeat Chaos.

Unfortunately only one of the warriors is actually a hero; the rest are sissies who died early on during the quests. Strange as this may sound, much time is saved by doing so since fewer commands need to be entered every time the player runs from a random encounter.

On TASVideos perfect runs are continually improved, often through very unexpected changes. This run improves the old Final Fantasy TAS by 9.11 seconds by getting lower stats and spending more time at inns and item shops.

For those who think they have a better sense of humor than the author, he has provided python scripts which allow you to recreate the entire run, except with your own choices for character names substituted for his. Available as Windows standalone or source.


The downoadable videos contain soft subtitles with TheAxeMan's notes, as well as YouTube stream.

[Tier: Vault]NES Final Fantasy III (JPN) "Glitched" in 39:37.27 by pirohiko.
FCEUX movie (.fm2) (date: 2011-02-05)
MP4 file via BitTorrent (size: 51.26 MB, length: 44:41)
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Submission #2992 — Author's comments
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Rating: 6.1 (13 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy III for NES was released only in Japan.

In this movie, the author enlists the help of Missingno utilizes some creative glitches to breeze through the game. Reading the author's comments and our game resources page before watching it is highly recommended.


[Tier: Vault]NES Hydlide (USA) in 09:07.32 by Inzult.
FCEU movie (.fcm) (date: 2007-01-04)
AVI file via BitTorrent (size: 10.54 MB, length: 09:53)
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Submission #1304 — Author's comments
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Rating: 5.0 (26 votes)
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- Takes damage to save time
- Genre: RPG
Hydlide is an old and somewhat notorious game, mostly because it has very strange gameplay mechanics. For the first part of the game, walking consumes health, and the character must stop every now and then to regain it.

This one of the few games (the only one?) where the level grinding sequences are actually entertaining, while the boss fights aren't. Hitting a boss decreases your own health as well as the boss's, after which there is much waiting for more health until you can hit him again.

It was suggested that this movie be published with a "Music from Hell" warning label.


[Tier: Vault][Has commentary]NES Lagrange Point (JPN) in 1:03:25.1 by neo_omegon.
FCEUX movie (.fm2) (date: 2010-08-20)
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Submission #2719 — Author's comments
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Rating: 4.7 (10 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
'Lagrange Point' (ラグランジュポイント), is a very late (as in, released in 1991) Japanese-only RPG produced for the NES. This game is notable because Konami teamed up with readers of Family Computer Magazine (ファミリーコンピュータマガジン) to form a group, called 芸夢工房 (geimukoubou, art dream workshop), in order to make this game. The readers were permitted to design the characters, monsters, events, message-texts, music, the title-screen, and such. With enhanced sound for the NES due to Konami's VRC7 sound generator Integrated Circuit, the game is considered a masterpiece to many Japanese people.

The story is about a pilot, Jin (also known as Gin), who is exploring a biohazard outbreak at a space colony, linked to the disappearance of Dr. Stolte. He arrives, only for the spaceship to be attacked. The effect of the outbreak soon becomes clear.

More information on the game can be found on the Japanese Wikipedia (machine translation).

The MKV has been continued until past 1:50:00 to show a secret message after the end.


This run of a Japanese-only RPG with no fan-translation features commentary in the form of Advanced SubStation Alpha soft subtitles created by FractalFusion and the author, neo_omegon. If you use MPlayer to view the MKV, add the -ass option to the commandline to view the subtitles with their proper layout.

[Tier: Vault]NES Legend of the Ghost Lion (USA) in 36:53.79 by link_7777.
FCEUX movie (.fm2) (date: 2012-01-31)
MP4 file via BitTorrent (size: 31.00 MB, length: 37:52)
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Submission #3424 — Author's comments
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Rating: 5.7 (4 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Legend of the Ghost Lion features a young girl, searching for her parents and the mystery of the White Lion, using the power of dreams to summon allies to fight for her.

Maria is seemingly a lucid dreamer, and gains the ability to control her dream and guide it to the truth of this game with the minimum of fuss. Now that's what I call a power nap!


[Tier: Vault][Has commentary]NES Magician (USA) in 11:33.84 by FatRatKnight.
FCEUX movie (.fm2) (date: 2010-02-02)
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Submission #2550 — Author's comments
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Obsoletes movie #1288 (12:12.18)
Rating: 6.2 (15 votes)
View Publication
- Best ending
- Heavy luck manipulation
- Genre: RPG
Meet Paul -- A guy who starves to death five minutes after a grand meal. He also feels experienced from doing trivial things like entering a store or delivering mail.

While many heroes would depend on hours of fighting for experience, Paul instead gets his experience from those trivial things in order to defeat Abadon in a timely manner. Best ending requires all such trivial tasks done, ensuring you see Paul gaining experience from delivering a letter or talking to a tree.

Along the way, there are vicious enemies who beat up Paul. Being in a hurry, Paul doesn't stop for them, preferring to use the UNKNOWN spell to patch himself up. Normally this has a high chance of killing Paul in some of the most gruesome or comical ways possible, but instead it is manipulated to heal him.

This beats the authors previous run by a little over 38 seconds, primarily due to a new route.

Reading the author's comments is recommended.


This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. If watching embedded stream via Archive.org, you can press the nearly invisible commentary button on the top right corner to see the commentary.

[Tier: Vault]NES Metal Max (JPN) in 24:16.57 by suwei.
FCEUX movie (.fm2) (date: 2013-04-13)
MKV file via BitTorrent (size: 31.88 MB, length: 24:45)
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Submission #3928 — Author's comments
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Obsoletes movie #2218 (25:07.15)
Rating: Too few votes (1) to display
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- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
In Metal Max, a mysterious war known as "The Havoc" has almost destroyed the human civilization. It's unknown how it broke out, and no one even dares to find out. The few who are left have to struggle to survive. Among them is our young hero, E, who just makes his decision to become a great Hunter.

Released by Data East in Japan in 1991, Metal Max was one of the more "creative" console role-playing games due to more freedom in the story. The game is set in a post-apocalyptic future, in which surviving people cluster from villages to ruins, while some Hunters among them fight monsters and outlaws in the "wild".

In this run, suwei improves the previous run by 50.66 seconds by using "dud" shells instead of panic shells and buying the teleport item from a different place.


[Tier: Vault]NES Might and Magic (USA) in 08:07.72 by Dammit.
FCEU movie (.fcm) (date: 2007-05-13)
AVI file via BitTorrent (size: 13.30 MB, length: 10:24)
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Submission #1418 — Author's comments
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Rating: 5.5 (22 votes)
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- Heavy glitch abuse
- Genre: RPG
Might and Magic, released in 1986, was the first installment in the series that would later evolve into a whole fictional universe, encompassing both the actual M&M games and a multitude of subseries and spin-offs made in their own genres, including King's Bounty, Heroes of Might & Magic, and others.

Normally, this game is rather long. This movie by Dammit skips most of it by using a glitch that allows the player to get all the important items in a matter of a few minutes.

We strongly recommend reading the author's comments for further details and explanations. For viewers' convenience, we included some of them in the AVI as subtitles.


[Tier: Moons]NES Rygar (USA PRG1) "0%" in 06:08.74 by Cardboard.
FCEUX movie (.fm2) (date: 2010-07-28)
MP4 file via BitTorrent (size: 13.15 MB, length: 09:19)
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Submission #2743 — Author's comments
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Rating: 6.9 (17.5 votes)
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- Low% completion
- Uses death to save time
- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
Rygar is an action game involving a hero with a shield as a weapon. Normally, the hero must obtain items, such as a grappling hook, to be able to explore the world of Garloz, and he must also defeat five bosses to gain access to the final area. However, these requirements can be circumvented with glitches. Indeed, this run kills no bosses except the final boss and does very little leveling.

In contrast to the any% run and the warpless run, which use the European version of Rygar, this movie uses the American version. The two ROM versions have some different glitches. For more details about the ROM choice, as well as some background explaining what in the world is going on here, see the movie comments as well as our Rygar tricks page.


[Tier: Moons]NES Rygar (Europe) "warp glitch" in 05:23.14 by Lord Tom.
FCEU movie (.fcm) (date: 2008-04-05)
AVI file via BitTorrent (size: 14.91 MB, length: 07:14)
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Submission #1916 — Author's comments
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Obsoletes movie #391 (06:28.72)
Rating: 7.2 (30 votes)
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- Takes damage to save time
- Uses warps
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
This movie completes the PAL Rygar with only one item, the grappling hook.

It is a 65.58 seconds improvement to the previous movie by Walker Boh -- this time played by Lord Tom.

Although the route in this movie is almost exactly the same, time was saved mostly by accumulating the tone points (for Rygar's strength) a lot faster. There were other improvements as well. We recommend reading the author's comments for more details.

Note: If you are watching the FCM, don't forget to enable PAL emulation in FCEU! It's under the Config menu.


[Tier: Moons]NES Sweet Home (JPN) in 40:05.09 by K.
FCEUX movie (.fm2) (date: 2013-04-01)
MKV file via BitTorrent (size: 54.15 MB, length: 43:11)
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Submission #3895 — Author's comments
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Rating: Too few votes (2) to display
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- Genre: RPG
Sweet Home is a survival horror RPG developed by Capcom for the Famicom. It is based on the Japanese horror film of the same name. The game is sometimes perceived as the original survival horror game, and was a prototype of the Resident Evil series.

[Tier: Moons]NES The Legend of Zelda (USA PRG0) "2nd quest" in 24:59.83 by Baxter & Morrison.
FCEUX movie (.fm2) (date: 2008-10-16)
AVI file via BitTorrent (size: 41.05 MB, length: 26:20)
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Submission #2091 — Author's comments
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Obsoletes movie #8 (29:15.9)
Rating: 8.3 (30.5 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Second quest/Post game-completion
- Uses a level password
- Genre: Adventure
- Genre: RPG
The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest.

In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.

This movie is 4 minutes and 13.6 seconds faster than the previous movie by Sleepz. The authors provide detailed explanations of the time savings in their submission text.


[Tier: Moons]NES Ultima: Exodus (USA) in 21:22.8 by nanogyth.
FCEUX movie (.fm2) (date: 2012-06-15)
MKV file via BitTorrent (size: 20.92 MB, length: 26:28)
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Submission #3625 — Author's comments
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Rating: 6.8 (4 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Corrupts save data
- Genre: RPG
Ultima: Exodus is a NES port of the third game in the Ultima RPG series. First released in 1983, the game set many standards for the genre.

