• FCEU0.98.28.
  • Aims for the fastest time possible .
  • Abuses programming errors .
HI,everybody.Are You also all right?Do you remember me ? I'm back!
Now.This movie is 229F faster than Hisatoki's ,90F faster than I before
The largest improvement is the gate to warps . Stated as follows:
  1. It is possible to jump by pushing the jump button at the same time as entering the sea though he normally can not jump when is in the sea, this effect is also programming errors
  2. Take damage to save time.Especially the final gate,it is programming errors
  3. Level select,the only difference is after World 4, Hisatoki selected to World 7, but I selected World 6. Because the gate to World 8 is only one step.But to do so,I missed a speedup.So run slower in last World.
Thanks Jigwally to showing a faster route through the final door !!
I hope you enjoy this movie!

feos: Judging...
feos: Updated the submission with the movie that is 27 frames faster.
feos: Even though the previous movie was in Moons (after automated tiering), this submission didn't have enough support regarding how entertaining it was. But it's a nice improvement. Accepting for Vault and publishing.

TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14877
Location: 127.0.0.1
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Good improvement! The last fight still looks a little bit slow though... the robots look like they move more than in Hisatoki's run. Apart from that, this looks really good, especially the door passage.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Former player
Joined: 8/22/2007
Posts: 36
Location: CHINA
mklip2001 wrote:
Good improvement! The last fight still looks a little bit slow though... the robots look like they move more than in Hisatoki's run. Apart from that, this looks really good, especially the door passage.
This detail I pay no attention yet !!!Thanks to remind it I will retry it tomorrow 。。。。
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
If you make any improvements, don't do a new submission. Just put the new file here, and ask for the judge to update this submission.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Former player
Joined: 8/22/2007
Posts: 36
Location: CHINA
mklip2001 wrote:
If you make any improvements, don't do a new submission. Just put the new file here, and ask for the judge to update this submission.
28F fast... But I can't upload to http://tasvideos.org/userfiles/user/max12187566
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Former player
Joined: 8/22/2007
Posts: 36
Location: CHINA
FEOS!!! here is the new one http://tasvideos.org/userfiles/game/325
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Max: In the file you just uploaded, King Kong stops in the final gate. He doesn't activate the credits... However, I do think the boss fight is a little better. The first two robots seem slower. Also, max, you should watch the real-time run at Speed Demos Archive: http://speeddemosarchive.com/KingKong2.html#SS or for the video, http://dl.speeddemosarchive.com/demo.pl?KingKong2_334 This run gets more powerups and beats the robots a lot faster. Have you tested this?
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Former player
Joined: 8/22/2007
Posts: 36
Location: CHINA
Former player
Joined: 8/22/2007
Posts: 36
Location: CHINA
mklip2001 wrote:
Max: In the file you just uploaded, King Kong stops in the final gate. He doesn't activate the credits... However, I do think the boss fight is a little better. The first two robots seem slower. Also, max, you should watch the real-time run at Speed Demos Archive: http://speeddemosarchive.com/KingKong2.html#SS or for the video, http://dl.speeddemosarchive.com/demo.pl?KingKong2_334 This run gets more powerups and beats the robots a lot faster. Have you tested this?
I only played in real machine like his but I think it to waste time,and it walks a long way,although have advantage in final battle....
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 14877
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2420] NES King Kong 2: Ikari no Megaton Punch by max12187566 in 02:58.07