TASVideos

Tool-assisted game movies
When human skills are just not enough

Tool-assisted movies








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[Tier: Stars] = Tier: Stars
[Tier: Moons] = Tier: Moons
[Tier: Vault] = Tier: Vault
[Notable improvement] = Notable improvement
[Console-verified] = Console-verified
[Has commentary] = Has commentary

Total movies: 66


[Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" in 09:57.82 by bahamete, Kaizoman666, Mister & PangaeaPanga.
snes9x movie (.smv) (date: 2012-01-08)
MP4 file via BitTorrent (size: 30.25 MB, length: 15:11)
MP4 file via BitTorrent (Modern HQ) (size: 32.62 MB, length: 15:11)
Mirror www.archive.org
Mirror www.archive.org (MP4 Modern HQ)
Watch on (www.nicovideo.jp)
Watch on (www.youtube.com)
Submission #3407 — Author's comments
Discuss this movie
Obsoletes movie #1912 (10:20.6)
Rating: 9.2 (36.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Uses death to save time
- Takes damage to save time
- Forgoes major skip glitch
- Forgoes final boss skip glitch
- Heavy glitch abuse
- Forgoes time-saving glitches
- Corrupts memory
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is the 10th published movie of Super Mario World that beats the game by clearing 11 of the 96 exits, the shortest route intended by the game developers. Of all the previous movies, not one had obsoleted its predecessor by more than 15 seconds. This movie sets a new record by beating the previous movie by 22.68 seconds and clocking in under 10 minutes. Ironically, Mario dies in the process.

The authors of this movie have found (more) new glitches to save time. The notable differences in gameplay are:

  • Plays a level which was not previously played (Yoshi's Island 1)
  • Skips Iggy's Castle
  • Optimizes Bowser fight
We recommend reading the author's comments to understand how the new glitches are used in this movie.

There are also movies of this game that trigger the credits early, clear all 96 exits, clear as many exits as possible as small Mario, and write a program using the game's code.


[Tier: Stars][Notable improvement]SNES Mega Man X (USA v1.0) "100%" in 33:13.63 by Hetfield90.
BizHawk Movie (.bk2) (date: 2015-03-07)
MKV file via BitTorrent (Modern HQ) (size: 78.00 MB, length: 39:45)
MP4 file via BitTorrent (Compatibility) (size: 91.45 MB, length: 39:45)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4595 — Author's comments
Discuss this movie
Obsoletes movie #2771 (33:48.86)
Rating: 9.1 (14.5 votes)
View Publication
- Contains speed/entertainment tradeoffs
- 100% completion
- Uses death to save time
- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Originally thought to be an April Fools joke, it turns out that Capcom really did hide a one-hit-kills weapon in Mega Man X. That platform in Armored Armadillo's stage always did seem a little strange.

Unlike the later games, collecting the Hadoken is much more time consuming compared to the ability to obliterate the mandatory Reploid rematches and fortress bosses. Nevertheless this run is still faster than the first any% run ever published.

Hetfield managed to improve the previous run by 35.2 seconds, thanks to a better usage of a the phantom grab glitch. More info about this glitch can be read in the submission text.

If you want to see more of the blue-clad hero, we recommend watching the any% run.


[Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (World, r1) in 14:28.6 by Tee-N-Tee.
Gens movie (.gmv) (date: 2013-07-02)
MKV file via BitTorrent (size: 74.61 MB, length: 16:58)
MKV file via BitTorrent (Modern HQ) (size: 78.91 MB, length: 16:58)
MKV file via BitTorrent (size: 78.45 MB, length: 16:58)
MKV file via BitTorrent (Modern HQ) (size: 82.97 MB, length: 16:58)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Watch on (www.youtube.com)
Submission #3994 — Author's comments
Discuss this movie
Obsoletes movie #1948 (15:04.43)
Rating: 9.1 (14 votes)
View Publication
- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - Sega TAS of 2013

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the author from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.

This is the seventh run of this game, improving on the previous effort by 1:01.58 (of in-game time) with the use of new zips and improved precision.

To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.

Spoiler: hover over the screenshot.


Every second encode link leads to a camhacked version. But don't expect the videos where Sonic is visible offscreen to make more sense than the original ones!

[Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) in 45:42.13 by inzult & Rising Tempest.
FCEUX movie (.fm2) (date: 2014-04-19)
MKV file via BitTorrent (Modern HQ) (size: 71.35 MB, length: 48:14)
MP4 file via BitTorrent (Compatibility) (size: 56.34 MB, length: 48:14)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4266 — Author's comments
Discuss this movie
Obsoletes movie #1114 (47:57.05)
Rating: 9.1 (8 votes)
View Publication
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Forgoes time-saving glitches
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Here is a non-glitched run of the black sheep in the Zelda series. Zelda has been put to sleep by an evil spell, and you must waken her by completing six palaces and then obtaining the Triforce again. Unlike most Zelda games, the action parts are done in a side-scrolling view instead of an overhead view, and there are fewer items to use.

One surprising feature of the TAS route is that magic levels are prioritized over attack levels at the beginning of the game; see the previous submission's comments for more explanation of that choice. This time, the run is improved by nearly two minutes due to different leveling, better optimization, and by skipping the Jump spell. For more details, see the submission comments.

This movie avoids pressing Left and Right at the same time which causes an acceleration bug that can massively glitch the game.

Watch this movie played on a real NES console.


[Tier: Moons][Notable improvement]SNES Super Mario World (USA) "96 exits" in 1:21:29.63 by Fabian.
snes9x movie (.smv) (date: 2006-08-14)
AVI file via BitTorrent (size: 219.48 MB, length: 1:26:50)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1153 — Author's comments
Discuss this movie
Obsoletes movie #304 (1:23:38.37)
Rating: 9.1 (91.5 votes)
View Publication
- 100% completion
- Takes damage to save time
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Acknowledged as one of the best Mario games of all time, Super Mario World is a must see for fans of classic games. This run by Fabian completes the game fully (all 96 exits) and makes use of almost every known glitch to make it as fast and exciting as possible.

If you like this video, be sure to also see Super Demo World 100% completion (120 exits) in 2:02:04 by PangaeaPanga.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) in 21:50.6 by MrGrunz.
Mupen64 movie (.m64) (date: 2013-04-30)
MP4 file via BitTorrent (size: 97.72 MB, length: 29:30)
MP4 file via BitTorrent (Modern HQ) (size: 92.19 MB, length: 29:30)
Mirror archive.org
Mirror archive.org (MP4 Modern HQ)
Watch on (aktan.site90.com)
Watch on (www.youtube.com)
Submission #3826 — Author's comments
Discuss this movie
Obsoletes movie #2080 (22:50.27)
Rating: 9.0 (15 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Although the length of this movie is 21:50.6 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 18:46.85. It's important to note this so that there's no confusion about which runs are faster than the others.

In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible. He achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle. Child Link then goes on conquering the whole Castle without a single thought about becoming an Adult beforehand.

Despite how quickly this game can be beaten these days, this run is almost one minute faster than its predecessor thanks to a new trick at the Tower Collapse Sequence and many small improvements throughout the run.

This TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.

The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" in 07:30.75 by McBobX.
VBA movie (.vbm) (date: 2014-03-11)
MKV file via BitTorrent (Modern HQ) (size: 34.01 MB, length: 09:04)
MP4 file via BitTorrent (Compatibility) (size: 28.85 MB, length: 09:04)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Watch on (www.youtube.com)
Submission #4202 — Author's comments
Discuss this movie
Obsoletes movie #2544 (09:22.2)
Rating: 9.0 (9 votes)
View Publication
- Forgoes warps
- Second quest/Post game-completion
- Starts from a saved state or SRAM
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is a really fast TAS through Castlevania: Harmony of Dissonance played as Maxim, who is only available after the game is beaten. Unlike in the glitch-warped run, the protagonist doesn't directly fight Dracula and instead defeats every boss, reaching Dracula the intended way. However, this doesn't stop Maxim from making short work of every boss and sinking into walls wherever he wants.

McBobX's run in this category saves about 1:50.95 over the previous movie due to route changes and optimization.


Note: This movie starts where the main quest movie left off. We don't usually accept movies beginning from a save, though. Please read our rules to see our reasons.

[Tier: Stars][Notable improvement]Genesis Sonic 3 & Knuckles (World) in 29:51.2 by nitsuja, Upthorn & marzojr.
Gens movie (.gmv) (date: 2010-10-23)
MKV file via BitTorrent (size: 216.94 MB, length: 34:13)
MKV file via BitTorrent (Modern HQ) (size: 244.95 MB, length: 34:13)
Mirror www.archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Watch on (www.youtube.com)
Submission #2877 — Author's comments
Discuss this movie
Obsoletes movie #1595 (32:05.52)
Rating: 8.9 (35.5 votes)
View Publication
- Aims for in-game time instead of real-time
- 2 Players
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - Sega TAS of 2010

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.

This run takes everything you know about Sonic 3 & Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.

It is worth noting that nitsuja and Upthorn did not directly participate in the creation of this movie; instead, marzojr incorporated several additional tricks in multiple stages and spliced them in for a total improvement of 2:14.31 seconds over his last effort at doing the same.


The second YouTube link is to the camhacked HD encode, which attempts to always keep Sonic onscreen and puts HD sprites on top of the background to make the TAS look even better. Camhacked SD downloadables are also available in the Archive collection.

[Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog 2 (any v1.1) in 18:42.37 by FuzZerd, Sonikkustar, Upthorn & Aglar.
Gens movie (.gmv) (date: 2011-04-15)
MP4 file via BitTorrent (size: 103.45 MB, length: 22:41)
Mirror www.archive.org
Watch on (aktan.site90.com)
Watch on (www.youtube.com)
Submission #3101 — Author's comments
Discuss this movie
Obsoletes movie #600 (19:55.43)
Rating: 8.9 (23 votes)
View Publication
- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- 2 Players
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - Sega TAS of 2011

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super fast bouncing around. Completed without collecting any emeralds, with Sonic and Tails (both controlled by the player).

This long-awaited improvement to nitsuja's famous run saves 1:13.06 in real-time and 4418 in-game frames by general optimisation and several long-known additional glitches.


[Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" in 03:14.15 by FractalFusion.
VBA movie (.vbm) (date: 2013-03-20)
MKV file via BitTorrent (size: 2.62 MB, length: 03:14)
MKV file via BitTorrent (Modern HQ) (size: 2.63 MB, length: 03:14)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Watch on (www.nicovideo.jp)
Submission #3894 — Author's comments
Discuss this movie
Obsoletes movie #2187 (12:51.87)
Rating: 8.9 (36 votes)
View Publication
- Demonstration
- Uses a game restart sequence
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Genre: RPG
Award - Gameboy TAS of 2013Award - Glitchy TAS of 2013

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The TASVideos record movie for Pokémon: Yellow Version uses heavy glitches that lead to Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program. For details on how this was achieved, see the author's comments.

This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, that movie has a very different kind of payload at the end, and is worth watching as well. Both movies apply the idea that TASing is programming input rather than playing the game. For a list of more runs that embody this idea, see this post.

As this run was submitted on March 14 - "Pi Day", it contains many, many references to π. See how many you can find!


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 15:40.32 by Mitjitsu.
Mupen64 movie (.m64) (date: 2006-11-23)
MKV file via BitTorrent (Modern HQ) (size: 111.69 MB, length: 20:47)
MP4 file via BitTorrent (Compatibility) (size: 135.02 MB, length: 20:47)
Mirror archive.org (MP4 Compatibility)
Mirror archive.org (MKV Modern HQ)
Watch on (www.dailymotion.com)
Watch on (www.youtube.com)
Submission #1355 — Author's comments
Discuss this movie
Obsoletes movie #436 (16:26.77)
Rating: 8.9 (35 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.

This run completes the game after collecting a mere 16 stars. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open.

Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.


[Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" in 01:39.74 by Masterjun.
lsnes movie (.lsmv) (date: 2013-04-30)
MKV file via BitTorrent (size: 10.47 MB, length: 05:54)
MKV file via BitTorrent (Modern HQ) (size: 10.46 MB, length: 05:54)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Submission #3957 — Author's comments
Discuss this movie
Obsoletes movie #1945 (02:36.4)
Rating: 8.8 (21 votes)
View Publication
- Major skip glitch
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
"Thank you for playing Super Mario World! Unfortunately, this trial copy will only let you play for 1.5 minutes."

This is a completely new type of Super Mario World TAS. It beats the game by jumping to the credits from one of the two levels available from the start, Yoshi's Island 2. This happens because a glitch involving stunning a flying question block allows manipulating the code being executed by changing the position of sprites.

This run is 56.50 seconds faster than Masterjun's previous movie. For those who love to read the technical specifics of such runs, there are detailed author's comments about the new method used here. Suffice to say, 8 controllers are required to get this to work. See this run played back on a real console. If you want to see more movies like this, let this post be your guide.