At TASVideos, that also includes being beatable very quickly through glitching and luck manipulation. The author has provided a running commentary, available in all of the encodes and streams as togglable subtitles, so you can tell what's going on.


[Tier: Moons]NES Wizardry: Proving Grounds of the Mad Overlord (USA) in 00:45.82 by TaoTao.
FCEU movie (.fcm) (date: 2008-11-27)
MP4 file via BitTorrent (size: 1.14 MB, length: 03:21)
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Submission #2128 — Author's comments
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Rating: 7.0 (35 votes)
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- Heavy luck manipulation
- Genre: RPG
One of a few dungeon crawlers on this site. The player's team of a couple characters travels through a dungeon at breakneck speed, obtaining the minimum necessary to destroy the evil wizard, then leaving.

A great amount of luck-manipulation was required; so much that TaoTao used a bot to do parts of this run. That's why the rerecord count says 200000. The number of manual rerecords is around 1000.


[Tier: Vault]NES Wizardry: The Knight of Diamonds (USA) in 01:11.32 by MiezaruMono.
FCEUX movie (.fm2) (date: 2009-12-22)
MKV file via BitTorrent (size: 2.13 MB, length: 03:43)
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Submission #2499 — Author's comments
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Obsoletes movie #1338 (01:12.81)
Rating: 6.4 (14 votes)
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- Heavy luck manipulation
- Genre: RPG
This game, the second in the series, is the direct sequel to Proving Grounds of the Mad Overlord. Here, the heroes thoroughly explore a dungeon to collect five pieces of the mystical equipment of the Knight of Diamonds to trade for the "Staff of Gnilda" to save the kingdom. With the aid of heavy luck manipulation, the average viewer will have absolutely no idea what is going on as the heroes blaze through the dungeon, score every critical hit known to adventurer-kind, and walk away from this normally hours-long game in the span of two minutes.

A bot was used to create large portions of this run; as such, the rerecord count has been removed from the submission entry.

This is an improvement of 90 frames from the previous movie done by the same author.


[Tier: Vault]NES Wizardry III: Legacy of Llylgamyn (JPN) "Glitched" in 00:12.86 by MiezaruMono.
FCEUX movie (.fm2) (date: 2011-07-04)
MP4 file via BitTorrent (size: 1.29 MB, length: 01:28)
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Submission #3195 — Author's comments
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Rating: 6.0 (17 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Although Legacy of Llylgamyn is the third game in the Wizardry series, it was released second for the NES because Knight of Diamonds, the actual second game, was deemed to be too difficult for beginners (though it was, eventually, released for the NES as well).

Here, the object of the quest, the Orb of Earithin, mysteriously appears in a shop by way of a lost battle and a glitch involving the occasional result thereof of causing a character to be lost in the dungeon, bringing the quest to a close impossibly quickly.


[Tier: Moons]NES Zelda II: The Adventure of Link (USA) in 47:57.05 by Rising Tempest & Inzult.
FCEU movie (.fcm) (date: 2008-05-19)
AVI file via BitTorrent (size: 98.21 MB, length: 50:22)
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Submission #1940 — Author's comments
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Obsoletes movie #781 (48:14.98)
Rating: 8.0 (22 votes)
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- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
A non-glitched run of the black sheep in the Zelda series, shortened by about 18 seconds.

The major change in this submission is the leveling of magic over attack in the first part of the game. Other time saved was due to various scattered improvements.

This movie avoids pressing Left and Right at the same time which causes an acceleration bug that can massively glitch the game.


[Tier: Moons][Has commentary]NES Zelda II: The Adventure of Link (USA) "glitched" in 05:43.47 by Inzult.
FCEU movie (.fcm) (date: 2008-03-24)
MP4 file via BitTorrent (size: 8.60 MB, length: 08:43)
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Submission #1893 — Author's comments
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Obsoletes movie #824 (06:13.08)
Rating: 7.7 (43.5 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG
Legend of Zelda II glitched heavily.

Most of this run features Link racing across Hyrule so fast that the screen can't keep up, inexplicably warping between places that shouldn't be connected, and collecting just three items, one spell, and one sword technique needed to beat the final palace.

Dark Link, the final boss, takes the same amount of damage no matter what level attack you have. This is especially convenient for the author because he reaches Dark Link without ever leveling, or, indeed, even killing another monster.

This is a 29-second improvement to the author's previous movie due to a different route choice and better manipulation optimization. See the author's comments for details.


There is also additional audio commentary by the author available here.

[Tier: Vault][Has commentary]PCE Dungeon Explorer (USA) "5 player" in 20:19.3 by DarkKobold.
Mednafen/PCEjin movie (.mc2) (date: 2010-10-16)
MP4 file via BitTorrent (size: 44.37 MB, length: 37:46)
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Submission #2867 — Author's comments
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Rating: 6.4 (14 votes)
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- 5 Players
- Takes damage to save time
- Genre: Action
- Genre: RPG
Dungeon Explorer is based off of Gauntlet, but adds a plot, bosses, magic spells and RPG elements. Notably, it also one-ups Gauntlet by allowing for five players.

The author races through the dungeons with all five players, making short work of bosses. The five characters were selected for their high starting agility, and include a fighter (blue), a warlock (purple), an elf (green), a bard (orange), and a thief (red).

Also, the only exit that matters is the last one used by a player, and the author uses this extensively to use the fastest character, the thief, to run when an earlier exit is available for the other characters to use.


A technical commentary with extra features by the author is available here.

[Tier: Moons]PSX Azure Dreams (USA) in 10:31.73 by FractalFusion.
PCSX movie (.pxm) (date: 2010-03-10)
MP4 file via BitTorrent (size: 43.75 MB, length: 14:52)
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Submission #2256 — Author's comments
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Rating: 6.9 (14 votes)
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- Best ending
- Heavy luck manipulation
- Genre: RPG
Azure Dreams is an RPG random dungeon crawler where the main character, Koh, can recruit familiars and level them up in the 40-floor Monster Tower, while gaining items and riches. He can also help the local town and romance some girls.

As can be seen from the movie time, none of this occurs in this TAS. It's just one naked dash to the top and a whole bunch of fortuitous circumstances. Luck manipulation was used on almost every floor to ensure that elevators and helpful traps are strategically located.

Should you decide to play Azure Dreams, this is definitely the wrong way to play the game.


[Tier: Vault]PSX Breath of Fire III (USA) in 7:45:01.17 by janus.
PCSX movie (.pxm) (date: 2011-05-15)
MP4 file via BitTorrent (size: 810.45 MB, length: 7:51:48)
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Submission #3117 — Author's comments
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Rating: 6.1 (9 votes)
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- Best ending
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
The Brood, an ancient race of dragons, is all but extinct. Their power was so strong that they had to be killed. A (that's how Ryu is called in this run), the last one of the Brood, is awaken after 400 years and he wants to know more about his people.

Well aware of his fearful power, A uses it until he becomes strong enough to rely on his physical power. After which he manipulates luck to an indecent extent, using frame-by-frame advancing to pulverize his foes, and even the final boss. It may be a little anti-climactic, but it's much quicker this way.

This is currently the second longest published movie, second only to Final Fantasy VIII. You might want to take your morning and your afternoon to watch this.


[Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter version" in 05:41.73 by pirate_sephiroth.
PCSX movie (.pxm) (date: 2009-04-16)
MP4 file via BitTorrent (size: 29.12 MB, length: 11:37)
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Submission #2190 — Author's comments
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Rating: 7.8 (36.5 votes)
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- Heavy glitch abuse
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG
Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was the very first PSX TAS to be published.

Follow the quest of Richter (playable after you beat the game once) and see how he glitches and speeds through the castle. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.

In order to see a "full" run of the game, see the Alucard version.


[Tier: Vault]PSX Chocobo no Fushigi na Dungeon (JPN) in 27:34.53 by sparky.
PSXjin movie (.pjm) (date: 2011-04-04)
MKV file via BitTorrent (size: 109.21 MB, length: 30:33)
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Submission #3047 — Author's comments
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Rating: 5.1 (5 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Chocobo no Fushigi na Dungeon (チョコボの不思議なダンジョン) is a dungeon crawler staring everyone's favorite Final Fantasy transportation. It was only released in Japan, although a sequel Chocobo's Dungeon 2 was released in the USA.

The author uses luck manipulation to get favorable floor layouts, descending rapidly through the dungeons while still collecting items needed to kill bosses.


[Tier: Vault]PSX Ehrgeiz - God Bless the Ring (USA) "Quest Mode, Hard" in 03:51.77 by sparky.
PCSX movie (.pxm) (date: 2013-02-14)
MKV file via BitTorrent (size: 19.94 MB, length: 04:22)
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Submission #2984 — Author's comments
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Rating: 4.8 (4 votes)
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- Uses hardest difficulty
- Genre: Action
- Genre: RPG
Ehrgeiz - God Bless the Ring is a game with two main modes. The first mode is a 3D fighting game, which is primarily known for including characters from Final Fantasy 7. The PlayStation-exclusive second mode, Quest Mode, is a dungeon-crawling RPG, where randomly generated floor layouts and dropped item probabilities make the game different every time you play.

This run plays through Quest Mode, using lots of luck manipulation to get very short floor layouts. (As a commenter noted in the discussion thread, the game may be more aptly called "God Bless the RNG".)


[Tier: Moons]PSX Final Fantasy IX (USA) in 7:37:12.28 by Lil_Gecko.
PSXjin movie (.pjm) (date: 2012-05-01)
MKV file via BitTorrent (size: 1.46 GB, length: 8:04:25)
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Submission #3489 — Author's comments
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Rating: 7.0 (3.5 votes)
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- Heavy luck manipulation
- Genre: RPG
This is the much-anticipated tool-assisted speedrun of the ninth installment in the Final Fantasy series (and the last to be made for the PSX). With its many references to the older games, it's a trip down memory lane for those familiar with the series.

A lot of route planning has gone into this run. Reading the author's comments is recommended. The encodes (both the MKVs and on Youtube) also have explanatory subtitles to read along with. The famous Excalibur II quest, which requires the player to get to the end of the game in under 12 hours, is soundly beaten with more than 4 hours and 40 minutes of spare time.

Note: due to an emulation error, some areas have rather loud background sound effects (like Alexandria during Vivi's first appearance).


There are two YouTube streams available for this movie. The first is a four-part playlist offering HD video, and the second is all in one stream in 480p.


