[1368] SNES Super Metroid (JPN/USA) by Taco & Kriole in 38:41.52
taking advantage of several techniques, never demonstrated before in other ''Super Metroid'' runs outside of waiting areas, they made short work of Mother Brain
/1368M.html - 2011-12-19 20:47:46 - Zeupar
[1853] SNES Metroid Super ZeroMission (v2.00) by Cpadolf in 20:43.28
A5%ED%A1%BC%A5%C0&openfile=METROID%20Super%20Zeromission%20v.2.00.zip|Metroid Super ZeroMission]'' is a Super Metroid hack that is heavily based on the GBA game
/1853M.html - 2013-05-01 08:50:13 - CoolKirby
[1908] SNES Super Metroid (JPN/USA) "any%, ingame" by Saturn in 39:15.3
Super Metroid is a game that requires very little introduction. Samus Aran, a bounty hunter, returns to the planet of Zebes, in order to explore its depths, and
/1908M.html - 2011-11-04 00:54:35 - Brandon
[1978] SNES Super Metroid (JPN/USA) "glitched" by Cpadolf in 21:25.12
hers to collect the X-Ray scope, an item normally useless to an experienced Super Metroid player.
With the use of X-Ray Scope to get out of the rooms' bound
/1978M.html - 2012-03-04 16:52:08 - OmnipotentEntity
[1195] SNES Super Metroid (JPN/USA) "all items" by Cpadolf in 1:08:10.87
to exploit, many of which are explained on the [Game Resources/SNES/Super Metroid|Super Metroid Tricks] page. Be sure to check it, as well as the [2079S|author'
/1195M.html - 2010-07-19 15:17:43 - Sonikkustar
[2202] SNES Super Metroid (JPN/USA) "glitchless low%" by Saturn in 42:37.13
''Super Metroid'' is a game that requires very little introduction. Samus Aran, a bounty hunter, returns to the planet of Zebes, in order to explore its depths,
/2202M.html - 2012-12-18 14:13:35 - feos
[2381] SNES Metroid Super ZeroMission (v2.3) "all items" by Hoandjzj in 1:19:30.64
''[http://www.metroid-database.com/reviews/mszm.php|Metroid Super ZeroMission]'' is a Super Metroid hack that is heavily based on the GBA game [1108M|Metroid: Z
/2381M.html - 2013-05-06 17:48:34 - feos
[2078] SNES Super Metroid (JPN/USA) "Reverse Boss Order" by Saturn in 46:42.38
''Super Metroid'' is a very well-known game in the world of TASing, and there have been [1368M|many] [1908M|speedruns] [1978M|of this] [1195M|game] published he
/2078M.html - 2012-07-19 17:32:14 - mklip2001
[2220] SNES Super Metroid (JPN/USA) "glitchless low%, Speedbooster" by NameSpoofer in 44:18.62
''Super Metroid'' is a game that requires very little introduction. Samus Aran, a bounty hunter, returns to the planet of Zebes, in order to explore its depths,
/2220M.html - 2012-12-18 14:38:02 - feos
[2006] SNES Super Turrican (USA) by dark_rocco in 11:20.58
''Super Turrican'' (1993) is the fifth game of the ''[http://en.wikipedia.org/wiki/Turrican|Turrican]'' series, popular in the times of C64 and Amiga. It featur
/2006M.html - 2012-03-27 20:08:20 - Nahoc
[1336] NES Extra Mario Bros. (JPN/USA) by HappyLee in 19:24.68
el. (Did I mention the music from ''Super Metroid''? Because there's music from ''Super Metroid''.)
However, despite his newfound ability to return to levels h
/1336M.html - 2012-03-01 19:21:28 - mklip2001
GameResources/SNES/SuperMetroid
orphing ball is the signature item of every Metroid game. It has many uses in Super Metroid due to its high maneuverability and initial momentum.
! Morphball b
/GameResources/SNES/SuperMetroid.html - 2012-08-14 05:15:37 - Ilari
#1863: Cpadolf's SNES Super Metroid "any%, in-game" in 41:02.4
! Various details
* Emulator used: Snes9x 1.43v9
* Sync settings: Use WIP1 timing
! Details of the run
* Any% item collection
* Aims for lowest clock
/1863S.html - 2008-03-04 10:00:08 - cpadolf - published
#1686: Cpadolf's SNES Super Metroid "any%, in-game" in 41:22.47
st one (aside from 3 other "test TASes" I made of this game before this) and Super Metroid is known to be quite a hard game to TAS. Without the help of other re
/1686S.html - 2008-03-04 09:56:15 - cpadolf - published
#2223: cpadolf's SNES Super Metroid "any%, glitched" in 21:35.57
Brinstar - 844 frames saved
__So the big kicker here is obviously the big metroid room skip. It was pretty tricky to optimize the off-screen movement, to sta
/2223S.html - 2009-04-06 14:16:02 - ShinyDoofy - published
#334: Goofyman's SNES Super Metroid in 1:40:49.0
----
[Bisqwit]: What makes this movie better than
[165M|Frenom's 51:52 Super Metroid movie]?
Also, 1731 rerecords for a 101 minute movie is suspiciously
low f
/334S.html - 2004-09-24 18:46:57 - Bisqwit - rejected
#445: Terimakasih's SNES Super Metroid "any%" in 48:09.9
Rate for Collecting Items is 25%
This is my 4th(and maybe final;) movie of Super Metroid.%%%
I tried to confirm my Currect-Clear-Time(By Mr.Bladegash's Advise)
/445S.html - 2004-11-30 04:11:48 - Bisqwit - published
#2079: cpadolf's SNES Super Metroid "all items" in 1:08:10.87
ut his other runs to improve upon.
And pretty much everyone active in the Super Metroid thread during the brief times of peace (almost everyone has done some
/2079S.html - 2008-09-25 21:05:14 - chaosv1 - published
#594: Terimakasih's SNES Super Metroid "any%" in 46:37.08
out Murder-Beam-Glith.
(Re-record from Last-Energy-Recharge-Room, after Baby-Metroid.)
Please choice which is better, new smv or old smv.
Old movie(Used Murd
/594S.html - 2005-03-25 02:05:32 - DeHackEd - published
#434: Terimakasih's SNES Super Metroid "any%" in 47:50.93
.com/ (snes9x-1.43-WIP1-win32.zip)
probably , you can't play this movie in "Super Metroid(E)".
I am Japanese.so,I'm not good at English.%%%
If you have any que
/434S.html - 2004-11-27 23:54:44 - Bisqwit - published
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