TASVideos

Tool-assisted game movies
When human skills are just not enough

Site History / Encoder Logos

Encoder logos

This page archives and documents the little logo animations used by various different encoders in the encodes we publish.

It would be good if an animated or still (depending on if the logo is animated or not) sample can be provided from each.

WARNING: When posting a direct image link with replacement text, put an empty space at the end of the link, so the image doesn't get embedded into the page:

  [http://i.imgur.com/12345.png |My logo]
  My logo
Aktan
All

Dacicus
HD logo

feos
HD logo
SD logo

fsvgm777
NES/SNES logo (old)
Nintendo DS logo (old)

Mothrayas
HD 1 (2560x1920) (old)
HD 2 (4096x3072) (old)
HD 2.1 (4096x3072) (old)
HD 3 (4096x3072) (current)

Spikestuff
Main HD, Alt. HD
|Main SD, Alt. SD / GBA

thecoreyburton
A2600: Standard
Arcade: 4:3, Horizontal (cropped to wide resolutions), Vertical (cropped to tall resolutions)
DOOM, DOS & Windows: Standard
GB: Standard
GC: 4:3, 16:9
Genesis: Standard
N64: Standard
NES: Standard
PSX: Standard
SMS: Standard
SNES: Standard
Virtual Boy: Standard, Greyscale, Red
Wii: 4:3, 16:9

adelikat
Same template as Brushies, with adelikat's avatar

Bisqwit

TODO: Versions to list:

  • Original Famtasia anim.
  • Povray-animated (helmet, star across screen)
  • Marioscene with Rockman.EXE zipping
  • Ancient text background with Mog waving hands and then bowing
  • Milly emerging from a helmet
  • Special-occasion ones (Rockman2, Olympus, CV2, Pok√©mon blue)

BoltR
Samus flying across a prehistoric landscape

Brandon
All

Brushy
Same template as Nach's, with Brushies avatar

Critical Five

NES/SNES logo
GB logo

Dada
All

DeHackEd
Tux with a rocket launcher avatar, Rockman X's victory pose and beams out

  • Variation: X with his full X 2 armor.
Dual movie version (Rockman jumps from a screen to another)

Deign
TODO

Flygon
Go here for a detailed summary.

GabCM (Mister Epic)
My first logos were animated, but they were too distracting, so I deleted them.

Guga
SD Encodes
HD Encodes

Ilari
Text on backgrounds taken from the Julia fractal
SD logo (Consoles)
SD logo (DOS)
HD logo

ledauphinbenoit
Normal logo
DS Primary logo

Lezard

Maza
Same template as Nach's, with Maza's Final Fantasy 5 based avatars

Nach
Derived from Bisqwit's star across screen animation, without star and with text waving up and down, with Nach's customizations

Nahoc
SD/HD logo

natt
160x144 (Game boy) "Kid Dracula (Alucard)"
240x160 (Game boy advance) "Dracula"
256x224 (Various SD) "Dracula"
256x384 (NDS stacked) "Dracula"
320x224 (Various SD) "Dracula"
1920x1280 (All HD, was resized/pillarboxed/letterboxed as needed) "Dracula"
There are a few other older variants that are slightly different, as well as adjusted versions for other specific SD resolutions, but this should mostly cover it.

OmnipotentEntity
NES/SNES logo

Phil
Bisqwit's v1 template with Phil's logo

sgrunt
sgrunt's logo with lens flare effect
NES (GIF, APNG)

Velitha
Old design for the NES ones I deleted when I made my new logo.
New Design



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SiteHistory/EncoderLogos last edited by natt on 2019-06-02 15:56:00
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