[Tier: Moons]PSX Final Fantasy VIII (USA) in 8:08:32.98 by DarkKobold.
PSXjin movie (.pjm) (date: 2011-07-04)
MKV file via BitTorrent (10bit444) (size: 1.37 GB, length: 8:33:26)
MKV file via BitTorrent (size: 1.50 GB, length: 8:33:26)
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Submission #3160 — Author's comments
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Rating: 6.5 (14.5 votes)
View Publication
- Heavy luck manipulation
- Genre: RPG
Final Fantasy VIII (1999) marked a significant departure from earlier Squaresoft titles — it was their first game to have realistically proportioned characters and did away with much of the traditional gameplay systems used by earlier titles. Additionally, it is the first Final Fantasy to focus on a love story.

This is the first multi-disc publication on the site, and currently is also the longest published run.


There are two YouTube streams available for this movie. The first is a four-part playlist offering HD video, and the second is contained all in one stream in 480p.


[Tier: Moons]PSX SaGa Frontier (USA) "Lute" in 21:08.5 by knbnitkr.
PCSX movie (.pxm) (date: 2010-02-06)
MP4 file via BitTorrent (size: 65.17 MB, length: 24:23)
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Submission #2487 — Author's comments
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Rating: 6.6 (10 votes)
View Publication
- Genre: RPG
What does Lute the bard do when his mother kicks him out? Go on an adventure, of course! In this run, the author travels to various places, collecting items and people, before setting out to avenge his father (that he himself didn't even know about). The author also makes use of big combination attacks that not only deal a lot of damage, but make for a very pretty light show.

We also have a run as Blue completing another main quest of the game.


[Tier: Moons]PSX SaGa Frontier (USA) "Blue" in 20:16.35 by knbnitkr.
PCSX movie (.pxm) (date: 2010-05-03)
MP4 file via BitTorrent (size: 77.49 MB, length: 25:26)
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Submission #2598 — Author's comments
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Rating: 6.7 (9 votes)
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- Uses death to save time
- Genre: RPG
Blue the magic user has been tasked with the sad task of tracking down and killing his twin brother, Rouge. Along the way he comes to terms with some uncomfortable truths and gains a variety of powerful spells. Eventually he confronts Rouge and ... loses? Thereafter, things get very weird and eventually all is revealed to be... well, vastly complicated.

In this run, only the bare essentials are carried out, and many of the required battles are performed in an incredibly short span of time.

Also check out the run starring Lute, another main quest in the game.


[Tier: Vault]SGB Pocket Monsters: Green (JPN v1.0) in 04:24.37 by p4wn3r.
VBA movie (.vbm) (date: 2010-10-10)
MP4 file via BitTorrent (size: 6.10 MB, length: 06:10)
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Submission #2860 — Author's comments
Discuss this movie
Obsoletes movie #941 (04:24.53)
Rating: 6.6 (17 votes)
View Publication
- Uses warps
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
This game (along with Pocket Monsters: Red) is the Japanese version of the first generation of Pokémon games and the first ever Pokémon game.

This run, a ten frame improvement over the previous version, abuses a glitch that was fixed in later releases of Pocket Monsters (Pokémon) that allows a player to warp freely through the world. Victory is achieved in a matter of minutes with this route. Normally, the game takes well over an hour at the fastest to finish.

To see a more substantial run of the first generation of Pokémon, watch this movie. For a less substantial run (which also demonstrates that they didn't fix all the glitches in later versions), watch this one.


Note: This movie requires VBA rerecording v20, as it does not sync on any other version.

[Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) "Gotta Catch 'Em All!" in 3:20:46.17 by p4wn3r & Mukki.
VBA movie (.vbm) (date: 2011-07-14)
MP4 file via BitTorrent (size: 110.75 MB, length: 3:23:53)
MKV file via BitTorrent (10bit444) (size: 125.20 MB, length: 3:23:57)
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Submission #3203 — Author's comments
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Rating: 7.5 (23.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Forgoes time-saving glitches
- Forgoes save data corruption
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Award - GBx TAS of 2011Award - Lucky TAS of 2011
Pokémon: Blue Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as evidenced in the run of the Yellow Version, and it can be completed in under an hour using a similar, yet more 'conventional' glitch, as shown by the run of the Red Version. These runs break the game, and avoid much of the gameplay intended by the developers.

And now, for something completely different. In this run, the authors, p4wn3r and Mukki, catch all 151 Pokémon and complete the game while only using what they call "light glitches", showing off much more of the game than in the other runs while still using many glitches to complete this goal much faster than the programmers could have imagined. For more details about the techniques used in this run, and for their definition of what constitutes a light glitch, as always, please read the authors' notes.


[Tier: Moons]SGB Pokémon: Red Version (USA/Europe) in 41:02.38 by p4wn3r.
VBA movie (.vbm) (date: 2010-12-23)
MP4 file via BitTorrent (size: 25.51 MB, length: 43:00)
MKV file via BitTorrent (10bit444) (size: 27.61 MB, length: 43:01)
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Submission #2945 — Author's comments
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Obsoletes movie #950 (1:18:58.78)
Rating: 7.0 (17 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Heavy glitch abuse
- Forgoes save data corruption
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Pokémon Red is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as evidenced in the run of the Yellow Version, but that is not used here in favour of activating a similar glitch through more conventional means - if systematic breaking of the game can be called conventional.

This is an improvement of 37:56.40 over the previous run of Blue in this category. The previous run used entirely different glitches and is worth checking out as well.

It is recommended that you read the author's comments as well as the discussion relating to the movie to fully enjoy it.


Note: This movie requires VBA rerecording 19. The glitches work differently on other versions of VBA.

[Tier: Vault]SMS Dragon Crystal (USA/Europe) in 01:18.2 by Rayas.
Dega movie (.mmv) (date: 2011-02-16)
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Submission #3003 — Author's comments
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Rating: 4.3 (19.5 votes)
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- Heavy luck manipulation
- Genre: RPG
Dragon Crystal is an early Roguelike RPG in the vein of Fatal Labyrinth or Azure Dreams - thus, naturally, it's vulnerable to the same type of luck manipulation in its random level generation to allow the protagonist to miraculously find stairs up in the opening area of each floor and complete the game in record time.

[Tier: Vault]SMS Phantasy Star (USA/Europe) in 2:17:37.97 by nfq.
Dega movie (.mmv) (date: 2010-04-09)
MP4 file via BitTorrent (size: 196.43 MB, length: 2:20:35)
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Submission #2560 — Author's comments
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Rating: 4.5 (13 votes)
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- Genre: RPG
The original Phantasy Star is one of the pioneers of console RPGs, featuring fully traversible overworld maps, random enemy encounters, and turn-based battles. It was also one of the first games to feature a female protagonist.

One peaceful day in Algol, the benevolent King Lassic decides to convert to a new religion. Unfortunately, this new faith turns him into a cruel dictator who silences all who go against him. When Alis' brother tries to rebel, he is killed by Lassic's robot-cops. After seeing this, Alis sets out to stop him, not only to get revenge, but also to liberate the people from the King's oppressive rule.


This movie contains long leveling-up sequences from 47:26-1:09:40 and 1:16:56-1:40:45. You may want to skip them.

[Tier: Vault]SNES Breath of Fire (USA) in 4:14:52.2 by janus.
snes9x movie (.smv) (date: 2010-12-23)
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Submission #2930 — Author's comments
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Rating: 6.5 (9 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Breath of Fire was Capcom's first traditional RPG. It follows a boy named Ryu, one of the last surviving members of an ancient race with the ability to transform into mighty dragons, as he searches the world for his sister. Along the way, Ryu meets other warriors who share his quest and comes into conflict with the Dark Dragon Clan, a militaristic empire who seeks to take over the world by reviving a mad goddess.

Using a whole lot of planning and luck manipulation, janus completes this long game in just under four and a quarter hours.


[Tier: Vault]SNES Breath of Fire II (USA) in 4:48:14.85 by janus.
snes9x movie (.smv) (date: 2010-08-04)
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Submission #2762 — Author's comments
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Obsoletes movie #1418 (4:53:48.98)
Rating: 5.8 (10 votes)
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- Contains speed/entertainment tradeoffs
- Best ending
- Uses death to save time
- Heavy luck manipulation
- Genre: RPG
In this epic RPG, you have to fight an evil religion that tries to take over the world.

While this revision is five and a half minutes shorter than the author's previous effort, this TAS is the fourth longest published movie to date (here are the third longest, the second longest and longest), clocking in a little under 5 hours. Set aside an afternoon.


[Tier: Vault][Notable improvement]SNES Chrono Trigger (USA) "glitched" in 03:28.06 by turska & inichi.
lsnes movie (.lsmv) (date: 2012-05-25)
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Submission #3606 — Author's comments
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Obsoletes movie #1208 (06:42.77)
Obsoletes movie #1285 (21:23.98)
Rating: 5.0 (16.5 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
While Chrono Trigger (1995) usually takes days to complete, Crono decided he'd rather not have to sit through all the unnecessary stuff, like long cutscenes, unskippable boss fights and key plot events, so he did it in three minutes instead.

The 18-minute improvement comes from utilizing mid-frame resets which were recently implemented in lsnes.

Reading the authors' comments is a requirement if you want so much as a clue to what's going on.


[Tier: Moons]SNES Chrono Trigger (USA) "All techniques, Max equipment" in 5:44:58.18 by Saturn.
snes9x movie (.smv) (date: 2013-03-16)
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Submission #3813 — Author's comments
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Rating: 8.3 (3 votes)
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- 100% completion
- Takes damage to save time
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: RPG
From the opposite side of the usual formula of breaking a game to reach the credits as fast as possible, Saturn finishes Chrono Trigger in a single pass while trying to get as much done as possible without glitching the game out. Consequently this video actually looks like an otherwise normal playthrough by an extremely skilled player.

This run aims for maximal completion within reasonable constraints. This includes:

  • All forms of Spekkio (except the highest level) are defeated
  • All Tabs (stat upgrade items) are collected
  • All characters' Techs are learned
  • All the major sidequests are completed
  • At least 1 of every item is collected

It isn't technically possible to do everything possible in Chrono Trigger in a single playthrough, but this run aims to get most of it done. Some items are mutually exclusive with each other and as such necessary omissions happen.

Some very heavy experience grinding occurs between 2:16:45 and 2:26:18. Viewers may wish to skip through this segment of the video.