Seven months after this TAS, Masterjun exploited the glitch used here to do more than just trigger the game's end; he used only controller input to embed his own games into Super Mario World itself.

[Tier: Moons][Notable improvement]NES Mega Man 2 (JPN) in 25:10.0 by Shinryuu & Bisqwit.
FCEU movie (.fcm) (date: 2006-08-30)
AVI file via BitTorrent (size: 45.28 MB, length: 28:45)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1169 — Author's comments
Discuss this movie
Obsoletes movie #306 (25:34.65)
Rating: 8.8 (37 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.

This new movie, played by Shinryuu and Bisqwit, is about 25 seconds faster than the previous movie by Morimoto and Finalfighter. Finalfighter has also discovered a large portion of the new tricks in this movie. Major timesavers include:

  • a new route for the first 8 bosses
  • scrolling horizontally when the screen should scroll vertically
  • damage transfer: when a crash bomb explodes, Mega Man can be used to deal damage

See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.


[Tier: Stars][Notable improvement]NES Rockman 4 Minus Infinity (v0.01) in 35:40.26 by tianwodeai.
FCEUX movie (.fm2) (date: 2014-04-19)
MKV file via BitTorrent (Modern HQ) (size: 73.50 MB, length: 47:00)
MP4 file via BitTorrent (Compatibility) (size: 84.98 MB, length: 47:00)
MKV file via BitTorrent (Modern HQ) (size: 105.57 MB, length: 47:00)
Mirror archive.org (MKV Modern HQ)
Mirror archive.org (MP4 Compatibility)
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Submission #4278 — Author's comments
Discuss this movie
Obsoletes movie #2348 (38:52.78)
Rating: 8.8 (15 votes)
View Publication
- Takes damage to save time
- Heavy luck manipulation
- Unofficial game
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Rockman 4 Minus Infinity is the most extensive Mega Man 4 hack in existence, and probably one of the most extensive hacks of any NES game in existence.

It features heavily reworked weapons, brand new weapons, new items, all-new boss patterns, and brand new stages with new music and entirely new gimmicks. All kinds of obstacles, enemies, bosses and minibosses have been taken from other games from the series, including the Game Boy series and even the SNES and PSX games. It must all be seen to be believed.

This run improves the author's previous run by 3:12.51 through a new route, new glitches and better optimization.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "all dungeons, temples & Ganon trials" in 2:04:45.22 by Swordless Link.
Mupen64 movie (.m64) (date: 2012-04-25)
MP4 file via BitTorrent (size: 499.22 MB, length: 2:12:20)
MP4 file via BitTorrent (Modern HQ) (size: 471.03 MB, length: 2:12:20)
Mirror archive.org
Mirror archive.org (MP4 Modern HQ)
Watch on (aktan.site90.com)
Watch on (www.youtube.com)
Submission #3474 — Author's comments
Discuss this movie
Obsoletes movie #1229 (2:51:19.1)
Rating: 8.8 (32.5 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Forgoes major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Forgoes time-saving glitches
- Foregoes memory corruption
- Heavy luck manipulation
- Genre: Action
- Genre: Adventure

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible while completing all dungeons, temples, and Ganon Trials. This goal is commonly referred to as "all temples", "all dungeons", or "MST (Medallions/Stones/Trials)".

This run has roughly 35 minutes of improvements in gameplay over the previous TAS of its kind.

This movie contains several new glitches and sequence breaks which allow for a much faster completion than were possible when the last run was made. Several large glitches in the game are not used in the run, such as those which allow the player to manipulate memory addresses to obtain items without physically picking them up. These are avoided because it would make the completion of any dungeon completely arbitrary; they can be seen in an old any% run.

Unlike the previous movie of this category, this TAS is played on the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time (roughly 12 minutes) is spent waiting for text boxes and cut scenes to end before getting back to the action. English subtitles were added to the encode for people interested in what was said.

The author's notes explain in great detail many of the things done in this TAS which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA v1.0) in 16:22.63 by Tompa.
snes9x movie (.smv) (date: 2010-10-16)
MKV file via BitTorrent (size: 105.00 MB, length: 22:37)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #2876 — Author's comments
Discuss this movie
Obsoletes movie #559 (24:23.88)
Rating: 8.8 (22 votes)
View Publication
- Takes damage to save time
- Uses warps
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
A movie aiming for fastest possible completion of Donkey Kong Country without bothering to enter all the bonus rooms. This run is over 8 minutes faster than the previous submission, mostly due to a warp that cuts out the earlier stages, and more discoveries on how to do a glitch that allows Diddy to roll through the air with the greatest of ease.

For more details, we suggest reading the submission details to understand what is going on.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 05:47.37 by Swordless Link & Mitjitsu.
Mupen64 movie (.m64) (date: 2007-12-07)
AVI file via BitTorrent (size: 27.80 MB, length: 11:01)
Mirror www.archive.org
Watch on (www.youtube.com)
Submission #1780 — Author's comments
Discuss this movie
Obsoletes movie #987 (06:42.65)
Rating: 8.8 (56 votes)
View Publication
- Low% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform
Award - N64 TAS of 2007Award - TAS of 2007

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.

As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.

Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.


[Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "game end glitch" in 02:36.81 by Masterjun.
lsnes movie (.lsmv) (date: 2013-07-28)
MKV file via BitTorrent (size: 16.08 MB, length: 07:00)
MKV file via BitTorrent (Modern HQ) (size: 17.03 MB, length: 07:00)
Mirror archive.org
Mirror archive.org (MKV Modern HQ)
Watch on (www.youtube.com)
Submission #4025 — Author's comments
Discuss this movie
Obsoletes movie #2337 (06:09.03)
Rating: 8.7 (16 votes)
View Publication
- Major skip glitch
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This is a quick completion of Super Mario World 2: Yoshi's Island.

Here, the author, Masterjun, abuses a glitch that results in corruption of the egg list. This confuses the game and causes it to jump to the SNES CPU registers and start executing arbitrary code, which triggers the credits.

There is also a run without game-breaking glitches and a 100% run.

Exploiting this glitch instead of just using a warp glitch to get to 6-8 quickly saved over 3.5 minutes over the previous movie.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) in 56:54.2 by Bloobiebla.
Mupen64 movie (.m64) (date: 2010-09-07)
MP4 file via BitTorrent (size: 217.25 MB, length: 1:04:33)
MP4 file via BitTorrent (size: 422.46 MB, length: 1:04:33)
MP4 file via BitTorrent (size: 1.25 GB, length: 1:04:33)
MP4 file via BitTorrent (size: 1.04 GB, length: 1:04:33)
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Submission #2793 — Author's comments
Discuss this movie
Obsoletes movie #1492 (58:25.47)
Rating: 8.7 (32 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure
Award - N64 TAS of 2010

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In the revolutionary 3D debut for The Legend of Zelda series, Link must travel around the colorful land of Hyrule and awaken six Sages in order to save it from the evil Ganondorf.

This movie uses a variety of sequence breaks and shortcuts to complete the game in under an hour using a minimal number of inventory and quest items. Of central interest are the ability to glitch through the Door of Time, meaning that no dungeons need to be entered as young Link, and a memory manipulation glitch known as the Reverse Bottle Adventure, allowing the medallions collected from adult Link's dungeons to be pulled out of thin air; therefore the only dungeon that is ever entered in this run is Ganon's Castle.

While this run seems to be only 1:31.26 faster than the predecessor movie, the saving is a bit over 8 minutes. This is due to the fact that the Japanese ROM image used for the previous run had a faster text speed, shortening the cut-scenes by 6.5 minutes.

If you know the cutscenes of this game by memory at this point and would rather watch an encode without them, it's your lucky day!


Note: There are multiple encodes for this run. All encode lists follow this order:

Resolution Filename Size Notes
320x240 lozoot-tas-bloobiebla.mp4 217.25 MB
640x480 lozoot-tas-bloobiebla_480.mp4 422.46 MB
1920x1440 lozoot-tas-bloobiebla_1440.mp4 1.25 GB
1920x1440 lozoot-tas-bloobiebla_cel.mp4 1.04 GB Cel-shaded

[Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (any,r1) in 15:04.43 by Aglar & marzojr.
Gens movie (.gmv) (date: 2012-01-14)
MP4 file via BitTorrent (size: 79.49 MB, length: 18:02)
MP4 file via BitTorrent (Modern HQ) (size: 83.97 MB, length: 18:02)
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Submission #3402 — Author's comments
Discuss this movie
Obsoletes movie #1401 (15:51.73)
Rating: 8.7 (13 votes)
View Publication
- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Sonic bounces around surprisingly fast. The lack of Spin Dash makes the strategy a bit different from that of Sonic 2 and Sonic 3 & Knuckles runs, since preserving your momentum becomes a lot more important. However, this doesn't prevent the authors from achieving crazy velocities even with such a significant limitation. In this run, the game is completed without collecting any emeralds.

This is the sixth run of this game, improving on the previous effort by 47.29 seconds with the use of new zips and improved precision.

To see a movie of this game that doesn't take advantage of zips, watch the "no zips" run by Aglar.


[Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) in 01:36.95 by p4wn3r.
VBA movie (.vbm) (date: 2010-11-21)
MKV file via BitTorrent (size: 2.89 MB, length: 03:35)
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Submission #2913 — Author's comments
Discuss this movie
Obsoletes movie #1582 (01:43.27)
Rating: 8.7 (18.5 votes)
View Publication
- Uses warps
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own home, and 6 seconds faster than the previous run!

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.


[Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "120 exits" in 2:08:01.68 by Chef Stef.
snes9x movie (.smv) (date: 2008-06-25)
MKV file via BitTorrent (Modern HQ) (size: 335.02 MB, length: 2:13:19)
MP4 file via BitTorrent (Compatibility) (size: 445.99 MB, length: 2:13:19)
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Submission #2004 — Author's comments
Discuss this movie
Obsoletes movie #858 (2:08:50.32)
Rating: 8.7 (31.5 votes)
View Publication
- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Unofficial game
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie utilizes all of the tricks found in the Super Mario World tricks section in addition to new recently discovered tricks to beat the previous movie by 48.6 seconds. See the author's comments for more details.

Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.

Features of Super Demo World include:

  • Ability to store more unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • Creative and challenging level design, with some puzzle elements thrown in
  • "New" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)

To see a much shorter run completing the minimum number of stages, see this run.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 15:24.08 by Rikku.
Mupen64 movie (.m64) (date: 2007-02-11)
MKV file via BitTorrent (size: 117.67 MB, length: 21:28)
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Submission #1444 — Author's comments
Discuss this movie
Obsoletes movie #748 (15:33.77)
Rating: 8.7 (28 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.

This run completes the game after collecting a mere 16 stars. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open. This is also used when unlocking a door would take longer than setting up and executing the bug.

Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.

This 10-second improvement is half made of no saving and a different overworld route, and half of just framewise optimizations. It was arrived into by AKA (now known as Mitjitsu) and Rikku together.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 15:08.0 by Swordless Link & Mitjitsu.
Mupen64 movie (.m64) (date: 2007-05-10)
AVI file via BitTorrent (size: 50.53 MB, length: 20:14)
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Submission #1541 — Author's comments
Discuss this movie
Obsoletes movie #794 (15:24.08)
Rating: 8.6 (32 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.

This run completes the game after collecting a mere 16 stars. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open. This is also used when unlocking a door would take longer than setting up and executing the bug.

Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.

This version of Super Mario 64 changes the route of the previous runs.


[Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (any v1.1) "120 exits" in 2:08:50.32 by jimsfriend.
snes9x movie (.smv) (date: 2007-05-15)
MKV file via BitTorrent (Modern HQ) (size: 338.42 MB, length: 2:14:06)
MP4 file via BitTorrent (Compatibility) (size: 450.02 MB, length: 2:14:06)
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Submission #1549 — Author's comments
Discuss this movie
Obsoletes movie #435 (2:13:17.9)
Rating: 8.6 (38 votes)
View Publication
- 100% completion
- Takes damage to save time
- Unofficial game
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.

Features of Super Demo World include:

  • Ability to store more unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • Creative and challenging level design, with some puzzle elements thrown in
  • "New" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)

This run, which completes all 120 of the game's exits, is nearly 4 and a half minutes faster than the previous version.

The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 15:33.77 by Rikku.
Mupen64 movie (.m64) (date: 2006-12-24)
AVI file via BitTorrent (size: 49.08 MB, length: 20:41)
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Submission #1373 — Author's comments
Discuss this movie
Obsoletes movie #718 (15:40.32)
Rating: 8.6 (21 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.

This run completes the game after collecting a mere 16 stars. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open. This is also used when unlocking a door would take longer than setting up and executing the bug.

Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.


[Tier: Moons][Notable improvement]DS Super Mario 64 DS (USA v1.0) in 08:58.41 by ALAKTORN & MKDasher.
DeSmuME movie (.dsm) (date: 2015-02-18)
MKV file via BitTorrent (Modern HQ) (size: 49.08 MB, length: 15:18)
MP4 file via BitTorrent (Compatibility) (size: 59.09 MB, length: 15:18)
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Submission #4574 — Author's comments
Discuss this movie
Obsoletes movie #1960 (09:50.64)
Rating: 8.6 (10 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish".

