TASVideos

Tool-assisted game movies
When human skills are just not enough

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Instructions
The search is sensitive for spelling. For example, ‹mega man› and ‹megaman› give different results.
Much like the Google search, including more words in the search narrows down the search. ‹Metroid› will find all Metroid-related articles and movies for all consoles, but ‹Super Metroid› will only find those which contain also the word ‹Super›.
The quote characters (" ") restrict the search to a literal expression; without quotes it searches for pages with all the given words present somewhere. Alternatively, the period character can be used the same way: ‹"super mario"› and ‹super.mario› do the same search.
The asterisk character (*) can be used to search with a partial word. For example, ‹Probot*› will find the word Probotector. It can only be used in the end of the word, and not between quotes.




Search results for: "super mario"

915 results. Results 841..860

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#465: Spoony_Bard's NES Clash at Demonhead in 23:43.13
is sort of similar in principle. There's no solid order of stages like in Super Mario Bros. where you can warp ahead in that set order. It's not necessary to u
/465S.html - 2004-12-22 00:58:17 - Spoony_Bard - cancelled

MassMedia
abuse-super-mario-world-speedrun-video/|Watch this Insane “Item Abuse” Super Mario World Speedrun Video] ! RachelB *__Kotaku__ [https://kotaku.com/nintendo
/MassMedia.html - 2019-03-06 14:38:49 - MESHUGGAH

ES/MemorySearch
s los juegos donde la posición X podría ser necesariamente encontrado. Super Mario Bros. (Japan, USA) será usado para el ejemplo. *Comienza el nivel 1-1
/ES/MemorySearch.html - 2018-10-05 17:55:44 - Cyorter

#4089: pirohiko's SNES Mother 2 "glitched" in 04:04.35
9 C8 00" instruction code. 0123 buttons were used before in Glitch TAS of Super Mario World, but they did not have a reaction in Snes9x. Therefore I was able
/4089S.html - 2013-10-14 15:18:34 - Ilari - published

#3494: FractalFusion's SNES Gekisou Sentai Car Ranger "Good Ending" in 07:43.17
r so. In one of the parts, you're supposed to go down in a vase, just like Super Mario Bros. 2 (U), although the going-down part is not visible. In the next
/3494S.html - 2012-05-26 07:14:45 - FractalFusion - published

TASBot
v=eM8Z9e-WoFs| |[GamesDoneQuick/AGDQ2016|AGDQ 2016]|Super Mario World (1990)|SNES|TASBot Super Mario Maker|dwangoAC, p4plus2, Masterjun, Dram55|http://www.youtu
/TASBot.html - 2019-01-14 10:37:20 - Masterjun

#6312: WMJ's N64 Shadow Man in 30:15.82
apocalypse. This game is a very non-linear action adventure. Similar to Super Mario 64 you collect Dark Souls (instead of Stars) that open doors to new areas
/6312S.html - 2019-03-29 18:08:41 - TASVideoAgent - rejected

MovieClassGuidelines
ended game behavior such as triggering the game's credits early. * [1886M|Super Mario Land 2] * [2379M|Legend of Zelda: Ocarina of Time] * [2403M|Battletoads]
/MovieClassGuidelines.html - 2019-01-23 17:00:11 - feos

RU/SubmissionInstructions

/RU/SubmissionInstructions.html - 2018-05-21 16:39:10 - feos

GameResources/SNES/YoshisIsland
when you let go if left/right, it will reduce down to the average (thus no Super Mario World Hop Glitch) but letting go can allow slight sub pixel advantage by
/GameResources/SNES/YoshisIsland.html - 2018-10-14 17:37:56 - brunovalads

#3620: FractalFusion's SNES Mega Man X "glitched password, walkathon" in 16:56.88
oughout the site when attempted for most games. The one exception has been Super Mario Bros, where the game is pretty short, and believed to not be possible as
/3620S.html - 2012-09-06 01:39:38 - FractalFusion - published

#6611: gifvex & Blazephlozard's GBC Pokémon Trading Card Game "game end glitch" in 02:57.35
uge fan of ACEs that turn game elements into editable code ([1886M|the old Super Mario Land 2] is my favorite), and I had a lot of fun learning assembly basics
/6611S.html - 2020-02-25 10:08:40 - Spikestuff - published

#3496: Bernka's Windows RosenkreuzStilette "Spiritia" in 27:58.25
ast enough for me. Can you see some corns?This is also a classic area from Super Mario,and they are collectable just like playing Mario.After that a robot throw
/3496S.html - 2012-07-28 19:07:32 - Guga - published

Feos
[=forum/p/458574#458574 | 458574] | Habreno | #5617: HappyLee's NES Super Mario Bros. "PAL" in 04:55.16 | | 6 | 61987 | [=forum/p/153207#153207 | 15320
/Feos.html - 2020-02-05 10:22:07 - feos

TasingGuide/BasicTools
vestate and both inputs will be recorded. %%TAB_END%% !!! Video %%TAB Super Mario Bros [module:youtube|v=OS75JLwJExk|w=320|h=224] In this introduction vi
/TasingGuide/BasicTools.html - 2018-12-30 08:39:41 - feos

ES/MovieClassGuidelines
nales por los desarrolladores (como las zonas de tuberías (Warp Zones) de Super Mario Bros.). Para aquellos warps generados por el uso de glitches, usa mejor [
/ES/MovieClassGuidelines.html - 2018-09-03 13:41:41 - Cyorter

#4118: WST, feeuzz and Qwerty's Genesis Sonic and Knuckles "Knuckles" in 11:32.46
ne that it can be improved that much A: Well, Sonic the Hedgehog is not Super Mario Bros. The speed here is variable; you don’t have the handy «N-frame ru
/4118S.html - 2017-11-16 17:58:37 - WST - published

Moozooh
* [http://www.archive.org/details/SuperMarioWorldsmallspeedrunbyjimsfriend|Super Mario World no powerup run by jimsfriend]. !! Runs I look forward to (In order
/Moozooh.html - 2019-06-17 01:56:49 - adelikat

Klmz/GameList
] __Game info__ * Supports two players simultaneously. ! NES [=forum/t/18|Super Mario Bros.] __Glitches and exploits__ You can... * See also: [GameResources/NE
/Klmz/GameList.html - 2019-06-13 23:58:58 - adelikat

PublisherGuidelines
We label both internal and external goals. ** Super Mario Bros. {{"warpless, walkathon"}} * In ''Super Mario Bros. 3'', the author aims for fastest "game end gl
/PublisherGuidelines.html - 2019-04-16 15:47:33 - feos

915 results. Results 841..860

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Search last edited by feos on 2019-09-06 15:18:09
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