[Tier: Vault]SNES Dragon Ball Z: Super Gokuden - Totsugeki-hen (JPN) in 2:44:29.73 by perfectacle.
snes9x movie (.smv) (date: 2013-01-06)
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Submission #1640 — Author's comments
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Rating: Too few votes (2) to display
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- Genre: RPG
The first of the two "interactive fighters" for SNES based on the famous manga series Dragon Ball. "Totsugeki Hen" tells the story of the hero, Son Goku, following the first volume of the manga. The boy Son Goku meets a mysterious girl named Bulma, and she sends him on a mission to obtain the magical Dragon Balls. Naturally, Bulma is not the only one needing those Balls, so that the young hero will soon have to face and defeat some bad guys, including his first true rival Piccolo.

[Tier: Vault][Has commentary]SNES Dragon Quest V (JPN) in 50:19.53 by Touch-me.
snes9x movie (.smv) (date: 2012-02-04)
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Submission #3431 — Author's comments
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Rating: 6.8 (5 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
This is the fifth game of the series originally known as Dragon Warrior in the US; it remained untranslated until a port to the DS was released in 2008, where it received the name Dragon Quest V: Hand of the Heavenly Bride. It tracks the life of our hero, the son of Papas, over a large span of time from his adventurous childhood through tragic adolescence and a joyful marriage as he and his family fight to defeat evil.

You may be interested in watching earlier games in the series.


As the game text is in Japanese, the encodes feature translation in the form of subtitles courtesy of the author. There is also a second YouTube stream featuring more detailed information and commentary, also by the author.

[Tier: Moons][Has commentary]SNES E.V.O.: Search for Eden (USA) in 40:31.17 by FatRatKnight.
snes9x movie (.smv) (date: 2009-10-26)
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Submission #2419 — Author's comments
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Rating: 6.8 (19 votes)
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- Contains speed/entertainment tradeoffs
- Heavy luck manipulation
- Genre: RPG
In E.V.O. you play a creature who evolves by eating his opponents. Just like real life!

We recommend reading the authors notes. They are rather voluminous and contain a great deal of good information. There are also Lua subtitles in the .smv.


A Lua subtitle script is available in the forums thread for those who are unfamiliar with the game.

[Tier: Moons][Notable improvement]SNES EarthBound (USA) "glitched" in 09:01.77 by pirohiko & MUGG.
snes9x movie (.smv) (date: 2012-01-09)
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Submission #3406 — Author's comments
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Obsoletes movie #1627 (30:42.12)
Rating: 7.4 (14.5 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: RPG
EarthBound, also known as Mother 2, is a great RPG, designed by Shigesato Itoi in 1994-1995. It is best described as "random," but in a good way. The game has a great emphasis on humor; indeed, many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

MUGG and pirohiko improved their previous TAS by 21:40.34 by finding a faster and more reliable method to access the debug menu and using it to skip most of the game, including the credits.


[Tier: Stars][Notable improvement]SNES EarthBound (USA) in 1:10:00.95 by pirohiko.
snes9x movie (.smv) (date: 2009-06-13)
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Submission #2200 — Author's comments
Discuss this movie
Obsoletes movie #567 (3:26:09.18)
Rating: 8.7 (65.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
EarthBound is a great RPG, designed by Shigesato Itoi in 1994-1995, and is also known by the name Mother 2.

It is best described as "random", in a good way. The game has a great emphasis on a humor, and indeed many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

Our description for the previous movie stated, "Although this being a speedrun (tool-assisted at that), most of the plot of the game is intact...". This time around, not so much. Thanks to some collision detection bugs, including one that shows that the Skip Sandwich is a fitting name for the item in ways the developers never intended, the author is able to move around the game's areas freely, completing the bare minimum number of tasks needed to keep the final battle from locking up.

Also unlike the previous movie, this one does use a death as a shortcut. However, the teddy bear survives this time around.


[Tier: Moons]SNES Final Fantasy IV (USA v1.1) in 2:53:14.37 by Deign.
snes9x movie (.smv) (date: 2008-07-26)
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Submission #2033 — Author's comments
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Rating: 7.1 (25 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Final Fantasy IV (renamed to Final Fantasy II in North-American publication) was a revolution to the RPG genre. It was the first to introduce the active battle system, among many other redeeming qualities.

This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.

The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.

Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.

This movie was made with the original English-language version. The downloadable encode and this YouTube stream were encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.


[Tier: Vault]SNES Final Fantasy Mystic Quest (USA) in 1:49:20.0 by DonamerDragon.
snes9x movie (.smv) (date: 2006-11-01)
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Submission #1326 — Author's comments
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Obsoletes movie #465 (1:57:36.07)
Rating: 6.5 (29.5 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Final Fantasy Mystic Quest is a short RPG game that is very different from the Final Fantasy games that came before and after it.

This is the third TAS movie of this game, now 8 minutes faster than the previous run by the same author.

We recommend reading the author's comments for information about this run.


[Tier: Vault]SNES Final Fantasy V (JPN) in 3:34:41.07 by samurai goroh.
snes9x movie (.smv) (date: 2007-08-14)
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Submission #1649 — Author's comments
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Rating: 5.5 (24 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy luck manipulation
- Genre: RPG
Final Fantasy V is probably the least known of the Final Fantasy series on the SNES, because it was never published in the USA.

This movie plays through the game in three and a half hours. We recommend reading the author’s comments regarding this movie to understand the manipulation used.

The boss battles, including the last boss, might be somewhat anticlimactic in this movie due to the use of a one-hit-kill spell (L5 Doom) which was made to work by varying means in each battle.

Note: Because this game was never released in the USA and our rules regarding fan translations are a bit strict, all text in this movie is in Japanese.


[Tier: Moons]SNES Final Fantasy V & VI (JPN) in 3:52:15.97 by neo_omegon.
snes9x movie (.smv) (date: 2010-06-25)
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Submission #2692 — Author's comments
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Rating: 6.3 (11 votes)
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- Multiple games in one movie
- Genre: RPG
Watch as two Final Fantasy games, V and VI (VI is also III in North-American publication), are beaten with one controller's input. Since FFVI takes longer to beat than FFV, the FFV run also beats a few optional bosses which are not fought in the single-game run of FFV. The two games finish at the same time.

Since FFV is only available in Japanese, FFVI is also played with the Japanese version. The (J) version of FFVI also has an equipment glitch which is not present in the (U) version. Otherwise, this run of FFVI is quite similar to our single-game FFVI movie.

For more details, we suggest you read the submission comments.

Note: The MP4 is stacked horizontally, even though the screenshot is stacked vertically.


[Tier: Moons]SNES Final Fantasy VI (USA v1.1) in 4:05:52.87 by Erokky.
snes9x movie (.smv) (date: 2006-06-11)
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Submission #1097 — Author's comments
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Rating: 6.5 (39 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Final Fantasy VI (renamed to Final Fantasy III in North-American publication) is arguably the most famous RPG on the SNES console. It is very much different from Mystic Quest, in more aspects than should be counted here.

This movie plays through the game in little over 4 hours by the means of advanced analysis of the game engine, and the abuse of certain game errors/features that give the ability to one-hit-knock-out even the strongest enemies ― most prominently (but not only) the Joker Doom lore from Setzer’s slot machine.

A glitch involving Relm’s sketch ability was not used in this run. It is highly questionable whether or not this glitch can actually be used to save time. Also the glitch cannot be performed on this version of the ROM.

The boss battles, including the last boss, might be somewhat anticlimactic in this movie due to the unusual attack technique, but besides being a very nice timeattack/TAS record, the movie is a nice trip down the memory lane for those who have played this game, and a graphically and especially musically pleasing experience for even those who haven't. This movie was made with the English-language version.

We recommend reading the author’s comments regarding this movie.


[Tier: Vault]SNES Illusion of Gaia (USA) in 2:09:19.3 by Halamantariel.
snes9x movie (.smv) (date: 2007-05-17)
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Submission #1558 — Author's comments
Discuss this movie
Obsoletes movie #360 (2:06:52.42)
Rating: 6.4 (21 votes)
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- 100% completion
- Genre: RPG
A fairly straightforward adventure RPG game played in very fast pace. Lots of events are squeezed into a movie of just 2 hours.

Note: This movie is three minutes longer than the previous one, because this plays the secret "Gem Mansion" which the previous version did not. Nevertheless, it is much more optimized than the previous version.


[Tier: Vault]SNES Lagoon (USA) in 1:08:32.68 by OmnipotentEntity.
snes9x movie (.smv) (date: 2005-01-25)
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Submission #508 — Author's comments
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Rating: 4.2 (21 votes)
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- Takes damage to save time
- Genre: Action
- Genre: RPG
Lagoon is a low-tempo adventure game much like Zelda.

It is up to Nasir, Hero of Light, to save Lakeland from Zerah. Zerah is attempting to release the Evil Sprit and pollute all the water. This game is difficult due to the length of Nasir's sword.

We recommend reading the author's comments.


[Tier: Moons]SNES Lufia II: Rise of the Sinistrals (USA) in 3:03:12.78 by Gunty.
snes9x movie (.smv) (date: 2007-02-07)
AVI file via BitTorrent (size: 404.18 MB, length: 3:09:34)
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Submission #1438 — Author's comments
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Rating: 6.5 (23 votes)
View Publication
- Heavy luck manipulation
- Genre: RPG
Lufia 2 is an adventure RPG prequel to Lufia 1. In this installment, Maxim and his cohorts set out to take down the evil Sinistrals.

The game sports a large amount of puzzles, yet a shockingly low amount of battles. Using RNG manipulation, this movie illustrates how to avoid many unimportant skirmishes so as to cut down on wasted time. This manipulation is also used to get more favorable item drops throughout the whole run.

Note that the (U) version of this ROM contains some graphical glitches. You can read more about these in the submission text.


[Tier: Vault][Has commentary]SNES Metal Max Returns (JPN) in 30:58.86 by suwei.
Bizhawk movie (.bkm) (date: 2013-01-19)
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Submission #3791 — Author's comments
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Rating: Too few votes (2) to display
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- Heavy luck manipulation
- Genre: RPG
Metal Max Returns is the remake of the NES game Metal Max. It features better graphics and sound, revised areas, references to Metal Max 2, and slightly decreased difficulty.

Because of the requirements for completion in this game, this movie is quite different from the original Metal Max (which was TASed by the same author, suwei). For a list of the differences and more information, see the author's notes.

The YouTube encode contains commentary from the author in the form of captions.