More importantly, it features different glitches than those featured in the runs of the original SM64.

In this run, ALAKTORN and MKDasher improve their previous movie by 52.08 by using several new glitches and tricks.


[Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) in 06:47.27 by Swordless Link & Mitjitsu.
Mupen64 movie (.m64) (date: 2007-08-10)
AVI file via BitTorrent (size: 29.27 MB, length: 12:00)
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Submission #1657 — Author's comments
Discuss this movie
Obsoletes movie #849 (15:08.0)
Rating: 8.6 (49 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.

This run completes the game after collecting 1 star. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open. Creating the fastest Super Mario 64 run was previously believed to require 16 stars, but this run manages to glitch through the Dire Dire Docks door without using MIPS the rabbit.

Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.

Like many other runs on this site, the goal of pure speed has resulted in the complete breaking of some games. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.

Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.


[Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA v1.0) in 08:13.72 by Tompa.
snes9x movie (.smv) (date: 2011-04-07)
MP4 file via BitTorrent (size: 52.16 MB, length: 14:27)
MP4 file via BitTorrent (Modern HQ) (size: 46.51 MB, length: 13:56)
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Submission #3075 — Author's comments
Discuss this movie
Obsoletes movie #1644 (16:22.63)
Rating: 8.5 (35 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Uses warps
- Genre: Platform

This movie has been obsoleted!

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A movie aiming for fastest possible completion of Donkey Kong Country without bothering to enter all the bonus rooms. This run is 8:08.91 faster than the previous submission, mostly due to a new warp glitch that cuts out the earlier stages, and the use of several new tricks and glitches.

For more details, we suggest reading the submission details to understand what is going on.

If you desire more rolling primates, we recommend watching the 101% completition movie.


[Tier: Moons][Notable improvement]DS Super Mario 64 DS (USA v1.0) in 09:50.64 by MKDasher & ALAKTORN.
DeSmuME movie (.dsm) (date: 2012-01-30)
MP4 file via BitTorrent (size: 91.00 MB, length: 16:24)
MKV file via BitTorrent (Modern HQ) (size: 97.47 MB, length: 16:24)
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Submission #3439 — Author's comments
Discuss this movie
Obsoletes movie #1902 (14:23.34)
Rating: 8.5 (14.5 votes)
View Publication
- Takes damage to save time
- Major skip glitch
- Heavy glitch abuse
- Genre: Platform
Award - DS TAS of 2012

This movie has been obsoleted!

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Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish".

More importantly, it features different glitches than those featured in the runs of the original SM64.

In this run, MKDasher and ALAKTORN improve their previous movie by 4:31.69 by using several new glitches and tricks that allow them to finish the game while collecting only a single star.


[Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) in 01:27.23 by p4wn3r.
VBA movie (.vbm) (date: 2010-12-23)
MKV file via BitTorrent (size: 2.30 MB, length: 03:29)
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Submission #2942 — Author's comments
Discuss this movie
Obsoletes movie #1678 (01:36.95)
Rating: 8.5 (22 votes)
View Publication
- Uses warps
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own home, while somehow throwing an entire floor away, and 10 seconds faster than the previous run!

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.


Note: This movie requires VBA rerecording v19, v21 or v22.

[Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) in 04:27.52 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-02-29)
MP4 file via BitTorrent (size: 45.96 MB, length: 08:04)
MP4 file via BitTorrent (Modern HQ) (size: 45.01 MB, length: 08:04)
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Submission #3447 — Author's comments
Discuss this movie
Obsoletes movie #1823 (04:55.42)
Rating: 8.5 (8 votes)
View Publication
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run is an improvement of 27.81s over the previous run by the same author and uses many of the same glitches. The areas of improvement include reduced lag, shopping optimization, and manipulation of the enemy used to gain levels prior to the final boss.


[Tier: Stars][Notable improvement][Console-verified]GBA Sonic Advance 2 (USA) in 18:01.78 by Mukki.
VBA movie (.vbm) (date: 2012-01-28)
MP4 file via BitTorrent (size: 101.40 MB, length: 21:10)
MP4 file via BitTorrent (Modern HQ) (size: 98.38 MB, length: 21:10)
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Submission #3426 — Author's comments
Discuss this movie
Obsoletes movie #468 (18:44.97)
Rating: 8.5 (17.5 votes)
View Publication
- Aims for maximum score
- Aims for in-game time instead of real-time
- Takes damage to save time
- Uses a game restart sequence
- Uses hardest difficulty
- Genre: Platform
Award - GBA TAS of 2012

This movie has been obsoleted!

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Disappointed with good movies where characters move just too slowly?

Look no further! In this extremely high-speed run, Mukki demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.

Mukki's TAS improves the previous run by 43.18 seconds. Individual act improvements are listed in the submission text.

The author doesn't collect any of the Chaos Emeralds in this movie, but it demonstrates almost every single move that Sonic is capable of in this game.


Watch this played back on the Game Boy Player.

[Tier: Moons][Notable improvement]DS Castlevania: Portrait of Ruin (USA) in 04:55.42 by mtbRc.
DeSmuME movie (.dsm) (date: 2011-06-13)
MP4 file via BitTorrent (size: 48.33 MB, length: 08:37)
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Submission #3170 — Author's comments
Discuss this movie
Obsoletes movie #1437 (10:14.85)
Rating: 8.4 (16.5 votes)
View Publication
- Takes damage to save time
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run saves 5:21.21 over the previous run (more than half its length!). First of all, the run uses a previously proposed alternate route. This route would be longer, except that there is also a glitch used which allows attacks to hit more often than they should, and this glitch makes the new route viable. Lastly, there are also faster movement methods used. As a result, you will (un)fortunately hear a lot less of Jonasan! Sharotto! Jonasan! Sharotto! Jonasan! Sharotto! in this version.


[Tier: Moons][Notable improvement][Console-verified]GBA Sonic Advance (USA) in 10:46.52 by Mukki.
VBA movie (.vbm) (date: 2010-11-02)
MP4 file via BitTorrent (size: 66.18 MB, length: 14:27)
MP4 file via BitTorrent (Modern HQ) (size: 105.45 MB, length: 14:28)
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Submission #2894 — Author's comments
Discuss this movie
Obsoletes movie #568 (11:17.47)
Rating: 8.4 (25 votes)
View Publication
- Aims for in-game time instead of real-time
- Takes damage to save time
- Heavy glitch abuse
- Uses hardest difficulty
- Genre: Platform

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
This movie of Sonic Advance is unique as a speedrun in one aspect: Sonic moves so fast that the "camera" of the game cannot even follow him. Therefore, he is rarely seen in the movie.

On the rare occasions we get to watch Sonic, we get to enjoy seeing him moving through walls, charging up for another dash, or making short work of bosses.

Besides the super fast speed itself, the speed also provides Sonic an ability (glitch) to pass through platforms and walls under certain conditions.

Mukki's TAS improves the previous run by 30.94 seconds, thanks to new routes and glitches explained in his comments.


Note: There are two encodes available for download; the first one is the original version, and the second one is a comparison encode: you can see the original version to the left, and what you see to the right is something made with a special emulator, hacked to force the game's camera to focus on Sonic, making it much easier to follow what Mukki is doing with him. The second YouTube stream displays these views side-by-side as well.

[Tier: Moons][Notable improvement][Has commentary]GC Paper Mario: The Thousand-Year Door (JPN) in 2:22:25.58 by Malleoz.
Dolphin movie (.dtm) (date: 2016-09-08)
MKV file via BitTorrent (Modern HQ) (size: 1.63 GB, length: 2:28:59)
MP4 file via BitTorrent (Compatibility) (size: 809.49 MB, length: 2:28:59)
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Submission #5119 — Author's comments
Discuss this movie
Obsoletes movie #3022 (3:25:02.75)
Rating: 8.4 (4 votes)
View Publication
- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG
Award - Modern 3D TAS of 2016

This movie has been obsoleted!

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Paper Mario: The Thousand-Year Door is an RPG made by Nintendo and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure.

Malleoz improved his previous TAS by 1:02:37.16 with several new skips, including the long sought-after Palace Skip. We suggest reading the author's comments for more information.


The YouTube encode includes commentary as soft subtitles.

Author's vocal commentary during the run's video can be watched on YouTube which also features a detailed overlay.


[Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) in 04:18.65 by mtbRc.
DeSmuME movie (.dsm) (date: 2012-08-31)
MKV file via BitTorrent (size: 43.37 MB, length: 07:55)
MKV file via BitTorrent (Modern HQ) (size: 45.93 MB, length: 07:55)
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Submission #3684 — Author's comments
Discuss this movie
Obsoletes movie #1976 (04:27.52)
Rating: 8.3 (17 votes)
View Publication
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to BloodLines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.

This run is an improvement of 8.84 seconds over the previous run by the same author and uses many of the same glitches. A slightly different route selection sends Dracula back to his coffin even faster.


[Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) in 01:43.27 by p4wn3r.
VBA movie (.vbm) (date: 2010-08-02)
MKV file via BitTorrent (size: 2.28 MB, length: 03:42)
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Submission #2771 — Author's comments
Discuss this movie
Obsoletes movie #1123 (02:06.28)
Rating: 8.3 (15 votes)
View Publication
- Uses warps
- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own home, and 23 seconds faster than the previous run!

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.


[Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "game end glitch" in 07:15.95 by Total, Sniq & Cpadolf.
lsnes movie (.lsmv) (date: 2014-07-05)
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Submission #4352 — Author's comments
Discuss this movie
Obsoletes movie #2600 (12:54.71)
Rating: 8.2 (8 votes)
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- Best ending
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure
- Genre: Platform

This movie has been obsoleted!

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Super Metroid is a classic game that normally takes much longer to beat. However, by abusing a glitch involving going through a door as the game is returning from the pause menu, total, sniq and cpadolf manage to corrupt the game's memory and make it jump to controller input. Once they gain control, they execute arbitrary code to tell the game to immediately jump to the ending only seven minutes in!

This run improves the previous one in this category by over five and a half minutes through a totally new glitch. It also finishes with a record ingame time of 00:02 and a completion rate of 2%!


[Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "SRAM glitch" in 01:09.63 by p4wn3r.
VBA movie (.vbm) (date: 2011-08-15)
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Submission #3256 — Author's comments
Discuss this movie
Obsoletes movie #1702 (01:27.23)
Rating: 8.2 (30.5 votes)
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- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

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Ash reveals his dark side, using save corruption and direct memory manipulation to catch 152 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech by walking through a television, bumping into a wall, and having the game inform him about 1 error.

This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.

To see a run of the first generation of Pokémon that doesn't take advantage of save data corruption, watch the movie of the Blue Version.


Note: This movie requires VBA rerecording v19, v21 or v22.

[Tier: Moons][Notable improvement]GB Pokémon: Blue Version (USA/Europe) "warp glitch" in 28:07.28 by MrWint.
Bizhawk movie (.bkm) (date: 2013-09-12)
MKV file via BitTorrent (Modern HQ) (size: 23.56 MB, length: 29:53)
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Submission #4064 — Author's comments
Discuss this movie
Obsoletes movie #2434 (37:10.53)
Rating: 8.2 (9 votes)
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- Contains speed/entertainment tradeoffs
- Uses warps
- Major skip glitch
- Final boss skip glitch
- Executes arbitrary code
- Heavy glitch abuse
- Forgoes time-saving glitches
- Forgoes save data corruption
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG
Award - Lucky TAS of 2013

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Pokémon: Blue Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time using save data corruption (as evidenced in the run of the Yellow Version), but this run avoids such techniques in favor of activating an entirely different glitch.

This is an improvement of 9:00.78 over the previous run in this category, which used a similar glitch to the more heavily glitched categories. You might want to check out the run that avoids glitched warps for an example of quickly completing the game without corrupting the memory.

It is recommended that you read the author's comments to fully enjoy what's being done here.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) in 22:50.27 by Swordless Link.
Mupen64 movie (.m64) (date: 2012-07-21)
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Submission #3592 — Author's comments
Discuss this movie
Obsoletes movie #1616 (56:54.2)
Rating: 8.1 (20.5 votes)
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- Uses death to save time
- Takes damage to save time
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Genre: Action
- Genre: Adventure

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Although the length of this movie is 22:50.27 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 19:46:22. It's important to note this so that there's no confusion about which runs are faster than the others.

In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible, and achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle.

It's a large improvement over the previous run and features an entirely new route; one which, for the first time in Ocarina of Time TASing history, doesn't even involve becoming Adult Link.

Unlike the previous movie of this category, this TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action. English subtitles were added to the encode for people interested in what is said.

The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.

Note: There are encodes of higher resolutions in the discussion thread.


