Finally done with this.
Whomp Em is a really fun Mega Man clone. You are an indian boy who is gonna collect 6 totems (I think). These are very much like Mega Mans weapons because each boss gives you a different weapon for different usage.
It´s a fastpaced and fun game. The controls are a bit slippery if you play it on normal speed and only that makes this movie cool.
Hmm, I take damage to save time. Sometimes enemies boost me to places and sometimes it was faster/whatever to take damage.
I don´t know of any mistakes I did so it should be enjoyable ;)
I also manipulated luck on the few enemies I kill and those of which I could actually grab the items from without loosing speed.
And last, the music is awesome!! Atleast in the first stage. It makes me wanna join a parade or go on a hunting or something like that ;)
Edit: Oh!! One thing that I forgot. I takes pretty much damage vs bosses. This is because I had to to be able to kill them as fast as possible. For example at the first boss. I say at the left side of him until he transforms into leaves, and then I take some damage. If I would have been on the right side I could avoid it but that would have changed my pattern and thus made me kill him slower. Hope that made some sense. It´s with purpose anyways,
As fast as possible
Manipulates luck
Takes damage to save time.
That´s it I think. Can´t come up with more to say. I blame tiredness =)
/Walker Boh

Bisqwit: Good enough :) Publishing.

Post subject: #307: Walker Boh's NES Whomp Em in 12:16
TASVideoAgent
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Former player
Joined: 6/27/2004
Posts: 550
Location: New York
Looks fantastic! Boss fights are done well, platform corridors are done well, the final test looks great... the one thing I wonder about is for the secret cliffs' last vertical shaft, why do you use the rising platforms for a little and then the cloud? One must be faster than the other, no? Very well done.
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
I figured the cloud was faster because then I can "climb" upwards all the time. However, the effect of the cloud only lasts for awhile so I barely made it up there. Meaning, I had to jump on the elevators to get upwards a bit before I could use the cloud.
/Walker Boh
Former player
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
Walker: When I tested this game I figered it out that if you use the "cutting-spinning-weapon-thing" on the Coccon-spider-medaljon-boss. he dies at 2 sec or something. =) otherwise.. awesome work.
Wheeeehaaa.. Yaaayy..
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
?T?h?a?t? ?c?a?n??t? ?b?e?.?.?.? ?I? ?t?e?s?t?e?d? ?t?h?a?t? ?b?u?t? ?h?e? ?d?i?d?n??t? ?s?u?f?f?e?r? ?f?r?o?m? ?m?o?r?e? ?t?h?e?n? ?3?/?4? ?o?f? ?h?i?s? ?e?n?e?r?g?y?/?h?i?t?,? ?i?n?s?t?e?a?d? ?o?f? ?1? ?w?h?o?l?e? ?e?n?e?r?g?y?-?b?a?r? ?w?i?t?h? ?t?h?e? ?f?i?r?e? ?s?t?i?c?k?.?
/Walker Boh
Former player
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?I?f? ?I? ?g?o?t? ?i?t? ?r?i?g?h?t? ?y?o?u? ?m?e?a?n? ?t?h?e? ?f?o?u?r?t?h? ?b?o?s?s?.? ?T?h?e? ?b?r?o?w?n? ?c?o?c?o?o?n? ?t?h?a?t?,? ?i?f? ?y?o?u? ?d?o?n??t? ?k?i?l?l? ?i?t? ?f?a?s?t? ?e?n?o?u?g?h?,? ?m?o?r?p?h?s? ?i?n?t?o? ?a? ?b?u?t?t?e?r?f?l?y?.? ?T?h?e? ?s?p?i?n?n?i?n?g? ?w?e?a?p?o?n? ?I? ?g?o?t? ?f?r?o?m? ?t?h?e? ?f?i?r?s?t? ?b?o?s?s? ?h?a?r?d?l?y? ?w?o?r?k?s? ?a?t? ?h?i?m? ?a?t? ?a?l?l?.? ?A?n?d? ?i?f? ?I? ?s?u?c?c?e?d? ?t?o? ?g?e?t? ?a? ?h?i?t? ?o?n? ?h?i?m? ?i?t? ?t?a?k?e?s? ?a?r?o?u?n?d? ?3?/?4? ?o?f? ?o?n?e? ?c?i?r?c?l?e? ?a?t? ?h?i?s? ?e?n?e?r?g?y? ?b?a?r?.? ?M?e?a?n?i?n?g? ?t?h?i?s? ?w?e?a?p?o?n? ?i?s? ?p?r?e?t?t?y? ?u?s?e?l?e?s?s? ?v?s? ?t?h?i?s? ?b?o?s?s?.?
/Walker Boh
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [189] NES Whomp ‛Em by Walker Boh in 12:15.67