[Tier: Vault]SNES Paladin's Quest (USA) in 2:29:25.07 by janus.
snes9x movie (.smv) (date: 2010-07-06)
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Submission #2703 — Author's comments
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Rating: 5.1 (7 votes)
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- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Our young hero Chezni, on a bet, enters and explores a forbidden tower and manages to activate an ancient machine deactivated 10,000 years ago. Naturally, he spends the next two and a half hours trying to figure out how to turn it off again.

[Tier: Vault]SNES Romancing SaGa (JPN v1.0) in 02:14.77 by knbnitkr.
snes9x movie (.smv) (date: 2009-11-23)
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Submission #2453 — Author's comments
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Rating: 5.5 (17.5 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Romancing SaGa is proof that if you want to get around, use a map.

This run abuses severe luck manipulation to force the ending to happen through timing sensitive input.


[Tier: Vault]SNES Romancing SaGa 2 (JPN v1.0) in 1:08:30.85 by knbnitkr.
snes9x movie (.smv) (date: 2010-10-17)
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Submission #2838 — Author's comments
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Rating: 4.6 (8 votes)
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- Genre: RPG
In this installment of the long-running SaGa series you take control of several generations of the Imperial Dynasty in order to defeat 'the Seven'. The author completes this lengthy process in record time by using some nice glitches and good old luck manipulation.

[Tier: Vault]SNES Romancing SaGa 3 (JPN v1.0) in 21:59.65 by knbnitkr.
snes9x movie (.smv) (date: 2010-10-31)
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Submission #2839 — Author's comments
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Rating: 5.0 (6 votes)
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- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Every 300 years, the Star of Death blocks the sun and all newborn lives die. No living thing could escape this fate. But one day, a baby survived, grew up, became the Devil King, and took over the world. He even opened the Abyss Gate and released the devil lords within before suddenly vanishing, leaving the world under the control of the four devil lords.

300 years later, the Death Eclipse hit the world again, and one baby survived again. This child grew up and became the Holy King, and with the support of many friends, drove the four demon lords back to the Abyss and resealed the Abyss Gate. It is now 10 years after the next Death Eclipse, and the whole world is eagerly watching for the new child of destiny. Will it be a Devil King or a Holy King?

You can play through the story controlling any one of the eight main characters - Julian, Monica, Mikhael, Harid, Katarina, Thomas, Elena, or Sarah. The story is common for all eight characters, and they often join together and share the same piece of the story.

The author, knbnitkr, completes the game in only 21:59.65 minutes by using a materialization bug to glitch out the game and skip right to the last dungeon. For more information about this bug, see the author's comments.


[Tier: Vault]SNES Secret of Evermore (USA v1.0) "100%" in 2:04:06.12 by Saturn.
snes9x movie (.smv) (date: 2005-08-21)
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Submission #783 — Author's comments
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Rating: 6.1 (30 votes)
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- 100% completion
- Uses death to save time
- Takes damage to save time
- Genre: Action
- Genre: RPG
Shapeshifting dogs. Evil robots. Alchemy. Cheesy B movie references. These are all par for the course in Secret of Evermore, a very loose "sequel" to Secret of Mana. The story follows a boy that is thrust into a virtual world and finds himself with no immediate means to escape. As the boy travels, the geography changes to reflect certain eras of real-life history, adding a unique aspect to the game.

The author has aimed for fastest time with 100% completion.

A note about the ending: normally the full ending would take almost 40 minutes to watch, but 29 minutes worth of waiting have been edited out of the AVI. There is no sound during this segment and the image does not change. A message will appear briefly to indicate when this happens.


[Tier: Moons][Has commentary]SNES Secret of Mana (USA) in 1:46:29.9 by Touch-me.
snes9x movie (.smv) (date: 2011-11-13)
MP4 file via BitTorrent (size: 343.41 MB, length: 1:57:47)
MP4 file via BitTorrent (10bit444) (size: 383.20 MB, length: 1:57:47)
Mirror www.archive.org
Mirror www.archive.org (10bit444)
Watch on (www.youtube.com)
Submission #3311 — Author's comments
Discuss this movie
Rating: 8.4 (9 votes)
View Publication
- 3 Players
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Action
- Genre: RPG
A Secret of Mana TAS has finally come to TASVideos!

Secret of Mana is a widely popular action RPG published by Square. It is internationally regarded as the first game of the Mana series, but the Japanese title is “Seiken Densetsu 2”, so it is the sequel of “Final Fantasy Adventure”. It utilizes real-time battles like many other action RPGs, but there are many features peculiar to this game, such as the “Ring Command” or multiplayer action.

Touch-me beats the game very quickly, using three players simultaneously and a whole host of glitches. For instance, many bosses can be hit for 999 instant damage using a charge counter glitch, and certain plot points are skipped. See the submission comments for more details.


The Author created a YouTube encode with hard subtitles.

[Tier: Moons][Has commentary]SNES Seiken Densetsu 3 (JPN) in 3:24:49.0 by praetarius3.
snes9x movie (.smv) (date: 2011-12-22)
MP4 file via BitTorrent (size: 599.13 MB, length: 3:44:46)
MP4 file via BitTorrent (10bit444) (size: 609.79 MB, length: 3:44:46)
Mirror www.archive.org
Mirror www.archive.org (10bit444)
Watch on (www.youtube.com)
Submission #3255 — Author's comments
Discuss this movie
Rating: 8.1 (5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- 2 Players
- Takes damage to save time
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Action
- Genre: RPG
Seiken Densetsu 3 is a RPG about your typical ragtag group of young adventurers that totally lack any survival instinct; at least that'd explain why they never bother to get any protective gear. Our three chosen champions of goodness are tasked with rescuing the eight elemental spirits from the clutches of evil and using their power to save the world. Though it turns out that nobody is able to count as we find in fact nine spirits...

We recommend reading the author's notes; they contain a lot of very good information.


The provided MP4s and YouTube stream feature subtitles, allowing those of us who don't speak Japanese to figure out what's going on.

[Tier: Vault]SNES Soul Blazer (USA) in 1:46:55.73 by Kaz.
snes9x movie (.smv) (date: 2006-05-03)
AVI file via BitTorrent (size: 251.18 MB, length: 1:48:38)
Mirror www.archive.org
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Submission #1005 — Author's comments
Discuss this movie
Rating: 6.0 (23 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: RPG
Soul Blazer is an RPG made by Enix considered to be somewhat related to its predecessor: ActRaiser. The main character is an angel sent to destroy invading monsters and release the captured souls of innocent people.

In this series, every action in monster lairs directly affects non-combat areas, and vice versa. That being said, much planning was needed for this run.

The ending is very long and requires user input, so the movie's length is about 13 minutes longer than what might be considered beating the game.


[Tier: Vault]SNES Star Ocean (JPN) in 1:53:13.43 by fuzi2.
snes9x movie (.smv) (date: 2006-03-03)
AVI file via BitTorrent (size: 220.46 MB, length: 2:00:06)
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Submission #993 — Author's comments
Discuss this movie
Rating: 5.0 (21 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Genre: RPG
Tri-Ace's Star Ocean 1 is an RPG game similar to Namco's Tales of Phantasia or Square's Final Fantasy VI.

Because it was only released in Japan, and the first (almost) complete fan translation of the game was finished only a few years ago, this game isn't well known in western countries. Moreover, it has only been supported by SNES emulators for a short time, due to a graphics compression chip used in the game to fit the huge amount of beautiful graphics into the 6 MB ROM chip.

This is a tool-assisted speedrun of the Japanese version (the rules of the TASvideos site forbid the use of fan-translations when making speedruns).

We are sorry for the broken speech in the game intro. This is an emulation glitch. (Yes, the game actually includes English dialogue, which coincidentally has an identical twin in Star Trek.)

For a guide of the strategy used in this run, please read the author's comments.

As usual with RPG runs, we recommend everyone to first play through this game before watching the movie. It will normally take a few days to complete the game once ― a few months to uncover all the features: secret characters and abilities and items. Beware, it's fun, and addictive.


[Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) in 2:28:26.17 by was0x.
snes9x movie (.smv) (date: 2011-10-14)
MP4 file via BitTorrent (size: 260.09 MB, length: 2:39:18)
Mirror www.archive.org
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Submission #3307 — Author's comments
Discuss this movie
Obsoletes movie #1389 (2:31:09.7)
Rating: 8.0 (7.5 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: Platform
- Genre: RPG
Take Square's RPG history & Nintendo's Super Mario series and mix them in a bowl. Add a pinch of comedy and a quart of luck manipulation. Stir thoroughly.

This run improves the previous version by about 2 minutes and 44 seconds through the use of item optimizations.


[Tier: Vault]SNES The 7th Saga (USA) in 1:50:17.43 by Kirkq & Nitrodon.
snes9x movie (.smv) (date: 2010-09-20)
MP4 file via BitTorrent (size: 244.00 MB, length: 1:54:31)
Mirror www.archive.org
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Watch on (www.youtube.com)
Submission #2811 — Author's comments
Discuss this movie
Rating: 5.9 (7 votes)
View Publication
- Takes damage to save time
- Forgoes time-saving glitches
- Heavy luck manipulation
- Genre: RPG
In this unforgiving RPG that is The 7th Saga, the player picks a character and goes on an epic quest to find the seven magical runes, since each of these runes contains a great power for the one who wields it.

Kirkq and Nitrodon, the players who made this tool-assisted speedrun, chose Lux the Tetujin to complete this quest as fast as possible, forgoing a stat boosting glitch, and performing luck manipulation to defeat bosses at an impossibly low level!


[Tier: Vault]SNES Ultima: The False Prophet (USA) in 07:56.07 by ketomei.
snes9x movie (.smv) (date: 2009-09-24)
MKV file via BitTorrent (size: 11.77 MB, length: 08:43)
Mirror www.archive.org
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #2350 — Author's comments
Discuss this movie
Rating: 5.4 (12.5 votes)
View Publication
- Pacifist version
- Takes damage to save time
- Heavy glitch abuse
- Corrupts memory
- Genre: RPG
The sixth installment of the Ultima series, the game involes tracking down runes, navigating huge dungeons, combat, locating pirate treasure and a quest to restore peace between humans and gargoyles.