[Tier: Moons][Notable improvement]GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "game end glitch" in 02:28.08 by andymac & MUGG.
VBA movie (.vbm) (date: 2011-01-14)
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Submission #2975 — Author's comments
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Rating: 8.1 (21.5 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

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This is the second and last true Mario game for the original Gameboy. It has unique power ups like carrots and bubbles and allows the player to go through each of the worlds in any order. It also features the first appearance of Wario, who would become a staple character for Nintendo.

This run is special, because it literally soils the game by causing a massive amount of total glitching, to skip almost the whole game, to destroy Wario's castle without even meeting him! And you thought Sonic was fast!


[Tier: Stars][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" in 21:23.98 by inichi.
snes9x movie (.smv) (date: 2009-05-10)
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Submission #2240 — Author's comments
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Rating: 8.1 (40.5 votes)
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- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts save data
- Genre: RPG
Award - Glitchy TAS of 2009Award - SNES TAS of 2009Award - TAS of 2009

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While Chrono Trigger (1995) usually takes days to complete, inichi decided he'd rather not have to sit through all the unnecessary stuff, like long cutscenes, unskippable boss fights and key plot events, so he did it in 21 minutes instead. "Big deal!", you might say — until you realize he didn't use NewGame+. Pick your jaw up off the floor!

As Bisqwit puts it: Who needs strategy when you can just blast yourself through the wafers of the universe?

Reading the author's comments is a requirement if you want so much as a clue to what's going on.


[Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" in 05:36.43 by TASeditor.
FCEUX movie (.fm2) (date: 2014-03-23)
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Submission #4219 — Author's comments
Discuss this movie
Obsoletes movie #1082 (05:43.47)
Rating: 8.1 (7 votes)
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- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

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Zelda II: The Adventure of Link is quite different from most of the early games in the Legend of Zelda series. It combines an overworld view with side-scrolling platform stages. In addition, the character can gain experience and levels, visit towns, and earn spells and items which are needed to proceed.

However, the game also has a large glitch which produces massive speed when both Left and Right are pressed at the same time. Most of this run features Link racing across Hyrule so fast that the screen can't keep up, inexplicably warping between places that shouldn't be connected. Only a few items and one spell are collected, and the only enemy ever fought is the final boss. Luckily, he takes the same amount of damage no matter what level attack you have.

In this run, TASeditor beats the previous run by Inzult by 6.47 seconds due to an entirely new route and some optimizations. See the submission comments and discussion for more details.

For a run that completes the six palaces without using the Left + Right glitch, click here.

To see this movie played back on console, click here.


[Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA) in 24:23.88 by Arnethegreat.
snes9x movie (.smv) (date: 2006-07-07)
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Submission #1116 — Author's comments
Discuss this movie
Obsoletes movie #486 (25:03.03)
Rating: 8.1 (52 votes)
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- Takes damage to save time
- Uses warps
- Genre: Platform

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A movie aiming for fastest possible completion of Donkey Kong Country without bothering to enter all the bonus rooms, now 39 seconds faster than previously. This movie also uses a secret warp to skip many levels.

Many new tricks have been found to make this movie faster, some of which are only subtle adjustments that may not be easy to notice. Read the author's comments at the submission page for more information.


[Tier: Moons][Notable improvement][Has commentary]PSX Metal Gear Solid (USA v1.0) in 1:05:21.05 by theenglishman.
PSXjin movie (.pjm) (date: 2013-04-19)
MKV file via BitTorrent (size: 283.97 MB, length: 1:06:27)
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Submission #3917 — Author's comments
Discuss this movie
Obsoletes movie #2003 (1:31:49.0)
Rating: 8.1 (10 votes)
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- Contains speed/entertainment tradeoffs
- Aims for in-game time instead of real-time
- Heavy glitch abuse
- Heavy luck manipulation
- Uses hardest difficulty
- Starts from a saved state or SRAM
- Genre: Action

This movie has been obsoleted!

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Metal Gear Solid was one of the original breakthrough titles in the stealth gaming genre. It follows Solid Snake, a soldier who is infiltrating a nuclear weapons facility on a remote Alaskan island codenamed Shadow Moses Island. Snake must rescue two hostages from the terrorist organization FOXHOUND and stop them from launching a nuclear strike on the United States.

In this run, theenglishman abuses walk-through-walls and weapon glitches to save over 26 minutes from his previous run. Reading the submission comments is recommended.


Author's vocal commentary during the run's video can be watched on YouTube.

[Tier: Moons][Notable improvement]PSX Pink Panther: Pinkadelic Pursuit (USA) in 19:35.45 by adelikat.
BizHawk Movie (.bk2) (date: 2017-05-16)
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Submission #5488 — Author's comments
Discuss this movie
Obsoletes movie #3227 (22:42.49)
Rating: 8.1 (3 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

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Pink Panther: Pinkadelic Pursuit was released in 2002 for the PlayStation. In it, the Pink Panther visits various locations and eras, including construction sites, the stone age and Dracula's Castle.

adelikat improves his previous run by 3:07.03 minutes using new tricks and glitches and some better optimization. Read the submission text for more information.


[Tier: Moons][Notable improvement]GC Paper Mario: The Thousand-Year Door (JPN) in 3:25:02.75 by Malleoz.
Dolphin movie (.dtm) (date: 2015-12-17)
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Submission #4857 — Author's comments
Discuss this movie
Obsoletes movie #2787 (4:15:48.23)
Rating: 8.0 (8.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

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Paper Mario: The Thousand-Year Door is an RPG made by Nintendo and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure.

Malleoz improved his previous TAS by 50:45.48 with several new skips. We suggest reading the author's comments for more information.


[Tier: Moons][Notable improvement]Arcade Metal Slug (World) in 10:44.88 by mamuuuut & mtvf1.
Final Burn Alpha movie (.fbm) (date: 2014-12-22)
MKV file via BitTorrent (Modern HQ) (size: 62.90 MB, length: 14:33)
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Submission #4513 — Author's comments
Discuss this movie
Obsoletes movie #1767 (12:10.23)
Rating: 7.9 (3 votes)
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- 2 Players
- Heavy luck manipulation
- Uses hardest difficulty
- Genre: Shooter

This movie has been obsoleted!

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Released in 1996, Metal Slug is a widely popular game about two soldiers named Marco Rossi and Tarma Roving, enrolled in the Peregrine Falcon Squad, fighting against General Morden and a bunch of other Nazi impersonators in giant mechs & machines in order to stop his New World Order under his power.

Watch mamuuuut and mtvf1 destroy anything that stands in their path through wide use of bombs and guns, and about a minute and a half faster than the previous run!

If you enjoyed this movie, check out the other Metal Slug runs for more explosive military action.


[Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) "game end glitch" in 00:35.91 by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor & was0x.
FCEUX movie (.fm2) (date: 2013-06-22)
MKV file via BitTorrent (size: 7.27 MB, length: 03:22)
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Submission #3990 — Author's comments
Discuss this movie
Obsoletes movie #1947 (05:44.57)
Rating: 7.9 (23.5 votes)
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- Major skip glitch
- Final boss skip glitch
- Uses a game restart sequence
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: Action
- Genre: Platform
Award - NES TAS of 2013

This movie has been obsoleted!

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Kirby's Adventure is a colorful game that's very long for a NES title. However, a bug was discovered which caused unpredictable results (including triggering the credits) upon using the Stone power while entering the water.

This movie saves over five minutes from its predecessor. This is because instead of playing multiple levels to reach a spot for the glitch, a new wall-clipping trick is used in the third room of the very first level.

This movie was also the result of an intense frame war that spawned over a dozen attempts and ultimately resulted in an improvement of over 3 seconds of the initial attempt.


This movie has two YouTube encodes. The primary version has deliberately glitched ending graphics, whereas the second one displays proper graphics. Both versions have identical input except for the last frame.


[Tier: Moons][Notable improvement][Has commentary]GC Paper Mario: The Thousand-Year Door (JPN) in 4:15:48.23 by Malleoz.
Dolphin movie (.dtm) (date: 2015-02-15)
MKV file via BitTorrent (Modern HQ) (size: 2.23 GB, length: 4:22:20)
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Submission #4532 — Author's comments
Discuss this movie
Obsoletes movie #2562 (4:52:30.72)
Rating: 7.9 (6 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

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Paper Mario: The Thousand-Year Door is an RPG made by Nintendo and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure.

In this run, Malleoz improves the previous movie by 36 minutes and 42.483 seconds with new glitches, notably Ultra Hammer Early, and various route changes. For more details, we recommend reading the author's comments.


The author's commentary is available as soft subtitles in all encodes.


[Tier: Moons][Notable improvement]Genesis Quackshot: Starring Donald Duck (USA,r1) in 20:22.56 by Dooty.
Gens movie (.gmv) (date: 2013-11-16)
MKV file via BitTorrent (Modern HQ) (size: 70.62 MB, length: 22:29)
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Submission #4109 — Author's comments
Discuss this movie
Obsoletes movie #1009 (22:23.07)
Rating: 7.8 (10.5 votes)
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- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

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Quackshot is an Indiana-Jones-inspired game that finds Donald Duck liberally belly-sliding and plunger-shooting his way to an ancient treasure. It is one of the few non-Capcom Disney games.

Dooty improves the previous run by more than 2 minutes mostly thanks to new glitches and movement optimization.


[Tier: Stars][Notable improvement]GB Wario Land: Super Mario Land 3 (World) in 21:49.15 by Greenalink.
VBA movie (.vbm) (date: 2010-12-06)
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Submission #2923 — Author's comments
Discuss this movie
Obsoletes movie #1650 (29:24.77)
Rating: 7.8 (18 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

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Originally meant as a sequel to the Super Mario Land games, Wario Land eventually proved popular enough in its own right to launch its own series.

Wario, having been kicked out of Mario's castle in his first appearance, decides, in his eternal greed, to search for a statue stolen by the nefarious Captain Syrup and the Black Sugar Gang. This would normally involve questing for hidden treasures and collecting as many coins as he can possibly amass along the way.

Here, however, Wario decides this isn't worth his time and proceeds as quickly as possible towards the final confrontation — going so far as to skip entire levels and otherwise make a mockery of the game engine.

This movie is a 7:35.61 improvement over the previous movie thanks to even more level skipping and further optimization of levels.


[Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) "100%" in 1:03:27.07 by Dooty.
PCSX movie (.pxm) (date: 2013-04-25)
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Submission #3898 — Author's comments
Discuss this movie
Obsoletes movie #1818 (1:09:23.73)
Rating: 7.8 (7 votes)
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- 100% completion
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

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Oddworld: Abe's Oddysee, a game released for several platforms, details the adventures of Abe, a Mudokon, attempting to save his race from slavery and other horrible fates at the hands of the evil Glukkons.

In this run, Dooty rescues all 99 of Abe's fellow Mudokons, earning the good ending and unlocking some bonus features to boot. He also improves his previous run by 5:56.66 using new tricks, different strategies and fewer mistakes.

If you like this movie, be sure to check out the other run of this game, where Dooty rushes to the end of the game without caring about Abe's partners.


[Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) in 27:01.62 by Dooty.
PCSX movie (.pxm) (date: 2013-04-22)
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Submission #3905 — Author's comments
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Obsoletes movie #1871 (42:55.85)
Rating: 7.6 (7 votes)
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- Uses death to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Platform

This movie has been obsoleted!

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Oddworld: Abe's Oddysee details the adventures of Abe, a Mudokon, attempting to save his race from slavery and other horrible fates at the hands of the evil Glukkons.

This is the condensed version of a 100% run, in which only one (required) Mudokon is saved. This movie should be perfect for those who don't care about the well-being of the Mudokon race and just want to see some Oddworld parkour. Naturally, this run gets the bad ending.

This run is an improvement of 15:54.23 minutes over Dooty's previous Any% run! The improvement comes from new tricks, different strategies, fewer mistakes and the skipping of some stages.

The movie is slightly shorter than it should be due to emulation-related speedups during screen transitions. The gameplay itself is at mostly the correct speed.


[Tier: Moons][Notable improvement]DS Castlevania: Dawn of Sorrow (USA) in 03:50.05 by mtbRc.
DeSmuME movie (.dsm) (date: 2013-04-12)
MKV file via BitTorrent (size: 19.81 MB, length: 06:04)
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Submission #3909 — Author's comments
Discuss this movie
Obsoletes movie #2274 (07:43.76)
Rating: 7.6 (8 votes)
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- Best ending
- Uses warps
- Uses a game restart sequence
- Heavy glitch abuse
- Genre: Action
- Genre: Platform
- Genre: RPG

This movie has been obsoleted!

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Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. You can always trust weird cults to try and bring about the end of the world by unleashing this power.

The game is so fully broken at this point though, that there really is no plot in this run. Or final boss. Or much of anything at all. Using improved versions of the glitches used in its predecessor, this movie completes the game in half the time. More details about the glitches can be found in the author's comments.


