TASVideos

Tool-assisted game movies
When human skills are just not enough

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The search is sensitive for spelling. For example, ‹mega man› and ‹megaman› give different results.
Much like the Google search, including more words in the search narrows down the search. ‹Metroid› will find all Metroid-related articles and movies for all consoles, but ‹Super Metroid› will only find those which contain also the word ‹Super›.
The quote characters (" ") restrict the search to a literal expression; without quotes it searches for pages with all the given words present somewhere. Alternatively, the period character can be used the same way: ‹"super mario"› and ‹super.mario› do the same search.
The asterisk character (*) can be used to search with a partial word. For example, ‹Probot*› will find the word Probotector. It can only be used in the end of the word, and not between quotes.




Search results for: Super Metroid

162 results. Results 1..20

Page 1 2 3 46 7 8 9 next

[3273] SNES Super Metroid (JPN/USA) "low%" by Sniq in 46:32.02
At the end of [949M|Metroid II: Return of Samus], there is but one Metroid left in the universe. Bad things happen, and Samus Aran must once again head for Plan
/3273M.html - 2016-12-02 18:54:14 - boct1584

[1368] SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52
taking advantage of several techniques, never demonstrated before in other ''Super Metroid'' runs outside of waiting areas, they made short work of Mother Brain
/1368M.html - 2011-12-19 20:47:46 - Zeupar

[1853] SNES Metroid Super ZeroMission (v2.00) by Cpadolf in 20:43.28
''[http://www.romhacking.net/hacks/742/|Metroid Super ZeroMission]'' is a Super Metroid hack that is heavily based on the GBA game [1108M|Metroid: Zero Mission]
/1853M.html - 2015-04-01 14:44:46 - Tompa

[2436] SNES Super Metroid (JPN/USA) "100%" by Cpadolf in 1:08:15.74
to exploit, many of which are explained on the [Game Resources/SNES/Super Metroid|Super Metroid Tricks] page. Be sure to check it, as well as the [4030S|author
/2436M.html - 2015-12-20 20:20:55 - arandomgameTASer

[1908] SNES Super Metroid (JPN/USA) "ingame time" by Saturn in 39:15.3
Super Metroid is a game that requires very little introduction. Samus Aran, a bounty hunter, returns to the planet of Zebes, in order to explore its depths, and
/1908M.html - 2016-11-21 22:14:12 - moozooh

[2381] SNES Metroid Super ZeroMission (v2.3) "100%" by Hoandjzj in 1:19:30.64
''[http://www.metroid-database.com/reviews/mszm.php|Metroid Super ZeroMission]'' is a Super Metroid hack that is heavily based on the GBA game [1108M|Metroid: Z
/2381M.html - 2013-05-06 17:48:34 - feos

[2078] SNES Super Metroid (JPN/USA) "reverse boss order" by Saturn in 46:42.38
''Super Metroid'' is a very well-known game in the world of TASing, and there have been many [1368M|speedruns] [1908M|of] [2631M|this] [2436M|game] published he
/2078M.html - 2015-03-29 13:32:54 - Tompa

[2936] NES Super Turrican (Europe) by Alyosha in 08:36.39
''Super Turrican'' is an action platforming game whose distinctive feature is the morph ball mode (similar to Metroid) which lets you travel at high speed and t
/2936M.html - 2015-08-31 14:30:31 - fsvgm777

[2006] SNES Super Turrican (USA) by dark_rocco in 11:20.58
''Super Turrican'' (1993) is the fifth game of the ''[http://en.wikipedia.org/wiki/Turrican|Turrican]'' series, popular in the times of C64 and Amiga. It featur
/2006M.html - 2012-03-27 20:08:20 - Nahoc

[3309] SNES Super Metroid (JPN/USA) "game end glitch" by Sniq, Taco & Total in 07:14.67
Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes
/3309M.html - 2017-01-13 17:20:11 - Spikestuff

[1336] NES Extra Mario Bros. (JPN/USA) by HappyLee in 19:24.68
id I mention the music from ''[1368M|Super Metroid]''? Because there's music from ''Super Metroid''.) However, despite his newfound ability to return to levels
/1336M.html - 2014-05-29 21:09:11 - CoolKirby

GameResources/SNES/SuperMetroid
orphing ball is the signature item of every Metroid game. It has many uses in Super Metroid due to its high manoeuvrability and initial momentum. ! Morphball b
/GameResources/SNES/SuperMetroid.html - 2014-09-19 15:38:28 - P.JBoy

#5403: Sniq's SNES Super Metroid in 37:39.1
all?) of the rooms were improved compared to previous runs. Skipping the Super Metroid with a spark was barely able to work in these conditions (Speed, no HJ
/5403S.html - 2017-03-19 09:09:49 - Spikestuff

#1863: Cpadolf's SNES Super Metroid "any%, in-game" in 41:02.4
! Various details * Emulator used: Snes9x 1.43v9 * Sync settings: Use WIP1 timing ! Details of the run * Any% item collection * Aims for lowest clock
/1863S.html - 2008-03-04 10:00:08 - cpadolf - published

#1686: Cpadolf's SNES Super Metroid "any%, in-game" in 41:22.47
st one (aside from 3 other "test TASes" I made of this game before this) and Super Metroid is known to be quite a hard game to TAS. Without the help of other re
/1686S.html - 2008-03-04 09:56:15 - cpadolf - published

#2223: cpadolf's SNES Super Metroid "any%, glitched" in 21:35.57
Brinstar - 844 frames saved __So the big kicker here is obviously the big metroid room skip. It was pretty tricky to optimize the off-screen movement, to sta
/2223S.html - 2009-04-06 14:16:02 - ShinyDoofy - published

#334: Goofyman's SNES Super Metroid in 1:40:49.0
---- [Bisqwit]: What makes this movie better than [165M|Frenom's 51:52 Super Metroid movie]? Also, 1731 rerecords for a 101 minute movie is suspiciously low f
/334S.html - 2004-09-24 18:46:57 - Bisqwit - rejected

#445: Terimakasih's SNES Super Metroid "any%" in 48:09.9
Rate for Collecting Items is 25% This is my 4th(and maybe final;) movie of Super Metroid.%%% I tried to confirm my Currect-Clear-Time(By Mr.Bladegash's Advise)
/445S.html - 2004-11-30 04:11:48 - Bisqwit - published

#2079: cpadolf's SNES Super Metroid "all items" in 1:08:10.87
ut his other runs to improve upon. And pretty much everyone active in the Super Metroid thread during the brief times of peace (almost everyone has done some
/2079S.html - 2008-09-25 21:05:14 - chaosv1 - published

#594: Terimakasih's SNES Super Metroid "any%" in 46:37.08
out Murder-Beam-Glith. (Re-record from Last-Energy-Recharge-Room, after Baby-Metroid.) Please choice which is better, new smv or old smv. Old movie(Used Murd
/594S.html - 2005-03-25 02:05:32 - DeHackEd - published

162 results. Results 1..20

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Search last edited by Bisqwit on 2006-06-19 22:51:50
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