However, due to an inventory corruption glitch, the author decides to take the quick route and skip over almost the entire game. See the author's comments for more information.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Vault]NES Metal Max (JPN) by suwei in 24:16.57 (2013-04-13)
- obsoletes [Tier: Vault]NES Metal Max (JPN) by suwei in 25:07.15 (2012-12-17)
- - obsoletes [Tier: Vault]NES Metal Max (JPN) by ECCO in 26:09.55 (2009-04-16)
Added [Tier: Moons][Notable improvement]DS Castlevania - Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons]NES Sweet Home (JPN) by K in 40:05.09 (2013-04-01)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "Executes Arbitrary Code" by FractalFusion in 03:14.15 (2013-03-20)
- obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA) "Executes Arbitrary Code" by bortreb in 12:51.87 (2012-12-05)
Added [Tier: Moons]SNES Chrono Trigger (USA) "All techniques, Max equipment" by Saturn in 5:44:58.18 (2013-03-16)
Added [Tier: Moons]Genesis Phantasy Star IV (USA) "Blast from the Past" by janus in 1:59:19.4 (2013-03-07)
Added [Tier: Vault]GBA Mega Man Battle Network 2 (USA) by mtvf1 in 1:38:35.28 (2013-02-18)
- obsoletes [Tier: Vault]GBA Mega Man Battle Network 2 (USA) by mtvf1 in 1:40:14.35 (2012-02-09)
Added [Tier: Vault]PSX Ehrgeiz - God Bless the Ring (USA) "Quest Mode, Hard" by sparky in 03:51.77 (2013-02-14)
Added [Tier: Moons]Genesis Phantasy Star IV (USA) "all sidequests" by janus in 1:55:11.7 (2013-02-04)
Added [Tier: Moons]GBA Fire Emblem: Fuuin no Tsurugi (JPN) by Toothache in 1:02:42.05 (2013-01-28)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture" by sksk1990 in 24:58.0 (2011-10-12)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Vault][Has commentary]SNES Metal Max Returns (JPN) by suwei in 30:58.86 (2013-01-19)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter Mode" by mtbRc in 17:26.43 (2013-01-07)
Added [Tier: Vault]SNES Dragon Ball Z: Super Gokuden - Totsugeki-hen (JPN) by perfectacle in 2:44:29.73 (2013-01-06)
Added [Tier: Vault]GBA Dokapon Monster Hunter (USA) by Trask in 23:54.63 (2013-01-03)
Added [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 & MisterChess in 07:12.5 (2012-12-20)
- obsoletes [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 & MisterChess in 07:44.0 (2012-05-04)
- - obsoletes [Tier: Vault]GBC Keitai Denjuu Telefang: Speed Version (JPN) by jlun2 in 14:44.07 (2011-04-30)
Added [Tier: Vault]Genesis Might and Magic: Gates to Another World (USA/Europe) by Dammit in 06:15.33 (2012-12-12)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "All souls" by Kriole in 35:08.59 (2012-12-12)
Added [Tier: Vault]NES Advanced Dungeons & Dragons: Heroes of the Lance (USA) by Randil in 06:18.4 (2012-12-02)
Added [Tier: Vault]GBA MegaMan Battle Chip Challenge (USA) "no code" by mtvf1 in 2:41:48.8 (2012-11-27)
Added [Tier: Vault]GBC Dragon Warrior Monsters 2: Tara's Adventure (JPN) by tetora_X in 58:25.63 (2012-11-11)
Added [Tier: Moons]GB Final Fantasy Adventure (USA) "Warpless" by Atomnium in 1:32:55.97 (2012-09-27)
- obsoletes [Tier: Vault]GB Final Fantasy Adventure (USA/Europe) by MattyXB in 1:33:09.43 (2006-07-03)
Added [Tier: Moons]GB Yuu Yuu Hakusho: Makai no Tobira (JPN) by jlun2 in 16:53.05 (2012-09-04)
Added [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:18.65 (2012-08-31)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:27.52 (2012-02-29)
- - obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:55.42 (2011-06-13)
- - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo, gocha in 10:14.85 (2009-12-29)
- - - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo in 11:40.35 (2009-06-07)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius Mode" by Cpadolf in 19:20.63 (2012-07-28)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" by mtbRc in 25:19.52 (2012-07-25)
Added [Tier: Moons][Has commentary]NES Final Fantasy (USA) by TheAxeMan in 1:09:57.7 (2012-07-20)
- obsoletes [Tier: Moons]NES Final Fantasy (USA) by TheAxeMan in 1:10:06.81 (2011-01-04)
- - obsoletes [Tier: Vault]NES Final Fantasy (USA) by TheAxeMan in 1:10:16.18 (2008-08-30)
- - - obsoletes [Tier: Moons]NES Final Fantasy (USA) by TheAxeMan in 1:12:59.52 (2005-09-20)
- - - - obsoletes [Tier: Moons]NES Final Fantasy (USA) by mookish in 1:30:47.67 (2005-05-10)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by mtbRc in 04:35.52 (2012-07-11)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Cpadolf in 04:38.9 (2009-01-24)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by zggzdydp in 04:51.98 (2008-06-17)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "Julius version" by Atma in 05:53.17 (2006-03-20)
Added [Tier: Moons]NES Ultima: Exodus (USA) by nanogyth in 21:22.8 (2012-06-15)
Added [Tier: Vault][Notable improvement]SNES Chrono Trigger (USA) "glitched" by turska & inichi in 03:28.06 (2012-05-25)
- obsoletes [Tier: Moons]SNES Chrono Trigger (JPN) "newgame+" by inichi in 06:42.77 (2008-10-22)
- obsoletes [Tier: Stars]SNES Chrono Trigger (USA) "glitched" by inichi in 21:23.98 (2009-05-10)
- - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by inichi in 09:07.12 (2007-08-17)
- - obsoletes [Tier: Vault]SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)
- - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:29.83 (2007-04-23)
- - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:34.82 (2007-04-19)
- - - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:57.27 (2006-04-16)
Added [Tier: Vault]GBC Dragon Warrior Monsters (JPN v1.0) by tetora_X in 30:36.72 (2012-05-08)
- obsoletes [Tier: Vault]GBC Dragon Warrior Monsters (USA) by DonamerDragon in 38:23.2 (2007-11-19)
Added [Tier: Moons]PSX Final Fantasy IX (USA) by Lil_Gecko in 7:37:12.28 (2012-05-01)
Added [Tier: Moons]NES Final Fantasy (USA) "White Mage" by TheAxeMan in 1:16:37.56 (2012-04-13)
Added [Tier: Vault]NES Double Moon Densetsu (JPN) by TaoTao in 19:50.34 (2012-03-22)
Added [Tier: Moons][Notable improvement][Has commentary]NES Crystalis (USA) by TheAxeMan in 40:40.43 (2012-03-20)
- obsoletes [Tier: Vault]NES Crystalis (USA) by tmont in 52:44.47 (2009-07-18)
- - obsoletes [Tier: Vault]NES Crystalis (USA) "wild warp" by TheAxeMan in 43:38.58 (2005-05-26)
Added [Tier: Vault][Has commentary]SNES Dragon Quest V (JPN) by Touch-me in 50:19.53 (2012-02-04)
Added [Tier: Vault]NES Legend of the Ghost Lion (USA) by link_7777 in 36:53.79 (2012-01-31)
Added [Tier: Moons]Genesis Phantasy Star IV (USA) by janus in 1:28:15.97 (2012-01-29)
- obsoletes [Tier: Vault][Has commentary]Genesis Phantasy Star IV (USA) by janus in 1:28:43.4 (2010-03-14)
- - obsoletes [Tier: Moons]Genesis Phantasy Star IV (USA) by janus in 1:35:58.8 (2009-12-21)
Added [Tier: Moons][Notable improvement]SNES EarthBound (USA) "glitched" by pirohiko & MUGG in 09:01.77 (2012-01-09)
- obsoletes [Tier: Moons]SNES EarthBound (JPN) "glitched" by pirohiko & MUGG in 30:42.12 (2010-09-28)
Added [Tier: Moons][Has commentary]SNES Seiken Densetsu 3 (JPN) by praetarius3 in 3:24:49.0 (2011-12-22)
Added [Tier: Moons]DS Castlevania: Order of Ecclesia (USA) "Albus Mode" by mtbRc in 18:03.21 (2011-11-29)
Added [Tier: Moons][Has commentary]SNES Secret of Mana (USA) by Touch-me in 1:46:29.9 (2011-11-13)
Added [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:28:26.17 (2011-10-14)
- obsoletes [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:31:09.7 (2009-11-15)
- - obsoletes [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:33:51.55 (2009-01-22)
- - - obsoletes [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by was0x in 2:35:27.37 (2008-06-15)
- - - - obsoletes [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by spezzafer in 2:40:26.17 (2005-08-29)
- - - - - obsoletes [Tier: Moons]SNES Super Mario RPG: Legend of the Seven Stars (USA) by spezzafer in 2:57:34.35 (2005-03-17)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim Version" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Vault]GB Knight Quest (USA) by DarkKobold in 23:22.73 (2011-10-02)
Added [Tier: Moons]GBA Fire Emblem (USA) by Rolanmen1 & Nitrodon in 1:25:02.9 (2011-09-12)
Added [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:09.63 (2011-08-15)
- obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:27.23 (2010-12-23)
- - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:36.95 (2010-11-21)
- - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:43.27 (2010-08-02)
- - - - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA/Europe) by gia in 02:06.28 (2008-06-14)
Added [Tier: Moons]GBA Fire Emblem: The Sacred Stones (USA) by Vykan12 in 1:08:51.2 (2011-07-17)
- obsoletes [Tier: Vault]GBA Fire Emblem: The Sacred Stones (USA) by Cheetah 7071 in 1:06:48.93 (2008-08-12)
Added [Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) "Gotta Catch 'Em All!" by p4wn3r & Mukki in 3:20:46.17 (2011-07-14)
Added [Tier: Moons]PSX Final Fantasy VIII (USA) by DarkKobold in 8:08:32.98 (2011-07-04)
Added [Tier: Vault]NES Wizardry III: Legacy of Llylgamyn (JPN) "Glitched" by MiezaruMono in 00:12.86 (2011-07-04)
Added [Tier: Moons]GBA Pokémon: Ruby Version (USA) by FractalFusion & GoddessMaria in 1:31:45.43 (2011-06-27)
- obsoletes [Tier: Vault]GBA Pokémon: Sapphire Version (USA v1.0) by FractalFusion in 1:35:07.97 (2007-07-23)
- - obsoletes [Tier: Vault]GBA Pokémon: Sapphire Version (USA v1.0) by FractalFusion in 1:36:44.28 (2007-06-13)
- - - obsoletes [Tier: Vault]GBA Pokémon: Sapphire Version (USA v1.0) by kirbymuncher in 1:49:16.33 (2007-02-22)
Added [Tier: Vault]PSX Breath of Fire III (USA) by janus in 7:45:01.17 (2011-05-15)
Added [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) "newgame+" by arukAdo in 13:58.27 (2011-05-04)
- obsoletes [Tier: Stars]PSX Castlevania: Symphony of the Night (USA) by arukAdo & pirate_sephiroth in 19:01.63 (2009-10-16)
- - obsoletes [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) by zggzdydp in 20:18.63 (2009-01-24)
Added [Tier: Vault]PSX Chocobo no Fushigi na Dungeon (JPN) by sparky in 27:34.53 (2011-04-04)
Added [Tier: Stars][Recommended for newcomers]GBA Castlevania: Aria of Sorrow (USA) "all souls" by Kriole in 24:56.1 (2011-03-13)
- obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 25:47.05 (2010-10-01)
- - obsoletes [Tier: Stars]GBA Castlevania: Aria of Sorrow (USA) "100% souls" by Kriole in 28:01.58 (2009-12-27)
Added [Tier: Moons][Notable improvement]GB Final Fantasy Adventure (USA) "warp glitch" by Touch-me in 17:41.33 (2011-03-09)
- obsoletes [Tier: Vault]GB Final Fantasy Adventure (USA/Europe) "warp glitch" by MattyXB in 1:09:03.9 (2006-03-15)
Added [Tier: Vault]SMS Dragon Crystal (USA/Europe) by Rayas in 01:18.2 (2011-02-16)
Added [Tier: Vault]NES Final Fantasy III (JPN) "Glitched" by pirohiko in 39:37.27 (2011-02-05)
Added [Tier: Moons]SGB Pokémon: Red Version (USA/Europe) by p4wn3r in 41:02.38 (2010-12-23)
- obsoletes [Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) by Primorial#soup in 1:18:58.78 (2007-08-23)
- - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:41:58.52 (2006-06-05)
- - - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:46:19.05 (2006-03-17)
- - - - obsoletes [Tier: Vault]SGB Pokémon: Blue Version (USA/Europe) by Tilus in 1:51:06.5 (2005-10-25)
Added [Tier: Vault]SNES Breath of Fire (USA) by janus in 4:14:52.2 (2010-12-23)
Added [Tier: Stars]NES The Legend of Zelda (USA PRG0) by Baxter & jprofit22 in 22:38.13 (2010-11-29)
- obsoletes [Tier: Moons]NES The Legend of Zelda (USA PRG0) by Phil & Baxter in 24:04.05 (2007-05-22)
- - obsoletes [Tier: Stars]NES The Legend of Zelda (USA,PRG0) by Phil in 25:28.6 (2004-09-17)
- - - obsoletes [Tier: Stars]NES The Legend of Zelda (USA,PRG0) by Sleepz in 26:55.15 (2004-06-25)
- - - - obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) by Michael F in 31:27.15 (2004-02-19)
- - - - - obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) by SuperHappy in 35:59.4 (2004-01-25)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:14.48 (2010-11-25)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by klmz in 06:46.2 (2008-06-18)
- - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by zggzdydp in 12:06.73 (2007-12-15)
- - - obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warp glitch" by pirate_sephiroth in 12:17.5 (2006-10-09)
Added [Tier: Vault]MSX Rambo, Sylvester Stallone in (JPN) by nitrogenesis in 01:39.64 (2010-11-11)
Added [Tier: Vault]SNES Romancing SaGa 3 (JPN v1.0) by knbnitkr in 21:59.65 (2010-10-31)
Added [Tier: Vault]GB Final Fantasy Legend II (JPN v1.0) by knbnitkr in 29:55.57 (2010-10-30)
Added [Tier: Vault]SNES Romancing SaGa 2 (JPN v1.0) by knbnitkr in 1:08:30.85 (2010-10-17)
Added [Tier: Vault][Has commentary]PCE Dungeon Explorer (USA) "5 player" by DarkKobold in 20:19.3 (2010-10-16)
Added [Tier: Vault]SGB Pocket Monsters: Green (JPN v1.0) by p4wn3r in 04:24.37 (2010-10-10)
- obsoletes [Tier: Vault]SGB Pocket Monsters: Green (JPN v1.0) by Primorial#soup in 04:24.53 (2007-08-12)
Added [Tier: Vault]GBC Pokémon Trading Card Game (USA) by p4wn3r & FractalFusion in 21:40.67 (2010-10-08)
Added [Tier: Vault]GB The Final Fantasy Legend (JPN v1.0) by knbnitkr in 01:47.17 (2010-10-05)
Added [Tier: Vault][Has commentary]GBA Shining Soul II (USA) by DarkKobold in 1:12:02.43 (2010-09-20)
- obsoletes [Tier: Vault]GBA Shining Soul II (USA) by DarkKobold in 1:30:01.18 (2010-06-25)
Added [Tier: Vault]SNES The 7th Saga (USA) by Kirkq & Nitrodon in 1:50:17.43 (2010-09-20)
Added [Tier: Vault]NES EarthBound Zero (JPN) "glitched" by pirohiko in 23:09.56 (2010-09-19)
- obsoletes [Tier: Vault]NES EarthBound Zero (JPN) by pirohiko in 25:41.67 (2009-06-18)
Added [Tier: Moons]NES The Legend of Zelda (USA PRG0) "Swordless Challenge" by Baxter in 25:13.92 (2010-08-23)
- obsoletes [Tier: Moons]NES The Legend of Zelda (USA) "Swordless Challenge" by jprofit22 in 26:40.33 (2010-07-27)
Added [Tier: Vault][Has commentary]NES Lagrange Point (JPN) by neo_omegon in 1:03:25.1 (2010-08-20)
Added [Tier: Vault]Genesis Dungeons & Dragons: Warriors of the Eternal Sun (USA) by A Jesus Fan in 29:33.42 (2010-08-13)
Added [Tier: Vault]SNES Breath of Fire II (USA) by janus in 4:48:14.85 (2010-08-04)
- obsoletes [Tier: Vault][Has commentary]SNES Breath of Fire II (USA) by janus in 4:53:48.98 (2009-12-20)
- - obsoletes [Tier: Moons]SNES Breath of Fire II (USA) by janus in 4:55:16.22 (2009-11-05)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "All Relics & Best Ending" by arukAdo in 57:20.6 (2010-08-04)
Added [Tier: Moons]NES Rygar (USA PRG1) "0%" by Cardboard in 06:08.74 (2010-07-28)
Added [Tier: Vault]SNES Paladin's Quest (USA) by janus in 2:29:25.07 (2010-07-06)
Added [Tier: Moons]GBA Mega Man Battle Network (USA) by Bag of Magic Food in 55:40.65 (2010-07-05)
Added [Tier: Moons]SNES Final Fantasy V & VI (JPN) by neo_omegon in 3:52:15.97 (2010-06-25)
Added [Tier: Moons]GBA Shining Soul (USA) by DarkKobold in 49:46.88 (2010-06-01)
Added [Tier: Vault][Notable improvement]Genesis Shining Force II (USA) by DarkKobold in 3:11:04.65 (2010-05-19)
- obsoletes [Tier: Vault]Genesis Shining Force II (USA) by DarkKobold in 3:26:17.75 (2010-02-23)
Added [Tier: Vault]NES Destiny of an Emperor (USA) by Acmlm in 1:21:09.61 (2010-05-10)
- obsoletes [Tier: Vault]NES Destiny of an Emperor (USA) by TwistedEye in 1:46:41.87 (2006-07-04)
Added [Tier: Moons]PSX SaGa Frontier (USA) "Blue" by knbnitkr in 20:16.35 (2010-05-03)
Added [Tier: Vault]SMS Phantasy Star (USA/Europe) by nfq in 2:17:37.97 (2010-04-09)
Added [Tier: Moons]PSX Azure Dreams (USA) by FractalFusion in 10:31.73 (2010-03-10)
Added [Tier: Moons]NES Dragon Warrior (USA PRG0) by Acmlm in 17:47.74 (2010-03-06)
- obsoletes [Tier: Vault]NES Dragon Warrior (USA PRG1) by Acmlm in 18:10.47 (2006-02-08)
- - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Genisto in 18:43.0 (2005-11-27)
- - - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Acmlm in 19:31.13 (2004-12-05)
- - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA) by Acmlm in 24:03.03 (2004-11-28)
- - - - - obsoletes [Tier: Moons]NES Dragon Warrior (USA PRG1) by Genisto in 26:58.95 (2004-05-01)
Added [Tier: Vault]NES Dragon Warrior 3 (USA) "item glitch" by dave_dfwm in 48:28.08 (2010-03-06)
- obsoletes [Tier: Vault]NES Dragon Warrior 3 (USA) "item glitch" by dave_dfwm in 57:28.27 (2007-09-10)
Added [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) "warpless" by Kriole in 20:58.62 (2010-03-03)
- obsoletes [Tier: Moons]GBA Castlevania: Aria of Sorrow (USA) by Atma in 27:45.57 (2006-01-11)
Added [Tier: Moons]PSX SaGa Frontier (USA) "Lute" by knbnitkr in 21:08.5 (2010-02-06)
Added [Tier: Vault][Has commentary]NES Magician (USA) by FatRatKnight in 11:33.84 (2010-02-02)
- obsoletes [Tier: Vault][Has commentary]NES Magician (USA) by FatRatKnight in 12:12.18 (2009-05-17)
Added [Tier: Vault]NES Wizardry: The Knight of Diamonds (USA) by MiezaruMono in 01:11.32 (2009-12-22)