[Tier: Moons][Notable improvement]SNES EarthBound (USA) "check glitch" in 09:01.77 by pirohiko & MUGG.
snes9x movie (.smv) (date: 2012-01-09)
MP4 file via BitTorrent (size: 10.74 MB, length: 09:14)
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Submission #3406 — Author's comments
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Obsoletes movie #1627 (30:42.12)
Rating: 7.4 (15.5 votes)
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- Uses warps
- Heavy glitch abuse
- Genre: RPG

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EarthBound, also known as Mother 2, is a great RPG, designed by Shigesato Itoi in 1994-1995. It is best described as "random," but in a good way. The game has a great emphasis on humor; indeed, many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.

MUGG and pirohiko improved their previous TAS by 21:40.34 by finding a faster and more reliable method to access the debug menu and using it to skip most of the game, including the credits.


[Tier: Moons][Notable improvement]DS New Super Mario Bros. (USA) "warpless" in 41:19.8 by Soig.
DeSmuME movie (.dsm) (date: 2015-06-02)
MKV file via BitTorrent (Modern HQ) (size: 165.17 MB, length: 46:39)
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Submission #4700 — Author's comments
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Obsoletes movie #2096 (43:00.28)
Rating: 7.3 (5.5 votes)
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- Uses death to save time
- Takes damage to save time
- Forgoes warps
- Genre: Platform

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New Super Mario Bros. was released in 2006 for the Nintendo DS. It features your typical side-scrolling plumber, but in this case he comes with enhanced abilities, like wall jumping and doing flips.

Most of the game can normally be skipped with warp cannons. Here, the author avoids those cannons, allowing you to see much more plumbing action.

This run is 1:40.18 faster than the previous one made by Soig and WinEpic.


[Tier: Moons][Notable improvement]SNES Demon's Crest (USA) "100%" in 35:04.68 by Brookman.
BizHawk Movie (.bk2) (date: 2015-05-22)
MKV file via BitTorrent (Modern HQ) (size: 137.20 MB, length: 44:30)
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Submission #4675 — Author's comments
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Obsoletes movie #1166 (36:14.45)
Rating: 7.1 (4 votes)
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- Contains speed/entertainment tradeoffs
- 100% completion
- Uses death to save time
- Takes damage to save time
- Heavy luck manipulation
- Genre: Platform

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Demon's Crest is the third installment of the Gargoyle's Quest series. The player controls Firebrand, who is scouring the Demon Realm for elemental Crests, which preside over different elements (Fire, Earth, Air, Water, Time, and Heaven). When collected, these crests allow Firebrand to transform his shape at will and gain powerful new abilities and defenses.

Demon's Crest is notorious for some very difficult bosses. In this run, the author abuses boss weaknesses to the extreme by carefully switching Gargoyle forms as necessary. In addition, heavy luck manipulation was used during several encounters to make the otherwise troublesome boss fights look easier than a play through of Barney's Hide and Seek.

Brookman improves the previous run by over a minute thanks to greater optimization, different usage of powers, and some route changes. Unlike the previous run, Brookman stops in a shop at one point to get some time-saving powerups. For more details, read the detailed submission comments.


[Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.1) in 58:25.47 by abeshi.
Mupen64 movie (.m64) (date: 2010-03-21)
MP4 file via BitTorrent (size: 182.31 MB, length: 1:06:04)
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Submission #2600 — Author's comments
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Obsoletes movie #576 (2:33:24.72)
Rating: 6.7 (27 votes)
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- Uses death to save time
- Takes damage to save time
- Heavy glitch abuse
- Genre: Action
- Genre: Adventure

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In the revolutionary 3D debut for the Legend of Zelda series, Link must travel around the colourful land of Hyrule and awaken six Sages in order to save it from the evil Ganondorf.

This movie uses a variety of sequence breaks and shortcuts to complete the game in under an hour using a minimal number of inventory and quest items. Of central interest are the ability to glitch through the Door of Time, meaning that no dungeons need to be entered as young Link, and a memory manipulation glitch known as the Reverse Bottle Adventure, allowing the medallions collected from adult Link's dungeons to be pulled out of thin air; therefore the only dungeon that is ever entered in this run is Ganon's Castle.


This run was originally created for the Japanese video site nicovideo, and hence was run on the Japanese version of the game; allowing this is a deliberate exception to the site's rules. Further improvements are known to exist.


Note: The torrent file was replaced shortly after publication with an encode with superior visual quality.
Note 2: The files has been replaced again with an encode with better video/audio

[Tier: Moons][Notable improvement][Has commentary]PSX Crash Bandicoot: Warped (USA) "item glitch, gate clip" in 08:23.84 by The8bitbeast.
BizHawk Movie (.bk2) (date: 2017-02-25)
MKV file via BitTorrent (Modern HQ) (size: 125.30 MB, length: 11:32)
MKV file via BitTorrent (Compatibility) (size: 88.50 MB, length: 11:32)
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Submission #5383 — Author's comments
Discuss this movie
Obsoletes movie #3316 (18:27.42)
Rating: 6.5 (6 votes)
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- Major skip glitch
- Heavy glitch abuse
- Genre: Platform

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Crash Bandicoot: Warped is the third game of the Crash Bandicoot series developed by Naughty Dog. The story takes place immediately after the events of the previous game. It features similar gameplay to the first two games in the series.

This run from The8bitbeast improves upon the previous publication by a full 10 minutes, thanks to the use of a newly discovered zip glitch, allowing Crash to move as fast as Sonic the Hedgehog, as well as improving the usage of the item glitch used in the previous publication.

We recommend reading the author's comments for information about this run.


Downloadable encodes have the author's commentary as soft subtitles and also an additional audio commentary track.

[Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (World) "Knuckles, 100%" in 44:57.97 by Evil_3D.
Gens movie (.gmv) (date: 2017-06-12)
MKV file via BitTorrent (Modern HQ) (size: 300.01 MB, length: 48:52)
MP4 file via BitTorrent (Compatibility) (size: 319.80 MB, length: 48:52)
MKV file via BitTorrent (Modern HQ) (size: 305.65 MB, length: 48:52)
MP4 file via BitTorrent (Compatibility) (size: 325.69 MB, length: 48:52)
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Submission #5427 — Author's comments
Discuss this movie
Obsoletes movie #779 (45:28.6)
Rating: Too few votes (1) to display
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- Aims for in-game time instead of real-time
- 100% completion
- Takes damage to save time
- Heavy glitch abuse
- Genre: Platform

This movie has been obsoleted!

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A Sonic video without Sonic! Instead, Knuckles takes the spotlight and collects all the Chaos (and Super) Emeralds.

This run improves upon the previous publication from Upthorn by 34.14 seconds, thanks to the help of some new glitches and strategies.


Each second link or sets of encodes use a camhack, in order to have the camera focus on Knuckles while keeping the sprites in the foreground.

[Tier: Vault][Notable improvement]SNES Final Fantasy VI (USA v1.0) "game end glitch" in 32:54.55 by Keylie & Kadmony.
lsnes movie (.lsmv) (date: 2015-08-15)
MKV file via BitTorrent (Modern HQ) (size: 107.82 MB, length: 58:00)
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Submission #4790 — Author's comments
Discuss this movie
Obsoletes movie #2725 (3:11:39.46)
Rating: 5.4 (7 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Final boss skip glitch
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

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Final Fantasy VI (renamed to Final Fantasy III in North-American publication) is arguably the most famous RPG on the SNES console.

This run by Keylie and Kadmony beats the game over 2 and a half hours faster than the sketch glitch run by using a newly discovered glitch involving 52 game overs in a row on the world map. For more details, we recommend reading the authors' detailed comments.


The second YouTube stream cuts most of the game overs out, only leaving the first and the last one.

[Tier: Vault][Notable improvement]NES Dragon Warrior III (USA) "item glitch" in 48:28.08 by dave_dfwm.
FCEUX movie (.fm2) (date: 2010-03-06)
MP4 file via BitTorrent (size: 70.95 MB, length: 56:48)
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Submission #2577 — Author's comments
Discuss this movie
Obsoletes movie #955 (57:28.27)
Rating: 5.2 (12 votes)
View Publication
- Uses death to save time
- Takes damage to save time
- Major skip glitch
- Heavy glitch abuse
- Corrupts memory
- Heavy luck manipulation
- Genre: RPG

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
Dragon Warrior 3 completed quickly by using a bizarre glitch that allows the author to fill his inventory with useful items, manipulate his stats, and even add places to his return list! This allows most of the game to be skipped.

Thanks to this new method of item glitching, this is almost exactly nine minutes faster than the previous version of the run.

The author wrote detailed comments explaining this glitch.


[Tier: Moons][Notable improvement]PSX Oddworld: Abe's Exoddus (USA v1.0) in 37:18.41 by Samtastic.
BizHawk Movie (.bk2) (date: 2017-04-07)
MKV file via BitTorrent (Modern HQ) (size: 72.69 MB, length: 38:36)
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Submission #5415 — Author's comments
Discuss this movie
Obsoletes movie #2645 (53:41.62)
Rating: 5.2 (3 votes)
View Publication
- Heavy glitch abuse
- Corrupts save data
- Genre: Platform
- Genre: Puzzle

This movie has been obsoleted!

Click here to see the movie that obsoleted it.
In Oddworld: Abe's Oddysee Abe shut down Rupturefarms and saved his buddies from becoming snacks. But Rupturefarms was just the beginning; the Glukkons are digging up bones at the ancient Mudokon burial grounds. They use the bones to make Soul Storm Brew. Abe must travel to the Soul Storm Brewery, stop those corporate villains and save the enslaved Mudokon workers.

In this run, Samtastic improves the predecessor movie made by Dooty by 17:01.62 minutes thanks to a recent glitch related to the in-game quicksave mechanism. If save and load are executed on the right time, the wheel lights automatically turn green without the other Mudokons turning them for Abe.

Please read the welcome page if you haven't already done so. It explains the rules and methods that apply to all of these movies, particularly the use of savestates and frame advance. Also refer to our Glossary to understand terms we use, such as TAS or other unfamiliar terms.

