Submissions of zggzdydp

This page lists movies that have been submitted for review.

Some of them will eventually end up on the Movies page, while some of them will not make it.

Submitted movies can be published by certain people.

To edit submissions, select the movie for Viewing and then click Edit submission.

Movie nameAuthorSubmittedStatusVotesCf:ce
GBA Castlevania - Aria of Sorrow in 04:52Deng Peng (zggzdydp)2008-04-30published100% (14)100%
GBA Castlevania - Aria of Sorrow in 12:07Deng Peng (zggzdydp)2007-11-26published100% (33)100%
GBA Castlevania - Circle of The Moon in 05:23 (Cardboard and zggzdydp)2007-09-11published100% (10)92%
GBA Castlevania - Circle of the Moon in 46:58Deng Peng (zggzdydp)2007-08-27decision: rejected82% (28)100%
GBA Castlevania - Harmony of Dissonance in 14:05Deng Peng (zggzdydp)2007-11-09published100% (21)100%
GBA Castlevania Harmony of Dissonance in 15:00Deng Peng (zggzdydp)2007-06-22published100% (16)100%
GBA Castlevania Harmony of Dissonance in 15:44Deng Peng (zggzdydp)2007-06-06published100% (31)100%
GB Castlevania II - Belmont's Revenge in 25:40Deng Peng (zggzdydp)2007-07-22published87% (8)70%
Genesis Sunset Riders in 10:00Deng Peng (zggzdydp)2008-06-23published100% (4)71%
NES Bio Miracle Bokutte Upa in 25:12Deng Peng (zggzdydp)2007-12-30decision: cancelled84% (16)89%
NES Castlevania II - Simon's Quest in 29:45Deng Peng (zggzdydp)2008-05-31published100% (24)100%
NES Castlevania II - Simon's Quest in 32:08Deng Peng (zggzdydp)2007-07-30published100% (18)100%
SNES Ganbare Goemon 2 in 35:32Deng Peng (zggzdydp)2008-09-02new100% (14)100%
SNES The Legend of The Mystical Ninja in 24:52Deng Peng (zggzdydp)2008-03-13published100% (16)100%
The voting data comes from the discussion forums.
"70% (10)" means that 10 users have voted, and 70% of them say 'yes'.
The "Confidence" is a value that approximately calculates how much to trust the votes.
To vote, click on the submission and then "Discuss this submission".

Confidence (cf:ce) is calculated with the following semi-arbitrary formula (MathML): 100.0 1.0 ( abs ( yes - no ) yes + no + meh ) + 0.7 ( min { 1 , ( yes + no + meh 12 ) 1.1 } ) 1.0 + 0.7