- obsoletes [Tier: Vault]NES Wizardry: The Knight of Diamonds (USA) by MiezaruMono in 01:12.81 (2009-08-09)
Added [Tier: Vault]GB Little Master (JPN) by Ryuto in 05:35.37 (2009-11-26)
Added [Tier: Vault]SNES Romancing SaGa (JPN v1.0) by knbnitkr in 02:14.77 (2009-11-23)
Added [Tier: Moons][Has commentary]SNES E.V.O.: Search for Eden (USA) by FatRatKnight in 40:31.17 (2009-10-26)
Added [Tier: Vault]GB Kaeru no Tame ni Kane wa Naru (JPN) by Ryuto in 1:27:43.3 (2009-10-23)
Added [Tier: Vault]SNES Ultima: The False Prophet (USA) by ketomei in 07:56.07 (2009-09-24)
Added [Tier: Vault]Genesis Shining in the Darkness (USA) by DarkKobold in 43:27.2 (2009-08-15)
Added [Tier: Vault]Genesis Madou Monogatari I (JPN) by Aqfaq in 15:29.05 (2009-07-03)
Added [Tier: Moons][Notable improvement]Genesis Shining Force (USA) by DarkKobold in 1:59:59.05 (2009-06-23)
- obsoletes [Tier: Vault]Genesis Shining Force (USA) by DarkKobold in 2:04:26.37 (2008-07-25)
- - obsoletes [Tier: Vault]Genesis Shining Force (USA) by DarkKobold in 2:08:40.07 (2007-11-26)
Added [Tier: Vault]NES EarthBound Zero (USA) by Nitrodon in 47:56.08 (2009-06-17)
Added [Tier: Stars][Notable improvement]SNES EarthBound (USA) by pirohiko in 1:10:00.95 (2009-06-13)
- obsoletes [Tier: Moons][Has commentary]SNES EarthBound (USA) by Halamantariel & Nitrodon in 3:26:09.18 (2006-07-23)
Added [Tier: Moons]PSX Castlevania: Symphony of the Night (USA) "Richter version" by pirate_sephiroth in 05:41.73 (2009-04-16)
Added [Tier: Moons]NES Wizardry: Proving Grounds of the Mad Overlord (USA) by TaoTao in 00:45.82 (2008-11-27)
Added [Tier: Moons]NES The Legend of Zelda (USA PRG0) "2nd quest" by Baxter & Morrison in 24:59.83 (2008-10-16)
- obsoletes [Tier: Moons]NES The Legend of Zelda (USA,PRG0) "2nd quest" by Sleepz in 29:15.9 (2004-05-13)
Added [Tier: Moons]NES Dungeon Magic: Sword of the Elements (USA) by FatRatKnight in 01:02.83 (2008-10-13)
Added [Tier: Moons]GBA Castlevania: Circle of the Moon (USA) "glitched" by Cardboard in 05:21.58 (2008-08-11)
- obsoletes [Tier: Moons]GBA Castlevania: Circle of the Moon (USA) "glitched" by Cardboard in 05:21.93 (2007-11-19)
- - obsoletes [Tier: Vault]GBA Castlevania: Circle of the Moon (USA) "warp glitch" by Cardboard & zggzdydp in 05:22.95 (2007-09-25)
- - - obsoletes [Tier: Moons]GBA Castlevania: Circle of the Moon (USA) "warp glitch" by OgreSlayeR in 05:34.13 (2005-04-22)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons]SNES Final Fantasy IV (USA v1.1) by Deign in 2:53:14.37 (2008-07-26)
Added [Tier: Moons]Genesis King's Bounty (USA/Europe) by gia & Aqfaq in 00:09.93 (2008-07-20)
- obsoletes [Tier: Vault]Genesis King's Bounty (USA) by Aqfaq in 00:10.17 (2006-12-18)
Added [Tier: Moons]NES Castlevania II: Simon's Quest (USA) by zggzdydp in 29:45.02 (2008-06-07)
- obsoletes [Tier: Moons]NES Castlevania II: Simon's Quest (USA) by zggzdydp in 32:08.22 (2007-08-03)
- - obsoletes [Tier: Moons]NES Castlevania II: Simon's Quest (USA) by Walker Boh in 32:35.57 (2005-02-01)
- - - obsoletes [Tier: Moons]NES Castlevania II: Simon's Quest (USA) by Walker Boh in 34:11.98 (2005-01-23)
- - - - obsoletes [Tier: Moons]NES Castlevania II: Simon's Quest (USA) by Walker Boh in 35:00.98 (2005-01-16)
- - - - - obsoletes [Tier: Moons]NES Castlevania II: Simon's Quest (Europe) "no glitch" by Bisqwit in 38:53.0 (2004-03-05)
Added [Tier: Vault]GBC Daikatana, John Romero's (Europe) by FerretWarlord in 36:30.6 (2008-05-30)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Rising Tempest & Inzult in 47:57.05 (2008-05-19)
- obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Rising Tempest & Inzult in 48:14.98 (2007-01-26)
- - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Inzult in 49:00.25 (2006-09-21)
- - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Rising Tempest in 49:41.67 (2006-05-28)
- - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) by Arc in 53:58.62 (2004-09-03)
- - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) by Boco in 59:23.4 (2004-04-12)
Added [Tier: Moons]NES Rygar (Europe) "warpless" by Lord Tom in 15:43.32 (2008-05-17)
- obsoletes [Tier: Stars]NES Rygar (Europe) "warpless" by Walker Boh in 20:26.7 (2005-04-05)
- - obsoletes [Tier: Moons]NES Rygar (Europe) "warpless" by Walker Boh in 21:07.04 (2004-09-30)
- - - obsoletes [Tier: Moons]NES Rygar (Europe) "no glitch" by Warp in 24:34.2 (2004-09-19)
- - - - obsoletes [Tier: Vault]NES Rygar (Europe) by Warp in 26:59.7 (2004-04-16)
- - - - - obsoletes [Tier: Moons]NES Rygar (Europe) "warpless" by Warp in 28:10.32 (2004-03-16)
- - - - - - obsoletes [Tier: Moons]NES Rygar (Europe) "warpless" by Warp in 31:20.94 (2004-03-12)
Added [Tier: Moons]GBA Castlevania: Circle of the Moon (USA) by Cardboard in 21:40.22 (2008-04-07)
- obsoletes [Tier: Stars]GBA Castlevania: Circle of the Moon (USA) by Cardboard in 21:51.08 (2007-03-22)
- - obsoletes [Tier: Stars]GBA Castlevania: Circle of the Moon (USA) by Cardboard in 22:01.98 (2007-02-22)
- - - obsoletes [Tier: Stars]GBA Castlevania: Circle of the Moon (USA) by OgreSlayeR in 22:44.32 (2006-05-14)
- - - - obsoletes [Tier: Stars]GBA Castlevania: Circle of the Moon (USA) by OgreSlayeR in 23:43.37 (2005-04-17)
Added [Tier: Moons]NES Rygar (Europe) "warp glitch" by Lord Tom in 05:23.14 (2008-04-05)
- obsoletes [Tier: Moons]NES Rygar (Europe) "warp glitch" by Walker Boh in 06:28.72 (2005-08-14)
- - obsoletes [Tier: Moons]NES Rygar (Europe) "warp glitch" by Walker Boh in 06:45.58 (2005-05-24)
- - - obsoletes [Tier: Moons]NES Rygar (Europe) "warp glitch" by Walker Boh in 07:26.52 (2005-03-29)
- - - - obsoletes [Tier: Stars]NES Rygar (Europe) "warp glitch" by Walker Boh in 07:52.2 (2004-09-26)
- - - - - obsoletes [Tier: Stars]NES Rygar (Europe) "warp glitch" by Walker Boh in 08:25.5 (2004-09-23)
- - - - - - obsoletes [Tier: Vault]NES Rygar (Europe) "warp glitch" by Bisqwit in 09:13.15 (2004-09-14)
Added [Tier: Moons][Has commentary]NES Zelda II: The Adventure of Link (USA) "glitched" by Inzult in 05:43.47 (2008-03-24)
- obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "glitched" by Inzult in 06:13.08 (2007-03-25)
- - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "glitched" by Gigafrost in 06:16.93 (2005-06-01)
Added [Tier: Vault]NES Faxanadu (USA) by Lord Tom in 23:23.68 (2008-03-11)
- obsoletes [Tier: Vault]NES Faxanadu (USA) by Walker Boh in 31:00.75 (2004-12-23)
- - obsoletes [Tier: Moons]NES Faxanadu (USA) by Walker Boh in 37:30.42 (2004-10-29)
Added [Tier: Vault]Genesis Fatal Labyrinth (JPN/USA) by plusminus in 06:46.25 (2007-12-02)
Added [Tier: Vault]SNES Final Fantasy V (JPN) by samurai goroh in 3:34:41.07 (2007-08-14)
Added [Tier: Vault]NES Dragon Warrior 3 (USA) by dave_dfwm in 1:50:36.18 (2007-07-31)
- obsoletes [Tier: Vault]NES Dragon Warrior 3 (USA) by dave_dfwm in 2:14:07.67 (2007-04-23)
Added [Tier: Vault]SNES Illusion of Gaia (USA) by Halamantariel in 2:09:19.3 (2007-05-17)
- obsoletes [Tier: Vault]SNES Illusion of Gaia (USA) by Halamantariel in 2:06:52.42 (2005-06-16)
Added [Tier: Vault]NES Might and Magic (USA) by Dammit in 08:07.72 (2007-05-13)
Added [Tier: Moons]SNES Lufia II: Rise of the Sinistrals (USA) by Gunty in 3:03:12.78 (2007-02-07)
Added [Tier: Vault]NES Hydlide (USA) by Inzult in 09:07.32 (2007-01-04)
Added [Tier: Vault]Genesis Phantasy Star III: Generations of Doom (USA) by Acmlm in 1:37:55.98 (2006-11-11)
Added [Tier: Vault]SNES Final Fantasy Mystic Quest (USA) by DonamerDragon in 1:49:20.0 (2006-11-01)
- obsoletes [Tier: Vault]SNES Final Fantasy Mystic Quest (USA V1.0) by DonamerDragon in 1:57:36.07 (2006-01-28)
- - obsoletes [Tier: Moons]SNES Final Fantasy Mystic Quest (USA V1.0) by hero of the day in 2:09:37.95 (2005-12-27)
Added [Tier: Vault]GBC Pokémon: Gold Version (USA/Europe) by FractalFusion in 2:54:27.15 (2006-07-17)
Added [Tier: Moons]SNES Final Fantasy VI (USA v1.1) by Erokky in 4:05:52.87 (2006-06-11)
Added [Tier: Vault]SNES Soul Blazer (USA) by Kaz in 1:46:55.73 (2006-05-03)
Added [Tier: Vault]NES Dragon Warrior 2 (USA) by TheAxeMan in 46:25.0 (2006-04-30)
Added [Tier: Vault]NES Dragon Warrior 4 (USA) by adelikat in 2:09:06.58 (2006-04-03)
Added [Tier: Vault]SNES Star Ocean (JPN) by fuzi2 in 1:53:13.43 (2006-03-03)
Added [Tier: Vault]SNES Secret of Evermore (USA v1.0) "100%" by Saturn in 2:04:06.12 (2005-08-21)
Added [Tier: Vault]SNES Lagoon (USA) by OmnipotentEntity in 1:08:32.68 (2005-01-25)

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