Added [Tier: Moons]PSX Oddworld: Abe's Exoddus (USA v1.0) by Samtastic in 37:15.58 (2017-11-06)
- obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Exoddus (USA v1.0) by Samtastic in 37:18.41 (2017-04-07)
- - obsoletes [Tier: Moons]PSX Oddworld: Abe's Exoddus (USA) by Dooty in 53:41.62 (2014-07-23)
Added [Tier: Moons]PSX Pink Panther: Pinkadelic Pursuit (USA) by wesen in 19:29.18 (2017-11-01)
- obsoletes [Tier: Moons][Notable improvement]PSX Pink Panther: Pinkadelic Pursuit (USA) by adelikat in 19:35.45 (2017-05-16)
- - obsoletes [Tier: Moons]PSX Pink Panther: Pinkadelic Pursuit (USA) by adelikat in 22:42.49 (2016-10-01)
Added [Tier: Moons]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "No Doors, All Dungeons" by TaylorTotFTW in 2:24:37.03 (2017-10-25)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (any) "Knuckles, 100%" by joojamoi & Evil_3D in 44:27.74 (2017-09-21)
- obsoletes [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (World) "Knuckles, 100%" by Evil_3D in 44:57.97 (2017-06-12)
- - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles 100%" by Upthorn in 45:28.6 (2007-01-26)
Added [Tier: Moons]DS New Super Mario Bros. (USA) "warps" by Hartmann in 20:23.85 (2017-09-04)
- obsoletes [Tier: Moons]DS New Super Mario Bros. (USA) "warps" by adelikat, terrotim, mindnomad & Y05H1 in 21:08.08 (2011-08-17)
- - obsoletes [Tier: Moons]DS New Super Mario Bros. (USA) by adelikat in 21:41.54 (2010-05-20)
- - - obsoletes [Tier: Moons]DS New Super Mario Bros. (USA) by terrotim in 25:00.75 (2009-11-30)
- - - - obsoletes [Tier: Moons]DS New Super Mario Bros. (USA) by adelikat in 26:27.5 (2009-05-02)
Added [Tier: Moons][Notable improvement]PSX Crash Bandicoot: Warped (JPN) "item glitch, gate clip" by pirohiko in 05:44.49 (2017-08-14)
- obsoletes [Tier: Moons][Notable improvement][Has commentary]PSX Crash Bandicoot: Warped (USA) "item glitch, gate clip" by The8bitbeast in 08:23.84 (2017-02-25)
- - obsoletes [Tier: Moons]PSX Crash Bandicoot: Warped (USA) "item glitch" by lapogne36 in 18:27.42 (2017-01-27)
Added [Tier: Moons]PSX Crash Bandicoot: Warped (USA) by The8bitbeast in 39:00.52 (2017-08-13)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by hellagels in 13:45.57 (2017-07-19)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by McBobX in 20:19.84 (2013-08-23)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 20:49.86 (2013-01-26)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "all furniture, best ending" by sksk1990 in 24:58.0 (2011-10-12)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "in bounds" by sksk1990 in 28:27.17 (2011-03-22)
Added [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "All Dungeons, Temples & Ganon Trials" by homerfunky in 1:42:29.53 (2017-07-09)
- obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) "all dungeons, temples & Ganon trials" by Swordless Link in 2:04:45.22 (2012-04-25)
- - obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) "All Dungeons, Temples, & Ganon Trials" by Bloobiebla in 2:51:19.1 (2008-11-29)
Added [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:04.59 (2017-06-17)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:18.65 (2012-08-31)
- - obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait Of Ruin (USA) by mtbRc in 04:27.52 (2012-02-29)
- - - obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Portrait of Ruin (USA) by mtbRc in 04:55.42 (2011-06-13)
- - - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo & gocha in 10:14.85 (2009-12-29)
- - - - - obsoletes [Tier: Moons]DS Castlevania: Portrait of Ruin (USA) by arukAdo in 11:40.35 (2009-06-07)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Knuckles" by Evil_3D, WST & Marzojr in 22:07.68 (2017-06-13)
- obsoletes [Tier: Moons]Genesis Sonic and Knuckles (World) "Knuckles" by WST, feeuzz & Qwerty in 11:32.46 (2013-12-13)
- - obsoletes [Tier: Moons]Genesis Sonic & Knuckles (USA) "Knuckles" by Qwerty in 11:57.29 (2013-11-24)
Added [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Total & Aran Jaeger in 07:09.68 (2017-06-12)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Taco & Total in 07:14.67 (2017-01-13)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by Taco, Sniq & Total in 07:14.75 (2015-08-06)
- - - obsoletes [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "game end glitch" by Total, Sniq & Cpadolf in 07:15.95 (2014-07-05)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "game end glitch" by cpadolf in 12:54.71 (2014-05-19)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:25.12 (2012-03-04)
- - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "GT code, game end glitch" by amaurea, cpadolf & Total in 14:52.88 (2014-03-24)
- - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by cpadolf in 21:35.57 (2009-04-08)
- - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "X-Ray glitch" by Cpadolf & hero of the day in 22:01.18 (2008-06-29)
Added [Tier: Moons][Notable improvement][Has commentary]SNES Donkey Kong Country (USA v1.0) "101%" by Tompa in 41:18.37 (2017-06-06)
- obsoletes [Tier: Moons]SNES Donkey Kong Country (USA) "101%" by Arnethegreat in 47:25.3 (2006-04-05)
- - obsoletes [Tier: Moons]SNES Donkey Kong Country (USA v1.0) "101%" by alex_penev in 48:18.95 (2004-08-27)
Added [Tier: Moons]GBA Sonic Advance (USA) by Mukki & ruadath in 10:49.73 (2017-06-04)
- obsoletes [Tier: Moons][Notable improvement][Console-verified]GBA Sonic Advance (USA) by Mukki in 10:46.52 (2010-11-02)
- - obsoletes [Tier: Moons]GBA Sonic Advance (USA) by nitsuja in 11:17.47 (2006-07-30)
Added [Tier: Vault][Notable improvement][Has commentary]SNES Final Fantasy VI (USA v1.0) "game end glitch" by keylie, eddie, pirohiko & kadmony in 24:33.26 (2017-04-29)
- obsoletes [Tier: Vault][Notable improvement]SNES Final Fantasy VI (USA v1.0) "game end glitch" by Keylie & Kadmony in 32:54.55 (2015-08-15)
- - obsoletes [Tier: Moons][Has commentary]SNES Final Fantasy VI (USA v1.0) "sketch glitch" by Keylie & Kadmony in 3:11:39.46 (2014-12-05)
Added [Tier: Moons]DS Super Mario 64 DS (USA v1.0) by Sharkey91, Really_Tall & ALAKTORN in 08:12.93 (2017-04-11)
- obsoletes [Tier: Moons]DS Super Mario 64 DS (USA v1.0) by Sharkey91, ALAKTORN & MKDasher in 08:52.64 (2015-10-31)
- - obsoletes [Tier: Moons][Notable improvement]DS Super Mario 64 DS (USA v1.0) by ALAKTORN & MKDasher in 08:58.41 (2015-02-18)
- - - obsoletes [Tier: Moons][Notable improvement]DS Super Mario 64 DS (USA v1.0) by MKDasher & ALAKTORN in 09:50.64 (2012-01-30)
- - - - obsoletes [Tier: Moons]DS Super Mario 64 DS (USA v1.0) by MKDasher & ALAKTORN in 14:23.34 (2011-10-15)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) by Sniq in 37:39.1 (2017-04-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52 (2009-10-25)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by Saturn in 39:15.3 (2011-10-30)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 39:32.8 (2008-03-02)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:02.4 (2008-03-02)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by hero of the day in 40:57.85 (2007-02-09)
- - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "ingame time" by cpadolf in 41:22.47 (2008-03-02)
- - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 46:37.08 (2005-03-28)
- - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 47:07.23 (2004-12-18)
- - - - - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) by Terimakasih in 48:09.9 (2004-11-30)
- - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Terimakasih in 47:50.93 (2004-11-27)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 51:52.3 (2004-08-16)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:09.78 (2004-07-28)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) by Frenom in 53:40.07 (2004-07-21)
Added [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "arbitrary code execution" by MrWint in 05:48.28 (2017-04-01)
- obsoletes [Tier: Stars][Notable improvement]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" by FractalFusion in 03:14.15 (2013-03-20)
- - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA) "arbitrary code execution" by bortreb in 12:51.87 (2012-12-05)
Added [Tier: Stars]NES Rockman 4 Minus Infinity (v0.01) by Baddap1 in 34:52.44 (2017-02-26)
- obsoletes [Tier: Stars][Notable improvement]NES Rockman 4 Minus Infinity (v0.01) by tianwodeai in 35:40.26 (2014-04-19)
- - obsoletes [Tier: Moons]NES Rockman 4 Minus Infinity (v0.01) by tianwodeai in 38:52.78 (2013-03-26)
Added [Tier: Moons]GC Paper Mario: The Thousand-Year Door (JPN) by Malleoz in 2:16:52.63 (2017-02-23)
- obsoletes [Tier: Moons][Notable improvement][Has commentary]GC Paper Mario: The Thousand-Year Door (JPN) by Malleoz in 2:22:25.58 (2016-09-08)
- - obsoletes [Tier: Moons][Notable improvement]GC Paper Mario: The Thousand-Year Door (JPN) by Malleoz in 3:25:02.75 (2015-12-17)
- - - obsoletes [Tier: Moons][Notable improvement][Has commentary]GC Paper Mario: The Thousand-Year Door (JPN) by Malleoz in 4:15:48.23 (2015-02-15)
- - - - obsoletes [Tier: Moons]GC Paper Mario: The Thousand-Year Door (USA) by Malleoz, CoolKirby & Masterjun in 4:52:30.72 (2014-03-31)
Added [Tier: Moons][Has commentary]Genesis Quackshot: Starring Donald Duck (USA v1.1) by Dooty in 19:21.63 (2017-02-07)
- obsoletes [Tier: Moons][Notable improvement]Genesis Quackshot: Starring Donald Duck (USA,r1) by Dooty in 20:22.56 (2013-11-16)
- - obsoletes [Tier: Moons]Genesis Quackshot (any) by Mitjitsu in 22:23.07 (2007-12-01)
- - - obsoletes [Tier: Vault]Genesis Quackshot (any,r0) by nifboy in 23:23.52 (2004-08-05)
- - - - obsoletes [Tier: Moons]Genesis Quackshot (any,r0) by nifboy in 25:00.05 (2004-06-12)
Added [Tier: Moons]DS New Super Mario Bros. (USA) "warpless" by Hartmann in 39:39.95 (2017-02-04)
- obsoletes [Tier: Moons][Notable improvement]DS New Super Mario Bros. (USA) "warpless" by Soig in 41:19.8 (2015-06-02)
- - obsoletes [Tier: Moons]DS New Super Mario Bros. (USA) "warpless" by Soig & WinEpic in 43:00.28 (2012-09-01)
Added [Tier: Moons]NES Kirby's Adventure (USA PRG0) "game end glitch" by TASeditor, MESHUGGAH, CoolKirby, Masterjun, MUGG & was0x in 00:35.76 (2017-02-01)
- obsoletes [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) "game end glitch" by MESHUGGAH, CoolKirby, Masterjun, MUGG, TASeditor & was0x in 00:35.91 (2013-06-22)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by MUGG in 05:44.57 (2012-01-10)
Added [Tier: Moons][Notable improvement]SNES Super Metroid (JPN/USA) "low%" by Sniq in 46:32.02 (2016-12-02)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Saturn in 42:37.13 (2012-12-10)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Speedbooster" by NameSpoofer in 44:18.62 (2012-12-18)
- - obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "low%, Ice Beam" by Terimakasih in 51:05.75 (2004-12-12)
Added [Tier: Moons][Notable improvement]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor, Arc & Inzult in 05:31.92 (2016-11-26)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:35.93 (2014-07-28)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) "warp glitch" by TASeditor in 05:36.43 (2014-03-23)
- - - obsoletes [Tier: Moons][Has commentary]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 05:43.47 (2008-03-24)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Inzult in 06:13.08 (2007-03-25)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warp glitch" by Gigafrost in 06:16.93 (2005-06-01)
Added [Tier: Stars][Recommended for newcomers][Notable improvement][Console-verified]N64 Super Mario 64 (JPN) "1 Key" by Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, ToT, Plush & sm64expert in 04:21.3 (2016-11-24)
- obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) "0 stars" by Snark, Kyman, sonicpacker, Mickey/VIS & ToT in 05:02.25 (2012-04-14)
- - obsoletes [Tier: Stars][Console-verified]N64 Super Mario 64 (USA) by Kyman, sonicpacker, Nahoc, Moltov & SilentSlayers in 05:03.8 (2011-10-07)
- - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Mickey/VIS, Snark & ToT in 05:04.47 (2011-04-23)
- - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers, sonicpacker, Moltov, Kyman, Mickey/VIS & Johannes in 05:04.57 (2010-12-07)
- - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:28.97 (2008-10-11)
- - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by SilentSlayers & Johannes in 05:33.85 (2008-08-13)
- - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Swordless Link in 05:39.37 (2008-04-05)
- - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 05:47.37 (2007-12-07)
- - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by mr_roberts_z & Rikku in 06:42.65 (2007-11-05)
- - - - - - - - - - obsoletes [Tier: Moons]N64 Super Mario 64 (USA) by Rikku in 06:44.95 (2007-10-03)
- - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 06:47.27 (2007-08-10)
- - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Swordless Link & Mitjitsu in 15:08.0 (2007-05-10)
- - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:24.08 (2007-02-11)
- - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Rikku in 15:33.77 (2006-12-24)
- - - - - - - - - - - - - - - obsoletes [Tier: Moons][Notable improvement]N64 Super Mario 64 (USA) by Mitjitsu in 15:40.32 (2006-11-23)
- - - - - - - - - - - - - - - - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) by spezzafer in 16:26.77 (2005-11-21)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) by Arc & Inzult in 38:38.45 (2016-11-10)
Added [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "warpless" by Arc, FatRatKnight, Inzult & Rising Tempest in 45:26.04 (2016-11-08)
- obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) by Arc, Inzult & Rising Tempest in 45:35.36 (2016-09-24)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]NES Zelda II: The Adventure of Link (USA) by inzult & Rising Tempest in 45:42.13 (2014-04-19)
- - - obsoletes [Tier: Moons][Console-verified]NES Zelda II: The Adventure of Link (USA) "no zipping or unintended exits" by Rising Tempest & Inzult in 47:57.05 (2008-05-19)
- - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest & Inzult in 48:14.98 (2007-01-26)
- - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Inzult in 49:00.25 (2006-09-21)
- - - - - - obsoletes [Tier: Moons]NES Zelda II: The Adventure of Link (USA) "no zipping, no unintended exits" by Rising Tempest in 49:41.67 (2006-05-28)
- - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Arc in 53:58.62 (2004-09-03)
- - - - - - - - obsoletes [Tier: Moons]FDS Zelda II: The Adventure of Link (FDS) "no zipping, no unintended exits" by Boco in 59:23.4 (2004-04-12)
Added [Tier: Moons][Notable improvement]NES Kirby's Adventure (USA PRG0) by TASeditor in 34:22.22 (2016-09-25)
- obsoletes [Tier: Moons]NES Kirby's Adventure (USA PRG0) by JXQ in 36:45.5 (2006-10-18)
- - obsoletes [Tier: Moons]NES Kirby's Adventure (Europe) by Bisqwit in 53:17.0 (2004-03-27)
Added [Tier: Stars]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:07.13 (2016-08-15)
- obsoletes [Tier: Stars][Notable improvement]SNES Mega Man X (USA v1.0) "100%" by Hetfield90 in 33:13.63 (2015-03-07)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA) "100%" by Hetfield90 in 33:48.86 (2015-01-26)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) "100%" by dezbeast in 33:58.87 (2009-02-27)
Added [Tier: Moons][Has commentary]PSX Metal Gear Solid: Integral (JPN) by theenglishman in 1:02:31.06 (2016-07-01)
- obsoletes [Tier: Moons][Notable improvement][Has commentary]PSX Metal Gear Solid (USA v1.0) by theenglishman in 1:05:21.05 (2013-04-19)
- - obsoletes [Tier: Moons]PSX Metal Gear Solid (USA v1.0) by theenglishman in 1:31:49.0 (2012-03-24)
Added [Tier: Moons]SNES Mega Man X (USA) by nrg_zam in 29:08.45 (2016-06-07)
- obsoletes [Tier: Moons]SNES Mega Man X (USA) by Hetfield90 in 29:12.91 (2015-04-14)
- - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by FractalFusion in 29:57.88 (2006-12-02)
- - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by DeHackEd in 30:43.92 (2005-02-26)
- - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 32:00.6 (2004-07-31)
- - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Frenom in 33:47.43 (2004-07-22)
- - - - - - obsoletes [Tier: Moons]SNES Mega Man X (USA v1.1) by Wodball in 34:48.42 (2004-07-15)
Added [Tier: Stars]GBA Sonic Advance 2 (USA) by Dashjump in 17:41.1 (2016-05-30)
- obsoletes [Tier: Stars][Notable improvement][Console-verified]GBA Sonic Advance 2 (USA) by Mukki in 18:01.78 (2012-01-28)
- - obsoletes [Tier: Stars]GBA Sonic Advance 2 (USA) by nitsuja in 18:44.97 (2006-01-30)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by gstick in 05:47.68 (2016-04-20)
- obsoletes [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by McBobX in 07:30.75 (2014-03-11)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, all bosses" by Tarion in 09:22.2 (2014-02-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim, in bounds" by Comicalflop & zggzdydp in 12:45.68 (2008-08-10)
Added [Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA) by Tompa in 07:50.08 (2016-04-10)
- obsoletes [Tier: Moons]SNES Donkey Kong Country (USA v1.0) by Tompa in 08:09.63 (2013-04-17)
- - obsoletes [Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA v1.0) by Tompa in 08:13.72 (2011-04-07)
- - - obsoletes [Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA v1.0) by Tompa in 16:22.63 (2010-10-16)
- - - - obsoletes [Tier: Moons][Notable improvement]SNES Donkey Kong Country (USA) by Arnethegreat in 24:23.88 (2006-07-07)
- - - - - obsoletes [Tier: Moons]SNES Donkey Kong Country (USA v1.0) by Sami in 25:03.03 (2006-02-25)
- - - - - - obsoletes [Tier: Moons]SNES Donkey Kong Country (USA v1.0) by alex_penev in 25:19.07 (2004-08-25)
- - - - - - - obsoletes [Tier: Moons]SNES Donkey Kong Country (USA) by A.Neuhaus in 25:33.48 (2004-08-19)
Added [Tier: Moons]SNES Demon's Crest (JPN) by McBobX in 10:31.88 (2016-03-18)
Added [Tier: Moons][Has commentary]NES Dragon Warrior III (USA) "item glitch" by vaxherd in 41:09.52 (2016-03-06)
- obsoletes [Tier: Vault][Notable improvement]NES Dragon Warrior III (USA) "item glitch" by dave_dfwm in 48:28.08 (2010-03-06)
- - obsoletes [Tier: Vault]NES Dragon Warrior III (USA) "item glitch" by dave_dfwm in 57:28.27 (2007-09-10)
Added [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) "100%" by Samtastic in 1:05:01.65 (2016-02-08)
- obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) "100%" by Dooty in 1:03:27.07 (2013-04-25)
- - obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA) "100%" by Dooty in 1:09:23.73 (2011-06-09)
Added [Tier: Stars][Console-verified][Has commentary]SNES Super Mario World (USA) "warps" by BrunoVisnadi & Amaraticando in 09:57.1 (2015-12-09)
- obsoletes [Tier: Stars][Console-verified]SNES Super Mario World (USA) "warps" by bahamete, Masterjun & PangaeaPanga in 09:59.85 (2015-04-24)
- - obsoletes [Tier: Stars][Notable improvement]SNES Super Mario World (USA) "warps" by bahamete, Kaizoman666, Mister & PangaeaPanga in 09:57.82 (2012-01-08)
- - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by bahamete, Kaizoman666 & PangaeaPanga in 10:20.6 (2011-11-05)
- - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by ISM & Mister in 10:22.17 (2009-12-17)
- - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by Mister in 10:26.65 (2008-05-24)
- - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by Fabian & JXQ in 10:28.7 (2006-11-23)
- - - - - - - obsoletes [Tier: Stars]SNES Super Mario World (USA) "11 exits" by JXQ in 10:31.95 (2006-05-06)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by flagitious & VIPer7 in 10:35.98 (2005-05-28)
- - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by A.Neuhaus in 10:50.97 (2004-07-26)
- - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by Volkov in 10:52.42 (2004-07-14)
- - - - - - - - - - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "11 exits" by Bladegash in 11:05.7 (2004-06-20)
Added [Tier: Moons]GBA Sonic Advance 2 (USA) "Knuckles" by Dashjump in 20:32.08 (2015-12-06)
Added [Tier: Moons]SNES Demon's Crest (USA) "100%" by Brookman in 34:47.23 (2015-12-05)
- obsoletes [Tier: Moons][Notable improvement]SNES Demon's Crest (USA) "100%" by Brookman in 35:04.68 (2015-05-22)
- - obsoletes [Tier: Moons]SNES Demon's Crest (USA) "100%" by ElectroSpecter in 36:14.45 (2008-08-11)
Added [Tier: Moons]GBA Sonic Advance (USA) "Tails, no Ultraspindash" by GoddessMaria in 13:33.54 (2015-09-11)
Added [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by BrunoVisnadi, Amaraticando & Masterjun in 00:41.81 (2015-08-18)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 00:41.98 (2014-05-25)
- - obsoletes [Tier: Moons][Notable improvement][Console-verified]SNES Super Mario World (USA) "game end glitch" by Masterjun in 01:39.74 (2013-04-30)
- - - obsoletes [Tier: Moons]SNES Super Mario World (USA) "game end glitch" by Masterjun in 02:36.4 (2012-01-08)
Added [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:15.04 (2015-05-15)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, No Ultraspindash" by GoddessMaria in 13:51.76 (2014-04-08)
- - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 13:57.58 (2012-11-15)
- - - obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Knuckles, no Ultraspindash" by GoddessMaria in 14:59.28 (2012-03-29)
Added [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) by BrunoVisnadi & Amaraticando in 16:52.9 (2015-02-08)
- obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (USA v1.1) by Amaraticando & Dnnzao in 17:55.96 (2013-01-11)
- - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:00.42 (2012-02-11)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) by bahamete & Dawn in 18:19.45 (2011-09-11)
- - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) by PangaeaPanga in 18:23.02 (2011-04-06)
- - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (any v1.1) by skamastaG, Fabian, jimsfriend & JXQ in 19:07.55 (2007-10-21)
- - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) by Mrz in 19:31.42 (2007-02-04)
- - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:33.18 (2006-02-14)
- - - - - - - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) by JXQ in 19:38.48 (2005-09-05)
Added [Tier: Moons]Arcade Metal Slug (World) by x2poet in 10:10.18 (2015-02-08)
- obsoletes [Tier: Moons][Notable improvement]Arcade Metal Slug (World) by mamuuuut & mtvf1 in 10:44.88 (2014-12-22)
- - obsoletes [Tier: Moons]Arcade Metal Slug (World) by x2poet in 12:10.23 (2011-03-23)
Added [Tier: Moons]PSX Oddworld: Abe's Exoddus (USA v1.0) "100%" by Samtastic & Dooty in 2:08:28.4 (2014-12-30)
Added [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "game end glitch" by Masterjun in 01:17.54 (2014-12-24)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "game end glitch" by Masterjun in 02:36.81 (2013-07-28)
- - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Masterjun in 06:09.03 (2013-03-16)
- - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by NxCy in 06:08.02 (2009-07-02)
- - - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Deign in 06:11.45 (2007-11-19)
- - - - - obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "warp glitch" by Deign & laughing_gas in 06:14.25 (2007-07-12)
Added [Tier: Moons]GB Wario Land: Super Mario Land 3 (any) "game end glitch" by McHazard in 01:31.15 (2014-12-23)
Added [Tier: Stars][Notable improvement]GB Wario Land: Super Mario Land 3 (any) by McHazard in 19:43.51 (2014-12-22)
- obsoletes [Tier: Stars][Notable improvement]GB Wario Land: Super Mario Land 3 (World) by Greenalink in 21:49.15 (2010-12-06)
- - obsoletes [Tier: Moons]GB Wario Land: Super Mario Land 3 (any v1.0) by Greenalink in 29:24.77 (2010-10-20)
Added [Tier: Moons][Notable improvement]Genesis Sonic 3 & Knuckles (any) "newgame+" by marzojr & Aglar in 27:31.29 (2014-12-18)
- obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "newgame+" by marzojr in 31:16.15 (2010-09-11)
Added [Tier: Stars][Recommended for newcomers][Notable improvement]Genesis Sonic 3 & Knuckles (any) by Aglar & marzojr in 26:53.06 (2014-12-17)
- obsoletes [Tier: Stars][Notable improvement]Genesis Sonic 3 & Knuckles (World) by nitsuja, Upthorn & marzojr in 29:51.2 (2010-10-23)
- - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja, Upthorn & marzojr in 32:05.52 (2010-08-07)
- - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja, Upthorn & marzojr in 32:19.38 (2009-11-26)
- - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja & Upthorn in 33:05.78 (2008-05-19)
- - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 34:22.02 (2007-04-08)
- - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by nitsuja in 35:19.62 (2006-11-03)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic 3 & Knuckles (World) by SprintGod in 45:55.82 (2005-05-05)
- - - - - - - - obsoletes [Tier: Stars]Genesis Sonic 3 & Knuckles (any) by SprintGod in 49:31.67 (2004-08-09)
Added [Tier: Moons]GB Pokémon: Red Version (USA/Europe) "SRAM glitch" by MrWint in 01:09.95 (2014-09-20)
- obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) "SRAM glitch" by p4wn3r in 01:09.63 (2011-08-15)
- - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA/Europe) by p4wn3r in 01:27.23 (2010-12-23)
- - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:36.95 (2010-11-21)
- - - - obsoletes [Tier: Moons][Notable improvement]GBC Pokémon: Yellow Version (USA) by p4wn3r in 01:43.27 (2010-08-02)
- - - - - obsoletes [Tier: Moons]GBC Pokémon: Yellow Version (USA/Europe) by gia in 02:06.28 (2008-06-14)
Added [Tier: Moons]GB Pokémon: Red Version (USA/Europe) by MrWint in 22:02.94 (2014-09-06)
- obsoletes [Tier: Moons]SGB Pokémon: Blue Version (USA/Europe) by Primorial#soup in 1:18:58.78 (2007-08-23)
