Submissions of Vatchern

This page lists movies that have been submitted for review.

Some of them will eventually end up on the Movies page, while some of them will not make it.

Submitted movies can be published by certain people.

To edit submissions, select the movie for Viewing and then click Edit submission.

Movie nameAuthorSubmittedStatusVotesCf:ce
NES Atlantis No Nazo in 02:39Nick Vatcher (Vatchern)2008-05-25decision: rejected0% (1)61%
NES Atlantis No Nazo in 02:40Nick Vatcher (Vatchern)2006-01-03published100% (1)61%
NES Atlantis No Nazo in 02:41Nick Vatcher (Vatchern)2005-09-10published100% (4)71%
NES Atlantis No Nazo in 03:35Nick Vatcher (Vatchern)2008-05-25decision: rejected0% (5)74%
NES Holy Diver in 14:53Nick Vatcher and Andrés Delikat (Vatchern and Adelikat)2007-06-04published100% (18)100%
NES Holy Diver in 16:29Nick Vatcher (Vatchern)2006-03-06published95% (21)100%
NES River City Ransom in 08:10Nick Vatcher (Vatchern)2007-02-12decision: rejected66% (33)100%
NES Rockman 3 in 06:55Nick Vatcher (Vatchern)2007-04-22decision: rejected7% (17)100%
NES Rockman 3 in 06:59Nick Vatcher (Vatchern)2007-04-22decision: cancelled7% (14)99%
NES Rockman 3 in 31:53Nick Vatcher (Vatchern)2005-12-07published100% (27)100%
SNES Battletoads in BattleManiacs in 19:56Nick Vatcher (Vatchern)2005-03-28decision: cancelled87% (10)68%
SNES BattleToads In BattleManiacs in 20:19Nick Vatcher (Vatchern)2005-03-13decision: cancelled50% (2)5%
SNES BattleToads in BattleManiacs in 21:04Nick Vatcher (Vatchern)2005-03-10decision: cancelled40% (10)45%
SNES NHL '94 in 02:30Nick Vatcher (Vatchern)2007-03-13decision: cancelled0% (9)69%
The voting data comes from the discussion forums.
"70% (10)" means that 10 users have voted, and 70% of them say 'yes'.
The "Confidence" is a value that approximately calculates how much to trust the votes.
To vote, click on the submission and then "Discuss this submission".

Confidence (cf:ce) is calculated with the following semi-arbitrary formula (MathML): 100.0 1.0 ( abs ( yes - no ) yes + no + meh ) + 0.7 ( min { 1 , ( yes + no + meh 12 ) 1.1 } ) 1.0 + 0.7