- obsoletes [Tier: Moons][Notable improvement]GB Pokémon: Blue Version (USA/Europe) "warp glitch" by MrWint in 28:07.28 (2013-09-12)
- - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:41:58.52 (2006-06-05)
- - obsoletes [Tier: Moons]GB Pokémon: Blue Version (USA/Europe) "warp glitch" by MrWint in 37:10.53 (2013-07-31)
- - - obsoletes [Tier: Vault]SGB Pokémon: Red Version (USA/Europe) by Primorial#soup in 1:46:19.05 (2006-03-17)
- - - obsoletes [Tier: Moons]SGB Pokémon: Red Version (USA/Europe) "warp glitch" by p4wn3r in 41:02.38 (2010-12-23)
- - - - obsoletes [Tier: Vault]SGB Pokémon: Blue Version (USA/Europe) by Tilus in 1:51:06.5 (2005-10-25)
Added [Tier: Stars]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:25.8 (2014-08-10)
- obsoletes [Tier: Moons]GBA Sonic Advance (USA) "Amy" by GoddessMaria, Grincevent & VanillaCoke in 15:45.7 (2013-12-14)
Added [Tier: Moons]GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "game end glitch" by MUGG & Masterjun in 00:41.55 (2014-07-28)
- obsoletes [Tier: Moons]GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "game end glitch" by andymac & MUGG in 02:08.98 (2011-10-01)
- - obsoletes [Tier: Moons][Notable improvement]GB Super Mario Land 2: 6 Golden Coins (USA/Europe v1.0) "game end glitch" by andymac & MUGG in 02:28.08 (2011-01-14)
Added [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA) "120 exits" by PangaeaPanga in 2:02:04.49 (2014-07-17)
- obsoletes [Tier: Stars][Notable improvement]SNES Super Demo World: The Legend Continues (USA v1.1) "120 exits" by Chef Stef in 2:08:01.68 (2008-06-25)
- - obsoletes [Tier: Moons][Notable improvement]SNES Super Demo World: The Legend Continues (any v1.1) "120 exits" by jimsfriend in 2:08:50.32 (2007-05-15)
- - - obsoletes [Tier: Moons]SNES Super Demo World: The Legend Continues (v1.1) "120 exits" by Fabian & JXQ in 2:13:17.9 (2005-11-13)
Added [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any,r1) by Tee-N-Tee in 14:25.23 (2014-07-03)
- obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (World, r1) by Tee-N-Tee in 14:28.6 (2013-07-02)
- - obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog (any,r1) by Aglar & marzojr in 15:04.43 (2012-01-14)
- - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by FuzZerd, Upthorn and Carretero in 15:51.73 (2009-11-26)
- - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any,r1) by Upthorn, JXQ & Carretero in 16:18.2 (2008-02-19)
- - - - - obsoletes [Tier: Moons][Console-verified]Genesis Sonic the Hedgehog (any r0) by Upthorn & JXQ in 18:07.63 (2007-02-15)
- - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:17.48 (2007-01-29)
- - - - - - - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog (any) by JXQ in 18:28.25 (2005-12-11)
Added [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic & Dooty in 12:06.13 (2014-06-21)
- obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) by Samtastic & Dooty in 27:01.27 (2014-05-18)
- - obsoletes [Tier: Moons][Notable improvement]PSX Oddworld: Abe's Oddysee (USA v1.0) by Dooty in 27:01.62 (2013-04-22)
- - - obsoletes [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA) by Dooty in 42:55.85 (2011-09-01)
Added [Tier: Stars]Genesis Sonic 3 & Knuckles (World) "Knuckles, ring attack" by TheYogWog in 1:14:55.9 (2014-05-12)
Added [Tier: Stars]SNES Chrono Trigger (USA) by keylie in 2:17:08.86 (2014-05-11)
- obsoletes [Tier: Vault]SNES Chrono Trigger (USA) by hero of the day in 4:21:11.83 (2005-12-28)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:30.71 (2014-02-06)
- obsoletes [Tier: Moons][Notable improvement]DS Castlevania: Dawn of Sorrow (USA) by mtbRc in 03:50.05 (2013-04-12)
- - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by McBobX in 07:43.76 (2013-01-18)
- - - obsoletes [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) by gocha in 08:20.12 (2009-10-17)
Added [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Bloobiebla & MrGrunz in 20:09.98 (2014-01-26)
- obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by MrGrunz in 21:50.6 (2013-04-30)
- - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.0) by Swordless Link in 22:50.27 (2012-07-21)
- - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by Bloobiebla in 56:54.2 (2010-09-07)
- - - - obsoletes [Tier: Moons][Notable improvement]N64 The Legend of Zelda: Ocarina of Time (JPN v1.1) by abeshi in 58:25.47 (2010-03-21)
- - - - - obsoletes [Tier: Moons][Has commentary]N64 The Legend of Zelda: Ocarina of Time (USA v1.0) by GuanoBowl in 2:33:24.72 (2006-08-08)
Added [Tier: Moons][Console-verified]SNES Super Mario World (USA) "arbitrary code execution" by Masterjun in 02:25.19 (2014-01-12)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Tails" by Aglar & marzojr in 30:12.52 (2013-10-18)
Added [Tier: Moons][Notable improvement]SNES EarthBound (JPN) "SRAM glitch" by pirohiko in 04:04.35 (2013-10-17)
- obsoletes [Tier: Moons][Notable improvement]SNES EarthBound (USA) "check glitch" by pirohiko & MUGG in 09:01.77 (2012-01-09)
- - obsoletes [Tier: Moons]SNES EarthBound (JPN) "check glitch" by pirohiko & MUGG in 30:42.12 (2010-09-28)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius mode" by mtbRc in 09:01.49 (2013-09-24)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Simon, Hard, Boss Rush" by Robert_Ordis in 07:51.27 (2013-09-06)
Added [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:15.74 (2013-08-05)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "100%" by cpadolf in 1:08:10.87 (2008-09-26)
- - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:10:45.02 (2007-03-19)
- - - obsoletes [Tier: Stars]SNES Super Metroid (JPN/USA) "100%" by JXQ in 1:13:10.22 (2006-04-20)
Added [Tier: Moons]PSX Oddworld: Abe's Oddysee (USA v1.0) "maximum casualties" by Dooty in 40:00.53 (2013-04-23)
Added [Tier: Moons][Notable improvement]GBA Castlevania: Harmony of Dissonance (USA) by gstick in 07:50.1 (2013-03-23)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by klmz in 11:13.12 (2008-11-08)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 14:04.85 (2007-11-19)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:00.38 (2007-07-02)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by zggzdydp in 15:44.15 (2007-06-10)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) by JXQ in 30:43.92 (2006-12-12)
Added [Tier: Moons]SNES Chrono Trigger (USA) "100%" by Saturn in 5:44:58.18 (2013-03-16)
Added [Tier: Stars][Recommended for newcomers]SNES Super Mario World 2: Yoshi's Island (USA v1.0) "100%" by Baxter, Carl Sagan & NxCy in 1:59:35.12 (2013-02-19)
Added [Tier: Stars]SNES Super Mario World (USA) "96 exits" by bahamete, Kaizoman666 & Masterjun in 1:14:37.63 (2013-02-07)
- obsoletes [Tier: Moons][Notable improvement]SNES Super Mario World (USA) "96 exits" by Fabian in 1:21:29.63 (2006-08-14)
- - obsoletes [Tier: Moons]SNES Super Mario World (USA) "96 exits" by VIPer7 in 1:23:38.37 (2005-03-02)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "Richter mode" by mtbRc in 17:26.43 (2013-01-07)
Added [Tier: Stars][Notable improvement][Console-verified]N64 Super Mario 64 (USA) "120 stars" by MKDasher, Nahoc, sonicpacker, Bauru, Eru, Goronem, Jesus, Kyman, Mokkori, Moltov, Nothing693, pasta, SilentSlayers, Snark & ToT in 1:20:41.52 (2012-12-13)
- obsoletes [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "120 stars" by Rikku in 1:39:02.13 (2007-05-10)
- - obsoletes [Tier: Stars]N64 Super Mario 64 (USA) "120 stars" by nesrocks in 1:42:41.33 (2006-11-30)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "all souls" by Kriole in 35:08.59 (2012-12-12)
Added [Tier: Moons]DS Castlevania: Dawn of Sorrow (USA) "Julius, in bounds" by cpadolf in 19:20.63 (2012-07-28)
Added [Tier: Moons]DS Castlevania: Portrait Of Ruin (USA) "all bosses" by mtbRc in 25:19.52 (2012-07-25)
Added [Tier: Stars][Recommended for newcomers]SNES Super Metroid (JPN/USA) "reverse boss order" by Saturn in 46:42.38 (2012-07-16)
- obsoletes [Tier: Moons]SNES Super Metroid (JPN/USA) "reverse boss order" by Taco, Kriole, Hero of the Day in 48:06.65 (2012-01-16)
Added [Tier: Moons][Console-verified]N64 Super Mario 64 (USA) "70 stars, no BLJ" by CeeSammerZ, coin2884, Eru, Goronem, Jesus, Kyman, Mickey/VIS, Mokkori, Moltov, Nahoc, Nekuran, Nothing693, pasta, Snark, sonicpacker & ToT in 42:58.52 (2012-06-22)
Added [Tier: Moons]SNES Mega Man X (USA v1.1) "password glitch" by FractalFusion in 16:56.88 (2012-06-12)
Added [Tier: Vault][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" by turska & inichi in 03:28.06 (2012-05-25)
- obsoletes [Tier: Moons]SNES Chrono Trigger (JPN) "newgame+" by inichi in 06:42.77 (2008-10-22)
- obsoletes [Tier: Stars][Notable improvement]SNES Chrono Trigger (USA) "SRAM glitch" by inichi in 21:23.98 (2009-05-10)
- - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by inichi in 09:07.12 (2007-08-17)
- - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:29.83 (2007-04-23)
- - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:34.82 (2007-04-19)
- - - - - obsoletes [Tier: Moons]SNES Chrono Trigger (USA) "newgame+" by Saturn in 09:57.27 (2006-04-16)
Added [Tier: Stars][Notable improvement]Genesis Sonic the Hedgehog 2 (World v1.1) by Aglar in 17:51.6 (2012-05-13)
- obsoletes [Tier: Moons][Notable improvement]Genesis Sonic the Hedgehog 2 (any v1.1) by FuzZerd, Sonikkustar, Upthorn & Aglar in 18:42.37 (2011-04-15)
- - obsoletes [Tier: Moons]Genesis Sonic the Hedgehog 2 (any) by nitsuja in 19:55.43 (2006-09-15)
- - - obsoletes [Tier: Stars]Genesis Sonic the Hedgehog 2 (any) by Quietust in 21:39.53 (2005-05-09)
Added [Tier: Moons]GBA Sonic Advance (USA) "Sonic, no Ultraspindash" by Mukki in 13:17.22 (2012-05-05)
Added [Tier: Moons]Genesis Sonic the Hedgehog (World,r1) "no zips" by Aglar in 17:36.58 (2011-12-19)
Added [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim" by Yuzuhara_3 in 00:22.73 (2011-10-13)
- obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by gstick in 00:22.75 (2011-02-09)
- - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.28 (2010-08-28)
- - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by klmz in 00:23.58 (2008-10-13)
- - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Deign in 00:23.97 (2008-02-18)
- - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:24.3 (2007-07-18)
- - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by Comicalflop in 00:26.37 (2007-06-08)
- - - - - - - obsoletes [Tier: Moons]GBA Castlevania: Harmony of Dissonance (USA) "Maxim mode" by pirate_sephiroth in 00:26.95 (2006-12-11)
Added [Tier: Moons][Notable improvement]SNES Super Mario World 2: Yoshi's Island (USA v1.0) by Carl Sagan in 1:33:40.18 (2011-10-13)
- obsoletes [Tier: Moons]SNES Super Mario World 2: Yoshi's Island (USA v1.0) by spezzafer in 1:38:56.6 (2005-06-18)
Added [Tier: Moons]SNES Super Mario World (USA) "small only" by PangaeaPanga in 1:18:23.22 (2011-08-25)
- obsoletes [Tier: Moons]SNES Super Mario World (USA) "small only" by thegreginator & skamastaG in 1:19:55.65 (2007-06-11)
Added [Tier: Stars][Recommended for newcomers][Console-verified]NES Mega Man 2 (JPN) by aglasscage, FinalFighter, pirohiko & Shinryuu in 23:48.51 (2010-10-18)
- obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu, pirohiko & FinalFighter in 23:54.75 (2009-08-22)
- - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu, TaoTao, pirohiko & FinalFighter in 24:33.5 (2009-01-13)
- - - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Shinryuu in 25:01.72 (2006-12-18)
- - - - obsoletes [Tier: Moons][Notable improvement]NES Mega Man 2 (JPN) by Shinryuu & Bisqwit in 25:10.0 (2006-08-30)
- - - - - obsoletes [Tier: Moons]NES Mega Man 2 (JPN) by Morimoto & FinalFighter in 25:34.65 (2005-03-08)
- - - - - - obsoletes [Tier: Stars]NES Mega Man 2 (JPN) by Morimoto in 28:24.65 (2003-07-08)
Added [Tier: Moons]GB Super Mario Land 2: 6 Golden Coins (USA v1.0) by andymac in 21:43.52 (2010-07-08)
- obsoletes [Tier: Moons]GB Super Mario Land 2: 6 Golden Coins (JPN v1.0) by Soulrivers in 24:23.62 (2008-10-14)
- - obsoletes [Tier: Moons]GB Super Mario Land 2: 6 Golden Coins (JPN v1.0) by Soulrivers in 25:38.72 (2008-07-25)
Added [Tier: Moons]Genesis Sonic 3 & Knuckles (World) "Sonic 100%" by marzojr in 55:48.8 (2009-11-09)
Added [Tier: Stars][Notable improvement]SNES EarthBound (USA) by pirohiko in 1:10:00.95 (2009-06-13)
- obsoletes [Tier: Moons][Has commentary]SNES EarthBound (USA) "no save corruption" by Halamantariel & Nitrodon in 3:26:09.18 (2006-07-23)
Added [Tier: Moons]NES Dragon Warrior III (USA) by dave_dfwm in 1:50:36.18 (2007-07-31)
- obsoletes [Tier: Vault]NES Dragon Warrior III (USA) by dave_dfwm in 2:14:07.67 (2007-04-23)
Added [Tier: Moons]SNES Final Fantasy VI (USA v1.1) by Erokky in 4:05:52.87 (2006-06-11)

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